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Why does /v/ underrate this game?

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Why does /v/ underrate this game?
>>
/v/ only deals in absolutes
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>>385198683
Dark Souls 2 is shit. There, I just saved us like 200 replies.
>>
>>385198683

Because it's really not that good, and doesn't address the main problems of the other games, while making some of its own.
>>
A handful of people pushed the notion that 3's semi-reliance on established characters and lore ruins the entire game.
>>
It is a rule that the first souls game you play will be your hardest and favorite souls game. I started with 3, went to 1 and 2 and I enjoy 3 the most, I didn't even find the majority of bosses in those two that hard, I had more problems with mobs than bosses(mainly cause I would kill almost all friendly npc's without knowing)
>>
>>385198950
incorrect
>inb4 muh elevator
>>
monster hunter is better
>>
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Shit replayability.
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>>385200691
DS1 will always be the hardest of the three. Indisputable fact.
>>
Because they didn't bother with a story or introducing bosses, so it felt a lot like a lot of boring level design with some literal who "big bads" at the end for you to kill. Then they sprinkled in the "gotcha" moments that Dark Souls is apparently known for.
>>
>>385198683
No attention to detail and streamlined.
Half-assed references that are all terrible because of the first point.
Very little environment variety.
Progression is very forced with 4 kind of meh optional areas and 3 opportunities to choose which of 2 paths to complete first before being allowed to progress.
Combat design is repetitive(Not talking about difficulty).

It all comes together to form an impression of a game that was aware that it had no time to work with to make itself good so it stuck to making itself passable before it got pushed out the door.
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>>385198683
it's crap
>>
>lazy, phoned-in level design
>80% of chests are mimics
>give 90% of enemies absurdly-long 5 hit combos and one hit kill moves

lololol prepare to die, amirite?
>>
>>385201812
>>80% of chests are mimics

This is really quite indicative of a larger problem of moderation. There is none. ALL boss music is now stupidly loud and bombastic nonsense, even for bosses that don't matter shit. So many chests are mimics, which ruins the very idea of them. You like fighting this gargoyle on a bridge? Here, have it 3 more times. Hope you like those gargoyles because we've put 10 off them in the same area. Hope you like the jailers, because there are 15 of them in one room.
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Cathedral of the Deep was a great area
prove me wrong
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>>385200792
wrong
>>
>>385202147
>cathedral of the deep
>never tell you what "the deep" is
>Deacons of the Deep
>moar like Deacons of hide and seek

that wasn't hard.
>>
>>385198683
It came out more recently so, as with all fads, isn't as good because people are starting to realize the formula just isn't that good and the originals will be immortalized with nostalgia. I've seen this cycle to many times. God, normies are the fucking WORST.
>>
>>385202147
The linear approach to the cathedral once you get past the graveyard is annoying.
None of the maggot enemies back away from your torch.
Hollow slaves hanging everywhere are a waste of time and arrows.
The giants are timesinks to kill and the Stormruler has no effect on them.
Have to wade through muck/Aldrich. Aldrich slimes are an annoying enemy and present in too many areas.
Patches does his betrayal from DaS1 again but this time he isn't even standing next to the lever that fucks you up because it's on the opposite end of the bridge from where he's standing.
The enemies on rafters are about as prone to falling off as the Painting Guardians in the first game and the rafter are less narrow and complicated here.
Siegward is easy to miss if you don't know about him appearing because there is little reason to be in that area after the trigger for him getting stuck in the well happens.
The boss at the end is trivialized by the ring you get from Vordt's soul and spin weapons.
>>
>>385202283
2deep4u
>>
>>385201812
>80% of chests are mimics

I loved their logic with that, like the player was suddenly going to stop hitting chests through some sort of "well they can't all be mimics" thought pattern. They would have caught far more players if they kept them at the albeit predictable DS1/2 ratio.
>>
>>385202786
2deep4dark
>>
>>385202283
Cathedral of the deepest lore
>>
>>385198683
>underrate
>nooo
>BB>DS1>DS3>DES>>DS2
>>
>>385200792
easiest*
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>>385204847
Everyone raves about bb, but I like the idea of shields and blocking. Is there adequate blocking in it, or is it all just animebabbies rolling around?
>>
>>385198683
It's the most recent and the level design doesn't have the punch the first one had /v is full of contrarians.
>>
>>385200470
it doesn't ruin the game but it doesn't do it any favors either
the original lore with the twin princes and sulyvahn was interesting enough and would have worked better if it was not cannibalized by the legacy of the series
>>
>>385205417
There's guns instead of shields and you can shoot the enemy when he attacks to parry him.
I think there's 1 wooden plank shield in BB but it's garbage and only protects against 1 hit before you get staggered as if out of stamina.

It's only decent against enemies that spam bullets.
>>
>>385198683
Because invasions, and pvp in general, is absolute hot garbage
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>>385205636
>contrarians

But nobody thinks 3 is better than 1 or bb
>>
>>385206302
3 had a lot better boss fights than 1
in retrospect the bosses in 1 were total shit apart from o&s, artorias and kalameet
>>
If anything it is actually overrated because it is in the lucky position to be compared to das2.
And a pile of shit looks good next to das2.
>>
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Sorry, Haters
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>>385206376
The bosses in 3 were literal whos with no build up or even reason to fight them
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Dark Souls II is the hardest out of the three.

But only because of artificial difficulty bullshit, the rolling is trash and the the mobs gank you hard.
>>
>>385206736
>lorecucks
>>
>>385206774
>wanting a reason to play a narrative based game

Wew lad
>>
>>385206942
After das2 the lore was fucked beyond redemption
If you truly cared this much about lore you would've never bought three and would've dropped das2 early.
>>
>>385198683
It does absolutely nothing new and nothing better than the previous games except bosses which is arguable because BB has extremely good bosses too.
This isn't helped by the fact that BB is best-in-series in most categories (music, combat, beast/kin forms, atmosphere, enemies, narrative, weapons, etc), so Dark Souls 3 just ends up feeling like an inferior BB, without the interconnected world of Dark Souls 1 -- SOMEHOW Bloodborne had a more interconnected world than two Dark Souls games.

On top of all of that, instead of doubling down on the crazy story of Dark Souls 2 potentially giving the PC the power to change something, they essentially backpedaled to Dark Souls 1, muh Gwyn and muh Pygmy.
This would have been fine if they gave a conclusion worth caring about, but instead they tried to avoid cliché and pushed the existential subtext, robbing everyone of any meaningful ending -- you are no better off after playing all 3 games and 6 pieces of DLC than just playing the vanilla game.

Dark Souls 3 is a quality game to be sure... But it's bland, by-the-numbers, and dull in almost every respect.
>>
>>385206736
Dark Souls is clearly about gameplay. Only autists give a shit about any story it can offer. Go read a book, faggot.
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>>385207702
This and only this.
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>>385202607
>Aldrich slimes are an annoying enemy and present in too many areas

use fire, just like in das1
>>
>>385207702
>>385207842

If it were about gameplay, it'd be an arcade game, not an RPG. Get out, and take your infantile opinions with you
>>
>>385207979
>he plays videogames for story
hello redd*t
>>
>>385198683
>that fucking main menu music

i left it playing for like 10 minutes first time i boot it up
>>
>>385208063
>play an RPG
>confused that your character takes a role in a larger unfolding story and setting

Why not just play Forza, little lady?
>>
>>385206605
>reddit opinions
>>
>>385206756
Use a shield, use a weapon that counters ganks, use items, go somewhere else. DUDE, SO HARD, LMAO
>>
>5th game of the soulsbounre series
>isn't an OG classic that kickstarted it all
>isn't a sequel that did everything the OG did but better
>doesn't have enough glaring faults to be comparable to DaS2 and thus have the contrainons on your side
>doesn't have Guns/boodtinge
>if you really liked the first 4 games and really need more in you life even after dlc, than you'll settle for DaS3 and get basically the same thing as as 1 with hints of 2. Familiarity is not always a good thing
>by your 5th Soulsbourne game,
you've should've mastered combat (parrying, dodging, recogzoning boss/regenemy patterns) and so the initial appeal of difficulty/
>>
>>385198683
Dunno, I liked it. People tend to take this shit way too seriously. Dark Souls has always just been a boss delivery system for me- an excuse to get the player to fight a bunch of epic bosses. I don't give a fucking shit about any of the lore or what Vaati Fagya thinks about Solaire's butthole.
Just play for the bosses and you'll enjoy all of them like I did.
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>>385208516
>Vaati Fagya
nice one m8 can i steal that?
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>>385198683
Because it's not good.
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>>385201812
>80% of chests are mimics
>give 90% of enemies absurdly-long 5 hit combos and one hit kill moves

This really bothers me about DS3, but whenever it's brought up, people brush it off as somehow complaining about difficulty
>>
Bloodborne is a such a good game but I just can't return to it. There's almost zero replayability in the game. Last time I played it was during the DLC but after that I have just forgotten about it. I replay DeS and DaS all the time but for some reason I just can't bother with Bloodborne or DaS2
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>>385208364
i said hardest, not hard
>>
Disliked 3 desu, the first half was nice, but the second half went to shit.
>>
what's the best weapon for me to use so I can blow though this piece of garbage as soon as I can just to justify my purchase of it?
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>>385208554
Save it. It's yours, my friend!
>>
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I liked 3 more cuz of the more fluid gameplay.

>but muh opinion
>but muh lore
>casual
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>>385210673

Oldboy videogame when?
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>>385210318
Literally any straight sword
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Why do people always prefer the game before it?

>DS3 - but DS2 is better
>DS2 - but DS1 is better
>DS - but DaS is better
>>
>>385210318
Plow through it easily? Use strength and get yourself the ultra greatsword in the swamp. I recommend strength for anybody if they're especially new, helps with enemies to since you stunlock forever and can use a few bows.

If not that, 30 int and 30 faith and dark infusion on any weapon will certainly do the job quite well, and you can have some cool abilities to play with - but that takes a lot more investment. I'd still say just go with strength.
>>
>>385211287
>>DS3 - but DS2 is better
Did not happen.
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>>385198683
Most people here have terrible taste in video games
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>>385211571
Daily DS2 thread since Dark Souls 3 and all DLC had launched.
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>>385211846
Because you get easy (You)s defending das2.
Try it.
>>
>>385211287
Des was actually better than das
Das2 is actually better than das3
Only pckids who started with das complained about das2, because they never realized how lazy their favorite dark souls was
>>
Butthurt DaS2fags.
>>
>>385206302
>nobody thinks 3 is better than 1 or bb
Wut? It's the opposite. Pretty much everyone except a very tiny vocal minority agree that DaS3 is by far the best souls game with only Bloodborne being better than 1, because, we'll it's bloodborne.
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>>385211982
Never make video games or become a reviewer.
>>
>>385211287
>Dark Souls 4 comes out
>/v/: "WOAH DS3 IS THE BEST GAME IN THE SERIES"
>>
>>385198683
because its fucking shit meme game, you stupid cuck shill, now gtfo and fuck off to plebbit you cuck
>>
>>385212256
>meme game
How is it a meme game?
>>
>>385206996
After das2 the lore was fucked beyond redemption
What exactly got fucked? I thought DaS3 had the best and most interesting lore in the trilogy.

DaS had a simplistic story and lore, pretty straight forward, nothing secret, nothing hard to understand, NPC just told you exactly what's going on. Then DaS2 came, introduced new lore concepts and had its own story with Vendrick and Aldia. And DaS3 tied all the games together, not just souls games, but also DeS and BB.
>>
>>385212237
Exactly this.
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>>385198683
There's not really much to it. Re-playability is awful due to linearity and the overall game is quite mediocre.
>>
>>385211287
More like,
>DS3 - but Bloodborne is better
>Bloodborne is better than DS2
>DS2 - but DS1 is better
>Dark Souls is better than DeS
>>
>>385212094
http://steamcharts.com/app/236430
http://steamcharts.com/app/374320
DaS2 only lost 2/3 online in the first 3 months after release, from 62k to 19k
DaS3 dropped from 78k players to 12k players in the first 3 months after release
People made their choice, they literally refuse to play dark souls 3
>>
>>385212406
>I thought DaS3 had the best and most interesting lore in the trilogy.
I gotta be honest at that point I didn't care anymore.

See to me the endings of DaS1 don't really leave room for a sequel. And your choice in das1 feels quite impactful but apparently its all circles and constants and variables.
>>
>>385208126
You are a man of taste anon. DaS3 soundtracks are pure ear porn.
>the abyss watchers soundtrack
>gael soundtrack
>Yhorm soundtrack
My god, I'll start a new game for the 18th time soon, this thread got me pumped.
>>
>>385198826
this. games only be masterpieces or shit on /v/. no in between.
>>
>>385212501
People don't have taste.

Skyrim wins against all of them.
Minecraft wins against all of them

If I were the only one who liked DaS3 over DaS2 and every other human on this planet would prefer das2 I would still make the same arguments

Because the bandwagon fallacy is a fallacy.
>>
>>385211287
>DS3 - but DS2 is better
I'll take things that never happened for 200, Alex.
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>>385212501
What, you didn't finish any of the games in three months? These game aren't that big. Don't forget that the majority probably don't play this game for PvP and creating different build types.
>>
>>385212584
This is not how it works
It's from the people who play same style games and not skyrim vs das argument you use, and people who actually judged that they don't want to play it anymore
Same happened with das3 vs bloodborne on the ps4, das3 was sold better there but online already bellow borne numbers
>>
both dark souls 2 and dark souls 3 aren't good, but dark souls 2 is better than dark souls 3 in every way
>>
>>385212706
>This is not how it works
No that is exactly how the bandwagon fallacy works.

Skyrim is an action rpg. Skyrim is a video game

You are too stupid to argue this. I am sorry.
>>
>>385209182
Don't know what to tell you anon. I replayed Bloodborne and DaS3 over 15 times each, DaS2 10 times, and yet I had to force myself to finish DaS the first time, and dropped it faster than a hot potato after the gargoyles the second time. I tried to replay it multiple times, and it's always the same. Start the game, think to myself "wow this is fucking godtier, undead burg is one of the best areas ever", and as soon as undead burg is over I'm like "Right, this is why I never got past burg, because the rest is fucking tedious and unengaging". I don't understand how people can stay invested in DaS.
>>
>>385212727
>but dark souls 2 is better than dark souls 3 in every way
Consider a second lobotomy.
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>>385211287
You forgot Bloodborne
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>>385210318
>what's the best weapon
The one with your favorite moveset and weapon art?

There is no best weapon or weapon class, the game is balanced, everything is viable.
>>
>>385212772
>I will compare game being in other genre being more popular than das to safe my face
Das3 apologists are truly pathetic
>>
This is a 2016 game
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>>385212976
>1920x1080
lul
>>
>>385198683
>Why does /v/ underrate this game?

Rehash. It rehashes a metric fuckton of stuff from the series.

Part of what made the games great was the sense of discovery and uniqueness, but here a lot of that is replaced by shit you've seen before.
>>
>>385212237
But objectively speaking, DaS3 IS the best game in the series. When every aspect of the game is better than in the previous ones, then it's better.
>>
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Well people can hate it all they want but it's the only souls game that isn't dead at the moment
And yeah check steam charts before you argue this
>>
>>385212970
Even if you ignore the skyrim part of the argument it would still be a bandwagon fallacy to just compare the numbers of souls fans

And I am not really defending DaS3. I would shit on it more than you.
Just not in comparison to das2. DaS2 is so ass it makes almost every game look great next to it.
>>
>>385208890
I hate DS3's enemy design so much.
>>
>>385212256
>meme game
What does that even mean?
>shill
Everyone that likes different games is a shill?
>plebbit
Why do DaStards always talk about Reddit as soon as they don't have any argument?
>cuck 2 times in the same sentence
What exactly does cuckoldry have to do with Dark Souls 3, and why are you into cuck stuff so much?
>>
>>385213048
I can't remember a single song from DS3, I hated the bosses, and thought the level design was alright. It's not objectively better by any stretch of the imagination.
>>
>>385213193
How can you not remember the last (vanilla) boss song?
>>
>>385212727
>both dark souls 2 and dark souls 3 aren't good
They are still better than DaS objectively speaking. If they aren't good, DaS must be terrible.
>>
>>385213048
>When every aspect of the game is better than in the previous ones, then it's better.
>Covenants
>Upgrade wapon mechanic
>Bosses(compared to the bloodborne)
>Weapon moveset
>Armor variety
>Spell variety
>NPC
>Lore
>Some mechanics that don't even make sense like heavy armor not having penality for stamina regen
>Gameplay being garbage with using bloodborne speed but das slow as fuck weapon speed making it retarded mess
I don't think there even one thing that das3 did better than previous games
>>385213120
Again, it isn't comprassion of fans, it comprassion how fast people who play and enjoy this games decided to drop them
>DaS2 is so ass it makes almost every game look great next to it.
I bet you are pc das kid
Das2 is better than both first and third game in the series
>>
>>385213169
>meme game
>What does that even mean?

generally it happens when designers and devs pander to the more excessive and vocal areas of a fanbase or design it with certain people in mind, putting in as much as they can to hopefully satisfy them. A lot of weeb games have it, in certain characters, for example.

In DS3, they pandered to the "hardcore" gamers, and everyone else who would eat up any old shit without criticism because "git gud"
>>
>>385213273
I'm not counting a song that's literally only memorable because it had Gwyn's theme in it. Same with Aldrich.
>>
>>385213318
God DaS2fags are unbearable.

how do you even fill out a captcha if you are this retarded? I can't imagine you function in any way.
>>
>>385198683
It's Bloodborne for everybody, so certain group hates it solely for that reason and blows it out of proportions, just like DaS being "inferior" to DeS.
>>
>>385213457
>just like DaS being "inferior" to DeS.
DeS was well made and finished game
Das had shitty places bosses, copypasted npc from the previous game, not working game selling mechanis like covenants, terrible online player matching system and second half of the game in general
Das3 was polished but still very fast and cheap made garbage without any real depth
>>
>>385213415
Not an argument.
>>
>>385213658
>copypasted npc from the previous game
Patches was from Armored Core in the first place.
>>
>>385213690
Neither is the bandwagon fallacy
>>
>>385213457
The difference is that Bloodborne is actually good.
>>
>>385213193
That's all subjective and no one really gives a shit what you think
>>
>>385213658
>DeS was well made and finished game
It was an alpha of a game.
>>
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>>385213457
>It's Bloodborne for everybody
That sounds like something someone who didn't play Bloodborne would say
>>
>>385213774
None of the aspects of the game are objectively better.
>>
>>385213193
I can't remember a single song from DS3
I can only remember Gwyn's theme from DaS but remember most boss soundtracks from DaS3, the hub music, the menu music.
> I hated the bosses
Well, me and most people consider them to be the peak of From's talent, most of them are even better than Bloodborne bosses. Even the gimmicky bosses are more satisfying to fight than anything DaS had to offer.
> It's not objectively better by any stretch of the imagination.
Better gameplay, better graphics, better animations, better lore, better and more fun weapons, better fashion souls, better enemy design (better AI, animations, more attacks, they don't stand still waiting for you to backstab them anymore, some like Lothric's knights will shield bash you, and some will even delay their attacks to bait you into rolling making every encounter way more intense), way better writing, dialogues, voice acting. And the game is consistently top tier while DaS turns to shit after the second bell, so 1/3 in.

Once you play BB and DaS3, DaS feels like some pre alpha project made by university students.
>>
>>385213798
I'm playing it right now. I don't see much difference. Once is more of a traditional RPG and other is more of action game, but core is nearly the same.
Just stop using shield, start rolling and you have medieval Bloodborne instead of DS3.
>>
I think all the souls games are good in their own way including bloodborne and 2 but there is not "best" game
>>385200761
map arguement is for mouthbreathers
also the bb map is deceptive as most connections (like fw to cw) are to get back to a different part of the map, not accesing in different order. BB is linear as fuck but that doesn't really hurt the game at all
>>
>>385213887
I don't agree with ANY of those except for enemy AI. Had more fun replaying DaS1 for the 30th time than I did with the entirety of DaS3.
>>
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>>385200716

>life gems
>hitboxes
>soul memory
>enemy respawn limit
>fragrant branch of yore
>worst bosses of the series
>muh elevator
>>
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>>385213048
DS3 is nothing but if distillation of DS1/2 for newbies, it barely has any of the souls DNA and open world structure and focuses on being a mediocre masher because speed = good. It got dumped hard 3 months after it released for a reason.

I hope they let Tanimura make the next souls clone because Miyazaki is clearly burned out on this shit.
>>
>>385213706
Different npc, but I meant more
>Yurt
>Freke
>His student
>Gwyn himself
>etc
>>
>>385214289
like half of those things aren't problems and the other half are subjective shit regurgitated from that one meme review
only valid criticism is enemy respawn limit
>>
>>385214447
>it barely has any of the souls DNA and open world structure and focuses on being a mediocre masher because speed = good
You just described bb perfectly
>>
>>385214289
>worst bosses of the series
In what sense? Mechanic wise des and das were worse
Atmosphere wise das and das3 had worse
>life gems
Great slow heal mechanic. COuldn't use it much during boss fights and compat in general because they could easily be parries and stunlocked
>soul memory
Having second biggest multiplayer range after bloodborne is bad?
Nah, it was great
>enemy respawn limit
Prevented you from farming same enemies for cheap souls, great thing
>fragrant branch of yore
Nothing wrong with it
>>
>>385198683
The lore and designs of the pontiff and the princes are the only things i like, everything else is the exact same shit as every other souls game. They should have just been in bloodborne or a part of AotA where the princes are the firstborn and gwyndolin instead of making both of those separate shitty bosses in 1 and 3
>>
>>385202071
dark souls 3 is what happens when a game developer gets shackled by his own fans' expectations

and the fanbase of souls series, unfortunately, is the main problem of the series itself. So many people who just completely missed the point of everything what made des and das good, and just screamed for more action, more epic, more badass and less "bullshit"
>>
tries way to hard to be fast like BB but just fails to be anywhere near as good
might as well rename it bloodborne 0.5 because it doesn't feel like dark souls at all
>>
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>>385214289
>worst bosses of the series
Wolnir, Deacons, Yhorm and Whyvern are DS3 bosses.

>soul memory
Agape ring.

>life gems
worthless in combat, ppl still got destroyed with 99 of them and complained DS2 is too hard

>enemy respawn limit
Yes, you can no longer farm enemies indefinitely to grind your way to victory via stats. Same for grinding items.

>fragrant branch of yore
Literally a key, shall we ban locked doors from DeS, DS1, BB and DS3 as well?

>hitboxes
All souls game have some broken ones.
>>
>>385214225
Because you're a huge nostalgia fag
>>
you can safely ignore all replies in this thread which state that das3 had good bosses

there isn't a single good boss in das3, period.
>>
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>>385206605
>Replay value of Dark Souls 3 is terrible
sorry, DS2Fags
>>
>>385213318
>Covenants
What about them?
>Upgrade wapon mechanic
What's wrong with the upgrade mechanic? Titanite can either be dropped or bought once you get the proper ashes, it's easy to upgrade many weapons and constantly try new builds. How do you want them?
>Bosses(compared to the bloodborne)
They are equal and often better than Bloodborne bosses. For exemple Friede is literally Maria 2.0 but the result is better. And this is normal, From gets better and better over time at designing bosses. No doubt their next game will have even better bosses.
>Weapon moveset
They are god tier? With god tier animations? God tier feeling? There are tons of them? And weapon arts is just pure genius and makes most weapons unique, fun and viable.
>Armor variety
Yeah, not as much as DaS2, but miles above DaS
>Spell variety
Again, not as varied as DaS2, but miles above DaS, and for the first time, spells are visually fantastic and extremely satisfying to use. You feel like an actual mage.
>NPC
What about them? Overall SLIGHTLY better than DaS NPC. Siegward is a better Siegmeyer, Leonhard is a better Lautrec. Anri's and Siegward's questlines are the best in the series.
>Lore
More complex and engaging than DaS. And that's pretty normal. DaS's lore was simplistic and straight forward, both DaS2 and DaS3 added on top of that. I really like the result.
>Some mechanics that don't even make sense like heavy armor not having penality for stamina regen
Ok, I can give you this one, never used heavy armor in those games so I can't confirm.
>Gameplay being garbage with using bloodborne speed but das slow as fuck weapon speed making it retarded mess
But you're wrong. First because weapon speeds got entirely rebalanced, so it's not exactly like DaS, and second, because DaS3 may be faster, but it's no way near as fast as Bloodborne.

They just took the best of both worlds and combined it together.
>>
>>385198950
Dark souls 3 >>> DS2

Soul memory=Trash.

Laggy pvp with mages, so much fun, teleporting weeb spells,

Nerfing all the fun out of the game, mages cried and cried they couldnt spam magic vs avalyn. Avalyn was nerfed into the ground. Bunch of weeb trash mages just want to spam spells, but cant handle when someone else finds a way to beat them with the avalyn.

Worst bosses out of the soul series, all the bosses in DS2 are a joke, the only bosses that are semi hard are Dark Lurker and Fume Knight.

High level pvp-as much as scrubs complain that str weapons are not used in high level play in Dark souls 3, str weapons were also not used as much in tournaments or high level play compared to weapons like the Ice rapier, warped sword, and katanas.

character movement in DS2 is trash.

Im glad DS2 pvp is dead. Dark souls 3 was just better made for pvp.

World and Level Design

Honestly, the design of the individual levels (or at least most of them) and the world as a whole in DS2 is just bad. Where the environments of both Dark souls 1 and Dark souls 3 stayed very consistent as you moved from place to place, the environments of DS2 don’t make any sense. The obvious example, is the elevator at the end of Earthen Peak which takes you to Iron Keep. Apparently all of Harvest Valley is underneath a sea of lava in the clouds… Yeah…DS2's world is a bunch of maps different designers created then pasted together with lifts and what have you. The lack of a unifying design and the garish transitions completely destroyed that world's believability and made it feel very 'gamey', and not at all Souls-like.

Plus, music is a huge selling point to me, and the music in ds3 is the best hands down. Not to mention the epic boss fights (abyss watchers, yhorm, gundyr, Gael, Pontiff Sulyvahn, Dragonslayer Armour, Twin Princes, Nameless King, Soul of Cinder, Friede, Darkeater Midir).
>>
>>385215194
>the brand new game has more playtime than the two re-releases

WOW GREAT WORK SHERLOCK
>>
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The only reason there are faggot ds2 lovers is because it was their first souls game.

It isn't precious or special. It's widely known as the worst in the series. I always enjoy laughing at its defenders.
>>
estus shards are cancer and both sequels are worse because of them
>>
>>385215194
>not showing DS2 vanilla playtime

GEE I WONDER WHY
>>
>>385215508
>wanting 20 estus from the start

Just summon if you're shit.
>>
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>>385206605
What went wrong?
>>
>>385215569
maybe i want to be shit on some extra playthroughs , mess around, have some fun
dark souls lets me do that instead of forcing me to hunt down the same shitty items every single run, it is tedious.
>>
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>>385215860
butthurt PKEKS
>>
It is shit
>>
>>385214447
>it barely has any of the souls DNA and open world structure
And this is exactly why DaStards are pathetic.
Ok let's see.

DeS doesn't have an open world structure.
DaS does have one, but when you really look into it, you notice that the great world design and interconnectivity stops at the second bell, so at 1/3 of the game, and then it becomes patheticaly linear. They blew all their budget on making elevators from Firelink Shrine connect with both bells, and every other aspect of the game got rushed. Quite often it feels like they just gave up.
DaS2 doesn't have an interconnected world either.
Neither does Bloodborne.

With that being said, there is a reason why DaS is the only one that has interconnected world, and only for 1/3 of the game lmao. They realised that it's just pointless, that all the time they spend on making the world like early DaS is less time spent working on what actually matters in those games, the gameplay, the bosses, the animations, the individual level design, etc...

In the end, the ONLY thing DaS does better than the other games is his fantastic interconnected world... for 1/3 of the game. if interconnected level is what makes a good souls game for you, then yeah, all the others are shit.

>It got dumped hard 3 months after it released for a reason.
It's still pretty active anon.
>I hope they let Tanimura make the next souls
Yeah me too, DaS2 DLC area were better than anything DaS had to offer, Tanimura is based, and I'm still pissed he had to stitch together DaS2 in a couple of months because the previous director was fucking up everything.
>because speed = good.
Once you play Bloodborne, you can't go back to the sluggishness of previous games. The faster gameplay is one of the many things that puts DaS3 above the previous games.
>>
>>385215860
>After playing Dark Souls 3 for a while, Tried going back to SotFS, too. It's pretty dead. Too bad, I had a lot of fun playing that last year.

>Dark Souls 1 is still reasonably active.
>>
WHY DO PEOPLE DEFEND DaS2??
>>
>>385216350
Absolutely false.
SOTFS has more players on average than DS1.

http://steamcharts.com/app/211420
http://steamcharts.com/app/335300
>>
>>385215194
>>385215860
Dark souls 3 still the best choice
>>
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>>385216440
WHY DO PEOPLE DEFEND DaS3??
>>
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>>385216551
>>
About 10,000 people playing DS3 a day. Good sized community. The odds of running into the same people are pretty low.

2700 people playing sotfs daily. Not THAT bad but still pretty small.

2000 people playing dark souls. Actually more active than its been in awhile.
>>
>>385216660
>999999999999 souls
>CE

WHAT A FAGGOT AHAHAAHHAAHAH
>>
>>385214860
>dark souls 3 is what happens when a game developer gets shackled by his own fans' expectations
You DaSbabies need to stop talking shit. From signed for 3 games. They knew there was gonna be a third souls game before releasing the first one.
>people who just completely missed the point of everything that made des and das good,
Objectively speaking, DaS is weaker than both DaS2 and DaS3, no matter how you look at it. DeS gets a free pass for a lot of things because it was the first.

As for what makes a souls game good, well, everyone has a different opinion. What do YOU think makes a souls game good?
>>
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>>385215384

>Dark Souls 2 level design
>>
>>385216706
DS1 has been hovering at 2,5K for like 2 years, it only got a bounce after the mess that DS3 was and people going back to the roots of actually having to play carefully instead of mashing rolls and R1.
>>
>>385215508
Why? It's better and makes more sense than the retarded system of DaS.
>>
>>385216815
Well it's steadily declining and 3 is picking up steam
The pvp community is pretty fun even though it's not as "skilled" as 1
>>
They better not make a DaS4
>>
>>385216785
git gud
>>
>>385216785
Yea that's one of the first areas in the game, it's just as big as the burg.
Noticed how I said first areas since DS3 almost never really gives the option to choose what area you want to do next since they're all in a line.
>>
Where does FROM go from here?
>>
>>385215860
did steam not have reviews when ds1 came out because that port was a fucking mess before dsfix
>>
>>385216551
>aaah yes, le famous "linearity is bad" meme
A true neo/v/ classic
>>
>>385216551
damn just looking at this pic you can point out which games are good and which arent without ever playing them
>>
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>>385217153
>have 2K hours in DS1 because each char can choose one of 5 routes from the starts and do almost every area out of order
>have 2K hours in DS2 for the same reason
>have 500 hours in DS3 because I drop want the game every time I exit the wall of lothric and remember what an identical grind every character
>>
>>385216660
I have to say that is probably the thing I love the most about Dark 2, like the distance between majula and heide's, or the sea level vs no man wharf and some places are just ugly with ugly textures and ugly pallet colors
>>
>>385198683
because it's popular
>>
>>385217442
post proof
>>
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>>385217442
>have 2K hours in DS1
>have 2K hours in DS2
>have 500 hours in DS3

Are you unemployed and for how long
>>
>linear world layout, barely any multipathing or sequence breaking.
>external hub, means you gotta break the flow and the built-up tension every 5 minutes to level up and shit.
>teleportation from the beginning, no more "you either git gud and push forward or walk all the way back like the bitch you are" blighttown experience
>casul-friendly invasion system, invasions became nothing but a minor nuisance instead of a nerve-wrecking experience.
>spammy stunlock-fest combat, most enemies in the game could be beaten by spamming the attack button.
>no weapon degradation
>barely any stamina management
but the nail in the coffin is that the game failed to increase the challenge especially compared to Bloodborne, i can beat Vordt, Greatwood, Deacons, Wolnir and most of the bosses in the game more consistently (first try) than i can beat Gascoine, Paarl, Blood-starved beast, Amillia, Logarius, Rom and most BB bosses. which is extremely disappointing.
>>
>>385217153
nonlinearity has always been considered a feature in video games but you're probably too young and just take it for granted today.
>>
>>385217153
Not him, but all the conditional gating and optional routes and reimerging in other parts of the game is what separates Dark Souls 1 from the rest of the series aside from Bloodborne (but it does this better than Bloodborne). In fact, it's literally the only thing Dark Souls 1 does well -- it has shit combat and weapons compared to even Demon's Souls, shit bosses and enemies compared to BB/DkS3, level design falls apart compared to BB/DkS3, busted mechanics like Poise, etc.

I don't think linearity is bad, but in a game about exploring, interconnection goes a long way in improving the experience.
>>
>>385216551
it's funny how you mapped BB with Lamp names instead of area names like you did with the other games.
>>
>>385198683
to be fair the pvp in dark souls 3 is just a bunch of unfair 1v3s
>>
went back to BB for two weeks after playing DS3 for over half a year
>absolutely loved it on my first two playthroughs
>absolutely hate it now
>combat feels way too floaty
>can't run around enemies when locked on
>roll distance feels off
>general bullshit moves on certain enemies
>even with the DLC, too few weapon variety, a lot of fun weapons locked after some of the hardest bosses in the game
>pvp is an abhorent clusterfuck with the PS4 netcode, let alone 40% of players having a subpar internet connection
>even co-oping is a pain as hosts are literally slide-showing through the level at times

In DS3 there is so much more variety, I can play a one-shot sorcerer invader build, a try hard dual strength-build or a pure faith medic-build for co-op. The fashion is also much better, fuck ten different variations of the same edgelord trench coat
>>
>>385215194
>what dark souls game to replay?

DS1 NPC Side Quests, Get All 2 Endings, Build, PvP
DS2 Build, PvP, Get All 2 Endings
DS3 NPC Side Quests, Get All 4 Endings, Build, PvP

There is definitely much more replay value in this game than DS2. Online modes don't suck ass anywhere near as much, better level and boss design too.
>>
>>385218303
don't forget BB has massive framedrops.
>>
>>385216660
It seems I didn't remeber DaS2 as well as I thought. DaS3 design probably is better
>>
I liked how slow Dark Souls 1 was
But no, Bloodborne ruined everything for the future
>>
>>385198683
they're either contrarians who think DS2 was anything but hot garbage or console plebs bragging about how their silky smooth 24 fps and monthly fee for multiplayer improves the experience
>>
>>385218127
>feature
i've always considered it bad game design
there's a very rare few games that do it well but i've always preferred linear games
>>
>>385216660
Notice how this image has nothing to do with post he replied
>>
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Replies 185
Posters 70
>>
Because it has clear flaws and any time any game has clear flaws /v/ will focus on them solely and ignore any of a game's strengths. The board's never been nuanced with its discussion.
>>
>>385217442
wtf
>>
>>385220981
>Every poster has posted an average of just over two times
I'm sorry 4chan doesn't limit posts to one per person to stifle your autism.
>>
>implying the bosses in DS3 are good

One of the major battles gives you a magic sword to kill him with
>>
>>385219995

>DS3 NPC Side Quests

are broken as fuck.
>>
>>385222703
yeah
>>
>>385223519
>Only using one example
Hey where's the dragon covenant in 3?
>>
>>385223519
>DeS - crestfallen warrior disappears after you kill second boss giving in to despair, very atmospheric and shows ate that will happen with you if you give up in nexus
>DaS - crestfallen warrior got goal again, and despite it became hollow going against game lore and game mechanics, obviously cut corners
>DaS2 - crestfallen warrior is covenant leader, gives you reward for progressing quest and actually starting to get hope back if you get enough people in the Majula
>DaS3 - doesn't do anything with lord of cinder he was part off, instead for no reason deciding to become dragon and also for some reason not being able to find stone in his world, rushed and boring mess of npc from the previous games
DaS2>DeS>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DaS>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DaS3
Well, guess you will post some funny images again totally not related to the discussion because you don't have real arguments
>>
>>385224373

He's probably too busy playing the DS3 equivalent to the company of champions to reply.

...what was it called again?
>>
>>385217442
same thing, except all numbers are divided by 10

das3 is what doom4 is to doom1/doom2
>>
>>385217832
thats just what happens when you just play the games instead of shitposting about them
>>
>>385217442
I had to force myself to finish DaS once, and couldn't play past Sen's Fortress the second time because there were so many things I disliked in the game I couldn't appreciate the multiple routes available

Finished DaS2 5 and a half times, because despite the many things I disliked, it was still no way near as tedious as DaS

Finished Bloodborne 16 times, because it's Bloodborne, and because the gameplay and overall feel of the game were miles above previous games. It looked cool and satisfying, saif best weaponfu. It was linear and every playthrough was exactly the same but with a different weapon, still had fun and think BB is one of the greatest games ever made. I even don't mind the silky smooth 25 fps, CA, DOF and blur.

Finished Dark Souls 3 17 times and I'm about to replay it, because despite the linearity, it's EXACTLY what I wanted it to be, Dark Souls but without everything that pissed me off in Dark Souls, mixed with what I like the most in Bloodborne.
I couldn't have asked for a better game, it's fan service in its purest form and the perfect way to end the trilogy and tie all souborne games together. The best parts of all games put together in a package that's extremely satisfying to play. I must have spent tens of hours just fucking around with weapon arts. I liked it so much it's the only souls game I bought after pirating. Also bought Bloodborne full price even tho there was a used copy that looked brand new for 10 euros in the store.

TRC=Old Hunters>Bloodborne=DaS3>>>>>>>>>Lost Crowns>>>>>Sotfs=DaS=AotA=AoA=DeS>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DaS2

Only correct order
>>
>>385198683
DS3 is worse somehow than two.
Now hear me out motherfuckers. Two has some big fuckups. Adp, and soul memory among the most grievous, but they were a attempt to fix very very real problems that DS1 had. Yeah, they were huge fucking mistakes but they fucking tried. DS2 feels like someone tried as best they could to make a dark souls game, and failed.
On the otherhand, ds3 feels like someone tried to make a dark souls game and just said fuck it. after the wall and the settlement, I would argue that every single level and boss is bad, with the exception of pontiff sulyvan. the gigantic shit swamp, the deacons of the deep, the catacombs, dragontown, all of it. all of it is trash, it's completely linear, you are on a strict one way track and you are not allowed to move. the Poise fuckup was massive, it wasn't even a attempt to fix a problem, they just wanted to ride on BB's coattails, not to mention all the shitty ds1 references,
>>
>>385220981
>Replies 201
>Posters 73

WOW Souls Thread
>>
>>385224508
>His goal is to get rid of the snoring jew
>Fails at his goal
>Firelink Shrine is permanently uncomfy
>Gives up
Also not pictured the constant new topics of conversation that the Crestfallen Warrior brings up as opposed to Hawkwood.
Going hollow isn't necessarily about not having a goal even if it does help to have one. DaS3 goes against that lore worse in the case of Orbeck who just winds up dead.
>>
>>385218127
It has always been considered a feature, true, and there has always been non linear games, but nobody said it has to be a feature in every single game.

Nonlinearity is good, that doesn't mean linearity is bad. A game can be non linear and good, linear and bad, or non linear and still bad. Half-Life is a corridor and yet it's the best game ever made.

Non linearity is the best part of DaS. But it's also the only good part of DaS, and it falls flat after the second bell, so 1/3 of the game. DaS may have the best early game world design in the series or even in gaming and be remembered just because of that, it doesn't change the fact that since every other aspect has been done better in following games, no matter how you look at it, objectively speak Dark Souls is the weakest in the series.
>>
>>385217989
>>the game failed to increase the challenge
the game is challenging enough, it's just what happens when you recognize that every single das3 boss is exactly the same shit
>frenetic and random flailing with combo cancelling and infinite stamina
>omg, he is too strong, time to unleash my sekrit power *goes fiery and starts flailing harder*
>"THIS IS THE REAL DEAL, SO EPIC, PREPARE TO GOOSEBUMPS" samey music for every encounter, be it a tutorial fight or end of the world franchise finishing match up.
>delayed attacks, to catch people rolling too early and to provide an illusion of difficulty by having to learn their arbitrary timers, differing from boss to boss
>every encounter is you vs the boss in an empty arena, so every "strategy" boils down to learn delay timers -> roll spam -> throw 1-3 attacks -> roll spam -> chug estus -> roll spam -> repeat till the boss is dead
the worst is that basic enemies are the same way too.
essentialy you fight the same thing from start to end
>>
>>385223519
>In Dark Souls 1 and 3 each of the few NPC characters has their own story which might not necessarily link up with your tale; they have their own objectives, and you can only trade/talk with them for certain periods. They move through the world and may die or live on their own quests. Completing these quests was an interesting extra challenge in the first game and one lacking in DS2. NPCs don’t generally have their own quests, and once they get to the game’s hub, they then just don’t go anywhere! They just sit still until the end of the game and never do a blasted thing.
Another reason why DS2 is shit
>>
>>385226414
Number of npc that in the world and not just in the hub das2>des>das>das3
Why people always lie about das2?
Why they always use this old pasta?
Das is actually worst because all npc quests except 2 were about you buying everything they could offer, and then they fuck off somewhere and dying
If you didn't buy a think, they would stay and wait, not related with how much you progressed game
After des it was very cheap and jarring
>>
>>385226414
...except das3 had exactly the same problem
>>
>>385226143
>the game is challenging enough
yeah no.
>>
>>385220967
>nonlinearity
>bad game design
are you fucking kidding me right now?! you mean an A-to-B corridor is better game design?
>>
>>385225618
>Half-Life is a corridor and yet it's the best game ever made.

It doesn't even make Culture.vg's list of best games per year. Not one of Valve's games do.
>>
>>385227815
>and yet it's the best game ever made
Tetris is better
And game not linear as fuck
And even half life had variety and allowed you to ambush enemies using shafts
>>
>>385223519
DaS3 NPCs have storylines attached to them

most of DaS2 NPCs go to Majula and sit there for the rest of the game
>>
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>>385228141
>Blacksmith
>knows his daughter is on a rock 10 feet from him
>she thinks it's her father
>they. do. nothing.
>>
>>385227201
i'll have to rephrase
it's challenging enough for the majority of people new to the genre or people coming from "classic-style" games like des/das/das2, rather than bloodborne

basically, it's impossible to make an ultimately challenging game for everyone without it being unfair, because if the game is fair, the challenge will stop existing once you figure out how the game works, and then it's up to what's left to entertain the player.

in case of das3, once you figure out how it all works, which takes roughly a playthrough or even less, the game turns into a shallow turd with shiny polish because there is nothing else to it. No clever level design, no interesting enemies or bosses that are "fun" to fight, no interesting npcs or backstory, nothing. Emptiness, and you could say it's actually a fitting theme for a game about the world fading into ash or whatever that asspull of a backstory implied.
>>
>>385198683
I really hate how they drained all the colour out of it and made it just grey on grey on grey. The whole world looks so desaturated and ugly. And don't start with the whole "it's supposed to look ugly" thing. Dark Souls 1 looked ominous and foreboding but it still had fucking colors in it.
>>
>>385224508
>Being this desperate
If you really wanted to complain about NPC in DaS3, you shouldn't have picked one who's clearly better in 3.

>doesn't do anything with lord of cinder he was part off
Because he is no longer with them? He's a deserter anon, deserters escape, they don't come back, that's what the word means. Not to mention he wants to fight you in their arena, instead of some random place like outside Firelink Shrine. He even uses the same moveset and weapon as the abyss watchers. Makes perfect sense to me.
>instead for no reason deciding to become dragon
Didn't you notice how people are turning or are trying to turn into dragons all over the place? Have you ever wondered why this happens? Did you notice how Archdragon Peak is the only area that doesn't have a grey color filter? Many think turning into a dragon would be better than staying human when the fire fades, look at Oceiros, look at all the partially transformed statues.
> for some reason not being able to find stone in his world
Why would he waste time searching a stone in his world when he knows you have one and can simply invade you? Anon please.
>rushed
Dark Souls 3 is the least rushed and the most finished soulsborne game. If you wanted to complain about cut content (because there's tons of it), why did you pick a part of the game that has everything it needs? Want rushed NPC? Andre, Oscar and Priscilla in DaS. Their entire questlines have simply been removed. NPC in DaS all have their questlines.
>boring
This is the most retarded buzzword ever. Today some anon said the armors are boring, now Hawkwood is boring. What does that even mean?

He's literally the same as in previous games, a broken man explaining you the plot of the game. In DaS he becomes hollow, for some reason. In DaS3 he's lost to despair and like many in Lothric decides to escape it all and turn into a dragon. It makes more sense, is better written, way more sad and the fight is better in DaS3.
>>
>>385228248
she doesn't know
she doesn't remember him ( the theme of the game, in case you missed it, is dementia )
besides, you don't know either, maybe they did hangout together once you were out of majula
>>
>>385226414
DS1 >they have their own objectives
DS3 >they have their own objectives
DS2 > /v/

>>385223519
>>
>>385225254
>Adp
I never understood this meme. Can you explain to me why adp is bad?
>>
>>385228141
>Was proved wrong
>Still post this shit
>>385228521
Too "video gamey" for pc kids who started with das
>>
>>385228521
people expected having free iframes and got buttblasted after finding out you had to level for them

however they missed the part where maybe some people who for some reason don't feel like needing iframes could put points into vit to wear heavier armors, which kinda made sense - you are either a fast flipping naked ninja or a havel
>>
>>385228707
>>385228825
These two are faggots that don't play the games.
Adp is retarded, it's like resistance or whatever the fuck in DaS.
>>
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>>385228521
it's good game design to have the player's hitboxes while rolling not match up with the player model's movement
>>
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Why do people defend ADP?
>>
>>385229634
Nobody does.
>>
>>385225254
>it's completely linear, you are on a strict one way track and you are not allowed to move.
As opposed to DeS, which is a one-way track that you are not allowed to deviate from? Why do you fucks think "Huhr I get to choose what chapter I play next, as long as I play all the chapters!" makes for a great game? It really doesn't make the game any better. Otherwise, you'd argue constantly the Demon Ruins was the best dungeon in DaS3, but nobody would do that.

And throwbacks to the old characters from DaS doesn't count as a negative either, on any planet except the Planet of Retards where you came from. Here on Earth, I can't even imagine someone shitting on a movie series in that way.
>Empire Strikes Back is the worst movie in the series. Not only does it force you you to watch all the scenes in sequence, but it reuses so many characters from A New Hope that you wonder if the director simply ran out of ideas!
How much dog shit did you eat as a kid to make you this retarded? Fuck.

Poise was a problem, because it made all the armors in the game basically useless.
>>
>>385228374
>Dark Souls 3 is the least rushed and the most finished soulsborne game
It's either rushed and unfinished or they didn't bother to complete large portions of it. There's a fairly large amount of stuff that's missing, signs of things that got axed during development, left as a stub or that is obviously wrong and unfixed.

>>385229435
>>385229634
Because this has less to do with ADP than it has to do with the roll being bugged. ADP is the band-aid masking the hitbox problem with iframes.
>>
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>>385219995
>replay value
>>
>>385229783
>As opposed to DeS, which is a one-way track that you are not allowed to deviate from?
I'll take things I didn't say for 500 alex.
also that's totally wrong. DeS is almost completely open world, even more so than Dark1 because you can go to any of them whenever the fuck you want.
>and throwbacks to the old characters from DaS doesn't count as a negative either,
Yes they do you cock gobbling donkey sucker. WHY THE FUCK IS ANDRE IN DS3? seigmeyer exists for people to go "yooooo" it's that cool guy. and that whole bullshit with nameless king should not exist. it was just put in to stir up bullshit about who was gwyns son again.
>>
>>385229160
resistance
>wasted stat, nobody takes it
adp
>useful stat, people who want to roll through everything at ease take it, people who are fine with base iframes - don't

get your facts straight, faggot
>>
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>>385230218
>faggot
>>
>>385230360
>people who are fine with base iframes
You mean none?
the problem with adp is it doesn't fucking work like that. all it does is artificially increase the average level because EVERYONE brings it to the soft cap. you don't just not use adp, it is a required stat, frequently the first one you upgrade. it should not be a stat.
>>
>>385219995
nobody except redditors replays souls games for npc side quests or a different ending cutscene
while you are at it, you might as well compare the number of available achievements

people replay them because they like playing a game that feels good to play
das3 doesnt feel good to play past the first playthrough, thats why it has bad replayability
>>
>>385198683
It was my favorite, having played them all in order. Fighting and moving felt so cohesive and satisfying compared to the others.
>>
>>385230715
have you went around asking every dark souls 2 player on pc and ps whether they levelled adp or not?

adp is an optional, if you like rolling, you might use it, but if you don't - no point in wasting stats on an optional stat that you don't need

you are just making a ruckus over imaginary problem
>>
>>385231087
Are you a fucking shill or something?
Hey whoever the fuck is in this thread still, Did you level Adp, and is it shitty?
>>
>>385231270
this isn't how it works
/v/ is a very specific group of people, and this thread in particular is about das3

you couldnt find a place to get a more biased opinion than this
>>
>>385231572
>moving the goalposts
I can't ask everyone that played ds2 their opinion. but everyone in this thread almost certainly played ds2 and has one.
>>
>>385216660
Literally The Dreg Heap
>>
why is there voice acting in these games? they would be so much more atmospheric with just text
>>
>>385206774
>wanting a reason to play a narrative based game

Wew lad

>>385232686
I don't know why they bothered. Everyone sounds like a stroke victim mumbling down a wind tunnel anyway
>>
>>385230218
>DeS is almost completely open world
It's zero-percent open world, you retarded shitsucker. It's got a Megaman level select. You select the level you're going to and then you get teleported there, and there's one possible way from the start of the level to the end. Nothing is "Open" about the world, you idiot.

>>385230218
>HUHHHRHRRRR WHY IS A CHARACTER IN A SEQUEL!?!?!?!?!
Gee, I dunno, fuckface McDickslave, in a series about broken timelines and nonlinear dimensions connected by bonfires, how the fuck would ANYONE managed to get from one place to another?
>>
>>385202607
>The boss at the end is trivialized by the ring you get from Vordt's soul and spin weapons.
being able to cheese a boss with minmaxing strategies do not make any area bad
>>
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>>385202147
>>
>>385233284
That's level design you retard. megaman, IS open world. the levels are linear, the world is not.
Because that's not how the souls games work you fucking mouthbreather. that's like cloud being in FFX as a integral character.
>>
>>385231687
you said everyone levelled adp
i asked you how do you know about it
you reply with generic "goalposts" crap, while also accusing me of "shilling" a game from 2014

kindly end your existance, uneducated imbecile
>>
>>385233647
No retard, I replied asking what /v/ thought of it, and you moved the goalposts. saying that /v/ was unreliable.
>>
>>385233525
>megaman IS open world
This is the kind of retard it takes to hate DaS3. This is all the proof you need to show that DaS3 hate is unfounded and the blathering of mental patients.

Here, little buddy. Reading this might help you realize what a fucking idiot you are:
https://en.wikipedia.org/wiki/Open_world
Though I'm guessing no amount of reading will fix the birth defects that you obviously suffer from.
>>
>>385233307
Equipping a ring you get early on in the game isn't minmaxing. The health restoration options in DaS3 were a mistake, they're worse than in 2 and 2 had life gems.
>>
>>385233850
>lol I disagree with you about something I don't know shit about, that's why everyone telling me I'm wrong, is actually wrong and I'm super right.
fuck you. DS3 is trash, no matter how much you bitch and moan and whine it will still be bad. Fuck you.
>>
>>385234148
>It's bad because it's not like Megaman!!!!
Whatever you say, pigfucker.
>>
>>385234425
>>It's bad because it's not like Megaman!!!!
I'll take things I didn't say for 500 alex.
what is your problem with ignoring every part of my argument and then putting words in my mouth, and acting like you won?
>>
>>385214289
true mistakes in dark souls 2:
>life gems
>adaptability/agility
>soul memory
>enemy respawn
>fragrant branch of yore
>bonfire ascetic
>fucking gankikins
>shitty map design
>be se se lest
>enemy tracking is set to fucking infinity
>breakable chests
and so on and so on and so on it became unbearable to list the rest of the shit dark souls 2 offered

i do admit, the longevity is fan fucking tastic, if only the places you went through weren't a boring walk in the park with generic giant dude #49 at the end of it
>>
>>385198683
Contrarian board, like every board on chan
>>
>>385235056
How can we be contrarian if majority didn't liked das3
>>385212501
>>
>>385207681
But demon's souls is the best in atmosphere. By a mile.
>>
>>385235002
>bonfire ascetics
Porque?
I thought it was a neat way of respawning an area so you can grab some sweet ng+ and above shit, or to have another attempt at a boss you liked
>>
Is there a more trivially easy fight than Yhorm the giant?
>>
>>385236889
Anything in das2, lol
>>
>>385237821

Don't talk shit about the royal rat vanguard, anon. They tried their best.

God, there are whole bosses in that game I just skipped because they were stupid as fuck.
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