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Capcom finally realized their mistake

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Thread replies: 118
Thread images: 15

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http://gematsu.com/2017/07/capcom-planning-several-switch-version-titles
So, after knowing that SFIIU was a success, Capcom decided to start making games for Switch. Any bets? Probably they will start with RE4.
>>
eshop megaman 9 & 10. have the amiibo unlock music. boom
>>
It's a trap, it will kill them in the end. Like every Nintendo console after the SNES third parties don't make much money as Nintendo fans and players buy Nintendo consoles for Nintendo ganes. Capcom seems desperate if they don't remember this.
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>>385419821
How funny is it that current day Konami of all devs were smart enough to make a half-decent launch title for the Switch? Capcom could have made a fortune with a REmake or whatever port as launch title on the Switch...
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>>385419821
>tfw if they release darkstalkers I'll have to buy a switch
>tfw knowing they hate darkstalkers they'll never release it anyway
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>>385420173
Capcom did fortune with a port of over 15 years old game. Can't you read or hungry for port?
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>>385420173
>Konami of all devs were smart enough to make a half-decent launch title for the Switch?
Really? What game? I am not a Switch person so I have no idea what's on it besides Zelda, Snipperclips and 12 Switch.
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>>385419987
This and the Disney Collection would be nice.
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>>385419821
MHXX for west
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Wow. This shitty broken, laggy and overpriced version of an old game is selling even faster than SFV... This is why the industry is going to shit and you only have yourselves to blame for it.
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>>385420448
Super Bomberman R. Passed 100k in Japan and is at like 1 million WW
>>
>>385420448
Bomberman R sold exceptionally well.
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>>385420519

I hope you're implying the answer is to not buy either game
>>
>>385420448
Super Bomberman R, which sold more than any previous Bomberman titles before it

>>385420519
It's sooner buy another port of 2 than 5. Luckily I don't own either because my tastes aren't shit
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Time for Unlimited Street Fighter 2 Infinite Edition
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>>385420519
nintendies are starving and would buy anything
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>>385420443
It wasn't a launch title though and it won't sell as well as Bomberman R.
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>>385420165
Like how Monster Hunter and Disgaea 5 sold far more on Nintendo systems than others?
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>>385419821
They probably repent MHW already
>>
i'd buy alpha 3 max
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Thanks for the replies Bomberman dudes. So...are they still making games or is that it?
>>
>>385420519
Because people actually love SF2

the sequels not so much
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>>385420519
>is going to shit

haha, the industry already went to shit many years ago.
>>
>>385420681
You have said that for 8+ games by now. How many until they are no longer "starving"?
>>
>>385420165
MHXX sold more than SFV and RE6
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>>385420714

I think the first Megaman Collection sold more on 3DS than PS4 so I was surprised they didn't put the second one on a Nintendo system.
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>>385420784
Considering the great success of Bomberman, and that Konami didn't just drop the game but also listened to criticism and fixed problems, chances are that they will make more games from now on again.
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>>385419987
I wouldn't be surprised if they got some sort of ultimate Mega Man collection that is both collection sets for all 10 games.
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>>385420689
>it won't sell as well as Bomberman R.
Who said it should? Game doesn't have to sell gazillions to be multi million dollar profit.
Not to mention it was a cheap and overpriced port. Resident Evil remasters on multi platforms at reasonable price sell over million and that's more than Capcom's expects.
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>>385419821
>selling a 20 year old game port at full price
>learning anything
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>>385420873
It's always the same with Capcom. RE Revelations sold best on the 3DS, and those idiots decided to put the sequel on everything but Nintendo systems.
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>>385419821
It didn't bomb? Huh. Color me surprised.
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>old 2d ports
I'm sad that this would improve their library tenfold
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>>385420519
USFII is a better game than Shit Fighter V though. Don't forget to buy those $4 costumes.
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>>385420714
Doesn't Monster Hunter sell whereever it goes for some reason? Also just because they sold well on the console doesn't mean the game sold well, look at Hitman, that's like saying it sold best on PS4 but the game did poorly overall according to SquareEnix.
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>>385420863
No it didn't.
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>>385419821
>SFIIU was a success

wtf how? it was the quintessential cash grab with zero content, literally how the fuck did that piece of shit manage to sell? is SF5 that bad?
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>>385419821
DDA re-re-re-release
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>>385419821

wow can't wait for resident evil 4 ultimate super duper HD edition not with HD ashley rumble
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>>385421843
The base game is still good. Can't say the same about many current gen games despite all of their "content".
>>
MM Legacy Collection 2 seems like a good bet.
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>>385421843

sf5 is "eh"

it's decent but there's some weird shit going on, like akuma looking like a fucking Lion and combos being easily imputted by a child, plus there's the whole game feeling like a F2P game with a pricetag, you have to earn money to unlock shit or you can pay upfront, it's a really shady business
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>>385420165
I love how you conveniently pretend every Nintendo handheld ever doesn't exist in order to make this argument
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>>385421843
The Switch is just starving for games. SFIIU sold 450k which may not seem much but it's insanely good since Capcom put zero effort and money in it.
>>
>Ultra Street Fighter 3
>Ultra Street Fighter Zero 3
>Justice Gakuen Ultimate
>Tatsunoko VS. Capcom 2
DO IT
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>>385422351

how could they put it for 40$ is beyond me, I've seen 6$ games on the e-shop made with more effort, violent ken my anus
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>>385421980
Fuck that Jew shit, just release 1+2+MM&Bass in one disc.
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>>385422502

You mean card?
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>>385422405
>>Tatsunoko VS. Capcom 2

One of my dream games
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>>385422351
Quick question: >>385420847
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>>385419821

If it means we get "ultimate versions of newer SF games like Third Strike or Alpha or even other ports of fighters I'd buy them and probably look back on Ultra 2 as a decent start to this.

Switch could do with a good roster of older solid fighters.
>>
P O W E R S T O N E
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>>385419821
If it wasn't released for £35, and was instead £25 at most, I'd have probably bought it.
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>>385420519

Look, we can debate the validity of USF2's price all day but its one of the better ports and gives you just about every option that SF 2 has ever had so I don't know what you're talking about. Lots of people still like SF2 as well, its an iconic game
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>A rerelease of SF2 sold about what SFV did in the same period

JUST
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>>385420784
Konami really doesn't make games at all these days.
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>>385421908
I honestly wouldn't be surprised at this point.
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EX Troopers seems like the perfect thing to port and finally localize.
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I'd say they should do some free character DLC as a thank you or something, but it's Capcom.
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>10% of Switch owners own USF2

Why the fuck do I keep getting the same scrubs online
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>>385423198
It probably tries to match you up with local players for a better connection. If you live in Europe then good luck.
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>>385420165
Nintendo fans still like Capcom and Square Enix. It's Nintendo that's been trying to ditch them.
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>port of a $15 dollar XBLA and PSN game for $50 sells more than the current Gen sequel for the PS4 in that same quarter

I can see Capcom is already starting to sweat with MH world not being on the Switch now.
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>Capcom games always make tons of money on Nintendo consoles
>they always skip Nintendo consoles on games that would be sure to be massive hits on it
I'm looking at you megaman collection 2 and Disney afternoon collection.
>>
>>385421170
No.

MH sells very fucking well as a Handheld game because 15min/30min hunts are great for Nips during train rides.
>>
I like how in the Gematsu comments, they're asking for more ports instead actual new games. This is what the industry has reduced consumers to.
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>>385424383
>wanting modern capcom to make anything
Ports are all you can ask for from this company
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>>385424383
>he doesn't want to play his favorite games comfotably in bed...
>>
>capcom
>realise their mistakes
>EVER
>>
>>385424432
They could revive old IPs or, hell, make a relatively low risk new IP.

I don't see why they can't outsource a new, say, Final Fight, to a small indie studio the same way they did Strider a couple years back.

>>385424651
I already can. Between having a hacked Vita, hacked 3DS, and hacked Wii U, I can emulate a lot of old shit I want to play.
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>>385419821

>This shameful cashgrab sold this much.

Holy shit that's sad.
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>>385424859
>They could revive old IPs or, hell, make a relatively low risk new IP.
After seeing how they're handling marvel vs capcom, one of their safest IPs, I'm still going to ask for ports instead of new games
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One step closer to Nintendo vs Capcom.
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>port of a 25 year old game did well
>OH WOW LOOK AT THAT. BETTER START BEGGING FOR CRUMBS FROM A SHIT PUBLISHER

fuck capcom so fucking hard
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>>385424956
MvCI looks like trash graphically, I get that. But in terms of roster, it's more Marvel/Disney fucking up their side than Capcom fucking up.
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>>385419821
>Capcom decided to start making games for Switch
Sequel when?
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Mistake? I thought this was about USF2 failing but you guys ACTUALLY bought the shoddy port whose only real suprise character was Violent Ken. Capcom didn't seem to make a mistake making you hungry for scraps. This is just pathetic.
>>
The only reason it sold so much is that it was one of the few games released at launch. All of my friends who bought a Switch got this game even though they don't play fighting games. Unless they have stats that say people play online very frequently, I can't believe Capcom would jump the gun like this.
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>>385420927
I would actually buy this.

They should throw Mega Man Powered Up on there too.

>>385420967
>yfw ports of Rev 1 and 2 with pointer controls

>>385422405
I'd buy TvC2 and even just a port of TvC1 with online capability.
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>>385425085
>Letting Chris & Spencer in
>Making the roster unreasonably short as well as one half of the antagonists, Sigma, DLC
>As much new characters as MvC2, so like 9, COUNTING THE DLC THATS BEEN ANNOUNCED
>Reused assests up ths ass yet they make half the vets looks like gutter trash
>UI also looks like ass
Don't try to paint them as the victim.
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>>385422405
>Tatsunoko VS. Capcom 2
DIdn't part one sell well on the Wii?
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>>385419821
>450k for a $40 SNES game in 2017

What the fuck?
>>
>>385422405
>>385426114
>>385422538
>>385426330
>Tatsunoko VS. Capcom 2
>Capcom doing anything fun again ever
You people are so god damn delusional. This isn't even adding the fact it'll even play like a fun game like before.
>>
>>385424383
It literally says "Switch versions" you autist
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>>385422405
Finally getting good updated ports of Third Strike and Alpha 3? Sign me the fuck up.
Also, since they're not releasing MvC:I on Switch and the franchise is apparently not dead, why not re-release MvC2 (or hell MvC3 if it could handle it, the Vita could) on Switch?
Does Fox still technically have their Jewish claws on the X-Men or can they re-release it?
Considering Hori's making a RAPV fightstick for it, it'd be nice to see the Switch become a new home for fighting games.
>>
>>385426610
So that's LITERALLY a port. Do you not know what a port is, you dense fuck?
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>>385426786
They'd have to get Marvels approval. Which at the state both companies are in, is likely impossible.
>>
I'm willing to excuse the use of HD Remix's assets. I just hate how there's literally no new characters besides lazy palette swaps. Why couldn't they add some more Alpha or 3S characters at least?
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>>385426789
Sounds like you're dense. Capcom says they will bring more ports, so people are discussing which ports will be made. It's -that- simple.
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>>385426908
I mean, they just re-released MvC3 on PS4 and Xbone a few months ago so that shouldn't be an issue, but 2 hasn't really seen anything since PS3(?) and it has way more Fox-owned characters so I can see why.
>>
>USF2 sold almost half a million

Goddamn. I expected like 200k at best for that shit. It's gonna be a really bad look if it manages to get even close to SFV numbers eventually, what a dumpster fire SFV is.
>>
>>385427012
>it has way more Fox-owned characters so I can see why.
That's exactly why. A majority of the Marvel assests that are in that game are Mutants. Then there is Doom who adds onto that. Marvel (Ike Perlmutter) doesn't like to give Fox free advertising, & Marvel (Ike Perlmutter) is petty.
Honestly I don't even know why they don't just delay MvCi already. They have to make the next few announcements big if they want any costumers buying. Even add in last minute characters, who might not even be in the story as a whole.
>>
>>385428187
The lacking roster and fumbling of character designs is what solidified my decision to not get Infinite, on top of the fact that it runs nearly identically to MvC3 with minor tweaks and one less character. Disney really dug itself in on the MCU style, so much so that it really ruined iconic character designs (see Cap, Hawkeye, Thanos, Iron Man's weird chinese face).
Was anyone really asking to get rid of the now-standard 3-character teams?
I understand that certain character in 3 were broken, but the decision to regress back to MvC1's playstyle is just plain dumb.
>>
>>385429098
>Was anyone really asking to get rid of the now-standard 3-character teams?
I was fine with it because it look like it played similar to TvC which was 2v2. That didn't bother me, & apparently it worked because I heard a lot of good things about the gameplay, I understand MvC2 made future titles seem unrealistic with the large roster being basically a sprite dump, but (U)MvC3 proved that a large enough roster still was possible with also a lot of new characters. MvCi's problem is with the lackluster roster (I was seriously against Spencer & Chris), jank models (Half the vets looks rushed meanwhile new characters looks fine its weird their focus was on new characters but they didn't bring enough), & Awful UI (The UI is why a lot say it looks Mobile despite the game not looking Mobile at all, just ugly). Add that to the baffiling DLC decisions, the .zip leak, & combofiends terrible interview about functions & disregard of the popularity of the Xmen, Doom, & Skullomania, you got a recipe of disaster.
>>
>>385430104
Agreed, I could see Chris if they decided to update him to match the RE7 appearance, but Spencer and Arthur could have just been left out in favor of better choices.
They have so many other characters that were left on the backburner in SFV concept art, including characters not from the SF continuity, why not just rework those?
The jank models suck too, I especially hate how they handled Jedah by not giving him any blood effects and making him look like a matte finished action figure.
>>
>>385419821
Maybe fucking legends 3 ?
>>
>>385430104
>Skullomania
You just invalidated everything you just said. Capcom never owned the EX characters. And Arika is making a new game with the EX characters anyway
>>
>>385426786
>>385426908
>>385427012
Marvel vs. Capcom Collection when?
>>
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>yfw it's only Resident Evil 4
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>>385430362
>Arthur
Maximo would've been a better choice as a replacement.
I'm okay with Jedah since he doesn't look jank & looks okay for the most part, but I see where you're coming from.

>>385430553
I know that, but I was hoping when Skullomania was brought up they would at least finally put that to rest a maybe mention Arika EX. Not Pic related.
>>
>>385420418
If they do put Darkstalkers on the Switch, it better not be Chronicle again. Players already hated how inaccurate it was when they first released it on the Dreamcast, so I don't know why they rereleased it on the PSP.
>>
Please port Puzzle Fighter HD for the love of God.

I would even be mad if all they did was port psn/Xbox live arcade titles like Dungeons and Dragons, bionic commando rearmed, strider, third strike HD Shit like that.

Having them all portable would be awesome.
>>
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>>385430835
I'd say if you really wanted a character with a skull motif, just use Akira from Rival Schools.
>>
>yfw Viewtiful Joe 1+2 HD
>followed by Viewtiful Joe 3 directed by Kamiya and developed by Platinum
>>
>>385431436

>2017 Capcom
>good games

lol, why is everyone so retarded? They'll release endless ports and call it a win if it sells over 30 copies.
>>
>>385430835
The thing with Jedah is that all of his attacks are blood/mutilation based, but with MvC:I likely getting a T rating, they won't want to give him any of that so his attacks don't look good.
>>385430854
>>385431008
Darkstalkers and Puzzle Fighter would be amazing, Puyo Puyo Tetris is a great port and did well enough that they're releasing another puzzle game in August, Puzzle Fighter would be awesome.
As for Darkstalkers, I'd like to see some kind of HD remix like USFII, but we're more likely to get an updated Chronicle port, or like the Neo Geo games, they'll re-release all of the iterations separately.
>>
>>385431653
>They'll release endless ports and call it a win if it sells over 30 copies.
But they complain even when cheap ports don't sell well. Remember MvC Origins and Darkstalkers Resurrection?
>>
>>385431167
I'm not saying Skullo HAS to make it in the Roster. I'm saying imply that Arika EX was existing because we already knew it was existing at the time, not make your Interview where you said X-men are just fuctions & admitting you lied that it wasn't just an MCU base roster even worse. Yes, that picture was also in the functions interview.
Akira would be a great choice, I've suggested before as well.
>>
>>385431436
>Viewtiful Joe 3
Kamiya is likely working on Bayonetta/Wonderful 101 ports/sequels with the teasers put out.
>>385431736
Considering they're dumb enough to think Monster Hunter XX doesn't need a USA release, we'll just have to sit on our hands and wait to see if they decide to pull their heads out of their asses.
>>
>>385431676
>or like the Neo Geo games, they'll re-release all of the iterations separately.
They should just rerelease the Japan-only PS2 collection with a few fixes and additions. That had all of the games in the series, plus all sorts of extras, and they actually played the way they were supposed to, unlike Chronicle.
>>
>>385431887
It still remains to be seen what games they can and can't pull to port, with the USFII port they just pulled basically the most recent iteration of SFII and tweaked it so they'll likely do the same to try to keep it simple to push out.
>>
>>385431736

They hear fan feedback and act years too late and wonder why people lost interest. They are fucking morons concerned with the bottom line for whatever piece of shit they're releasing.

They're going to die on their SFV hill with how little people give a shit. It's amazing just how many sales they could've secured if they just added a fucking Arcade mode from the start.

I'm just glad that MvCI looks so bad that it'll tank the second it drops.
>>
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>>385419821
>Capcom meeting around 2015
>Okay, gentlemen
>The PS4 is dominating and Nintendo is working on their new console. What do?
>Well, the PS4 has sold a lot so it's a safe bet. Nintendo's future is uncertain even if they buttraped Sony with the handhelds.
>So... let's ignore Switch even though it'll obviously be successful when it has literally no competition?
>Yes! Let's also ignore it when it launches so we'll lose out on making a lot of money!
>Right, let's just port some ancient game that was old 2 decades ago and charge full price for it!
>Genius!
Capcom are retarded
>>
>>385432976
>Switch
>obviously a success
lmao it was doomed to failure until it showed up on Jimmy Falon
>>
>>385419821
pipedream but I would want RE:Outbreak ported to the Switch just so we can have online again
>>
>>385420784
Castlevania is actually what they're considering developing next due to fan interest and the new cartoon that just came out which has a 2nd season confirmed next year.

http://nintendoeverything.com/konami-thinking-about-other-potential-switch-games-knows-about-castlevania-interest-many-ideas-for-bomberman-r/
>>
>>385433349
If Capcom didn't know then they're dumb. Nintendo + handheld = $$$$$$$$$$$$$$$$$$$$$$
>>
>>385433349
>it was doomed to failure until it showed up on Jimmy Falon
You mean like the Wii U when it showed up on Jimmy Falon
Thread posts: 118
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