Why do you guys hate it when devs make games easier for newer players? They can make it as hard as you want it to be but as soon as they do something that makes the game accessible to new players you guys reee
the fuck out
>>385770839
Because it ruins the fun, generally. As someone who plays Touhou, you should understand that.
most of the time, it's done by removing the parts of the game that made it difficult
it's one thing to add new content. It's another thing to replace content.
>>385771107
Didn't 15 have infinite lives and checkpoints though?
>>385771912
15 had the option of checkpoints and to my memory there were still lives, you can play the game in classic mode without checkpoints if you wanted to.
>>385772153
Even if it's optional, a lot of people on /v/ got upset, I remember when people were raging at the thought of "no permadeath" mode when Fire Emblem Awakening came out and Phoenix mode when Fates came out
>>385773480
Then it's "FUCKING PANDERING TO CASUALS REEEEEEEEEEEEEEEEE" with no real basis in logic, that and fears of "muh slippery slope"
>>385770839
easy = bad, this cannot be disputed
>>385773589
What do you mean by "slippery slope"
>>385774245
The idea that compromising to someone or something (in this case casuals) will put something on a "slippery slope" and cause it to go downhill and drift further from it's original fanbase/idea/whatever.
>>385771912
The checkpoint mode is harder than the normal one though
>>385771198
You say this but even when it's literally just an added feature that can be disabled /v/ will flip out