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Pyre

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Is anyone else bummed out by this game? It has a decently written story and characters, some cool worldbuilding, great artstyle and tracks, but the magic basketball gameplay is just so boring and shallow. Easily Supergiants weakest game.
>>
Nah, mate. It's the consensus around here. They went too wild with this one. Better luck next time.
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It could have been great with an actual proper battle system
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>>385248365
It already looked shit in the trailers so no surprise there.
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>>385248365
Pretty much. I'll still finish it because I am still really enjoying it but I came in expecting a little more from them. This sorta shit reminds me of Nintendo, they try really weird shit, and while sometimes it works wonders, there's many other times where it doesn't work at all.
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Definitely a pirate before you try kind of game.
I loved Bastion and Transistor, but this game put me to sleep very early on.
I'll probably force myself to finish it eventually
Love the soundtrack, though.
>>
>>385248365
bastion and transistor weren't good, not sure why people thought this was going to be. in b4 a bunch of casuals screech and sperg at me because i didn't like a couple of games.
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>>385248747
Bastion was excellent and Transistor was pretty great.
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>>385248365
i think the magic basketball is way more in-depth than bastion's "roll around, shield projectiles and fire at things"
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bastion was great

transistor was pretty damn boring otoh
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I made it up until the first member was freed then quit. The rites are so shallow, so easy to just take your smallest member and run circles around dumb cpu
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>sub-15 fps when there's an enemy demon
>or maybe just too many large models and aura shots
>on console
anyone else?
it's pretty shitty when that happens
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>>385248782
they were way too casual for me, didn't offer a challenge physically or mentally. I prefer games that aren't afraid to push back at the player and attempt to crush them at every turn.
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>>385248991
Thought was beauty of Transistor though, you could up difficulty with those upgrades that also rewarded you for it
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>>385248991
>tfw to skilled to enjoy vidya
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>>385249113
that's not what i said, i said those 2 games in particular weren't challenging for me, not ALL VIDYA IS EASY HURR DURR
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>>385248365
I quit this game when I found out there were more then 2 genders. Fuck outta here.
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Transistor>Pyre>Bastion
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>>385249340

dude you put your < backwards
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>>385248747
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>>385249335
But there aren't. You can either be a male, a female, or they can't tell and don't care to ask.
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>>385248747
You're allowed to have shit taste in video games. It's actually expected around here. Here's your (You) , nice shitposting
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>>385248991
have you done the dreams in bastion with all shrines. show achieve for proof if you have
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>Have 60 fps according to fraps
>Constant Low FPS message in game
Nani?
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>>385249884
>show achieve for proof if you have

lol
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>>385249340
Not sure if this is bait or not but this is literally my ranking
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>>385248747
>Ha, ha, if you disagree with my opinion then you're a casual sperg!
Are these threads populated by high schoolers? When does summer vacation end again?
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>>385250049
Not bait. Bastion is highly overrated here.
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>>385250209

yes, never
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Just beat the campaign, now working on them achievements.
>Master CPU in versus with six Titans
HELP
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>the consensus around /v/ is that it should have been closer to a safe retread of bastion
This board is fucking dead. Nu/v/ won.
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>>385250321
I enjoyed Bastion a lot and it had some great moments (saving Zulf comes to mind) but it's not as engaging to me as the other two. Not really sure why.

Maybe I'm just a casual who cares too much about the story
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How does using Sprint work?
When I press Shift they just grunt and do a little animation but do not move.
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>>385250876
This. I love Transistor and Bastion to bits, but I'm glad that they didn't make yet another story driven isometric action game. Haven't played Pyre yet, but a visual novel mashup with basketball seems like a fresh take. Their games aren't even that good when it comes to gameplay, they mostly excel in story, atmosphere and art direction.
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>>385251219
It's not the mash-up that is bad in itself, it's just the gameplay being ultimately a chore.
At least the connection between gameplay results and story is done decently
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>>385251158
Gae has a delay before she can sprint
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>>385248365
It's like a visual novel with a sports mini-game that has mostly irrelevant stat mechanics. There's also a lot of work put into world building for what is a very trite and ham-fisted tale.
I can't say that it's entirely bad, because I don't think it is, but I can't really say that I'd suggest it either.
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>>385251158
It's different for every character. Maybe you're just out of stamina sometimes? Also what >>385251449 said
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>>385248365
yeah, the gameplay looked so shit that i'm not even gonna bother pirating it
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>>385250876
I would have been happy with a normal turn based RPG with a unique take on it. Supergiant haven't done anything of that sort yet.

The basketball shit sucks, though.
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>Is anyone else bummed out by this game?
>Anyone else bummed out that they were excited for another Supergiant game and got exactly that
If you're seriously angry because it's different combat you're retarded. A whole new combat system in each game is part of supergiant shtick.

>REEE MUH SPORTS
>mfw
Sports are fun and the tactics behind them are fun. Sports+magical abilities is even more fun. You people are mentally challenged.
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>>385251378
>At least the connection between gameplay results and story is done decently
That's literally what Supergiant Games are about. I hate Bastions combat, but it's still one of my all time favorite games.
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>>385248747

>"not sure why people thought this was going to be good."
>proceeds to acknowledge that there exists a significant body of people who liked the last two games released by the same developer.
I know this is bait, but you're probably retarded anyway.

Anyway yeah, I didn't get the Bastion hype. I suppose it was well made for an indie game of its time, but... idk. I got bored.
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The people who think Pyre is boring and bad are the same people who non ironically think that sports are just a bunch of meatheads running into each other with no plan of strategy.
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how long is it?

I've beaten the first nontutorial rite and im thinking of refunding it.

Just doesn't seem worth $20.
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>>385251863
>tactics
yeah picking the most overpowered character you still have avialable and dunking on the computer before returning to clicking every ui element to advance the character dialog is a real bouquet of tactics
you are obviously The Wiz
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>>385252114
By far their longest game
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>>385252138
>Le boil game down to it's most basic parts meme
>All you do is shoot
>All you do is hit things
>All you do is dunk on people
>All you do is jump to the end of the level
Come back when you're ready to stop shitposting
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>>385251863
I don't mind different stuff. I just wish it was good and not unfun like this.
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>>385249340
Pretty much how I feel right now.

Bonus points to Pyre for routing out the simps.
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>>385251863
But there are no tactics in this game.
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>>385252269
>your game is trivial and brainless
>s-stop boiling down to its essence
just watch eureka seven instead of playing this game
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>>385252473
>>385252608
>No tactics
>Different classes that all play different
>Each class has has two talent trees, you can mix and match 4 abilities from each into your moveset and all of them are dramatic changes that effect your playstyle
>On top of that you have the equipment
>Opportunities for experience and items are extremely scarce which means you need to be smart about your plan for progression
>Oregon Trail secrion can be used to swjng the fight in youe advantage or disadvantage
>Match specific situations like the sap bringing the roots in to enclose the map ir the dog nerfing your respawn time
>The usual modular gameplay from supergiant with the constellations
>Need to use all the tools to your get a goal outside of the tutorial and braindead difficulties (Easy without modifiers, just like every Supergiant game)
You literally have no fucking idea what you're talking about. The game has more depth than Bastion. But less than Transistor.
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>>385252114
Took me about 10 hours for one playthrough so its the longest out of the three
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>>385252704
like none of the mechanics of the game are important
>but if you turn on these titans
yeah not necessary to level your characters so no one will ever do it
tell us again about how every supergiant game is poorly designed
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Not even gonna give him the (you) but we all know who this is for.

Nobody is seriously retarded enough to construe Supergiants modifiers as bad things
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>>385251219
>Haven't played Pyre yet, but a visual novel mashup with basketball seems like a fresh take.

No, it's shit. You will find out when you play it.
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>>385253053
t. pic related
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>>385249936
>go on /v/
>brag about how superior you are to supergiant games
>asked to show evidence
>"lol"
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>>385253053
Like I said, I don't play Supergiant games for the gameplay.
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>>385253180
Or at all, apparently.
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>>385253207
Bastion is literally my game of the decade. I have a fucking Red figurine on my shelf.
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>>385253207
certainly no one is ever going to play this game for its gameplay
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>SG has gotten progressively worse since Bastion

What went wrong?
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>>385253327
Transistor>Pyre>Bastion

Bastion is entry level and boring once you've played either of the others.
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>>385253327
Transistor was weaker in story, but everything from the gameplay to the presentation was a step up. Bastion, aside from the writing, seems like an armature job compared to Transistor.
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>Get the Bog Witch Bertrude
>Expect her to be shit because that class didn't do shit against me in the Rites thus far
>She's actually amazing
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>>385253637
Or wait, that's not her name. I forget her name maybe.
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>>385253637
shooting hot death through terrain
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>The masked faggot is not assuming anything about your gender
Fucking really?
SJW crap game.
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>>385252704
>The game has more depth than Bastion. But less than Transistor.

This is pretty much true, but overall it doesn't help it that much.

The gameplay portions of the game are the shortest part of the game, and they're interspersed with 2x - 3x as much visual novel stuff. Compared to Bastion which had you in gameplay mode for 90% of the time while telling the story, or to Transistor which had you in gameplay mode for 95% of the time and let you digest the world lore at your own pace, and Pyre's pacing is pretty poor.

It also doesn't help that for as much depth as it has, it's a slow game.
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>>385253874
There is three options. Neutral, Male, Female. There is no default setting, the game just randomly rolls a dice.
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>>385251772
>I would be happy with a normal
You're coming to a company known for abnormal experience and crying that it's weird and different.
Bastion was grounded ordinary because it was their first game and was publishes under a publisher. They have full creative control now.

You will NEVER play an ordinary Supergiant game again.
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>>385253874
m8 you have to get to the exposition on freedom
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>>385248365

Ok who did you guys send home and who stayed?

I kept Ti'zo, Bertha and Harpy bitch.

Bertha and Ti'zo both wanted to stay down below, while Harpy can be with her bitch sister. At least that was my decision.

Had zero losses, and a 98% success rate.
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>>385254046
Because they'll probably close down after this game. :^)
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>>385253180
That's fair, but the story in this one kinda ended up phoning it in during the last half. Compared to Transistor (which had a meh finale) or Bastion (which was fantastic the whole way through) it left a lot to be desired.

It's probably the weakest in terms of art direction too, with a lot of clashing styles - they look nice, but it's not entirely cohesive like the other two.

At least the Music is a step up from Transistor's, but Bastion still takes the cake there.

I don't think it's a "BAD" game, but it's definitely their weakest one and I wouldn't actively recommend it.
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>>385253327
Transistor > Bastion >>> Pyre
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>>385253879
It only took us 1000 posts but we finally have a coherent and reasonable criticism of Pyre on /v/.
Outside of you calling The Oregon Trail a visual novel. That's just plain objectively incorrect.

I agree with most of this but enjoy it in spite of those things. The focus on the narration allowed the game to effectively build up the tension and stakes and make the Rites intense. It felt like a less is more approach to me and I think it worked.

The Oregon trail bit certainly could use more things going on. There were those segments with _ae and Sir Gilman out in the world using the combat system. I wanted to see more of those. And more decision making along the way.
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>>385254305
>Transistor had a meh finale (it was no bastions but come the fuck on)
>Weakest in terms of art direction
>Bastion has the best music
THESE TASTES GOOD LORD ANON
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>It's getting called the best Supergiant game other places
>It's the highest rated one as of now
Feels good that this coven of retardation is exclusive to /v/
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how does it play on PS4?
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>>385254046
Way to only read a part of the post:
>with a unique take on it
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>>385254972
yes great polygon endorsement
>15/10 i don't need hands to win -Polygon
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>>385255159
Keep reaching
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>>385248365
Explain to me, the mechanics of the game since you consider it shallow.
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>>385254690
>Transistor had a meh finale (it was no bastions but come the fuck on)
It was a meh finale. It wasn't terrible, but no one's written essays on it lauding it or condemning it. It honestly seemed like they just had this amazing idea for the world and the journey, but forgot to think up a proper ending until 3/4's of the way through development.

>Weakest in terms of art direction
It is. Bastion and Transistor have everything cohesive, from the battling portions to the customization options to the full screen art, all looking like they were drawn by the same person. Pyre appears as if it had 3 different designers for the different sections.

>Bastion has the best music
https://www.youtube.com/watch?v=gQWAcgefsQQ

Lyrical songs notwithstanding, Bastion's instrumentals are easily the best in the series.
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Did someone put up a MEGA of the soundtrack yet?
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>>385248424
It's not the consensus to anything. I like the game and I'm glad I got something different to play for once. Every game just copying popular mechanics is so fucking boring.
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>>385255469
You could just rip the youtube video that Supergiant posted of their entire ost
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>>385255340
>Keep reaching

But that's LITERALLY what they said anon.

>"Pyre crosses over from traditional multipath narrative game into truly brilliant with one major design element: You cannot lose the game."
>"Truly brilliant"
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>>385249884
I don't care about that anon bragging that he's good at indie games, but the dreams are pretty easy to accomplish if you play games often
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>>385255340
Can't wait for sales numbers two weeks from now.
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>>385255607
>Rip Youtube Video

Fuck off you disgusting piece of plebeian mucus
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>>385254972
>normies have the best taste!
Nice facebook opinion there anon.
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>>385255439
>Entire game is about struggling against inevitability
>The scene where they realize that they aren't going to save the world and Red offs herself
>Not powerful
The ONLY reason Transistors ending doesn't get as much credit is because it had to live up to Bastions which was fucking perfection, and that Transistors story isn't all plainly spelled out.
>Bastion and Transistor have everything cohesive
Pyre's intentionally surreal, strange, and "wrong" looking. Transistor is art deco. And Bastion is honestly kinda just a colorful video game. It's easily the least inspired visual style in my opinion

>Spike in a rail
Sublimely good tastes. It's not worth it to argue the soundtracks imo. Bastion has instrumentals. Transistor has the vocals. Pyre has an insane amount of range and variety that challenges both the other games with it's best tracks.
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>>385248365

I remember when I first heard them describe what Pyre was and I immediately thought "Welp, never gonna play that."

I'm sure some people will like it, though.
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>>385254107
Kept Bertrude, Voldfred and Gae

Felt like the right choices
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>>385255768
Hey man, I bought the ost like a person who actually wanted to hear it in a decent quality as well as support the company
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>>385255801
>>385255725
>>385255668
>the nu/v/irgin it it's naturally habitat, struggling to comprehend that some peoples tastes in video games have in fact not been warped by years Wait this is nu/v/ were talking about, months of taking shitposts too seriously
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>>385252138
What characters are overpowered? what do you do when you ascend them? Are you playing on heightened mode after your second liberation rite? Do you make every throw in with a damage of over at least 15 or sacrifice one of your overpowered characters every round? Do you understand the hope mechanic?
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>>385256067
Love videogames as much as always, nice try Norman.
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>>385256067
>Enjoying games that play themselves and that you very literally can't lose

Here anon, I found a game more your speed.
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>>385248365
Everything about the game is cool, except for the stupid Magicians sportsball gameplay. I don't know why they thought it would be fun. Maybe they were trying to pull an undertale, and it didn't work out as planned.
>Wow guys look at how unique, and special our gameplay is. No rpg has ever done this before.
>>
the one thing i can't bring myself to do is to replay the game losing every battle to see what losing actually does, if anything, to the insurrectionists
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>>385255930
I get that thought a lot and yet there are legions of people playing those 2/10 mobile cashgrab games.
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>>385256312
>Kirby Epic Yarn is bad
>I dont understand at all how losing the Rites works
Shitposterkun pls, my sides can only handle so much
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>>385253879
I suppose it depends on who you are, but for the amount of time this lengthens the game and the fact that the characters interest me enough to care about their interactions with one another, I really don't see an issue with how the game is broken apart. I think it's supposed to be a "hype" buildup period in between matches, but most people don't enjoy the gameplay so idk
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>>385256317
It's because their programmer came up with the main gameplay mechanic this time.

For as much as people shit on the "ideas man", if we didn't have them we'd have to rely on code monkeys for the gameplay direction, and then we end up with slow-ass basketsoccer.
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>>385254594
>It only took us 1000 posts but we finally have a coherent and reasonable criticism of Pyre on /v/.

I've never played the game nor seen any reviews, and the only things I know about it are from the original trailer and a couple shitposts. Everything I typed there was made up on the spot.

How in the fuck do you all shit post for 2 threads straight?
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>>385256612
>but most people don't enjoy the gameplay so idk
>108 posts
>38 posters
That isn't whats happening here anon. The games attracted some dedicated autist(s)
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>>385256775
Look at the posts and then the postercount

It's a small contingent of retards dead set on making sure discussion can't happen.
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>>385256814
No, if there's one single consistent criticism in all the 8/10, 9/10, and 10/10 reviews, it's that the gameplay is the least interesting part of the game.
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>>385256814
That's an elaborate way of saying the game isn't popular.
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>>385253327
I totally disagree. Bastion is all you know them for before the other two titles and they both express different stories, universes, and concepts absolutely different from the one another. The artstyle is the only consistent pattern and you can't even argue that it's worse because it's improved without a doubt from Bastion. What a stupid fucking thing it is that people want the same game released over and over and over not getting that some studios like to experiment with ideas and frankly SG is the only experimental studio that can be considered "mainstream" in some light.
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>>385249340
Absolutely not, kill yourself.
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>Pic related and looking at the poster count is pretty much all you need to show how full of shit these retards are
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>>385256978
>you can't even argue that it's worse because it's improved without a doubt from Bastion
>>
>>385257156
t. actually mentally challenged.
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>>385257156
Shit...guess you can doubt that.
good play
>>
porn when
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>>385257279
This.

I need my Jodi GFD
>>
>>385257279
How do you sex a girl trapped in a crystal?
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>>385256978
Experimenting is good and all, but only if your end result isn't utter shite, like in the case of Pyre.
But whatever, I can forgive them for one bad game because they at least tried. Hopefully their next one will be as good as the first two
>>
>Sportsball trash
WHAT WERE THEY THINKING!?
>>
I just finished it, the ending is pretty weak compared to Bastion and Transistor. I liked the basketball stuff though. Some of the scripted moments are really nice (my favorite one was the one on one fight between the sister harpies), I was expecting some cool gameplay twist on the final match, but it had the most boring gimmick of all the liberation rites in the game.
Also, I don't think that the credits song was that great. There is no flow to the vocals and the instrumentals are pretty generic.
>>
>>385257312
Did you tell Jodi that you cared about her?
I was only doing it for laughs, but that was so god damn awkward man
>>
>>385257418
they change the vocal inserts based upon who stays behind
>>
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>>385256903
Ah, yes, a small contingency of retards. They must be organizing themselves.
It's impossible that there are multiple people disappointed with this game.
Pic related. Proof that at least the six posts are made by different people.
>>
>>385257340
1: cut a hole in the crystal
2: stick your dick in it
alternatively you can have kinky psychic sex with her while the rest of the trapped spirits watch
>>
>>385257402
>but only if your end result isn't utter shite
Good thing it wasn't
>>
>>385257508
The first six posts*
>>
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>>385257418
>ending is pretty weak compared to Transistor

the fuck?

is that even possible?
>>
>>385257637
>That ending
Weak
Fuck you.
>>
>>385257637
Transistor's ending isn't bad it's just depressing.
>>
>>385257527
The sportsball shit is a disaster, in my opinion
>>
>>385257527
Yeah, in a bizarro world Pyre is a great game with amazing gameplay
>>
>>385257664
Meant to greentext weak as well
>>
>>385257402
>Experimenting is good and all, but only if your end result isn't utter shite, like in the case of Pyre.
I'm well aware you were trying to be a cunt, but you worded it in a way that stated Pyre WASN'T utter shite rather than what you were going for.
>>
>>385257732
In a bizarro world called months from now. Just like Transistor got shitposted relentlessly week one on /v/ because MUH PAUSING. And is now talked about more favorably than Bastion here.
>>
What talisman did you use?
I upgraded Tailwind Crest, Scribe Rock,Lunar Glass and just rotated them the whole game.
>>
On one hand, I'm happy they tried something new, but on the other, that doesn't excuse the fact it failed.
>>
>>385257842
I wouldn't be so sure of that if I were you. While it's true that all games are shitposted more at release, I think this one is gonna stay controversial and divisive.
>>
>>385248365
>Worse than Bastion
Bastion is one of the shallowest games I've ever played. This game at least have mechanics even though right now the AI is retarded.
>>
>>385257842
It's not fucking fair man. Every time a game comes out that I want to talk about on the internet people just make a meme to rip on it for the first few months, then after about 4 months of release any thread mentioning it gets like 3 or 4 people calling everyone else discussing the game a shill.

You need like a 5 year wait to even talk about new releases otherwise the thread devolves into shit flinging.
>>
>>385257975
Transistor was literally no different. You couldn't have a good launch thread about the game because everyone wanted to "sink" the guys who made bastion with their oh so brave edgy contrarian opinions.
>>
>>385257637
I was talking more about the ending gameplay-wise. Transistor had the "Who gets to go first" followed by a great boss fight, but there is nothing impactful on Pyre.
But the "prologue" to Pyre also is really weak. You don't think I made the best choices through the game, but everyone ended quite happy. This kind of stuff diminishes the impact of your decisions in my opinion.
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>>385258079
>Going from Gigantic threads which successfully repelled these idiots into these threads where it didn't happen
It fucks hurts m8
>>
>>385258106
The difference is that Pyre will remain divisive. Also, have you considered that there just might be people that don't like the game? Is the thought that someone has valid reasons for disliking this game really that foreign to you?
>>
>>385254107
Bertha, Voldfred, and Ti'zo. They all didn't need to be liberated.
>>
>>385258215
>The difference is that Pyre will remain divisive because I say so with no other reasons given
>Is the thought that someone has valid reasons for disliking this game really that foreign to you?
Since the only reasonable criticism that's made its way into these threads for 1000 posts specifically mentioned the basketball game was good? Yes I have a hard time believing that any of this is more than just mindless shitflinging
>>
>>385258359
Oh, nevermind, you're the "no reasons" rabid defender. No use trying to argue with you.
>>
>>385258393
>Muh boogieman
Genuinely pathetic.
>>
>>385258424
You type just like him and say the exact same shit he said. Pretty obvious.
>>
Is the soundtrack in the game files or do I have to buy it separately?
>>
>>385258393
No he means you're a mentally ill shitposter running contrarianism after getting lost from /vg/.
>>
>>385258485
>Greentext
Normal text

Ah yes. That way that only one anon on all of 4chan talks
>>
maybe I'm getting this wrong, but it feels like Supergiant are trying to perfect some form of turn-based/real-time game that feels good, but also feels tactical.

Bastion was just mostly a straight hack&slash, but you did have some "tactical" stuff like charging up a snipe, or dropping turrets. It's important either way as it gave them a good hit to bring in the cash.

Transistor added the whole real-time with pause... but not like Infinity Engine games. You have the whole positional grid, and you had a "pause" resource to work with, etc, which is deeper than BG, and especially stuff like Pillars of Eternity. But rather than waiting for your turn, you can simple fire your chains off, and go back to real-time combat... or you can ignore it for just real-time.

Pyre goes the other way, it takes the positioning, but drops any grid-layout, and drops "turn-based" action-resource. Still a better try than Pillars of Eternity because of the way bad positioning is punished.

However the sports playstyle, like Frozen Cortex, feels out of place and sort of feeble. Most games you can outright kill opponents, and get that feedback, while the whole "energy balls/auras" feels a bit like touch-football.
>>
>>385258513
And all the people that said the same thing as me in this thread and have been here literally from the very beginning of it? They were also contrarians?
>>
>>385258215
It's just how anal people get over it that makes no sense to me. There's so many threads going on and you could discuss something you enjoy or even make a thread discussing something you enjoy but instead people pop into these threads and say "This game is fucking dog poopoo only fags and autists play this poo poo." or in the case for this game, "magic nba fuckn sukz only nigger play dis"

Like I get it, they're shitpost but it's just an overwhelming amount of shit and no real room to discuss.
>>
Look at these posts
>>385248365
>>385248424
>>385248523
>>385248571
>>385248632
>>385248646
All different people, all saying more or less similar things. I'm >>385248424
Explain this invasion of "contrarians"
>>
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Refunded. Didn't like the really the jar between the minigame and the story bits.

Bastion/Transistor's gameplay allowed lulls in combat to have story moments, and then the breaks between missions/sections to soak in more.

While Pyre just has like Stop, Go, Stop, Go. Where you're so focused on the minigame itself you can't really absorb much.

Will wait for it to be on sale I guess.
>>
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>>385258729
Oh, look, another contrarian joining the pile. How can we stop them, bros? They're trying to shift the narrative that Pyre is an excellent game.
>>
Who stayed behind in the end?
I saved everyone but myself, Bertrude and Sandalwood
>>
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>>385248365
this is bad??
the reviews have been super good and it looks like what a game based around the idea of blitzball would be but actually good
>>
>>385258651
when you're the metaposter that doesn't discuss anything, but just goes into every thread to complain about the board when the average opinion deviates from yours
>>
>>385258729
Reasonable. It doesn't have the same sort of pacing as Bastion or Transistor at all. But it IS trying to be an RPG instead of an action game. So I suppose that comes with the territory.

>>385258805
No this is a perfectly reasonable post you fucking simpleton.
>>
>>385258543
See, I enjoyed the game but the way you stated this really turned me on. Good on you anon, for attempting to understand the developers intention
>>
>>385258875
Looks at the poster count.

It's a few anons on a mission to make sure nobody is enjoying games on /v/.

Pirate it and see for yourself.
>>
>>385255103
It hitches now and then against the Tempers and the final boss but other than that I can't complain.
>>
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>>385258876
>metaposter
>nu/v/ faggots have a special word for the people who can spot them and call them out on their horrendous posting habits
>>
>>385258973
>Looks at the poster count.
And then look at >>385257508
Really, you think it's 6 people colluding together to "make sure nobody enjoys games on /v/"? How delusional are you?
>>
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>>385259118
>Nobody on /v/ would ever stoop so low as to respond to a thread in anything but earnest
>>
>>385258875
From someone who played the entire game.
It is enjoyable enough for a few hours but it starts to feel repetitive towards the end.
>>
>>385259090
>anon goes into a knitting thread
>SURE IS A SHAME WE CAN'T HAVE KNITTING THREADS HERE ON 4CHAN WITHOUT (((FACEBOOK))) RUINING IT FOR US
>thread derails into arguments about antisemitism
you are a valuable contributor to the website
>>
>>385259184
>Any opinion I dislike must be trolling
>>
>>385256452
Agreed, bittersweet as most of them ending up back in the real world while only a couple stay in The Downside was, I just cared about the too much to force them to stay together.
>>
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>>385259118
>Literally arguing that anon shouldn't even waste his bandwidth pirating the game he's curious about
Literally that "Nooooooo stop enjoying things" caricature of /v/

You guys are fucking pathetic.
>>
>>385258876
See, that didn't even make sense. It's great that you realized I seek out cunts in threads like this, but it's more a "search & destroy" protocol I have after spending year after year trying to talk about games and having to deal with the same shit all the time. Try for an actual insult next time though.
>>
>>385259410
I don't disagree at all. He can pirate it and see it for himself. That's what I did.
Just stop saying shit like "It's a few anons on a mission to make sure nobody is enjoying games on /v/."
Because it's just not true.
>>
>>385257423
If she stays you get cucked by Chad the demon.
>>
>>385259464
>search & destroy
real autistic way to write shit your pants
have you been studying lee
>>
>>385257637
The ending is amazing, especially if u decide to stay behind.
>>
>>385259580
Is your shitpost ability to devolve with each reply?
>>
>>385259523
Theres no explaon the post to poster ratio of the past 3 threads (over 24 hours). Nornal threads where people are discussing things, even bad or mediocre things, dont have that kind of ratio.
>>
>People already played through the game twice or thrice
I hate being a wagie.
>>
>>385260064
The game isn't popular. The only people that care about are bitter SG fans.
>>
>>385258973
oh yeah, I forgot aggressive shitposters are on /v/ these days
>>
Just finished the game and I'll be happy to admit that I liked the gameplay of it. Playing on the hardest difficulty did present an adequate amount of challenge without using any of the modifiers.

I feel the narrative suffers due to an over-commitment to flexibility, seeing as the story will continue more or less unchanged no matter what characters that end up being removed from the party. This combined with the fact that the ending is very predictable due to the final plan's chance of success being shown throughout the game robs the later parts of the game of any tension. This is compounded by the final battles not being crucial to the plan's outcome except for an increase of a few percentage points.

Despite trying to go for a more moldable story-line, there seems to be very little choice when it comes to deciding anything but the party composition. While I might be mistaken, it would appear that one can only side with the exiles, the undisputed good guys of this tale. No attempt at more in-depth exploration of the oppositions motives is to be seen. As such, I felt a clear lack of agency, as even the overall aim of the game, "the plan", was not conceived or brought into motion by the player, but rather by the NPCs, the actions of which just carries the protagonist along.
>>
>>385260068
I've only played through it once and, to be honest, I'll probably just wait for the epilogues and character bios to be posted online.
>>
favorite exile?
>>
>>385260605
The Reader, he's a cool guy.
>>
>>385260605
i just pretended the imp was nibbler, so nibble is my favorite exile
>>
>>385260605
Pamitha/Ti'zo for gameplay
Any of the first three for story.
>>
>>385260605
Wyrm knight for sure
>>
>>385260176
I miss silly and offtopic shitposters

These angry nu/v/ types are easy my least favorite phase the board has ever had. It feels like theres a pack of rabid mangey animals in the thread
>>
>>385260605
The demon lady. I made the critical mistake of sending her away as the first. Actually throughout the game I kept granting freedom to the characters I liked the most, as they coincidentally were also those most useful to the plan back in Commonwealth. This resulted in the rather annoying situation of me being stuck with all my least favorite characters towards the end.
>>
>>385260915
Nothing worse than being forced to pick Sandalwood.
>>
Now that Supergiant is out of the game, what are some worthy indie devs?
>>
>>385253298
That's just embarrassing, though.
>>
>>385260915

I picked her first and don't regret it, despite having loved her character. Having the group lose their motherly (as rough as she was)/guardian figure early on and pushing passed it felt appropriate. I kept Hedwyn around until the second-to-last rite, since it felt like things would fall apart without some form of leader, even though that obviously wouldn't be the case. If nothing else, the fact that the game made me consider this stuff even though they really were insignificant choices outside of gameplay is neat.
>>
Is there any reason to even free the snake lady, the imp and the harpy?
>>
>>385261727
harpies help in the revolution
maybe they help either way
>>
Bastion = Transistor >>> Pyre
>>
>>385261097

>Picking Sandalwood
>Ever

He and Bertrude are gonna live in Exile forever. The Reader too just because I'd feel bad leaving anyone else behind.
>>
>>385248365
>the ending song changing based on your choices
My dick
What a great game, anybody not bent on shitposting would do well to give it a shot
>>
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>>385256978
>hurr durr how can you rank these games when they have different things in them from each other!
>you only hate it cause it's not another lamestream rehash game like COD!
What the fuck, is everyone in this thread 15 years old or something?
>>
>>385261773
It is not like the other characters don't help.
>>
>>385261813
I mean as a member of the triumvirate.
>>
>>385261773
They help either way, she just sends them messages rather than leading them personally.
>>
>>385261853
huh?
Look, it's not my fault you're retarded.
I'm sorry, but you're just going to have to accept that you'll always be you and there's nothing you can do about that.
>>
>>385261813
I left behind Bertrude and Moon-touched (figured she could at least be my friend/waifu). I expected they both wouldn't care to be left and in fact, they both ended up not caring. Moon-touched's boy toy was still in exile anyways so she had more for her in exile than back in Commonwealth.
>>
>>385261896

>Defensive-oriented character
>In a system that favors swift, decisive offense

What were they thinking?
>>
>>385261841
Both Bastion's and Transistor's music were better. I found Pyre's soundtrack to be disappointingly mediocre.
>>
>>385262042

I almost left Moon-Touched back for the same reason, but I had liberated most everyone else at that point so I figured she'd be happier with the rest of the exiles back in the Commonwealth. She was my very last liberation.
>>
>>385262094

I liked using his sprout for area denial, because the AI is retarded and just walks right into it.

Also orbwaifu is best waifu.

I sent everyone home except Ti'zo and Bertrude. Let Volfred go in my place.
>>
>>385262026
>feigning confusion
>lame ad hominem
Weak shit, try again
>>
The only reasonable thing to do in the end is to take orbwaifu and get the fuck out to Commonwealth, living a happy life as a simple farmer
>>
I feel like the story would have been better if it was just the three original exiles and you.
>>
>>385262443
I was expecting it to last a bit longer, not just have Bae be thrown at you straight away.
>>
What's the name of the song that Minstrel plays before the final Rite?
>>
>First piece of porn for the game
>it's barker
https://rule34.xxx/index.php?page=post&s=list&tags=pyre
>>
>>385262685
excuse you, but i think you mean lae
>>
>>385262767
Goddamn furries are the worst.
>>
>>385262784

You misspelt Tae.
>>
>>385248365
>great rpg stuff
>didn't just give me something like Chrono Trigger

Not every game they put out can be great huh. Guess I'll wait for that new game by the Setsuna people
>>
>>385262443
Yeah, they were, far and away, my favourite characters in the game.
>>385262761
In the flame, it's the same song as in the rite itself.
>>385262767
Try Paheal, there's been two Jodariel sketches since pretty much just after the game was announced.
>>
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>Mfw in the next couple of days me and my friend are gonna go the multiplayer together
Im so fucking excited. This combat system has amazing multiplayer potential.

Continue to not respond to him. It's working and I think the worst of it is over.
>>
>>385262767
Real talk though, I would dunk on then salute Barker
>>
>>385262895
Yeah, guess SuperGiant has got to have its miss.
>>
>>385257852
That one with the global stamina regeneration.
>>
>>385262897
People actually use Paheal?
It have a lot less content than xxx and general take a lot more time to load.
>>
>>385262443
A more structured narrative with just the three of you fighting for freedom, overcoming obstacles and with the story being able to branch into several different endings depending on your choices and battles while focussing more on interpersonal relationships and group dynamics would have been a far better game if you ask me.
>>
>>385262895
Why? I am Setsuna is the most mediocre game I've ever played or seen. I'm never had such a neutral feeling to anything in my life.
It's the very definition of average.
>>
>Sandalwood joins the party
>Get a cutscene after with the Voice talking about a traitor
>Think he's referring to someone trying to sabotage our group
>Naturally assume it's Sandalwood because of the timing
>Keep my distance from him, ignore him calling me a friend and so on as time goes on
>It gets revealed later that he was actually sincere and the voice is just ass ravaged over past events and the plan

Fuck I actually felt bad. It sounds like we're bros in exile now though, so at least there's that
>>
>>385263181
And by three, I of course mean four.
>>
>>385248365
I like that they wanted to introduce replayability into their game but the learning curve maxes out way too quickly/early for it to be interesting.
>>
>>385263287

I'd like to have seen an all loser playthrough but having just beaten it I really can't be fucked to do it myself.
>>
>>385258651
If you want a hugbox you should try /vg/.
I'm gonna finish this game, but I'm going to complain about the combat system for as long as it lasts. Deal with it.
>>
>>385263287
Where are you at? The game acts like its done adding things and then it keeps happening.
>>
>>385248365
Everything is great about game and related games except gameplay. Therefore they are shit.
>>
>>385263287
Unless you can actually do something other than going along with "the plan" then the game doesn't really have much replayability honestly.
>>
>>385263164
I'd argue it has different content.
Sometimes xxx has more , for other IP's Paheal does.
>>385263263
That got me for a moment too.

Also is there any chance of the plan failing if you win every liberation, or do you think the last one bumps it up to 100%?
>>
>>385263181
you already have freedom tho
what you are fighting for is the opportunity to unilaterally change the social contract and make society bend to your will
>>
>>385263341
Deathless Tempest.

How far am I?
>>
>>385262767
fucking furries man
>>
>>385263263
>Hedwyn marches to where Brighton is and blows him the fuck out with his harp waifu in tow
Based
>>
>>385263454
I'm not sure because everything in this game has a name that's like that and it's hard to keep track of them all

What just happened last in the game
>>
>>385263454
First time?
Less than halfway.
>>
>>385263419
While it is true that what you end up fighting for is sociatal change, the story is initially about freedom from The Downside, as in, escaping this horrid place you've been banished to, something akin to a natural prison.
>>
>>385263567
I just fought the worms and recruited Gilman
>>
>Saved Hedwyn for the very last rite because it felt appropriate
>That choice at the end

Fuck. I feel like this wouldn't work nearly as well for pretty much any other exile, but looking at how people are talking I guess it does.
>>
>>385263634
See >>385263572
>>
>>385263710
Not if it's Sandalwood or Bertrude.
>>
Honestly i think i would have preferred if the party stayed with 3 and instead cut up the game in multiple campaigns for each team
>>
>>385253874
you can click on it to change it.
>>
>>385263802

Sandalwood is a fucking great dude, the Voice and your very first interaction just gives you the impression he isn't. Bertrude on the other hand, yeah, I doubt anyone will free her just because she outright says she doesn't give a shit.
>>
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>>385263634
Yeah you still have several companion to get and a lot of major matches are gonna start doing things like the tree man at the big pink tree covered in snakes did (pic related) which in that case was summoning vines and slowly constricting the map
>>
>>385263994

The only thing that makes her worth saving is if you pay attention to the fact that she's in love with Volfred, and if you saved him too.
>>
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>>385263402
xxx is weighted down by tons, upon tons of terrible furry art, DONUT STEELS, and other undesirable garbage fetish shit.

The last thing I want to see while I'm jacking it is some guy's diaperfur version of a character.
>>
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so I've seen 3 threads with people arguing, yet I haven't seen any webms for either side. can anyone make one and post it?
>>
Also can any one remember how the scene with Jodariel plays out if you admit you like her?
I was pretty tired at that point but it read like her admitting she likes you too but that the circumstances means that it'd be better if you stayed as friends until you got out or something.
Is that right?
>>385263994
Yeah but he doesn't especially care if he leaves or stays.
>>
Are you guys trying to juggle the 3 exiles in battle at all? Is there a reason to? So far the most efficient way around combat seems to be fragging everyone and scoring when no one is left to interfere.
>>
>>385264072

Sandalwood, Bertrude and the imp are those who should canonically stay behind in the end. Save yourself, fuck noble sacrifices.
>>
>>385264159
I just use any of the characters that move at a speed beyond "dead stop unless sprinting" to blitz them.
>>
>>385263335
/vg/ is a tombstone for single player games and I don't give a shit what people say, but I think they're all petty for saying it. You can complain about whatever you like. Just don't be a shitposter. I'm going to complain about shitposting for as long as it lasts. Deal with it.
>>
>>385264261
Probably gonna do something like this if I decide to play the game again.
>>
>You will never have a glwoing orb with a faithful assassin waifu
Feels bad man
>>
>>385264159
While juggling between all three seems sensible at the beginning, it's for the most part better to leave two at your own pyre and use one for offense. If you try to make a two-character play on the enemy half the most likely outcome is the non-controlled one being ganked faster than the other one can make a move after receiving the ball. That said, with fast enough characters like the Dog or the Wyrm setting another character up as a sacrificial pig can work out in your favour.
>>
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>>385264086
>The Beyonder Orb seeks You
>Sandra wants you to keep her with you because she doesn't want to be alone.
>>
>>385264412
Y W N admit that you have feelings for your demon waifu only to get cucked by a chad that just wants to get his dick wet
I must have misread the scene where you admit your feelings to her super bad.
>>
>>385264159
Good luck getting everyone dead at the same time in the later rounds hope is the stat that effects the respawn timer and they get a lot more faith.

There's a lot of things that you can do with passing. Even just having two potential guys upfront to approach with the split the defenders up helps a bit.
If you sprint at an enemy with a smaller aura than you (while your holding the ball and don't have one) then pass the ball your character their aura will slide item them and it can get the drop on people much better than playing covershooter with the beams does.
Or you can pass it back. Drop it in your defense zone. And pass back over to your forward guy to attack and clear somewhat of a path.
>>
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>>385264637
>beyonder orb seeks you
>>
>>385264738
>A lot more faith
Hope*
>>
I was hoping this was going to be a real game, not a visual novel with a magic basketball minigame :(
>>
Why would anyone save the demon in the end? He appears too few times, nobody should give a shit about him.
>>
>>385265021

Probably only if you really give a shit that Oralech was cheated of his freedom.
>>
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>Mfw Rukey pulls me aside at the start and begins asking about his stache
What did you tell him anon? You did tell him to keep the mustache didn't you
>>
>>385265021
I just wanted to see what would happen.
disappointment, that's what.
>>
>>385265140
I just told him the truth, Anon.
It IS a pretty dapper moustache.
>>
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>The Rites arena that's actually a normal sports field for drive imps
>>
>>385248365
I think the combat is kinda fun but it suffers from not really having a lot of real depth to carry the game with. By the time you hit the first liberation rite you've kinda mined all of what's interesting out of the combat despite only really being like halfway done.

Which sucks because that's also the same time the story starts to get interesting.
>>
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Just beat the game. Originally planned on dropping it after 4-5 hours, but then I found out the game was ~10 hours long so I just stuck with it.

You're not missing out on anything.

If you didn't like the game in the first couple hours or battles, you won't like the rest of it.

Gameplay doesn't get any better. Rites gets marginally more complex the further you go, but its fundamentals don't change and it doesn't get any more enjoyable. I didn't like the combat 3 hours into it and I didn't like the combat after I finished. I spent most of my time waiting for the epiphany moment when the combat clicks and everything makes sense, and it just never happened.

Oregon trail shit was terrible and dragged down the pacing.

Played about 90% of the game on Hard, first 10% on normal trying to figure out how it worked. Normal is piss-easy, but bumping it up to Hard does not make it more enjoyable. Difficulty =/= fun

Ending spoilers:
What a letdown of an ending. I was expecting more from the Commonwealth rebellion, but it was all just told to you in the epilogue. The song changing at the end depending on who you freed was cool though. Has anyone failed the rebellion yet because they didn't send up enough Nightwings? I sent 5/6
>>
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>when you wanted to send up Oldheart and his son but then you learn that you have limited amounts of liberation rites left.

oh god

why
>>
>>385265021
I saved him, he was right, he did deserve it
>>
>>385265526
Yeah the ending was a pretty big letdown for me too, I checked Sandra's epilogue first so I thought that the other Nightwings might have something to say with their's too.
>>
>>385265736

>tfw tried extra hard to win that one just because I wanted them to stay together and having them win the liberation would just end up separating them
>>
>>385263263

>You become his best friend and editor if you both stay in exile

Sounds like a comfy, content life.
>>
>>385265526
Good post
>>
>>385262767
straight bestiality porn when? Surely there'll be at least SOME
>>
>>385265526
Thanks for not being a shithead about it.

Still can't grasp why anybody could dislike the combat though.
>>
>>385263263
I actually got a little concerned about that, I thought there was going to be a subplot of one of your exiles betraying you and you had to figure out who it was before you liberated them.
And I was really worried it would be Fae
>>
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Finished it a few hours ago

Ending spoilers
I kept winged-waifu, horned-waifu, and myself. Thought my Reader character would at least end up with one of them. Totally misjudged how the endings would go. If I were to do it again I'd send horned-waifu and both winged-waifus back and keep the witch and tree here. I'd probably also selfishly get out of there rather than saving Punished-demon. But I suppose whatever I choose I'll still feel awful right?
>>
>>385268379
I don't dislike it, but I'm not really blown away by it. It lacks depth. It is too slow for rewarding reaction-based stunts and too fast for interesting tactical plays.
>>
>>385268779
>I don't dislike it, but I'm not really blown away by it.
Fair. I'm just still bewildered by the fact that there was anyone claiming it was abhorrent garbage.

I disagree on the depth personally.
You've got the classes that play different, talents to make them play differently, equipment on top of that. The 4 stats all do things that really impact whether you win or lose, and there's a very scarce amount of XP in the game with you sending sufficiently leveled up characters back. So managing what you have is important.

Reaction based stunts do exist. I've had shootouts where I've consistently jumped away from shots at the last second because I was also getting a shot off as Hedwyn, and other characters have done this too. There's also jumping into airborne enemies like a cur trying to get a sprint jump dunk on you (much trickier than an imp or harp). Getting out of the way of a pouncing bog witch. I'd certainly say there's opportunities to play better with a good reaction time.

>too fast for interesting tactical plays
This I agree with. I also wish passing worked better
>Can't reliably pass to the right person
>It's fairly jarring when it happens meaning you need a moment to get your bearings
If passing was smoother and more intuitive so that players could have a hope of pulling things off like the computers can I think the combat system would have been significantly improved.
>>
>>385265526
Top tier post
>>
>>385270042
I'm doing some training on versus mode. I can win most matches against level 5 CPU with 12 signs just forcing my way through using fast characters, but I'm trying to work on my defensive play.The game can get pretty interesting if you focus on slower characters, there is a lot of more stuff to do. I'm trying to get good at using the tree guys (to no avail until now).
I will train a little more, maybe I will change my opinion if I get better. The problem is that the CPU does not force you to get good even if you push it to it's limits and there is no online multiplayer (and I have no friends to play local), so there is little reason to really get a hold of the game's mechanics.
And yeah, passing is really awkward, I don't know if I can get used to it (specially on the "mental" side of it, it is not easy to change your focus from one character to another without fucking things up)
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Goddamn this game was boring
>>
>>385248365

Is there any other studio that has done this? Literally unlearned how to make a game?

Bastion > transistor > this in such a clear and even decline in quality
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Coming to the second Liberation Pyre. I already chose Rukey for the first one. Do I choose Hedwyn, Jodariel, or Bae?
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>>385248747

I haven't played Transistor but Bastion is shit. Probably the most overrated "indie" and I bought it day 1 when it launched exclusively on 360. I was gonna look at Pyre til I heard they made it.
>>
>>385272321

Liberate all the Nightwings or they get meh endings
>>
>>385272321
Jodi. She deserves to go home and snake lady is a better defensive character anyway
>>
>>385272060
>I'm doing some training on versus mode. I can win most matches against level 5 CPU with 12 signs just forcing my way through using fast characters
Every Supergiant game has been easily abusable. And "forcing your way through" at the very least entails some good dodging on your part or you baiting people away from the defenses. A speed stacked sir gilmann might be able to literally just grab the ball and hit the sprint jump into the goal unchallenged but I'm really not sure. And outside of him I doubt anybody could.

It took me awhile of experimenting. And I'm still barely ever doing anything with passing or throwing the orb. But Ive found it's quite fun to fight for the ball. And try to get it in thus far.

I do agree that this combat system is probably going to shine best in multiplayer. CPU performances varies from them being pretty bad players to suddenly they're the Chicago Bulls in the 90s once the have the ball and one of them is on your side of the map.
>>
>>385272284
>As the games get less normal you like them less
Sounds like a you problem. Especially considering that Transistor is bounds ahead of Bastion in combat.

Pyre similarly is also more fun to play than Bastion.
>>
>>385272284
bastion is extremely flawed. block and dodge are broken mechanics to their core, unbalanced as shit, narrator falls behind the action and never shuts up for the entire game unless you play at a snail's pace, falling off the side "hitboxes" are wonky as shit and completely unpredictable due to how stylish the platforms are, myriad others.

transistor's definitely better than pyre but i liked pyre a lot anyway. sure, heightened+stars is just "the AI cheats and input reads every frame while playing perfectly", but i found a lot of fun in trying to exploit the machine's flaws with the rapidly narrowing toolkit. good way to circumvent the snowball/inverse difficulty curve that most games like this suffer from.
>>
>>385272725

Bastion is the one game that I get attacked for, for not enjoying. I know it's the ultimate hipster game and all but the fans seem to think they have exquisite taste. I liked the art but the gameplay was boring as fuck and the narrator didn't do it for me at all. I wanted to like it, even trying to get into it on four different occasions through the years.
>>
I ended up liberating everyone except myself, tree dude and that swamp lady. Pretty content with that ending. Comfy life in exile and everyone who had aspirations and desire to go see the commonwealth got out.
>>
>>385273131
Probably because it's more competent than the average indie or western dev in terms of a combat system with a lot of fun experimenting you can do with different loadouts and modifiers that can basically give you whatever difficulty level you like. Artstyle and narration were executed well and very widely considered to be quite good. Plus dear god that ending.

If you personally don't jive with rucks narrations though I can't imagine playing through the entire game. They lay it on way thicker in Bastion than either of their other two games.

But if you're passing off your personal grievances that prevent your from jiving with the game as reasons the game is bad than no wonder people were taking issue.

>the ultimate hipster game
But it has gameplay
>>
>>385272060
try that shit against a sap and two imps
>>
>>385273506
>not getting out of exile while carrying Sandra to live a simple life with your ballfu
Way to go, pleb
>>
>>385273507

>jive

Found the hipster. Of course I can only speak for myself but the game had shit pacing and boring combat. The narrator was trash too. It always comes down to me having shit taste for not liking this game.
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>>385274380
>Muh hipsters
Actually, I've picked it up ever since atariposting happened.

I was trying to engage you civilly but I guess enjoy having shit tastes.
>>
>throw the liberation rite vs. the fate because i've got no real choices, dalton's a nice guy while having a bio indicating he's in favor of revolution, and rhae's crushing pretty hard on almer
>expect dalton to ascend and let rhae and almer have their happy ending in exile
>dalton anoints almer at the last second and he goes up
>dalton retires, the fate break up, and we're later told that almer isn't handling living without his father well, and the plan% stays the same

FUG

this is what i get for trying to roleplay
>>
>>385248365
Turn up the Difficulty and its just fun
>>
I though of keeping Jod as a defense but I think it might be better just to attack with fastests characters, 'cause I can't defend to shit.
>>
>>385272060
>with 12 signs
There's no need to force all the Titans on yourself. In fact all 12 is probably going to be unfun for anybody who doesn't want to learn the combat system inside and out (At least I found that to be the case for bastion and transistor)

Pick the ones that give you more challenge without making things a pain in the ass.
>>
>>385275136
You're gonna want to get good at defending. Not only is it more fun it's very useful to be familiar with it for the later matches
>>
>>385275306
Well maybe when I get her trial I can practice getting better, I'm missing something with her.
>>
>>385273506
Except moon-touched didn't have anything to go back to you in the Commonwealth nor did she even want to. You made her leave her boy toy. Nice job you fuck.
>>
>>385275343
Did you spec into giving her two dodges/whatever her sprint thing is called?
>>
>>385275396
>Get friends for the first time in her life
>All of them get sent to the other side
>Nothing to go back to
Not to mention that the downside is also a inhospitable shithole that corruptions of champions its residence.
>>
>>385275518
She lives happily ever after with her boyfriend and the reader in the downside. The only one she really cared about was the bird, but we all know we all care about our lovers more than our platonic friends.
>>
>>385265021
That's kind of my problem. On one hand I do feel for the guy, the rites are a fucking mockery that drive people insane. On the other hand, he's a fucking asshole who robbed at least 3 of your friends of your freedom and countless others. To stay stuck in the hellish shithole that is the Downside. Because HE was wronged by HIS fucking friend, who is DEAD.
>>
>>385249907
Me too. I know my card isn't very good but it appears and disappears from time to time. Wish there was a way to disable it.
>>
Can you reload in the middle of a match if you are losing? Asking for a friend.
>>
>>385265526
I feel like the Oregon trail shit was fun the first time around. You got to see nice, unique views as you travelled with your bros and didn't quite know what was around the corner in your magical basketball tour. But by the time I did the second rite I was fucking tired of having to go across the landscape. I did cream myself when the Lone Minstrel starts playing that lonely song on your way back up for the last match
>>
>>385275518
She's schizo af. She's gonna get ridiculed and hated on in the commonwealth. She's so crazy the downside doesn't even bother her.
>>
>>385275852
Yes. There is a retry option right in the pause menu.
>>
>>385274058
Sandra is happy that you're holding her. I doubt she'd care if it was out of exile or within it. Plus I like the idea of you being in your exile with Sandra, travelling the Downside and playing Barker's Shut Up and Jam
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That was beautiful.
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>mfw no hum button
Transistor>Pyre>>>>>>>>>>Bastion
>>
Playing with WASD feels much better than point and click bullshit. Way it isn't the default mode to play?
Not only moving is more fun, but using the mouse to pass is more intuitive.
>>
Game takes too much time setting up fights and I mean the animations, setup is way too long and tedious. There's no way to quickly play a few matches even with the book.
>>
>>385276530
>Mouse to pass
How does that work? I'm interested because passing is about the only part of the combat I'm still having trouble with
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>>385276314
I wouldn't use that many >'s, but Bastion was a rookie release from a rookie studio. Compared to the next two games, it's very clear how much they've stepped up their game since then.
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What's the PvP potential?
>>
>>385276827
Same. Bastion is still a great game but the lower budget, less experience, and publisher influence (Pretty much the only reason Bastion has a somewhat normal combat system) sort of stand out once you've played Supergiant games from their independance
>>
>>385276857
Probably where the game is going to shine honestly.
>>
>>385274474

>outs himself as an Ataritard hipster
>>
>>385276857
If you watched the stream where they showcased the local VS mode, it's definitely there.

Online when?
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>Think _ae plays shitty the whole game
>Finally decide to level her a bit because I realize I probably need to user her eventually
>Do her combat trial too
>Check the equipment I got
>_ae's fucking shots ricochet off of shit now
HOLY SHIT. Did she just become the best character in the fucking game?
>>
>>385258851
Same for me, except Pamitha also stayed because I sent the True Nightwing guy home.
>>
>>385277276
Can't remember her name, but Harp girl's artifact lets her avoid banishment after jumping into the Pyre, and lets her do an extra 3 damage when jumping in.
>>385277152
>>385276857
>>385277040
I've been thinking about this myself. Best of 3, 4 Inspiration points, no Artifacts? My only issue is that for Mites and Harps, the flying could potentially be top-tier. I would say to allow only one per race per team, but that seems really restrictive.
>>
>>385277276
i think once you get to finicking out her movement options rhae is easily better than hedwyn without upgrades

hedwyn's got that sick double teamwide stamina recharge though
>>
>>385277636
Yeah that harp one is stupidly good too

>>385277740
Hedwyn has a lot going for him as I feel like. Jumping out of the way at the last second is damn valuable.
>>
>>385276808
You aim in the general direction you want to pass and use the left button. You can also aim while pressing space to choose to who you will pass, but it is a lot more intuitive using the mouse.
But there is a weird delay before passing. I noticed it a few times while using space, but with the mouse it is more apparent. I don't know if I'm doing something wrong, because it appears that the CPU can pass instantly.
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>>385255685
"with all shrines" is the important part here
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>Mfw I sent the WRONG people back to be prepared for Oreleth
>>
>>385276530
doesn't keyboard movement kind of restrict your options to 8 directions though?

that'd be fine if aura's weren't circular, but i feel like when scoring with dudes without jumps that can clear auras you kind of need that precision
>>
>tfw one of the five people really enjoying the magic football
>>
>>385254107
Only Gilman, Volfred and Bertrude remained

Gilman because he already decided for himself, not based on rigid code, how best to find/earn honor. Bertrude never wanted to leave in the first place, and she already has a place in the downside. Volfred didn't need to go back since he was always the shadowy mastermind guy who operated behind the scenes, and he also didn't show much desire to return, only that his plan succeeds.

Hedwyn, Jodi and Rukey had commitments to other people (Hedwyn's harpy gf, Jodi's foster kids, Rukey's family). Ti'zo and _ae didn't really need to be liberated but I pretty much sent them to join the rest topside. I sent Pamitha so she can get over her asshole sister who has nothing but an eternal hateboner for the Commonwealth, as all her sister will find should she return is more bloodshed. As much as I wanted to send Gilman in the final liberation I decided to honor his wish that he remained instead, and he has already come to terms about fate regardless of whether he's liberated or not. This also allows Hedwyn to keep his promise of getting the 4 starting cast liberated together.
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>>385279608
It was the same story when Transistor came out.
The threads were mostly shitposting about the pausing and 2short with a tiny bit of actual discussion. It seemed /v/ hated Transistor, and then by the end of the year if you mentioned Transistor it was either anons that loved it or anons that wanted to try it wherever you went and nowadays most /v/irgins say Transistor is better.

This is a genuinely strange phenomena. I have no fucking idea why it would happen to this "series" of all things that get posted on /v/.
>>
>>385278764
Oralech was such a huge spike in difficulty I had to tune down the difficulty to normal and turn off the titan stars to beat him in the first encounter. It was almost beyonder trial difficulty.
>>
>>385279775
Gilman was the last guy I was going to send. When he offered to let me go in his place I actually greatly considered it because I thought that Gilman was one of the few characters who would thrive in the Downside. I didn't, because the idea of leaving him behind for myself actually made me feel genuinely bad.
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>>385280818
>I decided I could handle more and flipped a couple on not realizing that he was going to be my opponent
>mfw
>>
People are really focusing too much on rushdown. If this game gets online pvp then two defenders with one frontliner is going to be the meta.
>>
Difficulty tier list

>Assdestroyer tier
True Nightwings

>Challenging tier
Tempers
Essence
Withdrawn (with titan stars)

>Meh tier
Dissidents
Chastity
Withdrawn

>Pushover tier
Pyrehearts
Fate
Accusers
>>
>>385280818
What happens if you lose? I assume he calls you a shitter and peaces? I want to know who the people on his team are. It bothers me the game doesn't really show anyone but the leaders
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>>385281458
>Two def one speedy gonzales
.>Just two faggots zipping around the map and occasionally switching to defenders
>It's not gonna be all about mastering moving all 3 a shitload and having a laserbeam shotout
That's a damn shame if true.
>>
>>385281508
>framedrops made it come down to 5 health vs 5 health against the True Nightwings.
Clutching out the win there felt fantastic.
>>
>>385281619
Apart from Almer all the rival fates only have generic party members who have copy paste descriptions. Although Sir Deluge settles down with one of his generics if he's still stuck in the Downside.
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I named qt hobo girl Rhae, and she got the full name "Rhae the Wretched".

Does the adjective change to something that alliterates with the name, or is it always __ae the Wretched?
>>
>>385282084
No, because I had Bae the Bloodless
>>
>>385282013
Do you ever get to see his real head?
>>
>>385282084
>>385282204
I had Shae the Shoddy
>>
>>385281508
None of it was hard. I started on Normal and it was piss-easy, bumped it up to Hard and lost a few matches, but after the initial transition it was smooth sailing and I never lost a game again. Didn't bother with titan stats, tried a couple but it didn't make the combat any more fun, and that's my problem with the combat: it's just not fun. I didn't have fun going from Normal to Hard, and I didn't have fun going from Hard to Hard + Titan stars.
>>
>tfw didn't trust Sandalwood all game
>It took me until the credits roll to realize he really was sincerely happy to be your friend
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>That Oreleth fight
>He fucking passes the ball to me so I have no aura and he can murder the shit out of me
>My fucking face when I realize that's what he's doing
This game.

This fucking game.
>>
>>385248365
this game has "girlfriend" written all over it, my girlfriend absolutely adores stuff with this kind of design, she loved banner saga.

she played the tutorial battle and lost interest in the game. they were more concerned with making something different than something good, and the combat should've never been greenlit. even some kind of based grid based battle system would be better.
>>
>>385272623
How would you even do that? Won't you run out of people to fight with?
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>I get to cuck the chastity out of their freedom
Im so excited
>>
>>385282084
Tae the Tattered
>>
>>385283614

The game is a visual novel and the combat is honestly entirely secondary and can honestly mostly be seen as a "choice" in traditional vn terms, where winning/losing act as (very minor) branches. A lot of people were expecting the priorities to be reversed, I suppose. I can definitely see people not being super interested in Pyre if they don't know what to expect outside of it being a SuperGiant game.
>>
>>385283828
then their only job was to make the combat not repel people, and they failed
>>
What's a good way to record game footage?

Good things are happening when I play the basketball and I want to show anons.

>>385283828
He's fishing for (you)'s
>>
>>385283904

Nothing can mesh well with everyone, Anon. I personally found the combat fun but it definitely won't be everyone's cup of tea, just like everything ever created.
>>
Anyone here actually read the book of rites? Since the characters spew out everything relevant to the plot the book has to offer, what is the point of it?
The problem with the dialogue in this game is that it tells you everything you should know instead of letting you find out by yourself. I thought that it was pretty neat that defeating the snake rag while the sign for the eldritch thing she worships was active made her so delusional that she received a permanent handicap. But it would be much nicer if I realized that this could happen by paying attention to the game instead of having a character straight out tell it to me before the fight.
>>
>>385283486
AI did that like 4 liberation rites ago

or did you think they purposely passed you the ball so you could feel better about yourself?

jesus christ the people who enjoy this combat are brainlets
>>
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W-what kind of blaspheming
>>
>>385283614
>turn-based game where you carefully maneuver your party member into clutch plays, taking the time to carefully plan out everyone's strengths and weaknesses while countering your opponent's

it would've been beautiful

now that's a sports game done right
>>
>>385283486
It gets better anon. He gets celestial strike later
>>
>>385284134
Not on my play through faggot. We probably fought different groups who used different strategies you realize, right?
>>
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What's the difference between Standard difficulty with Yslach on, Heightened difficulty and Heightened with Yslach?
>>
>>385284401
enemy purposely giving you the ball was an extremely common tactic I encountered multiple times, and I did my best to try and fight every group

at least on Hard anyway. don't tell me you played on normal
>>
>>385283231
Was I the only one kind of hoping the Reader would join the last rite?
>>
>>385284047
it doesn't mesh well with approximately 80% of /v/. it's bad. I've played video games for ovre 30 years. It's just bad design
>>
>>385281508
I'd personally toss the Chastity to pushover tier, their leader is a sap. A race that gets fucked by the two flying races or even the bog witches super far jump
>>
>>385284256
i mean, doesn't it seem like that was what the game was going to be, from the trailers? i'm so confused why they went this way.

If they modified the game and added turn based, they could halfway fix it right there.
>>
>>385284452
Or what I mean is; when does it stop being piss-easy, and when does it become Worms AI tier bullshit where the CPU has absurd powers of clairvoyance and reads your every input (if it does at all)?
>>
>>385284578
It would be cool. They could have even made it so Sandalwood would be conducting your triumvirate, letting you join in to gain your freedom. Maybe to the other two in our team could be controlled by a CPU and you could only control yourself or some shit like that?
I was disappointed by the lack of a gameplay twist in the end, on par with Transistor's final boss.
>>
>>385284245
her activities are really hilarious desu
>>
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Gameplay is a bit infrequent but they make up for it in the fact that the writing is amazing and it builds up a shitload of tension and hype before most matches
>>
I sleep.
>>
>>385248365
SIR GILMAN IS BEST BOY AND I DEFY ANYONE TO PROVE ME WRONG
>>
>>385284540
Of course I played on hard.

I don't know dude. It's almost like we played different enemies/used different characters and the matches turned out differently because there's more to the combat system than just rushing down every match.
>>
>>385285038

The Reader was called a cripple more than once in the story, you're probably physically incapable of conducting a rite anyway. Then again, they probably could have done something akin to Bastion's ending with that, where the true Nightwings eventually just move out of your way and give you the win or something.
>>
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>>385248365
>beat the game
>found it embarrassingly easy at first, thought the AI was legit terrible
>get later in the game, get my shit pushed in when I try turning the Smarter AI Star on
>all the while delight in the characters and try not to feel too many feels (fail utterly in this regard)
>had a lovely experience

>go on /v/, endless complaints about basketball

I'm legitimately not sure what to make of the actual 'combat' because it ends one way or another in a minute or two

was I playing it wrong or something?
>>
>>385284994
that already happens on Heightened. Sometimes when the AI controls the fast character and gets the ball, he speeds past your entire lineup and dodges everything you throw at him with god-tier reflexes to dunk on the pyre. It happens in seconds and by the time I realize what's happening he's already dunked me.

It's inconsistent though, an equal (if not greater) number of times he just suicides into your Aura. I have a feeling the number of times the AI turns on godmode is directly proportional to difficulty and your stars
>>
>>385284119
They don't spew out everything relevant, though. That's the point of the books. It has access to shit that only you and the Sap share, and he doesn't tell you all of it.

Also her delusion getting told to you by a character makes sense, as that character KNOWS the snake hag. You don't. Your book certainly doesn't.
>>
>>385285270
it's almost like the AI's been doing it for ages but you never noticed because you're dumb
>>
>>385284119
It's basically extended reading. Like Transistors snippets about the characters the transistor absorbs but much more extensive and a real thing in the plot.
>>
>>385285237
his ravings were fun but rukey was best bro
>>
>>385285365
>try not to feel too many feels
I failed this the moment I chose my first party member to leave and Hedwyn turned around anguishing that this isn't how he wanted it to be.
>>
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>>385285734
>first liberation rite
>douchey demon with josuke hair thinks he's gonna keep one of my friends from freedom
>lay the smackdown till his pyre's at 40% or so
>"now he's gonna give a speech and start doing some kinda crazy gimmick right"
>he starts giving in to self-doubt, says his love interest will never recognize him with the big ugly horns anyway

h-heck of a special attack there ignarius
>>
>>385286072

>Send Jodi home with that rite
>Encounter him again later in another rite
>He actually complements you and thanks you for freeing her before the fight starts
>>
>>385285339
>The Reader was called a cripple more than once in the story
I don't really remember that aside from the one option you can give Celeste about your background at the gates(I went with didn't remember my background). Also I don't exactly recall what Hedwyn says if you ask him about it earlier on but he and the rest of the team considers what you do as participating in it anyway. The True Nightwing also considers you the team's shadow and his counterpart on the field during the final match

>>385285734
I sent him as the last of the original trio and he was still anguishing that he couldn't free me. In the end I'm glad I could keep his promise though
>>
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>>385286072
>Lose to Dogo, he sacrifices his chance at freedom for his son
>Learn that the dickhead demon has ruined the rites, and hate his guts. Then learn that he was betrayed by a person he had grown to trust, and realises that the rites drive men mad
>Even the narrator's despair at what has occured in the ending

God this game is bittersweet as fuck. Hits me right where it hurts
>>
>>385286360
I thought that spoiler would be excellent in a story sense, so I'm replaying the game to do the same thing.
>>
>>385285689
For all the shitty meme sports gameplay all the players characters are best bro/best girl material. Only problem was that character interactions became lesser and lesser as your party dwindles, but that did let me get a feel of how the party changed from a cheery band of misfits seeking redemption to a solemn group of potential revolutionaries trying to change things on the surface.

The villains are rather one dimensional but each still have their distinct theme and form of assholery that makes them memorable.
>>
>>385249340
>using '>' for 'less than'
american education, everybody
>>
>>385286360
>An old dog is more spry than you
I've only chosen the cripple scholar past so far, but Sandra calls you a cripple and the narrator mentions it a few time. I'm not sure if you're also cripple if you choose war orphan, but I assume so. I think the fact that you aren't on the field actively fighting invalidates you from redemption. Which is why it isn't until the Scribes allow ANYONE to leave, that you can
>>
>>385286642
The problem with the villains, and I'll say that I only consider the Accuser and the Hag villains, is that to get the most out of their dialogue you have to guess whether it'll trigger if you're losing or winning. I wish they had have let you come across them more as you travelled along the map. I also wish you got to see more of society in the Downside, since it only alludes to it on your journey.
>>
>>385253327
Bastion had AAA studio backing, duh.
>>
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>>385286407
>elderly doggo

I hated winning the liberation rite against him, that legitimately hurt
>>
>>385286830
The real twist of the fucking knife is how he genuinely doesn't hate you for it. He is the only character in the game, aside from Barker I guess, who isn't upset that you won.
>>
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Oh good, there back.
>>
>>385286808
you can slam into their ship while you're traveling, that triggers some dialogue

>>385286642
best enemy team theme?

i'm a fan of
https://www.youtube.com/watch?v=7tJ06_qtmbc
>>
>>385286721
>I think the fact that you aren't on the field actively fighting invalidates you from redemption
Sandalwood outright tells you this and the way the liberation rites are structured(1 anointed exile and 2 others to help him/her) make it impossible for you to be freed if you aren't on the field.

>>385286830
Its actually kinda backwards that to get a happy ending for them you have to keep beating them(or at least in the liberation rites) so the Plan succeeds
>>
>>385286936
>>385286830

You should WANT to win against them, perhaps more than any other team. Separating him from his child would ultimately ruin both of them. It may seem backwards, but beating them and keeping them together is the best thing you can do for them.
>>
>>385286936
but you get that brief flare of "PLEASE GODS JUST THIS ONCE HELP ME" mid-match from his genuine want to send himself (or rather his son) home

and then he's not upset at all, and tucks that yearning for freedom back where he's been dignifiedly repressing it

fuck me man I wish I threw that one
>>
The thread is getting comfier as the time passes and the shitposters began to leave.
>>385287084
>best enemy team theme?
You already posted it
>>
So is the takeaway from the ending that it doesn't matter who was liberated or not, since the revolt effectively tore down the walls between the Downside and Commonwealth? Like, there's no way to physically return topside, but it seems like it's relatively easy to keep in contact with each other now, and they don't need to be sneaky about it anymore, besides.
>>
>>385286830
What was suprisingly gut punchy to me was when I had to fight the harpies in the liberation rite, and my harpy was begging me to throw the match and let her win
>>
>>385287293
Well it matters, but honestly with 3 people left you've probably sent up all the people who truly want to go home.

Still seems strange how there is no way to get back up to the Commonwealth. obviously it makes sense from a story perspective but it makes me want to see how far apart they really are.
>>
>>385287201
i did throw that one actually

turns out that doggo anoints his son in his stead, but the son isn't happy separated from his father in the commonwealth

now i gotta send rhae up so she can be with her bae... i guess
>>
>>385287293
Kind of. The purpose of the ending is more to ask yourself what kind of freedom you desire as both Sandalwood and the gate keeper ask you. Would you rather be free of your physical prison or would you rather be free in an emotional sense, by doing your duty and saving your allies. That sort of shit.
>>
>>385287430
The guitar guy told me when I hit the edge of the screen that it's a cruel trick played on Downsiders. To know the roof of the world and freedom is right there, but to be physically incapable of passing it. Or something like that, it was 3 in the morning.

Sir Gil also states you can't physically swim, and the Wyrms have tried it.
>>
>>385287572
Oh I know that they can't get there, but it doesn't really do a good job of explaining why. Even the tree guy Mandey, I think, tries to get up to the surface a bunch of different ways but it fails. Yet imps seem to have no trouble. I'm not saying it ruined my immersion or anything. It just made me want to see more of the world.
>>
>>385287351
that one also hurt, but not as much as the others. I'd already figured out that freedom would never make her sister happy.
>>
Can someone make a spongebob meme chart of the three supergiant games
>>
>>385287726
>Yet imps seem to have no trouble
Wait that literally just occured to me. How the fuck even.
>>
>Sent the fucking imp up in my second rite without really thinking about it
>If I didn't do that, I could have sent the reader up at the end and have effectively given everyone who wanted it their freedom while leaving it, Sandalwood and Beatrice chilling in exile
>>
>>385287201
"What good is freedom if it means being separated from you?"
Yeah he really wants his son to be happy(Trying to free him, encouraging his relationship with -ae, TELLING ALMER WHERE HE CAN FIND HER IF SHES STILL IN THE DOWNSIDE AFTER HE DIES) but he never really understands until its over that all his Son wanted was to be with him and make him proud
>>
>>385287840
imps don't actually cross over to the other side, there's a dialogue tidbit with volfred where he says that they get "really close" and then his agents pick up their information
>>
Ever notice how each rival triumvirate's leader (except the Fates and Tempers) have become/are perversions of their scribe's intended philosophies that their triumvirates are supposed to embody?
>Accusers
>Justice and Loyalty
>Lendel was a corrupt cop and acts selfish towards his triumvirate

>Chastity
>Integrity and Modesty
>Manley is a crooked and flamboyant ex-aristocrat who will drop his fancy facade to cuss at you if you offend him

>Dissidents
>Difference and Conviction
>Barker only uses Curs and they have no conviction to any cause but mindless anarchy

>Essence
>Liberty and Piety
>Tamitha no longer fights for liberty of her people or piety to her homeland, but for personal vengeance

>Pyrehearts
>Courage and Passion
>Sir Deluge is neither courageous or passionate

>Withdrawn
>Truth and Knowledge
>Udmilde is a deranged cult leader

As for Fate and Tempers, Almer doesn't want to show respect (honor his opponents) or does he have any faith in the scribes as compared to his doggo dad. Ignatius is physically strong but he begins to doubt himself if you beat him.
>>
>>385287967
A Dog and his Boy
>>
>>385287989

This; Messenger imps are like parrots. They play telephone with the message. This is why they only keep a small part of it exact: Only the last sentence is preserved, while the rest of it is only conveyed in the general sense.
>>
>>385288157

That's kinda the point of all the Triumvirates.

Remember that the Nightwings exist solely to uphold the standards of the rite, and yet They aren't interested in sending anyone "worthy" home, rather sending rebels and misfits.
>>
I was really hoping the last rite would end withThe reader donning vestments and shambling through the Rite while The Voice acts as the reader for the final rite
But since they want the reader to remain unseen I can understand why they wouldn't
Just lacked the punch of the other Supergiant endings, but the game was still my favorite of the three
>>
>>385282084
Fae the Fair
>>
This game is shallow and piss fucking easy.
What's the point if every rite is just a tedious wall between you and enjoyment of other parts of the game?
Fucking bored out of my mind with these mini games by the 5th rite already.
Mini games are supposed to be just that, small varied distractions, not a repetitive core concept of the game, fucking retarded.
Dropped.
>>
>>385288878
t. played normal mode with no titan stars
>>
>>385288878
>by the 5th rite already
Wow an rpg had a slow start?
Stop the presses
>>
The more I play it the less I want to play it. Chaosdunking is boring, it's poorly written, it unfolds slowly... I'd like to just look at the pretty maps and see the rest of the assets. Supergiant needs a game designer.
>>
>>385288620
I also had this, but upon looking at a list. Mae the Moon-touched makes the most sense
>>
>>385289396
if the core gameplay is flawed it's not going to get better

>>385289220
>bbut you have to change the game to make it enjoyable!
yeah that's devs work, and their normal mode is a snoozfest
>>
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>>385288383
Now to be fair by going along with the plan you do technically fit the scribe's definition of worthy
>>
>>385289396
It stays slow. It never picks up. It never gets difficult, it never gets fun. This is my biggest problem with the game. If anything it gets less and less fun as it goes on because of how fucking repetitive/easy it is and how you start losing out on party members to use.
>>
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>We've been at this shit for 2000 posts because retards keep giving these shitposters replies
>>
>>385289396
The gameplay doesn't change, and that's what most people have a problem with.
Also don't make me laugh, this is not an RPG.
It's a glorified football game.
>>
>>385289665
>>385289716
>>385289894
These are literally the same 3 posts I've seen several hundred times over in the last 3 threads

Fuck off retards.
>>
>>385289665
Why are you blaming the game for not being challenging when you didn't bother to increase the difficulty using the myriad of option the game provides you?
>>
>>385287351
I did and I honestly regret it. I didn't know that I would be getting limited liberations at the time so wasting it in her sucked when nothing good came from it, it didn't bring her OR Pamitha any real satisfaction.
>>
>>385289665
>Adding modifiers to the core gameplay like the titans (Or praying to the gods in Bastion, or I forget what it was called in Transistor) has been a pinnacle of Supergiant game design

You are playing Journalist mode if you're playing a Supergiant game vanilla.
>>
>>385289957
This is the first time I've even visited these threads since I just finished the game. If you're seeing so many people say the same thing about the game, you might want to consider why theyr'e saying it.

I'm glad that you enjoyed it, if you did. Personally, I debated refunding it the first hour or two in and decided to stick it out all the way, and now that I've beaten the game immensely regret it because it never got more enjoyable.
>>
>>385290125
Dedicated shitposters posting the same shit across every thread is hardly a good indicator of legitimate contention within a /v/eddit thread.
>>
>>385290125
Everyone one of these threads has been filled with nothing but shitposters. Look at the fucking poster count. It was at 50 posters at like 350 posts when things finally calmed down and people could talk about the game and it's double since then. Every single other thread that was filled with post shitflinging about the game had like 40-60 posters by the 500 mark.
Normal threads don't have post counts like that.

There is literally not a chance I'm believing you're posting in earnest at this point. Fuck off.
>>
I wish there was more about Tariq and Celeste
>>
>>385290395
>>385290436
Sorry if I'm coming across to you guys that way, I haven't read the entire thread at all (It's 450 replies, and I just got finished playing this literal VN), I came into the thread and saw people trying to say it 'starts slow,' when I had this exact same thought at the beginning hoping it would get better and it just didn't. The game had its good points, I thought the characters were all very enjoyable, but the story was kind of eh and the "ending" was extremely lackluster. For reference, I got the successful insurrection ending, gaining my own freedom and the freedom of everyone except Sandalwood, Bertrude, and that dog whos name I forget, who I kept down there purely out of spite because I didn't like him.
>>
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>>385290709
>this literal VN
And he thinks we're gonna take him seriously.

Fuck off retard
>>
>>385290125

As someone who is starting a hardmode run now, I honestly understand why people dislike the game.

Pyre is a polarizing experience when it comes to the combat; If you don't have the right mindset and interest, it's actively repulsive. In my case, It's exhilarating and spirited.

I'm sorry you didn't enjoy the game, and I appreciate that your perspective is a reasonable one.

I must still ask that the thread refrain from badwrongfun charges on the game: It's not suddenly going to become the game they wanted it to be, and in another world, the roles would simply be switched.

I believe Pyre is a worthy addition to Supergiant's roster, and a very refreshing take on what could have been a very safe ARPG near to Transistor. I think it is rather ambitious and I deeply enjoyed my path through the story.
>>
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Haven't heard every song yet, but what are your favorites so far?
I enjoy
>Dirty Deal
>Path To Glory
>Thrash Pack
>>
Someone needs to ask the real questions
Who among you got Ron to shut up and who let Ron be himself?
>>
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>>385290869
>Listening to ron sontantly nut on the back of his "dads" head/neck
I'll take silence, thanks
>>
>>385290869

I let Ron talk unless Tariq was singing,
and before the final rite.

I also let him ride with me, much to my party's dismay.
>>
>>385290807
I'm glad that there are people out there like you who really enjoy the gameplay, it's not my thing but I can definitely respect anyone who can get into it. I wasn't trying to start any bandwagon of hate on the game, it just comes across to me as if you start out really disliking the gameplay sections, I don't think that will just suddenly swing the other way. I'll refrain from posting in further threads about it though and just chime in on the characters which I found really enjoyable and fun to talk to and hang around with.

>>385290775
lol
>>
>>385291056
I'd personally prefer thread discussions of this game to be about who is best boy/girl or which is the best track in the game rather than about the gameplay which attracts nothing but copious amounts of shitposting.
>>
>>385248365
The gameplay honestly looks terrible.

Supergiant peaked with Bastion and every subsequent game has gotten worse and worse.

At least the art is good.
>>
>>385291172
Well the best boy is Sir Gil and the best girl is Jodariel and there's really not a lot of room for discussion here.
>>
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>We'll never be able to talk about the gameplay on /v/ because it isn't running up and slapping niggas
At least everyone else isn't retarded, so it's not like Supergiant is going to play it safe after this. If anything it's paid off for them.
>>
I like her character, but I never really quite understood _ae's inclusion on the roster. I didn't find Nomads and savages to play that differently enough to warrant breaking the whole 8 scribes thing the team had going. If anyone had to embody Khaylmer McJudasface I think it should've been the reader for ultimately bringing them all together.
>>
>>385291446
>Ricocheting shots and longjumps
They're the Ryu and Ken of the roster but they do a damn good job of differentiating them IMO.
Fae seems absolutely unfun at first but she's a slow burn and becomes amazing with her combat trial gear and level ups
>>
is there any way to discern how much each of the exiles going free will affect the plan%?
>>
>>385291282
>Implying Different = Good

Transistor's combat sucked and Pyre doesn't look great either.

They're probably better off refining what they did with Bastion
>>
>>385291545
I don't know my strategy has been to send through cute things first.
Ty'zo was number one an he's actually one of the most effective first choice from what me and some anons compared because the public becomes infatuated with him and demands they bring more through.
Then I sent Jodi through
>>
>>385291446

She mostly plays a Malkavian role in the party, revealing information that no one is able or willing to convey. For example When she meets Tariq, she immediately picks up on the fact he's bound to the Scribes, and virtually ageless. Having no agenda and being unfettered means she is the only available mouthpiece for ancient truths that would otherwise need delivered through a similar character or characters.
>>
>>385291446
Nomads provide field bonuses and have longer casting range, but they're slower than Savages who can leap long distances or sprint quickly. Savages also throw the ball low and fast with fast charge time. _ae is still a nice girl who just wants family and friends while following the signs of the Scribes (which is probably isn't just religious delusions since your crew gets temporary stat gains by following _ae's map routes or by praying to the scribes).
>>
Is there any high-res art of all the character portraits?
>>
>>385291446
I think their biggest difference playstyle-wise in the masteries they get. Nomads are about being consistent with strong defensive play and overall better group play, working together to score. Savages have an offensive playstyle(explosive movement, their throw is sorta different) and selfish masteries focusing on enhancing their ability to get the ball and their role as a potential sole ball carrier/runner.
>>
>>385292403

Nomads are also more reliable on inputs, since they lack the windup on nearly every savage ability.

This also effectively avoids the feat-tax on savages: Nomads get other toys while Savages need to capitalize on their chosen advantages.
>>
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>>385290834
>Vagrant Song
>Rage of Demons
>Path to Glory
>>
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>omw to fuck up the accusers on cycle 3
>having a blast, thinkin' that im gonna enjoy myself and give that corrupt cock cuck a what for
>suddenly
>this begins to play https://www.youtube.com/watch?v=C37PAE0CzTg
>MFW
Holy shit that legit sent a chill down my spine. Especially cause they were hard as balls. That shit was almost as good as Royce's "Who shall go first" line
>>
>>385287084
>best enemy team theme?
The Dissidents of course
https://www.youtube.com/watch?v=5LMZYnOml54
>>
>>385288157
i noticed it when i opened the planner before the very last rite, all the opposing teams had their name crossed out and the descriptions changed
>>
>>385293317

Whenever a team is eliminated, they're crossed out, by either victory, getting too low in the favor standings... or by being edged out for the final rite.
>>
>>385292664
Now to be fair though the wind-up is a tradeoff for a faster jump(that can be power-jumped for longer range/reach?), at least 5 more quickness than nomads and the first perk on either tree negates that wind-up(though you're right in the whole feat-tax thing). Honestly though dark vigor is probably one of the best perks in the game but Nomad has almost every 2nd tier perk be really good
>>
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>>385293506
i mean crossed out literally like pic related
>>
__ae is cute! CUTE!
>>
>>385293772

I understand. Individual triumvirates are also crossed out if they succeed against you in a liberation rite or are so low in the standings that they will never see another during the rites.
>>
>>385294204
>Individual triumvirates are also crossed out if they succeed against you in a liberation rite
i didn't get to see this because i won every rite
>or are so low in the standings that they will never see another during the rites
they still didn't get crossed out iirc
>>
>>385294329

They literally have to go below 0 favor.
>>
>>385294349
>They literally have to go below 0 favor.
ah i see, thanks
>>
>>385258676
Wow, SIX out of ONE HUNDRED didn't like it.
That's almost A- territory, what a blunder.
>>
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>>385248365
>amazing world, writing, art
>waste it on some 3v3 magic basketball shit
Dammit Supergiant, you were supposed to bring balance to indieshit, not leave it in darkness
>>
>combine dudebro couch barebones gameplay with weebshit aesthetic
>waaaah why does no one buy our game
Wow it's like the devs are retarded or something, there's literally no core audience who would like this.
>>
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>>
>>385252608
What?
>>
>>385294834

It's an /a/ meme; Eureka 7 has a similar fanbase issue where vocal anti-fans argue with fans over the badwrongfun-ness of the show.
>>
Should I remove a character's personal talisman before I send them away for a liberation rite? Can I have them use their talisman for the match, and then have it put in my inventory to sell afterwards?
>>
>>385282084

Kae the gray
>>
>>385294981

They automatically return them to your cargo.
>>
>>385294981
after a character is liberated their talisman is automatically placed in the inventory(if they had it on), there is even a tooltip that says it
>>
>>385294981
I don't understand how you have the option to free all those people. Please explain
>>
Is the worm the worst character?
>>
>>385295243
*Best character
>>
>>385294981
Did anybody sell their trial talismans? I couldn't bear to sell them despite their value after liberating their owners
>>
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>>385248365
>/v/ says gameplay is the most imporant thing in games - bashing things like LiS or NitW
>/v/ loves bastion and transistor
on that note i thought pyre was great, i enjoyed it about as much as the last two games
gameplay was pretty repetitive so i don't think im going for that second play through
>>
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>>385296310
Transistor's gameplay was a blast and had a lot of variety in playstyles
>>
Is there new game+?
>>
>>385296649
Don't think so.
>>
>>385295178
that's Versus mode
>>
new thread

>>385296880
>>385296880
>>385296880
>>385296880
>>385296880
>>385296880
>>
>>385290653
I felt bad for Tariq, Celeste really alpha'ed over him
Thread posts: 514
Thread images: 77


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