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A RIVER IN A DRY LAND

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Thread replies: 21
Thread images: 3

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A RIVER IN A DRY LAND
>>
>>384905276

MAKING THE MOTHER OF ALL OMELETTES JOKER!

CAN'T FRET OVER EVERY BROKEN EGG.
>>
>Only 2 boss battle osts
Disappointed
>>
Japanese Armstrong was way harder for me than the final boss. Played on hard BTW.
>>
>>384906094
Final boss is an endurance contest.
Make Japan Great Again was an actual battle, he had like five forms to whittle down before you got the win.
>>
>>384906094
Yeah, I can see why.
>Actually uses buffs and debuffs, in a game where buffs and debuffs are really powerful
>First two forms require specific damage types, so you can't just use the same party all the time without nerfing your damage output
>Long battle that requires managing your resources
>Not the outright final battle, so you can't spam all those healing items you've hoarded, in case you need them later
>Can't fuse Samurai Meme Man yet
>>
>>384905276
They should have kept Rivers in the Desert for Senator Slanteye and made a new theme for the Holy Grail.
>>
>>384907494
>fuse samurai meme man cause they didn't have Masakado in this game and he's my second favorite summon from the older games
>charge, attack up, defense down on boss, swing on final boss
>do over half his health

whoops? who the fuck was in charge of this
>>
>>384907630
Sae and Akechi needed a rival battle theme instead of Awakening battle.
>>
>>384907654
Hassou Tobi was OP BS back in vanilla P4, nearly a decade ago. They probably did it on purpose.

>>384907630
I don't mind that they reused Rivers in the Desert for the Grail, but they should've stayed with the instrumental version for the fake/unwinnable fights, then switched to the full version for the real fight.
>>
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Whims of Fate was the best song.
>>
>>384908616
Life Will Change with vocals is #1
>>
>>384908616
Ark was the best palace theme though
>>
>>384908701
>with vocals

This ruins every song though.
>>
He was a fair fight at a point in the game when you as a player should be doing unfair things. I had a Trumpeter and Raphael with Debilitate and Heat Riser respectively, both immune/repel/absorbing physical, fire, wind, bless, curse, and one or two others (were only vulnerable to 3 elements each) and I don't think he ever brought me to less than half my HP.

Even if you don't have the Strength S.Link at 10 you should be able to get repel physical and null elemental skills to greatly mitigate everything he does. His fear attack should have been despair and he should have been doing almighty damage as his default in the final two phases.
>>
>>384908616
>Putting vocals in a dungeon theme

Literally the last place they should be put.
>>
>>384908616
S
Bullshit. It goes:

Life Will Change > Rivers > Our Beginning > Persona 3 reference > Whims of Fate
>>
>>384909064
IIRC, one of the Mementos requests before you clear Sae's Palace rewards you with a Null Phys card. If Yusuke is a high enough rank to make copies of it, you're near invincible after that.
>>
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P5C better have a FemJoker
>>
I HUMBLY REQUEST THAT YOU VOTE FOR ME, MASAYOSHI SHIDO
>>
I expected rage, instead Haru and I crippled him. You don't need to use the Reaper Trick or Strength Confidant 10 bonus, just having a shit load of Persona with Growth skill from the start means you'll have Persona with max skillsets. It adds up.

Gun skills are OP as fuck, son.

>>384905989
Persona Awakening battle music.
Boss battle music.
Day of the heist music and vocals variant.
Rivers in a Desert instrumental and vocal

Outside of battle music, Beneath the Mask vocal and non vocal. Persona 5 has really insane highs but when its low its fucking LOW. Meanwhile Persona 4 Golden improved with tons of boss specific tracks and two battle themes. Like why didn't Akechi and all forms of the Holy Grail have unique tracks? Why the fuck not? Music would be the least thing held up in any development. Meguro packed it in this time around and stopped caring after the 50% dev mark and just reused way too much. Think guys, the casino black out area reused generic track music instead of unique. December reused that same generic track music at day time. Look at Persona 3's 2nd semester music and December plus January exclusive tracks.

What slays me is when developers have good ideas in one game and then in the sequel they forget what they just did. Souls games are infamous for shit like this but Persona is starting to do it now. They fix something, then break it again in the sequel.
Thread posts: 21
Thread images: 3


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