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How would Nintendo accomplish this if the N64 is impossible

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Thread replies: 14
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How would Nintendo accomplish this if the N64 is impossible to properly emulate?
>>
They can't do anything worthwhile due to licensing issues anyway.
>>
>>384878054
I thought Wii and Wii U emulated N64
>>
>What is virtual console.
Like they are gonna put anything thats not on the Wii/wiiu/switch N64 virtual console. Anyone looking to buy this shit is lost in nostalgia.
>>
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>>384878054
the have source code and hardware specs. they can do emulation easily.

nint just dont care, and want some cashgrabe product based on free owrk of others
>>
>>384878054
Who cares, they'll only put like 8 games on it anyway because Nintendo are the ultimate jews.
>>
>>384878054
they have the information on how the Nintendo 64 actually works, which is not the case with emulation.
>>
>>384878054

You already created the condition that it's impossible.

So um, fuck yourself.
>>
>>384878353

All they need to include is OoT and it'll sell a ton.

But if you insist on 8:

SM64
OoT
Majoras Mask
Mario Party
Mario Kart 64
Smash Bros
Diddy Kong Racing
StarFox

All first party.

No Rare licensing issues.
>>
Nintendo have the docs.
>>
>>384878650
Diddy Kong Racing is not first party. Nintendo does own the Donkey Kong IP but Rare owns Banjo and Banjo was in DKR.
>>
>>384878650
>Diddy Kong Racing
>No Rare licensing issues
>>
>>384878817
>>384878834

M$ are bros anyways, Phil would let them use Banjo.

But if you must trade Diddy Kong Racing for Pokemon Stadium.
>>
>Super Mario 64
>Ocarina of Time
>Majora's Mask
>Mystical Ninja Starring Goemon
>Goemon's Great Adventure
>Mischief Makers
>Paper Mario
>Kirby 64
>Star Fox 64
>Super Smash Bros.
>Mario Kart 64
>F-Zero X
>Pilotwings 64
>Pokemon Stadium
>Pokemon Stadium 2
>Pokemon Snap
>Wave Race 64
>1080 Snowboarding
>Excitebike 64
>Mario Tennis
>Mario Golf

The N64 has a weak-ass library. I avoided anything Rare and licensed stuff like pro wrestling and Star Wars.
Thread posts: 14
Thread images: 2


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