So pretty proud to share some concept arts for our upcoming game, Riftwalker.
Drop any love or hate in the comments, want to know what you guys (and guys[Rule 16]) think.
It's a sandbox basebuilder for Android (and later, PC, iOS and Hololens) being developed by myself and my team on Unity.
Video can be found in the facebook banner, fb.me/RiftwalkerGame new video once the next update is ready.
Keep awesome guys :)
Damn /v is busy xD... Post got sucked right up to page 5, wut.... Bump :'D
See ou on page 10.
ahaha the struggles xD ahhh well
I'm going to be completely honest, I read everything up to "android" and immediately lost all interest
Yeah Android games seem to be a very taboo topic in the gaming world, we're a small team of only 6 including myself though, so it's a project within our scope and we're designing it in mind for PC. It has the simplicity and ease of use of a mobile game, but will have complex mechanics and in-depth lore for those who like that kind of stuff.
Regardless, thanks for the feedback anon.
>>385006825
>>385009610
>>385009936
yeah honestly moment it said android i started losing interest instantly , mobile games are such cancer and never advance cuz of the cash grab each and every single one is
shoulda gone with pc first
Is there going to be a paid element e.g in game currency?
>>385009176
>>385007172
Is this what post-ironic shitposting looks like
>>385006825
>>385009936
make it PC or say goodbye to your hard work dude. Its just how it is. Mobile games are fucking shit
>>385006825
Does it have a 2deep4you story or have any pop culture references?
Is this bait?