There's gonna' be an open beta for Lawbreakers coming up tomorrow - now on PS4 too! It's a 20 gig download so you can preload it now.
Beta Begins: Friday July 28th - 7am PT / 10am ET / 4pm CEST / 12am AEST (Sat)
Beta Ends: Monday July 31st - 7am PT / 10am ET / 4pm CEST / 12am AEST (Sat)
This game is trash.
Shill elsewhere.
>>385304389
Unless they balanced it so that the knife and smg guy isn't clearly miles better than everyone else, they can keep their shit.
>>385305373
>shill
>>>/plebbit/
>>385305628
Supposedly
http://lawbreakers.nexon.net/en/news/article/24392
>>385304389
Trash game. Everything feels unsatisfying.
>>385306458
Neat. Now if we could only get death match and/or team death match...
>>385307371
Leave them feedback so they'll add it.
>>385304389
CUT MY LIFE INTO PIECES
>>385304389
Game felt too much like a clusterfuck.
I had no idea what was happening at any time and the tutorials were just links to 20 minute youtube videos. Like who the fuck is going to watch that shit?
They just gave every character way too much random shit, should've just kept it simple and straightforward. But no, instead we get a whole platoon of characters that are viable in one specific situation each.
Shame, I really liked the overall feel and movement of the game.
>>385304389
Shill on neogaf
>>385307760
They were like 5 minutes long, they added an actual tutorial mode nowfor people that are shitbut if you liked of the flow of the game force yourself to play a couple more rounds and you will get used to it.
>>385304389
Played the previous beta for a day, got bored and uninstalled.
It's not terrible, but it's also not particularly engaging.
First arena-style game in a long time that actually piqued my interest. Last beta was much better optimized than the alpha and actually real fun. Lookin' forward to blowing shitters up as Medic tomorrow.
>>385304389
>entirely team based
>teams smaller than overwatch
There's a reason literally nobody played this on PC. Because it's a shit concept.
>>385304389
Sorry but the character designs are shit, this game is doa.
>>385313107
You do understand that the power and adaptability you apply to each character can change how many players you need before the game becomes a clusterfuck, yes?
>Overwatch supports, (except arguably Ana) when singled out, have limited defensive options, are not built for pushing at the forefront of a team, and are built for staying close to teammates at all times. Most need to forego any offense/defense in order to heal teammates (Mercy beam, Lucio in heal instead of speed, Ana shooting teammates instead of enemies. Zenyatta is the exception)
>Lawbreakers' medic is capable of being offensive and defensive, highly mobile, and can 'fire and forget' healing drones on teammates with a fairly low cooldown
Being able to comfortably have a 2-2-2 setup of any class in a game like Lawbreakers, with that kind of power, would be fucking awful. A whole player makes a lot of difference.