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Greatest Castlevania ever.

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Thread replies: 382
Thread images: 79

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Greatest Castlevania ever.
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Pure ludo
>>
Sadly, it's the easiest one too.
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What the fuck is with that Aspect ratio? Words shouldn't be stretched like that.
Rondo of Blood>SoTN
>>
>>385072093
That's not Circle of the Moon
>>
>>385072314
>>385072227
>>
>>385072093
is that rondo of blood?

never played it, is it metroidvania or like 4?
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>>385072314
Why is everything but the sprites in RoB so ugly and bland? the environments look like they're straight out of Castlevania 3.

Dracula X, despite being an awful port, looks gorgeous compared to rondo.
>>
>>385072804
That's the tiny bit of RoB you play at the start of SOTN.

It's level to level, with alternate routes and multiple characters like 3.
>>
>>385072227
>>385072314
>>385072839
I played the remake on PSP and was surprised how many different routes there were. I think I got the bad ending, the girl turned to a vampire and I had to kill her. I killed Dracula though. Pretty neat game.
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>>385072839
that was from the slapped together bonus level 5. RoB has some decent environments, and it's not like backgrounds mean everything.
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>>385072839
>dracula x will always be dismissed as just a shitty port despite being a very different game, and being one of the best looking 2d vanias
>>
>>385073653
I dunno, the art and atmosphere has always been my favourite part of CV. I guess most fans of the pre-SOTN games tend to place gameplay above everything else, hence why Rondo and 3 are the fan favourites.

I like Dracula X and SCIV, even though gameplay and difficulty-wise they're pretty lumpy.
>>
>play portrait of ruin
its ok, i kind of like castlevania

>play sotn
it was fun, great game, but probably not for me. super metroid felt a lot better for exploration.

>play castlevania 3
holy shit this is fucking awesome

>play rondo
10/10

Surprised myself because I thought I prefered Metroidvanias in general to more typical platforming, but I think I just really like Metroid a lot.

The classicvanias kept my interest to the point where I didnt want to put the games down, which is something games dont do often any more.
>>
I played Rondo after SCIV and I just couldn't like it as much.
Richter not being able to swing the whip in all directions like Simon was too much of a bummer for me.
>>
>>385072093
This artstyle was outstanding due to technological limitations

Modern games look like shit because they care about texture res and the like.
>>
>Played DxC
>Game broke my balls the entire way through but I made it to Dracula without looking up any guides or strategies
>Find out that I didn't get the true ending because I missed some sidequesting
>Never play again

I should try again
>>
Do you guys think people would play a MoF remake with 2D graphics and normal combat?
>>
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How come Adventure Rebirth is hardly ever mentioned? Specially for recommendations, I can see it being a lot more accessible for anyone that has trouble playing NES games, its just as good as those and isn't quite as dated, also has difficulty and jump style options so its easier to get into, but still difficult, and you still have to beat it in one go like the originals
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yes
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>>385072839
>>385073832
Dracula X is proof that you can polish a turd but it will remain a turd.
>>
>>385076650
>Rondo of Blood is a turd
>Dracula X is better (polished) than Rondo of Blood
??????
>>
>>385076303

>WiiWare

That's Wii.
>>
>>385078039
Dracula X shat over the good aspects of Rondo and did stupid shit like add pits everywhere.
>>
>>385072093
Why is Richter the best Belmont?
>>
>>385072839
Castlevania III looks great, though, unless you're referring to the tiles.
>>
>>385073027
You did get bad end. She's not supposed to die
>>
>>385076303
>its just as good as those
I wouldn't go that far. It's a great game, though.
>>
how come you guys never talk about Super Castlevania 4?
>>
>>385073027
>he didn't get to fight the true final boss
Shit is legit the best classicvania end boss, its so satisfying.
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>>385079020
I wish they had made a real castlevania anime animated by Madhouse.
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>>385079497
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>>385076303
I love the konami arcade sound this has
>>
What is so good about Castlevania?
Classic horror enemies like merman and skeletons?
i don't get it
>>
i like how castlevania SOTN has all this love and detail put into its level design and spritework but then you got hot garbage like Dawn of Sorrow and Portrait of Ruin where it looks like a fucking mess
>>
>>385079957
underage summer get out
>>
is dracula x worth playing
>>
>>385079995
why don't you just make an arguement instead of of memes.
I wasn't privileged enough to own any Castlevania games, so at least make a stand for it if you enjoyed it
>>
>>385080091
I guess. It's like Rondo but with different levels and a neutered sound track.
>>
>>385080091
better than rondo, thats for sure
>>
>>385076303
I never played it, what system?
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it does my heart good to see more Castlevania threads
>>
>ludo
>kino
>mania

Is this what descending into madness feels like?
>>
>>385079957
The original games were considered very good sidescrollers. Super Castlevania IV was one of my favorite games on the SNES. And yes, people really like the art direction of some of them, like SOTN.
>>
>>385080312
It's /tv/ memery that's all long overdue for a wordfilter into an auto ban.
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>>385080392
Kino is the only shit one, and Castlemania predated that meme.
>>
>>385080151
underage summer get out
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>>385080514
ludo is also shit
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Best classicvania: Rondo of Blood
Best metroidvania: Aria of Sorrow

Look into your hearts, you know it to be true.
>>
IT'S TIME.

Post your favorite version of Vampire Killer.

https://www.youtube.com/watch?v=bop6qZ672G4
>>
>>385079957
Great music
Great visuals
Solid (for the most part) controls, specifically in the Castletroid games
Personally I love how they draw upon a large variety of mythical monsters, the spritework in these games is usually great so even simple enemies feel like they have a lot of personality.
>>
>>385079962
>SOTN
>love put into its level design
What level design? It's featureless hallways and copypasted/mirrored challenges.
>>
I see no references to Harmony of Dissonence. Fix it
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>>385080717
Bloody Tears is the better signature theme. Even then Wicked Child is easily CV1's best piece.
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Best art confirmed?
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>>385081023
When are we getting new versions of Mad Forest and Wicked Child? Bloody Tears and Vampire Killer need to take a back seat.
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>>385080717
https://www.youtube.com/watch?v=hv13f1Nuzmk
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>>385081043
>creaking skull again
what is with this meme? i know it's a cool enemy and all but why?
>>
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>>385081180
Mad Forest is fucking rad. I'd love to see some more Clockwork love myself.

But the series is dead, thanks MercurySteam! Thanks Konami!
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>>385081371
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>>385081180
When we get a new castlevania game so never ever.

At least remixes exist. The arcade version is pretty good if a bit slow in my opinion. The song should be faster, it should get you pumped as fuck. Still good.
https://www.youtube.com/watch?v=Dmyzlnp41ls
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>>385081371
We need to make an infographic.
Do you remember the threads that have been being posted for like the last half-year or so that was just a blown up image of the Creaking Skull boss fight with simply "Worst Castlemania" as the text?
Eventually someone made an edit of that image, and then more people made an edits, and so on and so forth.
It's basically the shitpost that became a meme.
>>
>>385081371
Worst Castlemania.
>>
https://www.youtube.com/watch?v=BTHbl8fNSgU
https://www.youtube.com/watch?v=9n7RvfwVCjY

Which is better /v/ and why is it the US version?
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>>385081547
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>>385072227
Hey I just saw that behemoth in the colosseum
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>>385079962
I'm playing Portrait right now and there's tons of love put into it. Little shit like the little skeleton bartender, or the bakery you can drop coins into the register to receive items.

Haven't replayed Dawn yet so maybe that one is weaker, but PoR is great.
>>
My first Castlevania was CotM and I just played through AoS for the first time. Currently playing SotN for the first time.

So far I feel like SotN>AoS>CotM from what little of the Castlevania series I've played so far.
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Dracula SNEX faggots resort to cherry picking to make their busted shit game look like anything but shit.

It's a garbage game, it was rushed out as the PCE was dying to salvage some of the cost of making the superior game for a dying system, it's forgotten for a reason. It doesn't have near the amount of detail in level structure, sound design and overall mechanical balance that Rondo has. Shut the fuck up.
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>>385081908

Worst ludo
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>>385082096
skeleton wars should be a thing
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>>385082096
>poor little jap drac.png
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>>385082096
Missing White Dragon and Quetzalcoatl.
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>>385082096
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>>385082156
Still a decent game. I think more people are annoyed by the fact everyone thinks it's a port and not a sorta newish game.
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>>385082145
Remember to play Classicvanias
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>>385082130
I don't get the supreme love for Dawn, maybe people are so into the soul system it gets them off but I like PoR more and OoE is my favorite next to SotN for loving detail.
>>
>>385082227
Not to mention Bone Pillar and the underwater variation. I think it's Fish Pillar?
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>>385082383
Yeah, forgot them for a second despite being some of the most iconic enemies.
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>>385080734
>Solid (for the most part) controls, specifically in the Castletroid games
>he doesn't think the Classicvania controls are solid
Embarrassing.
>>
>>385076303
It really is great
I think no one talks about it because its wiiware
Though it's easy just to boot up Dolphin and play it
The jump options is genius, and the ost is great
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>>385082381
I agree, I think a lot of the love for DoS comes from WOW ITS JUST A BIGGER AOS and while it has amazing stuff (really fantastic boss roster and that great Julius mode), I think the other two DS titles are superior. Partly because no fucking touch screen shit and partly because I think the skill system in PoR is more engaging than "lol just keep grinding the same enemy" thing that DoS had going for it.
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>>385082521
Is it better then AoS? Only metroidvania I completed. Tried SotN but found it inferior.
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>>385082495
>The jump options is genius
Yeah it appeases the retards that think it makes a difference
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>>385080091
no it's awful lol
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>>385072093
Settings?
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>>385082613
Debatable. I think the bosses definitely are, and the areas are great and quite fun to explore. But the plot is fucking nothing with zero character growth or interesting revelations to be had, so you'll be in it exclusively for the gameplay. Touch screen seal shit is annoying.

The bonus mode it has is like CV3-lite and has a new final boss which is radical.

I'd say give it a shot but I actually quite like the CV series so I'm pretty biased.
>>
>>385080091
Yeah, it's a classicvania with some decent level design and actual challenge that uses Rondo's assets. If you prefer quality over quantity and found Rondo's difficulty too low then it's the better game desu
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>>385082765
>But the plot is fucking nothing with zero character growth or interesting revelations to be had
You mean it's a Castlevania game?
>>
>>385082765
I have played a fair share of classicvania so that bonus mode sounds cool. Honestly while I can't say I absolutely don't care story is a very minor element I look at for castlevania so that's fine.

Thanks anon, I'll pick it up soon as more AoS sounds great,
>>
>>385080685
Best Classicvania: 3 (I wish it were remade to iron out some of the NES era kinks and rebalance the partners though, too bad this will never happen in the age of Pachinko)

Best Metroidvania: Circle of the Moon for being the Metroidvania that's most like a classicvania
>>
>>385082096
>Fucking Rider bones diving in
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>>385082951
>that feel when getting his soul
Was so surprised when I first got it, was a cool little twist and bonus for finding him even if pretty useless.
>>
>>385082949
>NES era kinks
The only thing I can think of is that it would be nice to have a dedicated button for subweapons.
>>
Bloodlines had such a great OST
https://www.youtube.com/watch?v=5irhQ01uQe8
https://www.youtube.com/watch?v=L2l7ZC8i1Ck
https://www.youtube.com/watch?v=uBr5ATbPMc0
>>
>>385081520
>But the series is dead
It may not be, Bomberman's fantastic sales actually managed to get Konami to think about making a new game.
>>
>>385082690
t. somebody who never played CVI and CVIV
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>>385082936
I mean its fucking awful even for a Castlevania game. Going from something interesting in AoS (Jap pandering and all) to something completely derivative in DoS was dreadful. They completely wasted the idea of a cult obsessed with Soma being Dracula, which is a neat concept.

Also I really can't complain enough about how bad the anime style looks.
>>
>>385080091
It's a fuckign shitty romhack of Rondo.

That said, shitty romhacks are sometimes fun if you're really into a series.
Play Rondo first though for fucks sake.
>>
>>385083019
Lots of them were pretty useless to be fair
>>
>>385083026
Some of the tighter platforming can be janky, Grant especially keeps clipping into shit. Not having a hard mode difficulty option sucks too, looping the game just to play the harder version is tedious.
>>
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>>385082383
Also the Gladiator
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>>385083106
You can remove all air control from IV and it would not make any difference what so ever besides 1 specific trick jump which is optional. It's irrelevant, only brainlets think it makes a big difference.
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>>385083175
True, I remember even a lot of the late game demons were pretty underwhelming. Still those that were good were really fucking good.
>mfw getting panther for the first time
Got2gofast was amazing.
>>
>>385083302
>He thinks air control affects only the platforming sections in the games
Oh im sure you wouldn't notice a difference
>>
>>385083235
Skeleton Frisky is also there, which opens up all the additional skeleton enemies from every other entry.
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>>385081180
>look up different versions of wicked child to see if they ever remixed it in a sequel
>find this
https://www.youtube.com/watch?v=xnGgJLLo2Tc
>>
>>385083472
The combat is affected even less, no enemy encounters in the game are built for air control, they're just the same classicvania enemies except with more health and less danger. Its real benefit is pleasing impatient fucks who don't want to adapt.
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>>385082227
>>385082383
I'm not sure how much more can fit in this.
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>>385083792
"hmm, what kind of music should I compose music for a gothic inspired platformer about killing classic monsters?"
>"techno, definitely"
Who the fuck approved this.
>>
>>385083302
If you've mastered it to the point of being hyper-efficient maybe not, but to the average player it makes a big difference with respect to deliberating movement and consequences of mistakes.
>>
>>385084029
Can you get the skeleton fish out of water? There's a funny sprite of it you find in one room where you just find one flopping around in a room with no water.
>>
>>385084063
Castlevania IV makes a lot of changes that make a deliberate playstyle pointless, but air control isn't one of those things. Play The Adventure Rebirth with air control on, it will still be a deliberate game where a poorly timed jump can fuck you over. The air control in it or IV isn't free enough to let you recover from a fucked up jump or do much of anything really. Which is why I say that it can be removed and it wouldn't matter to the average player, only speedfags would be affected.
>>
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>>385084143
You mean the killer fish in this room?
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>>385083823
>they're just the same classicvania enemies except with more health and less danger
>no enemy encounters in the game are built for air control
You're right, which makes it easier and thus "Super Castlevania Bros"
The original enemies were made with no air control in mind
It should've been like Rondo, where you can control your jump just a tad bit
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>>385084029
How is it that you managed to forget to include, Death, Lord of all bones?Twice?
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>>385081180
How about when we'll get a new version of Slash and Calling From Heaven?
>>
>>385084476
Think you're complaining about the wrong thing. The air control is really too minor to make the enemy encounters trivial. The real problem is the whipping that lets you effectively hit any part of the screen at any time. They let you do that but didn't update the enemies or level design at all. Like half of all enemies in the game can be taken out from a completely harmless distance and position without even using the sub items. Makes it feel like this version of Simon walked into the wrong game or something.
>>
>>385084323
>but air control isn't one of those things
It is. A fixed jump arc requires a sense of timing that air control negates.
>The air control in it or IV isn't free enough to let you recover from a fucked up jump
Not always, but it often is.
>>
>Have only played 3
>CotM, AoS, SotN in that order

CotM was like 7-8/10, AoS fuckin 9.5/10, was not crazy about SotN, like 7.5-8/10

What else do I play

Always wanted to play Rondo but I'm a little bitch boy about classicvanias

I like Metroidv style and platforming and I dig the rpg elements, loved how connected everything felt in AoS and the plot and characters were actually pretty cool
>>
>>385084476
Haven't played 4, but I would argue that being able to turn around mid-jump in Rondo was pretty significant. It allowed you to whip shit behind you while still maintaining forward momentum, really helping out to get hits in when axe armors charge you or during the collapsing bridge with big bats section in stage 7.
>>
>>385084872
DS vanias, then 1/3/4 and Rondo/Bloodlines and Adventure rebirth for classics
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>>385084428
Yeah.
>>
>>385084982
also emulate rondo thru psp so if you're having trouble you can use save states
>>
>>385084982
There was one DSvania I was emulating but gave up on, I wanna say it was Harmony? Super level-to-level and didn't care for it

Feels like the DS ones are gonna have gimmicks I won't care for, am I wrong or can I get some good-ass metroidvania
>>
>>385084854
It's not "often", it's more like "almost never". You need to realize your mistake like a third into your jump to stand a chance at recovering which really isn't a scenario you'll find yourself in often unless you have a weird mix of poor decision making but good reflexes or something.
>>
Is Circle of the Moon any good?
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>>385084513
You got me. I think we've reached max capacity.
>>
>>385085162
Did you take out the Rider Skeleton

Or w/e one does the dropkick
>>
>>385079497
It's really good it's just really easy, to the point it impacts the quality of the final product. So despite being a well polished game that looks and sounds great and is super responsive and gives you tons of control, it doesn't up the difficulty to make up for that. In fact, it kinda tones down on the difficulty.
>>
>>385085162
this is kino
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>>385085268
Shit.
>>
Can someone give me a quick rundown of the gameboy Castlevania games?
>>
>>385084795
Yeah, but being able to control the jumping doesn't really help to the difficulty of the game
Multidirectional whip does affect the game massively, the game's enemies could've been approached with a straight whip and slight air control and it would improve the game all around
Just as this guy says >>385084926
>>
>>385085339
WHERE IS THE BONE FISH, IT'S THE ONLY ONE MISSING
>>
>>385085127
>Harmony?
thats a GBA one, you can avoid that one since its the weakest of the 3 for the gba games
>Feels like the DS ones are gonna have gimmicks I won't care for
Dawn of Sorrow is the only one that has that and is more grindy than AoS. Here's a patched version that removes all touch screen BS(https://mega.nz/#!OJlVyD4R!sVkd-Ivqj6HSgxdZ5gxFVFpnGCvopdfeQMraGXJtKVE). For me, the DS game get better with each version with OoE being the best one for the DS
>>
>>385085339
I think our boy Soma here is boned.

>>385085378
Dude, he asked you about it and you didn't even answer him.
>>
>>385085378
Killer Fish isn't a skeleton, dude.
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>>385085339
You did an awesome job today, Anonymous.
>>
>>385085142
>You need to realize your mistake like a third into your jump to stand a chance at recovering
You say that like it's hard to do for anyone with a reaction time that isn't stunted. There have been many times I avoided damage or getting knocked into a pit because I was able to turn around and strike an enemy during the jump (something Rondo also retains, as >>385084926 notes) or by backing up.
>>
>>385085458
Holy fuck my life is a fucking lie, I could have sworn it was a fish skeleton.
>>
>>385085550
You mean fish head?
>>
>>385085339
>not having every version of a skeleton enemy and Death from every Castlevania game attacking Soma
2/10 you tried
>>
>>385085534
It's not so much that it's hard it's just not something that comes up frequently when you're playing the game, it certainly never happened in my experience. I either already noticed the enemies before jumping and cleared the path, or some bat came out of nowhere halfway into the jump arc by which point it's too late to try and recover. Any examples of where it saved your ass?
>>
>>385085684
No, I meant the fish in >>385084428 I thought they were skeletons.
>>
>>385085834
Lay off him, he did more than enough as is. He didn't even have to revise the first pic.
>>
>>385085127
Order of Ecclesia and Portrait of Ruin are amazing and are massive massive throwback games.
>>
>>385073832
What's the diff between Rondo of Blood and Dracula X? PSP remake had Dracula X in it?
>>
>>385085370
Someone needs to make a rom hack that locks the jump arc and limits the whipping while rebalancing some of the levels. Wonder how it would play.
>>
>>385085152
From opinions I've seen around here, it seems pretty hit or miss. Personally I liked it a lot. It's more difficult than the other metroidvanias.
>>
>>385086248
>PSP remake had Dracula X in it?
its has Rondo and SOTN as unlockables
>>
>>385086248
PSP remake is Rondo.
>>
Oh hey, it's absurd screenshot resolution fag with yet another OP post that has no actual substance to it.
>>
>>385086248
>What's the diff between Rondo of Blood and Dracula X?
see >>385080091
>>
Oh hey, it's faggot that complains about nothing for no reason.
>>
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>>385082096
>No skeleton bartender
>No Yorick
>No Simon Wraith

That pic lacks calcium
>>
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>>385086351
>don't like a thread
>bump it anyway
LOCK ME IN A CAGE AND THROW AWAY THE CAGE
>>
>>385086440
What the absolute fuck is wrong this this image
>>
>>385086440
>that filter
you fucking bastard.
>>
>>385086181
The level 1 hard modes are really fun in both too, wish all the metroidvania games had them
>>
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>>385086351
Imagine being this big of a loser
>>
>>385086468
The thread is fine. I take issue with the faggot that does nothing but post screenshots of games at absurd resolutions with no worthwhile post content. He's been doing this for months on multiple boards and with multiple games.

>Hover over screenshot
>It fills my window
>"OK, i'll just click on it to open it full size."
>It's retardedly huge for no reason and I have to scroll to see the whole thing
It's a problem even for 4K monitors.
>>
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>>385085339
>>
>>385086248
the different is that Dracula X has no branches in the levels, the levels and bosses themselves at harder just for the sake of being harder to a point where you begin questioning why did they make them like this. Dracula X is an okay game, but Rondo is just much better between the two, you play X for when you want that unnecessary amount of challenge.
>>
>>385086440
Jesus christ dude there's only so much room.
>>
>>385086274
That would be interesting
I don't think it would be too hard either
>>
>>385086587
>>385086310
>>385086303
So it shouldn't have been called "Dracula X Chronicles" is what I'm getting when it doesn't include proper Dracula X.
>>
>>385086718
Proper Dracula X is Rondo of Blood.
>>
>>385083792
>>385084047
How about some Drum&Bass?
https://www.youtube.com/watch?v=UMMIdnJnQ5Q&list=FLNd3Lv7Unm7hCNwELpD9-iQ&index=60
>>
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>>385086718
Translation stuff
>>
>>385086656
I think it would just from the sheer number of enemies in the levels and their buffed HP. There are some encounters that would be pretty nasty if your controls were limited, too. IV mixed flying, projectile and ground enemies the most out of any classicvania.
>>
>tfw there'll never be a non-janky version of Dracula 64
Loved the shit out of C64 but christ almighty it aged the worst of the entire series. All those god-awful platforming sections that require lining up with edges precisely to grab them.
>>
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Fight!
>>
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>>385086440
>>
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>>385086587
>>
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>>385086616
You think I give a shit?
>>
>>385086829
No, i meant to say that it wouldn't be too hard to make a rom hack like that
>>
Eh I'm a little late in this fucking thread so eh

http://www.strawpoll.me/13526721
>>
>>385086974
Nigga even most skilled of gamers can admit when something is unnecessarily difficult AFTER the fact that clear it.
>>
Having only played Classicvanias what is the best Metroidvania to start with?
>>
>>385082201
>>385081043
thank u for saving my bones
>>
>>385083792
>>385084047
>>385086810
Apologize
https://www.youtube.com/watch?v=8Ddfv2cqZsg&list=PL03566810DF7CFE6D&index=64
>>
>>385087213
Circle of The Moon I guess
>>
>>385086583
Okay.
>>
>>385087213
Circle of the Moon because it's whip-only.
>>
>>385087213
Symphony of the Night
>>
>>385086440
>yoshi vomitting filters.png
>>
>>385086587
Dracula X has two branching points but it's just to do an alternate level
>>
>>385086616
TRY HARDER

i'm trying to remember if that's a castlevania quote or if its from TWEWY
>>
>>385072093
Never noticed that the 4 on the clock is IIII instead of IV
>>
>>385087385
>IIII
Oh god that thread was amazing
>>
>>385086587
>harder just for the sake of being harder
What does this even mean? They're harder because Rondo was a total snoozefest difficulty-wise. Dracula X just brings the difficulty up to what you'd expect from a classicvania style game.
>>
>>385087576
Yeah adding pits to the Dracula fight wasn't pointless bullshit at all.
>>
>>385087614
How is making the final boss not a pushover "pointless bullshit"? It seamlessly mixes platforming and combat into one really intense fight.
>>
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>>385086964
>>
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>>385087746
I don't know why you're shitposting so hard, but you're going to be hardpressed to find anyone who thinks Dracula X is better than Rondo.

Have a Charlotte for your trouble.
>>
So when is Castlevania V coming out? It's been 26 years.
>>
>>385087895
Well obviously because most people prefer easy games and will dismiss Dracula X simply because it uses Rondo assets and doesn't let them win with no effort what so ever. Seriously, the guy I was talking with would rather have an easier rehash of the same fight people have already mastered in Castlevania 1 rather than something that takes the same general idea and builds a completely new, uniquely challenging fight out of it.
>>
>>385088009
We kinda need a Castlevania IV before that.
A real one, not one that was just renamed that in the west.
>>
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>>385088107
Whatever you say dude, Dracula X is still worse than Rondo.
>>
>>385088201
What was Super Castlevania IV called in Japan?
>>
>>385088217
It really isn't, but not like I'd expect a Rondo fag to make an argument
>>
>>385088224
Suparuu Castle Neo-Whip Holy Man the Fourth
>>
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>>385088417
I'm not arguing with some dude who thinks adding pits to a Dracula fight is a good thing. Really bizarre shitposting strategy, but you do you.
>>
>>385088224
Apparently, it's just called "Akumajo Dracula", which is the same title Castlevania 1 had in Japan.
>>
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>>385087614
>making an easy fight challenging is pointless

now I don't think, or think that anybody thinks, that Dracula X is better than rondo. But people act as though it's a stain on the franchise, rather than a port with enhanced graphics, worse music (though as good as the snes could offer), and moderately uneven difficulty.
>>
>>385088589
Any opinions that aren't your own are shitposting? Alright then. You haven't even provided a single reason why it's bad besides the difficulty which is silly. Something being hard doesn't make it bad.
>>
>>385088740
No, it made an easy fight tedious and obnoxious.
>>
>>385088850
we'd better take all them pits out of classic castlevania cause they're tedious and obnoxious, son
>>
>>385088962
No, no you have to put pits in MORE boss rooms, its good game design!
>>
>>385088850
You can call anything hard "tedious" and "obnoxious" simply because you're impatient. It's less tedious than the original fight anyway because you're always moving around based on Dracula's positioning which is far more engaging than dodging the same 2 patterns you could do in your sleep for a few minutes.
>>
>>385088740
Fully a agree with you. Sick of people thinking it's a port and never trying it. Is it the best castlevania? No, but it's still a fine game and anyone who like castlevania should try it.
>>
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Man I miss Classicvanias. Good thing we got fan games. Can't fucking wait for Brave Earth.
>>
>>385088740
It's not even a port. It's literally it's own game, with it's own level design and shit, just re-using Rondo assets and re-telling Rondo's story.
>>
>>385089041
It's not good or bad game design in a vacuum. It depends on how it's implemented and how the bosses are designed. In Dracula's case it works well.
>>
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>>385089171
I wish we got more touhouvanias, I fucking love the artists' works and the games
>>
>>385089284
>It's not good or bad game design in a vacuum. It depends on how it's implemented and how the bosses are designed. In Dracula's case it works horrendously.
Fixed that for you
>>
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>>385089365
Yeah real shame about Frontier Aja. They did some good shit for the short while they were operating.
>>
>>385089365
Whoa that looks great
Castlemania featuring Dante from the DMC series when?
>>
>>385088740
>enhanced graphics
really?
>>
>>385089447
DMC1 was a better 3D Castlevania than any of the actual 3D Castlevanias.
>>
>>385089537
Nah, Lament of Innocence was pretty great, and it didn't have that shitty Phantom garbage.
>>
>>385089442
Really enjoyed the production quality on the 2nd game with having VAs and great OST
https://www.youtube.com/watch?v=gny8lGY_-4Y
https://www.youtube.com/watch?v=PfGbyEzHlMo
>>
>>385089615
>Lament of Innocence was pretty great
Lament of Innocence was passable but pretty fucking mediocre all around, you're being way overly generous to say it was a great game.
>>
>>385089384
In what way does it work horrendously? It gives more meaning to his random teleporting, it forces you to carefully consider your positioning and gives you several ways to dodge the attacks each with their own up and downsides that you have to consider on the fly. It's basically the ultimate test of how well you've learned the game mechanics, which is what a final boss should be. The only negative is the instadeath nature of the pits, but even that forces some interesting decision making on your part.
>>
>>385089452
Yes really, have you seen Rondo's backgrounds? They're made up of the same repetitive tiles. Dracula X has gorgeous, detailed backgrounds.
>>
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>>385089693
forgot image
>>
>>385089859
..but that's not the only aspect to graphics.
>>
>>385089693
The VA's and the general designs make Touhouvania the only Touhou thing I care about. I like that they're taken fairly seriously and look older than they look in anything else. The Castlevania nods with the outfits helps too, Reimu doesn't look like some bullshit generic shrine maiden anymore and that's a huge improvement. The VA's were Frontier Aja staples too, I would love to know who they were because they were fantastic in Touhouvania and continued to be excellent in Big Bang Beat Revolve.
>>
>>385072414
Ma nigga
>>
>>385088740
>worse music
I dunno, I kinda like the SNES version of bloodlines just because you can hear some of the background instruments more clearly
https://www.youtube.com/watch?v=fvwAhp0Eu5M
https://www.youtube.com/watch?v=XoGCokTDSyA
>>
>>385089981
The enemy/character sprites are mostly the same though
>>
>>385089728
No it just makes you a bitch to scared to move from no more than 2 platforms, forcing you to play this terrible waiting game until you get to second phase.
>>
>>385090067
Foreground exists. General visual clarity. The way a screen's layout meshes in overall design/direction matters. I don't actually have a stance to argue but there's many aspects to consider.
>>
>>385089718
Tell me one thing that Lament of Innocence did badly with outside of level design. Combat was great, music was fantastic, visuals were pleasing with some really fantastic looking enemies, and there were loads of secrets to find.

Literally the only thing wrong with it was the bland, boxy levels, and honestly DMC1 (which we were talking about) didn't have great level design either.
>>
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Why does Richter keep sticky stuff on Vampire Killer? Like when he swings it shows it break out of sticky stuff.
>>
>>385089728
The fact that it turns the game into a fucking waiting match where one hit on you equals death, its so fucking tedious.
>>
>>385089859
I wouldn't call
>>385072839
>>385073832
gorgeous. The colors look more washed out and less clear in Dracula X and more detail does not atomically equal better. The background of the cave is just a bunch of fucking stalagmite and stalactites, and the clock tower is just dull brown machinery you pay no attention to because your busy fighting enemies.
>>
>>385090254
>outside of level design
You mean one of the most important parts of a Castlevania game or any 3D action game for that matter. Okay.

>Combat was great
Combat was basic and rote. The spells didn't add as much as they should have, they were interesting ideas that didn't really pan out or feel necessary. Your whip options were also fucking boring as shit, it's like they tried to be Devil May Cry but didn't know how to do it so your launcher is garbage and juggling enemies is shitty and awkward and your air combo is just your ground combo but you're standing in mid air. It's lazy and paint by numbers, they made an attempt at a style of gameplay and botched it.

>with some really fantastic looking enemies
Enemies that get repeated ad nauseum. I can only remember like 5 different enemy types and they just get recolored to hell and back. Incredibly lazy in this regard as well.

The music and the visuals were great, but fucking who gives a shit I play video games to play them not look at them while I listen to the music. They're definitely plusses to the game but in no way, shape, or form make up for the rest of the game.
>>
>>385090315
One hit only equals death if you have terrible timing, and Dracula is a waiting game either way I'd rather have a fight which requires some concentration though.
>>
>>385090507
>You mean one of the most important parts of a Castlevania game or any 3D action game for that matter. Okay.
Well again, DMC1 didn't have very good level design, yet it was carried by the fantastic combat. LoI has such fun enemies and bosses to fight that I didn't find the shitty level design as big of a detriment as I would have in other games.

Since you can barely recall the enemy types its probably been a while since you gave it a shot, but it really isn't as bad as you're making it sound.
>>
>>385090343
Washed out colours aren't bad, in fact I love that look because it's very pleasant to look at. Rondo backgrounds are just as repetitive but also look more simplistic and ugly so I don't see what your point is. Do you honestly prefer rows of bricks over detailed machinery?
>>
>>385090720
>yet it was carried by the fantastic combat
Fantastic combat that LoI doesn't have. Some of the bosses are good, some of the bosses are meh. I didn't find them universally good, I didn't care for most of them honestly. When I'm talking about the enemy design, I'm not talking about the bosses. One would expect that the bosses would be different from normal mooks.

Also, have you considered that maybe, just possibly, you just have a personal affinity to the game for whatever reason and are positively biased for it? Because literally no one I've ever talked to in my entire life has had so much positive to say about this game, I'm usually the one arguing it's worth a playthrough because it is, but you're really stretching the quality of the game by saying everything about it is great because boy it's really not.
>>
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>>385080221
it does my heart good to see more Castlevania games
>>
>>385090950
>Also, have you considered that maybe, just possibly, you just have a personal affinity to the game for whatever reason and are positively biased for it?
I mean, I think it was a pretty decent game, but I'm not in love with it. I just mentioned it in a thread on 4chan. I've seen both it and CoD regularly mentioned in Castlevania threads with people saying it was pretty good too. Hell, even the N64 games get love here.

Also don't put words in my mouth, why don't you quote where I said everything in LoI was great? Read my post again and look at what I actually wrote.
>>
>>385091182
The only thing you said was bad was the level design (which is a big fucking negative if you ask me), everything else you said was
>>385090254
>Combat was great, music was fantastic
>>385090720
>fun enemies and bosses

Everything is great, awesome, fun, fantastic, good, etc. If I'm making it sound worse than it is, you're making it sound better than it is. Overplaying the actual level of quality these things are.
>>
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>>385091404
Oh fuck off, you could have just admitted you said something wrong and yet you doubled down on it. I didn't say everything was good,I said the COMBAT was great (which I think it is), the MUSIC was fantastic (which it definitely is) and that the ENEMIES AND BOSSES are good (which they are, even if you have a lousy memory).

Is that every single aspect of the fucking game? Nope, I didn't touch upon things like the story, the controls, the voice acting, the camera, the hub system, any of that shit. I literally just listed a few aspects that I thought were great, and one aspect that I thought was really bad.
>>
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>>385091623
Well it's pretty clear we're just going to have to agree to disagree at this point. I don't feel like getting into the semantics of wording and obviously we're never going to see eye to eye on the game.
>>
>>385091830
I'm glad we can see eye to eye on you fucking off, at least.
>>
>>385091885
And of course you're going to be a faggot about the whole affair, it only makes sense if you enjoy mediocre trash like LoI.
>>
Any of the Genesis Castlevanias worth a damn? Have played close to the majority of the series besides Genesis ones, and two of the three Castlevanias on PS2.
And I can't recall what PS2 one I played, although it was essentially DMC with a whip
>>
>>385091991
Hey I wasn't an asshole until you lied about what I had written, after that you lost any reason for me to treat you decently dude. Now get back to fucking off.

>>385091995
Bloodlines is really fucking solid, give it a whirl.
>>
>>385092064
It's not my fault if you're fucking retarded and didn't understand that I was talking about the things you mentioned, as if I literally meant you think the UI is some flawless masterpiece when we weren't even talking about it. How is it my fault if you can't follow a conversation?
>>
>>385079497
What would you like to talk about? The complete lack of challenge? The redesign of classic gameplay which is a radical departure from the series? The mediocre "atmospheric" soundtrack? The forgettable bosses which boil down to battles of attrition instead of interesting patterns or gimmicks? The fact that the game which it's a remake of is a better game?
>>
>>385092203
Oh my God fuck off, dude
>>
>>385091995
There's only one in genesis and yes, it's great
First Castlevania where Yamane worked
>>
>>385092275
The levels are pretty rocking. I like that they actually feel pretty varied and distinct from each other. This is another thing Bloodlines does really well, in having all the levels feeling memorable and unique.
>>
>>385091995
Yeah, it's very solid. Kinda like a classicvania game played at double speed, very fast paced and fun while still being all about timing. God-tier OST and my personal favourite visuals in the entire series. The entire game has this colorful surreal dreamlike atmosphere to it.
>>
>>385092278
Kill yourself, faggot.
>>
>Bloodlines will never, ever be ported to anything
ITS NOT FAIR
>>
Where does Castlevania Chronicles sit with you guys? Preferably classic version, not arranged. Dat ost.
https://youtu.be/LZ9zNhBCVxk
>>
>>385080717
>Post your favorite version of Vampire Killer.
You posted it.
I honestly can't imagine Vampire Killer without that little refrain RoB version has.
>>
>mixels and rixels

what shitty indie game is this
>>
>>385080717
Dracula X Chronicles had such a fucking good soundtrack, I love that you can pick different songs for all of the level too.
>>
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>>385090343
if you're not going to pay attention to anything in the background, let's just have white blocks on a black background then.

The PC engine was halfway between a NES and a SNES in terms of power, and it shows in the poor colour variety, especially in the backgrounds. It was limited by technology, not by design.
>>
>>385092532
>put headphones on PSP
>listen to great quality music
>all ingame sound effects are tinny and low khz
>>
>>385092608
You could always play the original or SotN for some truly fantastic retro sounds.
>>
>>385092339
I'll agree with you on the levels themselves as the standout feature of the game, it's just a shame they're all capped off by awful bossfights. I also loved the levels in Bloodlines as well as the unique gimmick bosses. It's crazy to see Bloodlines finally seeing some love after all the years of hearing about how Castlevania 4 was the best game in the series.
>>
>>385092661
Rondo of Blood always annoyed me that half the audio was redbook and the other half Yamaha. My guess was they didn't have enough disc space for the game assets + full CD audio?
>>
>>385092410
>modern konami will never do a CV collection/HoDe rerelease on modern consoles/steam
I hate this timeline with pachinkos
>>
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>>385092567
compare this to a similar level from X. Rondo's levels look like a game from 1988, not 1993.
>>
>>385092751
I could go for an 'HD' port of the PS2 entries.
And for them to bundle all of Harmony of Despair and re-release that shit on PC.
>>
>>385072839
Are you crazy? Dracula X often looks super bland. Rondo looks great overall.
>>
>>385092414
My favourite game in the series after 3. Hard as balls but impossible to put it down. Would be the perfect Castlevania if the aesthetics weren't on the bland side, besides the OST which is amazing.
>>
>>385092707
I love CV4 and I think its my personal pick for best Classic Castlevania game, but Bloodlines is fucking awesome. I think its just a relatively unknown game in the series sadly, like the Wii title Castlevania Rebirth. I do see it getting quite a bit of love on /v/ though so that's something.

Also I remember the Tower of Pisa devil boss thing being pretty cool.

>>385092720
I have a feeling it wasn't the disc space but rather the development.
>>
>>385092847
I haven't played Rebirth but it sounds like it's worth checking out. I may have been a bit too harsh with my criticisms of 4, but I mainly play games such as classic Castlevanias because I enjoy developing strategies to overcome level challenges and bosses using the limited toolsets I'm presented with and I felt let down by 4 in that regard. Can you explain a bit what makes you feel it is the best classic game? I'm genuinely curious.
>>
>>385093343
A few different things. For me, I absolutely love how it controlled. My first CV game was 3, and while I loved it quite a bit, it felt like night and day going from 3 to IV. I felt like being able to aim in different directions meant that the game could throw more crazy shit at me from all sides, and I'd be able to take care of it. I think the difficulty curve is pretty smooth in the game, with the levels being really well paced in terms of variety and visuals. Everything comes across feeling very polished and complete; the game just feels remarkably well made. Also I adored the soundtrack, which I found to be really atmospheric and moody.

I love Rondo and 3 for the level variety and character options,but IV just clicked with me. Bloodlines had a wonderful unique atmosphere to it as well, which is another point in its favor.

Also yeah play Rebirth if you can, its short but sweet.
>>
>>385089049
It's tedious because Dracula has way too much health, his first phase is contigent on getting lucky enough for him to teleport on-screen, and there is literally only one effective way to fight him (the axe).

Rondo's fight isn't very hard but at least it isn't one big boring slog.
>>
>>385093343
Not that guy, but Rebirth is totally worth it
If you like Classicvanias then you'll like it too
It's pretty easy to emulate on dolphin
>>
>>385092468
transylfortress: band of late hour
>>
>>385093642
The controls are definitely on-point and the polish is there. I'm sure if the game didn't have Castlevania in the title I would remember it more fondly. It's been a few years so I'll give it another whirl with an open mind.

>>385093818
I'll definitely check it out.
>>
I don't understand why they haven't made a Castlevania Souls clone.

It's like a sure fire hit.
>>
>>385095164
a 3D one, you mean? Its probably really fucking hard. There are tons of 2D games that take inspiration from both series, though.
>>
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>>385095164
>Souls
but they did anon
>>
>>385095241
Yes, a 3D one.
Bloodborne with the chainwhip is essentially Castlevania.
>>
>>385095321
>Bloodborne with the chainwhip is essentially Castlevania.
and hunter tools as your subweapons, no guns/firearms allowed
>>
>>385095321
You can mule Witch's Locks to a new Dark Souls 3 character and just play through the game with them, if thats the sort of experience you want.

>>385095394
That seems silly, none of the hunters tools seem to fit aside from maybe the arcane weapon buff. If anything you should rely on items like throwing daggers and fire bombs.
>>
>>385095498
Yeah but I want Souls level design with Devil May Cry combat, Sands of Time platforming and Castlevania customization, collection and progression.
>>
>>385095498
>That seems silly, none of the hunters tools seem to fit aside from maybe the arcane weapon buff.
Gotta use that imagination buddy, ACB=item crash, Accursed Brew=axe sub and etc
>>
man all of the soul grinding in aria and dawn of sorrow is really taking me out of the game

so i dont burn myself out, what are some must-have souls in dawn of sorrow? i remember in aria the peeping eye soul showed false walls. is it worth grindan for?
>>
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>>385095750
forgot pic related
>>
>>385095682
So you want Ninja Gaiden.
>>
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>>385095905
>>
>>385072093
>posting the SoTN version
>>
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>>385072093
I-I kind of liked Simon's Quest. No joke, it had a great atmosphere.
>>
I've just finish castlevania 1 and 2, about to start 3. Do you guys think these games are worth getting into properly? There's a lot of them to play is all.
>>
>>385096108
Well the classic games are very short, can get through it in a couple of weeks.
>>
>>385096108
Yes definitely, you have all the time in the world since we wont be getting a new title new title soon anyways
>>
>>385096103
There's something stupidly charming about bad older games.
>>
>>385096236
>>385096240

Not that anon, just wondering what people enjoy about Castlevania and why people still like them. They just seem like a normal platformer now days, what would you two say makes them so great?
>>
>>385096318
Long as you have a guide handy.
>>
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is the HUD, name/profile select and score screen always in English in Rondo?
the only bits I've seen in Japanese are the stage names that pop up and obviously the cutscenes

asking because I want to buy the Wii non-SNES version
>>
>>385072093
Realistically, how long would it take for one single person to recreate just that frame from scratch without reference, but with the same pixel count.
>>
Any non-Castlevania Castlevania games worth checking out?
>>
>>385096579
>what would you two say makes them so great?
For me, it's a challenging platfromer with classic horror motifs that have great soundtracks and different options for replayabilty(either thru different playstyles/mechanics with subweapons thru out the games, playing different characters in rondo/3/bloodlines, going different routes in rondo). Also the cheesy plotlines/dialogue in the games help too. And I guess its the sense of accomplishment of going thru hell and back to vanquish Dracula, I get the same feeling when completing the MM nes games
>>
>>385096872
just get the psp version, it has the original pc engine version built in as an unlockable
>>
>>385080717
https://www.youtube.com/watch?v=cf06_j4GDu8
>>
>>385097337
I do plan on that, but I'm not buying a Vita until a good year or so
just wanted to know if I'll be swamped with moonrunes
>>
Best Classicmania?
>>
>>385097254
Bloodstained or whatever it's called is coming out "soonâ„¢"â„¢
>>
>>385097416
you posted it. Though its tossup between that, Rondo and Rebirth for me
>>
>>385097254
If you like sprawling 2D games Hollow Knight is pretty great, but thats more akin to metroidvania than classic vania.
>>
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>>385097416
personally I like III the most
>>
of the metroidvanias, which ones are more linear?

times and times I've tried playing these games but ultimately give up because of the insanity that comes with"where do I fucking gooooo?"
>>
>>385097485
He said "games worth checking out".
>>
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>>385097648
OoE, by a fucking longshot.

CotM in second place, despite how the map may appear.
>>
>>385097648
OoE if my memory serves me right, other than making sure to save all the villagers beforehand its basically a straight line to the endgame
>>
Is the version of Rondo Of Blood in Dracula X Chronicles (PSP( any good or should I just play the translation of the PC Engine CD version?
>>
>>385097702
>>385097742
>OoE
oh shit, i should have mentioned that I played it already and I liked it
>>
>>385097804
Alrighty, then give CotM a whirl. Outside of that you're kinda fucked if you want to avoid options on where to go.
>>
>>385097761
the psp remake includes the original and plays just fine plus>>385085065
>>
https://youtu.be/B17yckryDdA

Is this true kino?
>>
>>385097848
no, the only thing I want to avoid is the "where do I fucking go?" that would force me to use a guide
>>
>>385072839
dracula x has some of my favorite versions of the castlevania music.
>>
>>385097880
the fuck does kino mean

>those graphics
I wanna fucking murder anone who thinks old games looked like that disgusting lazy shit
>>
>>385097880
>no Talos chase at the start
>rain sound effects continue into the castle
Already annoyed at this shit.
>>
>>385096579
Gameplay wise I love the difficulty curve. The games are all about strategy rather than precise platforming or crazy fast enemies/boss fights. Very rewarding to play because it eliminates the frustration that comes with fucking up your execution. They have a nice rhythm to them too, it feels good to time your jump and whip just right to take out an annoying flying enemy. Solid level design too. And of course the amazing atmosphere, visuals and music are a huge part of the appeal.
>>
>>385080221
The series really increased the hype for the series. I actually went and played the first Castlevania which I'd been meaning to do for a long time.
>>
>>385096103
Simon's quest has it's merits but let's not get ahead of ourselves we all know the bad outweighs the good here.
>>
>>385082521

The thing that kills Dawn for me compared to Aria is how much more grindy it is. In Aria, sure there are a few souls you must grind for the complete ending justified in story, as well as like Curly for getting into the Forbidden Area, but it's rarely required and the drop rates aren't that bad. In Dawn, you're required to grind for three of the souls because "fuck you let's put barriers to Paranoia", and on top of that, you have to grind souls in order to have a not-shit weapon by the end of the game. The fact that the soul fusion only gets rid of the soul as well is just annoying and the game devolves into a grind pretty quickly.

The plot is also shit, Aria's wasn't amazingly deep but it had a good cast of characters and in Dawn most of them got butchered. Especially Hammer. Remember how cool he was in Aria? In Dawn he just crushes on Yoko the entire time with no other character traits. Also the anime style and Dimitri being arguably the worst character in the franchise.

At least in Portrait of Ruin the anime style fits the tone of the game more.
>>
>>385072093
Castlekino
>>
>>385101706
>kino

shoot yourself immediately
>>
What about Curse of Darkness? Played a bit till the first boss (crazy armor?) and it was ok. Nothing stellar but ok for the ps2 era.
>>
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So considering Alucard started his own organization to fight supernatural creatures in secret, what kind of Castlevania Gaiden game would you guys have liked to see?

>Castlevania: The Mummy's Revenge
>1982
>In the need for a new dark lord, a cursed mummy Imhotep returns from thousands of years ago with power to rival that of a fully fledged Dracula! Play as Rick O'Connell, descendant of Eric Lecarde, the powerful Julius Belmont, or Alucard, the son of Dracula -- and a mysterious woman from Egypt with the power to control the creatures unleashed by Imhotep.
>>
>>385095164
>souls clone
in what way? basic ass attack/roll/guard/parry gameplay? LoI had that only not nearly as basic
>>
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>>385097254
There's one coming out soon that looks like a slight more horror-oriented Castlevania called "Blasphemous". Someone already mentioned Bloodstained as well.
>>
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>>385080160
>neutered soundtrack

No. Beginning and Divine Bloodlines are superior to the Rondo version.
>>
>>385086248
isn't rondo of blood and dracula X the same thing and Vampire's kiss the snes port ?
>>
>>385103187
No RoB and DX are 2 different things. DX and VK are the same, its just that VK is the European name for DX
>>
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>>385080685
SotN is best metroidvania, but right about RoB.
>>
>>385103187
>>385103812

There is a slight difference in Dracula X and Vampires Kiss. VK had blood in it while the US version had sweat.
>>
>>385102820
that game certainly looks good
not talking about only thr graphics or gameplay but the attitude of the creators and the small info in the official page
>>
>>385104670
Oh totally. Since they reached their Voice Acting goal, I've been crazy excited. 2D sprite games with Voice Acting always gets my crazy hype. It looks super good.
>>
>>385104871
what the fuck did you just said
I detecting reddit level speech pattern there
>>
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>>385102039
Fuck off rediturd /tv/ memes are the best
>>
So which GBA Castlevania is the most ludo?
Had a thirst for a decent metroidvania for quite a long time now and I've played SotN many times already.
>>
What are the best Castlevania games and what order and system should I play them on?
>>
why all most castlevania has title like:
"music thing" of "edgy thing"
Aria of Sorrow
Symphony of the Night
Rondo of Blood
>>
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SoTN is. Everyone acknowledges this.

Contrarian fucking shitters die.
>>
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>>385108429
it follows the same naming formula than touhou games, except they insert 2 words instead of 3-4

let me show you

>Touhou 17: Thoughing and less coward visitor
>>
>>385086440
Wish I could see one of these in motion some time.
>>
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>>385108691
Touhou 17: Make-shift towards a Slow and voracious tendency
>>
>>385108534

Whats the best way to play this one? PS1, PSP or Sega Saturn emulator?
>>
>>385081908
>>385081758
I thought it started with the guy saying "Worst/Best Castlekino"
>>
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>>385108691
>Touhou 17: Graceful secret of a thoughtless statement
wow, it works
>>
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>>385108429
>>385108691
>>385108816
Castlevania: awakening of light
>>
>>385097254
If you're looking for a Classic-Vania clone, check out Curse of Issyos.
It's like an ancient Greek Castlevania.
https://www.youtube.com/watch?v=pwDf8zSCD1M
>>
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>>385108691
Castlevania: The Cynical Reign
>>
>>385108936
PS1, the extra shit on saturn isnt worth it and psp changed the dub.
>>
why no one ever mentions castlevania IV
>>
>>385108936

Xbox
>Pretty much the same as the PS1 version, sans the end credits

PSP
>New Voice acting
>Maria playable

PS1
>Slightly longer loading times
>Different end credits theme

Sega Saturn
>Runs like shit
>Only in Japanese
>Stranger aspect ratio that causes weirdness in the graphics
>Insane slowdown and loading times
>Richter Alternate Costume
>Maria playable, but plays differently than the PSP version
>Extra area

Sadly, there's no definitive version that takes all of these elements and mashes them together.
I'd say go for the PSP version if only because you get 2 version of Rondo. The rest are fine and, despite the slowdown and language barrier, the Saturn version is debatably decent.
If you want to play it on a bigger screen, just play the Xbox or PS1 version.
>>
I'm finally buckling down and playing through the entirety of Harmony of Dissonance. Grabbed a used copy so I could play it on the original hardware.

I knew it was supposed to look better on the washed out GBA screen but I didn't realize how much of a difference it actually made. The game honestly has pretty damn good graphics for its system, only slightly worse than Aria.

It's a shame that backlights and emulation ruin it.
>>
>>385109498
because of AVGN and other shitters it has become extremely overrated

it is undoubtedly good, but not THE BEST FUCKING CASTLEVANIA EVER!!!!!, and since there isn't much to say about it we rather avoid mentioning much because there is nothing that can be shitted on or defended religiously
>>
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>>385108691
Touhou 17: low reception to the new
>>
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>>385108691
>Castlevania: absence of enchantment
shit, it works
>>
>>385109264
>changed the dub

How is that a bad thing? The original was admittedly hilarious, but still pretty bad.
>>
>>385110787
the new dub is still garbage but also not funny
>>
>>385110942
>still garbage

spotted the buttblasted weeb
>>
How do you play Rondo of Blood on PC? Just emulation?
>>
I just realised I've probably played more Castlevania games than of any other series.
There's so many of them so it's not that difficult but still.
>>
>>385111256
Yeah, I downloaded the wii virtual console iso and emulated with dolphin.
>>
>>385108429
Literally only those gtfo
>>
>>385114281
harmony dissonance
lament innocence
>>
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>>385108534
>>385108936
>>385109582
>>Extra area
>Literally a corridor
https://youtube.com/watch?v=ZDLo_-TIQkM

Also the graphix are shittier only reaso to try is maia but the las t thing you wamma do to sotn is make it easier and thats what maria does
https://youtube.com/watch?v=yFNRlEVrTx4
>>
>>385072093
SoTN gets a lot of love but man CoTM is my favorite. CoTM gets no love.
>>
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>>385082096
>>385082225
>>
>>385096103
There's literally nothing wrong with this game, it's best Castlevania after SotN.
>>
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>tfw 25 years old with computer
>>
>>385102820
>>385104670
>>385104871
Eh, the devs are trying way to hard to be edgy. They also shamelessly ripped off Bloodborne with one of their bosses. Only time will tell, but I'm not hopeful at all. Especially if they're wasting money on voice acting.
>>
>>385116598
Ah Christ, I just saw they are trying to release it on PS4, Switch, and Linux. This game is fucked. There's no way their dev team can pull that off and deliver a good game.
>>
>>385115589
thank you for this
Thread posts: 382
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