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Do any of the older 90s shooters still hold up?

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Do any of the older 90s shooters still hold up?
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>>385299967
Isn't it obvious?
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Yes, go play Doom right now faggot
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>>385299967
Yes, they are still as good as they were then.

Don't compare recent games to older games.
>>
yeah the ones that you've heard of, there are plenty of shit ones you wouldn't know about though
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>>385299967
doom has really good level design
make sure to use mouse look though
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DOOM is still really good.
>>
Depends what you mean by "hold up"

Frankly, I think Half Life is terrible, it has this dumb slippery movement that makes you move more than you intend to, weapons are bland, and the alien invasion setting is boring compared to others of its genre. The only good that came out of HL is its engine being used for Deathmatch and TFC.

HL2 is a large improvement, but still not a game I would play more than once. Shooters in general are just boring, unless multiplayer variations are expanded upon them.
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>>385299967
Some do, some don't. Most are still better than the average Halo or CoD clone. Doom is still awesome and 100% worth playing.
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>>385299967
Yes. Contrary to what you may believe a game that was good in the 90's is every bit as good today. This is because the game has not changed.
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>>385299967
Doom holds up staggeringly well, its fundamentals are so strong you could likely switch from Modern, CoD style into Doom and right back to it with minimum difficulty.
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No, only with mods. But that does make them better games than shooters of today.
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>>385300659
no shit, Doom and Quake are the gold standards for fps games
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>>385299967
UT99GOTYE
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>>385300392
>multiplayer
Don't you have some let's play streams to watch, you mentally ill inbred?
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>>385300791
I prefer quake multiplayer but UT has better bots
Unreal 1 is required playing too
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You now remember Blake Stone
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>>385300803

No, I actually play games. I competed in TFC, UT99, and 1.6, so yeah I know wtf I'm talking about.
>>
Duke 3D is literally the best FPS ever made dude.
Shadow Warrior is pretty cool too, and is really interesting for the fact that the sword in that game is the best melee weapon ever put in an FPS.
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https://www.youtube.com/watch?v=PLgSo90JhAQ
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>>385299967
Wolfenstein 3-D
Spear of Destiny
Doom
Doom II
Final Doom
Quake
Quake II
Quake III Arena
Duke Nukem 3D
Blood
Shadow Warrior
Unreal and its sequels
SiN
Half Life (and HL2, but I don't think that was the 90s)
Thief (even though these are barely "shooters")
Thief Gold (even though these are barely "shooters")
Thief II (even though these are barely "shooters")
Heretic
Hexen
Strife
any N64 FPS
>>
>>385301807
>Unreal and its sequels
unreal 2 is pretty shit
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>>385301807
Make sure to play Heretic on highest difficulty, it's great.
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>>385300028
>in squad
>puts grenade down
>sits there
>squad sits there
>everyone blows up

The AI is very rough in areas
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>>385301807
hexen and strife are sooooooo good
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>>385301561
Hi Clint. What's on the next LGR?
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>>385301807
I'm sorry but Goldeneye 007 is shit now, of course, it was fucking god like back then, just now it doesn't stand up well
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>>385301807
>Duke Nukem 3D

Am I the only one who thinks Duke Nukem is great but Duke himself is pretty awful?
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>>385301807
>Blood

My man
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>>385301807
I don't think HL2 was in the nineties either
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>>385302053
No, you are not the only one. Duke's character was entirely ruined in Duke3D. In Duke 1 and 2 he didn't have much personality but he wasn't a terrible ripoff of better characters either.
>>
>>385299967
Ok, but the question is where are the obscure FPS games that most people don't remember, but they have been released and gathered some praise back in the day? I for example remember Future Shock, but it seems nobody ever mentions about this game, even though it's in the Terminator universe.
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>>385301891
Using the alt fire of the gauntlets to heal in a pinch is so satisfying
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No not really.

Reminder that Doom 3 is the best out of its franchise.
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>>385302335
Blow it out your ass
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>>385301291
Holy shit, it was like my memories locked away and that image was the key. I remember everything now.
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>>385302429
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>>385300392
>weapons are bland
Which one? SMG with grenade launcher, Laser guided Rocket launcher, Exploding crossbow, Thing that shoots wasps, Beam gun that you can use to rocketjump and shoot trough walls, 3 types of explosives or cute alien puppies you can throw at people?

>and the alien invasion setting is boring compared to others of its genre
What? How is Combine and Xen fauna are boring?

>The only good that came out of HL is its engine being used for Deathmatch and TFC.
Oh really. It seems you forgot to mention couple of games.
>>
>>385302335
Duke didn't have character in 1 and in 2 he was already blown out of proportions and was considered Schwarzenegger level of hero from the beginning. Hell, the main scene of him is telling "I'm back" after shooting from uzi and then he was kidnapped by aliens during interview. Duke 2 is closer to DNF than to Duke 3D in terms of sillyness.
>>
>>385300392
(you)
>>
Any love for the Descent games?
With a sourceport and remapped controls they're damned fun.
Currently stuck on level 21 of D2's vanilla campaign.
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>>385302350
still waiting for dem obscure FPS games
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Post classic FPS jams
https://www.youtube.com/watch?v=nxEqYl6IrVw
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>>385299967
Doom and its clones? Good if you get used to the controls.
Wolfenstein 3-D? Not really.
Quake games of course are still amazing.
Half-Life? Timeless.
Super 3D Noah's Ark? GOAT
>>
>>385299967
up to 2003 is pretty safe
2004 is where it got all fucked up
>>
Yes. Doom, Blood and Quake are still the best shooters ever made and are great fun to play. Douk is really good too although imo it's not as good as the other 3. Mostly because a lot of the weapons are unsatisfying and a lot of its innovations have long lost their appeal. Shadow Warrior has some very awkward, confusing level design but once you figure out where to go and replay the levels again, it's a blast. Half Life is terrible though. Awful slippery movement physics, straight line level design, guns that all feel like utter shit, bullet sponge enemies, constant obnoxiois jump scared and gimmicks, etc. Unreal is the better game if you want to play a cinematic shooter with a lot of adventure elements.
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>>385302794
Thank you

>>385302698
>Which one?
All of them are gimmicky and stupid. Shooters in general can be immediately judged as good or bad once you look at how they handled pistols. And I think we can all accept how pathetic the HL1 pistol was.
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>>385303384
>Shooters in general can be immediately judged as good or bad once you look at how they handled pistols
Guess Doom's a shit game then
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>>385303431
Doom is a rare exception, the great level design makes up for any shortcomings. But Half Life was designed after all the trial-and-error games, it's unforgivable for them to have gotten so much shit wrong.
>>
>>385301807

>SiN

I had completely forgotten existed. I enjoyed the shit out of that.
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>>385303384
Hey, I liked HL pistol, and later you're getting a revolver. Shit method of judging
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>>385299967
Almost all the big ones hold up, shooters from the 90's aged way better than those from 2000 => 2007 with the era of bad "realistic" games and postprocess to hide consoles limitations.

>>385302429
Reminder that Doom 3 is the worst of the Id Tech 4 games, it's not a good Doom game, it's not even a good FPS, .
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>>385304064
Doom 3 was great when it stopped pretending to be a horror game
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>>385299967

thinking about buying serious sam after I beat the new doom.

should I?
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>>385303384
Pistol is just as effective as MP5 in HL.
>>
Unreal tournament
Max player ffa on deck
Godlike mode
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>>385304169
SS3 has a slow start.
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>>385304064
In the grand scheme of things it's not a bad FPS, even if it is kind of a shitty Doom game. All it needs is make its guns more beefy sound wise and damage wise, while compensating for the increased damage with more monsters in the levels. Then it'll be good fun. Even like this it can be fun to run through the levels and blast monsters, though. Between it and Half Life 2 I'd choose Doom 3 any day.
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>>385301807
I've been replaying System Shock 1, I'd recommend that as well. It doesn't have the RPG elements the second one has, and the huge ass maps are fun to explore. Controls are a little rough but with the enhanced edition, swapping back and forth between the classic controls and modern controls by pressing E is really helpful for the kind of game it is. The soundtrack is also GOAT too.
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>>385303614
>while operating a mounted gun on the helicopter ride in the game's opening you can shoot down a billboard
>next level takes place in the building below the billboard
>in the next level if you shot the billboard it has fallen through the skylight and killed a badguy

That shit blew my mind.
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>>385303020
Wolf3D is still fun, provided you use a source port. It's really basic sure, but that's part of the charm imo
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does this count?
it's still the best FPS I've ever played
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>>385299967
The Doom games have aged like fine wine and are still amazing to play today, and they're even better with a few mods like Smooth Doom. Doom 2 has a couple of really crappy levels but if you're using it as a mod/wad base then it's perfect; TNT is hit or miss, Plutonia is hard as nails, and 64 is a lot of fun with some eerie atmosphere. Doom is by far the greatest FPS of all time.
Wolf3D honestly did not hold up well at all and, while fun to play, wears out its welcome pretty quickly past the first two episodes in my opinion; the level design just doesn't hold up (especially those labyrinth levels) and the weapons and enemies get stale. Return to Castle Wolfenstein is fucking great though.
Quake 1 holds up very well and is still a lot of fun, but be sure you aren't playing the Steam version (that goes for just about all of these games, really; always go for source ports when you can). Quake 2 is also good but people tend to be hit or miss with it.

Duke 3D still holds up pretty well; Blood is still fun as fuck but you have to play through DOSbox because NO SOURCE PORT; Half Life/BS/OF are all still pretty good but the scripted "cutscenes" aren't fun to wait through; the Marathon trilogy holds up really well and is a lot of fun to play, but the AlephOne source port has some weird aiming quirks and there's a lot of reading if you care about the story; Heretic is a classic Doom clone example and is still pretty fun; Hexen is very hit or miss, honestly the only game I'd recommend having a guide handy for when you get lost, and the limited weapon pool because of split classes can make things a bit uninteresting at times. N64 and other console classic FPS games can still be fun but be wary of the dated control schemes.
So overall; the iconic classics have mostly aged very well, the console shooters have shit controls but can still be fun, and a majority of these are all still worth playing if you enjoy shooters. The classic FPS genre is one of the finest genres.
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>>385305860
Yes

YES
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>>385305860
>>385306180
>http://collectionchamber.blogspot.com.au/2016/09/chasm-rift.html
Link because it's impossible to find and run competently otherwise.

The ole sonny jim just recently reviewed it, so maybe it'll get a little more known. Kinda has that gothic-looking Quake 1 look, love that shit.
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I genuinely believe older FPS are likely to be inherently better because they don't use the flawed regenerating shield or Health mechanics along with the faster movement and ability to carry all weapons.
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>>385304850
The main problem Doom 3 had was every encounter was literally walk through a corridor and hidden panels open behind you when you hit an event trigger with zombies coming out.
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>>385306663
Admit you're mad I spooked ya
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>>385306542
It's interesting that you're reluctant to say that they're just plain better. Fast movement and weapon variety is good, but I feel like regenerating shields and limited health could be used well, if for nothing else but to make comebacks more reasonable in duels.
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>>385306542
Not to mention well thought out and creative level design, games that were coded pretty damn well (the code for Doom itself is made to fucking last), and great action that doesn't pull punches.
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>>385306786
No carmack I am mad you treat every game as a technology project rather than a game.
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>>385302034
>Goldeneye 007 is shit now, of course, it was fucking god like back then, just now it doesn't stand up well
There's a thread about this on /vr/, and no you are wrong. This is an opinion born in ignorance of the game
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https://www.youtube.com/watch?v=ztHc0gBgwYk
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How did you know to get the armor?
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>>385307347
Probably the second you got shot and realised armour would help against that?
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>>385307347
green is the color that most causes a nigga to chimp out and try to grab it
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>>385300028
what the fuck happened to Shepard????
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>>385307347
How were you supposed to get the mega-armor?
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>>385302920
>grey DK64 cartridge
>not master race banana yellow
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>>385305578

patrician
>>
>>385307781
I think it looks better grey
I had the yeller one and it always just made it look bland somehow

Then again I didn't even end up liking the game
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>>385302072
KHEROOOO SIIIII CRUUUUUEEEE
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>>385302350
Oh man future shock.
It was kind of weird that the hardest aand most laberinthiclevel was the first one. It felt super creepy and it was amazing reaching new zones
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>>385302350
I think you are mixing up future shock with terminator: skynet
>>
>>385299967
Reminds me of when I hear fucking casuals talking about how "dated" the gameplay of a classic game is. The question is whether or not a game is fun, not the particular control scheme or whatever it uses. Why would a game stop being fun all of a sudden just because it's being played in the future? That's ridiculous.
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>>385305578
>dat dope ass song as you enter cyberspace

No game has made better hacking music
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>>385301807
>unreal
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>>385308719
Pretty much this.

People that say that some game didnt "age" well is the type of player that only want to enjoy a movie game.
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>>385307692
You have to purchase the Military Tools of Warâ„¢ DLC
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>>385308818
Was marathon that game that had a shitload of skills/spells?
One of the was like throwing a pinch of salt that would turn the enemy into salt?
That shit creeped me out. Only got to try the demo
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>>385307347
I read the manual. What, were you born too late to experience printed vidya manuals?
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>>385301807
>>385305578
>>385308818
These, System Shock 2, Deus Ex (even tho it was a little later), Return to Castle Wolfenstein and Opposing Force are my jam
Also think it might be worth mentioning Ultima Underworld 1/2, Daggerfall and Morrowind since I love those too
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>>385309342
and Counter Strike. Never was a huge fan of Halo though
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Remember this? Me neither.
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>>385309676
For a wolf 3d based game some of the feature are pretty cool, although things like names for the enemies show that they weren't 100% enthusiastic about it.
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Great game.
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>>385309119
>needing the manual in the first place aside from looking up words to launch the game
LOL
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>>385299967
most of them;
>Doom (in any modern source port; fuck chocolate doom)
>Quake (in fitzquake)
>Blood (bloodgdx)
>Duke3d (in the newest jew re release or eduke32)
>fucking HALF-LIFE
and to round out the first person genre
>motherfucking THIEF
>System Shock 2
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>>385309676
Fuck I remember playing it as a kid. Couldnt pass first level but looked cool
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>>385300028
HL1 best HL
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>>385308719
The idea behind games "not aging well" or "becoming dated" is simply a matter of a change in standards. Here's one way to think of it; we used to have rectangular controllers with four buttons and a binary D-pad that were uncomfortable to hold, and now we have a variety of controllers with a dozen buttons, a D-pad, two analog sticks, and a built-in onahole that are designed to be more comfortable to hold in your hands. In any circumstance, would you rather be using the older controller or the modern controller? You would like prefer the modern one in nearly all cases, unless you're playing on the original hardware of an old console.

That's just a basic example. With games, this idea comes down to things like game design ideas that worked for the times (or were a product of their times) but are out of standard now (see: game overs and the arcade machine design mentality), or games that are technologically less advanced and as such don't have as many fancy tricks and components to their design (such as when the first game in a series it outclassed by more advanced sequels). It's not necessarily a matter of the game's objective value changing over time, but rather our subjective opinions on the game that's changing as a result of us gaining new standards due to more advanced and more recent games; but because our brains love shortcuts and this concept is much longer to explain, people simply use the shortcut of saying "the game is dated" rather than "my opinion of the game has changed because it doesn't stand up to my new change in personal standards".
I hope that helped to explain the idea behind it well enough.
>>
>>385301807
this is the kind of post that makes it seem like there are a lifetime of shooters to be played from the 90's; this list however doesn't encapsulate the best of the best, it's simply the only ones you could play without vomiting

remove
>Sin
>wolf3d & SoD
>Final Doom
>quake 3 (not 90's)
>unreal's sequels
>thief (gold doesn't count as an entirely separate game you dumbass; might as well have listed "Ultimate Doom" while you were at it)
>Heretic
>Hexen
>Strife
and change out that last statement for a clarification that it exclusively refers to Doom64 and Turok 2
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>>385309115
It was definitely not that, Marathon is a sci-fi game with guns and aliens. Not sure what game you're thinking of.
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>>385310085
No.
>>
>>385310180
Weirdly enough the game I remember is also futuristic.
>>
>>385310112
The problem was that alot of people asking this question weren't alive during that time.

There are hundreds of forgotten FPS games out there that are perfectly fine. Alien resurrection pioneered the twin stick fps scheme default. Goldeneye had the option but you needed two controllers.
Most people have never even heard of lifeforce tenka, but it has some of the best weapons of a ps1 fps
>>
>>385309905

What's the difference between Fitzquake and Quakespasm?

Also how good is Bloodgdx?
>>
>>385310479
fuck, I meant to say quakespasm. it's ismply updated fitzquake

and bloodgdx is a fucking miracle
>>
>>385310227
Excellent retort, glad to see you understood.
>>
>>385309342
i realy like Doodsex but come on you can't say it works good as fps
RNG kills all fps elements and with limited GEPgun ammo and chinese vibroblade you don't realy need anything else in your arsenal
>>
>>385310523
>and bloodgdx is a fucking miracle

Elaborate.
>>
>>385302053
>Am I the only one who thinks Duke Nukem is great but Duke himself is pretty awful?
Yes.
>>
>>385310443
>lifeforce tenka

Holy shit I remember playing the demo of that as a kid. I literally never heard anyone else talk about it ever.

>>385310112

Man that's some shit taste.

Also Quake 3 came out in 1999.
>>
>>385310662
it just works and it's almost flawless. Over Dosbox it has
>actually working mouse controls
>difficulty options aren't fucking broken
>widescreen if that's your thing
>full voxel support
https://youtu.be/BZxJNMuNB08
wolf3d and sin are shit and you know it

you're probably defending hexen which I can understand but that shit isn't my cup of tea and I don't think it belongs on a list of universally recognizable FPS masterpieces
>>
>>385310662
It's a reverse engineered source port. It plays exactly like the original game and bugs are getting patched out very quickly. Don't be put off by BloodCM being shit, GDX is fucking awesome.
>>
>>385307347
Because it's there. Pick it up, chump
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I still have to see a FPS that tops this
best shooter that ever came out, graphics-gameplay-story wise
half-life a shit, this is the GOAT late 90s game, I still enjoy HL tho
too bad the second one was an unbearable turd

go play it if you never did, you're in for a hell of a treat
>>
>>385310968
>>385310984

That's fucking awesome then.
>>
>>385311159
>pulling off an allnighter to finish this game in coop
One of the top coop experiences in my life. Chill as fuck, misterious, non linear exploration, amazing encounters, holy shit moments...

When you blow up tje reactor and there is a thick as fuck mist as the ceiling collapses was fucking amazing
>>
>>385301903
Happens rarely, but I saw that too. Still better than Far Cry grenade AI.
>>
>>385311159
>half-life a shit, this is the GOAT late 90s game
Not even gonna argue with that, Unreal was far better as a shooter, and holy shit the soundtrack is out of this world.
>>
>>385311413
>>385312015

it is laughable that /v/ seems to have forgotten such masterpiece
>>
>>385299967
Depends on how long ago you played them.
>>
>>385312065
It's hardly forgotten. After Blood became too mainstream, Unreal has been the old school shooter for /v/ to preen itself over for having such refined and obscure tastes.
>>
>>385312015
Unreal Tournament's soundtrack as well
https://youtu.be/3otKIBNqciw
this may be my favourite vidya song
>>
>>385302429
YES YES YES FUCKKK ME, everyone thinks doom 3 us bad but holy shit it's the fucking best
>>
most of them do, it's a simple genre that hasn't evolved much and not always in the right direction.
exhumed/powerslave is a personal favorite
>>
play blood
>>
>>385304064
>Doom 3 is the worst of the Id Tech 4 games
That's Prey (2006).
>>
Unreal is the most underrated FPS game of all time. The later levels get so fucking intense it's ridiculous.
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>>385311159
>be a literal babby in 1998
>only played babby games if any at all
>play Unreal

holy shit what a ride, that's the one that got me hooked with videogames for good
>>
>>385312502
>prey
>bad
You have to be a literal retard to think that
>>
>>385312696
It can be a good game and the worst id game
>>
>>385311413
I remember playing Zombie Deadzone Co-op regularly a few years back. Some server that adds a shitton of powerful enemies to the campaign that you can co-op with players to beat.
>>
>>385312696
you have to be a literal normie to think it was good
>>
>>385312696
Legitimately one of worst FPS I've ever played, along with Blood Dragon.
>>
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>>385312796
?????????????
>>
>>385312475
Now that BloodGDX exists there's no excuse what so ever. God-tier game.
>>
>>385302920
play forsaken you faggot
>>
>>385310112
3/10
>>
>>385300659
COD literally used the quake engine as of three years ago
>>
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>>385299967
Yes, absolutely. There are lots of great DOOM clones too.
>>
>>385313449
>as of three years ago
Haven't they been using id-tech 3 since the original CoD? Of course they've modified it a lot since but it's still the base after all these years
>>
>>385313603
Damn, Doom clones look like THIS?
>>
>>385299967
many do, yes
>>
>>385313603
Not to mention the innumerable amount of WADS/mappacks. Plus with Zandronum you're guaranteed to be able to get a quick deathmatch in with a bunch of fellow players. Doom's truly the gift that keeps on giving.
>>
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>>385302834
I played Descent 1 and 2 more than I played Doom and Quake.
There's this (early access) thing called Overload in the works, which is pretty much Descent with modern graffix.
The devs are people from the original Descent team, and even own most of the Descent assets.
>>
>>385314080
Yep, there are all kinds out there. CyberMage for example has some RPG elements, vehicle sections, and powerups.
>>
>>385314315
>Vehicle sections
Damn, when autism produced new interesting mechanics instead of self inserting interactive fanfics
>>
Is there anything like the original Doom but way less spooky? I tried out Doom a while ago, and it's fun as shit but too fucking spooky for me.
>>
>>385299967
Not really. Nostalgia over a crap genre. Nobody else is playing these games anymore.
>>
>>385314638
Try Heretic.
>>
>>385314638
Hdoom
>>
>>385314638
Adventures of Square (mod)
ChexQuest
That's uh, basically it as far as "no spooks" games go.
>>
>>385314638
Chex Quest
>>
>>385314638
UACMN
>>
>>385301807
this
>>
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Duke Nukem 3D is still fucking great. Just run and gun, none of that cinematic Call of Duty bullshit.
>>
Hold up better than any new shooter released
>>
I was just playing Unreal Gold, it holds up 100%. It has a great atmosphere and lore to go with the gunplay. People obviously know Unreal Tournament but the singleplayer original needs more love.
>>
>>385315679
Daikatana is supposedly OK with fan patches. Not amazing, but OK.
>>
Marathon will always be the gold standard for 90s shooters to me because it played great, had great writing that holds up better today than most of the art-game pieces of shit we get now, and the third game is still one of the most trippy, surreal games out there. I'm working on a remake in UE4 aiming to modernize some aspects such as graphics, smoothing out the rougher levels, tweaked level design, and QoL improvements, while retaining the atmosphere and fast gameplay.
>>
>>385299967
>Play Doom 2
>reach Icon of Sin just like last year
>Play STALKER
>get rich just like last year
>can't even be bothered to play CoD

Yes it does
>>
>>385306498
>The ole sonny Jim just recently reviewed it
But is it shit? Let's find out, shall we?
>>
>>385314638
Doom 2. No bullshit.
>>385314669
lol
>>
>>385315904
Are you stuck in 2012 or something? Art games aren't in the news anymore. You know Blood got a remake, right?
>>
Metro is the best thing to come of the past 2 gens

Doom is still THE fps game
>>
>>385316120
>Metro is the best thing to come of the past 2 gens
it's ok
>>
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>>385315904
>remake in UE4
But why.
>aiming to modernize some aspects such as graphics
But why. HD sprites or models of sprite-based shooters never look good or better than the originals. If anything, just improve AlephOne's mouse aiming problems or something.
But as for fixing up levels a bit, I don't mind if it's nothing drastic. Add a door texture to the secret door in the center of G4 Sunbathing, that opens from one of the switches you have to hit, because I got stuck for ten minutes trying to figure out what to do before I realized a wall-textured door opened in the middle of that cramped central area.
>>
>>385316161
Where other games are still buying the multiplayer esports meme Metro keeps alive the time-honored tradition of good FPS campaign
>>
>>385302034
Play it on an emulator with the mouse injector.
Most of Goldeneye's problems are technical and that fixes everything on that side.
It's still flawed, but it's a super fun and inventive game once all the technical shortcomings are fixed.

Naturally, Perfect Dark is better in every single way and is also amazing with the mouse injector.
>>
>>385315679
Goldeneye and Perfect Dark are great emulated. There's also the XBLA version of PD which is fucking amazing.
>>
>>385306113
>Blood is still fun as fuck but you have to play through DOSbox because NO SOURCE PORT
Bloodgdx my man
It might not be a trur source port but it's indistinguishable from the real thing. And this is coming from someone who's played a few hundred hours of the original
>>
>>385318025
do I just need to put the java files of the site in the same folder as my blood game? Is it that easy?
>>
>>385300506
post more anime doom
>>
>>385318070
Yes and download jre if you don't have it
>>
>>385299967
the OG doom games, wolfenstein games,shadow warrior, duke games , hexen, heretic, blood games, SOF games, shogo, red faction, NOLF games etc

all of these games still hold up to this day. I know I went beyond 90s but they are worth mentioning
>>
>>385318114
time to discover an old classic then
>>
>>385318176
quake too I might add.
>>
>>385318220
Have fun. Prepare to get raped until you learn.
>>
>>385300028
sorry but hl1 aged like dogshit
>>
>>385300506
This.

I played Doom for the first time about a month ago and it was great.

E4M1 is fucking brutal.
>>
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Ken's Labyrinth was always a cute game.

>>385317358
Both of these games kind of suffer from mouse. You need to adjust the difficulty settings because what's hard with one analog stick is pathetically easy with a mouse.
>>
>>385318025
I thought Bloodgdx made the game easier? As in making the hitscan enemies miss more and shit.
>>
Dem goosebumps remembering doom, blood and unreal.

Absolutely amazing games.
>>
>>385318924
Where'd you hear that? Didn't notice anything while playing but if that's the case it should be fixed.
>>
>>385301870

It was, but a solid title nonetheless. Missions and enviroment was very varied, and you switched up the gameplay by getting friendlies and playing defense for a few missions.
>>
>>385307556

Opposing Force is owned by Gearbox, not Valve.
>>
>>385309115
>>385310350

>turning enemies into salt

Requiem: Avenging Angel
>>
>>385311159

It had better soundtrack for sure, but I can't say it's the better game. Unreal has a very real problem with bulletsponges and many maps were ridicolous to navigate. Visually impressive perhaps, but they were all mazes.
>>
>>385315904
>Marathon will always be the gold standard for 90s shooters to me because it played great, blah blah blah

No, Marathon will always be the "gold standard" for you because you had a mac and it was what you played. The game is inferior to its contemporaries
>>
>>385321250

Doesn't change that it's his gold standard. Might not be yours, but it's his.
>>
>>385321194
>Mazes
B-but thats why I love the maps anon
>>
I'm stuck on E3M2 in DooM. That map completely sucks, and E3 is giving me lots of ammo trouble.
>>
>>385322410

To each their own I guess. I was about to tear my hair off because of that crashed mercenary space ship.
>>
>>385322653
No, you were about to tear your hair off because you're a modern gamer who expects an arrow to tell you where to go. To even walk through the stage and explore it yourself is too much for you.

This is honestly pathetic, but it's okay, people like you just need to undestand that you don't actually like video games, you like directed entertainment
>>
>>385301807
Spear of Destiny is dogshit
>>
>>385322878

Nice projecting, anon.
>>
>>385322878
desu "exploring" the level is just slowly walking through completely empty environments
>>
>>385323778
>game isn't filled with props everywhere
>it's empty!

meanwhile, you don't notice that the level actually has a design, whereas new games are corridors with props and an arrow.

stick to 2010's stuff kiddo.
>>
>>385299967
older 90s shooters make modern shooter devs look like fucking amateurs anon
>>
>>385307045
For all of its faults, I think Shadow Warrior 2013 handled regenerating health in a decent manner. You get a healing ability that you can use indefinitely and for free, but you have to manually use it to restore your own health (during which you can't use many of your sword moves or altfires) and you can only regenerate it to a certain percentage of your max health, you'll need to find medkits to heal further. Would probably have played much better if the enemies weren't so spongy and the level design so awfully linear.
>>
>>385323832
It's not a matter of new or old games, Doom, Dook, Quake, Blood, SW, etc. don't suffer from that empty level design that's the result of the game's obsession with being EPIC and CINEMATIC.
>>
>>385323910
Also spamming that heal move would piss off enemies and make them stronger.
>>
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>>385302834
Came here to post this, Descent tops Doom and Quake by far.

If you haven't tried, give multiplayer Descent a try. A 1v1 Descent match, played in full 3D, dogfighting and predicting and capitalizing on your opponent's moves, is one of the greatest experiences in video games.

Team games and Anarchy (free-for-all) are also a lot of fun.
>>
>>385324484
Yes, it is a matter of new or old games
>"All these old games don't suffer from empty level design!"

no shit thank you for reiterating my point and then posting as if you are in disagreement

so many of you just fucking post to see yourself post and NEVER add anything of substance its fucking maddening, this website isnt for fucking normal people
>>
>>385324709
THOSE old games didn't have that problem, Unreal did however.
>>
>>385305943
arena games are for faggots
>>
>>385299967
they do if you played them in the 90's

oldfag here, plays Doom2 every couple years with same enjoyment I did when it released
>>
>>385301903
To be fair, it is pretty funny when it happens, plus the soldiers are portrayed as mongoloids.
>>
>>385315136
amen
>>
>>385324856
unreal's "empty" level design is a result of being freed from brushes and being able to make large environments

it's not as good as those other games, no, and it really isn't one of the best. A lot of stuff that barely gets mentioned is significantly better, like heretic 2 which i'm gonna count as an fps close enough

there are lot of games from this era that should get mentioned but don't, but i have to wrack my brain anymore to remember them...powerslave is a good example...
>>
>>385301807
why you no mention system shock?
>>
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>>385307692
>mfw brutal doom lets you jump
>>
>>385326090
Loving SS as much as I do, I dont really consider it an fps. Feels closer to a dungeon crawler or an rpg.... But wwithout skills...

Shit Im making it sound like shit, but I really think is one of the best games ever made.
>>
>>385325732
Honestly besides Quake I'm yet to find a true 3D shooter that's as good as the classic sprite based ones. They usually have the same few issues. Excessive focus on novel things like big atmospheric levels which suffer from a lack of detail, advanced AI at the cost of large numbers of enemies that are so much fun to kill, unsatisfying guns and a cancerous obsession with cinematic experiences thanks to Half Life influences.
>>
yall want good ideas for ol'ass games to play next?
use this piece of literature to help you along

http://www.cgwmuseum.org/galleries/issues/cgw_126.pdf
>>
>>385301807
>Quake II
>any N64 FPS
yeah, nah
>SiN
this one I actually haven't played, is it really good?
>>
>>385307556
not canon
>>
>>385310112
>remove heretic
this is fucking heresy
>>
>>385326395
hey that right clown is my tattoo
>>
>>385326090
Not a shooter.
>>
>>385302350
Shadow Warrior?
Blood?
Those 2 never really did too good.
>>
>>385321051
Oh shiiiiiiiiit
>>
>>385327204
What's wrong with Quake 2 faggot?
>>
>>385329820
Q2 honestly isn't a very good FPS. Enemies are slow and braindead, the guns are good though. Ground Zero is actually hard, though not always fair. Fucking turrets.
>>
>>385306663
And yet it had more interesting encounters than Doom 4. Whaddayaknow
>>
>>385307692
>E1M2
>the only mega armor is only there on a lower difficulty and just for grabs on the floor

what does this image mean
>>
>>385299967
I've been going through quake 1 and it handles atmosphere, momentum, and level design better than any modern shooter i've played in the last 7 years including DOOM. hell it has better sound design and manages to scare me more than most horror games do these days.
>>
>>385331454
Except it didn't you're just trying to shit on Doom 4 to look cool. Stop being so sad.
>>
>>385299967
If anything its recent shooters that don't hold up. They've got graphics and that's it.
>>
>>385331921
No, I played both recently. Doom 3s monster closets were more interesting than doom 4s arenas. Doom 4s interesting encounters can be counted on one hand and almost all take place towards the end of the game. The random spawning in the arenas is boring. I know my doom.
>>
>>385332634
>Monster closets are more interesting than arenas.

Literally just trying to hate 4 over 3 for some reason.
>I know my doom.
AHAHAHAAHAHAHAHA
>>
I know it's been said, but Doom holds up stupidly well.
>>
>>385333080
I'm telling you. Doom 4 did not do arenas well. Doom 3 is much closer to the originals than 4 is. If you judge them on being doom games, 4 is the odd one out. If I hated 4 I wouldn't have done two playthroughs.
>>
>>385333894

Doom 3 tried to do some weird horror when Doom was never about horror. It was always 100% action with some horror aesthetics. Doom 4 is exactly what Doom would be had the franchise not existed before 2016
>>
>>385334148
>Doom was never about horror
Not defending D3, but you're wrong.
>>
>>385334226

Just because the game scared you when you were a kid doesn't mean the game was about horror.
>>
>>385334303
Watch that one video where Romero and some game journo play through Doom. There's a moment where you pick up a blue card and lights go out and they discuss Doom and horror elements briefly. Doom wasn't a pure horror game, but horror was there by design.
>>
>>385334463

It had far more action than horror. Doom 4 is a far more faithful Doom game than Doom 3 by a large margin.
>>
>>385334148
>Doom 4 is exactly what Doom would be had the franchise not existed before 2016
This is just pure speculation. Judge based on what the game is rather than what it "would've been" will you? Doom is a game where you explore mazes and the combat in arenas plays more like a waltz than anything else. While the combat in closed spaces plays similarly to doom 3. Except doom 3 is overall slower.
Doom 4 is simply the least doom doom game. But not a bad game. I just wish it did actual interesting things with the encounters more than maybe 3 times.
>>
Anyways all this modern doom talk, let's talk the real shit.
When the FUCK is BTSX 3 coming out?
>>
>>385318423
hl2*
HL1 is still really fucking good.
>>
>>385311159
I bought a 3dfx Voodoo 2 for this game.
Seeing the reflections on the Nali bridge and the glowing flares gave the best orgasm that was possible in 1998.

When it comes to being "ahead of its time", Unreal shits all over Crysis.
>>
>>385301807
These +
System Shock 2
Deus Ex
Unreal Tournament 1999 (still playable online)
OG Counter-Strike (still playable online and pretty popular)
Star Wars Dark Forces/Jedi Knight series
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