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Xenoblade 2

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Thread replies: 66
Thread images: 12

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Is this the Kid Icarus and Child Link Zelda of the Xenoblade series?

Can't wait for this dammit.
>>
What the fuck does that even mean?
>>
>>385931908
>Has exploration for XCXfag
>Has story for XCfags
>Has soundtrack for ACE+fags
I'm setting my expectations low so that the experience will be better but damn if they stick to their word it's gonnbbe great.
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>>385931908
What
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>>385931964
>>385932194
Use yer brains.
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>>385932463
That just raises more questions
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>>385931908
No, it's the Baten Kaitos of the Xenoblade series.
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>>385932568
Like look the size of Rex's hands and feet. They're drawn a bit bigger just like Pit's hands and feet are. They both look like young boys. It's cool. Xenoblade 2 is going for that awesome Nintendo feel.
>>
>>385932620
More like the FF13 of the series.

Infact:

XC is based after FF11, a game Takahashi loved and played a lot of.

XCX is based after FF12, a game Takahashi loved and played a lot of.

So logically we know where the franchise is headed.
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>>385931908
Can't wait for the porn
>>
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>>385932819
I'm worry for others reasons but I hope you're wrong
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>>385932463

They're games for the shotacon audience?
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>>385932819
so you are saying the blade system is basically a better version of paradigm shift.
I guess that makes sense.
>>
>>385933151
Idk. People are just moaning about the MC looking like a young boy, yet forget how great it was to play as child link and Pit in Kid Icarus.
>>
>>385933009
Think of it this way, the game after XC2 will be based on FF14, so good things do come to those who wait.

http://nintendoeverything.com/monolith-soft-looking-for-an-action-planner-with-knowledge-of-online-games-medieval-fantasy-settings/
>>
>>385931908
The artstyle killed any kind of hype I had for this game.
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>>385932819
>So logically we know where the franchise is headed.
Battlefield?
>Our interview below touches on Takahashi's approach to game development, but also his fondness for VR and Battlefield 1, and why he can't stand playing RPGs in his spare time.
https://www.gamespot.com/articles/a-peek-inside-the-mind-of-xenoblade-devs-legendary/1100-6451138/
>>
>>385933502
*Rolls eyes*
>>
>>385933520
More like Monster Hunter

http://nintendoeverything.com/monolith-soft-looking-for-an-action-planner-with-knowledge-of-online-games-medieval-fantasy-settings/
>>
>>385933253
Except there was no precedent for an adult Pit or adult Link. Rex looks 12 whereas Shulk and XCX MC looked atleast 16 or 17.
>>
>>385933419
>the game after the game after XC2 will be based on FFXV
Oh god please no
>>
>>385931908
>IS IT THE DARKSOULS OF DARKSOULS XD??

Fuck off with your zero effort X of Y threads
>>
>>385933670
What can I say, former Square employees think alike
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>>385933618
>*action*

At least don't make yourself look like a gigantic faggot.
>>
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>>385933419
>it will be based on FF14 1.0
>>
>>385932620
I don't think this game will even compare to how great Batek Kaitos was.
>>
>>385932687
>awesome nintendo feel

no, they just hired an inferior designer.
>>
>>385933839
He was OP of an XC2 thread this morning doing pretty much the same thing. He can't understand why anybody wouldn't like the character design.
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>>385933978
As much as I'm looking forward to XC2, I still wish MonolithSoft would put out some other stuff that isn't Xeno.
Shit like Soma Bringer, Baten Kaitos or Day of Crisis.
>>
>>385931908
>it's another vidya character design with excessive belts and zippers
Why?
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>>385931908
I used MS Paint to make it look less shit.
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>>385936469
Looks awful. There's a reason you're not a character designer.
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>>385936469
Would look better if it were all poofy instead
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>>385936469
This isn't good. His leg wear gives his design more balance and a rounded look, but here he just looks like a twig.
>>
>>385936562
Sorry I got rid of the shota stuff, anon. I'll be sure to put a bulge on his crotch next time.
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>soundtack completed
>still nothing new revealed
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Xenoblade didn't need a sequel; it ended perfectly. This is just a mindless animu cash-in.
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>>385936983
XCX's teaser site also had just 4 pieces in it, so don't expect anything else.
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>>385937112
But it's not a sequel?
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>>385937153
XCX's site also consistently updated with info
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>>385936469
This actually looks a lot better.
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The problem with Rex's design is even it's ugly as sin, it's obviously put that way for a reason. Like his helmet houses some type of creature.
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>>385937112
Iwata: "...In my heart I'm a gamer"
Kimishima: "Where are those profit margins, Monolith Soft?"
>>
Isn't it time for a fucking direct?I want to say one big direct but it seems time for every game to get their own. Mario v Rabbids probably want's a big push, Fire Emblem Warriors needs a US date (it's coming out next month in Japan) and probably has a lot to cover, This game DESERVES a meaty direct, and it's obvious Mario odyssey will get some push.
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>>385937112
Xeno games aren't related to each other you fucktard.
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>>385937112
Final fantasy didn't need a sequel; it ended perfectly. 15 games its a bit too much
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>>385937369
>>
is this a steampunk game?
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>>385939383
Hard to tell, kind of? Maybe in the same sense as FF6
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>>385931908
I hope there's a lot more to the gameplay than what we've been shown
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>>385932819
So you mean it's gonna be way better than XCX?
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>>385933502
>possibly biggest and densest world in vidya
>possibly great plot
>"but the art is shit!"
Check your priorities
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>>385937394
You're actually clueless.
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>>385937112
Nintendo wants that Smashfag money.
>>
https://twitter.com/YasunoriMitsuda/status/892360292386037760
"We're just about done with the final mix for Xenoblade 2. The Protools data alone was over 1TB. Seeing as I had never exceeded even 500GB before, 1TB is truly new territory for me. The project involved over 300 musicians and over 20,000 pages of sheet music. I can't imagine I will ever work on a larger project."
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>>385943406
Jesus fuck, now I'm hoping it somehow tops the previous games.
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>>385940443
Let's sum up what we know so far about the gameplay
>autoattack increases art gauge, can't move while autoattacking
>4 different blades at a time, 3 arts for each + 1 major art that builds up every time you use another
>blades can be changed at any time, comes with all arts charged, blade that got changed needs to charge again
>you can use major arts in combination with your team to unlock a tree of possible combinations (?)
>"Break" effect is back, still required for Topple
What else am I missing?
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>>385944234
>can't move while autoattacking
this is the worst one for me
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>>385943406
>The Protools data alone was over 1TB.
What the fuck
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>>385936469
You somehow made it worse
>>
>>385944462
I don't have much problem with that as much as I have a problem with most attacks that hit more than one party member in XC always hitting everyone.
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>>385944462
You have to admit moving will attacking looked awkward as fuck though, as long as they balance it correctly that's not a big issue for me at all unless even tiny accidental movements cancel the attack midswing after you have already committed to the attack; I can see it canceling the start of the animation but if it cancels the end of the animation when you are midswing that will be kind of shitty.
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>>385944462
That will only make your movement and positioning more important and strategic since autoattacks seem to be more important than in the previous two games. I'm pretty sure the game will be correctly balanced around that mechanic.
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>>385945097
I'm sure it will be more strategic but in the first xenoblade it made the combat more fun since you could move around the enemies.
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>>385945097
just sounds like it'll make the game more sluggish.
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I need more of that red slut.
Thread posts: 66
Thread images: 12


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