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Games that should have never died

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Thread replies: 37
Thread images: 17

I'll start.
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>>385015197
I'll finish
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>>385015197

Worms Armageddon still has people playing, and it's arguably the greatest artillery game ever made. Just go play that
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Fuck man
Entire westwood should have never died.
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>>385015445
fpbp
>>
>>385015468
True, however I'll always miss Arcanists for its thematic, music and setting. :/
>>
>>385015559

Devs turned to cancerous pricks in record time, so I'm not really sad about it
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Chromehounds
>>
>>385015559
>>385015709

Wasnt this shit p2w/ was super greedy with dlc
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Quakeworld/Netquake

You still can find PUGs with random players that get together to train for 1-2 tourneys a year, but hardly any "community" left. You can't just hope to find populated servers anymore, you need to set up a party to play beforehand, like in a co-op game
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>>385015812
>tfw the sequel is dogshit and even deader than gunZ private servers
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today i will remind them
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>>385015445
/thread

Hit me right in the feels
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I was friends with Zezima back in the day and I used to play Arcanists with him all the time
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>>385016387
fuck man i really enjoyed this one and it seemed like it had potential to stay alive until now why the hell they felt the need to gut it?
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>>385015197
Halo Online

Fuck microsoft
>>
>>385016578
holy shit. He got you good there, friendo.
>>
>>385015445
I remember trying to run this on my shitty family desktop after seeing my friend play it. It looked fun as hell.
>>
>>385016578
>I was friends with Zezima
haha yeah bro me too
>>
>>385017281
He was really good at it, he played it pretty much 24/7 in 2008/2009

>>385017527
No I was unironically friends with him, I was a groupie of his and we all hung out on swiftIRC on #zezima back in the day
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>>385015550
End of Nations was pretty great in its initial alpha/beta phase too. But then the publisher effectively killed the game by turning it into a shitty MOBA clone.
>>
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>>385015197
with all the efforts made by ex-devs to keep it alive I'm simply amazed that the community is non-existent now. Easily one of my favorite games of all time.
>>
>>385016657
They basically wanted the money/number that League was pulling in, except this game just fucking came out too. Basically it was the curse of being published by EA.

There's this rogue team remaking it from the ground up called Shrine of Imanna. A former dev is also making a shitty game called Shardbound, which is a card game. The rest of the dev team was relegated to EA's Mobile department.
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Guild wars. Comfiest game ever
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>>385015812
K style ruined that game.
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>>385018614
Underrated post
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>>385015197
>tfw face Zezima a couple of matches and beat him each time
Only reason why it died is because fagex abandoned Funorb. If only they at least attempted to advertise the website. Great game though.
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>>385015197
>Jagex killed this and Steel Sentinels by abandoning Funorb
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>>385018762
Never played the MP, but the SP was really cool and inventive.
>>
>>385020182
>Steel Sentinels
MY NIGGA! The map with ship ships was GOAT
>>
All games by Funorb were good fun. I liked that spaceship one where you collected parts. Hate how they were all p2w tho.

Lunia should not have related. Just check this PvP. It is the best PvP that any game ever had.
https://www.youtube.com/watch?v=6kaaAX-SnwA

"Lunia, is a unique MMORPG that focuses on Air-Combos to kill and juggle foes. Its complex battle system makes it very entertaining, in my opinion and the battles all the more fun to spectate. The combination of skills and regular attacks used to air-combo are nearly endless."
Thread posts: 37
Thread images: 17


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