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So, what happened to VR? Is it still the future of gaming?

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So, what happened to VR? Is it still the future of gaming?
>>
>>385053031
for simulators maybe, cockpits in space/flying sims are god tier with VR. racing games are great too but everything else is trash.
>>
The tech itself is coming along.
Within a decade all games will be developed to be VR compatible (I hope).
I'll be buying my own headset when the resolution is better.

Don't concern yourself with all the retarded meme games and streamer faggotry.
>>
>>385053031
Price-point too high makes the market too small for big releases to optimize their games around VR.
It's going to be a while before that changes.
>>
>>385053031
With the influx of new consumers brought on by the Oculus Summer Sale, I imagine that developer interest is higher than ever right now.
>>
>>385053305
>everything else is trash.
oh bullshit
VR will become the standard for all games due to the depth and 3D
have you even used it?
>>
>>385053031
VR is a flop and in no way can it be successful with the current tech. It's a direct rip of tech that Nintendo has been using for over a decade with nothing new or inovative. Screen uses the DS and Wii camera control via controller movement, and the handholds are wiimotes. There is nothing new, nothing groundbreaking, and nothing worth buying in a VR setup. Buyers who actually believe its something new are getting scammed out of their 400 dollars.

It's a thing nobody asked for, but the gaming industry is pushing super hard. If you ever thought it was the future of gaming after seeing what the hardware is, you're literally retarded. Most games don't even allow players to have full camera control because of motion sickness.

Anybody who payed 400+ for a VR setup is either a sheep, can proffit off of it, or has too much expendable income.
>>
>>385053031
Nintendo tried it first years ago, so it's technically the past of gaming.
>>
If you guys don't know already, we already have a VR general now.
>>
>>385053031

When the price for a SERIOUS VR kit hits the $100-$200 range, you're gonna see some serious shit.
>>
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>>385053691
>It's a direct rip of tech that Nintendo has been using for over a decade

What the fuck are you smoking?
>>
>>385053726
>>>/g/61541967
>>
>>385053584
>accessories that a good deal of the population can't use without experiencing motion sickness
>the new standard
Nope.
>>
>>385053584
>VR
>Standard

Just like motion controls, right?
>>
>>385053316
This. Pretty much /thread, although not ALL games will be VR compatible, probably not even most. Currently the res is too low, price is too high, and there are nogames, but there will definitely be a future in this.

Seriously though, current resolution is pathetic. Screen door effect is a fancy way of saying "I can see the fucking pixels because I strapped a 1080p monitor two inches from my face".
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>>385053691
>>
>>385053712
>>385053836
It's A-O.K. when Nintendo does it!
>>
>>385053836
3ds and wii u use the same phyiscal movement to camera movement that VR tends to use for camera control. Tech's been around for over 5 years, and is just being rebranded with the screen on your face instead of in your hands.

And the controllers are literally wiimotes.
>>
>>385053031
Im just waiting for an fps
>>
>>385053729
But no one wants to see a guy taking a dump in VR
>>
>>385054080
Not really, the virtual boy sold like crap.
>>
>>385053031
There's one AAA game that's actually good that also benefits from VR. There are no good porn games, either. Nothing about VR justifies the price.
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>>385053691
>>385054081
Holy shit you aren't memeing, are you?
I'll make this very easy for you.
Google the word "Gyroscope".
That's what nintendo uses. VR does not use that.
>>
>>385054081
>the controllers are literally wiimotes.
they're about 10x more precise
>>
Porn makes everything mainstream eventually
>>
>>385053031
Until someone solves motion sickness, it will only be applicable to simulators, minigame collections and teleporting shooting galleries. It is the future of porn games, but not video games.
>>
Future for the porn industry maybe
So far the games look like bullshit with all the teleporting movement
>>
>>385054251
What game?
>>
>>385054605
I assume he means RE7
>>
>>385054605
Kirby's Epic Yarn
>>
>>385054279
Regardless if it does or doesn't, the result is the same. If I strap a 3ds to my head with a game that supports the control style, the result is absolutely the same as VR camera movement.

>>385054423
Doesnt make them not wiimotes.

>>385054605
Resident Evil if I had to guess.
>>
>>385054574
Thing is, the porn already works just fine on a cellphone. Even a mid-tier phone from a few years ago has a 1080p screen and a gyroscope, all you need is a $1 google cardboard. It's gonna be hard selling expensive headsets when a $1 piece of cardboard gives 90% the same experience.
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>>385054692
>If I strap a 3ds to my head with a game that supports the control style, the result is absolutely the same as VR camera movement.
>>
>>385054510
My Japanese hentai games aren't very mainstream
>>
>>385054868
Smug anime girls aren't arguments.
>>
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Side question:

What is the holy grail/end game of all vidya anyways? Star Trek's Holodeck or the Matrix?
>>
>>385053031
Someone who just returned their vive here. I kinda feel like the potential to revolutionize is still there, the tech just isn't great or affordable yet. Opinion obviously varies but damn I looked forward to VR for years and, when I finally saved up and put down for the Vive, I was ultimately disappointed. Don't get me wrong, it's fucking crazy and I loved it, but the screen quality and FOV leaves a lot to be desired. Also, no amount of adjustment saved me from getting sick and hurting eyes after two hours.

When 4K+, high FOV cordless headsets with accompanying treadmills become affordable is when VR will finally hit its prime.
>>
>>385055002
Probably death. It's the ultimate form of escapism.
>>
>>385055002
>What is the holy grail/end game of all vidya anyways?
CS 1.6, 5v5, on LAN, with a 240Hz display. A perfectly realistic VR simulation would probably have shit game mechanics.
>>
>>385053031
15 years from now, third time is the charm
>>
>>385053691
Horrible b8 no one is actually this stupid>>385053691
>>
>>385055051
>VR might be shit now, but it will be in its prime when X, Y, and Z happens.
>>
>>385054081
You do realise it's 3d as well right? You aren't actually this stupid.......right?
>>
>>385054692
Holy shit you're actually this stupid.....
>>
>>385056507
Yes, that's more or less what I meant anon. That's not bad if you're implying there's something wrong there. Tech needs to improve before it can be good.
>>
>>385054081
>Tech's been around for over 5 years
Try 25. I played those VR games in the mall back in the 90s. VR is a dead end.
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>>385054090
You clearly haven't
>>
>>385053031

>Look up a list of HMDs to see the current progress on the next generation
>There's like 50 VR sets nigga
>Like 47 of them require a fucking phone or tablet
>FOVE missing, StarVR and similar are all TBC in every category

Oh for fucks sake industry. I just want it like a decent controller.
>>
>>385056743
No amount of tech will stop "VR" in its current form from being a bright screen two inches away from your eyes, strapped to your head with enough force to overcome not only gravity but the loss of friction from your sweat and hair. The current facescreen VR is always going to fail because it isn't a recipe for comfort or enjoyability, it's a recipe for parting optimistic suckers with their money.
>>
>>385056895
No recoil on gun is illusion breaking. Meme game.
>>
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Lone Echo was a lot of fun. Not the first full-length VR game but certainly up there.

>>385057185
>>385057275
Try harder.
>>
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Has anyone played warthunder with VR? Tanks specifically

I want cozy tankin in my open top hellcat in some desert
>>
>>385057407
No I could play this just fine without VR thanks meme gimmick.
>>
>>385057487

are you ok anon
>>
>>385057185
>>385057275
>>385057487
Somebody's got a real hateboner on for VR.
>>
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>>385057642
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>>385055002
>What is the holy grail/end game of all vidya anyways?
The AI singularity.

>npc's that resemble humans to the point of sparking ethical discussions
>living and breathing worlds that reacts realistically to your actions
>instead of having pre-writen quests, you'd help npc's solve "real" problems other npc's created
>instead of badly written romance you'd get actual life-like romance (this triggers the robot)
>being able to live on a simulated medieval europe and marrying a qt 3.14 peasant you fell in love for realz
>cause massive panic by proving to them they are all part of a simulation.
>>
>>385057769

seriously are you ok
>>
>>385057642
>>385057870
he's been hit by. he's been struck by.
>>
>>385053584
Not if it continues to require high end hardware to run in a state that wouldn't give you eye cancer from the awful frame rate, and the hardware requirements are just going to keep getting higher as it transitions into less gimmick-tier games with barely an ounce of gameplay. If VR is ever going to become standard it won;t be for another decade at least.
>>
>>385053031
Barrier entry too high for mediocre games, great games can't be funded because of severe limitations like hardware(having to render 2 screens means optimization is needed = more time), devs experienced in VR(harder to find/have to pay higher salary), playerbase(very few people own VR headsets so games will operate at loss most likely)

VR itself is cool but until some big game comes in that makes people interested on VR and or the playerbase becomes big enough so devs can actually afford to make good games, it's not worth now
>>
>>385057995

>continues to require high end hardware
High end hardware was required because it was being brute forced.
Get a chip or two dedicated for it on a motherboard and a solid third of the load is gone.
Stop being fucking poor and getting at least a RX 580/Vega or above and you're golden.
That's not fucking expensive if you're PC gaming anyway.
>>
>>385057861
this shit right here, but also, do you have a source for the painting?
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>>385057757
Not wrong though, VR is definitely still a gimmick and will stay that way for a long time.
>>
>>385058130
RX 580 is high end, you idiot, just barely scraping high end but it is.
>>
Bit of a shortage of proper games, but it's honestly hard to go back to certain genres after you experience them in VR. Bethesda games actually become a ton of fun, and shit like Subnautica goes from a couple hours of entertainment to near-complete immersion where everything you do has a sort of mental weight to it.
>>
>>385053584
as a matter of fact. i did, it was cool and all. but don't see myself using it in games other than flying sims
>>
>>385058601

It's also much fucking cheaper. Like, unveiling to all the prices Intel/Nvidia are setting up for you are blatantly marked up for no reason.
"just barely" except for the bit where it isn't.
>>
>>385053726
>/g/
Well, that explains why I never found it
>>
>>385058241
You're are wrong though. While the resolution and fov need work, 3D headtracking is better than a flat screen monitor for games and kb&m/joypads are QTE compared to motion controllers.
>>
>>385053031
I still do fully believe so yes, but not in the sense that a lot of people seem to think.

It will never become a standard for all videogames, the monitor won't be replaced. Rather it will simply expand further on the fast-emerged subgenre of vidya-lite aka walking simulators and other semi-interactive experiences

And that is fine.
>>
Within a few years HMDs will be the display technology of choice for all computer interaction and most digital media consumption, because of simple economics. One HMD per person solves all display needs. We are pretty much already there.
>>
>>385059383
It's anti-social so nope!
>>
>>385059383
>>385059510
>It's true that VR gets you very immersed but it's hardly antisocial. It's actually more social than other technologies. 90% of gaming and using our smartphones is shutting ourselves off from others. Because we can have our bodies in VR, and spatial voice positioning, it's possible to understand and interact with people better in VR, and feel like you're interacting with someone in real life even though they might be playing miles away from you. If you want more social ability in the room you're in, just wear your headphones a bit looser. It's really not so hard to interact with people while wearing a VR headset, and as far as applications that go out of their way to increase social interaction with people in your vicinity, there are some, like Keep Talking and Nobody Explodes, but then again, how many games and applications do you use everyday on your phone, for example, where it requires another person in the same room?
>>
>>385059510
>!
fuck off reddit
>>
>>385059510
>Anti-social
I actually met some great people in Rec Room and VRchat and it helped me get over my aversion to voicechat.

Of course, old people are still going to call it that, like they say about millennials always being on their phones.
>>
>>385059591
Cute how you had that prepared but in the end VR is a gimmick. You having that prepared does not change it's gimmick status sadly.
>>
>>385059939
Are you okay?
>>
>>385060016
He is not far from being right.
25 years of VR and still not taking off.
>>
>>385053584
>Use a VR headset for sim games occasionally (not mine)
>Have same opinion as that anon
And there are always faggots like you desperate to defend your 800 dollar purchase. I'm sure it hurts even more now that they've slashed the prices literally in half.
>>
>>385060364
>25 years
fuck off bucko

It's only been really in development for less than 10 years simply because monitors sucked too hard before
>>
>>385060364
You're repeating yourself.
>>
>>385059591
It will get even better when face capture and eye tracking become standard. Imagine facerig in rec room. That could easily become the norm for online VR in 5 years.
>>
>>385060557
>really in development for less than 10 years
and still they are clueless and in the mindset like 25 years ago.
The "we have xk monitor lenses" is rather souless and will spawn any new that will take VR off.
Its sad but true.
>>
>>385060016
You're repeating yourself.
>>
>>385059939
Cute how you defaulted to saying absolutely nothing of value.
>>
>>385060617
Dont be butthurt. I repeat him. Im not that anon.
>>
>>385060863
Cute how you're so unoriginal. I fucking hate when people use another person's type of sentence against them only modifying it slightly.
>>
>>385060830
the only one clueless here is you, my sour-graped friend
>>
>>385059510
What does this mean? How will AR specs be 'antisocial'?
>>
>>385061003
Cute how that probably happens to you a lot because you write like a fuckhead
>>
>>385061116
Hey, calm down. Relax. Don't be so vindictive.
>>
>>385060976
The pattern gets too obvious, is all. One anon just spout "gimmick" a lot and then there's posts saying "he's not wrong", "he's right" like they're made an actual point.
>>
>>385061010
But im realist and see what VR is.
And argue than insult without any points or arguments.
Find answers or ideas for your delusion, than come back.
>>
Fad that'll die out within a year or three.
>>
>>385061328
That anon made a point. That its a gimmick, which wont sell if its just a gimmick, like 3d tv.
I'm not sure about your reading comprehension skills and see that you only can insult if being countered.
>>
>>385061524
and then it's gonna come back AGAIN
>this time it will work guys, we promise!
>>
>>385061581
>>385061414
Saying 'gimmick' a lot isn't a point or an argument.
>>
>>385061010
real sour grapes > virtual apples

suck it
>>
>>385061524
Nah i think it has it's place, it just won't become the industry standard like some idiots think it will. Once everyone's done making gimick-tier minigames it'll be relegated to space and flight sims for the most part.

VR won't become an industry standard until they can drill a hole into the back of your skull and plug the computer directly into your brain.
>>
>>385061656
Yep. And people will fall for it all over again.
>>
>>385061414
please take an english class or stop talking
>>
>>385061896
I see VR just being used to facilitate relaxation, virtual trips, video, and shit like ASMR. It'll eventually become a widely available indulgence, but in the same manner, say, a massaging device would be. People think this shit's gonna change the world when it's just gonna be another entertainment outlet and nothing more.
>>
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>>385061656
Because we had tiny 1080p flatscreens in the 90s, right?

It's going to get better but it's practical and cheap enough for the home now.
>>
>>385053992
You never wore a vr headset huh?
>>
>>385055209
pavlov is basically CS
>>
>>385054574
Doom vfr looks amazing, even better than the standard edition
>>
VR has the problem that nobody wants to invest anything. From a consumer perspective it's $400-600. From a developer perspective you can't take too long to make a real 'experience' since the market as it is niche and you want a return. Valve kept saying they're making a game and suddenly it became 3 games, but yet we haven't seen anything. We see games that are turned into VR, but basically that is just touching up some things so it isn't so nauseating while placing a tag on it see Bethesda for example.

So the market at the moment, and will be for quite awhile, will be filled with tech demos, money grab of VR Editions, and games that 'just werk' with it such as simulators.

In my opinion, playing racing games with a headset is fucking amazing. Resolution and pixel density still sucks ass that makes me not want to spend the money on a headset
>>
oculus is $400 so it might grow some more

I feel dumb for spending $800 on vive tho
>>
>>385063406
You say that and yet they're selling and devs are making great games for it.

No offence to you but naysayers are starting to sound like Saddam's press officer, yelling to the camera that they're winning as American tanks start rolling into the city behind him.
>>
>>385053031

I played mine 5 minutes ago. Lone Echo just came out.
>>
>>385053963

...Yes? PS4 and Switch both have motion controls.
>>
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Really looking forward to this game
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>>385064234
Oh dear.
>>
>>385058241

Until you can afford it right
>>
>>385064234
are you winning son?
>>
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>>385064234
Is this some sort of modern art exhibit?
>>
>>385063815
Can you name me a few of these great games that aren't a tech demo?
>>
>VR gets tried in the 90s
>It flops
>VR supporters get butthurt and say "THE TECH AND SOFTWARE JUST AREN'T THERE YET!"
>VR gets tried in the 2010s
>It flops
>VR supporters get butthurt and say "THE TECH AND SOFTWARE JUST AREN'T THERE YET!"
>VR gets tried in the 2030s
>It flops
>VR supporters get butthurt and say "THE TECH AND SOFTWARE JUST AREN'T THERE YET!"
>>
>>385064432
Hmm......Not off the top of my head.
>>
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>>385064234
bro someone explain to me what the fuck this is
>>
>>385064385
>Couple more loads and I beat my high score!
>>
It's fucking awesome but too expensive which makes poor people bitter, so they try to kill it by talking shit.
>>
>>385053316
Yeah, just like how all modern games are made to be compatible with 3D tvs, Linux and the Steam Controller.
Don't be delusional. VR will stay niche probably forever. No matter how good the tech gets, if it's still +$300 and a giant clunky screen strapped to your head, it won't ever be mainstream.
>>
>>385064456
So it failed once and you're assuming that's a pattern?
>>
>>385053031
It is over for the time orp a make up in my time later on once technology makes in itself great improxvements but in now time i believe probably not ever
>>
>>385064234
> These moves

This is how you know that these dudes aren't straight.
>>
most vr games are like 40$ demos. Until dawn and batman vr can be finished in ONE hour. Jesus christ.
>>
>>385064432
Lone Echo
Narcosis
Chronos
Subnautica
Fallout 4 VR
Doom VFR
Arizona Sunshine
Herobound
Witchblood
Augmented Empire
>>
>>385064560
same with 3d tvs and nvidia 3d huh.
>>
>>385064615

Not the case on Oculus. They are the one funding actual games.
>>
>>385064573
No, it failed twice in exactly the same ways. Just like how pre-Wright Flyer flying machines all failed by trying to emulate birds flapping their wings. You don't need to be a genius to see a pattern in failure.
>>
>>385064573
It's failed a lot of fucking times over the decades. I remember using a VR arcade game back in the late 90's, it was clunky and boring then, it's still clunky amd boring now.
>>
>>385064696

Both of those are sucky 3D. They are dim, flickery and there is ghosting. VR has a dedicated display for each eye, the only way to do good 3D.
>>
>>385064696
>friend buys a 3D TV
>uses the 3D feature literally once and never again
He got it for fairly cheap, but still, he could have got a better normal HDTV for the same price.
>>
>>385064542
Fuck off

>>385064432
Depends what you class as a 'tech demo' because that apparently means everything in these threads. Like Gorn has a growing depth of weapons and enemy armor with progression but people still say that's a tech demo because it's short fights or something.
>>
>>385064891
remember BENT 4k tvs? lmao normalfags are retarded. And then they wonder why they have no savings at all. Fucking Millennials earn 20% less in their 20s compared to gen-x according to federal reserve stats.
>>
>>385064456

I'm from 2056. VR is ubiquitous, albeit in a form factor you would not recognize. You are wrong and the future has made a fool out of you.

How could you believe that immersion in computer generated environments was not the future of gaming? We laugh at quotes like that now.

How could you believe gaming would always be limited to flat rectangular displays?
>>
>>385064778
>>385064779
It failed once. Stop making shit up.
>>
>>385064779

No it isn't. You haven't even tried it.
>>
Anyone remember 3d gaming?
>>
>>385065084

How does Hillary die?
>>
>>385064997
>Depends what you class as a 'tech demo'
In my opinion, a tech demo is showing off a specific thing. Most of the games are doing such that. For example Accounting is showing off they can tell a story with interaction. Arizona Sunshine is showing off a 360 perspective of your traditional arcade shooters. Bullet Train was showing off the same concept while an attempt to solve the issue of moving around in the world.

I'm not saying they're bad or anything. They're just not a full game experience. The best game experience I've had would be Dirt Rally. It's not a tech demo and since the game is sitting down, the experience just comes together as you're driving.
>>
>>385066884
>Arizona Sunshine is showing off a 360 perspective of your traditional arcade shooters

How so? It has smooth movement now. It's like any other fps.
>>
>>385066884
What's the definition of a 'full game experience' though? Because I've seen many non-vr games with less depth or longevity get praised as classics around here.

Bullet Train is obviously a tech demo from the start off but Arizona has a full campaign. That doesn't change simply because it uses different tech. Lone Echo is all about using VR hands to throw yourself in zero-g and interact with stuff but that has a longer story than some AAA games.
>>
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A lot of the wrong predictions are due to the high price and preconceptions people have about VR who either haven't tried it or only think it will be good for whatever genre they personally tried.

Here's the truth of it. VR is going to be THE way 3D games are played. There is no genre it isn't better than a monitor for. It is in every way except resolution a flat out superior display, and resolution will improve.

The shape will change. How we use it will change. But VR is here to stay. It is too overwhelmingly cool and useful to just disappear because of an initially high price.

No matter how badly anybody wants it to fail, it won't. The fact that it failed once is par for the course if you've ever heard of the hype cycle, every technology fails once before it succeeds. Video discs, electric cars, home robots, etc. etc. etc.

It's already good enough and will only get better. It just needs to get cheaper. Oculus has the right idea, bringing the cost down to $400. I just wish Facebook didn't own them.
>>
>>385067959

People who say that have only tried Vive. SteamVR is buried in a mountain of VR tech demos and shovelware right now because there's no real curation. Oculus Home is strictly curated and is where all the actual games are, though typically they can also be found on Steam, you just have to dig through the crap.
>>
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>>385064778
>>
Future for japanese porn to say the least, every single convention about VR anime porn done so far not only managed to fill up but also had almost very long waiting lines in the street.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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