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Why do you hate fighting games /v/, are they just too hard for you?

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Why do you hate fighting games /v/, are they just too hard for you?
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I don't want to play a game where the only real competition are angry black people.
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>>385693978
>angry
>waaa the black guy talked shit the whole match and called me a scrub after, where's my safe space :(
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>>385693978
you're inferior to them and you know it deep down inside your peasant mind
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>>385693978
GET THAT ASS BANNED
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>>385693919
Post more psylocke or more 16 bit boobies
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Because I have no local friends to git gud with
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>>385693919
Seems like Psylocke really left an impression on the Japanese after the Versus series.

You'll still find random hentai of this iteration of her from Japanese artists to this day.
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>>385695670
I'd say it's been since Children of the Atom.
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>>385693919
I used to like fighting games, then SFV and MvCI happened.
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I'm really good at fighting games
AMA
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>>385695670
>Why do the Japanese like the half naked Japanese ninja
Really makes my Cerebro alfunction
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I suck at them but I love playing against weak cpu's, pls no bully
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>Button mashing
>Overly long combos that ultimately do fuck all compared to button mashing
>Some characters are far more powerful than others, making said others completely obsolete
>The A.I is always either autistic or smarter than a government supercomputer
>If you're new to the game and chose to play online, than you should always be prepared to be assblasted by absolutely everyone
>When ever you ask anyone for help on said game, they always reply with "Get gud LOLL" or some other stupid shit


I mean, there's always local multi-
>Local multiplayer doesn't fucking exist in any game ever anymore

Oh.
>>
>>385695831
Can you explain what is so bad about Street Fighter 5 and Marvel vs Capcom Infinite (a game you haven't played) without using generic "it sucks" arguments. I'm legitimately curious.
>>385695848
What rank are you in SFV and prove it with screenshot?
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>>385695963
It's obvious that you haven't played any fighting game ever if you think mashing is better than doing combos or playing footsies. These games are literally made for local multiplayer, like fucking what? It's a fighting game. You boot it up, controller one is on the left side and controller two is on the right???????????
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>>385695963
>>Button mashing
>>Overly long combos that ultimately do fuck all compared to button mashing
Stopped reading there.
>>
>>385695963
>>Overly long combos that ultimately do fuck all compared to button mashing
Stopped reading there lol
>>
>>385695963
>>Local multiplayer doesn't fucking exist in any game ever anymore
I already made a post calling you out, but I just gotta call you out for this one again. The game is literally played locally in tournaments like EVO. They're called "Locals" for a fucking reason. Like, what the fuck?
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>>385696013
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>>385693978
you're thinking of NBA 2k.

fighting game competition is braindead mexishits and gooks.
all the best players i played against in arcade either were chink or had some chink in them.

for me personally, i think fighting games ruin themselves by trying to be balanced.
the most fun i've had in a fighting game is Marvel vs Capcom 2, Soul Cal 2 and MUGEN.

i wanna play fighters like MUGEN, where i just have a stupid huge moveset, with endless juggling and supers for days. (see: Master Lue)
https://youtu.be/Yt1PWMo0QsE
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>>385696013
0, 3, 3, 5, 5, 3, 3
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>>385696013
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>>385693919
They feel EXTREMELY restrictive. You're locked to a 2D plane on a cramped stage and there's no platforms to jump on or anything. And then you have the concept of hitstun, which is just gross. I'd much rather play an FPS where I can nadejump with freedom and if the enemy performs better than me, I simply die quick and painlessly-- no waiting around for pointlessly long combos or pointlessly long cutscene supers.
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>>385693919
No lie, I think SFV is the hardest fighting game right now. Too much of how you win or lose depends on reads and optimization of frames, since everything is so simple. It's the kind of shit that training won't fix.
>>
Honestly fighters need more single player content if they want to survive. Hell, not even just SP content but stuff that will keep you going back for reasons other than just fighting other people in some ranked or casual mode, that's just not enough for most consumers.

Psuedo RPG modes where you level up and fight CPUs are a step in the right direction, but I'm thinking more along the lines of weekly challenges like what SFV does. Get the community engaged somehow.

Release "Super boss" fights every few weeks where a powerful CPU appears online and everyone needs to band together and beat it a set number of matches for rewards like costumes or stages. Pool people together in regions or a "team" they need to select at the start for shit like this to create a sense of camaraderie. You could host weekly tournies with rewards based on local region, even create some online story mode that advances as you win matches with specific characters or against specific characters, let other people join a lobby to help you out in this mode, that kind of thing. I know character balancing takes priority, but there are a lot of things other games do that could keep games in the FGC that aren't big names from dying 2 months after release.
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>>385695971
Everything. The dumbed down controls, the roster, the music, the atrocious art style, the backgrounds, the lack of proper game modes replaced by shitty MKX wannabe story ones and the shitty DLC practices. Everything is wrong.
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All the characters I like are shit and the ones that aren't are too hard for me to play.

t.CP Amane and Ramlethal Player
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the execution is too hard, I can't memorize and execute long strings of combos

but those "simple" fighting games like rising thunder also don't appeal to me at all
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>>385693978
>admits he's worse than black people at high skill ceiling video games and always will be
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>>385696472
The art isn't bad. Some of the characters look like complete shit, and hair in general looks like clay, but I think some of the characters look better than they ever has. It looks a million fuckin times better than 4 in terms of style.
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/v/ actually thinks SFV is a good game so i'll let you come to a conclusion based on that. Next question.
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>>385696472
What's wrong with the music?
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>>385696319
Can you honest to fucking god do this RIGHT NOW? If you can record yourself doing something like this in a first person shooter, I will believe your argument and quit fighting games FOREVER.
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>>385696625
I think people are forgetting how bad SF4 looked. Honestly despite all the memeing SF5 is the best SF characters have ever looked in 3D.
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>>385696729
/v/ is also notoriously shit at fighting games.
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>>385696827
>SF5 is the best SF characters have ever looked in 3D
There are some exceptions but I mostly agree with this.
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>>385693919
I don't.
I play them for the story
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I suck at fighting games but I still love them.
The only frustrating thing is when I lose a really good match and I'm about to send "Hey, good game!" but this fucking guy sends me a message first saying "Lol fuckin fgt scrub u suk at this game just kys already"
Like, c'mon man, I'm trying my best :(
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>>385696830

/v/ is notoriously shit at games in general
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>>385696827
tekken 7 is the best SF characters have ever looked in 3D
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>>385696789
That IS me, silly!
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>>385693919
>learn combos
>go online
>combos don't work
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>>385696472
>The dumbed down controls
Nigga, it's still six buttons.
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>>385696625
>better than 4
You say that like if that was an accomplishment or something. Anyway, I was talking about MvCI too, and that's inexcusable.

>>385696775
It's pretty me.
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>>385696729
No, more people on /v/ hate SFV but because there are some that like it and it's not a complete one-sided hivemind you want to throw pout about it. Because you're retarded. SFV is not plagued with even a quarter of the issues that people think it is, they're just on a meme bandwagon.
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>>385693919
i get too mad when i play them online
same with mpst multiplayer games but especially with fightan'
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>>385697012
HRRR MAYBE THERE;S MORE TO FIGHTING THAT JUST KNOWING HOW OT THROW PUNCHES
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>>385696538
Play Street fighter 5.
>>385696729
I am always open to new opinions, can you explain to me directly, objectively why Street Fighter 5 is bad? I enjoy the game and am curious what your opinion is. These reasons of yours can't be based on subjective feelings and also can not be based on "it was shit at launch!!!1"
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After I quit the competitive scene in search of fun that didn't come at someone else's expense, I wrote off fighting games forever.
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>>385693919
/v/ hates it because it requires effort and a strong ego
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>>385697089
>Play Street fighter 5.
that's the one I'm trying to learn

you underestimate how much of a brainlet I am. it takes me like 50 tries to do some of the trickier trials. I still can barely do a Z motion on command. and I can't remember combos or capitalize on the right times to use different ones.
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>>385697035
>No arcade mode
>discourages defensive play
>terrible balance
>terrible online
>microtransactions

There's plenty on reasons to dislike it. You're just upset.
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>>385697089
see
>>385697186
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>>385697137
This actually just explained it all to me, of COURSE beta shits that've never ever talked to a girl, much less thrown a punch, wouldn't be able to get into the genre
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>>385693919
Tekken
Mostly boring dial ups, long and complex.
No spectacular shit since everything is just ball of flame engulfing fighter, sparks and flashes.
Absolutely retarded movement where players just fucking twitch all the time like couple of epileptic kids, I'd like my game to look nice and something as stupid looking as that not to be inherent part of the gameplay.

Street Fighter
It looks nice and arcade as fuck in good sense of the word but moveset is more limited than choices of a swedish woman when she is about to get raped.
Not even simple direction + attack button combinations in every direction for every button.
The attack button might have couple directions and thats it.
Dont mind its 2D in its mindset but damn, should have evolved a bit since 90's.

Mortal Kombat
Same, limited attacks as fuck, even more than SF.

The best is DoA since there are parries and counters, nice extensive moveset and not bad visuals, arenas have some enviro damage and danger zones, fun stuff happen if you juggle opponent against them.
Fucking DLC bullshit is disguising and characters are more meh than in any other fighter design wise.

There are also fighters that a bit different breed where you control attacks with analog sticks like Fight Night and UFC and from skill, strategic, tech standpoint those are the best but RL sport is not my thing, I wanna nice asses and good looking environment to look at.
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>>385697012
Every good fighting game these days has offline latency settings for training and arcade mode.
Put that shit to 4 Frames and you're basically practicing online.

>Hurr why does it have lag in the first place
Every game does, that's how data transfer works.
It's just more noticable in fighting games because the genre requires the fastest reactions.
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>>385693919
I need an entire different input device which I will need to get used to.
I need to learn all the combos of all different characters.
I then need to redo those two steps every 6 months because that is the rate at which these games die and/or switch platform.
I got blazblue for PS3 and played it for a while, enjoyed it a lot, then went and played DaS for a while, came back to Blazblue to find it stone cold dead. A quick Google search revealed very one had moved on to the next one.
fuck that shit, have no time for that sort of pissing about.
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>>385693919


I only like Smash bros and Soul Caliber competitively.

Trying to get good at other fighters don't seem to have enough payoff for me.
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>>385697167
Play Ed if you have the season pass. If not, keep practicing.
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>>385693919
I have BBCPEX and BBCF on my PS4 twice each. (JP and EU copies)
I also have UNIST, Tekken 7 and GGXRDR2 for it and SFV for PC, as well as Third Strike on Fightcade.
That's not going into all the redundant fighters I have on PS3.

Oh, I also went to EVO this year.

I fucking love fighters.
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>>385697186
The gamer does encourage defensive play. It really comes down to character choice.
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>>385697186
>No arcade mode
Stupid but I'm way less bothered by it now than I was at launch. We've got trials, survival, and general story and I barely even fool with those cuz I'm always training or online.

>discourages defensive play
True, but there are options. Not many but a good bit of defensive tech has been found in the past few months.

>terrible balance
not even remotely true, especially in comparison to other fighters on the market right now barring Tekken which I hear has good balance

>terrible online
Not since the patches ages ago. Unless you're still getting matched with BR Kens

>microtransactions
Indefensible. But Capcom has my balls in a lock there, I've caved to their subscription model to play a game I enjoy because beyond it, the game is actually good and doesn't have any more problems than past SF games.
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>>385693919
Fighting games aren't comfy. They're stressful as fuck.

I don't play vidya to get stressed.
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>>385697186
>terrible balance

What? It's hard to make a clear top 5 characters in SFV.
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>>385695971
Not the guy you asked, but i dont like sfv for the shortcut inputs, lackluster cast of characters, the face that i have to pay extra for 12 characters, and nothing provided for single players. It would be cool if there was like a gallery with concept art or something fun like the "break the car" mini game.
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>>385697626
/v/ in a nutshell. Paying for a multiplayer game so they can play with them self.
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>>385696319
This
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>>385696319
TF2 is a great game but what settings are you playing on? Last time I played Titanfall 2 it actually looked good.
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Quick v post your favorite fighting game ever! Heres mine
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>>385697671
I don't want to play multiplayer all the time. It's nice to have the option, but sometimes playing with other forces of cancer gives me some cancer.

Niggas need a break sometimes. I simply just dont play sfv though. Vsav is fun and 3s is alright too. I wish more niggas played jojo, though. Shit is cash, but its garbage on fightcade.
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>>385697671
It's more about paying full price for something so barebones. If they wanted to make a game where only online versus, training mode and lobbies were the focus, then don't charge $69.99 for it, and don't release it with a handful of characters.
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>>385693978
Try smash bros
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>>385697292
More moves doesn't make the game better. Why add a bunch of different moves for each button? Eventually, you'll get buttons that do the same thing, like Tekken. The move list is over a hundred moves but some moves are useless.
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>>385697870
Mines
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>>385697625
Balrog
Akuma
Ibuki
Cammy
Guile
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>>385697808
EA lets you have settings?
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>>385698063
Only Akuma and Cammy was in the top 8 at EVO though. And what about Urien?
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>>385693919
Never got into them, the 1-frame timing and general logic of the game might be something i suck at as i've never played all that many 2d action games. So yeah kinda.
My main gripe is the from my view needlessly complicated combo inputs. I don't play games to memorize simon says style inputs and fidget with the controller. Ideally you almost mentally melt together with the inputs of an actiongame quickly so you can pay attention to what you are doing inside the game. If the things inside the game are challenging that's fun. If i play a racing game where you have to arbitrarily press several keyboard buttons in the correct sequence and timing everytime i want to steer left or honk, it isn't fun for me.
While i also suck at quake and it can be quite hard, i do not have this problem at all. Apart from some advanced techniques, even total noobs can totally enjoy the game with very little explanation and have fun. Almost everything feels very natural to do barring some movement techniques. (i'd even go as far as saying strafjumping feels quite natural once you understand the gist of it)
But that's the point. I can play quake and kinda suck, and it'll still be pretty fun. Fightan is just completely uninteresting if you don't spend a whole bunch of time learning and not having fun doing a characters moveset and can execute it on command, because just spamming will be more efficient
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>>385698050

very good taste
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>>385698063
Then why do both the Eventscrubs list and the nip collab tier list disagree with your picks?
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>>385698109
Yeah, it's pretty customizable actually.
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>>385698206
>4/5 of his picks
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>>385698259
3/5 of his picks, and that list is just a collab between 3 guys. Other tier lists the world over vary wildly but the only thing that's really agreed on is that Balrog and Ibuki are top. And neither were in top 8 at Evo.
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>>385693919
always hated the marvel games because of their overblown animations
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Is SFV worth the 20 bucks?
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>>385698331
>Balrog, Ibuki, Akuma, Cammy
>3/5
Tier lists generally aren't ranked within tiers
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>>385693919
Time is pretty much the only factor. Working full time just doesn't allow enough time for practice to be good enough to fuck with the big leagues. Out of curiosity, how many pro fighting game players are there who are working full time and aren't sponsored by somebody?
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>>385693919
>tfw finally won against a higher ranked player in USF2 today
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>>385695971
My reasons for SFV being ass: Scarcity of midranged normals, universally slower walkspeeds, lack of characters that require execution to optimize (I like to grind stuff in training mode), high input lag and nearly unreactable forward dashes means I have to buffer whiffed normals and risk eating crush counters, high risk gameplay in general means I can get comebacked on regardless of how well I'm playing, v-triggers allowing for plus on block crush counter normals for pressure on block and huge and easy reward on hit, garbage defensive options where I have to spend my meter on an ex dp or v-reversal which can easily be baited and punished hard, character choice doesn't matter because this risk reward skews every gameplan and matchup towards reckless offense until somebody dies, huge stun buildup, damage, and corner carry on easy combos that are almost impossible to drop on the entire cast, etc.

That's the abridged version. I actually felt alienated by this game when I played it. People like me that like characters with strong defensive neutral and high execution aren't allowed anymore according to Capcom.
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>>385698421
it's more like $70 considering the two season passes, and those don't even get you any stages
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>>385693978
black dudes who play fighting games and online rpgs are generally chiller than hood niggers who don't even play games at all.

Also asian music gamers < white fps players < black fighting game weeaboos in terms of personality

>>385698421
no, there are plenty of other games that gets you more bang for buck
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>>385698421
20 bucks is pushing it, but if you like fighters, it might be worth it.
20 bucks for the game and all DLC characters seems fair.
>>
>>385693919
/v/ actually likes fighting games though? It's one of the few things /v/ actually likes
That and VNs
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>>385698593
I don't like VNs. They're shitty books.
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>>385695894
Highly underrated post 9/10 because of the typo
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>>385693919
I don't hate fighting games though
I love them
I'm just terrible at them, mostly because my brain is slow and completely inefficient
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>>385698630
Some of them are okay.
>>
I used to be a JRPG fan but I became a fighting game fan after playing Blazblue CT back in 2009 and fighting games have become my thing. Mostly just Arcsys games though. I've always liked the anime style of melty blood and guilty gear way back in the day.
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>>385698467
>Tier lists generally aren't ranked within tiers
Yes they are, but even if they weren't the A tier is top 7 so you can't use it to blanket your statement ubiquitously anyway. Not to mention I believe that Cammy and Karin even being there is bias carried over from the showing at Evo, while they can't deny the inherent strength of Rog and Ibuki despite them getting completely BTFO at Evo. The game is not even nearly as imbalanced as you and the other guy seem to think.
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>>385693919
how the fuck do i play lars
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fighting games are just rhythm games with more improv

and I hate rhythm games
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>>385697870
ive got shit taste
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>>385698708
I don't think it's particularly imbalanced at all. I can't think of a single 7-3 MU.
And no, unless otherwise is specified, they tend to not rank within tiers. I've yet to find one, Eventhubs aside, that ranks straight up best-to-worst.
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>>385698797
Wow that's one of the most retarded things I've ever read
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>>385698028
They add variety, keeping the game from getting stale, plus SF has too few moves, it gets old fast and sometimes I might want to use a different move, the one that doesnt reach that far, that gives me faster recovery or that doesnt push enemy far away from me.
In SF you have so few kicks and punches it become really bland after a few matches since you've seen it all.

We talking martial arts here, I dont expect you to have whole karate moveset in game but few punches and kicks dont do it for me.
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>>385698910
explain how I'm wrong
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>>385698964
Burden of proof is on the guy making the claim, m8
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>>385693919
I'm getting there, I think
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>>385699002
explain how it's retarded "m8"
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I played KI and 3rd Strike with a friend a lot the last two summers. Not a lot of other fighters really appeal to me, especially the three character 80 hit combo types.

I think a lot of what we liked about the aforementioned games came down to the animation, music and sound desu.
>>
>>385698964
By that logic every video game is a rhythm game
>>
I never really played them growing up and have almost no skill with them.
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>>385699076
To be fair, fighting itself is considered a dance. So I guess it's not too far of a stretch to say fighting games are rhythmic in nature too.
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>>385698501
I actually really like your response and agree with most of what you have to say. I am not an expert at fighting games, and only got serious when I started playing SF5 and I am still at silver. The things you say about high input lag and nearly unreactable forward dashes and about buffering whiffed normals is so true, because I am just now understanding whiff punishing and in this game, it seems like a total guess. I just have to throw out a medium punch and hope I accidentally punch their limb first.

I play as Ibuki and I can always count on landing one medium punch and doing a V-Trigger combo that will do half of their life, but wasn't this the same with Ultras? Except you could only gain ultra by getting hurt?
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>>385693919
http://www.strawpoll.me/13582075
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>>385694675
>low tier ape
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I can't find one that I like

of all the ones I've tried, marvel vs capcom is probably the most fun but it's WAY too fast and long combo reliant for me
>>
Which characters should I spend my SFV fight money on if I'm a bronze shitter? I haven't bought anybody yet and I have enough for 3. Should I just wait for Sakura and Elena like the dumbass waifufag I am?
>>
>>385699221
I don't like Mai.
Leona, on the other hand, maybe.
>>
>>385699409
I like Ed the most, but you can probably get almost the exact same playstyle with Ryu or Ken. He's a pretty basic shoto with average as fuck normals.
>>
>>385699409
If you're in bronze, you clearly still need to understand some of the basics of the game. Though, you shouldn't spend money on characters based only on the fact that you're a "bronze shitter". You should look up videos and pick the characters you like and play them instead of characters that are friendly for beginners.

Who do you like to play in the main roster and what DLC characters are you interested in?
>>
>>385699409
that's a vague question. what kind of characters do you like? what is missing from the roster that you'd like to play?
>>
>>385699273
he's better than you at fighting games and picking up girls and that's why you lash out at images of him on a site full of people he doesn't care about
>>
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>>385699204
I played vega in 4 sfxt and cvs2 so the issues with SFV were almost immediately apparent to me. The fact that I can't check people from dashing and jumping all over the place with a midranged poke even with a character that should have that tool because he has no reversals at all is a problem. He can't even cancel into v-trigger for frame advantage like almost every other character can and does on block. Anyway, Capcom just doesn't want any characters with defensive neutral because they wanted to streamline shit for the convenience of the playerbase. Gotta decrease that skill gap and we can't have difficult matchups for anyone but Gief.

Also for all the shit ultras get, they didn't reward you on block like v-triggers do. You had to either actually react to something punishable to ultra or you had to just gamble on it as a reversal. There wasn't stand roundhouse into Ultra for plus on block pressure in SF4 in case they didn't get hit. I didn't even like SF4 that much though, just the scene. SFV is actual trash though.
>>
>>385695963
100% agreed with you Anon, especially after all the butthurt comments.

But I agree for a bit of a different reason,

Button mashing isn't better than combing, but you literally do not know better. you can't really learn from bots, because like you said, either they are brain dead or they whoop your ass and you can't really learn from either. So you have to practice against them in order to get good, but fighting against bots isn't the same as fighting against another player.

So you have to join and fight players online, all of who tend to be better than you, and Like you said, thanks to rampant Elitism no one ever helps new players. Instead you get a shitty "gut gud lul" which really doesn't mean anything unlike, say, Dark Souls.

And then local Multiplayer is actually just useless with the addition of online multiplayer. The only time it's used is in professional tournaments and local tournaments neither of which your good enough to play in, nor would have any interest in doing as you have no connection to the game.

And all the replies to you just point out exactly why fighting games suck.

Because it's a shitty elitist community that's filled with nothing but losers who will justify their opinion with anything as to make sure they look right.

>prove me wrong, pro tip:
>you can't.
>>
>>385699564
>at fighting games and picking up girls
the only two relevant metrics in life

I'm defeated
>>
>>385699665
There were a few dumb Ultras though, I will say. Rose Ultra 2 was the big one. But they were the exception to the rule and not the norm. In SFV only 1 or 2 characters have v-triggers that don't grant you frame advantage from canceling from a crush counter button.
>>
>>385699221
I can't fucking stand Mai so no
>>
>>385699665
Is the only thing we can do wait for Capcom to make Street Fighter 5 good? I'm afraid that it's just fucked from the group up and that Capcom won't ever be able to fix it. I just wanted to get in on fighting games with the latest hit Street Fighter game, especially since I had so much fun with older Street Fighter games with friends.
>>
>>385699540
>>385699556
>>385699508

Well I don't want to pick someone I won't even be able to handle at my current skill level. I play Nash mostly but I keep getting my ass kicked, is there someone with better normals on the DLC roster I can pick? Or someone with a fairly simple gameplan (solid anti-air, simple bnb combo, reversal)I can copy and use to get out of Bronze? Other than Nash I played Ryu but I'm really bored of shotos.
>>
>>385699379
Which ones have you tried?
>>
>>385699204
Also you didn't have to get hurt to get ultra meter, focus attacks built ultra meter too because you would take grey damage. High level play often had lots of focus attack backdashing to build ultra meter in neutral. It was dumb as fuck, but it made ultras more than just a comeback mechanic.
>>
>>385693919
I love fighting games. Yes, they are too hard for me.
>>
>>385700037
tekken 7
street fighter 5
ultimate marvel vs capcom 3
skullgirls

basically every relevant fighting game, at least on steam

I know guilty gear exists but it just seems even harder and faster than these
>>
>>385699682
he can fuck your love of your life better than you
>>
>>385699993
They won't fix it because they don't want to. A lot of the things we want for the game would end up increasing the skill gap and allow for more defensive games that are "boring" for stream monsters, which Capcom doesn't want. It's done.
>>
>>385699409
You could grab Guile, Balrog, and Akuma if you ever plan on playing with friends or something, it doesn't feel quite Street Fighter without them in my opinion
>>
>>385698501
All you really need is block and tech grab to defend. Just get better at doing so.
>>
>>385700015
Ed has great AAs and simple combos, Urien has great normals.
That's all I know.
>>
Give it to me straight doc, what are the chances for a surprise Darkstalkers 4 announcement from Capcom? Honestly I don't care if it's as dumbed down as SFV as long as everyone comes back.
>>
>>385697712
rip
>>
>>385700015
It's not all about winning and going up in ranks though. It's about having fun too. (´・ω・`)

Doesn't Nash have good normals? If you want to play Keep-away you could play Guile and spam projectiles and anti air with low HP or SOMERSAULT
>>
>>385700330
Nash has solid normals, yeah.
Really good range on almost all kicks.
>>
>>385700151
>all you really need to is block and tech grab to defend
Yeah I'll block Cammy's 12 light kicks and medium punches and lose 10% on grey life and then try to tech grab and get shimmied for my troubles for another 40% (more if she has v-trigger), corner carry, and more than half my stun gauge.

Having good defense doesn't mean shit in SFV. You either guess to tech a throw that the risk/reward scenario usually dictates that you shouldn't try to tech it at all, or you wait and get thrown while they either reset pressure or potentially throw loop you if you're in the corner and they're playing the right character. The game is as offensive as it is for a reason.
>>
>>385700230
>Honestly I don't care if it's as dumbed down as SFV
I do. Just play vampire savior on fightcade.
>>
>>385700454
You don't lose grey life on block, and if she's trying for special move, she's vulnerable. Enough block strings and she'll be pushed far enough that you have an opening. Trust me, I play Gief, and you really don't need much for defense. Just have to be good at it. Only projectiles are bad.
>>
>>385700694
I'd rather just play a game with defensive mechanics so I don't have to respect autopilot pressure. If we're going to play rushdown games anyway. I liked SF better when it rewarded footsies and zoning gameplans.
>>
>>385700584
I need a game that has an active rookie to below average playerbase otherwise I may as well alt-tab into /v/ while my opponent bodies me because it'll be the same result as if I try to actually fight them.
>>
>>385700230
zero, now go preorder mvci to play jedah cuz that's all you gonna get
>>
>>385693978
Angry black people only occupy the lower ranks of the game. Git gud.
>>
>>385700989
>Preorder this shitty game that kidnapped your favorite characters
Fuck that noise.
>>
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>>385693978
>only real competition
>when a black guy hasn't won evo in a century (if you don't include AutismFox)
>when all the top players are japs or koreans
>when all the players below them are fat white dudes and misc asians

get that ass banned
>>
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>>385696538
>the execution is too hard, I can't memorize and execute long strings of combos
Good thing that the game you posted has none of these things. You'd know that if you played the game.
>>
I'd like to play more fighting games but I live in Australia where

>shitty scene for basically every game
>90% of the population has 3rd world quality internet
>the only games people play are mobas and a few shooters

i only play SFV, Tekken and some NRS games because they are the most mainstream titles and no one even touches any other games
>>
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>>385693919
Because of this >>385695506

>can't git gud just training with AI alone
>the only thing you will learn from playing online is getting curb stomped
>no friends that are interested in fighting games
>>
>>385702368
yes it does

all fighting games do
>>
>>385699675
Sounds like you can't ADAPT. There are so many resources online to help you (youtube for starters) if you're actually serious about it. It really is just you who doesn't want to put the time and effort into learning how to play. I guess fighting games don't have that instant gratification aspect that so many people crave. But that's okay; fighting games aren't for everyone. That doesn't mean they inherently suck.

There is no point in trying "to prove you wrong." Those observations are anecdotal. Not to mention, some are just straight up generalizations. I don't understand how some of those points pertain to only fighting games when you could make that same argument for any multiplayer genre.
>>
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>>385702578
The hardest execution in Vampire Savior is
- Pushblocking
- Certain sequential input supers like Luminous Illusion and Tenraiha, moreso squeezing them into combos.
- Playing Bishamon and Bulleta in general.

Just pick up Felicia and shit on people with your godlike normals and throw mixup if execution is the only impediment.
>>
>>385693919
Fighting games are like skyrim with combat only, I would get bored in less than a minute.
>>
>>385702463
>the only thing you will learn from playing online is getting curb stomped
there's plenty of online warriors who made it

punk, knuckledu and smug
>>
>>385700807
I know quite a few new players because I am able to get people to at least try VSav and I'm not a super good player myself, average at best. There's also quite a few people on fightcade that really are just average or below it. Just play the game man, or you can hop on discords and ask for low level games.
>>
>>385702463

you are way overestimating the skill of online players

unless you are playing a really old game with a very small and dedicated community, people online at low ranks suck ass
>>
>>385702784
you're so fucking stupid
I want to see you try to explain what you mean in your post because it'll be hilarious

dance monkey
>>
>>385696827

I'll agree just because my girl Cammy actually has an ass again. SF4 was hank hill mode.
>>
>>385702784
You're thinking of For Honor
>>
>>385696827
Only Ryu and Ken really looked bad in 4 though
>>
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>>385696013
here's my answer.

playable characters > character mechanics, imo, because when you go overboard on unique mechanics, too many characters just become gimmicky like jack-o or twelve
>>
>>385699675
>rampant Elitism no one ever helps new players. Instead you get a shitty "gut gud lul"

As a filthy 09er I kept adding people that would stomp my ass into the ground online until I started learning. There were a lot of patient and helpful anons that made me go from a shitty player to a slightly less shit one.

There are definitely those obnoxious players that are cocky or act like pricks, but nobody really wants to be around 'that guy'. There's trash talk and such, but it's a competitive genre. Anyone that wants to actually see the scene grow is going to distance themselves from the shitters and try to get info out there for newbies.
>>
https://www.youtube.com/watch?v=rO9hDT0BbF0

USA's supposed talent of the generation and no 1 player got exposed after the raw anal rape at EVO GF and never really recovered lol. He lost to a nobody unsponsored player and refused to shake hand
>>
>>385704465
>supposed talent
retard alert
stay envious
>>
I don't hate them though, I actually love them.
I'm not going to pretend as if ill ever be good at them though
>>
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Every time this thread is posted:
>"Why don't you like fighting games?"
>people give their answers
>"You just never played them/You're playing them wrong!"
What's the point of asking when you reject the responses?
>>
>>385705419
people can have wrong answers you fucking idiot
stop posting
>>
>>385696470
You literally just decribed Guild Bosses in Injustice 2.
>>
>>385705556
>people can have wrong answers
la-fucking-mao
>>
>>385706295
ever went to school?
>>
>>385700230
Seeing how barely SFV and MVC is put together I doubt we'll be seeing fighting games from them for a while
>>
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just got this game
fuck it's awesome, shame dead online (not that i'd expect it to be alive)
will there ever be another game like it?
>>
>>385702463
>Had a best friend who I introduced to fighting games
>Showed him Third Strike on pc
>He fell in love with it
>Became fucking amazing at the game ON KEYBOARD
>we went to school and then university together and played SFIV literally every single day from 2008 to 2013
>He moved to Canada after university and haven't seen or spoken to him since

I miss him a lot
>>
>>385705556
>people can have wrong answers you fucking idiot
>stop posting
Do you honestly think these type of posts you've made throughout this thread you look good?
>>
the inputs are too hard on a gamepad and I've never cared enough about a fighting game to put the practice time in
>>
>>385707113
you forgot a word you fucking stupid fuck
stop posting until you learn how to proofread
it's forums 101
>>
Because in the time it takes to git gud enough to enjoy it I could master various other genres and play thousands of other games.
>>
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>>385693919
I'm too hard for them.
>>
>>385707113
if idiots like you stopped posting, this board would be a better place
>>
>>385699564
>Only marginally better at fighting games than DSP
>Girlfriend broke up with him for being an ape and droning on and on about BBC
I'm devastated
>>
>>385707801
you have more flaws than him
>>
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>trying to learn SFV
>still regularly flub basic inputs
>still can't do a DP in the heat of battle
>hands are too slow to consistently buffer when I need to
>brain is too slow to block properly or break a throw
>all of my attacks are incredibly telegraphed because I have to think hard about what to do
>>
>>385693919
With onjly a few exceptions, the time investement versus the derived enjoyment has never really worked out for me.
>>
>>385707801
do you have a right to make fun of his fighting game skills or his love life?
how are you doing in those fields?
>>
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>>385707932
Clearly. At least i'm not autistically sucking off one of the niggest of all niggers like you
You need to get that ass banned
>>
>>385707385
>Master other genres
Nice one anon, the whole reason fighting games stick out as a hard genre is because it actually shows that most games coddle you

PVP is the only way to tell if you're actually good at games.
>>
>>385708061
>6'1, 9.5 inch BPL
>don't play nerd fighting games with faggots
Feels good desu
>>
>>385708061
I don't play fighting games, and i'm married with a kid.
>>
>>385708198
>>385708193
you're losers
proof is that you're in this thread to whine like a scrub
>>
>>385707968
How do you breathe?
Or drive?
Or walk?
>>
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>>385708243
>loser
>could literally tear your asshole in two with my gigantic venezuelan cock
cry more, whiteboi
>>
>>385707385
You could just have solid fundementals. They transfer into other games pretty well.
>>
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Why the AI for Alpha-152 is so incredibly shit in DoA5LR?

I set it to LV.8(the hardest) but all she did was standing still and occasionally try to attack when I got close but never hold or throw - making me get the easiest perfect ever: all I did was going back and using (Dashing)P+K.
>>
>>385708367
I don't have to do a 236 HK xx 623 MK LK 214 LP 741236987412369 MP HP to breathe
>>
>>385708626
Nigger just do c.MK into Hadouken

Fucking babysteps man, learn them
>>
>>385708383
you did literally nothing to get that big dick so there's no point being proud of that

I can be proud about being able to shit on you and embarrass you in any fighting game though
get fucked
>>
>>385708626
Yeah man. Just take your time, nigga. If your can't srk right away, just fond a different answer to attack his jumps with. Jabs seem to be popular in sfv.
>>
>>385695963
Button mashing is why you lose nigger
>>
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>tfw bad at fighting games
>so bad i straight up gave up on improving
>boot fightcade to play sf alpha3
>lose 47x in a row with sakura
>win one
>banter saying no one can beat me 48 times in a row
>he raughs
>we all have a good time
I don't get this thread. Why people are taking video games so seriously? Just accept your inner scrub and have fun. I'm sure I had more fun beating that guy one time than my opponent beating a total scrub 47x in a row. People in this world gotta get simple man.
>>
>>385696319
>>385697712
>They feel EXTREMELY restrictive. You're locked to a 2D plane on a cramped stage and there's no platforms to jump on or anything.

that's literally just a casual impression

FPS games restrict you even more if you consider that you can't do anything else except hit fire and maybe a jump button and run around on 3d space while fighters can give you a hundred of different attack moves for every single character.
>>
>>385696013
>Number of people currently playing
What does it have to do with the other options??
>>
>>385710752
Because people on /v/ constantly shitpost about DEAD GAME as an excuse to not try and play games.
>>
>>385696013
>high skill ceiling
>fighting game
Loving every lel.
>>
>>385699675
honestly you only have to practice a little bit by yourself and you can get to an acceptable level. and by that i mean researching online and looking up guides/combos or just the bnbs of your character.

also how important combos are really depends on the game. they're not impossible to figure out on your own either.
if you play seriously, you will eventually figure out how to do combos. even though they might not be ideal/optimized combos.
>>
>>385705556
>having an opinion is wrong
>you can't have an opinion to not like something
I like fighting games but this totalitarian autism needs to stop today. you turn newcomers off completely, if attracting people to the genre was your goal
>>
>>385698119
It seems the main draw you have at all is cool flashy over the top combos, but are put off because it is too hard. If you watch 90% of combo montages online, they are often all just impracticable shit that require corner counter hits with your slowest move and all of your resources. It's people like this who think combos are everything to fighting games that don't get far. Combos are just a reward for making the right decision over your opponent and capitalizing on that small opening for more damage, not the game itself.

Plenty of people, my friends included, know how to have fun with fighting games even if they are garbage contrary to what you believe. They figure out pretty quickly the most basic 3 hit combo or so, some specials, and what to hit for their supers, and they get excited and feel good when they win.
>>
>>385700807
not everyone there is super strong though. there are a handful that are utterly unbeatable for a newbie but there are also a lot that you can at least compete with with just a week worth of serious experience.

see >>385711965
>>
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>>385696013
>>
>>385712063
many of these fucking idiots aren't posting their opinions
instead, they're stating retarded shit and their misunderstandings
>>
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>>385712392
it's not that serious, they're clearly casuals at fighting games. that's like getting mad at a normalfag for thinking day would I'd unbelievably impossible.
just relax, there is no need to force someone who is going to have a bad time playing fighting games to play, especially if they don't want to
>>
>>385703892
It's true. Almost everyone that kicks my ass hard and I didn't understand, I would just ask them how I was supposed to deal with such and such, and literally every time, they will tell me an option, and then tell me to be careful to not abuse it because smart players will start beating it out with another move preemptively, or that they just don't know the best answer.

Then again, I played in lobbies where I can play consecutive matches against the same opponents, since the community in P4A was pretty much dead by the time I started learning, and nowadays, lobbies are the only thing people use in GG. Start playing a ranked mode, and you get merciless people that you only play one or two games with that only care about the win or loss and a number that represents their ego, and the ratio may go down. There was a lot of hate mail, or gloating because they beat my 'cheap' character when I played SFV ranked.
>>
>>385712592
setting the facts straight for everyone is what I'm mostly going for and the ignoramuses who keep accidentally spreading lies aren't helping
>>
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well, I played street fighter 5, beat the story, and played online matches. won some, lost some got bored.
I picked up smash 4 since January and I've had 20 times more fun, especially since I have more friends to play smash with. my girlfriend wanted to learn street fighter but after constantly losing to me and my brother she stopped. Smash Bros isn't a fighting gane, yet I fund that more interesting to play than an actual fighting. I know my 14 year old brother likes skullgirls
>>
>>385698854
Why IV when V is directly superior outside of single player content and talim missing
>>
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>>385698050
>>
>>385698854
At least you can admit something is not good and still like it. That's way better than 80% of /v/
>>
>>385709498
this genre is competition heavy, so some people feel obligated to win all the time, and their peers sometimes Think something is wrong with then if they don't win often
>>
>>385712914
This was pretty much the experience I had when I got into GG few months ago. Kinda glad the ranked is dead, it's so much easier to learn, and harder to get mad, when you know losing doesn't matter.
>>
>>385713332
That and I need to chat even the shortest nonsense between some rounds like lol or compliment a cool play when I start getting frustrated, because it's harder for me to get upset with a humanized or friendly opponent instead of just another faceless enemy.
>>
>>385693978

What a pussy.
He's afraid Tyrone will make him his bitch lmao.
>>
>>385713505
Yeah, whenever someone does some cool stuff or styles on me, I'll usually just say something like "nice, dude". I'd imagine the opponent feels better too, than if I had just ragequit or something.
>>
>THE INPUTS ARE HARD
>No they aren't
>YES THEY ARE
>How?
>BECAUSE I CAN'T DO THEM
>Have you tried practicing for more than 20 seco-
>SHUT THE FUCK UP I'M NOT SOME AUTIST WHO WASTES 300000000 HOURS IN TRAINING MODE
>>
>>385697167
Man, i played since sf4 and i still have trouble with the most complex combos. It's natural, it will come with time. Remind yourself that however fundamentals > combos. Also if you have trouble with the z motion you can abuse the autocorrect system of the game : do forward + hadoken motion and the uppercut should come out
>>
>>385693919
because i'm either too old or too retarded to pull off combos consistently, i drop them and i get really fucking frustrated.
>>
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>>385693919
Fighting games in general make barely any attempt at actually teaching the new players how to play. You're thrown in without any real idea what you're doing and get your ass beat and if you look for help most of the time you'll get responses like "git gud" that don't help you at all. Nowadays there are a few fighting games like skullgirls that actually do have decent tutorials to teach the game, but so many players have been turned away from the genre because it was fucked for new players for years and years and they don't bother now.
>>
>>385714631
>you look for help most of the time you'll get responses like "git gud"
this only happens in /v/ because this board has too many retards who have a hateboner for this genre because it hurt their ego>>385714631
>>
>>385710752
Because "muh sekret club"
>>
>>385714631
>barely any attempt at actually teaching the new players how to play
arcsys have crazy in-depth tutorials in all their games
>>
>>385714631
Nigga uniel:st and xrd have great tutorials but thats not gonna stop people from being bitches.

People act like they fucking learned to walk in a few minutes. They were fucking less of a bitch when they were babies
>>
>>385714631
black people who apparently have the IQ out of all races are able to learn this genre
who or what are teaching these people?
is this proof that black race is actually the smartest of them all on top of the strongest bodies?
>>
Fighting games represent everything that is good about gaming.
>boot up, start playing in 2 minutes, no obnoxious waiting time
>super fun for multiplayer, doesnt leave room to luck, lot of mindgames and execution, perfect for 1v1 and banter with friends
>you can be a casual and enjoy it with your mates
>so much depth you can also tryhard for a long time to truely git gud

if you're not about solo quests or co-op multiplayer, then fighting games are the PERFECT genre
>>
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>>385696013
number of different character is a meme, it's actually better when it's not too high, otherwise it creates wonky match-ups and allows for random cheese
>>
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This is the only correct answer

1: Enough Single Player Content to Interest those who just want to experience the world and characters. Even if the story is simple and silly, it's still something to draw people to play and get invested.

2. Character amount isnt important. Start with a low but varied cast to get a good sense of what your playerbase get drawn to. You can work on creating more viable characters over a large amount.

3. Variety is essential. You need a crazy amount of mechanical depth and interesting playstyles to hook people in and have interesting matchups.

4. Skill Ceiling is pretty important to long time play but if its fun, it won't matter too much.

5. Lowskill is really important for sales and grabbing people in. It's good to have a balanced level so people are able to get hooked and have fun and eventually become long time players who gain the desire to get better.

6. It's good to have a good amount of people playing online and playing in general, Keeps the growth of the game going and potentially helps increase the playable characters and growth of the game for the future.

7. As much as anyone hates to admit it. Graphics and Detail matter. Animation matters. Character appeal matters. Smoothness matters. Input matters. Feedback matters. Clarity and Readability matters. A Fighting game needs to look GOOD. No ifs ands or buts. Characters pull people in. Good visuals make it a joy to watch. And It's spectacle is admired for years to come.
>>
>>385693919
I love fighting games I just got into tekken and suck fucking dick but the feeling of self improvement is great
>>
I don't have the time to invest in learning mechanics to such a level that I'd actually be competent.
>>
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>>385693919
I like fighting games but none of them are interesting.

I don't care about comic book characters
I don't care about hyper animu shit
I don't care about edgy realistic gore fighters
I don't care about crossovers and anime tie-ins

Killer Instinct is the closest thing I want but sadly even that looks pretty ugly at times.
>>
>>385694675
>got his ass kicked at street fighter by a whiteboi

Do tell me more about the black man's sucking of Viscant's cock
>>
>>385716060
What kind of fightan would you like? Something Street fighter type?
>>
see me in fantasy strike
>>
>>385716060
.........sauce, my dude?
>>
>>385693919
I don't hate them anon, I'm just convinced I'm the only Australian that plays GG on PC, so its hard to stay invested when there's no scene here to support it
>>
>>385716234
>muh Viscant win
of course he would win with that fuck ton of offline experience
doesn't change the fact that LTG is superior to him in looks which was what started it all
>>
>>385716520
Pretty sure its Minus8
>>
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>>385695308
This would be a good lewd fan art idea
>>
>>385693978
the white race ladies and gentleman
>>
>>385694675
>>385694675
Blacks have a faster reaction time than white. Thats why they dominate sports and fighting games. Doesnt make up for their low iqs in general however
>>
>>385716234
Viscant is an EVO champion
no shit he's going to beat LTG who's just an online warrior
it was surprising that LTG didn't get 10-0'd. this is actually proof that LTG is actually decent at fighting games
but you couldn't tell if he was good or not because your dogshit yourself who knows nothing
>>
I moved away from the people irl I could play with and both online and singleplayer are boring.
>>
>>385718028
being able to assess a situation quickly and react right accordingly is a sign of high IQ
>>
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>>385696013
>>
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>>385716396
Darkstalkers Characters meets Killer Instinct's World and music meets Guilty Gear Gameplay

Oh, I guess I also like SFV's lighting engine, wish it's character models were actually good though.
>>
>>385718315
>high skill floor
Wow, its like you want your franchise to immediately implode on itself like SF3 did to it's series.
>>
>>385718613
Hope you get that game someday anon.
>>
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>>385718613
>Darkstalkers x Killer Instinct
>>
>>385698526
every nigga, even hood ones, play 2k games
>>
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>>385719851
>>
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Fighting games are very non standard in a lot of ways. They expect very different things from other games, control very differently and are far more punishing when you do fuck up.
Ever seen someone who's never played a game? It's fucking embarrassing. They flail around like idiots because they lack the experience to hit the ground running. And that's everyone here who got fucked and quit at fighting games. They lacked the experience, flailed around like morons and gave up. Get someone who's never played an FPS, throw him into COD online and you'll get the exact same thing
>>
>>385693978
Cuck
>>
I fucking hate messing up combos. Like crouching and going backwards and shit just to set off a special. It's fun on an actual arcade machine but on console I can't stand the mechanics.
>>
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What fighting game & character should I play if I can't do combos?
>>
>>385693919
>are they just too hard for you?
Yes. But I don't hate them, I can still have fun playing them, and watching my friends be actually skilled.
>>
>>385721518
Grapplers.
>>
>>385721518
Fantasy strike
>>
>>385696273
I agree with this.
>>
>playing Skullgirls tutorial
>get to the part where you have to block a mix up
>cannot do it no matter how many times i try

I guess they are too hard for me
>>
>>385721518
You likely can do combos, you're just drilling them in training mode and then freak out in a real match. Either that or you're setting your standards too high when you should focus on basic combos
>>
>>385693919
I don't hate them but I'm too slow at button pressing to do combos in UMVC3.
>>
>>385721681
Practice.
Also, it's good to keep in mind that down+block takes care of almost everything but overheads.
>>
>>385721721
This too hard. People focus too much on learning optimized combos for the most amount of damage. Truthfully, they should be exploring combos for themselves and find stuff that they can pull of consistently without dropping them under pressure rather than trying to master a high-damage, strict timing combo that they'll drop 70% of the time in a real match.
>>
>>385721681
Funny I was trying to play SG last night after someone recommended it to me and that's the part where I got fucked up. The easy mix up was well, easy, hard took awhile to get right and the very hard mix up was my undoing. Going to try it again later.
>>
>>385703067
It's not the skill of the players that makes training online difficult, it's the often poor netcoding.
>>
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>>385698026
>Try smash bros
>A nigger beats up a chimp user off the throne
oh am i laffin
>>
>>385721721
Probably, I used to play SF4 but could never do more than simple normal xx special combos
I didn't have the execution to ever use focus attacks during matches
so I ended up sticking with Guile & focused on zoning, pokes & very basic punishes
>>
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>>385702753
>Bulleta
I thought she's the token joke character
>>
>>385710879
???
>>
>>385722191
No that's lilith
>>
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>>385693919
>want to play a fighting game other than SF because I just don't find it appealing to look at
>have to practice at least 50 hours minimum to learn the ins and outs
>ok, sure
>online dies not even a month after launch
>no locals near by

When you don't have much time for vidya during the day and the time investment for just learning the basics can be equal to or more then beat 2 entire jrpgs back to back along with their being a very strict deadline on just how active the online community will last really hamper the experience.

As much as people shit on it, I liked the Blazblue series because of how much single player fluff it had. Otherwise I usually just play Dungeon fighters online to get an experience that is "kind of" like playing a fighter.
>>
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>>385721865
>Play Hisoutensoku
>got kinda good with a simple Reisen midfield combo
>Play with friend
>anon, that combo isn't effective no wonder you lost
AT LEAST I'M TRYING YOU NERD
>>
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>>385722525
I thought she's the Ken
>>
>>385722625
Gotta learn some set ups homie. Try to end your combos with a knockdown or some sort of attack that gives you an advantage, and then throw out some bullshit while your opponents getting up.
>>
>>385693919
I get intimated by getting beat up by qt grills.
>>
>>385693919
I don't hate them. But they aren't all that fun without friends.
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