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New Roadhog Balance Changes

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https://us.battle.net/forums/en/overwatch/topic/20758316091#post-4

>Currently we have been play testing Roadhog with -50% damage taken while using Take a Breather, and also allowing him to move at full speed while inhaling. These two changes combined certainly make him significantly more difficult to kill, while also allowing Roadhog players to be much more aggressive when trying to find a hook target, knowing they can survive a lot more easily.

Thoughts?
>>
>>385142859
game sux
>>
Need to try it out.Moving while healing would be interesting.
>>
Never played OW, but don't most people complain about this guy being an overpowered piece of shit? Why are they buffing him?
>>
>>385143101
He used to be able to one-shot half the cast, they removed that.
>>
Well that helps him be a tank but he is just not scary to encounter anymore.
>>
>>385143101
Blizzard recently nerfed him into the ground making him the statistically worst hero ingame (worst pickrate and winrate) and now instead of manning up and reverting the nerf they try to tape his carcass back together and present it to us as if he's still alive
>>
>>385142859
One year later, game is still unbalanced
>>
>>385143324
If they ever balanced it properly, people would quit. These kinds of games HAVE to be unbalanced to keep players.
>>
Classic. Blizzard. Balancing.
>>
>>385143423
TF2 is perfectly balanced and people still play it.
>>
>>385143423
isnt this what is happening? players already know the meta by heart so they find it boring to play agaisnt teams that use the exact same comp.
>>
>>385143520
Anon...
>>
>>385142859

People still care about this?
>>
>>385143472
this
what the fuck is roadhog even supposed to be/do at this point?
>>
he is still shit even if he becomes invulnerable when healing
>>
>>385142859
I never understood how roadhog, with such mean gameplay, was allowed to stay semi-viable for as long as he did.

Looks like they're gonna make him semi-viable again just gay and boring and not cool in any way.

Wonder how long until the entire game is just Immortals battling eachother until one guy does something retarded and dies finally after 20 minutes.
>>
>>385143652
t. not bronze/silver/gold/plat
>>
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>>385142859
Best husbando is BACK.
>>
>>385143717
i want my hook and oneshot back. it meshed so well with his character in how you could play like a serial killer, picking everyone off one by one
>>
>>385143256
How hard did they nerf him? Wasn't the shotgun from close range doing 250 or 300 damage? Did they make it deal 50% less or something?
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cry baby reddit fags have ruined roadhog. the character will now be indistinguishable from bastion or any other. this game is getting worse and worse and losing more of its personality thanks to (((jeff))) trying to please cry babies, sjws, and other faggots.
>>
>>385142859
I don't give a shit what they do. I won't play him again unless they make him the way he was before. It was literally fine the way it was before. He was only not fun to play against if you didn't know what the word "positioning" means. All you had to do to stop him was bait out the hook and blast away, he was the hero that literally only scrubs didn't know how to deal with.
>>
>>385143771

>Back
>When he was gutted and left in the streets to be raped.

It just takes a bit longer to kill him now since they gave him the option to bitch out.
>>
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>Here's a hero with a core design playstyle concept
>Lets base his entire kit around this combo, as well as his personality and hitbox size.
>It seems that people cannot adapt to counter this hero or play around him, even though he's competitively under-average.
>Balancing a game around high level play? This game needs mass appeal first and foremost.
>"Getting one-shot was not fun for players" - Jeff "Tigole Bitties" Kaplan
>Nerf his main ability multiple times
>Completely gut his damage
>Now try to undo one of his base weaknesses for some reason?
I told you guys this. Blizzard is going to keep changing Roadhog until he's some fucking Frankenstein of a hero.
All because silver players kept whining.
>>
>>385142859
I gave up on this game when it became apparent the game it was never gonna be balanced and they were gonna change shit every 2 weeks.
2 weeks is also about the amount of time I played it.

If only I had been somewhat experienced with Blizzard, I could've saved 40 dollars.
>>
>>385142859
I sure do love him being shit and now every game is just shields shields and more shields
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>>385143951
At least they know he needs a buff.
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>>385143867
Reduced his shotgun damage by 33% while increasing his clip size by 1 and making him shoot faster.

Pic related: heroes he used to be able to one shot before the nerf and after the nerf.
>>
>>385144070
Wow that's fucked up
Why was mei inconsistent by the way
>>
wrestle with jeff prepare for death (from frustration or boredom)
>>
>>385143867
The shotgun now deals -33% damage but the main problem is now it can't oneshot people. Blizzard (and people who whined about hog despite there are lot of characters with instakills like scatter arrow) didn't understand Hog was his hook. Nobody wants a big fat ult battery in its team who can't even kill anyone effectively. Removing his combo killed him instantly. Fags arguad with "muh teamplay" expecting teams to shoot hooked targets together but it is just not worth it. It takes too much coordination for low reward, especially if the hooked target escapes (which is very common in nowadays dive meta).
>>
>>385144189
>Why was mei inconsistent by the way
Weird hitbox and 250 HP, I guess. Reaper is also 250 HP but he's just bigger and easier to land all shotgun pellets on.
>>
>>385144061
but they don't seem to know why he does or what kind of buff he even needs
he should just be reverted and given worse spread and have that alt-fire nerfed to hell
>>
>>385142859
ded game
>>
typical Blizzard behaviour
>nerf something to the ground
>no one uses it
>oh no! what shall we do?
>bandaid fix that doesn't fix anything
>it's still shit
>>
>>385144070
>All those "Not Possible's"
Fucking beautiful.
>>
>ywn fuck a Roadhog cosplayer
Why even live?
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>>385144650
>playing roadhog: not possible
>>
>>385143956
>competitively under-average
that's where you're wrong fucko
he was pretty much essential in all high level play, like lucio
>>
>>385143169
>He used to be able to one-shot half the cast, they removed that.

...?

so they litterally removed his one and only use?
Is blizzard retarded, like do they honestly think that making something powerful is a bad thing?

like what the fuck why would you play roadhog otherwise?
>>
>>385144798
>he was pretty much essential in all high level play, like lucio
You could not have been more wrong, sweetie
>>
>>385144860
>like what the fuck why would you play roadhog otherwise?
You can hook people into your team and your team can follow up with the kill!
>>
>>385145012
Or you could just shoot them 3 times with McCree.
>>
>>385144860
To be a tank mongol. These changes make him a tank
>..?
Fuck this shit too
>>
>>385145012
but most heroes have escape tools and the ones that don't would benefit from being close to the enemy team.
>>
Blizzard are shit at everything.

They should have taken the Icefraud approach and nerf things Roadhog was already subpar at - movement. If they slowed down his movement speed, he'd have to focus much more on proper positioning.
>>
>McCree can one-shot every non-tank.
No problem!
>Hanzo can one-shot every non-tank AND some tanks.
No problem!
>Widowmaker can one-shot every non-tank.
No problem!
>Roadhog can one-shot every non-tank.
NERF!!!!!!!!
>>
>>385145081
>oh boy now i'm really good at giving the enemy team free ult
>>
>>385144590
One day, all the characters will will be completely unplayable
>>
>>385145119
>thinking mccree one shotting tank was fine for the community
boy you have no idea do you
>>
>>385145119
>Widowmaker's oneshot
>B-BUT MUH SKILL REQUIRED TO DO SO
Totally can't lucky-oneshot over half the cast
>>
>>385145119
I thought they nerfed those guys too
>>
>>385144189
her ass and titties absorbed most of the blast from the shot.
>>
>>385145119
They nerfed mcrees right click ages ago you mong
>>
>>385145012
this is my biggest issue because hardly any other heroes need to depend on their team in the way they've set hog up to, zarya needs the charge from shielding teammates but every other tank can hold their own
>>
>>385145116
Icefrog wouldn't nerf anything, he would buff everyone else.
He's probably the only fucking dev that actually made a nearly perfectly balanced game.
>>
>>385145119
it's not about logic.
it's about how he does it.
They get hooked and they're helpless for a second and they try to escape but they CAN'T.
it's MEAN and it's emotionally scarring! Help nerf him!!! wtf.
>>
>>385145428
>Fan The Hammer: 270 damage
flashbang + FTH + melee and most of the heroes are dead.
>>
>roadhog nerfed into the ground
>when the only thing that needed to happen was a much longer hook time
If his hook cooldown was 18 seconds, old Hog was literally balanced.
>>
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>>385142859
>Moving whilst healing
>Making any kind of difference

Hog is literally the easiest fucking thing to shoot in the entire game along with Winston and Rein so this would make no difference except for the lowest of low players in Silver or Bronze. The real thing that destroyed him was the hook changes. The only thing they needed to change was hitting hooks on targets that were clearly hidden behind a wall but they took it too far by making it break if a hit target got behind cover after the hit.
>>
>>385143520
TF2 is far more balanced but perfectly balanced? Not in our lifetimes.
>>385143256
The only games that are "perfectly" balanced wind up making everything the same, thats the only way to truly balance a game. And that would make it lose its charm. League of legends have been out nearly a decade and its still all over the fucking place.
>>
>>385145707
>using fan this day an age
>using mccree at all when 76 exists
>>
You have to wonder what blizzard was thinking

>we have this hero that is a tank because hes dangerous to approach
>get to close and he'll one shot you! but hes got down time and a low mag so if you don't get caught you can kill him, hes also fun to build ult off of

>shit lets remove the dangerous thing
>so now what does he do?

like there was semblance of an idea but now they just removed it. Like the people making changes aren't the people that made the heroes.
>>
>>385145832
You're right. Soldier:76 is extremely overpowered and can boost a bronze player to diamond. Better nerf Roadhog some more.
>>
>>385144070
>Ana
>not inconsistent

Fuck that noise. Ana's hitbox is a fucking mess and even now when hooking Ana it's a complete dice roll on wether or not your point blank shot is going to sail over or even through her.
>>
>>385145707
>have to be right next to someone
>characters can use escape tools before the fan even finishes
>comparable at all to a 21 m hook where only tanks would live with half their health missing
>>
>>385143629
No one knows anymore. He's like the forbidden love child of Bastion and Reaper with all these changes.
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>>385145970
Hold the w key to shorten the distance.
Hold the left mouse button before the hook animation ends so you shoot as soon as it ends.
Hold the melee button during the shooting animation so you hit them as soon as the shooting animation ends.

As a bonus, shoot them once with RMB before using your hook.
>>
>>385143256
that's how bliz knows to balance shit...
just nerf the class/character everyone is bitching about most in next patch, let them stew for a few months, pull the same shit on the next character... I don't play overmeme, but they pull this shit all the time in wow

heres lookin at you
>shaman
>pally
>rogue
>>
>>385145561
Icefraud always nerfs shit that a hero is already weak at to discourage people from using it.
>>
I always hated that he could just huff some gas on a negligable timer and be basically unkillable more than that he could kill you if you let yourself get hooked.

Making him more tanky and be able to move while healing is just making what's actually unfun about him even worse. The game is already not lethal enough to be fun.
>>
They realize that you never use your heal on Hog unless you know it's safe anyway, right? This is just going to encourage shitters to heal in the enemys' faces and give them even more free ult.
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>People whine and cry like children because they keep getting too close to Hog
>Instead of saying "get gud" like they did when new players kept getting fucked with Bastion Blizzard knee jerks.
>Guts the pig of everything that made him useful but doesn't give him anything worth while to compensate.

When will developers learn that you can't just strip shit away and expect everything to work out for the better? It's not just Blizzard either, almost every developer has, at some point, ruined a character/class/whatever in their game by pandering to shitters but not bothering to do anything to keep the characters usefulness.

Hog was a mid range to short range danger that was practically useless at long range. he had to get close to the enemy and put himself in danger to do his thing. Unfortunately, players were too fucking stupid to realise they either needed to back off and stay out of his effective range to avoid getting blasted or jump him as a team. Outside of his health, Hog had no survival traits and even his Breather ability was just an ult feed until he had successfully managed to escape.
>>
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>RoadhogFags still believe they were nerfed because the hook combo could one shot not because the spread reduction allowed him to one shot effortlessly anyone with his shotgun without his hook
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>>385146284
This isn't babies first Hog son. Its been talked about by even top five hundreds that Ana's hit box is retarded. Even when doing all that, sometimes Ana will just have shit pass right through her or past her hotbox despite the dot being directly on top of her.
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>Nerf his damage into the ground
>"this isnt fun"
>"what if we make him harder to kill, but keep the damage"
>"Brilliant!"
>>
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>>385142859
>Local unkillable fatass deals endless chip damage pulls squishies out of position
>>
>>385145561
Because it took him 10 years to get the game there
Remember the shitfest that is 7.00?
>>
>>385143520
>TF2 is perfectly balanced
LOL
Pyro just a worse Heavy.
Spy is hard countered by common sense
Engie is weak and hard countered by Demo and soft countered by Soldier
Soldier is the best character in the game by a country mile
Demoknight is a completely nonthreatening joke class yet they keep nerfing it
Weapons like the Sun on a Stick, Sharpened Volcano Fragment, Buffalo Steak Sandvich, KGB, Shortstop, Flying Guillotine, Liberty Launcher, Righteous Bison, Equalizer, Ullapool Caber, Loch-n-Load, Brass Beast, Dalokohs Bar, Pomson, Panic Attack, and about 20 other weapons are so underpowered they're useless outside of fucking around
There is no reason to use any heavy secondary other than the Sandvich
Almost every stock melee weapon in the game is outclassed by an unlock, with the only exceptions being Engie and Sniper
I could go on
I love TF2 but it isnt even close to perfectly balanced.
>>
>>385144070
>1 shooting Tracer

Literally only way you can with his paper thin hitbox is with a combo of
- Hook (25 Damage)
- Headshot alt fire (100 damage)
- Melee (20 damage)

Otherwise all your left clicks will barely get 70-80 damage to her.
>>
>>385147267
Hey anon, do you know how shotguns work? If you get far away from them, they aren't nearly as dangerous. Try backing up, it's a scary concept, but I think you're a big boy.
>>
>>385147926
>There is no reason to use any heavy secondary other than the Sandvich
What the fuck
>>
>>385144798
>he was pretty much essential in all high level play,
No he fucking wasn't

He only became truly essential during the Triple Tank Meta.
>>
>>385145219
>>thinking mccree one shotting tank was fine for the community
That wasn't what he said.
>>
can we get a community balance patch? it's clear that blizzard doesnt know what theyre doing at this point
>>
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So roadhog will survive TWICE as long while doing almost zero damage.

That's DOUBLE the Ult battery for the enemy team! Genius!
>>
>>385148291
>Using any of the shotguns
Fat Scout is fun and all but can only be played against F2P idiots
>Using Buffalo Steak
See above. Melee heavy is a joke class and is destroyed easily even in low levels of play
>Using Dalokohs or Fish
You're just an idiot at this point.
>>
>>385148631
Except ult gain rate is based on damage dealt so the enemy team will gain much less ult from shooting hog when he heals.
>>
I regret buying this game.
>>
>>385148786
What about shooting Hog after he's healed up? Ever thought about that anon?
>>
>>385148248
So why Reaper was unable to 1vs1 RH after they gave the spread reduction while it was possible before?
>If you get far away from them, they aren't nearly as dangerous.
What about his right click?
>>
>>385143101
Yes people who don't know how to walk cried a lot on ow forums and leddit so blizz nerfed him.
It's not surprising since %90 players are literally silver rank who thinks this game is like a shitty pub tf2 2fort server.
>>
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>>385145119

>Offensive hero does a lot of damage
No problem!
>Offensive hero does a lot of damage
No problem!
>Offensive hero does a lot of damage
No problem!
>TANK hero does a lot of damage
NERF!

makes sense you total fucking masterbaiter
>>
>>385148804
Me too. It's the least played 60$ game I've ever bought
>>
>>385147112
>too close to Hog
nigga he pulls you close to him you have no damn say in it
>>
>>385148872
>What about his right click?

5 feet away is not "far away"
>>
>>385145561
the fucking delusion of mobafags aka the new mum im hardcore but really i am just playing the new most casual genre
>>
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BEHOLD. I WILL THUS FIX ROADHOG:

>His hook now always travels the full distance, pierces barriers, and yanks ALL enemy heroes hit by the hook towards him in a giant ball/clump

Now he is fixed. Prove me wrong.
>>
>he doesn't know of the pro Roadhog strat that makes him playable post nerf
>he doesn't SPIN TO WIN

https://www.youtube.com/watch?v=8FiVBqP-XPQ
>>
>>385148634
I can even begin to describe how much of a shitter you must be to think the shotgun isn't useful against competent people.
>>
>>385148998
>making Reinhardt completely obsolete
how about no
>>
>>385148853
They'll gain the same amount they do now.
>>
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Allow hook to pierce all Shields and he'll have a niche again.
>>
>>385147112
What game are you playing where long range comes into play? Almost every fight happens at the mid to short range. It wasn't even the hook, the spread reduction and insane damage at mid range due to his right click made him more of a threat than fucking reaper.

I'm sorry you can't carry your team as Hog now, but it's better this way.
>>
>>385147540
Hog does nothing to help with or deal with the dive meta
This change literally does nothing and he will remain unplayed.
>>
>>385149124
No. Hog will heal up more HP before he's dead because of damage reduction while he's healing. Then he will have more HP for the tracer to farm her ult off of.
>>
>game is balanced around the lowest of low tier play
>expected to be taken serious
Tell me why I should care.
>>
>>385148104
This, if you have a tracer problem you are better off with reaper or junk then hog.
>>
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>Make Road take slightly longer to kill
>Blizzard thinks this will make him viable
>>
>>385148516
He used to one shot tanks with his right click
>>
>>385149279
>not just flicking your wrist and turning the laser pointer bitch to mince meat
>>
>>385149116
>not wanting to bust Blizzardo's poster child and take him down a peg or two

It's what the game needs, anon.
>>
>tank with a hook and shotgun, very dangerous up close
>nerfed into the ground because of autistic Genji mains crying on the forums 24/7
>slightly buffed, but no longer a tank and no longer dangerous up close
what role is he supposed to play again?
>>
>>385149064
I'm much better at TF2 than you are. Heavy should never have the shotgun equipped. The shotgun is fantastic against competent players when the Soldier is using it to finish off people he's already hit once with his rocket launcher. Heavy has no reason to use it because he should -almost- always be revved up and spinning down, switching to to the shotgun, and shooting it takes almost two full seconds. More than enough time to escape or kill your stupid ass.
>>
>>385149507
>HOW DARE YOU DISCUSS GAMES ON /v/
Nu/v/ please leave
>>
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just add an a to the end of his name and you'll get a normal hook tank that isnt shit
>>
>>385142859
*discords you making your damage resistance redundant*
Its not like Zenyatta is strong in the dive meta or anything
>>
>>385149208
Good point, I hadn't thought of that
>>
>>385149564
Feeding the enemy team ults
>>
I think a better way to nerf him other than what they did was reduce the size of the hook's hitbox that way you actually need to aim with him
>>
>>385149208
>>385149703
I find it amazing Blizzard failed to grasp this concept. Just wow
>>
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>>385149625
At least Roadhog isn't an ugly turtle.
>>
>>385144893
>>385148360
Not that guy but prior to his nerf, Roadhog was the fourth most picked hero behind Mercy, Ana and Lucio at both Master and Grandmaster. He was an essential pick at higher ranks and was always in every match on both teams.
>>
All the retardation and crying ITT coupled with Blizzards inability to ever balance their games has me thankful I stopped playing this mess of a product ages ago
>>
>>385142859
Either way he'll still get shit on by Zarya and D.Va regardless
>>
>>385149584
lol
>>
>>385149796
>that way you actually need to aim with him
They'll just switch to McCree, Symmetra, or Winston then.
>>
>>385149909
Good argument
I bet you think Demo is OP, too
>>
>>385149507
Oh boy, your autism knows absolutely no bounds does it? Get a fucking life you sad faggot.
>>
>>385149847
he cant be an ugly turtle when hes dead
>>
>>385142859
Christ. Just put him back where he was. If you were consistently gett8ng wombo'd by hogs then you were doing something wrong. Shitters were the only ones complaining about his hook combo. They should have left that where it was and then increased the timer on his self heal and maybe putting it down from 300 to 200-250. Would have fixed him tbqh.
>>
>>385149853
It's pretty apparent that the game is designed around retards now. Every character has been nerfed into the ground and made as sterile as possible so that the babies won't complain. I hope Quake Champions ends up being good enough to kill Overwatch
>>
>>385145119
A tank shouldn't be able to one-shot you fucking retard
>>
ana now hard counters him even harder
>>
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I'd really like to see how the dev team places in competitive. I refuse to believe that they can be ranked above platinum and still make changes like this
>>
>>385150158
>It's pretty apparent that the game is designed around retards now. Every character has been nerfed into the ground and made as sterile as possible so that the babies won't complain.
Except Genji because he's Chu's self-insert.
>>
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>>385142859
>the hook now disables movement abilities for 3 - 5 seconds if it lands
viable again?
>>
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I find it amusing that Blizz considers nerf rotation a synonym to balance and the fact that it's been a whole year since the release and they are still ''balancing'' vanilla heroes,
>>
>>385150180
You probably also think Symmetra is fine as a "support"
>>
>>385150061
Higher ranks boiled down to which team had a better hog before nerfs
>>
>>385150349
reminder constant balancing makes the game more interesting
>>
>>385150372
And now it boils down to which team has a better winston
>>
>>385150436
No, balancing is permanently interesting when every hero is good at what they do and has blatant counters.
>>
>>385150372
Which was usually me, pro mlg road hog fag here that is salty and has since went back to playing Fallout and Hearthstone.
>>
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>>385144860

>so they litterally removed his one and only use?

Yes.

>Is blizzard retarded, like do they honestly think that making something powerful is a bad thing?

They balance around bronze. Pic related was pro play the month before the nerf.
>>
>>385150436

constant balancing is pointless and a waste of time
>>
>>385150180
*Except Reinhardt.
>>
>>385150180

He's not a tank. He's a DPS character who trades movement for HP. He doesn't provide damage mitigation for the team.
>>
>>385150350
So how exactly are you going to nerf Symmetra into the ground?

Less DPS for her beam? We already have Winston with his tickle-me-elmo gun. You'd have to change the DPS ramp-up to Max somehow from what it is now or she'll go back to being hide-behind-my-turret simulator with Torb.
>>
>>385150861
it extends the life of the game

imagine how boring it would be if all the heroes were left as they are now
>>
>>385145293
Mcree originally was able to do a combo Fan the hammer -> flash bang -> roll -> fan the hammer again and it would instagib any character in the entire cast, but his right click was nerfed into oblivion and he now has damage fall off

Hanzo had a minor nerf due to blizzard changing how big hitboxes were for projectiles. This was actually reverted in later patches because "it broke a lot of stuff". When it actually just made hanzo fags unable to actually hit targets since you couldn't shoot near their head and kill them.

Widow had a minor nerf to her ultimate I think and zoom, but nothing serious.
>>
>>385150863
>trades movement
>doesn't slowdown when firing like dva or orisia
>has the same base speed as like 95% of the cast
?
>>
>>385150730
>symmetra not used at all
i hope blizzard never touches her, i hate that curry fuck
>>
>>385150990
What if they split her beam into multiple beams if multiple enemies are nearby with each beam getting an equal portion of the damage?

So if you have 5 other guys near you, you're all getting tickled, but if your dumb ass goes in solo you're fucked.
>>
>>385150998

what extends the life of the game is fucking actual content, not nerfs.
>>
>>385151096
No movement abilities whatsoever
>>
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>There's people in this thread that think perfect balance exists.
>These same people also suggest that their favourite/most played character should get X buffs and anyone who counters them, is played more then their own character should be nerfed/erased from the game

Surely, people can't help but bitch about balancing since the dawn of mankind.
>>
how to fix overwatch

>introduce a basic ground meta like line of sight ward shit
>make anything as powerful as you want because it doesn't matter how fast they kill you, shoulda warded

fixed

no but seriously an actually equalizer or whatever you call it would help the game immensely.
You CANNOT balance multiple classes without this.
>>
>>385151096

I wasn't aware he had a blink, dash, teleport, jump, boost, or roll ability.

dumb ass nigger
>>
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>>385142859
>Still does shit damage, mediocre chip damage / shield breaking

>A massive feed to the enemy team's ult economy because he can't confirm kills, so they can feed off him constantly

>Now his massive hitbox body will live longer to feed even more and still not confirm kills

Its like Blizzard doesn't even understand the whole downside of Roadhog being a Meat tank. He tanks a fuckton of damage but feeds the shit out of the enemy team and work definitely in their ult economy's favor.

Especially now that reaper is buffed with his passive and Doomfist does 18x times a better job of controlling enemy's position with his abilities and ult, Roadhog is utter trash and a negative pick.

Literally only an aid to the enemy team at this point.

Also fun fact, even with Mercy damage boosting him, Hogs shotgun point black, every single shot hitting (no headshots) is only 199. He literally can't 1 shot a squishy.
>>
>>385151096
>doesn't have a jetpack/dash/dodge/leap/sprint/fly

The baseline for movement as a dps is higher than just walking around at your basic move speed.
>>
>>385151196
tf2 was more balanced

fighting games are more balanced

Like perfect balance doesn't exist but good balance thats fun does. and blizzard doesn't have that.
>>
>>385151153
So like half the characters in the game?
>>
>>385142859
it's admittedly a decent buff to hog
>hog can escape, heal, and reduce damage while moving away
>this lowers the absolutely fucking insane amount of ult that roadhog gives out, and makes him a fucking bitch to kill

>>385148945
>hanzo and widowmaker
>offensive heroes
>>
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>nerf roadhog repeatedly
>slight buff to useless shit

Thank god I stopped playing this game when I did. I might actually be upset.
>>
>>385148920
>who thinks this game is like a shitty pub tf2 2fort server.
It's worse though, lol.
>>
>>385151352
>this lowers the absolutely fucking insane amount of ult that roadhog gives out, and makes him a fucking bitch to kill
No.
>>385149208
>>
>>385151350
half the characters are dps so yes
>>
>>385151196
Its impossible to perfectly balance a game
But its a whole 'nother story when the only method of 'balancing' is nerfing a heros single use into the ground.
>>
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Roadhog shouldn't have been allowed to happen in the first place. Why bother fixing him? Leave him in the garbage where he belongs.
>>
>>385151131
Sounds too much like Winston's tickle gun. How about something like Reaper's new buff, where Sym's gun is tickle tier to Tanks but squisher dive classes get melted easily enough?
>>
>>385151485
He was fun though
>>
>>385149064
The time it takes to pull out the shotgun, you could just rev up and do better with the minigun
>>
>>385150990

implying that true torb players don't use the rivet gun 90% of the time to get those choke-spam headshots
>>
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I just had this idea
What do you think about a new passive McCree that heals him +10 HP for every headshot that he lands? His survivability should be a bit better and it would encourage people to aim for the head.
>>
>>385151485
>a stun class in a moba shooter game of high movement impossible to hit classes shouldn't exist
>>
>>385151806
medkits are everywhere in the maps that doesn't sound useful at all.
>>
>>385151817
I don't play a lot of mobas but the ones I'm aware of aren't capble of instantly killing whatever they stun/pull
>>
>>385149208
>>385151461
>pre-buff
>hog gets to 300, decides to heal
>idiot hog gets picked off while healing, enemies sit there and headshot him and melt him from
>does about 900 damage of feed considering him dying from full health
vs now
>same thing happens, but hog can escape and passive hits/shots against him do less damage meaning he might escape
>even if he dies, he still feeds 900hp worth of ult generation
I don't see the difference, other than him being able to leave. They should give him a passive that halves ult generation from other people's damage on him, though.
>>
>>385151817
>roadhog
>stun class
>>
Why doesnt Symmetras gun function like Winstons? I never feel like ive been unfairly killed by a Winston, but Symmetra always feels like bullshit
>>
>>385151024
Widow's minor zoom nerf killed her in comp actually
>>
The Time-to-kill (TTK) is already too high. Makes for very confusing and chaotic team fights. Everyone's DPS needs to be buffed by about 20% if this game wants to be an e-sport. You just don't see those moments where one play scores an ace through a display of luck and skill because outnumbering matters more than reaction time and aiming
>>
>>385151958
>I don't play a lot of mobas but the ones I'm aware of aren't capble of instantly killing whatever they stun/pull

Pudge
like 1 to 1 hes pudge. which does in fact insta gib
>>
>>385142859
all these games get ruined by fucking idiots who don't know balance complaining about "annoying kills", same shit happened to tf2, gutted so much he lost his role in the game (this is where roadhog is up to) and they're going to try and reinvent him by putting in lame bandages for the problem and he'll never be the same and he'll never be good again.
>>
>>385152003
i never played her even tho i wanted to, but i had no idea it was a drastic change because all of my friends who play widow stayed playing her and never complaing. BLizzard doesn't gett how to balance and it's ruining overwatch even tho it wasn't that good to begin with
>>
>>385142859
>he can survive extremely well
>but can't kill anyone

Cool character changes.
>>
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>>385151389
>nerf roadhog repeatedly
>Fixing the transdimensional hook was a nerf
>slight buff to useless shit
>the spread reduction literally made him even more instagib than he was before
>>
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>>385142859
>he can't kill anyone
>he can't defend anyone
>but boy, can he ever stand there uselessly and take loads of damage
What's the fucking point?
>>
>>385152108
forgot to add I was talking bout pyro
>>
>>385151629
Did they change it so you don't slow down to a crawl when you spin up the minigun?

Also, the point of the shotgun isn't to switch off the minigun to use it, it's to not have to use the minigun when it's not good.
>>
>>385151817
It's a fucking FPS. If someone's wandering away from the tanks or cover, you fucking shoot them because that's how FPSs have always worked.

Overwatch characters aren't exceptionally fast. When they're not blinking or whatever they move slower than the Heavy in TF2, and no offense hero has any protection abilities of note. Tracer and Sombra can recall, sure, but that's more an escape plan. The closest you get is Genji's pyro's-airblast-for-retards deflect but once that's used up he doesn't really have much going for him beyond jumping around like a spastic and spamming "I need Healing"
>>
>>385152168
>spread reduction
They INCREASED his spread, you idiot.
>>
>>385152190
To feed ult charge to the enemy team obviously.
>>
>>385152274
did they nerf tracer or something that shes not broken without a counter?
>>
>>385144070
Left is disgusting and right looks like typical balance pre-MOBA. I can't believe /v/ is upset at the roadhog nerf.
>>
>>385152190
pick dank
>>
>>385152391
seriously it was FUN to fight roadhogs because of this. now its just pathetic to fight them.
>>
>>385152063
>because outnumbering matters more than reaction time and aiming

Well with the Console versions the primary focus, it's kinda hard to do this

The PC version should have always been much different to the Console versions, but Blizzard wants parity with Consoles & a fast paced e-sport FPS, just doesn't work
>>
>>385152442
no shes still the best character in the game
>>
>>385152000
They made the tether range and the tether break range inconsistent, you have to be pretty far away from sym to break it which leads to a lot of bullshit kills where you should be able to escape but can't because ???
>>
>>385152442
Tracer has fuck-all health. A Pharah that's focusing on her can kill her with two splashes. Even the errant spray of D.Va or Winston will force her to cut bearing down on the enemy short.
>>
>Roadfags STILL salty they can't just one-shot people anymore
>Waahh! I need to actually aim now what the fuck
>They nerfed him into the ground waaaahhhh

Classic garbage players unable to actually play lol
>>
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>tfw impossible to hit Mercy because of her scoliosis
>>
>>385152168
>>385152190
well he can tank with his fat body, also hook support to be killed so you cant just ignore him, he has nice dps with correct range too

I think he is going to be OP if they keep him at that
>>
>>385152551
There are already console-specific balance changes. Overwatch's innate issues are irrelevant to aiming with a mouse or aiming with twin sticks.
>>
>>385152542
I will kinda miss ducking in and out trying to bait the hog to waste his hook so I could kill him, he just seems like a big target dummy now.
>>
>HOW TO PROPERLY BUFF ROADHOG POST-NERF:

- Remove damage penalty from Undetonated Scrap Ball
- Remove falloff From all of Roadhog's damage
- Bright Orange Highlight on the model of hooked players

Just remove falloff and Road would be fine on most accounts. At the moment, the low damage max at 150 point blank, on top of the falloff he receives at short distances makes his damage output abysmal at all ranges, so even if you get a clean Hook and shot combo, the enemy can just get 5 meters away and your spread and falloff won't be able to finish a squishy. Without falloff, he would have moderate burst damage up close with the 150 cap, good chip damage from afar given that his spread won't do much to non-tank hitboxes.

The only reason I think the Scrap Ball should have its damage removed is because that could put a layer of skill into Hog being able to erase squishies again. Pre-nerf, the Scrap ball did 75 damage. This meant a headshot would do 150 damage. If a Hog is actually skilled in lining up his shots on his hooked victim, he can get a 175 damage combo with the hook, and then throw in a melee for a clean 205 damage.

The Orange outline would let you know exactly who you're pulling in, just in case there are multiple people crowded and you need to know what character hitbox to try and line up the scrapball shot.

It makes it so you reward skill, and still allow hog to have his job of punishing bad positioning and being a counter to flankers (a hug problem with the dive meta).
>>
>>385152257
There are such a small amount of situations where the shotgun is better, I guarantee there have been more time where you don't have a medic with you and need to heal (sandwich), than in a good spot to use the shotgun
>>
>>385143658
>I never understood how roadhog, with such mean gameplay, was allowed to stay semi-viable for as long as he did.

What is so hard to understand about it? Roadhog appealed most to absolute shitters with no aim in a game designed to appease absolute shitters with no aim. The only reason he took the nerf was Blizz took the no aim shit too far and he started to stand out.
>>
>>385152759
>huge dangerous ability
>easy to bait with fun mind games

>b-blizzard! I just want to relax and press my cooldowns when I play this game
>>
>all these changes to the top used characters
>unused characters received almost no changes

-BALANCE-
>>
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>>385144798(You)
>>
>>385152642
>Waahh! I need to actually aim now what the fuck
You clearly haven't even played the game. Get out or lurk more.
>>
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>>385152818
>character designed around bringing people close to him, then killing them
>remove the need for him to be close to consistently do damage
>>
>>385152864
>There are such a small amount of situations where the shotgun is better,

its actually really good in close quarters.
Mini gun is pretty awful for that because people will peak you and can easilly evade your sight and hit you with splash. shotgun basically says "you're taking a shit ton of damage and I have 300 HP, good luck"

its just a nice little quality of life thing, just like the sandvich.
>>
>>385152168

>Fixing the transdimensional hook was a nerf

You realize that was working as intended, right? FPS always give the shooter the benefit. So if you were hooked on the roadhog's screen, you should be hooked. Instead, they decided to penalize the shooter. It was a poor decision and the only people who support it are terribads stuck in bronze.
>>
>>385142859
>stealth buff him under the guise of a nerf twice
>try to do it a third time, actually end up nerfing him
>immediately begin trying to buff him back
must be nice having a dev main your hero of choice
>>
>>385142859
i dont play this game but it seems like this salad dodging PIG looking PLANET gets tweaked every fucking patch
>>
>>385145659
You're probably being ironic, but alot of people are being tilted by exactly that thing. This way it's more personal and the player has to watch the results of him being bad and getting hooked. If he just died right there the moment he got hit by the hook, he would shrug it off.
>>
>>385152529
>Only 5 confirmed OHKO's
>Good
You need to git gud. Whiny shitters are the reason Roadhog was nerfed into utter garbage in the first place.
>>
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>>385152328
>Scrap Gun
>Spread decreased by 20%
https://us.battle.net/forums/en/overwatch/topic/20753535162
Strange that it was after this patch that Roadhod main started to flank and play like a dps? I really wonder why?
>>
>>385147926
>Pyro is just a worse heavy
Never have more wrong words ever been stated
>>
They should've just stopped with what they had during Summer Games. Every character was strong, and you could have a blast playing any of them.
>>
>>385153159
>throws off your aim with a point blank rocket
>point blanks you 2 more times
>>
>>385143101
Typical blizzard "balancing" nerfed him so badly that he has become a super niche pick
>>
>>385154036
>hits you thrice for 150 damage minimum
>you died from the self damage

you are dead

Not big surprise
>>
>>385153403

>he thinks increasing the cooldown and then nerfing the hook a second time was actually a buff
>>
>>385153083
You're clearly bad at assumptions. Get out or lurk more.
>>
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>Blizzard somehow manages to make an unfun version of Pudge
>>
>>385153549
Name one (1) scenario where Pyro does something better than heavy
Hard mode: Not harassing snipers
>>
>>385144070

people who cried about his nerf were fucking delirious. a TANK should not be able to OHKO 75% of the characters.
>>
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>>385150861
>what is a meta
>>
>>385154474
You probably think symmetra is a "support" and sombra is an "offense" hero too
>>
>>385154405
reflecting rockets from the team
general heavy vs soldier fights
protecting sentries
>>
>>385150350
Sym is fine but she's not a support. She should be under Defense.
>>
>>385153147
His weapon spread makes it so he can't do any significant damage to players more than 10 meters away, as they will only get hit by maybe one or 2 bullets. As it stands right now, with his falloff those 2 bulets will do 2.33 damage.

If he had no falloff, it would be 6 damage from that, an actually noticable amount, especially with his faster fire rate. This would allow him to spam his shots at flleeing enemies and do 20-30 damage past 10 meters, rather than just 6-9 damage.

It also would allow him to be a shield breaker again. With the damage nerf, Hog can't even break Orisa's shield by himself with 5 shots unless he is point blank in front of it.

At >10 meters he deals (with alt-fire for better tightness of spread) around 420 to her shield's massive hitbox with all 5 shots.

So he can't kill, he can't do proper chip damage, he can't break shields, and unlike mccree, his stun doesn't slow enemies momentum while falling, so jumping alone helps to hurt his ability to hook line of sight.

If you remove the falloff, Hog and finish off stragglers, break shields, and not be utterly useless without his hook off cooldown.
>>
>>385154474
Like the heavy?
>>
>>385154224
dag, yo
>>
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>tfw Junkrat has only been buffed since release
>been climbing by playing nothing but Junk because nobody knows how to deal with him

My only wish is for Blizzard to give his nades and mine +5 damage so he could combo Reaper and Mei. He's already viable but that'd make him a god.
>>
>>385154405
Spychecking
Doing damage at any greater than facefuck range (hello flareguns)
Protecting combo from bombing soldiers
Keeping sentries safe
Denying enemy ubers and pushes
Harassing snipers
>>
>>385151481
Of a character is picked to SOLEY ONE SHOT most hero's in the game, then you've already had a flawed hero to begin with. Roadhog should be better designed if you wanted a hero who takes advantage of another players poor postioning. It don't means sense though that he was able to not only kill off people who are meant to kill him (all the reaper mains of the world for example) and even other tanks (that chart is the thread is bullshit, winstons are dead and you're able to pop Dva out of her meka why? Because you're roadhog)

So obviously if you've affect the one thing he does well, and his other tools provide Jack shit for the team (aside from the hook but unless you're playing with an actual team on voicechat, you can't ask people to help focus Fire someone you've just grabbed) people are gonna be angry. You've just erased their Unga Bunga hero. Now they need o learn how to us at least 1 other of the 20 other heroes
>>
>>385154639
>Heavy
>OHKO
How about you not rub your chin against his minigun, pub Scout main
>>
>>385154535
>Hacking health pack means Sombra is actually a support.

I guess 76 is actually support too since he can heal the team.
>>
>>385154505

SC:BW has had constantly evolving meta for the past 16 years without input from the developer at all
>>
>>385142859
This confirmed to me that the Overwatch team is riddled with retards
>>
>>385156268
I knew it when the Bastion buffs came in. That was a horrible time
>>
>>385157127
why it looks like he does shit damage and tanks more damage.

looks retarded
>>
>>385143956
If they wanted the game to be balanced around casual play they wouldn't had made it 6v6. Oh wait, it's Blizz so of course they built it around 6v6 so meta picks and strong teamwork is mandatory to win but then wrap it all up in pillows so no casual can ever be expected to put effort in.
>>
>>385142859
>Here's a character who has one gun, one mechanic and one reason to be played

>oh shit he's ridiculously shallow, how do we balance him?
>we can't because there's so little about him to actually change that he's going to either be a massive pain in the ass or completely fucking useless

Bastion suffers from the exact same issue, the character's just fundamentally doesn't have enough mechanical depth to them to balance.
>>
>>385158223
Maybe they should try making a game that isn't as deep as a puddle.
Oh wait then it wouldn't be nearly as successful whatsoever, because retards is what brings in the money.
>>
>>385142859
I understand why they gutted his damage, but they had to have made the hook more useful to compensate. He shouldn't have problems dealing with most offence heroes AFTER he has hooked them, they're the ones that should be punished.

The change is going to do nothing but piss off roadhog players. He will still be useless, just for longer. He's still an ult battery. He still has no purpose but being a shitty dps hero with a million health.

What the fuck are they doing?
>>
>Doomfist still not in live
Jesus fuck it's been 3 weeks
Just add the nigger in already
>>
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>>385142859
>allowing him to move full speed while inhaling
NOOOOO
NO NO NO REEEEEE
>>
>>385154474
and now he's so bad he isnt worth playing. just throw away his toolset and start over
>>
>>385152000
Sym's gun curves around walls and hurts a bunch. She's also really small and skinny making her harder to hit, so she can just jump around like a retard and doesnt have to worry about it affecting her aim.

Winston has shit damage and is huge.
>>
>they are buffing roadhog

thank god i stopped playing months ago
and i was a roadhog main btw but even i thought he was too easy
>>
>Remove what makes Roadhog interesting to play as and against
>Keep and buff what makes him fucking annoying to play with and against
Free ults for everyone. Seriously, why are they pretending that Roadhog is meant to be a tank when none of his skillset is about actually protecting his teammates? If they're wanting to make a tank out of Roadhog they need to give him a complete rework.
>>
>>385144070
>Mercy
>not possible

>all enemies are dead on point
>only Mercy lives
>Roadhog hooks her in
>fires
>HEROES NEVER DIE
>the full enemy team is revived

Roadhog is a mess
>>
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>>385161238
>They want Roadhog to be a tank.
>they dont give him a new Ult to do so.

Seriously it would be incredibly easy to make him a good tank.
>Carries around gas canisters.
>Wont give him an ult that makes a smoke screen. that obscure enemy vision while healing himself in the smokescreen.
>Only his team can see through it.
>Can be used defensively and offensively to advance or defend certain chokepoints.

But blizzard would rather play it safe and give him a super tiny buff.
>>
>>385160861
he is unusable atm
>>
>>385161997
Reaper
>Flank-based hero, often requiring distance from team mates
>Large amounts of close ranged damage
>Ability to self-heal without healthpacks, in theory making him self-sustaining so he can keep flanking away from his teammates
>Point-clearing ult
>DPS

Roadhog
>Flank-based hero, often requiring distance from team mates
>Large amounts of close ranged damage
>Ability to self-heal without healthpacks, in theory making him self-sustaining so he can keep flanking away from his teammates
>Point-clearing ult
>"Tank"
Honestly it'll take more than an ult change to fix him, his skillset encourages distance from his teammates. Symmetra vs Torb is another good example of blizzard fucking up their role system. This wouldn't be awful if people didn't just pick symmetra/roadhog when an actual support/tank is required.
>>
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When are they gonna buff his belly physics?
>>
>>385162828
Are you a moron? Hog away from his team is a free kill if they just go on him, the only reason flank hog ever worked is because the chances that their whole team is too retarded to focus him is reasonably high. Optimal hog play was running with the team and punishing aggression and positioning mistakes.
>>
>>385149385
Thats real fucking neato and not what he said, learn to read
>>
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Christ, does Blizzard not know what risk-reward is?

Give him his chain kill combo, by all means. But if something is going to have that high of a reward then give an appropriately high risk.

Give him some huge recovery time on a missed hook, leaving him a sitting duck. There now he can have his kill but if he fucks up then he fucks up hard instead of just scuttling away and healing
>>
>>385150349
they do the same thing with WoW so it's no surprise that Overwatch gets the same treatment
>>
>>385163712
Because the enemy team is an instant-reacting hivemind that can instantly focus down anything in a combat situation right? It's always advantageous to turn away from 5 other teammates to focus on a roadhog, yeah? The enemy team is always in a close-knit group? There's a difference between flanking, being caught out of position and going 1v6. The fact of the matter is that every part of roadhog from his hook to self-heal to his ult works best when he is to the side of the front line, rather than in the frontline itself. Unlike literally any other tank which all have front line abilities to defend their team mates. Hell the only real way (short up just jumping in front of them and taking the bullets) Roadhog can defend his teammates is to pull shit AWAY from them, also requiring him to be away from the front line.

Worth noting in addition that what you said still doesn't make him a tank.
>>
super excited about hog changes

but i just rage quit this game a few minutes ago because HOLY SHIT COMMUNITY SO FUCKING TOXIC

i played LoL and they werent even close, you can SENSE the rage whenever your team loses a round and if you say anything the whole team will dog-pile you

just 60% furious 13-19 year olds
>>
>>385145854
The problem was Hog's danger zone was 30 fucking yards out. They should have just nerfed the range of his hook.
>>
>>385142859
This just further incentivizes not fighting roadhog and just running.

You would effectively have to kill him like 2.5x before he can kill you once.
>>
>>385164932
> ever using voice chat in comp
>>
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>>385142859
Stopped playing this shit game the moment Roadhog got nerfed.
Way to destroy the only fun thing Blizzard.
>>
>>385142859
Wtf? this all sounds wierd as fuck. I play Hog all the fucking time and being able to move and heal on the go sounds OP as fuck.
>>
Hog tears are the best shit.
>>
They do not know what do with this hog
>>
>Hogmain tears
DUDE LET ME HIT SHIFT AND LMB FOR A FREE KILL
>>
>>385166359
B-but you don't understand. Muh game sense and positioning. You just shouldn't get anywhere within a mile of me, never mind you have to to contest a point or not be fucked by falloff. Just git gud!
>>
>>385142859
Doesn't matter how his survivability is if he can't kill anyone. Not once has a Roadhog killed me since he's been nerfed.
>>
>>385143956
>It seems that people cannot adapt to counter this hero or play around him, even though he's competitively under-average.

Daily reminder, Roadhog became OP the moment that they nerfed Mcree.

Nerfed Mcree is also why Pharah dominates plat and lower.
>>
>>385150303
Mayhaps
>>
>>385166243
>>385166359
>>385166539
Hot proof the Overwatch community is fucking garbage.
>>
>>385142859
>he's literally ult feeder the hero now
are the girls in charge of balance at Blizzard braindead or something?
>>
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>>385151806
how about invincibility frames on roll? i think that sounds dope
>>
>>385143520
You do realize comp has a huge list of bans, right?
>>
>>385150265
jeff kaplan said in the past thats he's a plat player
>>
>>385143256
>Blizzard recently nerfed him into the ground making him the statistically worst hero ingame (worst pickrate and winrate)

Ah yes, the classic Blizzard balancing method of "everything takes turns being massively overpowered or stupidly underpowered without even an attempt to reach a comfortable middle ground".
>>
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>"I'm a Roadhog main"
>>
>>385165650
>Ever even attempting to play with randoms.
>>
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>Silver, Bronze and Gold shitters ruining this game!

Have none of you actually been in Platinum? You don't need to go so low to find retards who can't play the game complaining, pretty much everyone is in Plat and it's a fucking shit hole.
>>
Its just hilarious to me how some devs balance.
>tanky hero can 1 shot enemies
How to balance? Pick which ones he can one shot.
OR have someone who can counter the hook cough*zarya*cough.

If you're going to sit here and gut all the 'tanks' of damage, I'm fine with that but at least be consistent. Why aren't there people complaining about how Reinhardt is 1 shotting in his charge? Or the fact that his hammer can kill in 2-3 swings. Being in hookrange is hardly different from those things.
The biggest problem Overwatch still has is goddamn Lucio. Any fucking ability that boosts Movespeed is instantly breaking any sense of balance the game has. Ana was broken for the same reason.
I mean srs, the fuck are these strategies of "pop movement speed and rush in"
>>
>>385169650
It brings the normies back in.
>bro want to play overwatch? they fixed roadhog now!
or
>it's good again!

Rather than small incremental tweaks that would bring the game closer to balance they do the opposite. I sometimes think it's intentional.
>>
>>385170460
They could always go full icefrog with huge gamechanging patches.
>>
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>>385142859
How long until Blizzard starts to go the LoL route and totally change characters into something completely different in a patch and then tell people who were fans of the character before to fuck off?
>>
>>385145438
I'm pretty sure that Rein whole point is team dependent.
>>
>>385170269
>Why aren't there people complaining about how Reinhardt is 1 shotting in his charge?
It's easy to dodge, has a long windup, has travel time, and Reinhardt is way out of position afterwards

>Or the fact that his hammer can kill in 2-3 swings
The swings take time to happen, 2-3 swings should be enough to kill him with just a little bit of help from your team. Not to mention that you have to be right up in his face to get smacked by the hammer.

>Being in hookrange is hardly different from those things
No, it's completely different, actually.
>>
>>385145119
Yes yes let's just ignore the health pool and healing ability RH has.
>>
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>>385142859
I mean its a nice little buff but it won't fix him, his hook is basically his "gimmick" and if it stays shit then so will the character

he should be allowed to pull people around walls like he used to, it never made sense to me why the hook gets unattached because someone turned the corner

and shitters complained that they were "getting hooked through walls" but thats not the case

you were hooked then you walked behind a wall while being hooked and got pulled around it

tfw you unironically main bastion after roadhog nerf
>>
>>385150349
>nerf rotation
The reason why I stopped playing blizzard games, even fucking diablo 3 had that shit.
>>
>>385171323
You mean like they did with several characters on HoTS?
>>
>>385149625
Why the fuck does this guy hook ability turns me?
>>
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>>385144860
>tfw someone who never even played the game gets it
>>
>>385173531
>You can't nerf Roadhog's braindead ability to 1shot half the cast with 0 skill or risk! His character is based around it!
Then he's inherently a broken character and should be removed entirely.
>>
>>385143627
No anon.
No one cares about this game. No one still plays it. Blizzard just keep updating a dead game for no reason.
>>
>>385173698
reinhardt's shield doesn't take skill either, you just walk in front of people and hold Right-click
He's inherently a broken character and should be removed entirely.
>>
>>385142859
shotguns are automatically the finger of god in this game
do they not have enough
>>
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>ban having multiple players choose the same hero
>Every hero has a counter, so these could be countered
>Nah let's not have players come up with strategies to kill specific hero comps let's just take that level of strategy out and Ban it
>>
>>385169650
problem was he was already middle ground. 7% pick rate and 49% win rate means he was almos literally in the perfect spot, especially for OW. Blizz even admitted the only reason he was changed was bronze players crying about being idiots and getting caught.
>>
>>385174078
Reinhardt right clicking his shield isn't an instakill you tard. Learn how to make comparisons.
>>
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>>385144860
>so they litterally removed his one and only use?
Damn I really wonder how people could play him before the 28 febuary.
https://us.battle.net/forums/en/overwatch/topic/20753535162
Fucking faggot
>>
game is boring because it's no skill. everything spongy, nothing dies, just wait for ults then do something.
>>
>Character gets buffed
>it becomes overpicked
>Character gets nerfed
>it becomes the worst

It is so incredibly common with over watch that it made me outright quit the game.
>>
>>385153064
>>385148360
>>385144893
He was a top 5 pick rate hero at pro level... thats pretty much essential.
>>
>>385175076
Correction, it's common with all blizzard games. If you don't like their way of balancing then do like me and stop playing their garbage.
>>
>>385173698

I never hear your kind crying about Hanzo or Widow being able to one-shot half the cast from across the map. Why is that?
>>
>>385175343

>He was a top 5 pick rate hero at pro level...

No, he wasn't. He was the 4th most picked Tank. See >>385150730
>>
>>385174367
yea but it doesn't take any skill and can block 2000 damage which is 10x the normal healthbar off like 75% of the characters and you just hold one button
it can keep his entire team alive
>>
>>385175829
>people don't complain about Hanzo's scatter arrow
Maybe in the parallel universe that you're natively from.

>"your kind"
>being proud of relying on a no-skill I WIN LMAO crutch as your primary weapon to the point of identifying yourself with it
sad!
>>
>>385150730
Why was Pharah's pick rate so high in King of the Hill compared to other modes? That seems like the worst place for her considering how much dead space there is in KOTH maps and that all the fighting is in areas where her vertical versatility would be kind of pointless.
>>
>>385176549

pharmecy
>>
I swear you guys are shitters if you can't at least do well with the new roadhog. He really isn't unplayable. Its just garbage players unable to be effective with their low effort insta kill combo. I enjoy him MORE now. His kills don't feel cheap and easy, and he shits out damage if you can aim. Get good you literal pieces of human excrement.
>>
>>385175971
People don't complain about Hog's self heal either even though it makes him functionally immortal if you aren't totally retarded in picking your engagements.

Furthermore, people HAVE been bitching about Rein's shield and how hard it slows down the game. It was a massive complaint when the tank meta was still popular. Despite this, there are enough ways around Rein's shield as to not make it as broken as the Hook was. Furthermore, Rein's shield doesn't instantly kill other players. The perfect combination of no skill involved, no risk involved, and absurd lethality was the problem. The only thing worse than being 1shotted because Hog moved into your LoS and had netcode on his side, is that the smug faggot on the other end of the connection just got rewarded for being the shittiest player in the match.
>>
>>385176632

I honestly wouldn't know. See: >>385151389
>>
>>385176257
>>385176680

>being this bad at video games

It must suck being you.
>>
>>385174217
DUDE SIX WINSTONS WAS GREAT IT ADDED SO MUCH STRATEGY
>>
>>385176818
>Hog main calling other players bad at games
the absolute irony of this post.
>>
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>all these roadhog fag's tears
Good, maybe now you at least pick something else and learn to aim your shots without hiding over 300 hp, faggots. In every game retards who play fatasses with hooks are cancer.
>>
>>385150180
>>385148945
So when are they nerfing all of the other Tanks to be at Orisa's damage level? They shouldn't be doing much damage because they're Tanks, after all.
>>
>>385144798
Lmao once was down tracer farmed ults lile nothing from the pig
>>
>>385177028
If you couldn't aim, you'd be shit at hooking too

I always loved seeing Hogs emerge from cover, miss their hook badly and then waddle off back to hide while they waited for it to cool down, over and over
>>
>>385144798

WHY DO YOU FAGGOTS KEEP PUSHING THIS FUCKING LIE? WHY DO YOU IGNORE THE ACTUAL FACTS PRESENTED? HE WAS, FOR THE MONTH BEFORE THE NERF, THE 4TH MOST PICKED TANK BEHIND DVA, WINSTON, AND REINHARDT!
>>
>>385143520
Former pro players all say that game was mad imbalanced
>>
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>>385149625
>not posting the OG hook man
>>
>>385154474
Except when zarya has high charge and does nearly 200 dps a sec. Or reins magnetic charge cone.
>>
>blizzard
>balancing
>>
>>385154752
>When you tilt the pharah as junk and she switches to hanzo
>>
>>385150436
If done correctly, yeah. Take DotA. Much as it pisses some players off, the huge changes implemented during any given patch makes the game fresh. You'll see people who have been playing the game for 10+ years looking shocked, uttering "what the fuck", and re-reading patch notes with a smile on their faces.

What Blizzard does, and has ALWAYS done, is create this weird cycle of OP to useless that creates far more frustration than interest. At the very least they can be commended for excellent communication with Overwatch
>>
>blizz pushing this esports trash
>other habd balances game based on normie fucks from reddit who plays maybe 3 games of qp a week, geta hook and dies. Immediatly hops over to the forums to complain
>>
Fix Orisa, plz.
>>
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I finally got around to playing this game. Only got a few months to it but I got all the fundamentals for every character down.

I thought it was just one of those memes that got out of control like "arrow to the knee" or "cake is a lie," but nah, you guys were right. Genjis and Hanzos really do act like that. Instantly locked as soon as the character screen shows up, trying to fight shit they got no business fighting, spamming medic from across the fucking map and expecting my fragile ass to wade through the entire enemy team to heal their fragile egos while I'm desperately trying to amplify damage output of useful players with Mercy's damage boost/Zenyatta's discord orb to make up for our handicap.

And it hurts because the enemy team is always so well-rounded.
>>
>>385179127
How? By removing her from the game? She's the fucking definition of a bland useless hero.
>>
>>385179173
I'm in the same boat, anon. Jesus christ, were those memes on the nose.
>>
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Legit question: Should one balance around the worst players (majority playerbase) or around "pro"/best players (minority playerbase) ?
>>
>50% dmg reduction while healing
What does this even do? Are you supposed to stand behind him while dva ults?
Still shit
>>
>>385179173
>And it hurts because the enemy team is always so well-rounded.
How is this shit fucking possible? Literally how?
>>
>>385179491
Neither, the game should be balanced by a small, consistent team with a solid vision of how they want their game to play. Watching high and low tier play should only serve to illuminate issues that escaped your notice, not inform your decisions
>>
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>>385143520
>>
>>385179495
Blizzard is fucking retarded and they clearly have no idea how to balance heroes. I'm pissed so much because Roadhog was the hero that made me BUY THE FUCKING GAME in the first place.
>>
>>385179585
Maybe it's how forced 50/50 happens. Weeaboo babysitting time while everybody on the enemy team gets their free win.
>>
>>385179638
Sounds like the main reason most popular online games are incredibly boring/awful, alternatively the main reason many games went down the shitter
>>
>>385144070
What's stopping him from taking a second shot?
>>
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>all these pre-nerf roadhog apologists
>>
>>385179936
70% of the heroes having escape abilities
>>
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They should have just nerfed the stun on roadhogs hook so other classes had a chance to use escape abilities before 100% certain death. The way his hook worked before it might aswell have just done like 300 damage as soon as the hook hit the target

It would have made using roadhogs hook more strategical like the shit almost every other class has to deal with

For example if you're playing mccree and a genji pops up, you pretty much have to wait to till genji uses his deflect before you have a chance to do anything to him. Why shouldn't roadhog have been put in the same scenario where'd he'd have to wait beforehand for mccree to use his flashbang, or tracers recall on CD, or genjis deflect on CD, before throwing his hook?
>>
>>385173118
It doesn't, but the player can turn around making the target turn as well.
>>
>>385179692
>because Roadhog was the hero that made me BUY THE FUCKING GAME in the first place
Same. Fuck Kucklan and shitters on forums
>>
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>>385144070
>can't 1 shot Genji
>can't 1 shot Sombra
>can't 1 shot any of the snipers
>only support he can one shot has ZERO fucking defensive options
>>
>>385182270
Yeah nah, that's horseshit

I still one-shot 150HP chumps all the time
>>
>>385144070
Anyone who thinks left is okay is bad at video games.
>>
>>385180889
Maybe we should just make Genji's deflect less retard friendly and reduce its hitbox to make him more vulnerable to "splashes" like McCree's grenade, Junkrat's bombs, Pharah's rockets, etc.
>>
>>385144070
That left side absolutely 100% needed a nerf. Thats fucking broken. Do I think they overdid it? Yea sure
>>
>>385182764
I liked the idea that hitting a deflecting Genji with a melee attack immediately ends it
>>
>>385144070
i've one shot lucio and ana with the nerfed hog
>>
>>385183341
RNG, son
>>
>>385184241
Does Overwatch have crits now?
>>
>>385184402
always
>>
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>>
>>385184824
Not sure about Reap, but it should be like this otherwise.
>>
>>385185060
Only thing he's good at is guarding healers. Sounds like defense to me.
>>
>>385185094
He fucks all tanks and destroys barriers. That's useful for both sides.
>>
>>385150730

They balance at low levels cause babies cry fucking hard when they die.

People have this mindset that dying in this game means they either got outplayed or the opponent had an unfair advantage. This causes a lot of upset whiners who refuse to adapt and simply cry for change.
You can make no mistakes and still die.
it's a game about teamwork and pushing or retreating as a team.


Roadhog or other characters getting quick kills is not a problem.
>>
>>385184824
honestly hanzo and widow are better off being used offensively
>>
>>385185286
Right but in this meta, that actually translates to "defend healers" since currently the most popular tanks are D.Va and Winston.
>>
>>385184402
Just headshots, which are crits.
>>
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Maximilien as a new Talon Omnic Support character with a gambling-themed moveset when?

>primary fire is a deck of razor-sharp metal cards he deals as hitscan and reloads by shuffling a new deck
>secondary fire tosses a poker chip that sticks to the first thing it hits and explodes a second later
>ability 1 covers an area with sharp-pointed 4-sided dice that damage and slow anyone who enters the area
>ability 2 gives an ally a lottery ticket that gives them damage reduction for a few seconds
>ultimate places a roulette wheel that spins and flings balls at high speed at any enemy in range, balls can bounce off a surface once
>>
>>385142859
TOO LITTLE TOO LATE!

pack you shit up Jeff i've already moved on and am playing other games
>>
>>385171494
>3 shot heroes with hammer
>stun ult
>pin that does 300 initial so one shots squishies and half dmg other tanks
>fire strike anything that survives at range

Bruh I can tell you have never played Rein, most PoTG is usually this faggot team wiping after and ult by charaging all the people laying down and smashing that hammer after they get to a wall
>>
>>385154474
>a TANK should not be able to OHKO 75% of the characters.
Tell that to reinhardt
>>
>>385164932
I fucking hate you toxicfags. This is an online multiplayer shooter, it is built to absorb all my rage and frustration. Yelling at you retards in chat is saving my gf from domestic violence. Just stfu you fucking FAGGOTS
>>
>>385185798
except when you get above diamond where everyone runs some form of dive because there is no roadhog to 1shot them anymore and they swarm the dumb rectangle shield man, and there is nothing he can do.
>>
As an ex-Roadhog main, I think that he has potential to not suck the way he is right now.

All they have to do is remove the ridiculous falloff for his damage. Outside of 9m his shots do no damage, and within that range, the damage of each pellet falls off from 6 to 1.33 damage. That is a pitiful amount of damage that makes him very ineffective at nearly everything.

Taking off the falloff would allow him to deter tracers and genjis that are fucking with the supports, and actually be able to kill something after hooking it, while still making it two shots. As it stands now, if roadhog hooks someone and shoots and melees, he likely will be unable to kill them even if he lands any other shots after because the falloff is so high that the opponent will have gotten far away enough to shrug off hog's damage by the time he can get a second shot in.
Taking away the falloff would still make the combo require skill to pull off, by forcing him to land 2 shots, but it would also be more consistent, and give the enemy team a better chance to save the person you hooked by a fast acting Dva or Zarya.

I thought that by adding a fifth shot and increasing his fire rate, hog would become a more effective anti-flanker, but when testing out new hog in comp., you can barely do any damage to anyone unless they are right in your face. He can't even break barriers any more because his damage falloff is so large. Orisa can shit on hog now and rein is not threatened by him at all.

Also, these stupid hog nerfs are what made the dive meta come to life. Hog used to be able to defecate on Dva's mech, or at least make her act more wary. Now the meta is just "have DVa right click a Winston while he slowly zaps supports", and it's retarded. Such low skill heroes should not be rewarded by having their playstyle be the absolute best. People complain about hog mains being unable to aim but in reality, the dive meta is all about characters that require no aim and no skill.
>>
>>385185798
When was the last time you played this game?
Rein is useless in the current meta.

Stay plat my friend
>>
>>385186372
You do know he has an M2 that deals the same damage as his M1 at 10+ meters, right?
>>
>>385142859
>turn the game even more into a turtle fest of heroes with 50000 hp that get healed to full by mercy within a second, resulting in matches that take 20 minutes of braindead poking each other

This isn't fun. Shift the focus away from turtling and instead reward picking up powerups
>>
>>385143520
>TF2 is perfectly balanced and people still play it.
It isn't and they don't
>>
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>>385186278
>>385186460
>tfw used to main rein and now i have to play the anti-fun DM machine
>>
>>385186619
is that an ass? what is that
>>
>>385182450
You mean Tracer? Because everyone else has 200 hp
>>
>>385186545
Hitting a projectile weapon with medium speed at that range requires far more skill than most other things in this game.
Most flankers aren't 10m out anyway, tracer is usually around 6-7m, so roadhog's damage will be negligible at that point, and hitting an alt-fire would be too hard given her small size and movement speed.
Why do people have a fetish for castrating roadhog?
>>
>>385186619
Yea I was a rein main for season 3, 4, and the beginning of 5. But then the dive meta became popular and I quickly learned that Rein is not viable in comp.

Season 4 has got to be my favorite so far; no stupid 3 tank meta, hog wasn't OP, dive could work but required actual skill beyond DVa M2'ing a winston...
and rein was playable
rip
>>
>no swearing
>no blood
>no gore
>*****deep******l ore about a very ******terrible**** omnic *****war***
Literally what is this game? A spongebob pokemon FSK 0 Shooter?
>>
>>385186684
you fucking blind or something?
>>
>>385186887
If they're that close then they can't dodge the hook.
>>
>>385186684
Looks like fuckin' plastic.
>>
>>385187265
>I only play edgy games for edgy gamers such as myself
>>
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>blizzard has to rebalance/fix the hook every other update
>but never fixes D.Va's ult and Symetra's beams hitting through walls or Hanzo's scatter arrows

RRRRRREEEEEEEEEEEEEEEEEEE
>>
>>385144070
>WHEN YOU CANT EVEN FUCKING KILL FLANKERS

HE HAS BEEN LIKE THIS FOR A WHOLE M O N T H AND NOW THEYRE JUST GETTING TO IT

BAKA BAKA BAKA BAKA BAKA BAKA BAKA BAKA
>>
>>385156007
>>385154505
>>385150861
'Constant' balancing is something you kinda need to do when you're adding new characters and maps.

But yeah, a meta doesn't need a developers touch to change/evolve/etc. Another example is ssbm.
>>
>>385187409
I just don't understand why this game is FSK 16 if it could very well just be FSK 12
Also,
>implying any game with any bit of adult content is edgy
Go back to bed.
>>
Why not just make road hog fire 20-30% slower then buff him so he does 250 damage a shot like he had and leave it at that. You hit a hook you must one shot them or your gonna get fucked in the ass.
But that makes him a bit of a slave to his hook cd.
Nerfing the main thing a hero does make them near unplayable in almost any game.
>>
>>385143324

I'm not even joking at all when I say keeping a game unbalanced is a marketing tactic.
>>
>>385174792
What does this mean

They buffed spread by -20% they should have started there by reverting it instead of "hm. Lets nerf this guy into the ground xD"
I'm literally so close to uninstalling, the team is fucking stupid

If the next ptr after this one has garbage changes I will. Dumbest team ever
>>
>>385187534
You're whining about the lack of blood, gore, swearing, and other GTA-level idiocy. Of course you want it to be edgy.
>>
>>385187272
The primary flankers like tracer and genji are hard as fuck to hook because of their abilities; you're better off just trying to shoot them imo.
Tracers and genjis also both can use their abilities on reaction to hearing the hook sound, and avoid getting hooked.

Either way I'm just describing what I think roadhog can be useful for now if he was slightly buffed - a defensive tank that baby sits supports and protects them from flankers.
His old role was basically flanker, but now he can act as more of a tank and less of a "kill someone every 8 seconds".
>>
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>>385143256
>worst pickrate and winrate
Bullshit and bullshit. While both his winrate and pickrate tanked hard for obvious reasons, he still sits at 48% winrate as opposed to Sombra's 41% and he is still the 11th most popular pick out of 24 heroes, Orisa being the least popular hero.
>>
The only thing Blizzard needed to do to balance Roadhog was nerf the hitbox on his hook instead of all the other nerfs they did, the hitbox on it was way too big, which was part of the reason why people were getting hooked behind walls (though not the entire reason) and nerfing it would have also made him more difficult to use without affecting his play rate in high elo/competitive
>>
>>385187713
>uwahhh it has blood, it must be gta!
I don't think you even know what fucking edgy means. Well, not like it's your fault, with how that word has been used over the years, but still this just seems so fucking forced with the no swearing and honestly why wouldn't they add blood? It's not like their other games don't have it.
>>
>>385187645
>wow this guy bastion has a shield in front of him and never dies!!
>wow this healer heals people so fast and 3 shots 200hp heroes!!
>holy hell did you hear about how they messed up this hero this month?? Wild

You know what? I believe it
>>
>>385187894
They say damn and hell all the time and both Widow and Genji say "shit" in their native languages. Why is it such a horrible evil thing that they're not screaming "SHIT FUCK COCK PUSSY BALLS" every three seconds?
>>
>>385150730
These infographics are made out of a fucking weekend tournament with a pool of not even 50 games.

They should go around making one for ALL tournaments happening in a certain timespan already.
>>
>play this shitty game for the first time in months

>play Mei
>completely unstoppable, can either make escape walls/block in healer retreats/completely escape incoming damage by turning into a block of ice AND healing


20-25 eliminations per game on some decent runs, she's really absurdly fun. Everything BUT Mei feels terrible to play.
>>
>>385188052
I'm not even implying that they should do that.
This just seems like a very unrealistic kids shooter.
>>
>>385176549
because KOTH is the only mode about killing and not ult farming autism.
wtf is the point of pharah's ult in an Epic Push.
>>
>>385188136
So because there's no blood flowing down the walls and streets, nobody's screaming "FUCK!" every five seconds, and there aren't exploded and burned bodies littlering the maps, it's a "kiddie" game. And then you keep trying to say that you aren't being edgy by wanting all of that just ebcause you're terrified of playing "kiddie" games.
>>
Came here to say Geoff is a fucking dumbass

Thanks
>>
>>385188327
>I'm not even implying that they should do that.
You're not even listening, nevermind, this is useless.
>>
>>385188424
Then why did you bring it up in the first place?
>>
>>385142859
How to really fix Roadhog
>Fix the hook to make him able to kill all 200hp heroes off a hookshot rather than some of them being able to survive it while others can't
>Make it so he can't oneshot reaper
There, Roadhog will be useful again and Reaper will always be a viable option to kill Hog if he's really fucking your team up.
>>
>>385188512
Because I thought I could have a genuine discussion, but of course this is not possible with fanboys.
>>
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>>385142859
>nerf his originality
>try to make him playable by giving him a bunch of health and survivability

Why does Blizzard balance so badly?
>>
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>>385187265
>I can only enjoy games with virtual red textures and bad words
>>
bring back one shot, make hook cooldown 12 sec
>>
50% damage reduction while using Take a Breather hun?
This means hog finally has a 'tanking' ability. Also means he can soak up the high damage ultimates like d.va's self destruct.
I guess we're supposed to run in front of our teammates and press E to stop damage.

It's interesting but THERE IS NOTHING MORE ANNOYING IN THIS GAME THAN FATASS TANKS WALKING IN FRONT OF YOU AND OBSTRUCTING YOUR AIM.
>>
>>385189125
>making him like every other tank

Plz kill this game
>>
>>385189125
thats where junkrat finally becomes viable outside of the 2% of people that know how to use him
>>
>>385189235
>know how to use him meme

It's okay to admit you are bronze and you just like Junkrat as a character anon

You don't have to tell lies
>>
I don't like how his scrap gun fires now, it was satisfying to use when it was this big slow gun, but now it's got this rapid-fire shotty feel to it and it just doesn't feel good to use anymore.
I would've kept the high damage but reduced the ammo count to 3 or 2. Roadhog' reload animation is slow as fuck and should be the punishment for missing your limited shots when using him.
>>
>>385188585
Sorry that I don't think Overwatch needs to be filled with gore and tits and swearing just so it doesn't make you feel uncomfortable about playing a "kiddie" game.
>>
>>385189641
Not him, but overwatch would be alot more fun if body parts went flying from ultimates/explosions, or if hanzo arrows took heads off.
Of course, blizzard can't have violence in a game about 'defeating' people.
>>
>>385189832
This is not UT or Quake.
Overwatch doesn't need that kind of thing.
>>
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I have argued with low tier, reddit using, one trick ponies who mainly use Tracer, Mercy and D.VA about this debacle Blizzard has done to Roadhog. Consider me bias because he was my best character. Typical Blizzard design, X reigns over Y until the majority of the fanbase who are in the wrong cry so hard Blizzard panders to them endlessly. Overwatch is even worse because it has overly personalized, diverse characters that attract the likes of SJWS and casuals. MUH DVA, MUH MEI, MUH PHARAH and so on. There was mention that other characters will by getting some buffs and nerfs, hopefully this concludes the Dive meta and the Pharah Mercy meta, waifuism is destroying this game. If it wasn't for Doomfist, I'd completely lose interest in this game and move on. The events are nice but not enough to keep my playing for hours a day.
>>
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More than a fucking year and they still haven't bothered to fix the colorblind mode.

How fucking hard is it to let us change the RGB value of the enemy outline. That's literally all it takes.
>>
>>385144189
I main Mei and if you spam Shift (her ice block) fast enough, or you get the right frame for it, youll go into ice before the rest of his pellets hit you, leaving you at critical health.
But you get 130 hp back from it, and can basically use her wall to get away from him, so you only really died if they were very lucky or lag on your side.
>>
>>385150180
>"tank"
he is not a tank, he is a meaty dps and he sucks at it
>>
>>385144798
>He was pretty much essential in high level play
But anon, Gold isn't high level.
>>
>>385190043
Danke, Mercy.
>>
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>>385185553
>Shoots fucking cards.
Count me fuckin in mate. Although I'd honestly be cooler if he was chucking plasma cards.
>>
>>385190043
What's it like to be colorblind?
>>
we need an omnic character that is genuinely terrifying. All the ones in the roster range from neutral to good, it makes Zarya look like a massive cunt
>>
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>>385143956
They already made him a Frankenstein of a hero last October
>>
>>385144860
A 600HP hero shouldn't be able to do that
>>
>>385185553
>>ability 1 covers an area with sharp-pointed 4-sided dice that damage and slow anyone who enters the area
>>ability 2 gives an ally a lottery ticket that gives them damage reduction for a few seconds
Only if these abilities have different RNG effects.
>>
>>385190451
I really hoped for Doomfist to be that terror, but alas we got an ooga booga man, he's not bad but coming right off Orisa has left a bad taste in people's mouths. It's progress that this character was male, hoepfully they use Maximillen from the comic and the other Talon member.
>>
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>>385190451
Your best bet is Soundquake then an Omnic that went Rogue against Overwatch.
>>
>>385190570
>Ult Battery shouldn't be able to defend itself
Go to bed Jeff
>>
>>385142859

I don't get how people think he's OP, when he's easy as fuck to counter. One Discord Orb and that's it.
>>
>>385190570
yea WTF that's OP????!?!?!
>>
>>385190827
You seem to forget the masses or anyone below Plat have louder voices then those who are competent at the game so the game is being balanced around quick play of all things.
>>
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i like orisa
>>
>>385191005

I hate Blizzard pandering to brain dead retards, you can tell they came straight from Call of Duty, because they have no concept of map awareness or team work. They're fucking nerfing him for the wrong reasons because I know for a fact that Roadhog is NOT OP, want to know why?

1. He's slow as shit.
2. He's a fat fuck target.

What do you get? a Zenyatta basically painting a target on you and having a hard time hiding behind something because you're a slow and fat piece of shit.
>>
>>385191005
While I agree with your statement (and I am a masters player), I'm not sure it makes much sense to balance around what the top 5% or so believe, rather than what the majority of shitters complain about. I mean objectively the top players will be right, but balancing around that will make the game less fun to the majority of players.
>>
>>385190451
hell yeah I want an omnic villain
>>
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>>385187696
>They buffed spread by -20% they should have started there by reverting
YES and it would mean that Blizzard will have to admitt their mistake and stopping to cover it with minor like buff (see OP) and both know that it will probably never happen.
/thread
>>
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>>385190621
That kind of RNG wouldn't be a good idea for Overwatch.

>>385190451
>>385190684
A repurposed Nullsector Omnic working with Talon would be good, seeing as Talon might have had a hand with that incident. An Eradicator that can summon a Slicer unit, deploy its arm-mounted barrier, and has a modified Nulltrooper's cannon for its normal weapon and its tri-shot shouler cannon for its ult would be cool. And there's Maximilien, the Security Bots in the comics, and the quad-legged tank Omnics littering Eichenwalde.
>>
>>385191225
I also like orisa.
Sometime's it's nice to just hail gunfire behind a comfy barrier.
>>
>>385191225
Same. She grew on me.
>>
>>385190702
20 meters is an offensive range, not defensive.
>>
Lemme give roadhog a workaround
Passive: Bodygaurd
>as in keeping in line with the lore, when roadhog is near a teammate he gets a small dmg buff, maybe 2% increase of dmg. 5 other teammates in close proximity 10% dmg increase.

This would prevent the meme flank hog everyone bitches about and make him a le team player. Fuck you reddit
>>
>>385193454
Holy hell, I would actually love this.
>>
>>385193454
Best suggestion yet. Send it to Blizzard.
>>
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>>385191648
Hmm thos small guys.
What if... you play as small robot and you can summon other small robots to your aid and control one of them. So enemy have to kill real you or they will be flooded with small annoying robots, killing witch doesn't give you ult like bastion turret.
>>
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>>385193454
>Roadhog can't just flank to get picks and has to stay with his team to maximize his damage
I'd say slightly more than a 2% increase each. Maybe 4% for a 20% damage buff when in a full team.
The range of how close he has to be for the buff should be slightly less than Lucio's current radius.
This would also mean if you get picks on his teammates you can weaken hog.
>>
>>385142859
Are they saying they playtested hog before and ok'd nerfing him to oblivion? How about having playtested that before castrating him and not after?
>>
>>385142931
/thread
>>
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I mean its not like he's totally worthless, Its not like the enemy teams team mates are constantly going to be at full health, And even if they are pulling an enemy out of position and into YOUR team makes him viable in my eyes.
Not to mention that with how his hook now tries to force the hooked enemy in front of you makes him viable for hazard kills aswell.
>Hook anyone
>Face towards edge
>The forced pull places them over the pit
Guaranteed kill, Even on tanks.
>>
>>385150436
>>385164879
>>385172502
Does anyone have that pic of how each company does balancing in their games? I remember seeing one, and I found it interesting.
>>
>>385142859
changes like this are exactly why bliz is retarded, the fact that OW is still relevant just shows how retarded their fan base in.

They have not made a single balanced game in history, they can not balance for shit
>>
>>385197704
Stop overexerting fag. Ideal balance is impossible and the doing okay.
>>
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>>
>in diamond
>there reaper is going unpunished
>play D.Va
>getting multikills or mercy kills with ult
>DM Reaper whenever I see him flank and try to go after our healers and call out his position and for focus fire
>STILL no one does anything
>End of game
>Defeat
>say that we lost because no one punished reaper
>Zarya: You should have swapped to winston XD He counters reaper

I refuse to use voice comms anymore.
>>
>>385197704
how is scbw not balanced?
>>
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Who /JUNKRAT/ here?

Fags like this >>385189346 need not apply.
>>
>>385190702
Except that we had a 600 hp hero who would forcibly pull people out of position and oneshot them while being out of position himself.
Don't get me wrong, what happened to Roadhog sucks but its because he shouldn't be a tank in the first place. Everything in his kit screams DPS yet because they keep on balancing him as a Tank first he will continue to get the shit end of the stick. If Blizzard want's to fix Roadhog they first need to acknowledge that they failed with balancing him as a Tank and move to a complete re-designation preferably as a Defense Hero.
Remove 300 health, give Take a breather the ability to give hog shields, give him hook 1.0 but on a 15 second CD with his original damage but current spread and mag size and you've got the perfect antiflank character which is what defensive heroes should be.
>>
>>385170269
>OR have someone who can counter the hook cough*zarya*cough.
>zarya shield
>ana sleep dart
>dva barrier
>mccree flashbang
>even fucking Lucio or Pharah can knock him back and fuck up his killing shot
>>
>>385151205
I'm not sure what you mean, is it like a block from a fighting game that requires you're looking at the person trying to fuck you?
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