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Science Fiction Vidya

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Thread replies: 392
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Alright you fucking nerds
Hard sci-fi or soft sci-fi?
note that there is no option for no sci-fi
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>>385777836
>mfw I realized I fucked up the text
Should be Soft vs Hard, goddammit
You spend like 5 minutes making an image for a thread and then you go and fuck it up like that
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>>385777836
Hard all the fucking way
I don't have a problem with soft but hard is just so much better
Plausible > implausible with our current knowledge and technology techknowledgy?
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>>385777994
God bless you for the effort at least
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>>385777836
In theory, I rather prefer hard.

In reality, compromises always need to be made to make it interesting from a gameplay standpoint. As much as I find something like flight simulator or x-plane more rewarding than Ace Combat, it doesn't quite work the same in science fiction. I really like games like Children of a Dead Earth and Rogue System but I've honestly got a lot more time in shit like Elite Dangerous.
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>>385778448
I hate that you're right but you are
Is children of a dead earth any good?
>>
Soft for action and RPGs, hard for simulators and builders.
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>>385777836
Hard. The closer to magic the better.
Soft only makes for good drama IMO.
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>>385778606
see
>>385777994
I fucked up the hard vs soft
Hard sci-fi is the one on the bottom
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>>385777836
What is the game on the bottom right? looks interesting.
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>>385778518
I think it does what it's trying to do well. Whether or not you like what it's trying to do is a different matter and hard for me to judge. I don't think you can really tell whether you'll like it from the trailers either.

I mean it's on Steam so you can give it a shot and refund if you don't like it.
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>>385778118
I don't see the division between hard and soft as being about plausible Vs implausible

As I've always understood it, hard sci fi has a focus on the mechanical and physical intricacies of the technology that populated the world, whereas soft doesn't have any focus on it at all and just tells a story against a futuristic backdrop

I have a strong preference towards soft for this reason. I don't get invested in semi plausible fake science being explained to me, I get invested when effort is poured into narrative and characters
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>>385778790
Kerbal Space Program. Great sandbox game, just don't try to dive in head first. Play the campaign because it teaches you how to design efficiently and gives you nicely paced goals.
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>>385778790
Kerbal Space Program my dude
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>>385778961
Fuck that, don't listen to this faggot anon
Dive right into sandbox and learn by doing rather than having the game baby you through it or a youtube series doing it
Achieving milestones like orbit or landing on the moon are way WAY more satisfying if you learn it all yourself
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>>385777836
Red Mar's books are fucking amazing.
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>>385778961
Fuck that, the fun of KSP was blindly experimenting with your own designs.
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>>385778920
And the world
To sum up, I'd rather have a game focus on the ramifications of humanity being spread so thinly across the galaxy like in homeworld rather than be about the fake tech that allowed them to do it
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>>385779157
What about Rimworld? That's basically exactly what you're describing
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>>385778961
why are you such a huge bitch? Everybody should know Squad is shit, and never made a decent campaign. Just a sandbox mode with grind.

Play sandbox and make your own missions, and download some addons.
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>>385779259
Embarrassingly I haven't played it yet, it's on my wishlist. It looks great though, I loved dwarf fortress but ultimately abandoned it because I would have to relearn everything every time I stopped for a few months
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>>385779459
You should do it, it's dwarf fort with less complexity, for better and for worse
Also the lore is exactly what you described, humanity scatters out into the galaxy, never inventing FTL travel, so everything is super isolated and different in tech
It's feasible for a pre-industrial tribal planet to get invaded by fucking space robots
Also some people can be chronologically hundreds or thousands of years old because of cryosleep so it shows every colonist's age in actual time and biological (i.e. not frozen) time
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>>385778961
>>385778983
Thanks friends
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>>385779798
Again, don't listen to the first anon you replied to, the replies to him have it right
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>>385779636
That's awesome, and way deeper than I had guessed at from skimming their store page. Super glad it's more than just a prison architect knockoff, I'll make a point of grabbing it during the next sale
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>>385778920

Whatever your personal definitions, usually hard vs soft sci fi is defined around how much "science magic" is being used.

Kerbal is hard sci-fi, because as ridiculous as the shit you can build in it gets, everything is based on real world, currently understood, physics.

As soon as you add unexplained stuff that doesn't fit our current scientific understanding, and handwave it with "future tech" then you've crossed into soft sci-fi.

Now, both genres can be good or bad. Soft sci-fi can tell very interesting ideas without getting bogged down by the technicalities. Hard sci-fi can explore the implications of what currently cutting edge technology would mean to us, or it can tell compelling, yet plausible stories. And Hard doesn't have to get bogged down in the technicalities either. The Martian is an example of hard sci fi, and it tells a great story, but gets the science exactly right.
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>>385777836
>tfw Mass Effect gets softer the further along it goes, like someone with erectile dysfunction.
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>>385777836
>tfw no Red Mars vidya
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>>385780069
The Martian is really good, gets my Mars exploration boner going
I really want to go to Mars
>>385780407
God that'd be great
Moving from initial tough colonization to large-scale construction and terraforming
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>>385780069
Kerbal's so hard that it's debatable if it's even sci-fi, or just a physics simulator with a cartoon-y artstyle.
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>>385780069
Ah, will this changes my understanding pretty significantly

Basically I'm wildly forgiving for magic bs but I definitely don't see it as requisite to my enjoyment. I have more or less no preference between the two based on this definition, I just dislike sci fi that fetishizes made up science and then spends inordinate amounts of my time explaining made up shit to me

Talking about made up historical scientific figures and their significant made up discoveries etc etc
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>tfw no first-third person adventure game in the stellaris universe
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>>385777836
I think the real question isn't, is this hard or soft, but just, what is this about? For example, Red Mars is pretty hard, but it's mostly about a crew of surprisingly-plausible scientists and the political system that accretes around them. On the other hand, Star Trek is pretty soft, but it's also mostly about space politics (in the sense that the franchise, back when it was respectable, was mostly about Roddenberry's social ideals). A book that's modestly hard but just about space marines and Heinlein's tremendously stupid politics is not good, and a book that's pretty fuckin' soft and about demigods from Mars and Heinlein's tremendously stupid politics is also not good.
I suppose it's sort of like asking, do you prefer curtains or blinds? But the answer depends on the whole context surrounding the windows in question.
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Either is fine. Sci-fi is just great overall. Hard sci-fi is always super neat when done well, soft sci-fi allows for great stories and gameplay mechanics.
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>>385780716
See, I love that shit, gimme as much lore about your world as you see fit
I mean, only explain what's absolutely necessary and leave everything else in text logs or an encyclopedia or something but fuck, if you can expound on it, go ahead
It's why I liked Mass Effect 1 so much, all them journal entries
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hard is better, soft is bad because it goes flaccid too easily
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>>385780983
I guess my relationship with it is weird, because homeworld is my favourite game universe in existence and that's in large part due to the book of lore they packaged with the first one, which had minutes from meetings between negotiating clans and historical fluff galore, and I eat it all up.

But as soon as a game or book starts talking about science it just feels like it's breaking the immersion for me
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>>385778557
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>>385781321
Fair enough, part of the magic of Homeworld is that you only get told the bare minimum and the rest is kind of mystifying
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>>385781365
Somehow I completely agree that mass effect works really fucking well as a game universe though.

What do you think of dead space
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Post good hard sci-fi games
>Rogue System
>KSP
>Children of a Dead Earth
>Planetbase (?)
>Rimworld

Post good hard sci-fi movies
>Sunshine
>2001
>Pandorum
>Alien (I think?)
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>>385781452
Fucking LOVE Dead Space
I really love the setting and the bleakness of it all
Even though 3 is total shit I do like what they did with the lore in it
1 was the best lore horror-wise though since so little was explained and it all felt so bizarre
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>>385781550
Listen I really love sunshine but you know damn well it doesn't really fit in hard sci fi

I nominate Moon to take its place
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>>385781754
Oh shit how did I forget about Moon
And it actually does aside from some wacky bullshit
Fuck the dude in the third act, terrible plot device, but other than that, pretty good
Aside from the fact that it'd be really fucking hard to build a spaceship of that size due to resource scarcity, the science is actually not so wacky
In the supplementary material, it states that a particle called a q-ball which supposedly actually exists got into the sun and is fucking it up and the nuke they drop into it is designed to tell the q-ball to fuck off
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Soft, just because almost nobody on this board actually knows what "hard science fiction" means. And also because the number of games and movies that actually qualify for that description is pretty low.
I've seen clowns try to claim Halo is "hard sci-fi," just because the devs bothered to specify what caliber mustard chef's rifle is. That's not how it works.
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>>385782086
>I've seen clowns try to claim Halo is "hard sci-fi," just because the devs bothered to specify what caliber mustard chef's rifle is. That's not how it works
Please don't trigger me like this
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>>385781628
It was also so fucking beautiful
The way DS introduces the oxygen meter genuinely deserves to go down in gaming history

Just going through a door as normal and suddenly the sound is dampened to nothing but inside your suit, and the camera pans to reveal an entire obliterated wall with starlight streaming through debris and a massive hole torn into the hull

That is honestly one of the most memorable contemporary gaming moments I've ever had.

>>385782086
I think the anons in this thread do a good job of defining hard and soft sci fi
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>>385777836
Hard. I'd be happy with soft if there was reasonably believable physics. We need another Independence War.
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>>385782252
I love you buddy, you seem like a real bro
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>>385777836
Good sci-fi
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>>385782909
Why were there so many space games out of Germany?
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>>385779052
I've had them sitting on my Kobo for awhile now. I should probably get started on them.
>>385778920
>>385779157
I don't know why we can't have both. Hard sf doesn't have to be as hard as a textbook. You can tell an interesting human story in the real world so there's no reason why you couldn't tell one in the future real world without it devolving into textbook explanations. It's not like they have to explain the intricacies of how a whaling vessel is run to tell the story of a mans obsession (but it can be done).

>>385781550
Orbiter
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Can I vote for the middle ground between the two? Semisolid sci-fi?

I gotta have interstellar travel and sentient aliens, but everything else I prefer realistic. Especially how cluttered and cramped everything would be in realistic civilian ships.
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Im 40k hard.

Mass Effect has a huge plot hole in that the Reapers just stood back and allowed the entire galaxy unite and build a space weapon against them.
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>>385783190
Germans are a little autistic
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>>385783801
The Reapers were stupid.
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>>385783009
Same to you m8

This has been a really great thread, wish /v/ had them more often
I'm off to bed tho
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>>385784007
The Kzer-Za were faggots
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>>385781550
Europa Report was a decent mostly hard movie. I liked Moon better but EP was better than I expected.
The Martian was ok too but it was like a Hollywood movie version of hard SF, with plot devices like dust storms with hurricane force winds which just isn't accurate.
Also give 2010 a try. Maybe it's not a ciniematic masterpiece like 2001 but it's a pretty good movie on its own and it's fairly hard SF except for the ways that 2001 wasn't.
>>
The real question is whether soft sci fi or fantasy is better?

Would you rather a massive VRMMO with:
1. Flying fairies clashing with ancient monsters and magic swords, or
2. Jetpack-equipped troopers fighting against nanomachine monsters with swords that have a lot of LEDs on them?

It really cuts out any potential gameplay element differences and focuses on the theme alone.
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>>385783561
Is there a name for this art style? I've seen it a lot in Civ5
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>>385784306
launch fighters launch fighters
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>>385784662
It's just a matter of preference. I prefer SF but I'm not averse to Fantasy.
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>>385784774
>FRIED
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>>385784306
And yet these emo fucks could chew up Kohr-Ah ships all day long.
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>>385784973
damn, forgot pic
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>>385784708
John Berkey?
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Has rimworld EVER been on sale? I feel like it's been on my wishlist for AGES
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>>385785047
There should be a TV series where a surly, abusive Supox takes an Utwig on intergalactic adventures.
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>>385785047
>need the Supox to help them
>get the shit kicked out of them
>only delay the inevitable by a year
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>>385785214
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>>385785237
I didn't say they were the best race, just that they have badass ships.
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>>385777836
Hard, but in a world which presupposes certain "soft" elements like the ability to violate entropy and matter/energy conservation.

So, "unrealistic," but self-consistent.
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>>385777836
So long as Australia is devastated, I'm good.
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>>385784708
Don't know man, but I love it.
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>>385785338
Juggernauts on Awesome are nearly impossible to kill in Melee without a Broodhome
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>>385785338
Juggers a shit. Terminators too. Fuck shields.
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>>385785391
This is such a common thing, especially in Japanese made sci-fi.

Wonder how Aussies feel about it.
>>
BIOSHOCK AND FALLOUT ARE BOTH SOFT FICTION AND BETTER THAN 99% OF SCI FI GAMES HARD FICTION BTFO
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>>385777836
Ultimately soft but I do love both.
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>>385785572
Relieved at the massive loss of Australian wildlife.
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>>385785391
>Removing Sydney this hard
Fuck yes
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>>385785489
>tfw you will never be able to live in a place like this
>you will never wake up and look out your apartment window to see this as the cityscape around you
>>
Please educate yourselves before commenting in this thread https://www.youtube.com/watch?v=xvs_f5MwT04
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>>385785798
Giant wobots aren't pwactical?
I'm shocked!
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>>385785781
>you will never walk this space bridge to your ship
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>>385785172
Nah, creator said he's not marking it down until it's out of early access. I respect that but the game is stuck at 30 dollars in the meantime which feels like far too much.
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>>385786016
mfw I had this game for 2 years before it came to steam

You're missing out.
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>>385785919
Everybody's going to talk like that in the future, better start getting used to it.
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>>385777836
Hard scifi is very limited and only real scientists or enthusiasts really like it.
There's not a lot you can do with it that a space opera cant do equally or better.

Just showing sci-fi concepts and ideas like super-structures, aliens and space phenomena does not makes something sci-fi.
For example, if you think that the new Star Trek movies are sci-fi you clearly don't know what sci-fi is.

The hard and soft dichotomy just shouldn't exist period. Soft sci-fi isnt sci-fi at all.
>>
>>385786074
I pirated it to try it out but I just couldn't get into it. Am I missing anything obvious?
>>
The Expanse does a great job of blending soft and hard sci-fi. It deserves a vidya.

https://www.youtube.com/watch?v=XhKWeGXduzs
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>>385786178
Mods.
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>>385784708
oil painting. Be nice on /v/ instead of thanking me.
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>>385785752
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>>385786217
When I read the first space battle inside the Donnager I was blown away by how visceral it all was even though they couldn't even see what was going on outside the ship. The description of experienceing a space battle using realistic, hard-hitting kinetic weapons was much better than magic space lasers.
https://www.youtube.com/watch?v=rjM7IUHPg78
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>>385783801
>40k or ME
>Sci-fi at all
Do you also think Star Wars is sci-fi you fucking ignoramus?
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>>385786147
>"Sci-Fi" isn't Science-Fiction!
>"Sci-Fi" is just fancy garbage, Science Fiction is about science!
>Fucking normies get out of my hobby!

We've done all this before and I'm sure we'll do all of this again
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I've accepted the fact that I'll never go there.
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>>385786512
>Science fiction is a genre of fiction in which the stories often tell about science and technology of the future. It is important to note that science fiction has a relationship with the principles of science—these stories involve partially true- partially fictitious laws or theories of science.
Mass Effect is named after the fictional science that powers the entire setting. So, yes, it's sci-fi no matter how much if apparently offends you.
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>>385786907
It's okay anon. "There" is a desolate, airless, shithole. But it is fascinating.
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>>385787032
Everywhere but "here" is.
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>>385786907
>nothing to see
>nothing to do
>nothing to breath
>covered in dust that makes asbestos look benign
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I prefer retro scifi, shame few games ever touch on it.
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>>385787151
>the chances that there are no other sentient lifeforms in the universe is 1 in 100 billion trillion

There are other places where man can live. They are simply temporarily out of our grasp.
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>>385787389
Two possibilities exist, either we are alone in the universe or we are not
If we aren't, we'll find them and kill the shit out of them
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>>385787659
>kill

You mean fuck. Humans are insatiable about sticking our dicks in weird shit.
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>>385787389
You're basing that on a sample size of 1. The Drake equation is a joke.

>>385787320
I've been on a golden age sci-fi audiobook binge. There's a great selection on Librivox since most of them are public domain and the ones that aren't can usually be found on YouTube.
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>>385781324
>pluto is 7 billion kilometers away
fascinating
https://www.youtube.com/watch?v=KS9_whG2xA8
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>>385787389
>the chances that there are no other sentient lifeforms in the universe is 1 in 100 billion trillion
Needs "extraterrestrial" in there somewhere if you don't want some smartass like me to point out that Earth is covered in sentient life

And upgrade "sentient" to "sapient" because space cows would be boring
>>
>>385787762
>Sticking your dick in a hole that's likely full of weird ass diseases
I don't know which wing of the Inquisition to call
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>>385777836
The real answer is sci-fi fantasy where humanity fucked the natural laws of the world so hard with science it basically became a magical realm.
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>>385787762

>le humans fuck everything xD

no you retarded faggot, humans would kill before thinking about fucking
>>
>>385779042

Science is a good compromise. Pure sandbox means there's no sense of progression of technology. Pure campaign inhibits more fun and creative experimenting and learning. Science has zero funding issues but instead you have to accrue science by doing experiments, EVA reports, crew reports from new locations whether biomes or orbits or whatever.

>>385780831

Definitely, hard and soft is not a case of being good or bad unless one greatly prefers fantasy (in which case they want soft) or one greatly detests fantasy and wants hard realism (so they want hard). I've always tended towards fantasy and that's a reason why I so love Dune

And Homeworld is fucking baller. >>385781321 I'm always a sucker for Middle East aesthetics and themes but they did a wonderful job with it and especially with that sense of an alien and strange and exotic culture abounding. That's another thing I like with Dune - Dune and Homeworld don't have sterile stale "20th/21st century Humans in space". They've got this crazy shit of a despotic orientalist god-emperor, technofetishist space bedouin, a people forced on a Abrahamic style Hijra in punishment and reduced to being dune-dwelling savages after they were once the greatest power in the galaxy.
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>>385787806
Noice!
https://www.youtube.com/watch?v=N1Hs2AQwDgA
>>
>>385778448
>tfw Rodina will never realistically become the game the developer wants it to be
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>>385787767
It's an updated equation based on the Drake equation.

http://online.liebertpub.com/doi/pdfplus/10.1089/ast.2015.1418
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>>385787989
Are you serious bruh? We would do both, possibly at the same time. Humans do literally fuck everything. Think of an object that exists on Earth, right now. A human has, at the very least, rubbed his dick on one of those things at some point throughout history.
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>>385787834
Fug, I meant sapient. It's 1AM, that's my excuse.
>>
>>385788198
No human has ever ever fucked ___me____.
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>>385788389
You've been going to the wrong pub.
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>god tier
Internally consistent well thought out soft sci-fi.
Hardish sci-fi that stretches the limits of the definition
>great tier
Diamond hard 99% realistic sci-fi
Eldritch space magic cosmic horror soft sci-fi
>shit tier
everything else
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>>385788019
superior version:
https://www.youtube.com/watch?v=ShSnjD6oeAE
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>>385788389
Your hand counts, my friend.
>>
>>385781324

Is that artistic interpretation footage CGI? Or is that literally from orbiting pluto? >>385787806

https://www.engadget.com/2017/07/17/fly-over-pluto-and-charon-in-the-latest-nasa-footage/
> NASA has released two new videos based on digital elevation models and New Horizons' data of both Pluto and Charon

Man I was hoping it was legit.
>>
>>385788536
The elevations were obviously way exaggerated.
>>
>thread on /v/ is actually good
I didn't think this was possible anymore.
Anyway, I prefer hard sci-fi because I like to pretend I'm learning about physics, and occasionally I actually do learn something. However, in general I can understand why a writer wouldn't want to waste time on something as mundane as food storage on a ship. Additionally, there are usually gonna be some things that just have to be ignored to make the entire world work, such as everyone speaking one language even in circumstances where it wouldn't make sense.
>>
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Whats your favourite alien design in all of vidya?
>>
>>385777836
I wish i had a game that was basically the first few missions of Nexus: The jupiter incident.
>>
>>385788536
doubt it had the capacity for both taking and sending such images in that quality over the distance
>>
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>>385777994
It's sickening how many "space sim" games out there don't have any fucking orbital mechanics whatsoever. It's like the devs for the entire genre all collectively decided to ignore gravity.

So what are some games that do it right?
>>
>>385788513
Man, I would give anything for a deep open world RPG set on a derelict Dyson sphere or even just a habitation cylinder thing like Mass Effect's Citadel. Have the crew from your ship all trying to piece together what happened and stuff.
>>
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>The movie flopped hard
>Now there will never be a Valerian & Laureline video game

Is there a sci-fi game where you play as a cocky human spy/bounty hunter, taking on missions from various alien races and solving political squabbles to preserve galactic peace?

Closest I can think of is Xenoblade Chronicles X's sidequests but it's not exactly it.
>>
>>385788002
Soft science allows for majestic space opera with the wildest cultures and politics instead of just your generic cloak and dagger drama that hard science settings tend to devolve into. Ironically many of these hard science writers try too hard to make people do things in a rational way, which doesn't reflect the wackiness of real life.
>>
>>385781550
>2001
>hard sci fi
Bowman literally travels faster than light in the transition to that final sequence. It's something that Arthur C Clarke retconned in the final book in the series because it wasn't physically possible.
>>
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>>385788743
I think only Orbiter and KSP really get it right but I-war at least had Newtonian physics minus gravity. Frontier Elite 2 went one better and even had gravity so I guess you could include Pioneer.
>>
>>385788743
KSP, which is limited to a single barren star system
Orbiter, which is limited to Earth
Rogue System, which is so early access that Star Citizen will probably get a release date before it
>>
>>385788746
Blame! game when.
Also isnt that the plot of Rendezvous with Rama? which does have a video game.
>>
>>385788905
It goes off the rails at the end but up until that point
>>
>>385789028
>Orbiter which is limited to Earth

Are you retarded, the entire solar system is available, and there are modded solar systems. There are fucking lunar bases and Mars stations in the base game, how did you miss that if you even played Orbiter that is
>>
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>>385788743
Children of a Dead Earth has them.
>>
>>385788905
Between the copious retconning and sloppy, lazy writing, 3001 was almost disturbing. It was like Clarke was losing his faculties and just didn't give a shit. 2010 was tolerable but after that it all went downhill.
>>
>>385788513
This, good taste anon. Also what the fuck is going on in that pic, I can't figure it out at all, the blue is the planet belowl the red is some part of a massive station or ship right?
>>
what games presents the possible realities of space and what lies inbetween

say what you want about Stellaris, it is a beautiful game, the atmosphere and music conveys wonder and mystery of space. It have amazing space and planet textures and the monsters and crisis prevent horrific possibilities of space.

Subnautica does the exactly same thing with the ocean and while both mediocre games, present beautiful design for space and ocean, both of which are beautiful and terrifying
>>
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This game was pretty good. I think. I can barely remember playing it.
>>
>>385788680

In a casual or pulp/pop fashion I like in general when sci fi humanoid species don't look like an animal head on a human body. I feel like fantasy tends towards that mythology angle while sci fi often does more of an evolutionary angle. In the sense of humans being evolved from apes and having certain uncanny similarities but not being monkey heads on a human body. I know mass effect has left a bad taste in everyone's mouths but I did like how Turians had slight avian features and Krogan had more than slight lizard features yet it was not so blatant as to be a bird-head (like say the bird folk in starbound).

I'm also a bit uninspired in that I am happy with good solid humanoid aliens rather than something really out there. I like the sangheli, the Tau (more in armor and such than in appearance), Yautja, Xcom2012 Mutons, I vaguely recall aliens in Turok 2 I liked, Turians and Krogans.

I'm struggling to think of sci fi games I've played recently though so I don't mean to be so plebian with my tastes. I have an easier time telling you what alien designs I hate Asari, Tyranids

>>385789332

The blue seems to be halo style floating faux-planet habitations. The red is the planet,
>>
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>>385789332
My best guess is some form of habitats + mining stations orbiting a gas giant, possible clarktech bullshitery involved.
>>
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>>385789357
Aurora. First contact was genuinely scary. I only wish it had Orbital Dynamics instead of straight line flight. There's been some experimental development of a Newtonian version but I think it was abandoned.
>>
>>385789485
Now I see it, these black blob things are carrying pieces of habitable sections puttingnthem together, that is really fucking cool, as I love ringworlds and artificial space colonies, this artwork is just executing it in a way I've never seen before, really fucking cool.
>>
>>385789402
What the hell is that?
>>
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hey guys whats going on here
>>
>>385789618
Ascendancy
>>
>>385789229
The 2010 movie is my favorite entry in the Odyssey series, but something about how inherently buddy-buddy the crew was in the book really turned me off it. The storyline was excellent outside that, and the whole Jupiter/Lucifer thing is probably my favorite sci-fi moment out of all the shit I've read or watched. I'm glad that the movie tried to stick to it as much as it could outside the cold war change.

2063 was forgettable and 3001 felt all over the place.
>>
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>>385789625
Out of the way, lanklet. The real posthumans are coming through.
>>
>>385789824
>2063 was forgettable
Totally. It was like a Halley's Comet novelty novel.
The Rama sequels were not nearly as good as the original either.
>>
>>385787151
>E-Wing
That's one you don't see very often. What game? I'm assuming this is a mod.
>>
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>>385789867
This is the ideal human form, you may not like it, but this is what peak performance looks like.
>>
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>>385789867
>>
>>385790108
You are small time.
All Tomorrows looks great, added to the backlog.
>>
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>>385790041
Space Engine. It's just a cockpit. No E-Wing model.
>>
>>385782252
>>385782225
>>385782086
the problem is there's no actual, unanimously agreed opinion of what hard or soft sci fi means exactly.

Obviously, deviation from what we currently know to be possible is an element of soft sci fi. But it gets murkier when it comes to stuff that we *expect* to be posisble given our current undertanding of physics by the time the work in question takes place, and a lot of people places do consider how much detail ficitonal elements are explained in to be make something be less soft sci even if it's still not quite hard sci fi, as >>385778920 and >>385779157 say

At the end of the day, it's not a black and white dividing line, it's a spectrum. Halo lore actually does err more towards hard then most other franchises it's comparable with, given the above considerations are assumed to be true: The forerunner novels in particular, following >>385778920, actually do a fucking fantastic job of actually writing *about* the tecnology, the first forerunner novel is litterally almost nothing but worldbuilding and showing how forerunner society works with the absurdly advanced technolgoy they have which is actually esoteric and novel and are fundemanlly different from anything that exists today rather then just "modern concepts but FUTURE".

I'd say it's about 40% hard, 60% soft, more or less in either direction depending on how you weigh factors and a few other things.
>>
>>385777836
hard
>>
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>>385790273
>tfw too posthuman to remember to post your image

I don't expect you genelets to understand this feel.
>>
Children of a dead earth and KSP are infinitely more fun than a shallow version of WW2 in space.
>>
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Hello extremely! I hope you like to *play*!

Some *campers* are not so good for *games*
>>
>>385787191
>>385787032
Like the Apollo astronauts described it, "magnificent desolation", just the sheer fact of it being another world seperate from Earth is enough to make up for how bland it is in appearance, and its bland and formless, cratered landscape has a quality of its own to it.

And to think there are places on the moon that don't resemble the locations the Apollo astronauts landed on, theres still so much to see and learn and discover from the moon alone.
>>
>>385784662
I'd like jetpack-equipped faries clashing with ancient nanomachine monsters with magic swords and guns that have LEDs on them
>>
Are there actually any good space empire games that have good battles?
>>
>>385790520
My enjoyment of Children of a dead earth is instantly destroyed when it slows down to 5fps whenever something remotely interesting happens.
>>
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Xenos are fucking disgusting
>>
Anything that's mostly realistic but then escalates starting from first contact?
Why is there no Stargate vidya?
>>
>>385790602
I just realized your ideal combination currently exists and is known as Destiny.
>>
>>385790806
i want to play this and go full imperial inquisition
>>
>>385790879
Don't. Xenos are more useful in factories than in mass graves. I've built an entire empire on slaves and we're doing fine.
>>
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>>385790806
>not giving your fleets unique cool names
>>
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>>385790578
>>
>We will not find extraterrestrial intelligence in our life time
>IT will have to find us

I'm so incredibly thirsty for a Iain M. Banks Culture style integration it's killing me.
>>
>>385790649
please respond
>>
>>385791035
Kek
>>
>>385777836
>>385777994
What are some games that combine Sci-fi and Fantasy? Stuff like space ships teleporting to other locations using magic portals conjured up by a group of wizards, or space marines using enchanted armors and guns that shoot spells.
Hard mode: no 40k

>>385790819
Fuck, you're right.
>>
>>385790649
Depends what you mean by good battles. Most games that have "good battles" really boil down to "good ship building segment where you can fully customize your platoon". In that case, Stellaris might have your number.
>>
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>>385790975
i dont care if they are more useful alive
>>
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>>385791042
First contact will be getting eaten by an hegemonizing swarm desu senpai.
>>
>>385791186
good battles in the aesthetic sense, nice visually.
>>
>>385791278
Stellaris is kinda decent to look at, but only somewhat. You might want to go for Endless Space 2.
>>
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>>385791035
I'd love to go on the moon.
Shit, make it a one-way trip I don't give a fug
>>
>>385791186
>"good ship building segment where you can fully customize your platoon". In that case, Stellaris might have your number.
mhm yes I love doing nothing but spamming kinetic cruisers and winning every battle great fun
Even endless space 2 has better customisation then stellaris.
>>
>>385791432
Yeah, that's why I said "might". Stellaris is good in concept, doesn't really work in execution since it's stuff like kinetic cruiser and 2000 corvettes.
>>
>>385790649
Sins of a Solar Empire is pretty good, although graphically aged somewhat. There are mods to tune it up however.
>>
>>385777836

Time spent expositing the plausibility of the setting is time spent not playing the game, which is why there aren't a lot of hard sci-fi games. Not saying I'm against them, just saying this debate is a non-starter.
>>
"hard" scifi and ultra realistic stuff is shit 99% of the time
just want something in the middle
>>
>>385791567
Sins is trash. It tried to mix an rts with a 4x and out came a clunky, slow, overly simplified and boring piece of shit.
>>
>>385791398
couldn't really get into ES and stellaris isn't really what 'm looking for

>>385791567
Was looking at this a while ago, looks pretty good, how are the sequels?
>>
>>385790578
>magnificent desolation
Also known as the "I want to start building a home here" syndrome. A bland and formless land away from modern civilization is only ripe to start piling manmade structures onto it to make it comfy and livable.
>>
>>385791698
If you want rts you should play Nexus or Homeworld 2
>>
>>385791878
Nexus is real time tactics, you're stuck with Angelwing for what feels like half of the game and even later you often get two-three more ships and that's it. It's a cool game, though.
>>
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>most sci-fi games are either about galactic conquest or saving the universe
>just want a small scale, relaxing colony life simulator with a nice cast of characters that can potentially devolve into an Event-Horizon or Alien-type horror story
I guess I'm craving a sliding scale. Closest thing I can think of is SS13, but I usually hate multiplayer.
>>
>>385791667

I'd say it fills the niche between fast paced RTS and slow paced 4X pretty well while leaning towards RTS. Stellaris sort of fills this niche except leaning towards 4X.

>>385791698
Just get Rebellion, it has the content of all the previous games. It often goes fairly low for sales so definitely look around for a good price.
Also don't be afraid of checking out the fairly broad variates of modifications it has (many sci-fi universes have a total conversion, Battle Star Galactica and Star Wars for example).
>>
Post more sci fi images please
>>
>>385783190
Hey, I remember Dark Star One. Shame it turned out to be a shitty paid version of Galaxy on Fire 2
>>
>>385777836
Only correct answer is both.

If either is done right they can be great fun.
>>
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>>385791698
>Was looking at this a while ago, looks pretty good, how are the sequels?
There aren't any sequels really. There's trinity and rebellion but there's no reason to get trinity as its the same game as rebellion with less content. Like the guy above said, there are a fuckton of good mods for it. The star trek mod is legit more polished than the vanilla game and is worth a play, even if you don't give a shit about star trek.
>>
>>385785572
sydney vaporized: nothing of value lost
the entire ACT mashed: aussies start thanking them for it
>>
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>>385791878
I was really looking for a space empire game which puts nice effort into showing the battles but the ones I tried I didn't really like the empire aspects and managing my empire for whatever reason (played plenty GSG and 4x games so I'm not against micromanaging etc), I'll check them out anyway.

>>385791956
thanks
>>
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>>385792041
>>
>>385792262
That's the fucking stuff don't stop now
>>
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>>385792041
>>
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Posting Retro
>>
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>>385792041
h-here I go!
>>
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>>385792353


>>385792231
Sword of the Stars actually has some pretty good tactical combat but the graphics are a little dated. Star Ruler too but I found the massive fleets pointlessly large.
>>
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>>385792501
>but I found the massive fleets pointlessly large.
I don't get this, do you mean from a gameplay or aesthetic point of view?
>>
>>385788774
prey 2 press f people
https://www.youtube.com/watch?v=_X68VEaIIdc

a game set in the outlaw star universe wouldnt be bad and the grappler ship mechanics would put a new spin on space combat i think
>>
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>>385792501
>Oblivion

Decent movie, strange premise
>>
>>385792501
I take it the sequels to both those games are shit?
>>
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>>385792619
Both I guess. It doesn't enhance the gameplay to drag box over a thousand ships and send them to attack and it doesn't help the interface to clutter it with those thousand ships. Especially in a realtime game. I suppose there might be ways to organize them better but it just wan't interesting enough for me to puit in the effort. It might be up your alley though.
>>
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>>385792839
I've only played the first ones but that's what I've heard.

>>385792809
I thought It had great atmosphere, setting, cinematography and soundtrack but the story fell a little flat. Kind of like his other movie.
>>
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>>385792839
I only played Star Ruler 2 and found it pretty fun but the AI is borked and nobody bought it, I think its worth the pirate though (the company died anyway so who cares).
>>385792868
SR2 gets around the size issue by separating 'flagships' and 'support ships', support ships only exist as escorts to the flag ships and cant be directly controlled, they make up the vast vast majority of your ships.
>>
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>>385781550

I love Pandorum but it's about as far from hard sf as you can get without being Star Wars.
>>
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>>385792624
some early gameplay that apparently made it more shit then fallout 4 and skyrim so was cancelled by the suits

https://www.youtube.com/watch?v=BPkHZfjK5z4
>>
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What do you nerds think of Peter Watts?
Blindsight and Echopraxia in particular, ignore the underwater child rapists
>>
>all these spaceships and outposts with huge encasing megastructure
idk but i feel like we'd end up with an extremely haphazard modular approach to things in the future
>>
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>mfw they actually managed to pull off this concept in the game.
>>
>>
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>>385793196
build big or die trying
>>
>>385792178
Is there a new beta build up for download somewhere? The latest that I can see is still 0.9.8.0 and haven't seen anything like that.
>>
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>>385793194
i can't wait for the movie
>>
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Somewhere along the way, we lost sight of our dreams
>>
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>>
what are some good sci-fi games that actually have sci-fi themes rather than just using it as a setting?
>>
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>>385793327
>movie
>>
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New Rama game when?
>>
>>385793354
I blame the damn hippies
>>
>>385777836
Sci-fi is like my dick.
Best when it's hard, but I still like it when it's soft.
>>
>>385793326
No not yet, its from a livestream showing whats being work on.
>>
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>>385793460
When are we ever going to get a movie? I'm not sure what genre the game would be.
>>
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>>385793432
coming sometime in the next five decades
>>
>>385780672
Considering Kerbin is only about the size of our actual moon and yet retains an atmosphere, I'd say it counts as fiction.
>>
>>385793432
https://www.youtube.com/watch?v=26MM8pOcsDE
>>
>>385789625
were you that guy on /an/ the other day who posted that in the speculative biology thread?
>>
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I am disappointed that this never became a reality
>>
>>385793931
no, its a common topic in /tg/
>>
>>385789625
what the FUCK did they mean by this
>>
>>385794171
good to know
>>
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>>385794215
a superadvanced race of galactic nomads arrive in the orion arm after centuries of travel and instead of killing humans they use gene manipuation to turn them into a variety of post-human biological horrors
>>
>>385794314
that's pretty epic but why is he holding a flamethrower
>>
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>>385794353
fucked if i know brah, he's a space alien he can do what he wants
>>
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>>385780968
See, this guy gets it.
>>
>>385777836
Hard sci fi.
I hate star wars.
>>
AAAAAAAAAAAAAAAAAAAAAA WHEN THE FUCK IS SEASON 2 OF THE EXPANSE GOING TO BE ON AMAZON PRIME
FUCK PAYING 3 BUCKS AN EPISODE
>>
>>385786512
I'd go so far as to say 40K is anti-scifi due to the entire point of the Warp is to give science's pimply ass an atomic wedgie.
>>
>>385777836
>>385778606
>>385778723
So soft is the one that is more accurate to say "science fantasy" right?
What would things like Titanfall, Metroid, DOOM, Quake, and Unreal Tournament fall under soft sci-fi?
>>
>>385794673
Titanfall might be hard, I dunno about the lore though
Metroid is soft
DOOM is super soft but still sci-fi probably
Quake is soft
Unreal is soft
>>
https://www.youtube.com/watch?v=YH3c1QZzRK4

>>385794113
>tear gas
kek
>>
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How did we get from this?
>>
>>385777836

I like both; but if its hard scifi then I don't want anything included that doesn't have at least the pretext of a scientific explanation. Like I can roll with the force in Star Wars because its basically just magic and in that universe magic is real albeit mysterious, so it doesn't need a thorough explanation. On the other hand when Star Trek does shit like telepathy it pisses me off because there's no logical explanation for it.

If I had to choose, I'd go hard.
>>
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>>385794853
To this.
>>
>>385794848
Not again, anon, I get filled with an emotion that's mostly sad with a little hope
>>
>>385791183

Well....Pokemon kind of does that. You've got your mighty nature creatures and your techy abominations.
>>
>>385794853
>>385794917
REEEEEEEEEEEEEE FUCKING TAIDAN
>lmao you broke some old ass law time to genocide your entire species
>>
>>385793791
What the fuck is this, is it a teaser for something real? google isnt helping
>>
>>385794853
>>385794917
>>385794987
Homeworld was aesthetic as fuck
Why don't more games have good battle chatter
>>
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>>385793354
>>
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>>385794987
>>
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>>385777836
Soft all the way. If I wanted hard, I'd get into it irl.
>>
>>385789592

He's too focused right now on porting the game over to a non-legacy system.

It's fucking visual basic.
>>
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Somewhat related note.

I hope at some point in the future when humanity is a galaxy spanning civilization that technology in defensive systems render guided threats useless and we eventually have to return to using line of sight non-guided projectiles again like WW2 battleships. I can imagine thousands of ships in relatively close proximity (in terms of outer space) firing at one another with massive accelerator cannons like the MAC guns from Halo.
>>
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>>385791183
>What are some games that combine Sci-fi and Fantasy
The first Xenoblade.
>>
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>>385777836
Give it 50/50.
Like a good Heinlein, Asimov or Clarke book.
The vast majority of the content should be grounded in actual science or theory while the rest shouldn't explicitly contradict the above.
It's okay to be a bit ambiguous, but I prefer for nothing to be outright unbelievable.
>>
>>385794917
>>385794853
>>385794987
Who fucking cares it's not liek their population had even 1 bilion inhabitants, the Taiidan did them a favour and raised their propriety value by transforming their shitty desert planet into a nice galactic glass factory
>>
>>385795291
>that technology in defensive systems render guided threats useless
Literally impossible.
>>
>>385795167
God bless, these memes are getting out of control and I love it

I'm not trying to start a political shitposting debate but this is the only one I have
>>
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Dukat was right, there is no decent startrek games.
>>
>>385789402
I fucking love Ascendancy! Loads of cool interesting aliens. Used to play this for hours.

Is there anything like it out today
>>
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>>
>>385795984
Whenever I even SEE the words victoria 2 I hear those loud fucking railroad sound clips.
>>
>>385795505

Any form of warp travel turns ship battles into knife fights.

Any form of gate travel turns them into breakthroughs

There's no point to long range missiles when your opponent fucking disappears, and you can't contest a choke point with only snipers.
>>
>>385796304
>you can't contest a choke point with only snipers
Not with that shitty attitude
>>
>>385796304
>warp travel
Literally impossible.
>gate travel
Literally impossible.
>>
>>385796405
>breaking the sound barrier
Literally impossible
>landing on the moon
Literally impossible
>>
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>>385796405

Show your work.
>>
https://www.youtube.com/watch?v=Qam5BkXIEhQ

>tfw no comfy hard sci-fi set during the heat death of the universe.
>>
>>385796440
reddit argument
>>
>>385781550
>Sunshine
I like the film even if it's trash but come on the few hard sci-fi elements are merely gimmicks and it's literally a (second) remake of Solyaris except without any point to it (just like the second remake of Solyaris but still).
>>
>>385796575
Not an argument
You literally cannot prove something is impossible
>>
>>385796748
>dude some people in the past were wrong sometimes therefor the entire modern understanding of physics is all bullshit and anything is possible lmao
frig the heck off
>>
>>385777836
The thing with hard sci-fi is that it's more like space turism than an actual story with a plot. Like 2001: Space Odyssey, the movie is more about the science and space physics than an actual story.
I prefer when it has enough soft elements to be able to move a plot around, can be something small like FTL
>>
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Guys, is there a game where combat would be similar to EVE Online? Like I want to feel like I am the admiral of the ship. I don't want to be piloting the ship myself or aiming the guns myself. I want to be the man who gives out the orders and watches them being carried out. Would be great if there were like some progression if you could start with smaller ships and as the game progresses you would be leading a huge carrier or something like that,
>>
>>385777836
space fantasy
>>
>>385797012
Um, EVE Online? It's free to play now too
>>
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>>385790578
Soon.
>>
>>385796823

Alright, I'll bite.

What's the problem with an Alcubierre drive other than power?

What prevents us from bending space onto itself?

How do to reconcile the existence of FTL particles and conclude the light barrier is undefeatable?
>>
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>>385797012
X3ap/tc
>>
>>385793791
i hope it's a series rather than a movie, i doubt they could fit a lot of Blindsight into 120 minutes.
>>
>>385793561
i think morgan freeman has pushed for a movie for quite a while now, but nothing has happened.
>>
>>385786907
>you may not live to see man reach Mars
Hope we get there soon.
>>
>>385791949
I think i'd go crazy living in a place like that.

Suddenly i'm glad i'll die on this rock
>>
hard, fantasyfags with their elfs in jumpsuits need to fuck off
>>
>>385795984
>X-COM
>complex
Come off it son
>>
>>385795984
i fucking miss the /v/ open ttd servers
>>
>>385797203
>the existence of FTL particles
Which particles are those?
>>
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>>385797285
>you will never discover your favorite game again
>>
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>>385798009
I have 12k hours on my main eve account

I would give my memory up in a heart beat to play back in 2008 again, discovering the magic.

I also have a ton of hours in X, but atleast i can mod it
>>
>>385798236
I feel the same way about Ultima Online. I can't play it again. I only wish I could go back before I played it and discover it all again.
>>
>>385798318
I still play eve

I take hiatuses and im on one right now

although I did dip back in to partake in AT XV
>>
>>385793472
Seconded, they really fucked humanity over.
>>
I got a hardon right here, bud.
*Unzips dick*
>>
>>385793354
Both those things exist anon and they both suck and are for the poor.
>>
>>385787938
So book of the new sun?
>>
>>385796304
>Any form of warp travel turns ship battles into knife fights.
any form of warp travel turns planets into space stations capable of shooting at eachother
>>
>>385797186
I don't know why, but this is somehow disturbing. Seeing the surface of another planet up close like that doesn't feel quite right
>>
>>385798975
Because who need stars and satellites and shit?
>>
>>385790550
Finally someone posted the true Game of All Time
>>
>>385799018
Reminds me of a shitty football field I once saw as a kid, all muddy and ugly
>>
>>385790818
Look up stargate resistance
>>
>>385790550
What happened to th androsynth?
>>
>>385799018
your mind has evolved for hundreds of millions of years to adapt as much as possible to earth and nothing but earth
>>
>>385799054
there wouldn't really be any war when any faction can just say "cut that shit out or we start warping anti-matter into your population centers"
>>
>>385797203
Alcubierre drives require negative mass. No, not antimatter which just has the opposite charge, but a negative mass. No one has any clue what the fuck "negative energy" would even be besides a cheap mathematical handwave. Miguel Alcubierre himself says that actually building the drive is impossible and he only ever intended the idea as a mathematical thought experiment.
>>
>>385799345
Negative energy is the thing between the two plates during the Casimir Effect (not like it's usable for warp drive or anything silly, but it does exist).
>>
>>385783561
interstellar travel and sentient aliens aren't inherently soft scifi.
>>
>Red Mars
>Aurora
>The Expanse
>Dune

Any other hard sci-fi books out there?
>>
>>385800050
>Dune
>hard sci-fi
Dude what. Dune is possibly the greatest sci-fi book/series ever written, but it ain't hard.
>>
Hard sci-fi sounds cool in theory but when you actually get down to it isn't very interesting for games.

Our current technology is light-years away from practical interstellar travel.
>>
>>385797203
>existence of FTL particles
Stop skimming pop science articles
>>
>>385786437
The donnager was so cool I took it as my screenname for everything, it wasn't taken on most sites.
>>
>>385794908
Tycho is CUTE
>>
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>>
>>385802000
Oh hi Franceball.
>>
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>>385794618
Just pirate it, or watch it on shady steam sites online.
>>
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What makes a sci-fi trash for you /v/irgins?

For me it's
>Humanoid aliens
>Dumb spaceship design
>Humanity is the best
>Laser weapons
>Every alien has similair inteligence
>>
>>385780320
>Anthem is going to be super soft scifi
>they want the star wars audience
>>
>>385791425
Me want put my pee pee in her : D
>>
>>385802771
If humans aren't the best/beat an overwhelming force then it's trash
>>
>>385802771
>aliens that are just reskinned humans
>teleportation
>aliens are all one extreme culture
>women make up 50% of humanity's military
>>
>>385794618
torrent it you retarded faggot
>>
>>385794618
>watching the tv show
>no reading the books
>not dropping the books at Cibola Burn
>>
>>385802771
>Dumb space ship design
>>385803150
>women make up 50% of humanity's military

These two desu.
>>
>>385802771
>Humanoid aliens
'human with makeup' is goofy, but humanoid generally is perfectly plausible.
The human form is the most efficient form for an intelligent species in nature (and quite effective even if we didn't posess any intelligence)
Other animals regularly beat us in domain specific functions, but never in all aspects of locomotion or object manipulation.
>>
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>>385777836
Hard, I'm also a huge Space Opera and Mecha fag so either way I love it.
>>
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I just want more scifi games that are focused on you piloting customizable war machines. Armored Core and Chromehounds are still the best example of what I want.

Or at least have weapons and combat that don't feel flaccid as hell like a lot of space combat games.
>>
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>>385803904
Have you tried Brigador yet?
>>
>>385803978
Yes.
>>
>>385804023
Did you rike it?
>>
>>385795984
A-10C is babymode compared to MiG-21. Sure, it has more complex avionics 'n' shit, but actually flying it is like walking your dog. MiG-21 is man's plane that requires constant vigilance in combat and navigating in the damn thing requires actual map knowledge and a good grasp of intercepting radials.
>>
>>385777836

Hard.

The genre is called 'fiction' and if you want to force boring, meticolous shit on it (like in real life), you are better off doing something productive instead.
>>
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I think the Long Journey Home is pretty hard, once you ignore the whole "FTL mishap puts you at the other end of the galaxy"
>>
>>385804140
>>385777994

Fucking 'ell, I meant soft. As in, over-the-top shit that has little to do with actual science is proper science-fiction
>>
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>>385804143
>>
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>>385777994
Your a faggot
>>
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waiting for Heat Signature
>>
>>385802771
>its just another human with blue\orange\whatever colored skin
>ancient weaponry aka bows\swords\daggers even with some space magic\science touch being superior automatic rifles
>>
>>385804054
It was okay. I think Men of War spoiled me on the type of top down game I'd want.

Where the detailed destruction is insane and explosives can literally rearrange the entire map. If they made a brigador 2 with that level of detail, I'd cum buckets.
>>
>>385804310
>ancient weaponry aka bows\swords\daggers even with some space magic\science touch being superior automatic rifles
best minor detail about Stargate
>the aliens have laser-staff things
>yea, but those are to inspire "fear" more than anything
>our automatic rifles are designed to be the best weapon we could make, so they're actually better
>>
>>385803706
>The human form is the most efficient form for an intelligent species in nature
debatable

hands/manipulators are better than legs
the more the better (multitasking, etc.)
>>
>>385804414
I think I played that game. It was a bit silly. I remember the German campaign was centered around Michael Wittmann's exploits, so in the first mission your tank breaks down, you take the MG-34 and go one man army on enemy patrols. I remember it had a nice detailed damage system for the vehicle you controlled, and cool ballistics, though. No mechs or railguns, sadly.

>>385804498
It's funny because IRL P90s are supposedly not amazing.
>>
>>385804120
Isn't the F-5E underpowered to the Mig21?
>>
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>no game allows you to start as a fighter-pilot and then work up to a capital ship without just making it 3rd-person/rts controls
>no B-17 Flying Fortress, but in space
>>
>>385804596
Assault Squad 2 has some great coop missions.

Also Sturmtiger, Katyushas, and flame throwers are the best shit.
>>
Space Rangers 2: Dominators is one of my favorite Sci-Fi games and I think it's soft Sci-Fi ?
>>
>>385791183
WoW
>>
>>385804867
It's super-soft and super-awesome.
>>
>>385790819
>see Destiny
>looks good and my perfect shit
>console only
>giant shitshow of cut plot, etc

>See Destiny 2
>PC launch
>lol, Battlenet only

I really like Bungie, but the last game of theirs I actually got to play was Oni.
>>
>>385805115
what's wrong with Battlenet? It's not amazing, but it's just another online store
>>
>>385788536
>they dont post the actual footage because of the aliens presence
>>
>>385804590
Also, critical body parts should all be protected at the center.
Vision and interactibility should be omnidirectional.
>>
>>385805230
I can't be bothered to make another account and download another client. I've already got Steam (obviously), GOG, and uPlay. And an account with Humble Bundle.

I don't play Blizzard games any more (I think Warcraft 3: FT single-player campaign was their last game I played), so it's not like I would be using it for anything else.
>>
>>385804590
And yet you still have to be able to fucking walk, which hands are fucking dreadful though.
Also every limb comes at an increased cost to the organism.
You have another set of arms, that's either going to have half of the strength or double the price.
Also keep in mind that while some things today might be more efficient with a few extra hands or fingers, we evolved in NATURE, not in society.

How many things does a caveman NEED more than two arms for, anon?
Not fucking many.
Nature has a habit of cutting the fat, or rather the lion just a stretch over does.
>>
>>385805362
That has nothing to do with humanoid or nonhumanoid.
Also keep in mind that the ideal functional form is not ever going to be the realistic functional form.
>>
>>385806187
>And yet you still have to be able to fucking walk, which hands are fucking dreadful though.
chimps walk just fine
>Also keep in mind that while some things today might be more efficient with a few extra hands or fingers, we evolved in NATURE, not in society.
on earth
be open to the possibility that whatever alien lived on a different nature altogether (low grav, no predator, oceanic, etc) that made it possible for them to evolve up to the spacefaring stage with different restrictions
starcon 2 have some examples
>>
>>385804596
>I played that game. It was a bit silly. I remember the German campaign was centered around Michael Wittmann's exploits, so in the first mission your tank breaks down, you take the MG-34 and go one man army on enemy patrols
So you didn't play it then.
>>
>>385806613
>chimps walk just fine
Chimps are humanoid, have feet, and their wonky walk cycle using their hands (in combination with feet, what do you know), is not nearly so efficient.

>on earth
The kind of terrain which you see on earth (in a geometric sense is the same kind of terrain you are going to see on most any other planet. Gravity and geography are informed by more or less the same forces on any given planet the universe over.
You also need to take into account the fact that something like an oceanic species is inherently severely disadvantaged in developing any kind of sophisticated technology that we know of. Building electronics under fucking water would be a bitch to say the least.

And none of this is to say that some 100 eyed, 20 limbed insect species somehow for some reason developing interstellar space flight is an impossibility, I'm only making the point that our physical form is tremendously multifunctional unlike any other form we see in the animal kingdom. Bipeds can survive and thrive in virtually every environemt and terrain, and as far as planets go, earth's terrain is quite normal.
It's not unrealistic to have an interstellar society populated primarily by humanoids.
>>
>>385806793
This is the version I've played: https://en.wikipedia.org/wiki/Soldiers:_Heroes_of_World_War_II

The thing is, I played the Russian version, which was called B Tылy Bpaгa.
>>
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>>385789402
>that purple boobs & "tentacles that look like female legs and pretty hair" alium
>>
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i'll get some hate but COD:IW had some nice scifi shit in
>>
>>385807636
>CoD starts getting sci-fi
>robots, spaceships, the moon etc
>people bitch and want WW2 again
>>
>>385807775
Activision could produce the greatest game ever made and still get mocked and derided it because it has the Call of Duty label on it.
They deserve it, of course.
Call of duty is and always has been a turd polished to a mirror sheen.
>>
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>>385777836

Soft sci-fi covered with Hard in the lore.
>>
>>385807775
No matter what setting they do, they end up with uninspired shit.
>>
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>>385808291

CCP deleted most of the old lore now, the wiki is dead and its mostly soft these days. They used to describe Quantum Vacuum Warp Drive, man made wormholes used for jump drives and the evolution of pod people.

It's all left empty now.
>>
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>>385808973
That's a damn shame. I think I enjoyed reading Eve's lore more than I did actually playing the game.
>>
>>385809493
>want to play Eve
>amazing stories
>look at the ships
>half of them are lop-sided, or look like the backend of a TV
>actual gameplay looks like a bunch of dots moving around and a poorly laid-out table of stats
>all the player races sound like assholes
>>
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>>385809823

>all the player races sound like assholes

That's the original point of the story. The different factions are all extreme versions of capitalism, tribalism, theocracy and socialism. Because of that they all have dirty laundry from open slavery to dictatorial bureaucracy.
>>
>>385810442
yea I know, but with the bit I read they all seemed the same flavour of asshole compared to something like 40K or Endless Space
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