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Pyre

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Thread replies: 504
Thread images: 90

So, is it any good?
>>
not really, no
>>
The story, characters, visuals and soundtrack are great, as expected.
The Quidditch gameplay is really bad and feels like a huge chore.
>>
>>385219071
Judging by the last thread I seem to be the only one on /v/ that's liking it
>>
The fantasy basketball "combat" system is tedious. Easily SuperGiant's worst game. I wouldn't call it bad, though.
>>
>>385219071
I like it I'm having fun
>>
the presentation is 10/10 but I can't help but see this game as nothing more than a super glorified basketball game
>>
>>385219071
art, story, characters, music, setting, etc. fantastic

gameplay is horrible, enough to ruin all the other stuff.
>>
>>385219301
Stop lying to yourself
>>
>>385219229
>>385219337
>yfw dev tries something new and virginal nerds get bootyblasted at the existence of fictional fantasy sports

This is why /v/ is an embarrassment
>>
If I liked Bastion, but didn't like Transistor, would I like this?
>>
BUY MY GAME PLEASE GUYS
i swear it's good, please buy it
>>
>>385219407
this desu

They dropped the ball really hard with this one, the gameplay is about as deep as a puddle and it holds back all the depth put into just about every other aspect of the game. This is the same problem I had with gravity daze, the gameplay is basically superman 64 but the production values put into everything else is fucking amazing.
>>
>>385219071
Trash gameplay will make you want to put it down.
If you like pretty colors with shitty writing it's about as good as your average visual novel.
>>
>>385219071
yes
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>>385219071
It's a fucking sports game.
fucking wasted trash

>>385219543
god no, this is worse than transistor
>>
Without the settings and the art it would be very hard yo like this game.
70% narration, 30% gameplay.

I've reached the first significant milestone without losing or even getting close to lose even once.

I'd wait for a sale if I were you. Not a bad game, but definitely the least appealing out of the ones released by supergiant.
>>
>>385219071
The writing is 3/10
visuals are 9/10
some good sounds

Gameplay is super shallow, it's just 2 minutes of tedious football with no depth and back to text
>>
By far their worst game.
I don't know what retard thought making that gameplay after making 2 actions RPGs was a good idea.
Really disappointing because everything else is great.
>>
>>385219518
>Dev tries something new
>It's not fun
>WOOOW YOU DON'T LIKE IT BECAUSE IT'S DIFFERENT
No, dumbass. I don't like it because it's not fun.
>>
>>385219725
>worse than transistor

Is such a thing possible?
>>
>>385219518
New doesn't mean good. Seeing your fat ass get out of the basement and out into public would be new but no one wants that.
>>
Cliched story, forced character tropes, all over the place visual direction and it's a sports game...
Yeah, skip this one.
Just pirate the OST.
>>
>>385219071
I like it. The gameplay isn't as bad as /v/ makes it out but it's definitely not what you play the game for. The visuals alone are worth it.
>>
>>385219071
The art style hurts my eyes.
It's hard to make out what's going on with all the stark abstract shapes.
>>
>>385219518
Good on them for trying something new
Bad on them for releasing it before realizing it sucks
It isn't fun
Sorry
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>game gets many 85-95 scores from many critics for a week before it comes out
>game is mediocre
wow, no way
>>
>>385219909

What was wrong with Transistor? Only complaints I had with it was the piss-easy difficulty and the blueballing of two bosses (Grant and Asher).
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>>385219908
>>385220249
>it's not fun

great counter-argument

how about actually writing down some exact points that explains why it is "not fun"?
>>
>>385220416
>What was wrong with Transistor?

same thing, wasn't fun. combat was focused on being different and unique. bastion was fun

you play video games for fun not to play something different. also the world and art of transistor sucked.
>>
>>385219543
>If I liked Bastion, but didn't like Transistor
how? Transistor is a better game
>>
>>385220370
>for a week before it comes out
the embargo was literally lifted 1 day before release
>>
>>385220456
>Move from one side to another with a character to win
>Dodge enemy characters
That's literally it.
>>
>>385220456
>Posting a laughing reaction image when you're obviously butthurt
>>
>>385220456
your game is shit pajeet
deal with it
>>
>>385220556
whatever man, the point is that these good reviews came out before the game actually did and its the same old story we always get.
>>
>>385220538
>Great story
>great world and music
>great combat
vs
>bad story
>bad world and music
>bad combat

what is hard to understand
>>
>>385220642
so you have played 10 minutes of the game?
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>>385220538
Transistor was abhorrent garbage because of the shit gameplay.
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>>385220705
>whatever
>>
>>385220705
>make false point
>person points out the falsehood in point

>whatever man
>>
>>385220719
>Great story
>great world and music
Just opinions m8. Story of bastion is really good and something can be said about the virtue of being a straitforward story compared to Transistor's minimal style. The world of Bastion is definitely not better than Transistor, it's just random assets and colors thrown together, the "Calamity" is just a hand-wave for the lack of any real cohesion. While Transistor has a much better direction and composed world, it doesnt jsut feel like its just random shit, tehre is a clear vision and it is achieved wonderfully.
From what I've seen, Pyre won't be as good as Transistor in that department.
>great combat
Thi9s is the bigger issue, Bastion's combat feels really shitty. Transistor's pseudo Active Time Battle Style is much better fit to the rather jank gameplay engine of these Supergiant games and I just find it to be a much more interesting system and Bastions extremely shallow hack and slash style.
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This is gonna be the same story as last thread.

Autists chimping out about the sports game combat, claiming that their ability to not enjoy a good combat system falls on the game and not on them. While not actually once in 500 posts coming up with a coherent argument that it's bad.
>>
>>385220986
>person points out the falsehood in point
he literally didn't though

Unless you're going to tell me that Mass Effect Andromeda really does deserve all the 9/10s and high praise from reviewers
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>>385219071
It's a visual novel with some minigames.
If you need to get rid of 20 bucks go ahead but otherwise I'd wait for a sale.
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>>385219071

Jodi is cute, cute, CUTE!
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We gotta stop having threads about this game for like a week until the "HURR SPORTS GAME 0/10" crowd disperses
>>
>>385221160
>The world of Bastion is definitely not better than Transistor

lol
>>
>>385221321
>Laughing at correct things
Wow look at this retard
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you don't need a reason to dislike something

often times it's difficult to put into words exactly why you dislike a game's mechanics. The reasons can be subtle and it's often a mishmash of many reasons. Especially for a weird as fuck game as Pyre, there's no prior games in the genre to help establish a foothold; it's difficult to pinpoint exactly why all the new, strange mechanics don't mesh with you. The best description of the combat I can give is that it's tedious, repetitive, and unfun.

If it's not fun, why play?

The counterpoint is, of course, that all the people who claim to like the combat also haven't given any reasons why they like it, and they don't need to either.
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>>385221251
> Mass Effect Andromeda really does deserve all the 9/10s and high praise from reviewers

???
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>>385221230
>claiming that their ability to not enjoy a good combat system falls on the game and not on them
Are you implying otherwise?
>It's your fault if you don't think shit is fun
???
>>
>>385221526
>dumb animeposter arrives

So how much have you actually played the game before making this post?
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>>385219071
>played it yesterday, all well
>try to play today, it won't launch and gives an error
Apparently it's a new patch.
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>>385221526
Every single thread on /v/ for a bad release is FILELD with greentext very specifically picking apart whats wrong with the game and what makes it bad/mediocre.

We've now done this twice. And in over 1000 posts not once has one of your retards put together a real argument why you think this game is bad.

Fuck your lazy halfassed opinions.
>>
>>385221316
The sports gameplay does suck. No need to add a "HURR" to it. That just makes me sound real silly! You wouldn't want those who have different opinions from you to sound silly, now would you?
>>
It's trash.
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>>385219518
There's a reason /v/ unanimously despises sports games and never discusses them, and it's because they're fucking shitty and boring. It's the worst genre by a country mile and no good can come of inserting that cancer into your game.
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>>385221669
How much did you play?
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>>385221669
>No reasons
>Again
AHAHAHAHAHAHAHA
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>>385221527
.t ign shill
>>
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>>385221723
>No arguments
>Muh sports
>Again
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>>385221723
No, it's because they release the same shit every year not because it's sports game.
>>
>>385221723
>There's a reason I unanimously despise sports games

Fixed that for you
>>
>>385221730
Managed to get through 3 rites before uninstalling. It's just not fun.
>>
>enjoy bastion overall
>got transistor on sale because it looked at least decent but haven't played it yet
>saw the trailer for pyre and it looked surprisingly mediocre given supergiant's track record
>it is actually mediocre

hesitant buyers win again
>>
>>385221593
4-5 hours, just started 3rd cycle, started on normal and bumped it up to hard

>>385221627
It's easy to pick apart a game in an established genre. For RPG games like Dragon age or MEA, or fighting games like Tekken or SF, there's a solid foundation of mechanics already set that you can compare new games to.

Not true of Pyre. There's no precedent in the genre, and thus it's difficult to pinpoint exactly what mechanics you dislike.

For that matter, it'll be difficult to say why you DID like the combat. Give all the specific reasons why you like playing the rites.

Saying "it's not fun" is enough. Do you think people are lying when they say they don't like Pyre? Do you think you telling people "LOL NO REASONS" will magically convince them to like the game?
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>>385221873
>3 rites

So 2 including the tutorial? That's what, 40 minutes of gameplay?

Thanks for invalidating any point you made about the gameplay
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>>385221723
>There's a reason /v/ unanimously despises sports games and never discusses them, and it's because they're fucking shitty and boring

you unanimously despise sports games

you think sports games are boring because you don't understand sports.
>>
>>385221969
>YOU HAVEN'T PLAYED ENOUGH
>LOL WHY DID YOU PLAY THAT MUCH, THAT MEANS YOU MUST HAVE LIKED IT
Not falling for this classic technique. The game isn't fun. Why would I waste more of my time playing it if I'm not having fun with it? I'm having much more fun criticizing it over here on /v/ and watching your butthurt ass come to its rescue.
>>
I don't know who's more pathetic in this thread, the people going HURR DURR SPORTS, or the people desperately trying to defend their game from legitimate criticism and going WAAAAAAAH NOT AN ARGUMENT BUY MY GAME.
>>
>>385221969
>40 minutes of gameplay? That's nothing?
>3 hours? Why did you spend that much time?
Every time
>>
>>385221969
>gameplay that isn't fun in the first few seconds will magically become fun if you play it for hours and hours
>this is despite the fact that said gameplay has no elements of complexity to unravel

really?

>shit is bad to eat, it tastes and smells bad
>LOL TASTES BAD? FOR WHAT REASON? WHAT IS THE REASON THAT SHIT REALLY TASTES BAD YOU CAN'T JUST SAY IT TASTES BAD YOU HAVE TO BACK UP YOUR POINT
>>
>>385219071
Great story and presentation, annoying gameplay.
7/10 it's okay.
>>
play on hard you fucking retards, wahhh the game is boring you just run from one side to another! turn it up then you autist. Play more than a few hours and you'll realize how deep the sport actually is
>>
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>>385221267
>not Hedwyn
why is delicious brown&ginger such a top shelf combo
>>
>>385222032
I don't see what's so pathetic about saying that the game plays like a sports game and isn't fun.
>>
>>385222030
>>385222063
>I PUT 40 MINUTES INTO AN RPG AND DIDN'T LIKE IT
Yeah, you're the retard in this situation
>>
>>385222109
That's perfectly acceptable too.
>>
>>385222105
It doesn't play like a sports game. Sports games don't have janky controls like this.
>>
>>385222076
did you even know you can throw the ball? you learn tricks like quick changing and how to manage your team around, you also probably didnt level up a single character in 40 minutes so you dont know about the perks
>>
>>385222109
They're right and you got blown the fuck out
>>
>>385220538
It's been a while since I've played it, but I didn't like the combat much at all. Maybe I was doing it wrong, but all it seemed to amount to was spamming your best skills all at once and then waiting till you could use them again and hope the enemies don't kill you. It just felt repetitive and rote. Mind you, it's been even longer since I've played Bastion so I wouldn't be surprised if there's a lot wrong with it that I just don't remember. Neither story really did much for me, but I did like the music.
>>
>>385219518
And yet your post is more worthless than theirs.
>>
>>385221723
>I am a virgin
>>
>>385222109
>people don't like the underlying gameplay systems
>"no you have to play more to appreciate those systems the complete lack of fun you've been having DOESN'T COUNT"
>>
>>385221596
Please don't tell me I'm the only one with this problem.
>>
>>385221919
>Give all the specific reasons why you like playing the rites.
>Every single rite nails the tension before you begin the fight
>Just like every supergiant game ever, it's got that insane amount of depth to explore with different classes, talent builds for those classes, equipment for those classes, etc
>Different goal than just "hit the people" keeps it from being the same thing as Bastion or Transistor
>Speedy Gonzalesing over enemies auras
>Defending with the demon is super satisfying
>Shootouts with the abilities get very intense
>Good map variety, drastically different layouts start appearing early, like some of the obstacles being movable, pits, the map being wider, etc
>Great class variety, classes like the wyrm, harp, and imp all control wildly different than the original classes
>Ton of different strategies are viable and you need to put them all to good use, running it in without fail stops working on proper difficulties almost immediately
>Gotta watch your defense and position your allies
>Everything feels responsive and is satisfying to use
>Not being able to retry the Rite and the story just being affected by your loss is way more high stakes and simulates the real tension of a sports game

Fuckyou and your lazy opinions.
>>
>Just wanted a fun Sports RPG
>It's shit
>>
>>385222246
bastion is based on mechanical aiming skill which is why babies say transistor is better. /v/ largely hates games that require mechanical skills because /v/ has genetic disorders and cannot operate their hands correctly, hence the love for shit like disgaea
>>
>>385220538
Transistors world is horrible under explored which just makes the story flop even if you do read all the side stuff. Bastion was like a history lesson where you find stuff out from all other the place, Transistor was weird snippets of a poorly explained world which felt like a load of neat ideas crammed together rather than something cohesive. Also wise old guy > boyfriend who never had anything interesting to say.

The combat has neat ideas but is hampered by bad design. You are only allowed a small amount of options at a time, if you want to experiment you can only change at certain points but if you die you loose an option. This discourages experimentation, how much you enjoyed the game hinged on if you lucked out on a good load out. Plus fighting the same enemies frequently especially at the end where it is the same few like 10 times is a bit lame. Bastion was simply and effective, the punishment for a bad load out was it wasn't very effective.
>>
It's a good game, but people are totally justified in not enjoying it. You don't need to make up reasons why they didn't have fun with it. The gameplay isn't for everyone, and there is a much deeper narrative focus than there is in any of their other games.
The sportsball is fun for me, but It could be annoying and stupid for someone else. None of these things are objective things you have to enjoy about games. Stop being so fucking autistic. For me, it's their best game yet. All their games have missteps, but in this one i find the story, atmosphere and characters to be head and shoulders above anything they've done before. If someone was expecting to to just be Transister or Bastion 2.0 then they'd be really disappointed.
>>
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>>385222320
>>385222207
>>385222179
>STILL
>NO
>ARGUMENTS
>>
>>385222096
because it doesnt exist without dyes
>>
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>>385222312
>>
The gameplay is just tedious and shallow and frustrating.
There's 0 depth or interesting mechanics and it feels like a waste of time.
It's an annoyance standing in the way of everything else.
Fuck this.
>>
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>7h in Pyre
>loving it so far
>come to thread to discuss the game
>"REEE WHY ARE YOU ENJOYING THIS IT'S NOT FUN REEE SPOOORTS"

Guess I'll come back in a week
>>
Anybody found a use for the worm-dude? I couldn't get used to his playstyle, attacking backwards and all that.

The lady with wings is easily the best character, no doubt about it. Especially with her item that you get later on that allows her to perma-dive
>>
>>385222410
It's not a good game at all.
Go emulate nba jam for fuck's sakes it's a million times better than this leftist puke.
Millennials I swear to god.
>>
>>385222105
I wholeheartedly agree, but 50% of this thread are people just dismissing the game for being a sports game and the rest is people going full retard and deflecting criticism. The gameplay definitely isn't all that fun at all, it's way too watered down and simple to stand up on its own as sports game. I just wish they added more depth to it like stealing the ball, or making it so you can control more than one character at once, or just anything else really. It's way too fucking barebones.
>>
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>All the people ITT shitting on Pyre and admitting Bastion is their favorite
>The most vanilla and entry level Supergiant game
>>
>>385222545
>Lefty meme
>NBA jam meme
>"no it's bad"
Come on step it up.
>>
>>385222483
You're just easily amused anon.
Get some refined taste, then come back.
Play more games.

This one is bottom feeder gutter trash.
>>
I played the game for an hour, I like the brawls, but holy shit why are they forcing the game to be a visual novel?

I don't want to read in my games, I have books for that.
>>
>>385222312
Why are asspained wannabe-Chads even here? How can I trust your opinion on games if you think the watching-paint-dry entertainment value of sports and sports games is worth a fuck?

Guess what: this is /v/ motherfucker we don't have to pretend sports aren't boring dogshit, so we don't. Nobody discusses sports games, nobody likes them, they're all shit. Go throw a ball into a meat grinder and jump in after it, faggot.
>>
>>385222635
0/10
>>
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>>385222032
>from legitimate criticism
Nigga where are you seeing this shit because I haven't in the last 1000 posts of these threads
>>
>>385220812
Compared to Bastion, which was the most basic action game? Yeah, fuck off
>>
>>385222496
Gilman can get infinite stamina easily and becomes a scoring machine. Who I really can't enjoy is fucking Ti'zo. He just feels like a much worse harpy.
>>
>>385222591
>My taste is too advanced for you simpletons
This is what Pyretards have to rely on now.
>>
It's a fucking SPORTS VISUAL NOVEL
get that shit out of here
>>
>>385222390
Bastion camera angle is the problem with its so called "machincal skill requirement". a 3/4 camer is a fucking terrible choice for a hack a game that requires precision and that, on top of the pile-of-vomit color scheme, it's hard to see whats going on in some spots. Add to that how Bastion's combat has no weight and feels cheap, the way enemes just rush at your and then bounce off like you're playing Terraria or some cheap flash game.
>>
>>385222710
This sums it up pretty well
>>
>>385220456
>tiny arena leaving no space for tactical maneuvers
>rounds over too fast, grab the ball, jump once and already at the goal, no time for tactical positioning, pass play etc.
>>
>>385222704
>I can only handle the most basic and vanilla of experiences
>My inability to wrap my head around this combat system is the games fault
This is what the shitposters ITT have resorted to now
>>
>>385222710
Are you kidding me, that sounds amazing.
You sold me on the game. Sports anime is some of the best shit ever.
>>
>>385219071
I really like it and the matches are a lot of fun. If they polish it and release it like CDProjekt did with Gwent, I would buy it easily.
>>
>>385222664
There was literally massive walls of text explaining why this shit trash in the last thread that was up. This thread, however, is nothing but fucking shitposting.
>>
>>385222687
Bastion was fucking amazing though, had way better gameplay than shitsistor.
>>
>>385222710
Sounds pretty great
>>
>>385220642
Ok you've explained why Mario is a shit franchise now give us some points about Pyre's gameplay.
>>
>>385222716
>a 3/4 camer is a fucking terrible choice for a hack a game that requires precision

did you know the game shows your aim line...i guess not
>>
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>>385222716
>This entire fucking post
These are the people ITT saying Pyre sucks.
>>
>>385222767
shit was trash even.
>>
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>>385222749
>You just don't UNDERSTAND this kino quidditch gameplay
>>
>>385222767
>There was literally massive walls of text
I remember that wall of text. It got completely picked apart by some anon. Because it said fucking nothing but "I dont like it because I can't understand the combat but thats the games fault not mine" in too many words
>>
>>385222408
>Transistor was weird snippets of a poorly explained world which felt like a load of neat ideas crammed together rather than something cohesive.
To be honest, I think that describes Bastion pretty well too, though Transistor might've been worse about it.
>Also wise old guy > boyfriend who never had anything interesting to say.
I don't think anyone would disagree with this. Transistor's narrator was pretty worthless.
>>
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I don't know guys I'm not feeling this one.
Got to the poison bog witches and the rites just control like shit and play boring every time.
I think I fucked up buying into the hype.
>>
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whew lads

can't we all get along
>>
>>385219518
Seems like they're trying way too fucking hard to make something different. Familiarity is just as important as innovation in gaming. Standards are set for a reason.
>>
>>385222818
irrelevant because nobody is actually going to use that trash in a real fight unless you're just asking to get hit
>>
>>385222909
>He didn't realize the game was gonna be shit from the trailers
I literally got too bored to finish watching the gameplay trailer reveal
I made the right call in pirating it and trying it out. It's as boring as advertised.
>>
>>385222953
Wrong
>>
>>385222823
I'm saying Pyre is the best supergiant game actually
>>
>>385222981
I tried not to spoil myself on it because I love supergiant so I knew literally nothing other than the name of the game.
>>
>>385222353
none of those criticisms have any depth to them. It's as meaningful as "it's boring" and "it's unfun"

>it's got that insane amount of depth to explore with different classes
I found the customization to be incredibly shallow and barebones

>Different goal than just "hit the people" keeps it from being the same thing as Bastion or Transistor
literally your entire goal is to get the ball in the goal.

>Defending with the demon is super satisfying
>Shootouts with the abilities get very intense
"super satisfying" and "very intense" are not reasons. They're descriptor words like "unfun" and "boring"

etc. etc. you see where I'm going
>>
>>385222886
Yes but unironically.

You're literally too fucking stupid for anything Supergiant but Bastion. Congratulations anon. I'm sure you'll come up with some way to rationalize your terrible tastes. And that it's the nasty developers fault you can't handle a combat system with 3 characters.
>>
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>>385223076
Joke's on you. I loved Transistor.
>>
>>385219071
dude basketball in my oregon trail lmao
>>
>>385223014
What was great about their games is that they had familiar gameplay mechanics, but did interesting things with the story and narration. Now it's a huge focus on story that interrupts the gameplay, the exact opposite of what the company has been about. As much as I liked their stories, I played Bastion and Transistor for the gameplay, and was satisfied.
>>
>>385223139
But the gameplay is fine.

Transistor was getting this exact same shit
>>
>>385222895
Him being a babby aside, the gameplay is completely lacking in depth and fails even as a sports game. The mechanics are underdeveloped, and there's just not enough you can do in the average game Magic NBA Jam to keep things interesting for its 20 hour long campaign. I really wanted this shit to be good, since I liked just about every other aspect of the game, but the core gameplay sucks ass through a straw.

>inb4 you're not playing it right pick a higher difficulty
I already did that, and it doesn't make the game any more interesting even as someone who can enjoy a game of NBA Street every now and then.
>>
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>make a sport-RPG hybrid game
>"IT'S NOT FUN, I HATE SPORTS"

Question: do you idiots also go into every single game's thread that you do not like?

I seriously cannot comprehend this. You can see what the gameplay is about just by looking at a trailer. If you do not like this sort of gameplay, why even borther playing and/or posting in this thread? There are hundreds of other games from genres that you don't like.


If there would be a SINGLE post about "I felt the controls were not responsive enough" or "I do not see any gameplay mechanic progression" it would be a fucking miracle at this point.
>>
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>>385223062
>I made an uneducated purchase because I'm an idiot
>>
>controls like garbage
>same gmaeplay over and over

>wrestles the gameplay out of you after playing 1 rite for 2 minutes into half an hour of reading shitty book

Yeah, WHO COULD'VE THOUGT THIS WILL TURN INTO A SHITTY GAME? GEEE I WONDER

seriously if you didn't see this being trash a mile away I pity you
>>
>>385222109
35 mins of it was fucking cutscenes and dialogue.
>>
So roughly how's the story to gameplay ratio? Sounds like a lot of the game is just prose.
>>
>>385223291
>Just keep out of my echo chamber man
>>
>>385223075
>I found the customization to be incredibly shallow and barebones
That's great but when you can actually go and look at the customization anybody would know you're full of shit. A demon specced down one talent tree or the other is going to play entirely different from the other. And you can mix and mash the trees.
>literally your entire goal is to get the ball in the goal.
Literally your entire goal of bastion and transistor was hit people
>"super satisfying" and "very intense" are not reasons.
Defending is fun and rewarding, especially with the demon because her moveset is specifically made for that.
Shootouts are exactly intense because if you lose it's almost a guaranteed score on you if you fail it and it's all mostly one shot kills
>etc. etc. you see where I'm going
Yeah a bunch of garbage attempts to pretend like this post and all the generic "but muh sports shit game" posts are remotely comparable.
>>
>>385223248
>But the gameplay is fine.

so this is the face of denial
amazing
A+ level damage control right here
>>
>>385222907
>I think that describes Bastion pretty well too, though
That isn't unfair, but Bastion actually explains stuff better. Like you will be told we are going to X to find shit, you go there and get narrated a little backstory of a world you can understand pretty quickly. I never felt like I left a place and hadn't been given a good explanation of what it was. Even the general reasons why the world is fucked gets explained early.

Transistor has lots of little odd things that never really get explained, some in side material but not really all that deep. You don't really find out much as you wander around, sword boyfriend is no help in that regard he just names places and goes yeah we ate here once we gonna get it back. It is also a bit directionless, you are just stuck on a path that happens to lead to the bad guys that you don't really care about.
>>
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>>385223391
>>
>>385220538
Gimmicky combat that got boring fast.
Narration wasn't quite as good, story not as interesting.

I quit a couple hours in.
>>
>>385223389
80:20

It doesn't help the dialogue isn't all that great either, but the world building is pretty top notch.
>>
>>385223256
>The mechanics are underdeveloped
Elaborate.
>and there's just not enough you can do in the average game Magic NBA Jam to keep things interesting for its 20 hour long campaign
Really because I haven't played too matches that were identical yet
>>
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>>385222109
It's not an RPG. It's a visual novel with a basketball minigame.
>>385222353
I beat every stage up to getting the boatcart by literally just passing to doggo and running to the goal with zero effort. The gameplay is a depthless and unnecessary chore.
>>385222193
You sound like the kind of talentless faggot that plays sports games if you took 40 minutes to beat the first level, which is exactly what it takes to level up.

Anyone who thinks this is good is a paid shill or has irredeemably shit taste. Please identify yourselves with a tripcode so I can avoid your irrelevant opinions forever.
>>
>>385223462
change "fine" to "not fun" and you have the other side of the coin summed up as well
>>
>>385223501
>Oregon trail is a visual novel
Excuse me, let me laugh a little harder
>>
>>385223462
So this is the face of shitposting....

E for the effort
>>
>>385223291
>let me enjoy eating my shit instead of enlightening me
We're a civilized board and won't let literal monkeys who are amused by this tier of trash into it.

So get the fuck out shill.
Your game sucks.

>If there would be a SINGLE post about "I felt the controls were not responsive enough" or "I do not see any gameplay mechanic progression" it would be a fucking miracle at this point.
There are multiple.
Open your eyes better next time.
>>
>>385223291
I personally care about this one because I loved the first two Supergiant games, so I am really disappointed that they spent their time working on this. I hope they do something good again for their fourth game.
>>
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>>385223501
>Anyone who thinks this is good is a paid shill or has irredeemably shit taste

That is incredibly rich coming from someone who watched Dragon Ball Super
>>
>>385222687
You could mix and match your weapons, find your style.
Transistor forced a kind of combat on me which I did no enjoy with no alternatives.
>>
What is the worst race to ritrball as and why is it Sap?
>>
>>385223318
B-B-BUT MUH SSUPERGIANTOS CAN DO NO WROONG????
>>
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>>385223501
>I beat every stage up to getting the boatcart by literally just passing to doggo and running to the goal with zero effort. The gameplay is a depthless and unnecessary chore.
>I never changed my team
>I went for the safest possible strategy every single round
>I didn't stay to the point in the game where enemies are going to shut you down and make that impossible
>But this game is shit and boring
Nigga these opinions are rancid.
>>
Music is 11/10
Visuals are great
Gameplay is average.
>>
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>tfw you knew the gameplay was going to be slow and repetitive from the moment it was revealed
I loved Bastion and Transistor, but if you didn't see this coming you need to play more videogames.
>>
>>385221230
>good combat systems
What makes it good troll-kun?
>>
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>>385223501
> the world cannot be bigger than my basement
>>
Sure is shilly out here recently with your superkikes and stuff, can we stop with these threads now devs?
We got the idea.
>>
>>385223758
Wow, you mean you watched the gameplay trailer with your eyes and saw how it played? You must be some fucking genius, noticing how slow it was.
>>
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ITT: A bunch of entry level faggots bought into Supergiants equivalent of the "Wonderful 101" and can't wrap their head around the combat
>>
>>385223657
And if you did try to mix and match in transistor, get a shit set that doesn't mix well and do bad cause of it then it takes an ability from you until you reach one of those healing stations
>>
>>385223848
Just a couple of reasons I could think of off the top of my head>>385222353
>>
>>385222109
Anon, the rites never fundamentally change.
>>
>>385223498
Off the top of my head, I would've favoured for more things for the characters to do when they're not being used on the field like active/passive effects that could've made things a bit more interesting, or the ability to steal the ball when jumping over enemies to add a bit more chaotic flare to how the fights would go. As far as things have gone in the 4 hours I've played, the NBA Jam segments aren't really all that engaging. I also thought the character customization was a bit lacking and left a lot to be desired.
>>
>>385223975
>New classes
>New courses
>Old gods
>All sorts of match specific modifiers like the roots entaglinment with the Sap and the Doggo praying for molasses slow respawn times for your team.
>Characters are gaining progression as this all happens
You're retarded. The Rites are kept fresh.
>>
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>m-muh reasons

You don't need reasons to dislike something, and especially for a new game in a new genre, it's difficult to exactly why you dislike the strange mechanics. But since you chucklefucks are autistically trying to defend your game, here are my reasons for why I dislike Pyre:

(I played 4-5 hours, finished 2 cycles and just started on my 3rd, got the witch)

>team-based combat but only one character can move at once
I found the two principles to be contradictory and unfulfilling. Moving only 1 character in a team-based game is silly. You can't do clutch plays like having two characters running along the field, passing the ball to each other. Team-based games are all about multiple moving parts to add up to a greater sum. When you're controlling one character, the other two just sit there. When I'm controlling Rukey/Gilman and just speeding over the enemies, I didn't think it was a fulfilling team-based experience, I though my other allies were useless.

>awkward controls
Played on KB+M, some say controller is better but I've read people having problems with the controller too. Point-and-click is just awkward for this kind of time. There were several points where my character didn't go where I wanted to go, heading a few inches short of the enemy pyre and shit like that. Switching characters is difficult; instead of space presses, it'll be much more intuitive to just be able to scroll through your characters.

>repetitive
It's just the same thing over and over. I didn't come up with any new strategies. Banish some enemies or split them up, then use my fast guys to speed over and score the goal was how I scored 90% of my points. It might be worth pointing out I found quick characters to be OP in this mode, the easiest way by far to score was to speed around dunking on pyres. The changing battlefields were nowhere near enough to stem the repetition.

(too long, cont)
>>
>>385223501
>I beat every stage up to getting the boatcart by literally just passing to doggo

What are you gonna do when you lose the doggo then?
>>
>>385224024
You can use the 2 not in use to your advantage it takes some time to get used to 3 player maneuvers.
>Run into enemy while you have the ball
>Pass the ball
>As your character slides to stop their aura slams into the enemies and downs them
>Pass back and go for the goal
Shit like that
>>
>>385224154
>(too long, cont)

please don't
>>
>>385223717

>but it gets better in 2 more hours!

If the pacing of the difficulty curve is shit, whatever the reason may be, it's the devs' fucking fault.
>>
>>385224154
>Mom I posted it agaiin
>>
>>385219071
I like it, I actually want to beat it unlike Transistor
>>
>>385224258
>RPG has a slow start
Stop the presses
>>
>>385223973
>>385222353
Okay and this are my reasons why I didn't enjoy it
>>385222728
>>
>>385224072
fundamentally
fʌndəˈmɛntəli/Senden
adverb
in central or primary respects.
"two fundamentally different concepts of democracy"
synonyms: basically, elementally, radically; More
used to make an emphatic statement about the basic truth of something.
"fundamentally, this is a matter for doctors"
>>
>>385224503
If that is the case than Transistor and Bastion never fundamentally changed either you big fucking retard
>>
>>385224415
>Tiny arena
They very quickly grow in size. There's a bunch of different arenas and they get much wider
>rounds over too fast, grab the ball, jump once and already at the goal, no time for tactical positioning, pass play etc.
Increase the difficulty if you haven't. And there's a lot of reasons that grab ball with speedy gonzales and running it in every time won't work for the entire game
>After the first right enemies started jumping to block airborne players with the ball and knocking it out of their hands
>You have to send your speedy fuckers back eventually because only characters with experience enough to be enlightened can be sent out of the downside
>>
>>385224579
Which isn't a problem it the gameplay in ejoyable from the get go.
>>
>>385224579
Yeah, but Bastion is fun, Pyre is not
>>
>>385224154
>AI cheats and is inconsistent
on Hard, at least. They pull off shit beyond human ken. I've seen AIs switch the ball 4 times between their characters in the span of a second. Fast characters can blitzkrieg past your entire team, jump over your defender, and dunk on the pyre within seconds. The AI is also inconsistent. Sometimes they plod along the battlefield and get killed by my aura casts. Other times they're gods of dodging. Sometimes the fast guy with the ball dodges my lineup like it was swiss cheese; other times he suicides head-first into my Jodi.

>no sense of progression with combat
My biggest problem with the combat is I never felt any sense of achievement from winning. I started on normal mode, then bumped it up to hard for the last bit of the first cycle. On Hard I actually began to lose a few games, but even when I won, I didn't feel a sense of accomplishment. I can't tell you why I won. I didn't feel I like I played better than the AI or outsmarted the AI. I didn't feel any sense of progression.

>oregon trail
My main point is about the combat so I'll keep this short: I didn't like the oregon trail sections. For a board that hates Telltale games and walking simulators, I'm amazed people like the sheer amount of non-gameplay present. 75% of the game is oregon trail visual novel simulator.

Anyway, those are my reasons why I dislike Pyre. I enjoyed Bastion and LOVED transistor. 4-5 hours in and I'm ready to drop it.
>>
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>>385224710
>>385224716
>Still no argument
>>
>>385224654
>They very quickly grow in size. There's a bunch of different arenas and they get much wider
Really? I hope I get to those fast before I get tired of the gameplay.
>Increase the difficulty if you haven't. And there's a lot of reasons that grab ball with speedy gonzales and running it in every time won't work for the entire game
Already playing on the high difficulty, which is more annoying than enjoyable.
>>
>>385224874
You get to wider arena quite a bit before your first freedom rite.
>Already playing on the high difficulty, which is more annoying than enjoyable.
Probably your trying to singlemindedly use a strategy that's already on it's way out in terms of viability
>>
>>385224841
See >>385222728
#BTFO
>>
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>>385223578
>implying it isn't
You played yourself.
>>385223646
There is literally nothing wrong with Dragonball.
>>385223717
>YOU DIDN'T MAKE THE GAME ARTIFICIALLY DIFFICULT BY PLAYING BADLY SO IT'S YOUR FAULT :^)
Kill yourself.
>>385223849
>reaction_face.png
Two can play at that game, faggot.
>>385224163
Just use the second fastest available character. Wow that was hard.

Thanks for all the (You)s.
>>
>>385224954
See>>385224654
>>
>>385224823
Yeah it's frustrating that there's nothing you can do against hard AI with a fast character.
>>
>>385224998
>>YOU DIDN'T MAKE THE GAME ARTIFICIALLY DIFFICULT BY PLAYING BADLY SO IT'S YOUR FAULT :^)
>Kill yourself.
You'd be rightly laughed at for not playing a Platinum game on hard. It's the same thing here. Crank of the modifiers and difficulty if you wanna talk shit you little faggot.
>>
Its time to choose the best track
Mine is https://www.youtube.com/watch?v=xdWpL-gCJJQ
Danking snek bitches was very fun
>>
>>385224949
Not really, I try to use all the characters equally.
>>
>>385225116
>I run and jump everything into the goal
More what I'm talking about
>>
>>385225023
Already replied to that.
How about your answer troll-kun?
>>
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>>385224998
>this entire post
>>
>>385225178
I already answered you dumbass
>>
>>385225102
no contest
https://www.youtube.com/watch?v=5LMZYnOml54
>>
>>385225163
Nice projecting. I never said anything of that sort.
>>
>>385225289
>grab the ball, jump once and already at the goal
Right
>>
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>>385225274
>this is a music in a Supergiant game

I'm VERY okay with this
>>
>>385225102
>>385225274
I really like when Sandra's song gets super technoey
>>
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>210 posts
>55 posters
>>
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I'm about an hour in and enjoying the game so far, but this REALLY feels like Supergiant wanted to make a multiplayer game more than anything.

I can't see the AI ever really succeeding, it's just too easy to sprint-pass-sprint-pass-dunk.
I get the feeling the story is more of just an extended tutorial for the multiplayer and they added the whole management aspect to give it some more meat.

Presentation is great as always and I love that they're going in a really different direction, but I dunno, as someone who's not really into multiplayer games that much, I feel like I'm the wrong audience.
Or like Supergiant is letting their love for beautiful single player campaigns get in the way of just making a niche multiplayer sports game.
>>
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>>385225179
>>
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>>385222728
Smaller the arena size = the more tactical positioning and maneuvering becomes, as there is less opportunity to flee from engagements.

As for your second point, your strat only works for the first three fights. Once you've completed the tutorial section, you start facing enemies that can knock the orb out of a jumping cur's hands.
>>
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>>385222192
It plays like a shitty version of NBA Jam.
>>
>>385225526
>the multiplayer
Is local only, and no the main draw of the game
>Can't see the AI succeeding
Just wait. Every liberation rite they get masteries and talismans like you, so eventually they become tough. Don't judge the game's difficulty based on the first few rites.
>>
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>He's still at it
>>
>>385223493
That sounds pretty harsh. I don't really like the look of the basketball either, so I think I'll have to give this one a miss.
>>
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>>385225782
>>385225864
They should have just made a comfy SRPG instead of football.
>>
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>postcount didn't go up
>>
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>>385222591
vanilla is a good flavour
>>
Is there ANYONE who actually likes the Book of Rites' passages? I find myself giving 0 fucks at all about the game's lore through this book. And all the character dialogue is feeling very tedious to get through.
>>
>>385226179
Your basic tastes don't make this game bad.
>>
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Mouse and keyboard or gamepad?

Been doing keyboard and it's working well, but some of the default keybinds seem weird. W to jump took a second to get used to.
>>
>>385226195
It's good world building. I don't check in as often as I like though because the reading snowballs and then suddenly you have a whole lot of reading to do at once
>>
>>385226332
Most anons have reported preferring the joystick
>>
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>yfw that english voice line
>>
>>385226079
>Just give me something already regularly done and pretty normal for the next combat system from Supergiant
How about no?
>>
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>the song at Liberation Rite changes slightly based on your opponent
>>
lets be real, anyone in this thread who hates transistor hates it because the main character is a woman
>>
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>Kept avoiding fighting the old doggo again
>Ended up making him my opponent for the liberation rite
>All that everything that transpired as I beat them
Whoops.
>>
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>>385226692
wait till you hear the credit song
>>
>>385223717
When does it get good because I just beat the worms and I haven't needed to change my strategy even once
>>
>>385227030
Right around after the worms is when the combat escalates
>>
>>385226913
already did, it was glorious

who did you liberate? Nomad, Curr, Demon, Wyrm, Harp, Sap and the OG Nightwing Demon here
>>
>>385226897
If they win, he will be separated from his sob though.
>>
>everyone saying ai is easy
i'm at the second liberation rite right now and i'm just getting dunked on repeatedly on normal, i even let the witches have a win
>>
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>>385227490
It's the usual retards that play base difficulty Supergiant games and then complain about the combat. You find out pretty early the game doesn't intend to play nice for long
>Get Sandra's orb
>Start the first trial for Rukey
>It's him 1v3 against 3 fucking demons
>>
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>>385227227
I left sap with his serpent waifu cos they will probably be fine and chose harp for final liberation but she decided to give me freedom and i follow her wish. I regret it now after reading about the fate of the true nightwing
>>
>>385227030
after you face each team once you get to send one person home
afterwards the enemy teams gain masteries, talismans and better tactics
>>
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Anyone finished the game yet? About how long is it?
>>
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>>385227728
Its piss easy
Tizo on the other hand...
>>
>>385228216
11 hours for me
Doesnt feel short or too long andd probably the longest supergiant game for me
>>
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>>385228071
i almost cried when i had the choice to liberate me/imp/OG nightwing, i also wanted sap to stay with the snek woman but i wanted the plan to succeed, i am probably going to do a playthrough where i never win a liberation rite

>>385228216
i clocked almost 13 hours but i read everything and sometimes left the pc

>>385228274
>mfw Sap trial
>>
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Can I just not let anyone go free by intentionally losing the liberation match every time? Also the gameplay is starting to grate on me and I just reached the second liberation (I let the bird go in the first one).
>>
>>385228883
Yes and there were theories in these threads before the shitposters arrived guessing that it might be how you get a special ending or best ending. I say go for it because I want to know what will happen.
>>
>>385225526
>I can't see the AI ever really succeeding
The AI starts to get kind of bullshit and begins to pull off split second passes, dodges, and blocks that no human could ever possibly make.
>>
>>385225332
This was just an analogy on how quickly each single round is over, not that it's my only appraoch.
>>
>>385228883
I imagine you could but then the Plan would fail and the Commonwealth wouldn't be overthrown, so you'd get the bad ending
>>
>>385229557
Is there a set timer for the Plan? Like it has to go off X liberations in?

Not that I care really, The Plan is retarded
>>
>>385226079
This.
They tried super hard to be a special snowflake after Bastion and failed. Bastion despite beign basic as fuck still has the best gameplay out of the three games.
>>
I finished my first playthrough last night. Thoroughly enjoyed the game but I'm a sucker for world building and character designs so I would like it even if the game play was awful. I actauallu found the sports sections pretty fun, especially if you rotate the characters since the mechanics are different enough that it stays varied. Overall I would say that if you like the Supergiant style of game then you will probably like this one.

The ending song changing with who you liberate was a really nice touch, along with the ending screen that tells you what happened to each of the characters. I just hope the minstrels found happiness together
>>
>>385229891
I've never seen a more "pleb and produ" opinion on this board
>>
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Why does Sandra not want to talk to me anymore?
>>
>>385229807
I think there are 7 liberation rites in total? I've only done one playthrough so far though so it might vary
>>
>>385226195
Too many characters with weird names you never met.
The charm of Bastion was that you were intimate with it's few characters and the were few others.
>>
Bird slut is busted.
>>
>>385230158
It's basically something extra that Bastion didn't have. The party interactions take the place of bringing items to Zulf Zia and Rucks, not the book of rites.

It'd be like if Bastion had a bunch of side reading that you could do on their pantheon.
>>
>>385230058
She usually updates with new dialogue after rites or significant plot events. I tried to talk to her a bunch and I got a really nice scene with her near the end of the game so just check back often.
>>
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>>385230236
>Tfw don't trust that's she's fully committed to the plan even a little bit but she charges forward in a shield for her attack
>>
Anyone else think its weird that Sandalwood first talks to you in english when he speaks to your in your head but then doesn't do it consistently?
>>
>>385229998
>gameplay simply isn't fun because it's gimmicky garbage
>i-it's just 2deep4u
I've never seen a more hipster opinion on this board.
>>
>>385230529
Go play CoD if you can't handle any deviation from the norm you casual.
>>
>>385230512
Caught me off guard as well. Probably because it was meant as a way to break the 4rth wall, like he was talking to the player himself.
>>
>>385230614
Transistor was a deviation from the norm and it was good
Pyre is garbage, though
>>
>>385230058
she will talk to you very time an Exile is ready to undertake a Trial and once again at the end, i think
>>
>>385230614
Don't talk to me unless you can beat me in Dominions 4 you casual hipster cunt.
>>
Hmmmmm some of these designs look familiar.
HMMMMMMMMMMMMMMM
>>
>>385230676
>STILL
>NO
>REASONS
>>
I really like how the characters speak the made up language, they way they all have sort of distinct ways of doing it, but how I've managed to pick out several words and their meaning, like "Legeratus" being Reader since they're consistent.
>>
>>385230512
That was such a cool moment. My understanding was that he was deliberately speaking in English to prove to you that he is a reader because you need to speak English to read. Literacy is prohibited in the commonwealth so there are no books written in that language, only books in English like the one for the rites. He still thinks primarily in the Commonwealth language so that's what his other thought sections are in.
>>
>>385230879
Huh?
>>
Is the soundtrack at least good?
>>
Just finished it, was really great. Soundtrack was severely lacking vocals though apart from like 3 songs
>>
Fucking harpies cheating on the liberation rite. That's why you can't trust monster girls.
>>
>>385231248
Of course. Its redeeming feature, as expected.
>>
>>385230968
We've been through 1000 posts of Pyre shitposting an there hasn't been a single coherent argument against Pyre's gameplay yet.
It's been entirely "sports game reeeee" and "it's different reeeeee" shitters. And people with little patience saying the first rites of the game were easy and had no depth so the whole combat system was shit.
>>
>>385230893
I was worried initially since Supergiant games have always had as good VA work, and I thought they might be wasting it on gibberish. It actually worked really well though and I liked that you could start to pick up words as the story went on. Also Logan Cunningham did incredible as always during the rites.
>>
>>385231248
It's a soundtrack by Darren Korb with tracks featuring Ashley Barrett. What do you think?
>>
>>385221230
>claiming that their ability to not enjoy a good combat system falls on the game and not on them
welcome to the internet

welcome to fucking video game discussion
>>
>>385231395
I seriously had to check that it indeed was Logan. He sounded more identifiably like himself in the trailer, but I honestly was so thrown off by his range in the game that despite knowing he should be voicing something in the game I questioned whether he actually did.
>>
>>385231338
i liked the lack of vocals, instrumental tracks were great and when you heard some singing you knew shit was going down
>>
>>385231389
Are you the same guy that has been saying this multiple times and ignoring all the arguments presented against the game?
>>
>>385231518
The Minstrel(s) being woven into the soundtrack as part of the liberation rite was pretty cool.
>>
>>385231389
It doesn't matter how easy or hard it is if it's unsatisfying or boring to play.
>>
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>>385231552
>all the arguments presented against the game
Nigga where?
>>
>>385231408
It's easily the worst soundtrack between Bastion and Transistor.
>>
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>get a chance for a free action
>well hedwyn has the exact amount needed to level up
>do it
>get the jumping into adversaries banishes them
>next fight is harpies and you fuck them over by jumping into them
>mfw
>>
>>385231639
>HERE
>HE
>GOES
>AGAIN
>>
>>385231759
>T
>E
>D
>I
>O
>U
>S
>>
>>385231618
That was so hyped during the first liberation rite. Also the couple times the minstrel offered to play a song while riding across the map was super comfy. More vocal tracks would have been nice but I don't feel like the game didn't have enough.
>>
>>385231690
There's a talisman I know you might like then, but I got it from a CYOA choice, so you might have missed it.
>>
>>385231670
not even him, but>>385224154
>>385224823

I spent 5 minutes typing out two walls of text about why I dislike the game, and Pyre defenders ignore all of it still spouting "LOL NO ARGUMENTS"

it's legitimately pathetic
>>
>>385231690
did anyone ever pick gathering? i first did book reading then mentoring
>>
>>385231389
But there's been a ton already?
>70% visual novel, 30% gameplay
>Gameplay is shallow, just walk towards the goal and win
>Maps the size of a screen

Just play Banner Saga, it's literally the same game but tactical RPG instead of walking around with a ball
>>
>>385231912
You pick gathering and get a pick of several locations hinting at what exactly you find there, and you only get to pick one.

Some of them are literally just potions that give enlightenment in the exact same way that Mentoring would have.

Also Study seems like an all-or-nothing kinda deal, as the other stat boni are pretty low compared to talismans, but you need to get all of them to up Glory, which is pretty good.
>>
>>385231950
Banner Saga 1 and 2 are great games.
>>
>>385231552
He is, same posting style and all.
>>
>>385231950
Why do you care so much about what people play?
>>
>>385231950
>Gameplay is shallow, just walk towards the goal and win
Try that after the tutorial rites are over.
>>
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>>385219624
>daze
>>
>>385232102
Indeed, and Pyre is pretty decent too, but only thanks to its artstyle, music and setting. The game itself kinda sucks
>>
>>385220531
>you play video games for fun not to play something different
no joke, I would shoot you in the throat if you said this to me in person
>>
>>385226683
>give me something proven to work instead of something creative but ultimately shitty
>>
All these "muh shallow combat" people sound like they just decided the combat wouldn't get any deeper and stopped, without bothering to see if it was actually true.

Enemy triumvirates literally start being purpose-built around various talismans and masteries to fuck you up with specific strategies, and not just mono-racial teams where everyone is the same, either.
>>
>>385232156
I just did my second liberation and I think the gameplay is pretty shallow, devoid of challenge and plain boring even with every star challenge active. The most fun part of it is controlling the Suezo knight but from where I stand it's more of a chore I have to go through to get to the good stuff like character interactions given that pretty much every character looks and is interesting.

I might just kill off any future want of replaying the game with different choices despite everything else being pretty good to great (even if the OST so far is worse than their previous games while still not bad).
>>
>>385232449
>implying any of them actually played the game and not just talking from watching 2 year old videos
ha, anon please
>>
>>385232529
Try playing on hard memester
I'll see you get past the 2nd rite
hint: you won't
>>
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>>385231895
>You don't need reasons to dislike something
Huehueheuhuehuehuehuehuehuehueuheuhue
>team-based combat but only one character can move at once
This entire post is just demonstrating a lack of understanding of the combat system, two player approaches happen and are probably the best thing you can do in the game. Passing the ball is an absolute must because it allows your man in the front to get his aura back.
You can do things like sprint into somebody, bass the ball, and have your aura collide into them as your character stops
>awkward controls
>Played on KB+M, some say controller is better but I've read people having problems with the controller too
"I've tried nothing, and I'm all out of ideas!"
Nobody is saying that about the controller in these threads either.
>Point-and-click is just awkward for this kind of time.
Literally what did he mean by this.
>repetitive
You literally admit to sticking with the same characters and trying the same tired strategies over and over.
>The new arenas and situational things like the vines or the doggo praying don't count because I say so
This is a garbage post. It's just longer than a normal garbage post.

And then there's the other post

>AI cheats!
Literally just some retard admitting how bad at the game he is. Fast characters CAN Blitzkrieg past your entire team because of course they can you can do that too. That's why you keep a defender on the pyre ready to jump into them.
It's not anybodies fault but yours that you can't handle game mechanics. Although I'll agree to the inconsistency in the AI. They do sometimes feel like they've gone up or down a setting.
>No sense of progression in the combat
>People are leveling up, getting better talents, items and becoming significantly stronger and play different than they were at the start
Nope totally no progression to be seen. Fucking kek.
>Oregon Trail is a visual novel
Literally worthless buzzwordbabble
>>
I feel like the game wants me to feel bad for the True Nightwing guy, but he's such an unfathomable cunt to people who had nothing to do with his downfall that I can't really feel sympathy for him.
>>
What's the best team to pick? Right now I've stuck to using Bae and doggo, but I'm not really sure who to pick as my third choice
>>
>>385232646
So? What would that accomplish? I have yet to lose a match but even in the rites when I came close to losing its not like the gameplay got more compelling or fun.

But sure I will play on hard for the next couple of rites but I don't think anything will change.
>>
>>385232449
I thought that was a joke but holy shit the game's difficulty just went up like a fucking brick wall.
>>
>>385231395
>>385231517
Holy hell, the narrator's still Logan? I was thinking he didn't return and was kinda sad that he didn't seem to voice anything in Pyre, but felt the narrator they chose did his job really well. Bless this man and his amazing VA talents.
>>
Who is the best girl and why is it Harpy?
>>
>>385233016
>The narrator groaning and having to speak of your success through clenched teeth

Logan is the best.
>>
>>385233125
>Not Jodi
I get weak in the knees for her.
>>
>>385233132
>Ti'zo gets banished
>"get out, Ti'zo"
>>
>>385233125
>Not loving your Orb
>>
>>385223556
>>385223584
Not an argument.
>>
>>385233182
>The imp scored... huh.
>The huge attempt at suppressing his burning hatred every time he has to introduce the sap
>His genuine suprise the slug chick can move so fast

So many good lines that caught me off guard.
>>
>>385233268
Then post one and we'll engage you.
See>>385232775
>>
>>385232775
>Huehueheuhuehuehuehuehuehuehueuheuhue
Some people dislike tomatoes, are you fedora enough to try to talk them into liking them?
>>
>>385232775
>Passing the ball is an absolute must because it allows your man in the front to get his aura back.
Enemies on hard kill the character in the fron that passed the ball though, before focusing on the character that got the ball 95% of the time.
>>
>>385233550
>Say stupid shit
>Get laughed at
Maybe we'd stop dunking on you if you didn't post like you just fell off the short bus
>>
>>385233651
That's why you use the pass as a way to take out an enemy and then pass it back to your guy in front
>>
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>they couldn't tell it was gunna be shit from the trailer

cmon, I loved the last 2 games, but this was clearly trash, just write it off
>>
>>385233651
Are you sure? I've noticed the AI has a tendancy to focus on the character that I'm currently not to limit my options.
>>
>>385233683
I'm not even that guy. Are you new to anonymous imageboard Mr. GiantGames Defense Force?
>>
>>385233927
>Muh shills
Absolutely seething
>>
>>385233898
Pretty sure, I pass back, enemies continues to head towards my idle character, knocks him out and then goes for the ballcarrier.
>>
>>385233927
I really wish we could go one thread on this board without some retard bringing up shills or a defense force.
>>
>>385233385
>when you win a bunch in a row and he just says "you-know-who wins" and sounds really bored
>if you get the rite against no enemy he mocks you the entire time
Based
>>
>>385233881
I still had hope that it would play better than it looked. But I pirated first out of fear that I would dislike it as much as I did.
>>
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>>385233978
>no mention of shills
You're so shitter shattered you keep imagining things.
>that fitting captcha
My sides.
>>
>>385234040
I normally hate shill accusations, but if there was ever an occasion to use them, it would be on this faggot that has been going "NO ARGUMENTS" and then coming up with excuses to try to reject the opinion of anyone who disliked the game
>YOU DIDN'T PLAY ENOUGH
>TRY PLAYING ON HARD
>YOU JUST HATE IT CAUSE IT'S SPORTS
>YOU JUST WANT THIS TO BE THE NEXT TORTANIC
>YOU JUST HATE IT BECAUSE IT'S TOO ~COMPLEX~ FOR YOU
Cringe
>>
>>385234049

>He gets offended when Orlech hijacks the ritual and insists he won't commentate on the match.
>He actually means it, and you don't hear him all rite.
>>
You people weren't joking
This rites are immeasurably boring
What were they thinking?
>>
>>385234040
>guy has been spamming NO ARGUMENTS and been even telling people to "go back to CoD" when they said they disliked the game
Sorry anon, but it's completely justified in this case.
>>
>>385233408
No. :^)
>>
>>385220719
>Bastion, great combat
>Transistor, bad combat
nu/v/ has the shittiest taste, you'd probably said Bayonetta had bad gameplay if you were old enough to post here in 2010.
>>
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>Has no argument
>Gets rightly called out on not having an argument
>Goes ballistic and bombards two threads full of the most vile autism I've ever seen, ranging over roughly 1000 posts
>>
Making fun of the game in these threads and seeing the butthurt flow is way more amusing than the shit combat system of the damn thing.
>>
>>385234360
No argument. Par for the course.
>>
>>385234461
Yep. Pyretards are embarrassing.
>>
>>385234552
>No argument.
Not an argument.
>>
>>385234558
How do you say this? Py-retards?
>>
>>385234632
Nah. You say Pyre and then add Tards at the end.
>>
>>385234558
>Pretending
LOL
>>
>>385234632
Like the word pyre but with tards on the end.
>>
>>385234681
You alright, buddy? You're so flustered you can't even communicate properly.
>>
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>400 posts
>85 posters
>Nearly every negative post ITT reads identically
>Some of them 1:1 pulled from the other thread
Yeah definitely a bunch of people earnestly disliking the game
>>
>>385234853
Must be 84 people who love this shit game and then me spamming hate for it over and over again :^)
>>
>>385234853
That's rich coming from you, you're obviously the "NO ARGUMENTS" faggot
>>
>>385234853
>no mention of that one fanboy rabidly attacking every negative opinion
I wonder who's behind that post...
>>
>>385234193
>>385234315
Except that's not a fucking shill. That's just a retard. Seriously people have ground that word into the ground like that cuck phase that went around.
>>
>>385235052
Fair enough. I agree. I don't think that SuperGiant brought a shill to come post on /v/, but that faggot is really embarrassing.
>>
What happens to the factions if they win the last rights? Does the faction vanish or does someone else take over?
>>
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>>385234967
>>385234982
>>385235012
>JUST onee person noticed that 3 or so retards bombarded the threads with substanceless shit
Absolutely rich
>>
>>385235052
That guy didn't said shill though. Just defense force, which can just be fanboys.
Even then, you can shill a game without being pain for it.
>>
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I came to the thread to see who other people liberated and actually discuss best teams but it's all shitposting. Guess I should have expected this honestly.

Who did everyone ascend first? I chose Hedwyn cause I felt like he deserved it the most but I was torn between him and Jody. Also do you think _ae should be ascended or not? I just want her to be happy.

Also speedy team best team. Darting around enemies and dodging the aura strikes is very satisfying.
>>
>>385235159

I'm pretty sure they're out; No other triumvirate has backup characters.
>>
>>385235209
Half the posts in this thread must be yours, so you really shouldn't be bringing samefagging up
>>
>>385235315
>I-t's all one person
You're a funny bunch of retards
>>
>>385235209
You're the one bombarding this thread with your screeching
>>
>>385235264

_ae is surprisingly useful to the plan.
I sent her back because I sent Te'zo and didn't want to break that little duo up.
>>
>>385235286
Makes me wonder how most of the factions function. Aside from Dogo and the cultists, I can't imagine any of the factions liking their leaders enough to let them win and then just fucking off.
>>
>>385235379
See>>385235363
>>
Why does this one get the VN criticism while VA-11 gets a free pass? That one has even less gameplay. And then there's actual VN threads that no one complains about. Sometimes you fags make no sense.
>>
>>385235264
I also ascended Hedwyn though I came to regret it because he was so nice. I also ascended _ae because she was sweet and all, though I did wonder if she even wanted to leave. She talks about going home but seems kind of disinterested at the same time. That was actually the confusing thing about like, I'd say 40% of the cast I ended up with near the end. All of them wouldn't say no to going home, but none of them seemed THAT invested in it.
>>
>>385235570
Especially since any anon calling a decision making game like Oregon Trail or King of Dragon Pass a VN would get rightly shit on for being retarded
>>
>>385219518
and i thought I've seen some elaborate strawmans before.
>>
The writing in this shit is pretty bad. Bastion and Transistor had non-intrusive stories and took advantage of the genre they belong to (specially Transistor, it is just well written cyberpunk).
Pyre, on the other hand, is a very amateur fantasy fiction. Stock characters all over the place, meaningless flavor text, heavy exposition, boring world building... It is a mess.
>>
>>385235570
Because VA-11 actually has well-written characters and doesn't go out of it's way to market itself as a """""game""""" when it clearly isn't one.
>>
>>385235406
Just curious, why ascend Ti'zo? He wasn't one of my first thoughts since he had always lived in the Downside and didn't seem particularly desperate to get to the commonwealth like some of the others
>>
>Getting BTFO'd in the current argument. He once again looks earlier in the thread for something to inflame for further (you'
Pathetic.
>>
>>385235570
I would rather have no gameplay than bad gameplay I have to get through over and over again to get to the good stuff.
>>
>>385235610
I found that I really missed him the rest of the game. I didn't think his leaving would affect me but I was actually sad. Same with all of the other characters but him especially cause he was a bro. ;-;
>>
I'm enjoying it, just beat the witch, bard is super mysterious, Shae is a cutie
>>
>>385235570
Because VA-11 doesn't have a shitty basketball minigame. I'd actually prefer Pyre if it had some sort of CYOA stuff with an added diceroll as its combat system instead of this shit.
>>
>>385235726
Not him but Ti'Zo was my first liberated because it was an effective way of cutting the tension of who's going home first. Nobody is, Ti'Zo is leaving home.
When he gets their he's the first of his species there and undeniably proof to the commonwealth that things can come out of the downside. He's also adorable and grabs public adoration
He becomes mildly depressed with no friends up top, the public finds out about it and starts having rallies and protest to start bringing more imps and other shit through to the commonwealth
Ti'Zo managed to start the revolution before anybody else even got up there
>>
>>385235803
>MUH SPORTS
>>
>>385236075
Wait meant for>>385235928
>>
>>385236075
Not an argument seething, 100 post ITT "anon"
>>
>combat is too slow!
Turn on 12 Titan stars, and prepare your asshole.
>>
>>385235928
>I'd actually prefer Pyre if it had some sort of CYOA stuff with an added diceroll as its combat system instead of this shit.
You'd love Hand of Fate, then. Basically the same idea as Pyre, except with Arkham Asylum-styled Beat 'em up sections instead of boring-ass basketball, which sounds shitty on paper but it's still somehow more engaging than this garbage.
>>
>>385236179
>I've made up some magical boogieman instead of facing the reality that I have profoundly shitty tastes
I genuinely feel pity for you.
>>
>>385235991
Oh wow, I didn't know he was that important. I'll have to try that out, thanks!
On another note I am curious what happens if the plan fails or if you don't liberate anyone but I can't bring myself to do a playthrough of that one. Or if there's some combination of characters that together don't have enough influence to bring down the Commonwealth.
>>
>>385236290
I like Hand of Fate fine, but the reason why it isn't as enticing as Pyre sounds is because it's a roguelike. I like the visual novel stuff interacting with characters and the world building and the soundtrack and the visual style, it's the basketball shit that really sours the whole thing for me.
>>
>>385235264
In order of liberated Nightwings, Hedwyn, Ruki, Jod, _ae, Pamitha, Sir Gilman. as for the final liberation rite I chose sandlewood but came to the selfish conclusion of myself when offered. I later regretted that decision to an extent. I had a hard time choosing the first liberated person but decided Hedwyn since I believed he was most deserving and could help the plan. My next choice would have been Jod but Ruki gained it with him explaining his history. Though all in all I was happy with this sort of bittersweet ending of creating a new nation.
>>
>>385236628
I have no idea what a normal exile adds to the success rate yet, but Ti'Zo was my first and added 28% by himself
>>
>>385236182
>Rites are too boring
Turn as many titans as you want, play on any difficulty you want, this ain't changing.
>>
>>385236774
t. literally talking out of his asshole
>>
>>385236773
not him but i liberated Hedwyn first and got about 23% iirc
>>
>>385236075
>I-I'm totally not one guy!
>>
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>Tfw this one constellation invalidates every shitposted argument ITT
>>
>>385237101
kek
>>
>>385235850
I know what you mean. Evne the slug chick grew on me quickly. I also recall thinking the sap guy was a complete cunt and I wasn't going to send him home, but he also became a bro quickly.
>>
>300+ Sol
>not a single talisman I want
>>
>>385236945
I did the same. I think I ended around %65 success rate but I also lost in some of the rites and didn't bother reloading since I wanted to see what happened. I wonder if you can get it to %100 by liberating all the right people or never losing
>>
>>385237386
I got 95% at the very last rite without any losses, although I wanted to see the story so I played on easy. Because I am fucking terrible at games. I don't know if you CAN get 100% but 95% was a painless takeover ending
>>
>>385237386
i had 93% at the end, played on normal no Titans, liberated Nomad, Curr, Demon, Wyrm, Harp, Sap, true nightwing demon, didn't lose a single rite(not counting Sandra rites)
>>
>>385237524
Who did you liberate?
>>
>>385237101
I hope you aren't implying that it changes anything, makes the game harder or somehow makes the opponent un-retarded enough to counter bird/wurm rushing.
>>
>>385237960
>He hasn't gotten past shit
>Thinks he has room to talk about anything
Enemies counter rushing without the constellation.
>>
>>385238097
1 Rite away from my 3rd liberation, every challenge active and they still can't. You are full of shit friend.
>>
>Gaaaaaaaaae
I feel like a 10 year old for laughing
>>
Help me, the game keeps crashing for some reason.
>>
>>385238332
I'm at similar progress, on hard, like one constellation active only (earlier pic related) and I haven't been able to reliably rushdown since the first liberation rite because enemies jump and sprint now.

You're the one full of shit. Especially since one of the constellations adds +8 fucking speed to every enemy. There's no way you'd be able to out maneuver the wyrm or cur teams.
>>
Should I loose on purpose to doggo in the liberation rite?
>>
>>385238589
There's been a few issues with crashing. I think the Steam forums will have better information.
>>
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>>385238779
THE CHOICE, IS YOURS, READER.
>>
>>385238806
All I know is that the new patch is the reason but none of the suggestions like updating the driver or admin start work.
>>
>>385238589
crash how? mine used to get stuck on loading screen but a system restart fixed it
>>
>>385238705
How? How are you so bad? Most of the time the opponent goes to attack where you are as opposed to where you will be and you got at least 1-2 seconds in the recovery animations to do whatever you want. A talisman and a couple of levels later the dog, the worm and the harpy chick and dash jump half the stage.
>>
>>385222632
Nah nigga you just sound like one of those basement dwelling gnomes who was bullied in school because he had no real friends and never socialized. I bet you smell like old cheese.
>>
>>385239054
Doesn't even go that far, black screen and then "Pyre has stopped working"
>>
>>385234039
I second this. If you grab at the start and pass back, the AI kill your front liner 100% of the time.
>>
>>385222886
Stop making fun of Quidditch. It had more complexity and it was a much more fun game than this one. Remake when?
>>
>>385237775
Everyone but the worm, the bat and the slug.
>>
>>385239161
Not him, but could you keep your normie insults on facebook? Thanks.
>>
>>385239160
Because I'm not. You're making up shit.

There's no literally way you're rushing down every time without fail when you have the +8 quickness and more movement abilities used constellations up.
>>
>game stars spazzing out whenever too many players are near each other in the Oralech match
this is getting a little annoying on top of how good that teams AI can be
>>
>snek
what the heck this gal is too fun

she can guard your pyre with her fat aura shots, and dunk on your opponent's from 10 billion miles away

and she's got -25 without actually being that big, so you don't get smacked by errant auras
>>
>>385219071
I had one engaging match with like 5 titan nerfs but now i'm on 7 and the game is unbearable. also for some reason i struggle with controls every match.

Any ideas what titans should i pick to keep stuff interesting but not overwhelming?
>>
>>385240210
Sounds like going back to the five then.
>>
Just beat the Tree guy. This was the first rite that was actually somewhat interesting. I hope the game keeps it up, because until now the rites were boring as fuck.
>>
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>>385240450
That's pretty much the exact point escalation where the training wheels come off, Logan Cunningham pretty much confirms this in his opening narration.
>>
>>385240210
Don't use the one that gives +30 to the opponent and -30 to you at the same time if you're having trouble. The only time I had them both on at once was when I was going for the 12 achievement

>>385240450
it does
>>
Geez, I didn't expect so many people to hate the Rites. I'm having fun. It'd make a decent multiplayer game.
>>
>>385240450
Manderly and his crew are the gatekeepers
Enjoy the Tempers giving you a good hard dicking
>>
>>385240987
It's mostly shitposters because muh sports and a handful of people having trouble because the game starts a bit slower than it probably should have.
There's local multiplayer. Me and my friends are gonna have a fucking blast playing that shit. But there's been minor hints at eventual online play from Supergiant.

I'd be super for it. The enemy AI gets much better than the posters ITT suggest but I still think this combat system is really going to shine best in a pvp environment. I'd love to banish anon to purgatory for a few weeks.
>>
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Game balance just based off the ai is jank because they're easily abused.
Pic related completely breaks their ai since the ai for some reason can't into not jumping into the death zone and has no idea how to deal with the tree man sprouts and suck shit at using them, and impling mostly ignore impling teleports right by the pyre.
Later they're able to deal with most stuff due to their precision jumps that they sometimes decide not to do.
Game difficulty isn't difficult unless your pumping titan effects for an xp bonus that you don't need unless your going to play with a bunch of titan effects aside for maybe the birb gatekeeper half screen rush when you use a slow team and the two redwings fight.
>>
>>385241418
>Supergiant game doesn't get difficult without modifiers
You mean exactly like Bastion and Transistor then?
>>
>>385241418
No one uses titans for the xp bonus. They do it because it's harder.
>>
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100% unadulterated waifu material
>>
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>>385241725
>She kneels down and gets to Ti'Zo's level to talk to him when you first meet, taking him very seriously
>She raised orphans in the commonwealth
I seriously got weak in the knees and whimpered a little bit whenever the gentle side of the gentle giant came out. I want her to protect me physically so I can protect her emotionally.
>>
>>385241725
I want to FUCK Jodi!
>>
>>385219071
The world style and the dialogue reminds me of Wakfu.
>>
>>385241254
It's mostly people not liking the combat. Why do you have to try to minimize the opinions that disagree with yours? Are you really that insecure?
>>
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>>385242101
>He's still trying to convince people they didn't have fun
>>
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>>385242101
Not him but
>446 posts
>97 unique posters
It is shitposting. There's some of it on both sides, and more than a few people playing both sides against each other
>>
>>385241876
>>385241891
Sometimes /v/ still gets a laugh out of me.
>>
>hold shift
>press w
>score
the difficulty doesn't even matter you don't have to do anything special. the game is shallow as fuck
>>
>>385219407
So basically like every other Supergiant game?
>>
>>385242414
>press w
that doesn't make you go forward anon
>>
>>385241940
My dick disagrees.
>>
>>385242414
>I dont like this game because I played KB+M
>Despite everyone ever saying it plays better with a controller
"I've tried nothing and I'm all out of ideas"

We've well established by now that jump to win works for maybe a few hours. If you seriously refuse to engage the customization of difficulty at all (A main pillar of every single supergiant game) it's your own fault you aren't having fun.
>>
>>385219071
Anyone else lose on purpose to the Tempers? Kind of strange that they never talked about this but the Nightwing's purpose was to judge the other triumvirates fit for ascension, and I felt like the old doggo and Temper guy deserved it. Didn't ascend the old doggo because I'm wondering if his son and _ae have any other interactions.

Additionally, is there any benefit to waiting until they get their permanent rank up to ascend them?
>>
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>>385242647
What did he mean by this?
>>
>>385242414
Did you play past the first few rites? The AI blocks jumps pretty consistently.
>>
>>385242669
Sandalwood touches down on it. You're using the nightwings position to your advantage for the revolution. You've effectively abandoned the goal of the original order. In favor of using it to start revolution
>>
>>385219407
>gameplay is horrible, enough to ruin all the other stuff.

This is why I never bothered to finish any of them.

Their games are massively overrated.

>>385219518
It's not that special though, it's just a slight variation on basketball with less depth.
>>
>>385242719
Wakfu has fapfuel art, Pyre doesn't.
>>
>>385242812
It's the "I played every Supergiant game on journalist mode and they have bad combat" shitter
>>
>>385242907
>He doesn't know about Sandra
>>
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>>385242907
I disagree
>>
>>385242659
>YOU NEED TO PLAY ON MAX DIFFICULTY AND IMPOSE RETARDED HANDICAPS TO HAVE FUN XDDD
>>
>>385243079
Imposed handicaps are a main mechanic of all 3 of Supergiants titles. And necessary if you want a challenge. Yes.
>>
does the music during the liberation rites change depending on the team you're facing?

i recall during the match against tamitha that there was some mentioning of a matriarch but i was too focused on the rite to make sure

if so that would be the neatest
>>
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>Sandra and the bird ladies conversation before the combat trial begins
Lawdy
>>
>>385243079
>play on easiest difficulty
>complain about how easy the game is
No anon, you are the retards
>>
>>385243147
The gameplay is boring regardless of challenge level, though. That wasn't true with the previous Supergiant games
>>
>>385242915
>It's the "I played every Supergiant game on journalist mode and they have bad combat" shitter

If you think these games have strong gameplay I'm seriously wondering what kind of shallow shit games you're used to playing.
These games bore me to fucking tears over how shallow and sloppily designed they are.
>>
>>385240126
Bertrude? Her defense is incredible with the arched aura shot.
>>
>>385243272
>Boring
There's that word again
>>
>>385243263
He didn't complain it was easy. He complained it was shallow. And he's right.
>>
>>385243161
It does, it changes very slightly- i believe it adds instrumentation that corresponds to who you face.
>>
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>>385243147
>Imposed handicaps are a main mechanic

top kek
If you have to intentionally restrict yourself to make the game challenging then it's poorly designed and balanced.
>>
>>385243370
I wonder when you keep seeing it used to describe Pyre's rites...
>>
>>385243379
>Ignore all of the mechanics that add depth to the game
>This game is shallow
You retards are literally trying to not have fun
>>
>>385243471
In english next time, pajeet.
>>
>>385243473
Can you explain,in what way is the gameplay not shallow?
>>
>>385220227
look at this babby
>>
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>>385219071
>mfw
I can read too
>>
>>385243435
The difficulty is optional so that shitters can finish the game too. But then you have shitters who are too scared to up the difficulty and then still complain the game is too easy lol
>>
>>385244207
You seem to think that increasing the difficulty is always better. In most cases the game wasn't designed with certain parameter changes in mind and it often turns the games into a chore instead, whcih directly contradicts the purpose of increasing the difficulty in the first place, to make it more fun to play.
>>
reminder to ring the bell a whole bunch and get drunk on pam's moonshine

>>385243314
yeah her

i liberated jodariel second, so imagine my surprise when it turns out bertrude is pretty much better in every way

>>385243427
aw shit sound design on point as usual
>>
>>385243435
>game is easy on the easiest setting
>lets you increase difficulty in the way you want instead of the standard difficulty tiers
>this is poor design
>>385244625
Then don't use the titans you don't find fun? It's not a difficult concept.
Your complete lack of examples makes me feel like you're probably just talking out of your ass though.

You might actually be retarded and casual enough to be a game journo, congrats.
>>
>>385243694
I already put made a big post about the combat depth you can go looking for, but ill give you a short rundown.
>Different classes that all play different
>Each class has has two talent trees, you can mix and match 4 abilities from each into your moveset and all of them are dramatic changes that effect your playstyle
>On top of that you have the equipment
>Opportunities for experience and items are extremely scarce which means you need to be smart about your plan for progression
>Oregon Trail secrion can be used to swjng the fight in youe advantage or disadvantage
>Match specific situations like the sap bringing the roots in to enclose the map ir the dog nerfing your respawn time
>The usual modular gameplay from supergiant with the constellations
You literally have no fucking idea what youre talking about. The game has more depth than Bastion. But less than Transistor (in single player anyway).
>>
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>>385244625
Sounds like the usual bullshit that shitters spew to justify playing on normal.
Regardless, this is how their games have always been. Extremely easy with optional difficulty modes for people who actually want to play a videogame. Since nowadays everyone wants to play on hard for e-cred but don't want to actually be challenged. So they sit on social media and cry about artificial difficulty if a game isn't "fair" enough.
>>
>>385245379
>being illiterate and lacking reading comprehension

Jesus christ. If you can't even understand basic english then why bother even talking to you. Go back to school.
>>
>>385241725
That's not Sandra
>>
>>385246158
how is a former assassin so CUTE
>>
>>385245610
>Sounds like the usual bullshit that shitters spew to justify playing on normal.

Using your logic all games get better no matter what if you crank up the difficulty to max.

>Regardless, this is how their games have always been

Wrong.

It's downright sad how hard some people fanboy over shit on /v/.

If you people think this game has masterful and super deep gameplay then by all means think so, because you're clearly used to shallow shit so this is gold for you.
>>
>>385241725
>>385246158
Every girl in the game is top waifu material
yes even Bertrude
>>
>>385245610
The games are boring either way because the core gameplay is shallow. Just because you increase the speed and make the AI opponent better doesn't make Pong any more deep.
>>
>>385246402
Hold the phone, super giant made hitman?
>>
>>385222246

Transistor combat was really fun and had tons of room to experiment but you eventually end up settling on one of the 2-3 wombo combos that will one shot every enemy in the game and using Stealth to hide during your turn cooldown period.

I guess you can't fault the devs for a system that has a clear best choice, but they certainly could've added more enemies for more challenging combinations and encounters. And no, even with all limiters on it's mostly the same, the biggest difference being paying more attention to blocking respawns.
>>
>>385245960
>still no examples
>being retarded then acting like I'm retarded because you're incapable of refuting my points
I'll just take this as (you) admitting (you) have no idea what (you)'re talking about.

>using a Fire Emblem pic in that post as if casual and phoenix mode aren't options
Not choosing those is an intentional restriction and the series is poorly designed because they remove the challenge.
>>
>>385246982
The point I made is that difficulty levels can be designed and balanced properly (unlike Super Giant's games) and that you were wrong about your statement. I guess the obvious isn't so obvious here.
>>
>>385247124
I said learn basic english, you didn't even understand what I posted so why bother trying to reason with a monkey? Or hey stay close minded, either way not my problem. If you're delusional enough to think that this game is perfection and gods gift to man then by all means.
>>
>>385247201
That was an entirely different person. Regardless, how does that argument make any work? Limiting yourself for difficulty is bad design but playing a difficulty mode that limits the options the player has available is brilliant design?

So if super giant had just wrapped up the titan restrictions into like, a Titan Mode difficulty or some shit it would have been okay?
>>
>>385247749
>Limiting yourself for difficulty is bad design but playing a difficulty mode that limits the options the player has available is brilliant design?

Are you this dumb for real? Do I have to treat you like I baby and explain thing to you as if you were legit slow and retarded? Not only did I already explain this but it should be painfully obvious what I'm talking about.
>>
>>385248012
You've yet to explain how super giant's balancing system is bad. All you have said so far is that self-imposed limitations is bad design without further explanation then arbitrarily posted an example of what you consider good balancing without further explanation.
>>
>>385247352
>If you're delusional enough to think that this game is perfection and gods gift to man then by all means.
Obviously you're the delusional one, because I never said nor implied anything to that effect, I just wanted proof you weren't talking out of your gaping asshole, and you've supplied none whatsoever.
Literally all you've proven is you're a pompous retard who can't back up their argument with examples and instead resorts to ad hominem like a motherfucker whenever someone isn't immediately convinced by your bullshit.
And those are SJW traits, so again, perfect game journo material.
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