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post A SINGLE memorable track from this game go on, i'm waiting.

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Thread replies: 346
Thread images: 41

post A SINGLE memorable track from this game
go on, i'm waiting.
>>
https://www.youtube.com/watch?v=2aWHkYWslcw
unforgettable
>>
Theyre master works all, you cant go wrong!
>>
>>385338979
https://www.youtube.com/watch?v=OOGDP-s1ykM
>>
>>385338979
https://www.youtube.com/watch?v=ZeZZ1CIpopE
>>
>>385338979
https://www.youtube.com/watch?v=3ecM_TSfXIQ
>>
https://youtu.be/sYgNE7ZyJqM
>>
Vah Medoh, Vah Ruta, and Vah Naboris had great tunes when you're fighting to get in, the Calamity Ganon intro cutscene had great music too, but I'm too lazy to link
>>
>>385339146
>>385339229
>>385339263
So all the good tracks are at the end of the game?
What about tracks for the overworld besides a few piano keys every few minutes?
>>
>>385338979

Molduga battle

That violin though

Also Sidon's theme, main theme
>>
>>385338979
Trick question, BotW had no OST
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>>385339764
>So all the good tracks are at the end of the game?
sure, if you ignore 2 of the posts in the fucking thread
>>
>>385339442
Okay but doesn't hold a candle to Minish Woods and Lost Woods.
>>
>>385339146
>>385339351
These and https://www.youtube.com/watch?v=Uj07-YU5cTk and https://www.youtube.com/watch?v=Nlg43w1aK8M
>>385339764
>What about tracks for the overworld
They don't exist
The overworld piano riffs and the normal battle theme suck
>>
>>385339885
well they aren't good or memorable
>>
https://www.youtube.com/watch?v=DDA82UsaZSo
https://www.youtube.com/watch?v=Cu-8K5Fttog
https://www.youtube.com/watch?v=Tps4EqjLyiQ
https://www.youtube.com/watch?v=Uj07-YU5cTk
https://www.youtube.com/watch?v=i02qOUwvIU0
https://www.youtube.com/watch?v=1fMi247Klsk

>>385339956
the normal battle theme is good ya dingus
>>
Do people actually think this game had a better soundtrack than Zelda games that came before it? I really hope not
>>
I can't. Music (and voice acting) is the major flaw of this game.
>>
>>385339263
>Trailer theme

Seriously, how boring for a final boss theme.
>>
https://youtu.be/3ecM_TSfXIQ
>>
>>385339961
shit taste.
>>
https://www.youtube.com/watch?v=mu3ht2x8odA

Best track
>>
serious okami vibes

https://www.youtube.com/watch?v=0Oxz-LmklV4
>>
>>385340150
it's a pretty hype theme so I don't see the problem.
>>
>>385338979
Ganon Fight phase 2
Rito Village
Divine Beast Battle

Those are just my FAVOURITE songs. I remember the rest of the PST well thanks to grinding.
>>
>>385338979
Mipha's theme
>>
>>385339764
because there's environmental noises instead. reminder that the game is called Breath of the *Wild*
>>
>>385340419
>Hype

It's way too relaxing to be anywhere near hype.
>>
https://www.youtube.com/watch?v=R4ZkklcIfTo
>>
>>385340607
did you not listen to that remix at all?
that chaotic piano and upbeat rhythm is not relaxing.
>>
>>385340487
oh right yea I forgot those times I went outside and heard absolutely nothing besides birds and some fucking piano keys every few minutes
>>
https://www.youtube.com/watch?v=moJdgTCaq40
https://www.youtube.com/watch?v=VU1faH3ersw
https://www.youtube.com/watch?v=KxILzD67m2E
https://www.youtube.com/watch?v=XqKowuTPmH8
>>
>>385338979
https://www.youtube.com/watch?v=69nd6-dgqR8
>>
>>385340487

Having environmental noises isn't a replacement for music. A game can do both. And Breath of the Wild did. The problem is, whenever the music appears, it's just really weak piano riffs. Then in cutscenes, the music goes crazy with a full orchestra.

This is also a Zelda game. And people have come to expect things from the music in the last 30 years. BotW just dropped the ball on those expectations. This was a series where music set the mood for the game. Now it is the lack of music setting the mood. And that mood is 'boring'.
>>
>ITT: people mistake memorable for good
the soundtrack is nice but nothing about it stands out for shit
>>
They dropped the ball so fucking hard on Overworld music. It sounds like they ran out of time and had to improvise the tracks.
For how hard they were pushing you to spend time there, there should have been some Great Sea theme-quality music going on, not tuneless plinking.
>>
>>385340739
Yes I did. It's not hype at all. The trailer music is too noticeable.

I wouldn't mind hearing Mitsuhiko Takano compose for another Zelda game.

https://www.youtube.com/watch?v=yRewbuEqEOw

Minish Village is pleasant.
>>
>>385338979
https://www.youtube.com/watch?v=kDH2Lanxfb0

I really like the overworld music for ambiance but think it could have had some more variants based on weather along with time of day
>>
>>385338979
What they should've just done is what Final Fantasy XV and MGSV did, make the Shiekah Slate have some option to play legacy tracks from older games. I can see why they didn't go with an overworld theme, the entire game is overworld and it would've gotten grating after a while, no matter how many songs they put in. NO open world game has overworld themes for this exact reason.
>>
>>385340792
are you deaf?
everything makes a noise in the game, even bugs can be heard if nearby.
>>385340912
not him but the point of the sparse music is so you can hear your surroundings, since a lot of exploration is based on sound (e.g. hearing kass's accordion, hearing the sounds of NPCs nearby, hearing a stable nearby, hearing wildlife or enemies, etc.). Also, contrary to popular belief, the game has a fairly large soundtrack of around 4-5 hours - it's just that people spend so many hours out in the overworld where music and subtle that they shrug it off as having no music anywhere.

I'd say the music sets the mood perfectly, it sounds "broken" and melancholic, much like the setting this time around.
>>
>>385341185
too bad minish cap suck
>>
>>385340912
You really don't understand what they were going for. They wanted the grassy areas to be quiet. Breath of the [[[WILD]]]. The wilderness. Sounds of nature and wind blowing. Having a song booming over the game would run the feel entirely.
>>
The only real complaint I have with the music is that it's reused too much. Though I'd pin that more on the direction of the game being focused more on having a cohesive hyrule instead of a group of distinct regions rather than the quality of the music itself.
>>
>>385341289

Again, the game could have had more interesting music that still didn't overtake the ambient sound effects. They had dozens of songs based on your location, time of day and the weather in the game. But all those various songs was just so mellow and repetitive. Since almost every song was just a piano and a few synth effects, it was too mellow and repetative. Then out of nowhere (especially on blood moons), the music would suddenly pick up and become interesting, thereby pulling you out of the 'mood' you had been put into for the last 5 hours. Only to immediately drop you back into the few taps on a piano right after. It's like game just keeps driving you to rush forward and find a battle or story event. So you can get away from the boredom.

Of course, I know some people will like the little piano ditties. But it still just didn't fit a Zelda game. The vast majority of people were left thinking the game was amazing but the music didn't fit.
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https://www.youtube.com/watch?v=7wJaSfXefTI

>mfw I first heard this
>>
>>385341656

>You really don't understand what they were going for.
Except I do. I'm just pointing out that the music didn't have to be so boring. You can have 'quiet' music that is more interesting than a piano just playing three notes every 20 seconds.
>>
>>385342346
>boring
There's that word again. You're not supposed to be thrilled by it.
>>
>>385342117
they were meant to be mellow, it fit the tone of the game and meant they wouldn't distract you from hearing the ambient sounds. Bloodmoons having more jarring music is intentional since bloodmoons themselves are supposed to be eerie with the lighting changes, red moon, and creepy music - there's also a few minutes of music silence after a bloodmoon as well. Maybe it's because I play piano, but I loved the focus on piano and I'm glad a zelda game finally incorporated some piano as the entire series has had almost no piano at all.
>>
>whole lots of nothing
>suddenly three piano notes
>back to a whole lot of nothing
>"dungeons" were so short the tracks are not memorable at all
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>the music had to be boring so you could hear all the environmental noises!
>>
>>385339764
We both know they barely exist, what point are you trying to make other than it's different t opast Zeldas?
>>
>>385342652
>>385342654
why do people keep saying this, is /v/ tone deaf?
as a musician, this depresses me.
>>
I can never forget this one.

https://www.youtube.com/watch?v=G7GHrsnc5nU
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>ctrl+f "kohga"
>0 results

Why do you hate bananas?
https://www.youtube.com/watch?v=K4B-sUW3C0E
>>
>>385343106
stop giving me bananas I don't want them
>>
>>385342785
They're stupid. If they don't have a simple tune sounding 24/7 their little minds get confused.
>>
>>385342785

>why do people keep saying this, is /v/ tone deaf?

Because it's true.

>as a musician, this depresses me.

BotW's boring soundtrack also depressed me. The blatant attempt at getting you emotional with the piano riff was hilarious. I could instantly imagine some redditor posting a screenshot of the sun talking about how beautiful and moving this game is
>>
>>385342323
Definitely my favourite Zelda song. BotW has music that is similarly pretty, but not quite as gorgeous of course.

https://www.youtube.com/watch?v=qtCWgWUhA8s
https://www.youtube.com/watch?v=bcfnt37J1nQ
>>
>>385338979
https://www.youtube.com/watch?v=XxT7M47LxwE
>>
>>385343284
why does everyone hate piano music?
>>
>>385343226
but they give you an attack boost and are pretty good healing items if you pair them up with some Prime Meat
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>>385342557
>>385342593

You don't have to b 'thrilled' by the music either. It just has to be more interesting than 'three notes next to nothing'. If they were going to have such weak music, might as well just have no music at all.

The music in BotW was also trying to blatantly copy Joe Hisaishi (the guy who wrote the music for Miyazaki movies). But it failed on every level. Here's an actual Joe Hisashi song from another game.

https://www.youtube.com/watch?v=5k5m2s-tKkA&list=PLPVeQ0vGaHL1bbGGdZ6YldmowdeugYIa7&index=25

It screams 'Desert music'. It is unique and memorable, like the desert theme in Ocarina of Time. And it wouldn't have overtaken the ambient noises. This would have been infinitely better for the Gerudo Desert areas.

If each weather effect and area in BotW had a song like this, then it would have been amazing music. Instead, it just has the same boring piano with slight variations in every area. Making every area the same in theme AND boring. There's no difference between running through the jungle or through the desert. Either way, you get a few notes on the piano and a lot of boring.
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>>385343226
DELET THIS
>>
>>385339956
The battle theme is good, it just takes a while to get started.
>>
>>385343417

We don't hate piano music. But what BotW did was just boring piano music. It can hardly be called music. If they tried to have a concert for BotW, all the overworld music would be ignored. Because it's just a few notes played on the piano every 30 seconds.

A song has to hold an actual melody. The overworld music in BotW isn't a melody. It's just a riff.

https://www.youtube.com/watch?v=XkB8byTtnAA

Here this song? It holds an actual melody. And wouldn't be intrusive to ambient noises.
>>
>>385343226

Bananas are some of the best cooking ingredients though. If you are full, cook the bananas and sell them. They sell for 10x the amount apple dishes do.
>>
Damn this is good.

https://www.youtube.com/watch?v=K9paDv9yN2s
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>>385343226
>>
>>385343584
It's not music. It's literally just a few keys. It's there to help set the calm mood. You're babbling on and you have no idea what you're talking about. You really just don't get it, and no really, you don't. Literally no song would make the grassy areas better.
>>
>>385343284
>I could instantly imagine some redditor posting a screenshot of the sun talking about how beautiful and moving this game is

There's literally nothing wrong with someone genuinely enjoying an aspect of a game that you don't.

>>385343417
I dunno anon people just find things to complain about. The piano music was really great imo and while I can't really remember the ambient music itself it definitely made simple moments pretty memorable. Maybe I really enjoyed it because I don't have any resentment towards this game "not being zelda" like some people do.
>>
>>385343584
>It just has to be more interesting than 'three notes next to nothing'.
that's a gross exaggeration of how the music is, it may be sparse but not that sparse. I'm also not hearing much similarity to Joe Hisaishi's music in the example you linked, it's far more orchestrated than BotW's mostly minimalist arrangements - as far as I'm aware they were only going for the Miyazaki look, not sound, in BotW.
>And it wouldn't have overtaken the ambient noises.
no, the brass would absolutely be distracting from the ambient sounds. so I disagree with you there.

>If each weather effect and area in BotW had a song like this, then it would have been amazing music
it also would've been extremely annoying after a couple hundred hours of non-stop music, that's why music plays so rarely in the game.

>>385343910
There is melody in BotW's short piano music in the overworld, it's just broken up and played more rhythmically, making it less 'catchy' and distinct. Like I said before, this is to fit with the setting and tone of the game.
>>
>>385343584
Nah, this is fine.

https://www.youtube.com/watch?v=8wfIrkcutsM
>>
https://www.youtube.com/watch?v=QAX8nHkpmHo
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>>385343910
That song does not even come close to fitting the pace and tone of the game.
>>
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>>385338979
>>
>>385343584
the idea with the simple overworld music is that it doesn't have too strong a hook else it'd sound very repetitive. There is melody there, but it's weak and broken-up to avoid any riffs becoming too familiar and jarring.
>>
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>>385344498
>>
https://www.youtube.com/watch?v=-FQcA9wK9lo

this shit was so hype. Pretty disappointed when the theme for the actual fight ended up being the same as the 4 other main bosses
>>
>>385344616
>Pretty disappointed when the theme for the actual fight ended up being the same as the 4 other main bosses
you are literally fucking deaf
>>
Hahaha surprise, surprise, no one can!
>>
>>385344714
t. amnesia patient
>>
>>385339808
>molduga dies so fast you dont hear any of its song
Then its back to ambiance and occasionally that awful horse riding song or dragon tune
>>
>>385340487
>game is called breah of the wild
>the soundtrack isnt wild at all
What did nintendo mean by this?
>>
>>385344667
They are all more or less the exact same song with minute changes
>>
>>385344428

That song is blatantly imitating a song from Nausicaa. And doesn't do it as well.
>>
>>385344874
>Awful horse riding song

What makes it awful?
>>
>>385344913
see >>385339263
>>
>>385344874
>horses
>in the desert
>dragons
>in the desert
hmm
>>
>>385341213
Tarrey Town is comfy as fuck.
>>
the talus theme is really good, dunno if it's been posted already
>>
Except it has the best two scores in any Zelda

https://www.youtube.com/watch?v=9G6088FtGsI

https://www.youtube.com/watch?v=GYrnjrinjNk
>>
>>385345004
that's all well and good except the song that plays after Ganon's appearance isn't that, it's
https://www.youtube.com/watch?v=KB-HsjgVS10
>>
>>385344806
t. desperate nintendard
>>
>>385343584
>https://www.youtube.com/watch?v=5k5m2s-tKkA&list=PLPVeQ0vGaHL1bbGGdZ6YldmowdeugYIa7&index=25
This is way too much for BoTW's intent.
>>
>>385345239
to be fair, they are all parts of ganon so having the same arrangement makes sense at least
>>
>>385345112
was just generalizing for the whole game what you would usually hear outside of villages. Maybe level 9s theme if you waste lots of time on death mountain
>>
>>385345365
t. consolewarrior
>>
>>385344492
bruh i never noticed the main theme started playing
>>
>>385345003
really annoying piano sound everytime you start riding
>>
>>385345504
>level 9s theme
???
>>
>>385345584
That's because it only happens if you manage to get a long horse ride going at night with zero fights and you not getting off your horse for any reason, which practically never happens.
>>
>>385345627
>can't appreciate that sick arpeggio
feck off m8 and get a clue about music
>>
>>385345638
from zelda 1
https://www.youtube.com/watch?v=m-DAsdX82O0
>>
>>385345638
Death Mountain's theme is inspired by the 9th dungeon's theme in the original LoZ
>>
>>385345521
>t. still a desperate nintendard
>>
>>385345736
>>385345774
oh damn I never made the connection
>>
>>385345831
>using platform insults
>thinking this will get you taken serious
get lost consolewarrior
>>
>>385345720
its painful to listen to. Its a good thing you can go most of the game without riding a horse. Only really need them to traverse big empty areas where there's no mountain nearby.
>>
>>385345982
sorry but I don't respect the opinion of someone that refers to arpeggio as "annoying piano sound" like some drooling moron clueless about music.
>>
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>>385344287

>There is melody in BotW's short piano music in the overworld, it's just broken up and played more rhythmically, making it less 'catchy' and distinct.
But because so many of the songs do that same thing, this effect is lost. Plus, you spend so much time on the overworld that you still learn all the songs by heart. Which only adds to the boredom because you don't have any particular song that is a strong melody you want to hear again. You don't have the feeling of "I want to go back to the Hyrule Plains to hear that awesome song again." No, you just arrive at the plains and hear the same boring music you hear everywhere else. Or even worse, you go to the mountains and the music just stops entirely.

The original Zelda had a song that played endlessly on the overworld, but people still liked it and look back on it fondly. No one cared for this song when playing BotW.

https://www.youtube.com/watch?v=Gk8sq59TZkU&index=76&list=PLFwObPlg7Y1pnZVEKHOE6QW66XZacCFxY

And no one is going to hum or whistle it outside of the game. Yet you hear it for HOURS in the game. That's the sign that music is boring and didn't do its job. You can clamor all you want about it not getting in the way of the ambient noise, but a song with a better melody could have done the same thing. That only leaves the argument that it "fits the world". But who says an empty field in a destroyed world has to be slow and boring? This game proves the opposite of that in every way...except the music.

>>385344549

>the idea with the simple overworld music is that it doesn't have too strong a hook else it'd sound very repetitive.
But the music in BotW is the epitome of repetitive! Because most of the overworld music all sounds the same. When almost every song is a few notes on a piano, then it is the epitome of repetitive.
>>
>>385338979
The main theme is great.
>>
>>385345926
>biting this hard
>getting super assblasted and triggered for shit console
>plays the shittest, most bland and repetitive farcry zelda to date

You nintendard manlets these days oh kekkers
>>
>>385346082
>And no one is going to hum or whistle it outside of the game.
Maybe because it's not that kind of music?
>>
Breath of the Wild soundtrack is shit. Something like this would have been a lot more epic.

https://www.youtube.com/watch?v=0kWe9wt9SGg
>>
>>385345982

>get on a horse
>ride 5 feet
>have to get off to hunt, activate a korok seed or fight enemies
Eventually I just stopped using the horse altogether. It was more efficient to just wear the Shiekah gear and run everywhere. The game really did a good job having so much content to interact with. But that also means you never have a large enough area to ride a horse.
>>
>>385346067
arpegios can be good, but this one is terribly annoying
>>
>>385346241

And every Zelda game before had that kind of music. Now you're starting to see why people felt the music didn't do its job. You can't go from 30 years of highly iconic music to almost nothing. The same problem Metroid Other M had. And Metroid is an even more 'Atmosphere' driven series.
>>
>>385346082
>But because so many of the songs do that same thing, this effect is lost.
only around 5 tracks do it
>Plus, you spend so much time on the overworld that you still learn all the songs by heart. Which only adds to the boredom because you don't have any particular song that is a strong melody you want to hear again.
trust me, if any of those songs had a strong melody, no matter how much you enjoyed it at first, you'd want to rip your eyes out after hearing it 100 times. What do you expect them to do, compose 200 hours' worth of music?
> You don't have the feeling of "I want to go back to the Hyrule Plains to hear that awesome song again."
I do actually, but for towns instead since those have unique themes.
>The original Zelda had a song that played endlessly on the overworld, but people still liked it and look back on it fondly. No one cared for this song when playing BotW.
the original zelda can be completed in a couple hours or less, and even then the music that plays in the overworld is relatively simple as well.
> a song with a better melody could have done the same thing.
like I already said, a song with a stronger melody would've just been extremely irritating and overly repetitive, whilst tracks like the one you linked are barebones, they're that way for a reason - to provide a bit of mood music without accentuated melodies since they're mostly harmonic.
>>
>the game had to have weak music so it didn't overtake the background noises!
>if you don't appreciate the music in Breath of the Wild you don't understand music!

I see /mu/ is bleeding into /v/ again.
>>
>>385346230
lmao u wish
>>
>>385346358
>pretending to know what an arpeggio is when it's clear you don't
>failing so hard you spell it wrong anyway
>>
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>>385346741
>damage control
>>
>>385346958
>
>>
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>>385346645

>trust me, if any of those songs had a strong melody, no matter how much you enjoyed it at first, you'd want to rip your eyes out after hearing it 100 times.
But I already feel this way about the weak songs the game does have. This is why I am saying they might as well have had better songs anyway. A few really good songs with a strong, memorable melody would have been better than every song being background filler. Wind Waker is a good example of this.

>like I already said, a song with a stronger melody would've just been extremely irritating and overly repetitive
In your view. But I've played countless games where the music had strong melodies and didn't get sick of them. I played 150 hours of Dragon Quest VIII and never got tired of the overworld theme, and it only had two songs. I did however get sick of the music in BotW pretty damn quickly. And it has dozens of songs across the overworld.

You really can't say what I would like.
>>
>>385346868
https://www.youtube.com/watch?v=CytNUoIxgME
there you go musictheoryfag
>>
>>385347073
stronger melody != better
the music style BotW uses is known as impressionist music, it's intentionally sparse and somewhat minimalstic, meant to evoke a sense of loneliness and calm - it makes use of a lot of arpeggio (basically "broken" chords) with string accompaniment. You may not like the style or genre as a whole, but your opinion is not objective fact I'm afraid. One thing I can say for sure though is the style they went for fits the game far better than what you're asking for.
>>
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>>385339146
>The best track in the game is a remix of 5 different songs from the series' history
>>
>>385347486
it's not a remix, it's a (re)arrangement.
>>
>>385346450
>why people felt the music didn't do its job.
You mean why YOU felt the music didn't do it's job.
After all even in the Youtube video you put up the majority of the comments are saying how it fit the atmosphere of the game perfectly.
>You can't go from 30 years of highly iconic music to almost nothing
Of course you can, many games have done it over the years especially if they change what the game is trying to achieve. You didn't honestly expect what is essentially a post apocalyptic Hyrule to give you the impression of a bustling country did you?

>The same problem Metroid Other M had. And Metroid is an even more 'Atmosphere' driven series.
The problem with Other M isn't the music, If anything the music was the one redeemable aspect of that game. The problem was that the feeling of isolation that existed in previous games was no longer there, you were exploring this place with a team of people
>>
relevant, it explains the style of music used by the game and an analysis over why it was used.
https://www.youtube.com/watch?v=CkHtziJgFJI
>>
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>>385347437

>stronger melody != better
If the melody is good, then yes it does. Of course I can come up with examples of songs with a strong melody that still suck. But BotW showed what happens when you have music without a strong melody. And I sure as hell know I don't like that.

>the music style BotW uses is known as impressionist music, it's intentionally sparse and somewhat minimalstic, meant to evoke a sense of loneliness and calm
Which a lot of people hate

>You may not like the style or genre as a whole, but your opinion is not objective fact I'm afraid.
I'm not going to claim my opinion is a fact. But since so many people cite the music in BotW as being its biggest flaw, I'm not really alone in my opinion.

>One thing I can say for sure though is the style they went for fits the game far better than what you're asking for.
So let's summarize. You're whole argument up to this point is "your opinion isn't fact." And to cement your point, you then claim your opinion is fact. Wow, you totally convinced me. I love the music in BotW now!
>>
>>385338979
the Worst OST of the series
>>
>>385347437
>working this hard to convince yourself the game you're fanboying over has no flaws whatsoever
>>
>>385338979
Riding a horse has a really annoying and memorable track.
>>
>>385347789

We know what they were going for. Some people are just arguing they could have done it better.
>>
>>385347742

>The problem with Other M isn't the music,
The game is basically all flaws. But the forgettable music is still one of them.

>If anything the music was the one redeemable aspect of that game.
Holy shit WHAT? I'm sorry but I can't take anything you say seriously anymore. The music in Other M was garbage by itself or as trying to build an atmosphere.
>>
>>385347847
oh no the game has flaws, even some of the music has flaws. I just completely disagree with anons like >>385347819 about the use of an impressionist style. At the risk of sounding like a pretentious twat I feel people like him don't understand the purpose of the music sounding the way it does, and why they didn't use more standard composition techniques when creating the soundtrack outside of a few select tracks in the game. But I've explained this as well as I could by now so I can't do anymore to explain this to people.
>>
>>385347819
>you then claim your opinion is fact.
no I fucking didn't
>>
>>385347819
>I'm not going to claim my opinion is a fact.
That's all you've been doing
>Which a lot of people hate
> But since so many people cite the music in BotW as being its biggest flaw
>And no one is going to hum or whistle it outside of the game. Yet you hear it for HOURS in the game. That's the sign that music is boring and didn't do its job
Here's you saying it didn't do it's job because YOU didn't like or understand it.
>>
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the crying of everyone who cant play it
>>
>>385347742
>"you mean why YOU felt the music didn't do it's job"
>resorting to ad hominem
No, it isn't just "him".
>>
>>385346082
It's not really about the music being memorable but the feel of the game. I know when I'll look back on the game in 10 or so years simple shit like standing in a field or grabbing an apple from a tree will be memorable and while the music itself might not be what sticks out, it absolutely contributes to how pretty the atmosphere of the game is. If you find the game and/or music hideously boring that's fine but at least understand that the music on its own (even if I do like it in isolation) isn't what people like about it.

The music absolutely did its job for me in the same way the great sea theme did its job in WW even though they are vastly different in tone. It can get repetitive but I've played the game for 300 hours and the ambient music still works unlike the other zelda games where the overworld music becomes pretty tiring to listen to.

>>385346450
I think you're too obsessed with the notion that BotW is a Zelda game even though it's vastly different.
>>
>>385338979
Hateno Village, both Castle Town and Hyrule Castle itself, the trailer theme, the Rito Village, and Molduga themes stand out
>>
https://www.youtube.com/watch?v=tl-6K3zrcr0
>>
>I wanted hyrule field theme blaring through the overworld every fucking minute

It's like you retards don't understand what atmosphere is.
>>
>>385340816
>Vah Naboris
Really made me sad there aren't more dungeons in this game with music like this.
>>
>>385348250
>>resorting to ad hominem
Do yourself a favour and don't use words you don't know the meaning of.
>>
>>385348281
Guardian Stalker is really nice as well even though it is a short piano loop
>>
>>385347819

>One thing I can say for sure though is the style they went for fits the game far better than what you're asking for.
I provided an opinion that I think a stronger melody and more recognizable songs would be better. You got mad and claimed "well that's just your opinion." I admitted it was my opinion. But then you turned around and gave your own opinion as if it was fact.
>>
>>385348453
You clearly was attacking him, and now you're doing the same now.
>>
>>385338979

The little jingle that plays when you obtain things.

Not because it was good, just because I heard it a billion times.
>>
>>385348582
you can turn that off
>>
>>385338979
here
>>
>>385338979
https://www.youtube.com/watchv=WRdUBSPBTTE

the entire desert was the best area desu
>>
>>385348640
How?
>>
>>385348281

All those songs did stand out. And that's the problem some people have been pointing out. The music in cutscenes and towns were memorable. The music outside of those areas is not.

From there, the argument becomes if you think having boring music is okay because it 'adds to the atmosphere.' I personally think it doesn't add to the atmosphere because better music would have added to the atmosphere more. I honestly can't understand the people in this thread claiming the overworld segments had to have boring music to fit the atmosphere. Plenty of other games have been open world and had better music. And the music improved the game.
>>
>>385348903
refer to >>385348294
>>
>>385338979
Hyrule Castle theme.
I can name more but you asked only one, spare me the autistic screeching saying it is not memorable.
>>
>>385348774
https://www.youtube.com/watch?v=wsXvTkO9yE4
https://www.youtube.com/watch?v=CPKIl08Z1gU
>>
>>385338979
https://www.youtube.com/watch?v=_fNvrcP1Slk

This was the only theme that stuck with me.
>>
>>385348976
>I will continue to refer you to this youtube video so I don't actually have to read or address anything you say
>>
>>385348774
Compared to: https://www.youtube.com/watch?v=Nr338YlKD94

I'd take TP anyday.
>>
>>385348187
>>385348150

See >>385348545
>>
>>385339146
That song really isn't that good. It's just memorable because it's the only time they have actual music playing during the game.
>>
>>385349127
I'm not saying the music is better, I'm just posting examples of songs I liked from the game.

I felt like that canyon song in the abandoned statue area really complimented the mood.
>>
>>385348976

Refer to >>385347921
>>
>>385349120
>I will continue to refer you to this youtube video
you're the only anon I referred it to, and the video explains the point far better than I could earlier.
>>385349189
I wasn't trying to state my opinion as if fact, at most I just worded it poorly which prompted you to lash out at it.
>>
>>385349248
I know dude, it's just hard for me to let go.
>>
>>385347921
>>385349278
can you elaborate?
>>
None, that's my only complaint about this game.

Still a 9/10 though.
>>
>>385349189
Your opening posts were you speaking in an objective manner isn't it.
Is that also why you're misrepresenting the opinions of the various communities for the music?
>>
Don't know it's name but the tune that plays when you're near ruins. It's very relaxing while also having an air of mystery about it.
>>
>But the forgettable music is still one of them.
You do realise that memorability varies from both person to person and age of introduction right?
In other words memorability is entirely irrelevant when talking about quality or intent.

>Holy shit WHAT? I'm sorry but I can't take anything you say seriously anymore. The music in Other M was garbage by itself or as trying to build an atmosphere.
You literally just said you found it forgettable how can you even form an opinion around something you can't remember?
>>
>>385349308

>I wasn't trying to state my opinion as if fact, at most I just worded it poorly which prompted you to lash out at it.
And I only lashed out at you for it because you tried to call me out on it first.

>You may not like the style or genre as a whole, but your opinion is not objective fact I'm afraid.

So then when you turn around and start claiming my views are "not objective fact" and go further to say your view of the game is more valid, I'm not going to let that slide.

I'm totally fine agreeing to disagree and end this conversation. But not to let you claim your views are superior. Especially when you keep making smug assumptions like I "just don't understand the music," I understand it perfectly. It could have still been done better. Other games have already done it better.
>>
>>385349598
Meant for >>385348036
>>
>>385349683
>Other games have already done it better.
Such as?
>>
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>>385339956
The Rito Village one is by far my favourite, love the ICO and Sora no Woto vibes from it.
>>
>>385349683
I never claimed by views are superior at all, you're pulling this completely out your ass just because of a poorly worded opinion statement in my post.
>>
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>>385339442
>mfw getting to the Korok Forest for the first time
>all those Koroks hiding from me
>finally seeing the Master Sword

Playing BotW completively spoiler free was so good.
>>
>>385339146
FPBP
>>
>>385349598

>You do realise that memorability varies from both person to person and age of introduction right?
I actually agree with you on this.

>In other words memorability is entirely irrelevant when talking about quality or intent.
But this is just stupid. Quality is based entirely on what you personally think is good. It is entirely subjective. And intent is based on the vision of the creators. These things are not connected to each other, unless you're a person who thinks what the creator did was good.

There's also lots of examples of a product not meeting the intent of the creators. But we can't really argue that unless the creator comes out in an interview or something and blatantly tells us it met their expectations or didn't. And nothing I read from Sakamoto ever talked about the music in Other M. So we only can assume stuff.
>>
>>385349216
>actual music
t. tasteless pleb that just wants bombastic orchestrations 24/7
>>
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>>385349916
Agreed BoTW is aesthetic heaven
>>
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>>385338979
Name a theme better than the Stone Talus', I'll wait.
>>
>>385349881

>I didn't outright say my views were superior so it was never implied
>kept going on about how you understood music better
>kept insisting that the music in the game fit better than what others suggested
>>
>>385350045
not him, but there are ways to objectively analyse music to see how well put together it is. BotW's music, whilst simplistic in style, is extremely well composed.
>>
>>385338979
https://www.youtube.com/watch?v=1JgJR4iy7wc
>>
I think part of the problem here is that people want GREAT OCEAN and HYRULE FIELD when the game gave them something significantly more simplistic.
>>
>>385338979
https://www.youtube.com/watch?v=3ecM_TSfXIQ
>>
>>385350342
I'm just getting really sick of explaining the method behind the music and why it's structured the way it is only to be met with people literally clueless about music. I'm not even that learned in music theory. I'm sorry if I came across as 'above it all' or snobbish, I really don't mean to be that way, I'm just annoyed. Especially since I posted a couple vids that analyse the music and go into detail about the music theory used in BotW's compositional style, yet you completely ignored it and just responded with "I feel it could've been done better though" - yeah, well how? Be specific for fuck's sake.
>>
>>385350361

>not him, but there are ways to objectively analyse music to see how well put together it is.
No there isn't. People judge all art by their own experiences and opinions. The term "Art is subjective" exists for a reason.

>BotW's music, whilst simplistic in style, is extremely well composed.
Go ahead and prove it, without using your own opinions as a baseline.
>>
>>385350703
>No there isn't.
are you having a laugh?
This is what music theory exists for.
see >>385348294
>>
I really didn't like the melody in BoTW. Sure, it sets the mood, but there's barely any mood at all, it invokes no emotion. Throughout Hyrule, you're constantly looking at a war-torn continent, where thousands have been killed via their own creation and even more routed from their homes.

The protagonist who you're playing as is weak and broken too, surely he should be looking at Hyrule in a more sorrowful manner.

Take this for example: https://www.youtube.com/watch?v=7-Iz_O6351U

It has the same sparse amount of notes, but the background sets a mood. The track actually invokes some kind of emotion for the player to relate to.
>>
>>385350045
>Quality is based entirely on what you personally think is good
Contrary to your prior views on BoTW funnily enough.
With that said
>It is entirely subjective. And intent is based on the vision of the creators
To an extent it's subjective but one can't exactly mash random notes on a piano or strum a guitar and expect it to be anything pleasing to hear.
As for intent, it's not exactly too difficult to find word from the creator on what they did as well as checking the game to see if that was achieved.
>These things are not connected to each other
And no one said they were just that memorability was completely irrelevant to your points.

>There's also lots of examples of a product not meeting the intent of the creators
Such as? Also I hope you aren't trying to imply that a creator of a series is always going to have input on each and every game created in said series or even have a vision for the game at hand.
>>
>>385339929
How is Lost Woods even a good theme to begin with? It's a few notes stuck on repeat. The only reason why Lost Woods is "good" is because it's catchy and nostalgia
>>
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>>385350642

>Especially since I posted a couple vids that analyse the music and go into detail about the music theory used in BotW's compositional style, yet you completely ignored it and just responded with "I feel it could've been done better though" - yeah, well how? Be specific for fuck's sake.
I already made huge posts about it up at >>385343584 and>>385346082 and >>385347073

But you just disregarded all this and said "Nah, if they did what you said, you'd hate it." and then started claiming you know more than I do about music so that makes your opinion more valid. You are in effect trying to speak for me. Which yes, does come off as snobbish. And a weak counter argument.
>>
>>385350894
>Sure, it sets the mood, but there's barely any mood at all
nice contradiction?
>>
>>385351081
Not really. I'm saying what the music is trying to do, doesn't work.
>>
>>385351164
>doesn't work.
For you.
>>
>>385351228
In what part of that post did I say my word was final?
>>
>>385351319
Did you not think about the meaning of the words you used?
>>
>>385351448
An argument is the basis of opinion vs opinion, I'm still replying to you, so no, I'm not saying my word is final.
>>
>>385351019
Like I already said, I'm not trying to state my opinion as fact - although I am referring to music theory and analysis to back up my opinion. I also do feel that you really don't understand the significance to the style of music chosen in BotW and why they didn't use the same style as past zelda games. What confuses me though is after I explained the impressionist music, you responded to say that you understood why they did that style but expected them to do it better...which doesn't make any sense as your opinions expressed earlier (including the 3 posts you just linked) offer a completely different suggestion to use more melodic, layered, music in an almost opposing style to BotW's current music.
>>
>>385350930

>Contrary to your prior views on BoTW funnily enough.
What? How? I've already said multiple times my views are my own opinion.

>To an extent it's subjective but one can't exactly mash random notes on a piano or strum a guitar and expect it to be anything pleasing to hear.
Actually there are genres of music that do just that. And a few songs in BotW feel like this at times. But if we take your argument to the next level, you can claim any song in any game that has a discernible pattern is valid. While it may be "valid" as a song, that doesn't mean everyone will like the song. Which brings us back to the point that liking music is entirely subjective. Because the listener is forming their own opinion about it and not reading a textbook of music theory.

I hate a lot of Mozart music. I can fully agree his songs are amazing and "valid" on a technical level, but I still hate the repetitiveness of his A, B, A, B, C, A writing style. But I like his earlier songs that strayed from this formula. In this way, my subjective opinion of his music overtakes any objective view (which convention would be you have to love Mozart no matter what your opinion is just because he's one of the three classical masters).
>>
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>Breath of the Wild soundtrack supporters
>break down the soundtrack note by note and analyze what those notes mean, what inspired them, and how it juxtaposes with previous entries in the series

>Breath of the Wild soundtrack detractors
>it has mood but it doesn't have mood and I do not like it

Well, I guess this argument is settled.
>>
>>385350937
>How is Lost Woods even a good theme to begin with?
>The only reason why Lost Woods is "good" is because it's catchy and nostalgia

Are you pretending to be retarded? A repetitive soundtrack is generally only bad when the notes and instrumentation aren't good enough.

>It's a few notes stuck on repeat.

Breath of the Wild has plenty of music like this.
>>
>>385350894
TP's sound direction was bland as fuck in comparison to BotW and all those mental gymnastics dont prove anything.

The track you posted is not better at conveying anything than any track in BtoW. The only thing you could say about it is that its yet another arrangement of TP's hyrule field theme, which was a terribly outdated midi by the time it the game released and got reused fucking everywhere in the game.

If you posted faron woods theme you would have a point but you obviously exposed your shit taste.
>>
>>385351976

>Breath of the Wild soundtrack supporters
>a single note held on a piano for 20 seconds is a valid song
ftfy
>>
>>385350894
I still don't understand why a game released in 2006 was using such awful MIDI instruments.
>>
>>385352351
SEETHING
>>
>>385352351

>breath of the wild soundtrack shitposters
>not enough notes. more notes is better hence its shit
>>
>>385350894

I think the music in both TP and BotW were boring. I recognize they both are different styles, but I didn't like either one.

But now music theory fags are gonna rush in and claim my opinion isn't valid.
>>
>>385352373

Because it was designed for gamecube then ported to Wii.
>>
>>385352707
Then why didn't Wind Waker use such fucking awful MIDIs? I'm not even joking, TP's instruments sound like cheap 90's MIDI sounds.
>>
>>385352654
I'll rush in first and say I agree. Now we can be hanged together bro.
>>
>>385352578

More notes isn't better. Its about having a recognizable theme. One of the best songs in Breath of the Wild is the Death Mountain song, which is a remix of the Level 9 theme from Zelda 1. It is just a few notes on repeat. But those notes are more interesting than the vast majority of the other overworld music in the game, which are entirely forgettable piano jingles. That's my opinion and no amount of people claiming it fits a style or music theory makes my opinion less valid.
>>
>>385338979
the re-purposed tracks from past Zelda games
>>
>>385353121
oh yeah!?
well _____________________I disagree._____________________
>>
>>385338979
Overworld does kind of suck but it also highlights all the other good shit in the game.

The only theme I can really complain about is the shrine theme and that's just because there are too many fucking shrines.
>>
>>385353121

It has recognisable jingles and i remember a good bunch of them. I fucking love it, actually. It's unironically the best overworld music since wind waker and creates such an amazing atmosphere that i cringe when people brings TP as "what should have been". See, we all have opinions.
>>
>>385353525
there's technically a few variations of the shrine theme, it's not a single theme (it's very subtle though). But I mostly agree.
>>
>>385353568

Well that's fine, some people are bound to like it.
>>
>>385351976
this so fucking much, supporters went into immense detail about the style of the music, whilst detractors essentially just said "I don't like it" 'why?' "I feel it could be better". They're so clueless it's embarrassing.
>>
>>385353926
I get people prefering other zelda soundtracks, but i think its absurd when people say the game has no soundtrack, or that its shit, or that the team didnt care this time.

Its obvious the game sounds just as they intended and it still has plenty of memorable traditional tunes. Its mongoloid to say its "shit".
>>
>>385354812
anyone saying BotW doesn't have a soundtrack, or that it doesn't have "actual music" is just plain retarded.
>>
>>385354741

Stop repeating this. Especially since I already responded to you up at >>385351019

Just admit that some people didn't like the music and had actual reasoning behind it. Their opinion is just as valid as yours.
>>
>>385354812

Plenty of people say the game has a shit soundtrack and to them it is shit. That's an opinion and it's valid. But people who claim it doesn't have a soundtrack are stupid. Though I haven't seen anyone say that in this thread.
>>
>>385349216
>That song really isn't that good.
Says who, you fucking plebeian calling a piece a song?
>>
>>385355071
not him but you never actgually replied to my post in response to that one
>>
>>385355071
Dude, your first post is you basically saying minimalist music can't ever be used to good effect as well as copying Hisaishi.
Second post you're talking about memorability which doesn't matter one bit while comparing it to the first Zelda game which had a completely different tone. Then you go on about humming or whistling even though it's not the kind of song someone would hum.
And the third post is just you going over your opinions again saying something "stronger" would be better and how a completely different game gave you a completely different feeling.

That is not an analysis of the music, that's you stretching out your opinion into an argument.
>>
>>385355294

Because you made a bunch of other posts after that and I responded to those. We had a big argument over music theory and what makes a "valid" song after that, which fully covered the post I didn't respond to.

You also didn't respond to most of what I brought up in the posts I linked. I talked about many things, but you just ignored them all and started talking about music theory. So you can't really take the high ground and claim I have to respond to every point you make when you ignore the ones you don't like.
>>
>>385355678
>projecting this hard
holy crap just stop
>>
As someone that enjoys game OSTs

Zelda BOTW was fucking boring drivel.
They had to make none and make it quiet when it did so you can hear all the ambient sounds because thats the only fucking upgrade from the WiiU version.
>>
https://m.youtube.com/watch?v=C9cQ4cFo3jc

Instant classic. What a retarded thread, OP.
>>
>S tier
Hyrule Castle
Vah Ruta pursuit
Gerudo Town
Guardian Battle
>A tier
Goron City
The Calamity Ganon battles
Korok Forest
Rito Village
Champion themes in general
>B tier
Riding the horse
Prince Sidon (overrated imo)
>C tier
Pretty much everything else
>F tier
Overworld

Overall 7.5/10 soundtrack
>>
>>385349216
this
>>
>>385356021
Its ambient music not "directly listen to it" music, genius.
>>
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>attempts an ambient style
>they still only have one song for daytime and one for nighttime so you hear the same fucking piano tinkles over and over
>meanwhile nearly every normal song is fucking amazing
>>
>>385355593

>Dude, your first post is you basically saying minimalist music can't ever be used to good effect as well as copying Hisaishi.
This isn't true at all. I was saying you don't have to have "thrilling" music. A song can be lighter and slower in tone. But the music in BotW didn't do that to great effect. I then provided an example of a song that wasn't epic or thrilling, but had far more going on than the average overworld song in BotW. But of course it all comes down to opinion if you think the music needs to be more developed than the light piano riffs in BotW.

>Second post you're talking about memorability which doesn't matter one bit while comparing it to the first Zelda game which had a completely different tone. Then you go on about humming or whistling even though it's not the kind of song someone would hum.
But I also pointed out that after 30 years, people have grown to expect that kind of music from a Zelda game. So even if YOU like the music in BotW, a lot of people are going to be confused or even dislike the music because it broke too much from Zelda tradition.

>And the third post is just you going over your opinions again saying something "stronger" would be better and how a completely different game gave you a completely different feeling.
I said far more than that. Granted, it is opinion based. But you are still avoiding it. It is still valid for someone to say they would like the music to do something else. Just like it's valid for you to claim the music in BotW did it's job. What is left is our differing opinions which proves the music is subjective. And we can't really argue any more beyond that. But then you (or someone) started to argue you could defend the music in BotW on an objective level and the argument just kept going.
>>
The music was just like the game: empty and boring.
>>
>>385356419
>>they still only have one song for daytime and one for nighttime so you hear the same fucking piano tinkles over and over
blatantly false.
>>
>>385355593


>That is not an analysis of the music, that's you stretching out your opinion into an argument.
But the entire thing is based on opinion! You're just proving you are the guy who thinks you can objectively measure music. Which I responded to up at >>385351649 and you didn't respond to. I also pointed out that its my fucking opinion. Why do you keep circling back to "Well that's your opinion" as a defense for your argument. You're argument is an opinion too! No amount of music theory classes is going to make someone change their emotional response to music.

>>385355764

>y-yeah, well you're just projecting! Shut up!
So I see you have nothing more to say. Finally.
>>
>>385356565
you are projecting, I just pointed out you hadn't replied (thought you may have missed the post or something), and you immediately resort to deflection as if my post was a personal attack or even a judgement in any way. There's something seriously wrong with you.
>>
>>385356546
https://www.youtube.com/watch?v=JIXFT5X8KWM

https://www.youtube.com/watch?v=R0exqiwEXqo
>>
>>385356419

Nah, they had dozens of songs depending on the weather, time of day and location. The problem is so many of them were just a few notes on a piano so they seemed similar. And eventually you lost interest in them so much that you tune them out.
>>
>>385356721
There's more than the field music, there's music for specific regions such as the Snow and Desert music.
>>
>>385356694

>I just pointed out you hadn't replied (thought you may have missed the post or something)
Not only did I specifically point out that you overlooked some of my posts but I repeated what those posts are about. Your response was not to acknowledge that we had the discussion or go back and respond to those posts, but just claim "you're projecting." And right after accusing me of not responding to your posts.

The irony is palatable.
>>
>>385341051
this
>>
>>385357034
I ain't going back to respond to posts I already responded to before, just because I didn't reply to every single part of the posts doesn't mean I have to. I only pointed out that you didn't reply to my post at all since I wasn't sure if you even saw it. There's nothing remotely ironic about it, you're just trying to pick a fight.
>>
I only know that the normal battle theme is grating as fuck.
The rest is mostly okay with some good and one or two great tracks, like Hyrule Castle.

Overall far worse than the music of the older Zeldas or the other big present and past Nintendo series like Mario or Metroid.
>>
>>385357034
>>385357203
I don't even know what specific parts of those posts you expect me to reply to, I mean do you expect me to respond to every single statement with a massive reply or is there something maybe a bit more specific you had in mind?
>>
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>>385338979
https://www.youtube.com/watch?v=GS2jczNsIU0
My favourite I sat and listened to it whenever he played it
>>
>>385356565
>You're just proving you are the guy who thinks you can objectively measure music.
Of course there's an objective measure for music, you yourself even said it in when you said you acknowledged the technical aspects of Mozart's music.
You can just about view everything objectively but you all you've been going on this entire thread is how you specifically didn't like it while attempting to pass that as an objective flaw of the game, I hope you're beginning to see how nonsensical that is.

> Why do you keep circling back to "Well that's your opinion" as a defense for your argument
Maybe because your argument as to why it's a flaw is nothing but your opinion. You even tried to say that BoTW should have had music like Zelda 1 for the overworld despite the two games going for two completely different things.

I think the real question here is why do you think "B-but it's my opinion" is an all purpose defense?
>>
>>385357034
>And right after accusing me of not responding to your posts.
and 'accusing' is completely the wrong word here, you make it sound like I shamed you for not replying when I was merely curious
>>
>>385357203

>I ain't going back to respond to posts I already responded to before
But I provided one post you didn't respond to.

>I only pointed out that you didn't reply to my post at all
I responded to dozens of your posts. They're really easy to spot since you keep repeating the same music theory/objective claims in them. And again, it's sad how you're claiming I have to respond to your posts when you don't have to respond to mine.
>>
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>>385357372
>Tfw you're out adventuring and you hear an accordion
>>
>>385357372
>when you find Kass in the woods and hear his music faintly
Kass is the best character.
>>
>>385357469
>But I provided one post you didn't respond to.
I'm >>385355764, not >>385355593
>>
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>>385350196
Opening the switch for breakfast and walking to work playing it was amazing
>>
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Everything related to Koroks.
>>
>>385357731
The korok dance the big fat one played when you gave him a seed was amazing every time.
>>
>>385357229
>Overall far worse than the music of the older zeldas

>my little anon can't be this pleb

Seriously though. Whats with the cynism and lack of willing to understand what was being made here. It was crystal clear where they were heading with the music in the game since the first demo at E3. They delivered like champs.
>>
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>>385357372
>>385357549
>>385357636
>yfw he plays the Zelda main theme in Rito if you complete all his quests
>>
>>385357892
Enjoy
https://www.youtube.com/watch?v=JOR_6QBkBGs
>>
>>385357963
some people just want the zelda games to always use the same musical style.
>>
>>385357402

>Of course there's an objective measure for music, you yourself even said it in when you said you acknowledged the technical aspects of Mozart's music.
But you casually ignore the main point of why I brought that up. That even if you want to claim a song is good from a technical standpoint, you can also still not like it subjectively. And that people can recognize a songs style but still not like it. Hence liking a song is fucking subjective.

This is why I keep pointing out you aren't responding to my posts fully. You only respond to the parts that work with your argument, then ignore the rest.

>You can just about view everything objectively
But one of my main arguments, the one you keep overlooking, is that 'liking' a song is subjective. Not fucking objective. Just like your emotional response to a painting or a movie is subjective. Not everyone in the world thinks Mona Lisa is the most beautiful painting ever made, though they can say it is technically well crafted with good symmetry and attention to detail. Do you fucking get it yet or are you just going to ignore this whole point again and just claim "Nope, you only look at the objective parts."

>>385357308

>I mean do you expect me to respond to every single statement with a massive reply
I've been doing it to your posts.

>>385357431

>and 'accusing' is completely the wrong word here, you make it sound like I shamed you for not replying when I was merely curious
No, I was pointing out that you are being a hypocrite, trying to say I didn't address your points when I did. And using it as a cover to avoid many of my points. If anyone is acting like the victim here, it's you.
>>
>>385357647

Whatever you say, dude.
>>
>>385358120
Are you being stupid or what?
>>
>>385358212

I'll wait for your second response with the actual responses to my points.
>>
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>>385358120
>I've been doing it to your posts.
except that one you didn't reply to at all...
>I was pointing out that you are being a hypocrite
dude, you didn't reply at all and I thought you missed the post. How many times do I have to say this? I wasn't trying to "accuse" you of anything or claim that you didn't address my points. What the fuck is with you?
>>385358206
pic related.
>>
>>385358542
this isn't me either btw >>385358212
there's at least 3 anons talking to you but you seem to think it's all 1 anon judging by what you said.
>>
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>mfw on a second playthrough I just played other Zelda music over everything
https://www.youtube.com/watch?v=9qM3on9H8oE
https://www.youtube.com/watch?v=qqOGBhqHS1c
https://www.youtube.com/watch?v=7Gugj-AekgQ
>>
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>>385348774
https://www.youtube.com/watch?v=xjBqPWD1mk8
>>
>>385358542

>except that one you didn't reply to at all...

Fine, you want me to reply to it? I'll repeat all the same things I've already said in other posts but you ignored.

>Like I already said, I'm not trying to state my opinion as fact - although I am referring to music theory and analysis to back up my opinion.
But music theory doesn't apply to the subjective view of someone liking a piece of music. You can tell people all day that a piece is impressionistic and explain the whole impressionist movement. But it still won't change their response to how a piece of music sounds. Some people just don't like that kind of music.

>I also do feel that you really don't understand the significance to the style of music chosen in BotW and why they didn't use the same style as past zelda games.
Again, I fully understand it. You seem to be implying that if I "understood it better" that magically my tastes would change. See the above comments or the many other posts I've made touching on the same subject as to why this is dumb.

>What confuses me though is after I explained the impressionist music, you responded to say that you understood why they did that style but expected them to do it better...which doesn't make any sense as your opinions expressed earlier (including the 3 posts you just linked) offer a completely different suggestion to use more melodic, layered, music in an almost opposing style to BotW's current music.
The examples I provided are not an entirely different style. They were also background music that wouldn't overtake ambient noises. But see, that's my opinion. This is again where subjective views are coming into the argument. With all your objective/music theory talk, you keep implying BotW couldn't do anything other than it did. And I'm saying I believe it could. The music could have had more of a presence and still kept the mood they were going for.
>>
>>385358487
First things first I'm none of the three guys you've replied to and I've been lurking and just listening to music for the most part.
Secondly, you've just been picking and choosing parts of people's posts to argue against without even addressing any accompanying parts

So say if I said something like "The sky is blue but changes from various shades of yellow, orange and red in the evening" you would just pick out one part like so
>The sky is blue
And focus entirely on that part.
I mean if you had been actually paying attention you would have noticed that what you're saying has already been said by the people you're "arguing" with and is being applied meaningfully to the context of the argument regarding the way you've structured your previous posts but instead of acknowledging them and your own mistakes you've just ignored them outright or attempted some kind of cover or redirect with something completely irrelevant.

So, I'll ask again
Are you being stupid or what?
>>
here's some actually good music from Zelda
https://www.youtube.com/watch?v=sbX4CFgtB8o
https://www.youtube.com/watch?v=hOo5yr76RJs
https://www.youtube.com/watch?v=_Eu-iGWW2Xg
https://www.youtube.com/watch?v=o78T9-I4OGA
>>
>>385359379

I'm addressing every point people make to me. "Other" people are the ones who are only responding to certain parts of my posts. Or just ignoring it completely and saying "you're projecting."

>So say if I said something like "The sky is blue but changes from various shades of yellow, orange and red in the evening" you would just pick out one part like so
>The sky is blue
Why don't you actually provide examples of where I did this and I'll prove that I did address the point. Instead of coming up with hypotheticals outside of the argument that I never said.
>>
>>385338979
Skyrim is also open world but had some really memorable overworld music and ambience.

But Daruks theme is pretty memorable
>>
>>385359867

Skyrim isn't the best example because it would play a short song then have no music for 20 minutes. Just like BotW does. But I will agree its better than BotW.
>>
>>385359739
>I'm addressing every point people make to me
Except you aren't, you're barely reading the post as it is. It's hilarious that you're accusing others of doing that when you're the only one here doing as such.
>Or just ignoring it completely and saying "you're projecting."
That anon was right about the projection you know. I mean, just look at how you're accusing others of ignoring your points when that's all you.
>Why don't you actually provide examples of where I did this
You literally did this in the post I replied to.
>>
>>385359947
Jesus this shit taste.
>>
>>385359305
I find it really ironic that in your earlier posts you spoke as if you represented everyone's opinion on the game, and only now are you framing it as if you were speaking of your personal opinion.
>The examples I provided are not an entirely different style
but they are, it's statements like this that make me think you simply don't understand it. I also disagree, the examples you posted would absolutely overtake the ambient noises, especially that track composed by joe hisaishi.
>you keep implying BotW couldn't do anything other than it did.
that's not exactly what I said nor meant, I said that they chose that style for a reason and that the style they went with (impressionist music) fit the game perfectly, at least in my opinion. I don't feel any of the tracks needed more presence to them, at least from an arrangement standpoint (as I'm not overly keen on some of the instruments used, especially the more electronic tones in some BotW tracks; imo those are a bit out of place)
>>
>>385338979
>He thinks skyrim doesn't have a better soundtrack than botw

Zelda is the better game by miles but skyrim's soundtrack is really good
>>
>>385360425
skyrim's soundtrack is bland and generic as fuck
>>
>>385360173

>I find it really ironic that in your earlier posts you spoke as if you represented everyone's opinion on the game
I never once said this. I said multiple times that "many people" don't like the music. And this thread proved that. Before we started to have our argument, many posts were from people pointing out that they thought the music was lackluster or even bad. Our argument admittedly took over the thread though.

>and only now are you framing it as if you were speaking of your personal opinion.
I've ALWAYS said it was my opinion. I've said this well over a dozen times in pretty much every post since you tried to claim that the first time. Not to mention my entire argument is about how liking music is based on fucking personal opinion and not objective music theory.

>but they are, it's statements like this that make me think you simply don't understand it.
And its comments like this that make you sound smug. As if you think taking more music theory classes than someone else makes your opinion more viable than theirs.

>I also disagree, the examples you posted would absolutely overtake the ambient noises, especially that track composed by joe hisaishi.
Oh, so you're providing an opinion. At least that's a step forward. But again, that's your opinion. We disagree there, but there's no way to say one person is 'objectively' right.

>that's not exactly what I said nor meant, I said that they chose that style for a reason and that the style they went with (impressionist music) fit the game perfectly, at least in my opinion.
There. That's it. That's all I've ben trying to get you to admit this whole time. If you had just said this hours ago, we would have avoided this entire fucking argument hours ago. I have no argument against this. It's when you start to go beyond that and claim you are more knowledgeable in music or you speak for the developers true intentions that I am going to challenging you.
>>
>>385361116
>And this thread proved that.
By proving that you're in a minority?
>>
>>385360058

You cant provide examples where other people have made the same points as I did. If they had, I wouldn't have been arguing against them. And its rich to hear someone else claim I have to follow rules he himself isn't. Go back and actually address the dozens of points I made instead of just complaining I don't respond to every single point in a post that has nothing to do with the argument.
>>
>>385361317

Try reading the whole post.
>>
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>>385338979
>OP makes a thread to shit on BotW
>ends up reminding everyone how great the soundtrack actually was
He either falseflagged to get a Zelda thread going or got BTFO.

Either way I am happy listening to Hateno Village on a loop.
>>
>>385361693
How does that change the fact that you were in a minority? Look at the start of this thread son posts saying the music was lackluster were rare.
>>
>>385361116
>I never once said this. I said multiple times that "many people" don't like the music
These statements contradict one another, INB4 you start splitting hairs that everyone != many people, to which I say stop being so pedantic, which brings me on to:
>Oh, so you're providing an opinion. At least that's a step forward
I can't believe you're still hammering on this when I clarified it fucking hours ago, I swear you're intentionally being obtuse with bullshit like this just to stir shit.
>I've ALWAYS said it was my opinion
blatant lie, all of your early posts in the thread didn't once mention that it was your opinion and were worded as if factual.
>And its comments like this that make you sound smug. As if you think taking more music theory classes than someone else makes your opinion more viable than theirs.
You know, I don't even care if I come across as smug by this point, as you're a fucking idiot, earlier in the thread you at least acted rational and structured your own opinions and argument in a reasonable manner, but by this point you're making no fucking sense and you keep picking at the same things to argue semantics.
>There. That's it. That's all I've ben trying to get you to admit this whole time.
I said this hours ago though, jesus christ you're so slow it's unbelievable. I always said that (in my opinion) the impressionist style was a perfect fit.
>>385361317
anon stop replying to single points in his posts, especially ones that aren't directed to you as it's what seems to have caused so much confusion in the first place. This whole discussion turned into a mess.
>>
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>>385359541
>Eastern Palace
Excelent taste
>>
>Nint0ddler is now word filtered

This place is nintendogaf
>>
>>385361898
>This whole discussion turned into a mess.
Hey, it's not my fault he can't follow a simple reply chain.
>>
>>385338979
It's too vague and jazzy. I don't personally like this kind of soundscape at all. It's not bad but it sounds somewhat autistic and makes me feel awkward to play the game. There's something about these Z-games which I don't understand or like. They are pretentiously cute and the silent characters are annoying. It's just shit franchise.
>>
>>385362104
It's what Nintendo does the best: rehashing rehashes of rehashes. They rehash even their own fucking music.
>>
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>>385341213
You anons all finished this sidequest, right? You wouldn't finish the game without assembling the first light of hope for a united Hyrule, would you?
>>
>>385338979
https://www.youtube.com/watch?v=kjTTZgfX2jA
>>
>>385362232
how is BotW a rehash in any way?
it's literally the least re-hashiest of all Zelda games (besides the first, obviously)
>>
https://www.youtube.com/watch?v=zw47_q9wbBE

The game was great, but this trailer is obviously false advertising. They set the game up to be some huge cinematic experience, when it was in reality the complete opposite. The only trailer that was actually faithful to the finished product was E3 2016. I'm not saying it's a bad trailer, but it definitely gave a false impression prior to release
>>
>>385362485
idk a lot of the memories are cinematic with music and visuals as dramatic as this.
>>
>>385362461
Word of advice, don't bother replying to the anons who think old ip = rehash.
They're mentally retarded.
>>
>>385362290
massively underrated track, probably my personal favorite too. Excellent taste.
>>
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>>385359541
>tal tal heights
>>
>>385362485
THE FUCKING HYPE TRIS TRAILER GAVE ME AND IT DON'T FUCKING STOP.(I almost cry everytime)
>>
>>385347437

>I said this hours ago though, jesus christ you're so slow it's unbelievable. I always said that (in my opinion) the impressionist style was a perfect fit.
In the very first post you mentioned the impressionist style, you did not claim it was your opinion.

>the music style BotW uses is known as impressionist music, it's intentionally sparse and somewhat minimalstic, meant to evoke a sense of loneliness and calm - it makes use of a lot of arpeggio (basically "broken" chords) with string accompaniment.

You went on in that very post to "call me out" that my opinion is not objective fact. As well as blatantly saying that style fit the game more than whatever I wanted.

>You may not like the style or genre as a whole, but your opinion is not objective fact I'm afraid. One thing I can say for sure though is the style they went for fits the game far better than what you're asking for.

This started a long debate where I questioned your these very claims, saying you cannot judge a persons subjective like or dislike in music with objective facts. And you kept adding more and more to it by trying to claim music theory and objectivity made your claims more valid than mine. You only capitulated to admitting it was an opinion in your last post.

I will admit that my first few posts were also claiming opinion as fact, but I clarified LONG ago that it was my opinion. You only did that in your last post. You kept with the "objective" junk. Not just avoiding admitting it was an opinion, but going as far as claiming music theory backed your argument up as objective. Which I still disagree with, but this whole stupid debate is no longer about Zelda and it's music. It's just a bunch of people trying to argue about the protocols of arguing.
>>
>>385363074
>You went on in that very post to "call me out" that my opinion is not objective fact. As well as blatantly saying that style fit the game more than whatever I wanted.
This is untrue, and we've already been over this, several times at that.

I'm fucking done, you're driving me nuts. Your reading comprehension is simply appalling, you're not worth talking to at all.
>>
>>385363290
>>You may not like the style or genre as a whole, but your opinion is not objective fact I'm afraid.

>You went on in that very post to "call me out" that my opinion is not objective fact.
>You may not like the style or genre as a whole, but your opinion is not objective fact I'm afraid.
It's fucking right there. Word for word. The only thing I added is the phrase "calling me out". Because that's what it looks like you're fucking doing. But if that wasn't what you were doing with that comment, what the hell were you trying to say? A more nice form of "you're wrong because of opinions?" Seriously, what the hell did you mean?

>This is untrue, and we've already been over this, several times at that.
Point me to where you clarified this. I didn't see it, my reading skills being so abhorrent apparently.
>>
>>385362461
Zelda II is the least re-hashiest of all Zelda games.
>>
>>385363873
we've already been over this
>>385349308
>>385349881
>>
>>385339764
You get what you ask for, then still complain?
Dude, grow the fuck up
>>
>>385364303
it's the fact that you have to wade through padding via shitty game mechanics and a poor combat system to get to a few good decent tracks. That's what im complaining about. If the overworld theme was good or even existed then it wouldn't be as big of a deal
>>
>>385364241

That is you admitting your statements were opinions. Which was a step in the right direction. But immediately after that you returned to trying to lecture me on music theory because I "just didn't understand" music while continuing to state your opinion as a fact.

What followed was a pointless argument where each of us kept telling the other to provide evidence to support their claims and each of us kept referring to older posts where we thought we already made our points. After a bit of that, I realized the real issue was we were both providing opinions. The difference is, you were still stating yours as a fact, claiming music theory and objectivity backed your opinion up. Which is just plain wrong.

Anyway, we're not going to get anywhere with this. Let's just agree we both stated some opinions as facts and now we have cleared that up. And what's left is two opposing opinions, so there's no point debating over it anymore.
>>
>>385362273
I haven't. I've played BotW for over 150 hours and never even heard of Tarrey Town...
What is this?
>>
>>385361880

>Look at the start of this thread son posts saying the music was lackluster were rare.
I don't know what thread you've been reading. From my view, it's been a handful of people responding to every single person who said they didn't like the music. The latter being a much bigger group. Heck, even after this post, there's more people saying they didn't like the music. And each one got a defensive response.
>>
>>385365351
Wrong, I always said my views were my views only and not meant to be taken facts regardless of the wording I used.
>>
>>385365582
Real spoilers
Basically a quest where you recruit people from every race across Hyrule who's names end in "son" and they build a town
>>
>>385365582
Talk to the guys building houses in Hateno, that's where the questline starts. You have to buy a house from them.
>>
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>>385365686

Do you even read what you type? You said before that you didn't use the proper wording and you basically admitted the same thing in this post. How can I know your views are your own opinion when you yourself admit you didn't express it correctly? Really don't take this personally, I'm just confused at this.
>>
>>385366037
the post where I clarified that my opinions are opinions is the post in question I'm referencing.
>>
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>>385365582

It's a rehash of the "Build your own town" that games like Dragon Quest III and IX did. To start it, go finish building your house in the town with the observatory (forgot name like a dummy).
>>
>>385366110

And like I said, after that you continued to state your opinion as fact...

But whatever. I'll stop.
>>
>>385338979

https://www.youtube.com/watch?v=3H95BFbr-IY
>>
>>385366247
>no game can have a 'build your town' quest because DQ did it (even though DQ didn't do it first anyway)
dumb shitposter
>>
>>385366431

>no game can have a 'build your town' quest because DQ did it (even though DQ didn't do it first anyway)
He didn't say that. If anyone is a dumb shitposter, it's you.
>>
>>385366335
you're a complete idiot, you know that?
>>
>>385339764
>What about tracks for the overworld besides a few piano keys every few minutes?

https://www.youtube.com/watch?v=c_3iE7z3Few
>>
>>385366547

Okay.
>>
>>385366518
it was implied by the use of the word rehash
>>
>>385341185

you are fucking stupid
>>
I actually started avoiding hyrule fields and the Jungle areas because I was getting annoyed by the music. I spent far more time in the Mountains and Gerudo Plateau.
>>
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>>385366769
rare bits of piano really annoy you that much?
alright
>>
>>385366769
I love you and I want to spend the rest of my life with you.
>>
>>385366570
What's the point in riding a horse if you can just warp to a tower and glide down half the distance and run the rest?
Im not sure what you're implying by that but even that is the same few piano keys the whole time. It sounds lazy as fuck
>>
>>385366943

ok you are just baiting thanks for clarifying now go die and stop wasting oxygen kthxbai
>>
>>385366421
im still surprised the accordion is popular enough that roland would make a midi version
now if they could just make something for the sax that doesnt play completely different
>>
>>385366840

When it's the same small bits of piano reloading after every fight, after every animal you kill, after every change in weather/time and every time you enter a new zone, yeah it kind of does. If they wanted to have such variety of music, they should have also made the music rotate more. Instead of having a few songs per area, have a couple dozen overworld songs that rotate in all the areas. So you aren't stuck hearing the same two annoying songs in Hyrule Fields and the same two good songs on the Mountains.
>>
>>385338979
I'll let you know after I buy the game and a switch

I love how mad Sonyqueers get when they are forced to realize that are buying and enjoying the switch.

Back to #3 Sony.
>>
>>385351976

>Breath of the Wild soundtrack detractors
>it was kind of boring, some good songs, some bad songs

>Breath of the Wild soundtrack supporters
>Don't you dare talk bad about the music! Every song was perfect and had a specific purpose! You just don't understand music! Come fight me bro, I have a logical rebuttal for every song in the game!

I actually like the music. But the other defenders of the music in this thread are really coming off as pricks.
>>
>>385366996
ah okay so pointing out that the song is the same ~6-8 piano keys for over 3 minutes means im baiting
>>
>>385367142
it doesn't play nearly that frequently, it's around once a day.
>>
>>385339764
I know it's an unpopular opinion but I actually liked the sparse use of music in BotW. The lack of music allowed more focus to be brought to the atmospheric sounds, making the world feel more immersive. OoT did this too during some areas at night and it was great.
>>
>>385338979
I realized this too recently.
I fucking loved the game as I played it, especially the first 40 hours or so, all of which was spent just wandering around aimlessly. A game hadnt had me filled with such wonder in years. I thought that botw was my new favorite in the series.

But looking back, it just doesnt seem memorable. Playing games like Wind Waker and Ocarina again, they're all polished, memorable, well rounded games that aged pretty well.
I mean, just the soundtrack, I really enjoyed botw's as I played, but looking back there arent any melodies that really stuck with me.
Same goes for the locations, the bosses, the dungeons, and even the story. Its not bad, and I cant pinpoint what it is, but it just isnt as memorable as past games.

Who knows, maybe its just because its still fresh on the mind and nostalgia hasnt kicked in yet, we'll see.

Dont get me wrong i still love the game but its just so different. The old zelda formula,
while less creative and daring, was used so much for a reason; it was polished and satisfying across the board.


Oh and thanks for reading my blog.
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>>385368323

It worked well in Ocarina because it was a contrast to the areas that had heavy music. When the music went away, you really noticed it. It didn't work as well in BotW because when the music did appear, it was so subtle and boring you felt like they should have just had no music at all.

I would have been perfectly fine if the music appeared in towns, shrines and cutscenes, but the overworld was devoid of music and had even more ambient sound effects like Red Dead Redemption did. Or if they did the opposite and had consistent music at all times on the overworld. But this mild compromise in between them just felt weak.
>>
>>385340283
This and Hateno are my favorites. I haven't been to the end of the game yet or Hyrule castle so idk about that yet. This game definitely doesn't do music as well as other Zelda games but it does have some good tracks
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