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I replayed all the classic Sonic games out of hype for Mania,

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I replayed all the classic Sonic games out of hype for Mania, and all my hype is now killed. Sonic 3&K is still fun for the most part, but holy shit the rest of these games are not good. Sonic 2 especially surprised me, since I remember liking it almost as much as 3&K as a kid. Sonic 2 fucking sucks!
>>
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>>385279102
If you're going to say something sucks whether you're serious or baiting, explain why, OP.
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It doesn't suck, but it doesn't hold up as well as 3&K.

3&K has style everywhere. 2 is plain, like most platformers from the time.
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I was about to say "Sonic 3 shitters are the worst", but then I realized it's probably the same two or three autistic children posting this shit over and over.
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gentle reminder
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>>385280713
What about Sonic 1?
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>>385280537

Yeah, Sonic 3 is great. Sonic 3 fans are autistic human feces, tho.
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>>385280851
By saying Sonic 3 is great you made yourself a Sonic 3 fan you autistic pile of shit
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>>385281019

Nope, I'm not a Sonic 3 fan at all. In fact, I wouldn't even call myself a Sonic fan. I just play good games. Sonic 3 is a good game, I just don't get autistic about it like you.
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>>385281110
t.autistic talking siht
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>>385280537
The only good zones in 2 are Green Hill 2, Chemical Plant, and Mystic Cave. The rest are just incredibly boring or shit.
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>>385281202
I disagree about Aquatic Ruin being boring/shit.
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>>385281157

t.butthurt autistic sonic 3 fanchild
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>>385279102

Do you do anything besides spend hours each day trying to troll other Sonic fans on /v/? Just curious. You are *always* on.
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>>385279102
git gud
>>385281202
Aquatic was fun, but yeah the rest were pretty mediocre looking back at it. I still have fun playing Sonic 2 though.
>>385280713
The original CD version of Sonic CD was dogshit, you're no expert if you like that buggy pile of shit.
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im gay for cybershell
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>>385281580
When you have no friends, job, or interests outside of jelly bean-colored furry cartoon characters designed to appeal to very small children, you probably have a lot of free time.
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>>385279102
Well I drew a pic for that guy in the last thread who said draw sanics but then it 404'd, but I think it applies to you OP
>>385280320
My only real issue with 2 is you need to wait for two animation frames to start spindashing.
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>>385281648
>The original CD version of Sonic CD was dogshit
git gud
>>
pretending like any Genesis era Sonic game is bad is the worst meme. You don't get anything out of being a liar
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I like all the classic 2D Sonic games, they are all fun.
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>>385280713
no wonder i like s3k so much
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>>385281835
>git gud
how about you play the decently programmed game like the christian whitehead ports.
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>>385281905
CD is the only genuinely bad one,
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>>385279102
Are you fucking serious? The classic Sonic series is great!

>>385280320
The Sonic games were never plain most of the time. It was all about speed and running around loop de loops.
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>>385282109
CD isn't bad though, just because you might not like the level design doesn't make it bad
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>>385282041
>decently programmed
>when the physics are so different you can do stuff like this
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>>385279102
I've been replaying them all (romhack versions with fixes at least) and still find them very fun but the levels are a lot shorter than I remember them being
Fuckin' hyped for mania
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>Sonic Mania is available for preorder on the Switch JP shop but not the US shop
>over ten games are listed in JP's coming soon section while US has only 5
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>>385281956
FUCKING DIE FOR YOUR OPINIONS.
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Only 2D Sonics I really like is just Sonic 3 and Sonic CD. 1, 2, and Knuckles are pretty fucking terrible.

>>385284435
This is why. Ice Cap is one of the greatest levels ever made. Sonic 3 has some serious nostalgic music
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>>385280236
the levels' designs just throw you into spikes and enemies and springs that send you the wrong direction. speed really only comes during straight shots thru loops where you can just put the controller down and get the same effect, or by memorizing the entire level. in sonic 1 and 3 it felt like with good reactions and getting used to the style of level design, you could pick up speed even on your first time thru a level. CD fucked this up too however. the levels in sonic 2 are simply not fun to traverse. visually its the most boring after sonic 1, and it also has the weakest soundtrack (still pretty banging overall tho). it has the most inconvenient length, it's too long to comfortably beat in 1 sitting (getting a game over at metropolis or sky fortress, aka the most bullshit levels, is simply infuriating) but has no saving. has the worst special stages FREE where you cant see shit and tails fucks you over. also has the worst boss fights (they're all bad tho to be fair)

I loved these games a kid, I really really did but they aren't very good except for 3&K. the music the best part of most of them. Mario World knocks them all out of the water ez
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>>385282110
this shows that you havent played the games in years. there is almost no speed in sonic 2. emerald hill and chemical plant have a few loops where you can close your eyes and get through exactly the same. After that, if you try going fast, you'll just run into a badnik or fall down onto some spikes.
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>>385286464

The issue is on your reflexes. Not the level design.
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>playing classic sonic for speed

I hope newfriends dont buy sonic mania thinking its going to be the fastest shit ever. If you look for speed primarily from the sonic series, stick with sonic advance 2, sonic rush, and sonic unleashed. Everything else moves at a faster than competitor pace but nothing blistering
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S3&K had the style, but there's something about Sonic 2 I enjoy more. Perhaps it's that you're forced to beat it in one sitting vs. the save system.

Hill Top Zone probably my fav area though.
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>>385279102
>sonic 2
>bad
This is some new levels of bait m8
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>>385286464
You clearly have never played Sonic CD have you, then you will know what bad level design is!
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>>385279102
Sonic 3&K is the Mario 3 of the Sonic series. Sonic 1 & 2 are akin to Mario 1 & 2 (JP), fun, but very simplistic and dated.
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>>385281202

What's wrong with Hilltop?
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Sonic 3&K = Plebian choice
Sonic CD = Contrarian choice
Sonic 2 = Patrician choice
Sonic 1 = Respectable choice
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>>385286464
You know there's a level select right?
I'll give you the special stages sucking, but Tails only collects rings you missed so he in no way fucks you over.
Also git gud and blah blah blah.
If you're running into spikes and shit, and I know you're gonna fight me on this, maybe try slowing down? Or not, whatever, you're free to not like it.
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>>385287508
Sonic 1 is bad, but everything else here checks out.
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Sonic 3&K = latinas
Sonic CD = white women
Sonic 2 = asian women
Sonic 1 = black women

protip: only one of them is really good
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I play through Sonic 2 on my 3ds once a week basically. I like to see how far I can get before I have to stop.
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So this meme that 3&K is bad, just some contrarian opinion because it's widely regarded as the best (with good reason) right?
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Someday, when mankind achieves enlightenment, humanity will join hands and sing a glorious hymn to honor Sonic the Hedgehog (1991) as the best hedgehog themed platformer of the 20th century.
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Has anyone here tried sonic classic heroes? It's the levels from sonic 1 and 2 with the engine and powerups from 3 and you can make teams and swap characters like sonic heroes.
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>>385287682
Too bad latinas all have a slut phase before they settle down as perfect housewives. You'll have a hard time finding one that isn't used goods up the ass.
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>>385281682
me too, friend
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>>385287380
>>385287508
Sonic 1 is a terrible terrible game. I say this as a classic fan with Mania being my GOTY. Quite literally, every 3D Sonic is either better or more entertaining than Sonic fucking 1.
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>>385286464
>has the worst special stages FREE where you cant see shit and tails fucks you over.

Why the fuck are you bringing Tails if you don't have second player? There's a reason there's an option to not have him with you.
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>>385286938
If a game is design so that a person with below average reflexes cannot get enjoyment out of the game, that's bad game design.

>>385287378
I called CD's level design bad in my post

>>385287556
I JUST played chemical plant zone literal minutes ago. multiple times in both acts I hit a spring boost that blasted me thru loops for like 5 seconds straight, and then launched me off an edge and sent me a minute back in the level, or in the case of near the end of act 2, to death. how is this different than a QTE? if you react fast enough, you get to keep playing. if you dont, you have to play thru the level again. it wastes my time and frustrates me. that is bad level design imo.
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>>385288479
tbf he can help with the metropolis boss, but I doubt he knows that.
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>>385287808
100% contrarian. 3&K does everything better than every other classic game. I guess the music is debateable though.
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>>385287556
Tails fucks you over by making the ring count go up.
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>>385289062
>If a game is design so that a person with below average reflexes cannot get enjoyment out of the game, that's bad game design.

Most sports confirmed for bad game design.
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>>385289138
I think CD has better music in quality but 3&K has music that actually matches the mood and layout of the zone
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>>385289512
>CD OST doesnt match the mood of the zones.
Umm, play with the JP OST sweetie.
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Sonic 2 is the real Sonic 1. They were able to iron out the kinks with 3K. Comparing the Genesis titles, you see 1, CD, and Chaotix follow different, fundamentally-flawed level design philosophies that would later be used in the most questionable 3D titles Heroes, Shadow, and 06, while the 23K series led to the creation of Adventure 1 and 2. Sonic Team attempted to recombine the two styles with Rush, which led to the half-hearted 3D boost games the series is currently suffering from.
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>>385289062
Here's a tip kid, if you're going fast, you should be ready to jump. It's pretty much the only input in the game after all. If you can't handle that, slow down. It's not a qte because you could've prevented it and done it in a different way.
And if you just do nothing, a platform in the water catches you at the end of act 2 anyways. So you could've:
A. Did nothing
B. Slow down and ride the platforms
C. Jump over the hole, either from the speed the loop gives or the red spring

This sounds like a you problem
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>>385289430
That's not an argument.
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>>385289430
sports are not video games though to be fair
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>>385289062
LITERALLY mad cause bad

I can't believe I'm actually reading this shit. Can we get an actual mania thread up in here?
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>>385289971
Everything can be blamed on the player when you get down to it. Game design is about guiding the player to make less mistakes. Go play Sonic 2, then play Mario 3. See which game feels better to play. In Mario I feel comfortable and relaxed as I move forward, in Sonic when I hold forward I tense up and slow down expecting an enemy or trap to pop up in my way. Of course everything comes down to opinions, but when playing a platformer that doesn't use it's challenge as the main point of enjoyment, I'd rather be comfortable and relaxed than tense and anxious.
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>>385289062
>If a game is design so that a person with below average reflexes cannot get enjoyment out of the game, that's bad game design.
You do realize that you have the option to take things slowly in this game, right?
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>>385290484
>Can we get an actual mania thread up in here?
Sure, let me just post the obligatory image in here first.
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>>385290484
So being "bad" is just having bad reactions? There was nothing else that could have saved me other than my reactions. The level in no way told me that there was a bottomless pit approaching, other than the few frames where it's on screen before I run off it. If having bad reactions instantly makes you a "bad" player, is that really acceptable game design? Especially for a casual platformer made for children?
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>>385290742
Why are you playing Sonic if you have "bad" reactions? What the fuck is wrong with you see >>385290517
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>>385289869
I did, and I stand by what I said. It matches the time periods state but not the level itself
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>>385290878
I didn't know I had bad reactions, this is just what everyone is telling me. I said I don't like the levels throwing me into obstacles constantly, and people said "That only happens because of your reactions." If that's true, that seems to be pretty flawed design. Your reaction to my saying the design is flawed, is to say "Don't play the game then".

In response to that, I'm trying to say that if you're better off not playing a video game (that was made for children) because you don't have the appropriate level of reflexes, then that sounds like pretty bad design. Of course in reality my reactions aren't the issue, the level design is. Hitting a spring, and being launched into spikes is not fun. I don't die, I don't get a game over, I still finish the level just like I'm supposed to. But I didn't have fun getting launched into spikes. I see no reason why these cheap traps need to be in the game. What do they add?
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>>385290505
So play Mario 3 than. I played Sonic 2 last week and beat it twice. I had none of these problems.

It's a game literally about going fast bro. Good reflexes aren't really negotiable and the designers intended for you to replay the levels a bunch to get faster times.
2 is the most speed focused of the classics, if that ain't your thing it ain't your thing, but stop blaming the game for your shortcomings.
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>>385291139
Not him & reactions aside this is the philosophy of playing the old classic Sonic games. You basically play it like a speedrunner, take it slow initially and learn the level design & physics and then you'll be able to go through levels quickly.
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Hey guess what? They all suck. Also only the Adventure games were good. Unleashed game close but dropped the ball with the werehog shit.
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>>385279102
>Sonic 2 fucking sucks!
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>>385291139
Got it, remove the spikes, the pits and the enemies and the game would have flawless design. Do you like gone home them?
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UNDERRATED SONIC GAMES
Sonic the Hedgehog
Sonic 3D Blast
Sonic Blast
Sonic CD
Sonic Spinball
Sonic R
Sonic Heroes
Shadow the Hedgehog
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>>385286898
Oh you're just shit then
You can beat Emerald Hill in like 25 seconds, if that's not going fast I dont know what is
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>>385292435
>Sonic R
>Underrated
When was the last time you played that slippery mess?
>>
>>385292435
>Sonic Blast
I heard that one was very mediocre & that the graphics really slowed the game down gameplay wise & framerate wise.
>>
>>385292435
I'd add Sonic triple trouble and Sonic the fighters on the list

Sonic CD is hardly underrated tho.
If anything it's a bit overrated than what it is.
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>>385287508
Patrician post anon
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>>385292694
>Sonic CD is hardly underrated tho.
>If anything it's a bit overrated than what it is.
I'd say it's complete divided, people have some strong opinions on that game usually. It's either heavily loved or heavily shat one.
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>>385292435
sonic 1 and 2 on master system
>>
let this shit thread die so a real Sonic thread can be started
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>>385287508
Swap 3&K and 2
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>>385292435
Currently 75/326 paths done on Ow the Edge. I exhausted all 30 with Mad Matrix Dark in a row just so I'd never have to play it again.
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>>385293509
The fuck is wrong with you?
You know what nevermind, be all you am anon, be all you am.
>>
>>385293335
>muh flashy shields!
>muh goofy spinning top and barrel and sandy ghosts gimmicks!
Sorry anon. I believe in you though, one day you will graduate from plebhood.
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>>385293509
>Actually going for all the ShtH routes.

Godspeed, you crazy motherfucker.
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>>385293670
Nah dude, he's right, Sonic 2 is plebian.
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3D Blast Genesis > 3D Blast Saturn
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>>385293509
>>
>>385294079
Agreed, I just find the Genesis music so much better that it beats the better Special Stages the Saturn version has.
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>>385286464
>he levels' designs just throw you into spikes and enemies
There it is, folks

You have a tool called the "spindash" that makes it so you don't blindly walk into enemies
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>>385294169
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These opinions are objectively mine
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>tfw you're probably the only person in this thread to get 100% on this piece of trash
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>>385295254
What kept you going, anon?
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>>385296056
>>
>>385295807
autism
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>>385295807
autism and being a sheltered kid with lots of free time
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>>385296056
tails version
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>>385279102
S3&K is OBJECTIVELY the best classic game, this was stated multiple times, if any of you don't want to get humilliated then you should finally accept this and stop beating around the bush
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>>385287508
I just beat Sonic 1 for the first time a solid 20 minutes ago, I loved Sonic 2 as a kid and beat the game a ton of times and recently beat it again a month ago, I didn't get Sonic 3 and Knuckles until finding the PC CD version and beating them on that.

This being said, I'd easily say S3&K is the best game out of them. 1 isn't all that hard, but the game starves you of rings and 1 ups for the bulk of it, making any mistakes very costly. 1 also feels the cheapest as far as hazards go (those rotating giant spike balls are everywhere, and sometimes you won't see them until they're coming out of a wall you're leaning against, or they're in the air and you have less than a fraction of a second to react. Also that Star Light zone has a second which is just two fans pointing into a pit of bomb enemies, that shit was just cruel.) The bulk of the game's difficulty just stems from how few lives you get in a normal run, which is pretty lame imo.

Two is much easier and has like 20 times as many rings per stage as Sonic 1, along with a lot more 1 up boxes and easier to achieve continues. It also makes the stages more fun to run through and the physics are overall better, but it can get a bit dull at times. The first two stages are real goddamn boring, and Metropolis zone drags on for far too long. That being said its ending is harder than Sonic 1's and it's a lot cooler too.

Pretty much every stage in S3&K's is good. None of them are as simple as Emerald Hill Zone and none of them overstay their welcome, this mixed with the fact that you get 3 playable characters, elemental shields, and a different final boss for knuckles makes the game pretty awesome. Even Sandpolis and Marble Garden aren't all that bad, I enjoy the fuck out of Sandpolis 1 and 2.

Also the spindash was a very needed addition, anyone saying it's bad doesn't understand Sonic's level design.
>>
>>385292435
How is Sonic 3D Blast? I remember thinking it was alright when I was a kid.

>>385288249
>>385289901
Sonic 1 isn't a bad game, but its level design does feel much more linear and slower than the other Sonic games, but it's still pretty solid platformer. The sequels are superior though.
>>
>>385287808

This is /v/, what do you think? Every game that gets too popular gets shitted on.

Anyways 2 is great but the level design is a little bland. In my opinion 3&K>CD>2>1
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