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Morrowind Co-Op

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Thread replies: 38
Thread images: 9

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Get in here outlanders!
Morrowing Co-Op/Multiplayer is available thanks to Open MW. You can setup your own server (password protected or not). Players on the server act as a group, though friendly fire is always enabled and can just kill each other. Journal is shared, death results in "jail" penalty. Launcher has a server browser.

Here's the download/installation guide link:
https://github.com/TES3MP/openmw-tes3mp

5-player group doing multiple quests simultainously:
https://www.youtube.com/watch?v=SntX3fN8Ra4
>>
Just host a server OP.
>>
>>386055381
There's plenty servers out there to take a look. Find something with low ping and have fun.


Btw - regular mods are available, the only requirement is that everyone needs the same files. It's also super easy to install.
>>
>>386055957
>Find something with low ping and have fun.

I'd rather not join a random public server. If you want a FOTM going, /v/'s always made their own servers for that.
>>
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>>386055067
surely this is a meme and not fo reals.
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>>386056379
it's a fully playable meme, the OpenMW guys really did it. Play before the Russians flood all the servers
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>>386056673
those crazy fucking modders.
>>
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>>386056379
It's legit
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>>386055067
bump for interest.
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/v/ server when? Could be amazing.
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Should I be concerned about my character level? I don't currently have anyone at a normal level, only a noob file and a couple end game files where I'm OP.
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>>386057690
>>386055381
>>386056240
needs someone with stable connection and not a 400ping argonian, anyone up for the job?

Imagine roleplaying the great house conspiracies and wars.
>>
If you can complete the entire game in co-op that shit would be hella cool.
>>
>>386057908
I'm working on it with a couple bros. One of which has never played. Told him to go get the dwemer puzzle box. 45 minutes later hes lost in the side of the mountain complaining he can't find it. I broke and told him it was literally 10 feet from the door at the beginning.
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>>386057713
When you join a server you type your character's name - if it doesn't exist you go straight to character creation so you can't use your regular saves for this. Then all the character data is saved on the server side.

>>386057908
You can. There might be some minor quest related bugs but the server owner has access to console (you can set that up for others iirc) so you can always unstuck people etc. Everything should work just like in vanilla
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>>386058056
>mfw the elder scrolls have foretold this
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>>386057908
You apparently can. People at least reported having smashed Dagoth Ur's face in. Some other cool things were people using the ability to distract NPCs to make them face away from areas and pull off things like heists.
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>>386058606
Trainwiz is here. Thread became legit. Any roleplay servers you know of?
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>>386057908
The only problem is apparently a lot of the quests get fucky if you start them and then go do something else instead or something. Seems perfectly doable though.
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>>386058726
No. The only server I was on was the dev testing server. If you guys want to pull this off, you need your own server, like what was done with /v/lancer.
Mind you, going over like, 10 players will probably cause problems.
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You're a bit late faggots. Infinity /v/ already has a server up for over four days.
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>>386058959
link/name/password?
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>>386059237
>spoonfeeding
You can easily find it yourself.
>>
>>386058959
And?
>>
how do I enable to console in the config? My idiot friends keep getting stuck
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>>386059887
remember to edit the config file in My Documents and not the one in game folder
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>openMW
what mod is that? I only played vanilla Morrowind a long ago and want to play it again, should I use it?
>>
>>386055067
Morrowind? Fuck off, the combat sucks ass. Call me when they do a co-op mod for Skyrim.
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>>386060383
It's a new open source engine for Morrowind.
https://github.com/OpenMW/openmw
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>>386060569
thanks Todd
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>>386060569
They did.
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How was the mad scramble to get all the unique items?
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> If a player has joined thieves guild, then I’ll also be included in thieves guild. If a person is an archmage of the mages guild, then everyone is an archmage. If someone did a quest, I’ll have his journal entries in my book. I open up my journal and see that a player has started the fighters guild rat quest, killed the rats, got the 100 gold reward, but not yet reported to Eydis Fire-Eye.

Seems like this would be more fun playing with a few friends at the same time, like a D&D campaign, rather than a MMO type deal.
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>>386061905
Exactly what it's made for but both options are open.
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Do mods work with this? A magica regen mod is a must if you dont want to hold up your buddies resting every three seconds.
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>>386063429
>not abusing alchemy to make potions of infinite magicka
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>>386055067
>https://www.youtube.com/watch?v=SntX3fN8Ra4
This shit is great.
>>
How complete is it?
Thread posts: 38
Thread images: 9


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