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Which one is better, DaS 2 or DaS 3?

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Which one is better, DaS 2 or DaS 3?
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>>385020610
DaS2. While it might not be as good mechanically, it's MUCH more of a standalone experience than DaS3 is. And Souls games, Bloodborne included, are much better as individual games. As evidenced by all the blatant nostalgia baiting DaS3 pulls.
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>>385020814
Also like 90% of DaS 3 are annoying/shitty areas.
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>>385020610
Dark Souls 3
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>>385021701
Care to explain why?
>>
>>385021061

Yet The Gutter is better? Fucking please. The areas aren't the most creative but DaS 2 has even less inventive shit.
>>
Dark Souls 3 by far but then again Dark Souls 2 is not a bad game
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>>385022212
>Dark Souls 3 by far
>>385021891
>>
>>385022006
yes the gutter is better
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>>385022352
Not those guys but the level design of DaS3 was much better than 2. Most of DaS2's levels just pissed me off while DaS3 at least has some interesting levels.
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>>385022529
All that DaS 3 has is that the levels like boreal valley look pretty but their actual structure, the path you go through, is bland trash.
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>>385020610
DaS3
>bland, boring, plays it safe. "Dark Souls: Greatest hits edition"
DaS2
>takes a few risks but fucked up most of them, has more problems than any other in the series, worst level design, floaty movements, fails on so many fronts

I'll say DaS3 is better just because it's not DaS2. That's not to say DaS3 is good; rankings are as follow:

DaS > BB > DeS > DaS3 >>> DaS2
>>
>>385022758
>DaS > BB
Is this a joke?
>>
>>385022852
It's a fact.
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>>385022758
>>takes a few risks but fucked up most of them, has more problems than any other in the series, worst level design, floaty movements, fails on so many fronts
I think you actually have that backwards. I think it took the most risks and actually succeeded in most, but the ones that failed failed so abhorrently that it completely overshadowed everything it accomplished.
>>
Is this the first minute you spend on any video game website? This is not even one of those divisive things like kids and normies liking Witcher 3 and Skyrim while anyone with a functioning brain understands they're garbage, or debating whether FFVI or VII are the best mainline FF titles. DS2 is considered vastly inferior to all other Souls games by the overwhelming majority fucking anywhere.
>>
>>385022978
>I think it took the most risks and actually succeeded in most
Such as?
>>
>>385022930
Eveytime I see someone claiming that I just picture an angry pcbro jealous of the fact that BB is not on PC.
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>>385022930
It really isn't. DaS1 is shit. You call DaS2 as floaty movements, and DaS1 is the exact same. World path after O&S goes to shit
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>>385022989
this thread seems to prove otherwise.
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>>385023084
>DaS1 is shit
Opinion discarded.
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I enjoyed the DaS2 levels. DLCs were some of the best moments ive had in a dark souls game
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>>385020610
I've recently replayed every single Souls game in order of release, DLC included. In the case of DaS2, I only played Scholar in this instance, I didn't play vanilla. My rankings are as follows;

BB = DeS > DaS > DaS2 > DaS3

I found that DeS actually aged far better than DaS mechanically. DaS is such a chore to play through nowadays that if it weren't for how cohesive the rest of the game was it would honestly be lower on my list than that. DaS2 was considerably more enjoyable to play through than DaS3, though the overall experience wasn't as engaging as DaS1's world. DaS3 is an uninspired mess with really strong mechanics because it's piggybacking BB's engine. I honestly wish it had less "LOOK AT ALL THESE MEMORIES" moments and more shit like the Ringed City proper and Archdragon Peak, boss not withstanding. Things that felt genuinely fresh.
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>>385023130
You do understand only 9 people bothered to post in your newfriend thread, right? And that's your "proof"? Smart lad.
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>>385023353
while the DLC is far superior to the base game, I can't help but get yanked out of the immersion everytime I play it because of some DS2 bullshit. Maybe its a shitty hitbox, or BS mob enemies, or the 5 minute stagger animation, or the teleporting NPC who backstabs you in Eleum Loyce. Ds2 is so fundamentally broken it hurts to play sometimes. And it sucks because the DLC is fantastic and shows what the game could have been.
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>>385020814
>direct sequels shoulldnt reference previous games at all
what kinda logic is that?
>>
>>385023036
Breaking away from the established lore and area, upgrading your range of movement and reducing how gamebreakingly powerful backstabs were, creating actual variety in armor and weapons which made builds actually feel unique, the ability to summon after you've killed a boss in a limited fashion to make grinding for drops not as much of a chore, and the NPCs were some of the best in the series. They weren't memes, but their actual AI was incredible and neither BB nor DaS3 used anything close. Unfortunately Soul Memory and general world connectivity kind of ruined shit.
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>>385023459
12 now, mostly aiming at DaS 2 being better.

And what does popularity of an opinion matter? By that logic Skyrim is one of the greatest games ever. Are you saying people shouldn't debate about this simply because you think most people think DaS 3 is better? What kind of dumb logic is that?
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>>385023584
There's a difference between referencing and what DaS3 does. A reference is Boletarian Fluted armor in the Chalice dungeons of Bloodborne. Having more than half of your game be nothing but callbacks and cameos is too much.
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>>385023693
I personally didnt even notice the world connectivity "issue" until I read about it on 4chan.
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>>385023353
I keep seeing this. But why?
They have the same mob in each DLC reskinned. Some appalling areas to get through just to reach a boss on multiple attempts. Areas that they just pack as much as they can with mobs. The frozen wasteland area. And the bosses? Alonne and shit gets praised a lot, but everyone forgets the majority. Which consists of:
2 tigers (just re-using the single tiger from earlier)
Blue Smelter
Mob of 3 enemies including Havel (AGAIN, what the fuck is this series' obsession with havel?)
Woman that summons skeletons and Velstadt
They're also packed with a ridiculous amount of NPC invaders.
So why does the DaS2 DLC get praised so much? It's complete shit.
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>>385023858
wow a game has some of the same characters and settings and items from precious games in the series what a fucking travesty
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>>385020814
DS2 is better mechanically. What the fuck are you smoking. Where it is shit is the visuals.
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>>385024026
>some
>>
At least none of the areas in DaS 2 and 3 are as bad as Blighttown.
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>>385024072
DaS2 had mechanical issues tied directly to the framerate. It also had shit deadzones and some slippery moments that BB and DaS3 never did. I'm not saying that DaS2 had terrible mechanics, I'm just saying it's not as solid as DaS3, though that's because DaS3 is just using BB's engine.
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>>385024072
DS2 is easily my favourite but by god is it ugly as sin.
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>>385023693
>Breaking away from the established lore and area
This made the ending of DaS1 seem pointless, as well as pandering that makes no sense. Like an exact copy of the sunlight covenant statue in Drangleic happens to still exist? And Havels armour happens to be there? Old Dragon Slayer? Just retarded.
>upgrading your range of movement and reducing how gamebreakingly powerful backstabs were
The only bonus here is powerstancing, backstabs were still abusable as ever
> creating actual variety in armor and weapons which made builds actually feel unique
This may seem like a good thing, but it shows quanity > quality. In Bloodborne, there's so few weapons, but each weapon had a lot of effort placed in to it and a wide moveset.
> the ability to summon after you've killed a boss in a limited fashion to make grinding for drops not as much of a chore
This is fine, but you've brought up an even greater issue. NPC (random) drops from enemies that appear once per playthrough forcing you to constantly burn an ascetic, fight the boss, all in order to have 1 more chance at what you want.
>and the NPCs were some of the best in the series
I have to seriously disagree with this. The blacksmith and blacksmith's daugher that are 20ft from eachother and don't say a word. The re-treading of the crestfallen warrior again. A maiden you begin to resent because you have to skip dialogue in order to level up. It does have a few good ones, I'll grant you. But best in the series? Not even close.
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>>385023845
You didn't ask for debate, dumbass. You asked people to make a binary choice: which is better. And like I already said the overwhelming majority anywhere - not just here, considers 2 the worst. So you have your answer. And you would have had your answer fucking months ago if you weren't new as shit and were around when people were actually interested in debating this shit, now all you'll get is a few pity replies like mine and a bunch of contrarians crawling out of the woodwork to finally have their braindead opinion get some of the exposure it couldn't get before.
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>>385024072
>DS2 is better mechanically
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>>385023974
I didn't notice minor things like the distance to Heide's until I read it online, but things like Aldia's Keep leading directly to the Dragon Aerie and Earthen Peak leading to the Iron Keep stuck out even on my initial playthrough. Specifically the first one. You can't see the Aerie from the Keep at all, or viceversa, but they're connected by a 30ft elevator straight up?
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>>385022930
>I never passed the first grade
shame
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>>385024816
>smug anime image
I might be inclined to feel slightly offended if you didn't show yourself to be autistic.
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>>385024714
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>>385024714
am I retarded if I don't understand what this is showing?
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>>385025148
>>385025180
Yes
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>>385024572
>This made the ending of DaS1 seem pointless, as well as pandering that makes no sense. Like an exact copy of the sunlight covenant statue in Drangleic happens to still exist? And Havels armour happens to be there? Old Dragon Slayer? Just retarded.
But DaS3 is somehow better? Also DaS1 makes DaS1's ending pointless. It's a cycle. That's the point. As evidenced by the fact that the fire was fading even after Gwyn kindled it, it would have faded eventually. Everything you did meant nothing one way or the other.
>The only bonus here is powerstancing, backstabs were still abusable as ever
I ran into parryfishing much more than backstabs in DaS2.
>This may seem like a good thing, but it shows quanity > quality. In Bloodborne, there's so few weapons, but each weapon had a lot of effort placed in to it and a wide moveset.
How exactly does DaS2 have a greater degree of quantity > quality than DaS1?
>This is fine, but you've brought up an even greater issue. NPC (random) drops from enemies that appear once per playthrough forcing you to constantly burn an ascetic, fight the boss, all in order to have 1 more chance at what you want.
I'll agree that one-time drops were shit, but YOU brought up an even greater success; The fact that NG+ actually fucking changed things.
>I have to seriously disagree with this. The blacksmith and blacksmith's daugher that are 20ft from eachother and don't say a word. The re-treading of the crestfallen warrior again. A maiden you begin to resent because you have to skip dialogue in order to level up. It does have a few good ones, I'll grant you. But best in the series? Not even close.
I more meant summons and invaders. Their AI was fantastic.
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>>385025243
Marvel at the mechanical superiority of dark souls 2, fools!
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>>385024953
i'd much rather be a weeb than a retard any day
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2>1>3

1 = best single player
2 = best multiplayer
3 = barely even a dark souls title
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>>385025343
Thats animation bro
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>>385025243
I get the second two, but not really the first.
is the first one showing the turning radius in DS2 is ass?
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>>385025553
The garbage deadzones, yes
>>
Dark Souls 3 easily.

DaS2 has terrible world design, level design and boss design
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>>385025279
>But DaS3 is somehow better? Also DaS1 makes DaS1's ending pointless. It's a cycle. That's the point. As evidenced by the fact that the fire was fading even after Gwyn kindled it, it would have faded eventually. Everything you did meant nothing one way or the other.
I never said DaS3 was better. Flaws in DaS2 don't somehow disappear because the same flaws are present in DaS3. Though DaS1's ending wasn't pointless, it's only a cycle if you link the fire. If you chose not to, it implies you break it and sink the world in to darkness. This all becomes irrelevant, not only inherently due to sequels, but just how DaS2 handled the lore.
>I ran into parryfishing much more than backstabs in DaS2.
This isn't a good thing, nor does it mean backstabs weren't abusable.
>How exactly does DaS2 have a greater degree of quantity > quality than DaS1?
How doesn't it? Much of the content is pulled straight from Dark Souls 1, but worse (zweihander for example) and the additions all feel so out of place, like the greatswords now looking like giant anime swords etc... Though, aesthetics aside, there really is little variation in the weapons. There's just so many of them it gives the illusion of variation, though many have identical movesets/range etc... with minor stat changes and a different skin. Quantity > Quality.
>but YOU brought up an even greater success; The fact that NG+ actually fucking changed things.
True, but changes not meaningful enough to force you into it as opposed to using an ascetic. Though incentives for NG+ is a bonus, I'll concede that.
>I more meant summons and invaders. Their AI was fantastic
Fair enough. Though I don't really see much value in NPC summons, but I can see how some might.
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>>385025349
They're not mutually exclusive, m8. You make the perfect example of this.
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Dark Souls 3 easily, 2 is laughably bad compared to it in most areas
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Dark Souls 3 is technically the better game but I think in the end I ended up spending a lot more time with 2. 3 being so damn linear honestly hurts it a lot for me.
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>>385022930
Stay mad, pkek.
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DeS = DaS = BB > DaS3
The true patrician taste, people who didn't play all the games on release need not apply.
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>>385025279
>>385026009
Though, all of these points aside, back to the original point of mostly succeeding in risks, here's a few places it didn't work out:
>soul memory (getting the obvious out of the way first)
>tying i-frames to a stat (another obvious one)
>4 ring slots
>rings that nullify loss of souls (that can be repaired)
>removal of full eye orbs
>warping from the start (this is subjective, but I disliked it)
>reverting to the NPC level up system from DeS which forced you through loading screens and dialogue to level
>allowing chests to be destroyed by enemies
>giving you the ability to respec (another subjective thing, I disliked)

This is off the top of my head, but there's definitely more.
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>>385026927
>pkek
>ranks BB second best
k
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>>385027104
Oh fuck, forgot life gems. Going back on the estus system that fixed the problems with Demon's Souls (or at least improved it). I had a huge issue with that.
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at the point I might just go a head and say that Scholar is the best in the series, or Prepare to Die.
Depends on the week.
>>
>>385020610
DaS3 is better but DaS2 should in a proper world be better. DaS2 would be a better game with better bosses and no Soul memory crap it has 2 good bosses in the main game and like 4 that are in DLCs. DaS3 has 10 or so good main game and 4 good DLC bosses and i judge the series heavily on its boss quality.

DaS2 has better core gameplay though. DaS3 is like if you took Bloodborne gameplay and took what made it inherent/fun to BB and the enemies/levels designed around it and replaced that with Souls style shit. It feels sloppy and kinda kills the atmosphere.

I didn't feel the same sense of tension when i first fought Gwyn Nashandra or Gherman from The Soul of Cinder/Gael at all because of how fast the game is it almost felt lost Gael should've seemed alot more horrific with his cutscene but all i was focused on was some autistic faggot on all fours running at me and doing capeshit.
>>
>>385024714
Is there a fix for this that won't get me banned? I beat ds and got part way through ds3 without too much effort but every time i come back to sotfs I get my ass handed to me because the controls are so off
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>>385022006
The gutter isn't 90% of the game. It doesn't mean its bad if you don't like it.
>>
>>385020610
DaS2 had a bloated scope. Given the unfinished areas, clearly cut areas, the dropped idea for time travel, etc it kind of becomes obvious that the time allotted for the development was likely just not enough and the team had to roll with what unfinished assets they had and stitch them together with fast solutions. There's a fair bit of interesting and good shit in the game because of how ambitious it was but everything that couldn't be finished is quite obviously lacking or mediocre.
DaS3 on the other hand seems more managed but is also far less ambitious. It can just about manage to get what it thinks is the core experience mostly right but it's missing a lot of detail to tie it together and the general experience just ends up being very meh.
Neither game has anything on DaS1 but I like DaS2 better than DaS3 even if 2 was a bigger disappointment.

>>385022006
Gutter is definitely better than a lot of the midgame areas in 3 like Farron Keep.
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>>385028991
>the dropped idea for time travel
Giant memories are actually in the game still. They kinda suck though. I enjoy the game we got, but it could have been so much more too.
>>
>>385025598
They've been completely fixed though. And at least you have rolling freedom when locked on, unlike in 1. That is so fucking frustrating to play with, way worse than the bad deadzones.
>>
>>385028167
But this has been fixed.
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>>385020610
2 but 3 is good too
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>>385029415
The time limit was annoying but I'm talking about the other thing, going between age of dark and age of fire or something along those lines.
>>
>>385029856
really? when? i guess i'll reinstall then
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>>385022006
At least it has way more diversity. I felt like 3 tried pulling a Bloodborne by making most the game "dude twisted grimdark lol". Didn't like that about Bloodborne either but its not a bad thing, its just not my thing. But unlike 3 and Bloodborne, if you don't like one setting in 2, its okay because theres tons more. I get tired of the Bloodborne shit real quick.
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DS3 is shit when compared to Souls game, but unfortunately it is 10x better than shit like Bloodborne.
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>>385029938
Might just be fixed in SotFS, not sure, but it's definitely fixed in that.
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>>385020610
They're interchangeable really. As long as we agree 1 is the shit one
>>
DaS3 is a better game, but for some ungodly reason it also fucked a bunch of things that weren't broken

Still there's huge lot of fun to be had in DaS2, and I liked what it tried to do, while 3 was just "lmao dude remember all your bros from das1 praise the sun"
>>
I wish the shitposters would go away so we could just talk about DS2 without the "hurr durr 2 sucks 3 is best/no 2 is best 3 sucks"


Best retarded PVP build you've had success with?
Powerstanced bleed notched whips for me
>>
>>385029991
I also hated how nearly all of the enemies were lanky bodies in rags
>>
I enjoy how ds3's ending tried to incorporate ds2 much more into the canon. It made ds3 that much more meaningful as a canon end to the series, and as much as you may hate to admit it, you're a pleb if you truly dislike any game in the souls series. at their worst they're above average games. having said that, ds3 is absolutely worse than ds2 in the larger sense. ds3 took no risks, and whilst it is more polished in particular setpieces, the overall scope of the game is much smaller, and less flexible than ds2's. the middle part of 3, from about farron keep through past graveyard (including demon ruins), and pretty much most of irithyll, is shit and you should dread playing it each time. Irithyll is nice but jesus fuck it's a corridor.

ds2's meme creep placements and core gameplay mechanics are definitely worse, but the equipment is definitely better, so is the lore, and so is the world design.
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>>385030964
>I wish the shitposters would go away so we could just talk about DS2 without the "hurr durr 2 sucks 3 is best/no 2 is best 3 sucks"
You mean in a thread that literally asks which is better? Are you fucking stupid?
>>
>>385030964
Sunlight Blade on Red Iron, great shield and medium armor.
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>>385020610
BB=DaS1>Des>DaS3 >Nioh>DaS 2>Lords of the Fallen
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>>385031220
I wasn't referring to specifically this thread, check any thread about any Dark Souls.
>>
>>385020610
unironic rankings for people who've actually played all the souls games

Ds2=Ds1>Ds3>DeS
>>
>>385022006
The Gutter is fantastic though.
>>
>>385031825
kys
Des = DaS = BB > DaS3
>>
>>385031403
why red blade over santiers or yorgh's?
>>
>>385020610
they're both shit

who cares
>>
>>385032284
Is there any good way to smash santier's?
>>
>>385031990
>it's an anon tries to bait me episode
>>
I think I've had the most fun in my DS2 Strength Hexer build, using Dark Sunset Staff and a Dark Crypt Blacksword. The latter is probably my favorite weapon in the series just because of that playthrough.
>>
>>385032395
you can do it in a couple minutes on the crows nest in things betwixt
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>>385032284
Red has increased poise damage, and a better 1h moveset.
>>
>>385032390
I was scrolling down the first page and I didn't even know what this thread was about but I saw this post and let me say this, this is a /v/ post in it's purest form.
>>
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>>385020610
>arguments against DaS2
>Soul Memory
>Healing Rocks
>Despawning enemies.
>Adaptability
>Royal Rat Vanguard and the other 60% of bland bosses.
>The kind of shitboxes you'd expect to see in a steam early access title.

>Arguments against DaS3
>it has things from Dark Souls
>I can't face tank 800 hits without being interrupted because of poise anymore.

2 had great DLC and completely trash everything else.

3 is just an okay game.
>>
>>385031990
Good game tier
Dark Sould 1
Bloodborne
Demon's Souls

Okay game tier
Dark Souls 3

Bad game tier
Dark Souls 2
>>
>>385030964
I farmed a million Ice rapiers, equipped six of them at the same time with the bracing knuckles ring+2 and spammed it untill all of them broke and then repaired them at the retarded tree in the DLC. I used it mostly in PVE though, very fun build, specially with the Rampart Golem set.
>>
>>385033109
*spammed the icicle special attack
>>
>>385033063
>>385031990
These unironically.
DeS DaS and BB all try to do different things to varying degrees of success.
2 tried to do something different with little success.
3 tried to do nothing different with a moderate amount of success.
>>
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3 is better on a one and done.
2 is better if you're autistic and plan to experience 100% of the content and try a bunch of weird builds/runs such as no death/no bonfire or use of bonfire aesthetics.
So yeah I like 2 more.

Shame it looks like ass compared to 3.
>upgrade the graphics
>made 90% of the game's color palette poop brown and piss yellow
>>
>>385020610
das2.

The game is simply hobby grade, made for gamers experience where the passion bleeds through in every level.

They even had the passion to remaster the game to provide an even better user based experience.

1) The pvp was masterful and animations fluid
2) Customizable difficulty with ADP
3) Beautiful 'dream-like' level design that added to immersion and fun
4) The best lore and story, Nashandra will be remembered as one of the great game villains ever created.
5) Best boss designs - no other game has succinctly tapped into the psychological fears of being outnumbered as well. No other game has dared push this element to almost Kubrick tiers of sublime experience.

And that's only several reasons for why Das3 is worse than Das2. I hope there's no one that disagrees with this.
>>
>>385032923
>facetanking anything in DS3 when there's infinite rolling

are you pretending to be retarded or have you just not played DS3?
>>
>>385033390
>bonfire aesthetics
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>>385033609
>customizable difficulty
>effects of ADP completely intentional
>>
>>385028167

It's called not walking, because those deadzones are only active at the basest walking speed. Seriously, try it out.
>>
>>385033609
>2) Customizable difficulty with ADP

ADP and Agility were a mistake. Why, FROM.
>>
>>385033609
One would hope there were posts like this but with actually honest opinions
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>>385020610
>more open world but with clunky combat
>linear game with good combat
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>>385033609
>4) The best lore and story, Nashandra will be remembered as one of the great game villains ever created.
>5) Best boss designs - no other game has succinctly tapped into the psychological fears of being outnumbered as well. No other game has dared push this element to almost Kubrick tiers of sublime experience.

Fucking beautiful
>>
Dark Souls II is the only game in the series with actual replay value, so yeah, that one.
>>
>>385033609
I prefer DS2 as well but you're kind of making us look bad
>>
>>385022006
>plays with lighting, you can visually track your progress with the sconces as you cut through the darkness
>lighting all of them triggers a phantom invasion that drops good gear
>breakaway pitfalls and rooms
>vertical level design that doesn't rely on 3-4 meme elevators that only work on the floor they would've taken you to when you first see them

I mean fuck by virtue of playing with the lighting the Gutter is already more interesting than anything attempted in DS3. MAYBE the unconventional layouts in the dreg heap.
>>
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I hate vitality and adp fucking whyyyyy you stupid jap fucks
>>
>>385034773
>>385034591
>>385033929
>>385034104
Are you all really falling for this bait or is it samefagging?
>>
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>>385034912
Try being less awful.
>>
>>385031201
>I enjoy how ds3's ending tried to incorporate ds2 much more into the canon

Except it did the opposite. The backpedalling was so obvious it turned the events in DaS2 into "lol just another cycle in some ghetto land, let's go back to Lordran 2".

The item descriptions in DaS2 portrayed Lordran and its characters and events as eroded and long forgotten by time, whereas DaS3 felt like a mouthbreather fan screaming by your ear "DUDE REMEMBER HAVEL AND LOGAN AND GWYN AND HIS CHILDREN". Moreover, it gives the amnesia treatment to the events of DaS2 and all the references to Vendrick and co are "some dude from the Linking of The Fire tale or whatev", which is fucking retarded even if you hate the previous game just by virtue of the events being more recent. Furthermore, it completely ignored Aldia and the SotFS ending which raised very interesting questions that were scrapped in favor of "dude Lord of Hollows Londor4lyfe".

Ringed City improved things a bit, but it was still pretty embarrassing, FROM
>>
>>385034912
Why? Adp raises speed and resistance, vit raises health and equip load. Whats the problem?
>>
>>385035074
>moving works
Wow, thanks for the info.
>>
>linking i frames with a stat
>completely fucking muscle memory because it's linked to a fucking stat
>need to waste levels just to fucking roll
https://www.youtube.com/watch?v=fWk-BCA5N2E
JUST
>>
>>385034950
I don't know about the others but that post gave me a right chuckle
>>
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>>385034390

>good combat
The entire appeal of Souls gameplay was the weightiness of the combat and the deliberately slow pace and punishing nature to discourage spamming. DS3 throws all of that away and becomes a generic action game with a stamina bar. The core combat is too simplistic to stand on its own.
>>
>>385035464
>it's SUPPOSED to be shit
i'm so glad the dark souls series as far as we know is finished, lest retards like you actually influence what dark souls 4 could possibly be
>>
>>385035897
>you should be able to rush through games with repetitive button mashing
Are you joking?
Not only that, I don't think they would change what the entire game is based around just because some faggots like you didn't like it. Especially FROM.
>>
>>385035897
You talk like people would agree with you. You're in the minority.
>>
>>385035897
>it's SUPPOSED to be shit
Not even him, but that's seriously what you took away from that post? The whole idea of the slow weightiness of the combat is to make each attack deliberate and calculated. They're supposed to matter because you also have to block and dodge with the same meter. It's not meant to be an ebin r1 spam fest.
>>
>>385035143
>lordran taking place in the past
>amnesia treatment
what? earthen peak was a large part of the Ringed City, and why are you seperating ds3 and the dlc?

Events of DS2 take place between ds1 and ds3, even if it is eons inbetween. also,
>he doesn't think Aldia was the one who told Sulyvahn that he was part of a meme world, starting the entire chain of events that literally ends all timelines

most important thing anyone did desu
>>
>>385036429
you can have weighty combat without making the movesets slow as sin and the movement like trekking through molasses
>>
>>385036927
Yeah you probably can. But 3 certainly didn't manage it even in the slightest.
>>
>>385037207
i agree

both games are shit
>>
DaS3 is the best Dark Souls game. 2 sucked dick.

1 was great obviously, but overall 3 is better all around.
>>
>>385037412
Even though it's a meme tier nostalgia trip with shit fahsion?
>>
Das2 had better:
>world design in terms of nonlinearity
>visuals/artstyle (subjective, but Das3 was too desaturated, Das1 had best visual design overall)
>NG+
>build variety / muh powerstancing
>PC optimisation
>fashion souls.
Das3 had better
>overall combat and gameplay
>bosses
>level design
>atmosphere.
Overall I'd say Dark Souls 3 was the better game but it was also disappointing in some ways, especially in areas that even Dark Souls 2 did better. Both are good in their own ways and have their own flaws, so they're both pretty good games no matter what /v/ contrarians say. Das1 is still the best in the series though, not including bloodborne or demon's souls.
>>
>>385037412
this is the epitome of nu-/v/ taste
>>
>>385022989
>Witcher 3 and Skyrim
>garbage

Wat. The obvious money grabbing coming from Bethesda with Skyrim is whats ruining it, but otherwise was a great game. Also, who the fuck talks shit about Witcher 3? Just get out.
>>
>>385037802
>but otherwise was a great game
In what aspects? Modding capability? Because that's literally the only damn thing Skyrim excels at. Every single other thing ranging from gameplay to quests, world design, choices, dialogue, memorable characters, lore presentation, character progression ranges from absolute garbage to merely average at best.
>>
>>385023130

/v/ supports DS2 for the same reasons that /tv/ now supports the Star Wars prequels.
>>
>>385038251
redditor influx?
>>
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>>385033609
>4) The best lore and story, Nashandra will be remembered as one of the great game villains ever created.
>not any of the dlc bosses, especially the ivory king

die
>>
>>385037802
Skyrim's really not that good m8. Base game and DLC, no mods, it's a shallow as shit experience, a barely decent dungeon crawler. Vampire DLC was okay, Solstheim was better, but it doesn't change how shallow the whole thing is. I sure as hell sunk a lot of hours into it on release and after, but it'd take being free in a box of cereal to get me playing again. Oblivion had much more to do, more variety and just general charm in place of grimdark realistic fantasy vogue like Game of Thrones. Morrowind's story and setting is leagues above both, with infinitely more variety and depth. Shame the combat's kinda crap these days.
>>
>>385020610
DaS2 was a terrible game in every core aspect but had some redeeming features that made pve build variety interesting, it's the only reason people defend it on this board
DaS3 is so close to being a 10/10 masterpiece but it's brought down by a plethora of terrible mechanics and gutting some of the few improvements DaS2 made to the series, resulting in every playthrough getting more boring than the last. It is also somehow more linear than DaS2 which is something I didn't think was possible.
Overall, DaSIII is still the better game simply because not every area barring DLCs is easy boring dogshit like 2. But it suffers from an entirely different problem altogether and isn't fun to play anymore either.
>>
>>385036564
>earthen peak was a large part of the Ringed City
It's a pretty cool idea but it was one of most unremarkable places in DaS2 besides the meme windmill. It could have been literally anything else besides The Gutter and Huntman's Copse and it would've been a hundred times better

By amnesia treatment I mean the differences like these
http://darksouls2.wiki.fextralife.com/Havel's+Set
http://darksouls3.wiki.fextralife.com/Havel's+Set

http://darksouls2.wiki.fextralife.com/King%27s+Shield
http://darksouls3.wiki.fextralife.com/Shield+of+Want

>he doesn't think Aldia was the one who told Sulyvahn that he was part of a meme world, starting the entire chain of events that literally ends all timelines
you need to do quite the amount of mental gymnastics to support that
>>
>>385030964
Bow builds in DS1. It was fucking great, nobody knew how to deal with it.

>honestly though dealing with bow builds is absolute cancer and anyone who uses them should kill themselves (including me)
>>
>>385037625
>everything I don't like I call nu
Why are you faggots on every board?
>>
>>385027220
It's to keep appearances.
>>
>>385020610
ds2

because it doesnt have a shitty post processing filter that turns everything into 50 shades of grey and brown for "muh postapolacyptic faded shit so atmospheric such ambient and dread wow"

ds1 is even better though, especially on PC with randomiser mod. Endless replayability, infinite possibilites
>>
>>385021891
I'm just parotting opinions I gathered here and there, I never played neither of those.
>>
>>385036927
What, were you at 90% equip load?
>>
Dark Souls 3 is the greatest example of missed potential in the series
with some slight modifications it could easily have had the best bosses, world exploration and combat and yet it missed the mark completely
>>
Dark Souls 3 for its superior gameplay and boss fights. Estus speed among other things is still a problem, and DaS2 may have more content and better balanced PvP but it introduced waaaayyy too many shitty mechanics for me to consider it anything but the worst installment. Also, it's hideous.
>>
>>385023858
>nothing but callbacks
>ds3 literally advances the plot more than dark souls 2 does in spite of being 20 hours shorter
please dont breed
>>
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>>385035464
>>385036429
>>385036101
>>
DS3 is the superior game in everything but equip variety and PvP.
>>
>>385043213
And combat, and level design, and lore.
>>
>>385042804
>demon souls
>own plot
>dark souls
>own plot with minor references
>dark souls 2
>own plot with minor references
>bloodborne
>own plot with ultra-minor references that one could consider fanfic
>dark souls 3
>"literally advances the plot" of dark souls, simply piggybacking on its success
really makes my pickle tickle
>>
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>>385043410
Dark Souls 3 has tighter combat even with the poise problem.

>level design
i'm gonna assume this is bait, unless you mean that dark souls 3 has better level design and you quoted the wrong guy

>and lore
DS2 doesn't have any lore. It doesn't have any relevant lore either. It's embarrasing.
>Crazy brother of the King high in the mountains doing experiments gets turned into a tree
>King tries to stop the curse, goes hollow
>The big bad evil queen was the source of the corruption, takes over the kingdom
that's it
only 2 of the bosses you fight in the game are lore relevant. Everything else is filler trash. Environment story telling was thrown out the window too, making it even more of a problem.

>>385043464
>wow why does a sequel expand on the elements of its prequel? holy shit miyazaki what a fucking HACK LMAO absolutely ridiculous my dude
also
>dark souls 2
>minor references
the souls of the "great ones" are literally "'member this lord from ds1? i member", including the items you trade those souls in for.
Fuck off.
>>
>"Dark Souls 3 has tighter combat"
>"DS2 doesn't have any lore"
>"great ones", "lord from ds1"
not even going to give you a (you) for your shitty low quality bait-resembling diarhea of a post
>>
not all of the callbacks in dark souls 3 were bad
Fighting the Nameless King and realising he was Gwyn's firstborn mentioned in Das1, and the realisation of why he was banished, was a fucking treat.
>>
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>Soul of the Old Dead One
>Trade in for Crypt Blacksword
>unironically denying these are cheap pandering fanservice and needless references to DS1 lords
I guess this is the level of dementia and denial you need to actually appreciate Dark Souls 2 lore.
>>
>>385029991
>Twisted grimdark
Kek.
>>
>>385031090
Agreed.
>>
>>385044757
Its a video game, calm down. Who cares.
>>
>>385020610
DaS2. DaS3 pissed me off constantly with shitty enemy and boss design on top of making sorcery shit for no reason. DaS2's crime was that it was boring half the time.
>>
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>>385033609
>4) The best lore and story, Nashandra will be remembered as one of the great game villains ever created

Holy Kek.
>>
>>385020610
Dark Souls III easily. Sure sure it has heavy flaws but it least it wasn't so fucking boring.
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