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Nostalgia Thread

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Thread replies: 127
Thread images: 21

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ITT: Things modern gaming no longer does that you miss.

I'll start, JRPG overworlds that aren't just a menu of locations you fast travel to.
>>
I am Setsuna
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Skill based movement
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I miss buying a complete, finished and polished game.
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>>386022381
too true
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Playing a game that teaches you mechanics without pausing the game play and having a dialogue box pop up/character start talking to you.
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-FPS games without skill-trees / upgrade systems, forced stealth sections, or finisher cutscenes.

-clean, colorful graphics, not obscured by bloom, blur and other filters.
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Character portraits that don;t tween around.

God that effect looks like shit
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>>386022381
This truth hurts.
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>>386022381

Every game has bugs and glitches, but you are right. They were at least complete.
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>>386024034
How many were game breaking or ridiculously in your face though? Hell many of the infamous glitches weren't even known about at first.
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>>386022381
>I miss buying a complete, finished and polished game.
No such thing ever existed.
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>>386024579
>"my first game system was Xbox360!"
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>>386024579
It's too early to deal with your shitposting. I don't know if maybe you don't know about how games used to be because you're young and from a time when they weren't, but you used to be able to buy a game that didn't have DLC, season passes, broken gameplay or just pushed out, "to be patched later". It used to have to be a finished product or people wouldn't buy it or say it was good.
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>>386024579
>I started playing video games with gen 7
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>>386022381
A lot of indies still give those, and for AAA, the only shit you nu/v/ care about, I wait at least 1 year (almost always, much more) to play the game, pirating it and all its dlcs, and then buy just the main game for a sale.
It could be FAR worse, but the day pirating become impossible (if such a day come at all) I'll be fucked.
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>>386024805
>>386024868
>>386024873
So are you going to tell me games like Xenogears were complete, finished and polished?
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>>386024868
been playing video games 30 years and i don't remember anything like that
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>>386023646
>doom and doom spinoffs with 'clean, colorful graphics'

bruh. how many shades of brown and red did those folks invent?
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>>386024972
>cherry-picks a game that literally ran out of budget
In what way does this help your case?
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>>386024972
grab a notable exception, push it off as norm. cherrypicking tutorial right here.
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>>386024972
mmm cherries
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>>386025104
not that guy but possibly to show that financial interests have pushed publishers to release garbage since the dawn of FUCKING TIME

when will this "everything was better in the old days" meme end
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>>386024972
Not every titles was. It was rushed but it was complete. They concluded the story and you didn't have to wait for additional content to finish the narrative. Take a game like the original Zelda or Pokemon or Final Fantasy VII. The average game used to be much more finished in terms of it being a completed product than the average title these days.

>>386024973
Yeah then you haven't been paying attention for 3 decades then it seems.
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>>386021543
>I'll start, JRPG overworlds that aren't just a menu of locations you fast travel to.

Well they do, like Bravely Default/Second.

But I honestly don't understand why it's so uncommon, it's a relatively small 3D level and you can use it to have players cover largers distances along with getting a better sense of a journey.
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>>386024973
so you only played weird indie PC games?

>>386025090
no need to add to b8s.
Doom made a good use of all the 256 colors it had on its disposal, and in general shows great understanding of artistry 101s.
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>>386025215
And I could just as easily pick 30 games that did not and then by your logical be more correct.
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>>386022381
>I miss buying a complete, finished and polished game.

Sure it has post release DLC, but all of it is free.
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>>386025215
No one, and I repeat NO ONE is saying these issues didn't exist before. What we are saying is they are much more prevalent and becoming the norm seemingly now.
Think of it this when. Since the very first automobile hit the roads, drunk driving was a problem. It always will be an issue and always had. However, when there were far far fewer cars on the road, and cars topped out at something like 20 miles an hour max, the damage done and frequency of accidents was lower.
>>
That feeling of wandering through a game store, finding a game that looks promising, reading the manual on the ride home (physical Nintendo DS and Switch games don't have anything anymore), then that feeling of plugging in a new cartridge for the first time.

Today disks don't feel the same, and even then most games are digital download so you don't even need to deal with those.

Switch has "cartridges" but it feels like plugging in an SD card. I miss the rewarding CLUNK of an NES or SNES cart.
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>>386021543
I'm replaying FF9 right now, Comfiest overworld map of all the final fantasy games.

mah nigga, OP.
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Why does everyone in this thread assume every example applies to every game, ever?
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>>386025528
I just want to play Chocobo Hot and Cold, I don't want to play the main adventure. Why couldn't we have gotten a solo CH&C game?
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>>386025104
>>386025108
>>386025209
>M...MUH CHERRYPICKING
You want more?
Square alone was a treasure trove for unfinished games with shitloads of bugs, see FFVIII, SaGa Frontier, Legend of Mana, Vagrant Story and many more.
You are the ones who are actually underage and don't know how much shit was published rushed and incomplete all the fucking time in both east and west.
>>386025219
>It was rushed but it was complete
Not really, you're just looking at the past with rose tinted glasses.
There's loads of games in the past that were released as unfinished, buggy, unplayable messes, FF games have always had shitloads of bugs for instance, the original Gran Turismo had a critical gamebreaking bug that was only solved with making a new edition of the game you had to buy at full price again and I can go on and on and on.

Actually complete, as in fully realized games with an acceptable amount of bugs have always been extremely rare, if anything today we have it better since patches are a thing, so you those games eventually get finished instead of being left half finished and ridden with hundreds of bugs.
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>>386025480
God I miss instruction manuals. Reading dev notes, artwork or just general world lore was the best feeling before jumping into the game.
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>>386022381
Most games used to have flaws, game-breaking bugs, etc etc but developers released patches every other month to fix them. I remember community made use of bugs for shit and giggles on multiple games, even some games got said bugs fixed but they were brought back because community loved said bug.
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>>386025480
I miss just buying a game because I thought the cover looked neat and then being blown away by it and spending hours and hours playing it only to have it become one of my favorite games. I feel like everyone now, even myself to an extent, tends to be obsessed with only playing things they KNOW they would like before playing them, rather than just giving stuff a chance. But then again, I'm buying my own games now instead of using my parent's money, so there's that.
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>>386025647
Is your attempt to prove games have always been unfinished or that games are just as unfinished now as they uses to be? Because you seem to be flip flopping.
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>>386024273
Dude in Final Fantasy 7 the fucking spirit stat straight up didn't work. There are lots of serious bugs in classic games that never got patched because they didn't have patching.
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>>386025293
you have reminded me of the blue areas of doom, but like.. look at the thumbnail you posted man. you can see about 4 colors. brown, green, red, and now blue. hooray.

doom has a number of reasons to be celebrated, but the game's color palette isn't among them.
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>>386025327
proof of burden is on the claimant, dog. get to it. we'll wait.
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>>386025746
It drives me insane some old 2d games or games with 'pixel-art' would use actual 3d models, and many refuse to believe this.
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>>386025647
And all of those games were still a complete game with no game breaking glitches.

>>386025805
And the spirit stat effects absolutely nothing in the game. It is not a serious bug.
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>>386025661
>God I miss instruction manuals.

Why don't publishers release pre-order or limited versions of games that have proper instruction manuals (with art, story, explanations, tips, etc) as an incentive?

Way more interesting than shit like a soundtrack.
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>>386025647
Being bug-free isn't what I would consider complete. A bug where you mess with the mechanics of a game to manipulate an outcome is a lot different than having a game where the average player would never encounter them. Take OoT for instance, speedrunners break the game for 20 minute runs, but the average person would never find those bugs in their game. You're one dumb cunt.
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>>386024273
even as a child i could tell diddy kong racing was unfinished. but it's ok, we got banjo kazooie out of it.
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>>386025940
Less people who actually give a shit about video games work on them now. Plus the big wig companies figured out you don't have to put effort into anything and normalfags will eat it up no matter what.
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>>386022381
This is all your fault.
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>>386025897
I remember Doom in particular used clay sculptures that the devs scanned in.
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>>386025940

Oh yeah, let's pay more for a few pages of paper that used to be included in the base cost.

That's the other thing, they don't need to pay manufacturers or printers, why are games still so expensive?
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>>386025940
>Why don't publishers release pre-order or limited versions of games that have proper instruction manuals (with art, story, explanations, tips, etc) as an incentive?

They're called Artbooks now.
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>>386026113
>why are games still so expensive?

Inflation. Games are actually like 20% cheaper than they were back in the 90s.
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>>386025934
>stat on character sheet does literally nothing
>not a serious bug
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>>386024868

Correct about DLC, but there sure was a lot of buggy-ass games around when I started playing in the mid-90s. I mostly played on PC though and encountered almost all issues there rather than on consoles, not very surprising I guess considering the generally higher complexity of PC games at the time and them being somewhat more niche. Stuff like Daggerfall, goddamn.
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>>386026113
Games are legit cheaper than they have ever been. Developers are making up for it with DLC and microtransactions and also because people will fucking buy anything apparently.
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>>386021625
Wanted to post this at first but
>Literally nothing to do on the overworld but walk to next destination
>No secrets
>No exploration
>No battles

Least the music is god tier
https://www.youtube.com/watch?v=fPX_S2bE1yU
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>>386025782
>Is your attempt to prove games have always been unfinished or that games are just as unfinished now as they uses to be?
I'm not sure you have a good grasp on english language, but my point is that the situation has hardly changed, most games have always been incomplete.
>>386025934
>And all of those games were still a complete game
No, Vagrant Story had half of the game's plot being cut out, an entire mechanics such as party members cut out and more, SaGa Frontier had an entire character and his route being cut out of time and budget constraints as well as a few quests that are still in the game but don't tie to anything, FFVIII's fourth disc is less that 40% of what they wanted to do and so on, none of those games are complete in any way, shape or form.
>with no game breaking glitches.
Have you actually played those games?
Are you seriously implying games like FFI or just really all of the series isn't ripe with gamebreaking bugs like stats or spells that straight up don't work, Rem's infamous gamebreaking bug that actually breaks your game.
>>386025943
Nothing of what you're saying applies to the discussion at hand and you're also being wilfully ignorant.
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rate my town
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>>386025934
Do you seriously not know about all the retro glitches that would get you permanetly stuck? There was a fucking playstation demo disk that would format your fucking memory card! At least shit like asscreed doesn't ruin other games! In Twilight Princess there was a boss fight where if you saved and quit you'd be stuck in the room forever. Pretty much every Final Fantasy on PS1 has some kind of glitch that will get you stuck forever, one of which I encountered on my own in FF7. Soul Calibur 3 would fuck with your memory card.
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The amount of idiocy in this thread hurts me. I cannot believe how many of you have no idea how programming a game actually works. May God have mercy on your souls
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>>386026113
>Oh yeah, let's pay more for a few pages of paper that used to be included in the base cost.

I didn't say pay more. I said as a pre-order or limited run incentive.
As in if you get a game early around release you get a manual as a bonus.

>>386026124
>They're called Artbooks now.

Which I couldn't care less about. A manual combines a lot of stuff.

A good manual beats an artbook any day of the week.
http://www.oldgames.sk/en/game/might-and-magic-vi-the-mandate-of-heaven/download/3849/
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>>386025934
>an entire stat not working is not a serious bug

You're fucking retarded.
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>>386025807
Every time people post screenshots of original Doom and mention the use of colors, one of you fags pop up and superficially count general color SCHEMES on the individual pics, like some child who only knows like 4 colors in general.

No mate, start examining the individual sprites and textures. They are a far cry from moder, literally muted and 1 or 2-tone enemies, and the brown / blue / yellow mist filled environments.
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>>386022381
Most games are that. Maybe you should stop buying garbage, then again the people who say this usually have terrible tastes.
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>>386026434
you need to move the blocker on the storehouse road up the crossing so your walkers in residence areas don't fuck off

and what the fuck happened to the eastern road?

see me after class anon
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>>386024973
Super Metroid, just one game.. shatters your stupid fucking opinion anon
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>>386026078
That's pretty fucking neat.
Not as neat but I remember AoE using actual 3D models
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>>386025746

>Mighty Blunder 9
>there's a "Retro Hero" skin for notMegaman
>it's a Minecraft model of notMegaman
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>>386026535
You're an idiot.
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Being a hobo for a considerable amount at the start of the game. The feeling of climbing to the top slowly feels so rewarding and satisfactory
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>>386026636
E.T for Atara 2600

checkmate atheists
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>>386026946
I'm right and this board is proof of that.
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>>386026335
cut content doesn't mean that the game that eventually comes out isn't complete ya fuckin idiot.
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>>386021543

Just wait till IX-R. They are probably gonna take a dump all over the art style, making everything stylized realistic on a full size open world.

Just look at Zidane on Disidia... that´s the future.

Anyways, i think what i miss the most is the risk taking associated with game development being cheaper. There where so many battle systems with turn based RPGs. From Vagrant story to Shadow Hearts. Totally different things.

Then there where puzzle bosses like the ones in Soul reaver one or Ocarina of time...

At least the getting different weapons thing carried over... but if i had to name somthing i miss i would say this

>>386022381
>>
>>386027559
>cut content doesn't mean that the game that eventually comes out isn't complete
>Hurr, an incomplete game isn't incomplete if I like it
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>>386026335
You must make a fortune on all them cherries
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>>386027916
doesn't understand how development works.
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>>386027974
Keep living in your delusion where no games in the past were incomplete buggy messes and everything released now is.
Maybe you should get off /v/ and the internet in general and look at the past in a a more objective way instead of trying to fit in.
>>386028051
>Vagrant Story cuts half of the plot and mechanics because of time constraints
>Hurr the game is complete
>FFXV cuts half of the plot and mechanics because of time constraints
>Hurr what is this unfinished shit
I do understand how development works because that's my fucking job you imbecile, you're literally closing your eyes when it suits you just to keep on bitching on everything because it's what /v/ does.
You manchildren only bitch about games being incomplete because these days you can actually know about all of the shit they left out opposed to the 80's/90's when there was no way to know how much shit a dev botched because they'd keep their lips sealed 90% of the time.
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>>386022381
Games became more expensive to make, and they didn't increase the base price.
They should be somewhere around $90-130 now, USD.
The graphics have improved dramatically, so the skill of the artist required is higher. People also demand voice acting, a good score, multi-threaded performance, controller support, ultra widescreen support, SLI etc
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>>386027564
>7R will ruin everything they'll take out the cross dressing waaaah!

And then they left it.

>They're going to give us the emo whiny cloud from advent children because nothing good can happen waaaaah!

And then they didn't.
>>
>>386028459

> Implying they won´t rewrite stuff to incorporate shit from the expanded universe

Thanks matte, i needed a good laugh.

The only good thing about SE is that they only ruined VII and X... and well, everything after X but haven´t really touched the other classics.
>>
>>386021543
>release a game that's actually finished and not nickle and dime with DLC
>have well written, well rounded characters that are relevant to the plot instead of an endless stream of random minorities to fulfill some imaginary diversity quota
>release a game that has an interesting story and is entertaining and isn't political propaganda
>>
>>386026964
I guess this is what makes Gothic and Stalker ShoC so fun to me, the feeling of progression.
>>
Remember when game controls weren't part of a universal scheme and could be different to better suit the mechanics and stylization of that specific release, as opposed to what the 'genre standard' scheme is?
>>
>>386030546
Yes. It was horrifying.
>>
>FFX took away the overworld because otherwise you could just fly to Dream Zanarkand

What a copout. You figure they'd at least have a look.
>>
>>386030616
You sound like a little conforming bitch that can't adapt to change.
>>
>>386030546
Yeah, I remember how terrible Armored Core's control layout was on PS1, and you couldn't even change it.
>>
>>386028368
you're a fucking moron. of course there were bugs in games, which were rarely gamebreaking. getting things cut from a game through development is nowhere near the fucking bullshit they pull with dlc these days. gotta pre order through gamestop if ya want chapter 0, actual end to the game locked behind dlc, yippie!
>>
>>386028368
FF7 tifa becomes main character for a bit while cloud is incapictated - part of the story, comes with game. FF15 - wanna play as the other dudes, whip out your wallet.
>>
>>386030872
>which were rarely gamebreaking.
You can't be serious.
>gotta pre order through gamestop if ya want chapter 0, actual end to the game locked behind dlc
Ah wait, you are serious.
>>
>>386031028
i consistently find more gamebreaking bugs with new games compared to older ones. and yes to find actual game breaking bugs in 99% of games 6th gen and before, you need to basically be looking for them.
>>
>>386022381
/thread
>>
>>386030864
Fuck that, and they even had the nerve to include that terrible control scheme up until the last PS2 game. Like, who the fuck in their right mind would willingly use that when you have the option to use normal controls?
>>
I miss interfaces that actually suited the tone of the game

>there's no skyrim mod to get a proper rpg Ui, it's always going to look modern
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>>386034219
shut the fuck up, clean and logical UI is far superior to trash like oblivions
>>
>>386022381
>"We still get that, but now we get additional content as optional DLC so it's better now!"
This is what retards believe. Sure you have the occasional game that has tons of content and the only DLCs are extra chapters that come months after release, but those are exceptions
>>
>>386025880
>>386025327

And anon was never heard from again...
>>
>>386034293
Sky UI is so incredibly good compared to the beyond garbage vanilla UI. And I still know people who play Skyrim on PC and refuses to install it for some reason.

Bethesda should have hired the creator to implement it as the new vanilla UI in an update but they probably think there is still some merit in their "minimalistic" UI
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>>386024579
>>
>>386034293
Is there something like this for Fallout New Vegas? I'm trying to like the game, but inventory management is becoming a serious pain.
>>
Games without niggers.
>>
>>386022381
Imagine a FFIX nowadays with square-enix selling Ozma and the friendly monsters as DLC, and also selling the chocographs as micro transactions and having to buy keys for the chests you find.
>>
>>386028406
True, but they also sell more. Games arent just something that kids put into their consoles, play for an hour and then do something else.
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>>386022381
this .... ssj soooooo much
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>>386022381
We still have Nintendo they may price gouge on accessories/games but they intend to deliver a complete polished game every time.

Despite all the companies shortcomings over all the years this is still the best feature about their games/practices.
>>
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OG PS era FF > PS2 era FF > PS3 era FF = SNES era FF > NES era FF >>>>>>>> AIDS ridden monkey shit >>>>>>>>>>>>>>> FFXV
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>>386037996
>FF13 on par with FF4-6
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>>386022306
>>
>>386038290
>nostalgia goggles

FF4 is boring as fuck. Literally Persona tiers of same copypasted dungeons with fuck knows how many floors and bullshit encounter rates. 5 redeems itself with a great job system, and I don't remember 6 very well.
>>
>>386038758
this has nothing to do with nostalgia, FF13 is one of the worst games of the entire franchise
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>>386038942
XIII-2/LR are both great and FFXIV redeemed itself with 2.0
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>>386025004
oh shit nigga it's Encarter
Now do the horse maze game
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>>386026964
games now dont seem to get that there's a difference "starting with nothing" and starting with a bunch of super duper helpful NPCs nearby.
>>
>>386039137
nobody is talking about XIII-2 or LR you utter loon
>>
>>386024973
How old are you? What are you doing here?
>>
https://www.youtube.com/watch?v=KgBZ_X2_h9A
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>>386039137
>Final Fantasy MMO theme park
>good

PS3 support was discontinued anyway
>>
>Grid-based movement
>Pixel art
>Unusual settings
>RTS
>>
>>386038432
F-f-f-f-freestyler
>>
>>386039890
I was in my first post, you triple nigger. And yes, they are easily on par with 4-6 whether you nostalgia cuck like it or not.
>>
>>386022381
No what you miss is being told that half a game is a full game and you get to pay twice the money for two halves of a full game mr nostalgiafuck.

But curse these times we live in where New Super Luigi Bros is released as a less than half price rather than marketed as a full game at full price, all because it happened marked with thise three scary letters DLC.
>>
>>386041374
this is a shitty fucking example, for one S3&K wouldn't even fit on a single cart not to mention each individual game STILL has as much content as the previous 2 games or more.
>>
>>386025807
use a histogram if you're fucking blind
>>
>>386034810
Because consoles. It needs to be able to fit on a 480x640 resolution and be navigatable by a controller.
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Thread images: 21


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