At least it will be more balanced than MvC3.
>>385008294
>Infinity stones
>Balanced
Street fighter 1 also perfectly balanced but it was piece of shit
>>385008963
There is no way to balance 6 gems, all of them with their own properties and team composition. Not to mention that the stones are already more cancerous than X-factor itself. I mean, the Time Stone literally lets you do a one button infinite and gives you invincible dashes. That alone pretty much warranties the game's gonna be one of the most broken games ever made because the brokenness is actually part of the gameplay this time around instead something that high level players discovered.
At the end of the day scrubs will get blown up online and quit the game game in a week and then go back to Overwatch or whatever.
>>385010160
Idk man, if everything is broken then that sounds pretty balanced to me. Players like to have strong options for their characters. It makes them feel good.
Yeah, Scrubs gonna be blown up regardless.
>>385010780
There is a video of Nova just erasing 30% of a characters health in 2 seconds just spamming heavy punch in time storm because of poor damage scaling.
Also how is mind storm giving infinite hypers for it's duration not broken when you can just spam beam supers back to back. With dormammu being in the game, fighting against 5 homing fireball supers is gonna be real fun
>>385011502
It isn't 100% infinite meter. The gauge is constantly refilling. Plus Dormammu recovery animation usually take the entire time the ball is out. So you'll be fighting a bunch of single balls in a row. You could also super jump, bait the ball into rising, and tag in your partner under it.
Also, people have been complaining about how invincible the time dash is, so just do that. Solutions ain't hard.
>>385011830
You're replying to someone who doesn't Play fgs and shit on mvci because its fun, anon