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What's the appeal of this game?

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Thread replies: 272
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What's the appeal of this game?
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the challenge of team cooperation and the thrill of outwitting your opponent.

also the memes are top-notch
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>>384863004
nothing. they just switched out the tom clancy name with call of duty.
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>>384863004
It's CounterStrike except less skill
>>
D E D G A E M
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>>384863536
It does feel kind of CoD-ish but with far less health and a massive emphasis on teamplay
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>>384863004
The destructible environments and gadgets are really fun
>>384863678
>CounterStrike
>Skill
lol
>>
>>384863702
>D E D G A E M
i pretty much just play rank up in diamond every night and constantly have matches with my fat stack.
just climb out of copper skrub
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>>384863004
IQ's feet
>>
>>384863004
>shotguns useless in a game about breaching past opening up flimsy wooden surfaces
>he who holds the absolute tightest, safest angle wins

Dropped and refunded
>>
>>384863720
Literally all it is

I don't understand the hype
>>
>>384863004
The concept of fortifying and defending a house is pretty fresh. Decent gunplay, fun gadgets.
>>
camping needed a dedicated game
>>
Shooting 3 mother fuckers through walls because they picked the "safest angle" to sit at

The retards who claim the game is campy or stationary haven't played it for shit, in fact the current problem is overwhelming aggression
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>>384867545
>nigga thinks hes safe behind a wall
>mfw i just blow the wall up
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>I'm a normie and my friends bought it so I guess I had to do so too
It's literally THAT game.
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>>384863536
>>384863678
>>384863702
>>384863720
>>384865001
>>384865347
>>384869065
Sounds to me like some people just can't git gud. Must feel bad to be so wrong all the time. :^)

>>384867545
>the current problem is overwhelming aggression
No, you're just inefficient at defending.
>>
>>384869365
>Ubisoft game
>git gud
What? These games are specifically designed for dudebros who have never played a video game before.
>>
Why are there so many TK'ing fuckwits?
>>
>>384863004
the character designs take me out of the game so much. also there is just so much shit all over the map. its a cluster fuck. first thing ur gonna wanna do is turn of bloom and lighting effects cause that shit is annoying af.

other than that its pretty fun since its strategic. cant play it though since my friends are casual csgo players and i hate the community.
>>
>>384863004
The hero format and a competitive shooter that is not only about how fast you put the crosshair over the enemy and keep it there.
>>
It's about outsmarting the other team, which is pretty addictive
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you can stop worrying about grenades now
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>>384869608
Thanks for the (you). ;^)))
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>>384869608
>competitive game designed for players who have never playhed a video game before
hmm
>>
>>384863536
If you think this game is the same thing as CoD then you really just don't understand the basics of FPS mechanics. Headshots being a 1 hit kill make a big difference in Siege, as does the sound design and map design.
>>
fun to play with your friends in a voice chat
skill based with strong emphasis on positioning and strategy
its good game
>>
>>384864473
At no point under any circumstances does any character in this game show even a fraction of their feet what are you possibly talking about you dipstick?
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>>384863813
I'd argue he's right. Siege has less recoil and a much bigger reward for a headshot, meaning spamming and pre fire are steeply rewarded. Mix this with peekers advantage and the kinda goofy hit boxes and shit can get frustrating.

I dig the game a lot but it has some annoying issues. The whole need to ADS annoys me personally, and it kinda punishes movement as a whole. It also takes a lot time to to anything and the game can feel clunky because of that. Switching weapons should be decently faster IMO.

But yeah, good game and easily one of the better shooters to release in a while.
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>>384870567
Thnek u unkle yaegurr
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it's fun
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It was fucking cancer when everyone of my friends only wanted to play this

Thank fuck they eventually realised how pointless it was in the end and they came back to real games.
>>
>>384870567

>implying jager ever puts his ADS's down
>>
>>384875651
I wish we could trade friends, all of mine wanted to get into OW and then stopped well short of 100 hours into the game. Shit sucked.
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>Netcode is 10 years old
>Ubi will never replace it
>They expected this game to die in a week
I want to love this game but it's hard
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Fun as hell but it's surviving in spite of Ubisoft, who clearly have no idea how to manage a game like this.
What I like about it is that almost any dumbass strategy can work, as long as it gives you even a second of surprise on the opposition.
>>
>>384875651
just curious, what do you consider as a "real game" and what makes you think R6 not a real game?
>>
>>384863004
>What's the appeal of this game?

to master peeking to kill another peeker with worse ability to peek
>>
>>384863004
Its fun as fuck, the learning curve extends into the hundreds of hours and map dynamics & gadgets keep the game from going stale. Also teamwork is satisfying and plays a huge part. Grew bored and didnt touch online first person shooters for like 7 years, then picked up siege and loving it for 650h and counting.
>>
What's the appeal of PUBG? What's the appeal of Dota? What's the appeal of CS:GO?

Because it's a trend, the game just happened to go viral and mainstream, your friends play it so you will too. It's basic psychological group behaviour.
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>>384863004
it's fun to breach and clear

fuck that wallhack guy though, fucking horseshit that he's even in the game
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>>384863004
fun
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>>384863536
Do you retards ever stop calling any game with a gun CoD?

Have you even played CoD? Have you even played Siege? Because they are nothing alike.

Don't even know why i'm even bothering making this post because idiots will just keep calling things CoD to try and fit in on this shithole.
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Children and americans love it.

It got extremely boring in the last few months due to them delaying the content updates, so they can add lootboxes and more skins.

Fuck Ubisoft.
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WOW YOU GO BIG GUY!


Siege has good memes and it's fun.
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>>384876780
>Because it's a trend, the game just happened to go viral and mainstream
Some people ACTUALLY believe this.
Most likely a bait but have you actually considered that maybe some games are fun and other games are not. Wasting tens of millions dollars to a hype campaign and paid promotions will not save your game from death if it isnt fun.
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>>384877315
Yeah, and Gangnam Style is a great song, surely that's why it spread like wildfire.
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>>384876780
>the game just happened to go viral and mainstream

Triple AAA game by triple AAA publisher "just happens" to go mainstream.

Top kek.
>>
all the salty fags itt who don't seize the violence of action
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>>384877315
>Wasting tens of millions dollars to a hype campaign and paid promotions will not save your game from death if it isnt fun.
The fact that Ubisoft is still in business after Division, Wildlands and Siege just proves that you're wrong.
>>
>heavy breathing intensifies
>blocks your path
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>>384877497
Now that is a retarded strawman if ive ever seen one. Try applying that argument to any highly regarded literary classic. It is pointless to compare completely different mediums with barely anything in common.
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Frost is the best girl
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>>384877957
>>blocks your path

more like blows your path
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>>384878181
:^)
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>>384878143
>not using grey or khaki

Are you even operating?
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If Ubisoft fixed the netcode it would be great. Otherwise it's ok
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Just a little reminding, rape is not funny
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So we all know that the Hong Kong operators and the one Polish operator we're getting release August the 29th, so is operation health being extended for another month? they haven't even implemented the bug fixes pillar yet
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>>384877017
Keep rationalizing. Shooting and aiming and are just like Cod. Fucking stolen assets from cod. Run and gun 360 no scope a thing. Full of snipers and spawn campers. Fucking killstreaks like the camera is the same thing as the rcxd
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>>384876019
I love how the shields in this game work, but fuck me if the hitboxes for them aren't insanely annoying.

>getting meleed through the shield
>getting shot straight through the front of a shield
>meleeing an enemies shield, hearing a clang, and then getting meleed yourself a second later.

It's a bummer, but at least they've taken steps to make Blitz better than he used to be. I love watching people in casual sit at a window and spam your shield just so you can hipfire them dead.

>>384878658
Shit nigga that's some poor ass bait dude.
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Most fun I've had with a FPS in ages. Adding in destruction and gadgets to the CS formula keeps every match interesting.

Great sense of reward when you plan out a plan of attack and watch the defense crumble. I'm always surprised how most video game critics ignore it entirely, I know the Siege had a bad start but the player growth has been pretty consistent and I think siege did a pretty good job of adding something fresh to the multiplayer FPS scene.
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>>384864448
Are you sure queue times are easier the higher rank you are? Because I am low level and my queue times are pretty iffy at times.
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>>384878658
This might be the worst, most inaccurate bait I've ever seen in my entire life.
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>>384879261
This game really does stress map knowledge super hard. The maps aren't all that complex, but when you factor in breakable walls, ceilings, and all the new lines of sight that can create it makes shit heated. Watching an enemy run into a room and wondering they they made any holes for the to escape into different areas is always hectic.
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>Either pay 5$ for *one* of the mildly overpowered dlc characters or play 125 matches (give or take a bit as you get around 200 renown per game) just to unlock *one* of the mildly overpowered dlc characters

how can you honestly defend this
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>reddit six siegeweener
literally the only appeal is people playing it spout that its tactical and other operator buzzwords to make it seem that they themselves are tactical and operator, they literally only play it so they can call themselves tacticool and so operator xd, think of those people who thnk they know everything about guns because they played a game and you have the reddit six siegeweenrer fanbase.

dont even ask them on why the game is good they'll just spurt
>le get gud
>your a fag lmao
>cod/battlefield baby
>im so cool and tactical!
>its not a hero shooter!
>yadda yada yadda!
it was quite literrally molded after CSGO with the bullshit hitboxes and the outlandish weapon/player skins, competitive is a sign of a shit game. the only thing unique about the game is being able to shoot out walls, floors and ceelings too bad they're heavily restriced on which wall/floor can be breakable.

the game should have been a proper rainbow six game instead of baby's first FPS tier.
>inb4 lmao the patriots
i mean like the original game you fag
>>
>>384880203
calm down dude, it's just a game.
>>
CoD + CS + Adults + Russians and kebab trash - hackers + exploiters + tryhards + cancerous fucks - skill + (trash servers × error messages) = Rainbow Six Siege
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>>384880203
Please just stop baitposting. It's sad. You're being rude. Could you go find another thread, rudeposter?
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>>384880203
>the only thing unique about the game is being able to shoot out walls, floors and ceelings too bad they're heavily restriced on which wall/floor can be breakable.

You do know that House is considered a shit map because it has so few places were you can properly anchor and fight back, right? If every wall and ceiling were breakable the game would be an unplayable mess.

>it was quite literrally molded after CSGO with the bullshit hitboxes and the outlandish weapon/player skins

The core gameplay itself is definitely similar to CS, the bullshit hitboxes are just Ubisoft being incompetent, the weapon skins and customization are just easy ways to squize a lot of profit out of a game's niche audience. The downside being the art style for the game gets ruined, the up side being niche games can remain profitable.

>reddit six siegeweener

So this is a bait post, neat.
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>play with 4 of my friends in competitive
>one of them is the definition of a tryhard, puts the blame on everyone but him when we start losing, acts like a team coach, calls you out on every tiny mistake you make like you're retarded, etc
>one of them is a whiny bitch who gets catty whenever his rank goes down and gets disproportionately salty over very little
>one of them wont stop going on about how much he "hates the game" whenever we start losing despite the fact that he keeps playing it
>I just have to sit there and pretend to have fun while wondering how many more matches my friends are gonna make me play before I can play whatever game I was playing before

Siege brings out the fucking worst in people
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>>384880186
Recruit is the most overpowered operator and you get him for free. If you are starting out you'll have a base operator, all of which experienced players own and will most likely play a DLC operator so you're free to select from the baseline. It's a shit system if you don't play it a lot but it's still """free""".
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Only game I've ever issued a charge back over.

Ding didn't deserve this.
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>>384880383
This.

Seige is absolute fucking cancer. A 12 year old game does everything better and even has a proper campaign which you can play in 4 player co-op too.

That +https://www.youtube.com/watch?v=Gd139Nin33M - the spiritual successor to SWAT 4.
>>
>>384871717
>>384877017

Ironically, at higher levels the games meta does basically become COD. It's all just about picking 3 speed and sprinting around
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>>384880186
Because earning renown is very easy if you actually play the game and the base operators are mostly better than the dlc ones
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>>384881331
I mean if the current state + much more tactical stuff would be way better, currently Siege is just a broken call of duty game with retards.

Tbh the only reason I'm still playing it because in the beginning it was so promising.
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>>384880186
Thatcher, Ash, Jager, and Rook all have a high pickrate and are all base game operators. The top two picks are DLC operators (Hibana and Valk), but the bulk of the high pick rate characters are all base game stuff.

>>384881336
>moving in a game is bad

Kind of a retarded thing to say. Also the whole 1 shot to the head killing someone kinda negates the need for anything more that 3 speed and 1 armor.

I'd be all for them making most guns unable to 1 shot headshot, and making the over TKK a bit longer, but it'd be a nightmare to balance out.
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>>384881516
Same guy here.

I forgot to write that I spent 40 fucking euro on the whole game
>>
>hostage
>guy picks fuze

oh boy I wonder where this is going.
>>
>>384881164
>>384881331
>this game is bad because it's different from the older games

If they gave it a different name, would you be happy? Can a series not have spin offs? Does Mario party enrage you because it's not a platformer?

>>384881516
What's you're rank breh.
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>>384863004
Reinforcements and gadgets coupled with the 5 operator limit give maps unlimited replay value.
>>
>>384881572
Irony made it so that's what it was supposed to be like, a very tactical MP focused Rainbow Six game but what we ended up with was Overwatch/CoD with Rainbow Six brand on it.

https://youtu.be/xNter0oEYxc?t=5m58s
>>
>>384881664
Currently Gold 2.

Not like it matters because most retards on higher ranks got carried


I only solo because I got no friends
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>>384881434
>earning renown is very easy if you actually play the game

so let me get this straight: like I said, on average you get around 200 renown per game, and for just 1 DLC character (out of the 10 that are available) you need 25000 renown. So a general estimate is that you'll need to play around 125 matches to unlock just 1 DLC operator, and to unlock them all you'd need to play around 1250 matches to unlock all of them. And to top all of that off, before you buy them you'll probably buy all of the basegame characters first which takes quite a bit of time in of itself.

So by "actually playing the game" you mean "invest an unhealthy amount of time into it to unlock stuff that most people bought with money".
>>
>>384881570
If the game is a tactical shooter then 3 speeds just shouldn't even be a thing. It directly leads to everything that's wrong with the meta.

Its catastrophic when combined with the shitty netcode and basically means the game gets worse the higher up you level.
>>
>>384876887
Pulse is smalltime, Echo is the ultimate roamer enabler.
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>>384881706
If they like combined SWAT 4 and some old Rainbow Six game then the game would be extremely good


Instead of impementing actual tactical gadgets, cover system and fixing cancer and exploits and everything they add fucking clown masks
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>>384878143
>>
>>384880186
None of the operators are overpowered. Not even one. Most DLC operators are boring shit anyway.
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>>384881925
>ManlyTears playing Buck
>>
High ping players on 3 speed operators is a fucking nightmare to play against
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>>384880186
>how can you honestly defend this
A path to what is normally paid-for content is refreshing to see, especially because of things like map-packs segmenting the playerbase in these sorts of games.

As for whether or not any of them is OP, the only one that was overpowered was BlackBeard, who was nerfed into a good place quite a long time ago even if it took too long after introducing him to do it.

DLC operators aren't any more or less viable than the base operators, hell for the longest time Buck was significantly worse than everyone else because his gadget just didn't work right so it can't be said that they're taking the old LoL approach and bring out OP characters and nerfing them after the initial rush to pay to exploit an overpowered new addition.

>>384881067
>Recruit is the most overpowered operator and you get him for free.
This would be true if recruit got 2 reinforcements.

>>384881784
It takes about as much time to unlock the base characters as it does to unlock 1 DLC character, assuming we're talking about the regular base game and not in Starter Edition which is a garbage purchase that nobody should make.
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>>384863004
>What's the appeal of this game?

People are in denial because when the game launched and no one knew what they were doing the game was actually a decent tactical shooter. Since then it's become a total shitfest but people carry on insisting it's good because they've already sunk X amount of time into it.

The game now:

>dropshotting
>pick 3 speed so you can fly around corners and kill people before you even show up on their screen
>pick or don't pick characters because of how their hitboxes work rather than the actual abilities

The entire meta now is just based on exploiting technical issues that the game has
>>
>>384881664
It's no a Rainbow Six game. If they wanted their own CS/Overwatch/CoD they should have done it and better off left the brand as it stands.

Same shit happened to CoD, lost its identity. Same thing with Mario, now it's just a cash cow for Nintendo, much like Zelda BotW not even being close to an actual Zelda game since Nintendo wants to cash in on the survival open world bullshit and it works because they know you'll buy any trash they put out if it has a popular brand on it.

Tools like you will always gobble up trash, just because the cover looks pretty and has a brand on it.
>>
>>384881860
>cover system
Oh, you're one of those retards.
>>
>>384882139
What is your idea to make the game more tactical and less run around like a fucktard and maybe kill someone if the hitreg works?
>>
It's sad how much potential this game had. It could of been an online, PvP version of Swat 4 but instead it's Call of Duty with semi-destroyable maps and gadgets that range from retarded to overpowered.

Sometimes (and by sometimes I mean rarely) playing in ranked mode with friends can emulate the tactical feeling of something like Swat 4 but more often than not it's just a twitch shooter like Counter Strike or CoD.
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>>384880327
>>384880545
>its bait!!!
>doesnt defend his puny game

>>384880662
at least you acknowledge some points

the game is a shit, worst TC game to date
>>
>>384881789
I really don't have a problem with 3 speeds, but the hitboxes need to be fixed and honestly making the TTK longer and getting rid of 1 shot headshots for ever weapon would do a lot to give the game more depth.

Honestly, modeling the damage system closer to CS's would do a lot to make things more skill based. Also I can't say I like the whole downing system, shit feels too RNG.

>>384881760
>Not like it matters because most retards on higher ranks got carried

lol, this doesn't even make remote sense, do you mean higher ranks are all premades? A premade team will typically have better teamwork, that's just how this shit works, it doesn't mean they were "carried" to their higher ranks.

but yeah, gold feels like fairly competent to solid players. The bullshit of the game does start to wear on me after this point though, and it's more about the hitboxes being off than anything else. Because of this mixed with peekers advantage mixed with 1 shot headshots mixed with the mad shittalking that happens when someone uses these to kill you the game can be nightmarish to play competitively.

Still, people saying it plays like CoD or think CoD and CS play similarly are genuinley retarded and don't know shit about core FPS mechanics.

>>384882079
Wasn't the game unplayable trash on launch?
>>
Body armor deployed
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>put enough time into this game to reach lvl100
>finally get fed up with the increasingly large list of problems that ubi is 'addressing' with no timeline when or how.

Operation health has only shown us 1 improvement which is 1 step MM and given us Alpha packs which isn't a fix, it's just another carrot to keep you going and enduring this broken coding.

>Still no casual matchmaking (durrr played ranked/ get ranked and it works!) ps it doesn't work faggots, Still see level <30 going against 200+.
>Ping is fucking awful and all over the place, How can a game be even remotely competitive when you have people with 140 ping vs 40 ping. Finally the E-League noticed this shit and complained because thats ALL ubi listens to.
>Speaking of E-League it's the only shit keeping people interested in this game and Ubi refuses to listen to non-league players about very serious issues.
>Balance is a fucking joke, You best be picking 3 speed operators or your fucking yourself in the game of peeking and getting peeked.
>Hit reg is still an issue (How the FUCK is this even a thing a year after the game is released).
>Party system is STILL fucked, Really come the fuck on.

Man i could keep going on and on but it's 100% clear ubi can't bring this title up to 2017 standards, They keep suggesting upgrading from 50 to 60 tick will fix "most of the issues", Really. Ubi is banking THAT hard on 10 tick increase, What kind of madness is that?

This is the type of game that really grinds people up the wrong way, It had such great potential and ubi has done nothing but fucked it by half assing all the fixes.

Friendly reminder to stay away from this broken title, Regardless of the positive you hear about this game it's far outweighed by the constant plaguing cons ruining every second of the game.
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>>384882480
Most premades are cancer anyway and not just carried

But if like 2 guy is premade then 1 of them is definetly carried the other to his rank.
>>
>>384869365
I wish I had sufficient brain damage to dismiss all difficulty with "git gud" and an anime reaction image

What a blissful life that must be
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>>384882480
>Wasn't the game unplayable trash on launch?
No, it was relatively solid, just ruined by rampant cheating.
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>>384882480
>Wasn't the game unplayable trash on launch?
implying anything has changed since launch LMAO it only got worse with people abusing peeking like >>384882079 has said
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>>384882408
When did I say it was bait dude? It's just a game, if you don't like it that's fine, and if I like it that's also fine. There's no need to justify your enjoyment of a video game, especially not online with people you don't know and will never meet.
>>
Reminder that Glaz got nerfed before 100% pick rate Ash.
>>
>>384882079
that fewwow wooks wike he wanks highly in the woman wegions
>>
>>384863813
>CounterStrike
>not skill

Fucking summer
>>
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>>384863004
Fun, tense, challenging. I wish it had a better publisher though, I can feel Ubi's cold, jewish hand have a death grip in the game at all times.
>>
>>384865001
You sound like you just sucked
>>
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>>384882520
>Man i could keep going on and on but it's 100% clear ubi can't bring this title up to 2017 standards

It's because Siege was never designed to be good. It was a stopgap title built on the AssCreed engine designed to last a few months while the big hitters like The Division and For Honor were the long lasting ones.

Instead it's become really popular and now they can't fix most of the issues without rebuilding the whole game on an engine that's actually designed for it
>>
>>384881784
2 new operator are released every 3 months or so, if you play the game regularly you should have more than enough saved up before they are released.
Sure, new players might feel somewhat overwhelmed and be tempted to drop 20 bucks on the season 1 pack, but it's by no means necessary.
I started playing shortly before velvet shell, I played for roughly 200 hours and I own every operator in the game and every attachment for every gun, and I already have enough saved up to buy the new ones when they come out
>>
>>384880186
Quicker when you play ranked
>>
>>384882984
Casual usually ends in 15 min in average, gives you 200 renown per win

Ranked usually ends in 30 min in avg and gives you 300 renown per win


Do you even play the game?
>>
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>>384875651
>I shilled this game to my group of firends
>I made one of my firends Buy this and ignore the division
I mean yeah it's nice but fuck I really would love to play some other games it's eather this or GTA.yeah it's ok but fuck I get bored playing it.and then they complain about hit reg and stuff.
>>
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>>384882554
>Most premades are cancer
>in a team based game

You really are retarded, aren't you? I just had a game of casual and went up against a fully stacked clan team who was trash and got stomped by me on a team full of randoms. If you lose to a premade it's because they're better than you, that's it.

>>384882408
>at least you acknowledge some points

and you're not even trying to debate mine, shit son.

>>384882079
I never understood why people bitch about dropshotting, it's a pretty situational thing to do and it's not really all that beneficial in a lot of situations.

Also trying to at like 2 and 1 speeds are useless is just genuinley dishonest. I know 3 speed is strong but it's not the end all be all for an operator. IQ and Cav are still low picks despite being 3 speed
>>
I just mess around in this game now. Even in ranked. The amount of times I've been fucked over because of matchmaking or bullets not registering is ridiculous.
>>
>>384883120
>Ranked usually ends in 30 min in avg and gives you 300 renown per win

Are you retarded?
>>
>>384883193
Clanfags usually just fuck around, cheat or smurf

It's pretty rare that they play legit and and properly and happens on higher ranks only
>>
>>384883276
As not everyone is a fucking degenerate and gets stomped back to copper most matches end up 5:4 or 5:3
>>
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best girl
>>
>>384863004
Why do dyeg's keep posting this?
>>
>>384883375
Nope. LOL
>>
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>>384883150
>>
>>384882929
>2 new operator are released every 3 months or so

yes, except when they have to delay them so they can add lootboxes.
>>
>>384863004
Most of it is broken as fuck, but what isn't broken is pretty good. And Ubisoft seems hellbent on breaking everything that isn't.
>>
>>384882520
Operator speed actually doesn't matter at all for peeking if you know how to use lean properly, the reason you keep getting stomped by 3 speeds is simply because you only play casual and they're able to get into the building before the rest of their team.
>>
If you actually play the game earning DLC operators isn't that bad, About a week or saving renown if you play 4+ hours a day.
Alot of the new operators aren't even needed, Buck, Mira, Valk, BB & hibana are all pro league meta.
Regular ol Ash is top pick and is probably the best offender in the game, But most of the original cast is good. I'd say monty and castle are the harder ones to use properly and IQ should just be avoided(wayy too much horizontal recoil and lack luster gadget).

But once again 3 speed > everything because the game revolves around peeking. 3 speed characters can have SECONDS of advantage and can give you a ton of wtf moments.
Earning stuff in game is actually rewarding and the system doesn't feel P2W at all, Just wish the core game was so god awful broken.

It's hard enough fighting your opponents, But having the fight the ping, your team mates and the actual game itself? just awful.
>>
>>384882480
>lol, this doesn't even make remote sense, do you mean higher ranks are all premades? A premade team will typically have better teamwork, that's just how this shit works, it doesn't mean they were "carried" to their higher ranks.

I know plenty of people who are merely competent and were carried to plat by a few good players from the wider group we play with who could do the majority of the work and even kill the entire enemy team solo pretty regularly.

It's not just a matter of premades = better teamwork and so everyone has the rank they should do, if you throw former competitive CS players or just general no-lifers who spend most of their time playing onto a team of dead weight shitters those shitters are going to end up with a plat rank even if they struggle against silvers.

>>384883193
IQ doesn't get picked because she still has a pretty shitty gadget, I see cav picked a lot at all skill levels.

Speed 3 is too strong, I think, though. If they made the footsteps louder I'd have no problem but being both fast enough that it's basically a technical issue(due to latency/netcode) and is so quiet is a big deal.
>>
>>384883320
That really doesn't have anything to do with premades being cancer though. If anything you should just state that people that smurf or cheat are cancer, which would be accurate.

Really, smurfing is some scum ass ego boosting shit. It's like a grown ass man joining a child's jujitsu tournament, winning it, and then going "HAH LOOK HOW FUCKING BAD YOU GUYS ARE HOLY SHIT". They only do it because they're frustrated that they can't reach the top ranks.

>>384883642
>If you actually play the game earning DLC operators isn't that bad

They take a solid while man. Granted it's cool you can just get them through playing, I have just short of 400 hours into the game and I just like a week or two ago unlocked all but 2 of the DLC operators myself.
>>
If you actually play the game earning DLC operators isn't that bad, About a week or saving renown if you play 4+ hours a day.
Alot of the new operators aren't even needed, Buck, Mira, Valk, BB & hibana are all pro league meta.
Regular ol Ash is top pick and is probably the best offender in the game, But most of the original cast is good. I'd say monty and castle are the harder ones to use properly and IQ should just be avoided(wayy too much horizontal recoil and lack luster gadget).
But once again 3 speed > everything because the game revolves around peeking. 3 speed characters can have SECONDS of advantage and can give you a ton of wtf moments.
Earning stuff in game is actually rewarding and the system doesn't feel P2W at all, Just wish the core game was so god awful broken.
It's hard enough fighting your opponents, But having the fight the ping, your team mates and the actual game itself? just awful.
>>
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>Most cancerous tryhard Esport larping underage community EVER. even worse than MW3 and CSGO combined
>Teamkilling, lots of it
>Unbalanced ops
>garbage engine and broken light system which made ubisoft say "lol soz guys we can't add night vision goggles or flashlights" DESPITE NVGs existed in the first fucking game, bravo cucksoft
>Hitreg and netcode are absolute garbage
Fuck this shit i'm going back to raven shield and arma 3
>>
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>>384883193
>I never understood why people bitch about dropshotting, it's a pretty situational thing to do and it's not really all that beneficial in a lot of situations.
what the fuck are you talking about? dropshotting maximizes peekers advantage and is the best way to win 1v1s. on top of 3 speeds already seeing you a full second earlier even if you do manage to shoot back you won't see them go prone until it's too late. there is no justification for this shit to still be in the game, it's not realistic and it doesn't add anything to the game it's just yet another way for people to abuse the shitty netcode in this game.
>>
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>Siege
>good
>>
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>>384883193
>if they could break everything it would be chaos
it would be fun
>paying for weapon skins
its always shit
>you havent argued mine
im shitposting in other threads rn
>>
Counter-Strike for people who are triggered by the fact that they are shit at counter-strike and can't keep up.
>>
>>384883819
>seconds of advantage
Perhaps your brain is simply working at a lower rate and you percieve time slower
>>
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WHERE THE FUCK IS DING CHAVEZ
HE APPEARED EVEN IN VEGAS 2 WHY NOT SIEGE?

WHY ARENT ANY OF THE OLD OPERATORS IN SIEGE?
>>
>>384882319
>It could of been
Could have been, not could of been.
>>
>>384883818
>Operator speed actually doesn't matter at all for peeking if you know how to use lean properly.

kek, You can use the right angles and lean in lean out tech all you want it still won't make up for a 3 speed seeing you first off a peek.
>>
>>384883546
>LOL

I get it that you're an underage bronze fucktard with 0.6 k/d and probably a cobsolefag too but not everyone is.
>>
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>>384884071
>>
>>384884008
Quite possibly since i decided to pay and play this broken title.

Seeing the ubisoft logo and not making the connection quicker is pretty bad.
>>
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>>384884120
Kill yourself with your "memegenerator" autism from 2009
>>
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>tfw 1v5 clutch
Better than drowning in pussy.
>>
>>384884052
What the fuck are you talking about, everyone will see you first when peeking.

Do you think corners are some magical time machines?
>>
>>384881706
>Muuuuuuhhhhhhhhhhhh
>doooowwwnnnnnggggrraadddeeessssssss

I practically hear this siren call of retardation in slow-mo now even in text. Faggots literally have only themselves to blame if they keep falling for bullshot footage year after year, they're not gonna make a game that requires SLI titans and 2 i7's to fucking run.
>>
R6S' problem is the arcade gameplay while wanting to be a tactical shooter.
Kinda fun to play tho
>>
Siege is a perfect example of how nu-/v/ responds to a game.

>/v/
>a bit of a buggy game that I respect for having legitimately interesting mechanics and can be quite fun at times if you take the time to get better

>nu-/v/
>DUDE COD, DUDE ""TACTICAL"" SHOOTER
>>
>>384884235
yeah because tumblr memes are so much better? not him by the way
>>
>>384884247
>Do you think corners are some magical time machines?

With the way netcode works in this game? Yeah pretty much
>>
>>384883867
>I know plenty of people who are merely competent and were carried to plat by a few good players from the wider group we play with who could do the majority of the work and even kill the entire enemy team solo pretty regularly.

This is generally a good sign, it means you can actually rank up in solo que.

>Speed 3 is too strong, I think, though. If they made the footsteps louder I'd have no problem but being both fast enough that it's basically a technical issue(due to latency/netcode) and is so quiet is a big deal.

Nigga, Rook has an 11 times higher pickrate than Cav at the highest level, you don't understand why 3 speed is good.

>>384883956
You've got a point, really the biggest issues with the game are the peekers advantage and hitbox issues. I don't see how they think it's okay for a game to include 1 shot kills to the head while also having people who are quick and aggressive get an advantage over people holding the angle.

the reason we probably see more 1 speed at tournaments is because of how low ping everyone is, that and I'm assuming it's a LAN with 0 peekers advantage going on.
>>
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>>384881627
>>
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>>384884235
TRIGGERED
>>
>>384884393
Kids like to make everything the WORST THING EVER or THE BEST THING EVER, it's just how criticism works these days.
It's a lot easier to pretend that the game fucks you over every death than accept there was at least some things you could've done better.
>>
>>384884393
>/v/ is one person
>>
>The couple of mega autists posting 50k word essays on how bad the game is
>Yet game is still fun
>>
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>>384881784
More like 300 renown per game, if you play ranked and dont suck.
What you also didn't calculate in are the challenges. Weekly gets you at least 1000 just playing base operators and the dailys get you 250, if you play terrorist hunt, which is... pretty boring.

I think the ubi montreal financing model is pretty fair, considering the """consistently""" bring out new stuff. Compared to CS, I find R6S has a lot to mix things up. CS feels like its 4 maps and 10 guns you play over and over again. It really needs some new blood for me.
>>
>>384884586
>nu-/v/
>"/v/ is one person"
>>
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>>384884008
>>384883818
>>384884393
>>384884247

Sorry but the game is broken as fuck.

If this was actually a well designed tactical shooter then Tachanka would be one of the most viable operators for his ability to hold an angle.

The fact that he's dogshit and not picked by anyone tells you a lot about the game and how it's designed
>>
>>384884636
>nu-/v/eddit
>defends worst ***************R6********* *****************************************gayme********* *******************************
>>
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>>384882408
Well, it is bait. (you)
>>
>>384884619
>CS feels like its 4 maps and 10 guns you play over and over again

And that's being generous, most shitters still only want to play dust or sometimes nuke if you're lucky.
>>
>>384884606
Sometimes people forget that the game is still kicking because despite it having some glaring flaws it's still really fucking fun
>>
>>384884472
>the reason we probably see more 1 speed at tournaments is because of how low ping everyone is, that and I'm assuming it's a LAN with 0 peekers advantage going on.
It's because teams drone and share intelligence, positioning and operator utility is more important than peekers advantage at that level, you can easily set up choke points and cut off roamers in ways that make the speed advantage useless.
>>
>>384884247
When a 3 speed operator peeks they have crazy ping advantage, Sometimes even past a full second.
This mean they can peek, See your leaning ass and shoot all before you even know wtf is going on.

it's fucking disgusting and if you ever watch the pro league cancer you can tell why they Always pre fire to make up for that shit, On a fucking LAN connection.

You add actual ping between players and that 3 speed turns into a huge advantage that can overcome alot. Only time it doesn't is when you have a strong ping advantage.
>>
>>384884247
https://www.youtube.com/watch?v=GkCWEWwARAg

This explains it fairly well. The game at high levels online really all revolved around exploiting peekers advantage and hitbox placement.

ONLINE TACTICS, WOOOOOW

I also cannot stand how many awkward perspectives this game has. It's infuriating to push an enemy and die to him when it's not even possible to see him on your screen due to some awkward nonsense with the game's geometry.

>>384883981
This is honestly a little true. It's funny seeing people on /v/ say CS is all RNG when they prefer R6S which has much more punishing elements of RNG (recoil patterns that connect with the head will always be a 1 shot kill,
>>
>>384884705
mobility is a tactical advantage in real life
>>
>>384880203
>autism: the post
>>
>>384884705
>because the game isn't as defensive as I personally judge it should be it's shit
So you people read your own posts or is half the posting spent cherry picking the reaction image you want to use to show your lack of interest
>>
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>>
>retard tries to kick the last man on the team alive
>he wins the round 1v3
>next round spawns as kapkan and nitro cells us all

Fucker who tried to kick him deserved that desu
>>
>>384884705
Tachanka isn't picked because literally every type of throwable/explosive, in addition to Capitao's fire bolts are a direct counter to him.
>>
>>384884393
>Everybody who disagrees with me is nu/v/
>IM SILLY - the post
listen up faggola
even Vegas fucking 2 which is a gears of war clone does tacticity better than siege

Why? because it has DECENT un-abusable netcode
Second, the ADS system is far better than call of siege, because vegas has actually a little bit of reticle sway and RNG when you move while aiming down your sights, making camping more valuable than 2FAST4U SHOOTY
Third, Armor being fucking IMPORTANT unlike siege's 3speedtards who disregard rook's armor and go on a roaming marathon
Fourth, BALANCE. the game actually has balanced projectiles which lets you pick any grenade and make it viable (flash, smoke, tear) Unlike fucking siege where anything that isn't frag grenade gets disregarded
>>
>>384884831
I don't know what bumfuck country you live in but if the aggressor has even one third of a second advantage on you stop playing anytime
>>
>>384884705
>makes vailid points
>gets generic and ad honeim replies
wow looks like you got BTFO by those siegeweenies
>>
>>384884997
Tachanka is also not picked because EVEN IN REAL LIFE HIS GADGET SOUNDS RETARDED
>>
>>384884705
Okay, so you think in a tactical shooter, were you die in a few hits even through walls and have a million ways to scout ahead of you, its a good idea to just stand still in a corner.
The only reason this remotely works in CS is because you cant scout ahead. But even in CS, once your position gets called out you need to move or you get pre-fired+flashed.
>>
>>384884831
>This mean they can peek, See your leaning ass and shoot all before you even know wtf is going on.
Protip: You can do the exact same thing to them with operators of any speed before they get to that corner, you died because you weren't listening or you weren't droning.
>>
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>>384885031
>>384884997
>>384884705
>>
>>384882780
How is it skill based?
>>
>>384885013
I'm starting to think you don't actually play the game or never play the game with a ping over 80.

An ash with a ping of 40 can preform actual magic.
>>
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>>384884832
The game will always report your position to be behind where you currently are when you are moving. Yes 3 speeds can abuse that to a much stronger degree, but even fuze can have advantage over you in most situations when you are stationary
>>
>>384863004
I miss R6 having singleplayer...and the more tactical elements...the series got streamlined so hard it's just a MP shooter now.

Who else wants missions back with the planning your route and tactics ahead of time?
>>
Tactical shooter fags are the worse

Siege is popular since it is not fully a tactical autismo shooter
>>
>>384885153
Its not, you roll a dice and whoever gets the higher number has to draw 4 cards. When you draw a king you lose.
So its totally random and you have no influence on the outcome. I wonder why people play and watch such a game for millions of dollars.
>>
>>384885226
Your perception of time might be a little off in those highly intense moments, or perhaps you don't quite understand what 80 ping is, either is fair game
>>
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Recently purchased this and hopped into some TH, what the fuck is the idea behind this shitfest of a map?
>>
>>384885387
So how is it skill based?
>>
>>384885110
no shit sherlock, That's why it's called the peeking game. A 3 speed will always have advantage in this situation(thanks to moving faster) and this advantage only increases with ping.

Using your drone and prefiring doesn't make up for it, It's exactly why pro league players rotate off of bad angles/bad peek match ups.

You need to honestly watch the pro league garbage to understand how fundamentally broken the game is with perfect connection.
>>
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>>384883963
it's a shame because there's a lot of minor fixes ubi could do in the span of a day to make the game more bearable but they just don't care.
>slow down 3 speeds, speed up 1 speeds
>reduce number of breachable walls on favela
>remove some windows from house and add more cover
>make blitz's head hitbox smaller and reduce shield arm damage
>give thermite back smokes, increase recoil on hibanas smg
>fix various runout spots like yacht and plane
>revert changes on capitaos guns
>replace iq's pistol with an smg
>make kapkan 3 speed. no recoil on tachankas lmg, let him use it on the floor too
>spawn grenades further from fuze's gadget so he doesn't blow himself up constantly
>switch out valk's c4 with razor wire
>make all players show as yellow in glaz's scope
>remove tracers on suppressors so they're more useful
>get rid of the random spawns/objective and increased round timer in casual
>force players out of ADS when changing stances or vaulting
>let echo spot players on his drone and dead players can look through it
>disconnecting mid interrogation doesn't cancel it
there I just made siege much more enjoyable
>>
>>384885031
Oh because a rifle that throws magical nip explosive things, and the ability to follow someone with his footsteps, isn't retarded?

The only things that make sense are shields, gas grenades, breaching charges, traps and hammers. Everything else is retarded.
>>
People complain about 3 speeds and I bet it's 95% just ash or Jager
>>
>>384885578
>repositioning because you have bad angles is now what qualifies for a "broken game"
>>
>>384885591
I think they did like half these changes actually
>>
>>384885415
>perception of time

>peek corner
>see no one
>die

>kill cam shows 3 speed peek corner with plenty of time to kill me.

Ah, All makes sense now.
It was all perception.
>>
>>384885332
Yeah, I know, but the issue is greater when the operator's speed is the more great their peeker's advantage will be.

>>384885525
>>384885153
Accuracy, reaction, and recoil control are all highly important skills that separate good CS players from bad ones. Map knowledge, knowing how to throw smokes from cover so they can land and block enemy LOS, know how to do pop flashes so they can burst mid air and quickly are also all map based things that separate good players from the bad ones.

Imo CS is only behind movement based shooters in terms of depth.

>>384885384
They really are intolerable. Their entire argument for why a game is bad is that it's not realistic. Might as well bitch that Mario can jump too high for a normal human.
>>
>>384885525
I told you I don't know, maybe there are tricks to throwing the dice. Or its a faith thing, like believing in the hearth of cards.
Games don't normally involve skill, that's why they're called games. Just like starcraft were you only have to click faster or quake which is pretty much just remembering 3 spawn-timers.
>>
>>384885884
Shut the fuck up Fluer
>>
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Siege, at it's core, is so goddamn good and tight that 90% of the time I forget that it came from Ubisoft.
>>
>>384885884
>Imo CS is only behind movement based shooters in terms of depth.
Man I'd post a laughing anime loli if I had one smug enough for this situation
>>
>>384885764
>Cherry picks comment to make argument
>suggests game isn't broken

Never change man, Never change.
>>
>>384886006
Although I mostly agree with you, Ubisoft makes certain to remind you they made the game with how broken very basic shit tends to be.
>>
>>384885884
All of these things can be applied to siege too, its all very basic stuff thats in most fps these days. I love both games but CS never seemed skill based to me
>>
We should be amazed the game got a year 2
>>
>>384886116
Maybe next time don't give me shit to cherry pick in your retarded statements, bucko. It's no different to repositioning cus the light sucks or your position was compromised, another variable you have to learn to process, you probably just suck dick at it
>>
>>384885591
>increased round timer in casual
Why would you do this, defenders have it hard enough as is
>>
>>384886329
read it again
>>
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>>384883968
>bitching about paid cosmetics
>in any game that doesn't include paid for uber OP weapons
You fucking braindead cancer.
>>
>>384885591
>force players out of ADS when changing stances or vaulting

Force players out of ADS when they prone would be good, removing ADS when vaulting would give a mammoth benefit to people defending a room and would leave people pushing windows or deploy-able shields defenseless when entering the room.

Then again the whole "you need to ADS to even have any type of accuracy to your shots" thing annoys me endlessly, and having it in Siege makes it feel stuck somewhere between an arcady fps and a more realism based one.


>>384886097
I'm sure you have very little time into any version of CS. Unsure why /v/ has a universal hate boner for the series, but I really have little respect for /v/'s overall opinion on FPS games. Fucking thousands of people here praise TF2 as some super high skill game when they themselves have never seriously played the game in a competitive sense or on competitive maps.

>>384886230
I'd argue Siege has worse elements of RNG when compared to CS. Recoil in both games is pure RNG, but people seem to think it's less RNG in Siege because your shots still land on the crosshair. A stray headshot in Siege will always get you a kill, a random headshot in CS often times won't.

That mixed with the peekers advantage makes exploiting high ping and 3 speed operators a super common tactic in Siege. It's just disgusting getting killed by someone you stood 0 chance of fighting.

I honestly enjoy both a lot and I haven't really put the time in Siege to fully comment on its depth, but you'd be stupid to think Siege is super deep while CS has no depth.
>>
>>384886857
Fleur go back to /vg/
>>
>>384887010
Literally who?
>>
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>>384886857
>removing ADS when vaulting would give a mammoth benefit to people defending a room
it goes both ways, runouts benefit from it too. it's just a dumb mechanic in general.
if a defender is sitting on a window it's on you the attacker to open up the point so they're pressured from multiple angles, you shouldn't be able to jump right in front of somebody preaimed at a window and live because lolpeekersadvantagexd that's fucking retarded. if you want to preaim through a window, then hot breach.
>>
>>384886302
these are the kind of people defending this broken ass game.

>3 speed isn't broken!
>adjusting your peek game against a 3 speed is just another variable you have to learn.
By completely rotating away from the situation and trying to catch them off peek/off guard.

>bucko
>>
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>>384884997
>>384885031
You two sound like you haven't played this game long enough to actually realize when tachanka can be real fucking game changer.

Granted, he isn't the greatest operator and in most situations he is rather useless but if you know how to utilize him on certain maps he can be utterly devastating.
>b-bullshit!
Then use your brains and think how can you utilize tachanka on Presidential Plane map. Come on, you can do it.

And I'm not telling you any more because I don't want all the kids playing RS6 to suddenly start playing tachanka every second match.
>>
>>384887439
Only ash and jager are broken

You honestly think Capitao or IQ are op
>>
>>384886796
>complaining about cosmetics which should never be paid for
>includes something irrelevant that no one ever mentioned
this is the power of siegelets?
>>
>>384882520
>Its middle of May
>"Where‘s muh new Ops"
>Boom! Operation Health
>Did not actually improve gameplay
>Instead of Ops or game fixed we‘ve got fucking alpha packs
I thought Ubijew was a meme until now.
>>
>>384886857
All im saying is counterstrike is extremely basic and extremely mapped out in how things should go. Playing CS after 300 hours feels like the same exact thing over and over, 400 in siege and i still find out new ways to fuck people up, whether it be by map knowledge, loadout knowledge or character knowledge. Also the fact that a headshot being a one shot kill shouldnt be counted as RNG, even if its a lucky one. Counterstrikes patterns are found out but they do vary by movement so its not really RNG unless youre moving erratically.
>>
I wish they would remove the ACOG scopes. Enough sitting in a corner 3 rooms away on just the right angle to have enough of a crack to see somebody walking down the hallway. This is supposed to be a CQB game with close engagements, and removing ACOG scopes would fuck up the boring peeker playstyle that dominates this game.
>>
>>384887290
>if a defender is sitting on a window it's on you the attacker to open up the point so they're pressured from multiple angles, you shouldn't be able to jump right in front of somebody preaimed at a window and live because lolpeekersadvantagexd that's fucking retarded.

Then get them to fix peekers advantage, because it's silly for someone to need breaching charges just to safely make it through a window. Not to mention you can't hot breach a shield, and vaulting over one to hit an enemy on the other side of a room would be impossible.

>>384887774
Peekers advantage really does sour a lot of the game at high levels though. When you're just barely able to play on par with someone else and they get that half second advantage over you because they play aggressive with a 3 speed while drop shotting then shit gets infuriating.

You should be allowed to be aggressive, but it should give you a visibility advantage over the enemy.
>>
>>384888005
You now get those cosmetics as a random drop too.
And tell me how paid cosmetics are affecting the game, especially the gameplay.
>>
It's ok.
Could make some special perks more useful like Body armor doesn't seem to do anything.
>>
Was a fucking blast when I was a gold shitter. Then I got gud and after a couple of hundred hours in diamond-high plat it just gets so tiring. Its just microsecond long peeks abusing the peekers advantage, the time to kill is so fucking low, and everyone runs around with 3speeds dropshotting immediately.

Bleh, the oneshot headshot ruins high level gameplay. 3 armor operators are trash, rook armor is worthless, and the only thing that matters in a gun is recoil and RoF.
>>
>>384888162
>Then get them to fix peekers advantage
Never going to happen with siege's shitty decade old netcode. It would be easier to rebuild the game from the ground up on a new engine.

>Not to mention you can't hot breach a shield
You can't vault over a shield blocking a window either way so how is that relevant?
if you want to just remove shield blocking altogether sure but I don't think that's necessary as shields aren't that good to begin with and can be countered with frags.
>>
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>>384888219
>tell me how paid costmetics affect the game
they introduce fags from games like CSGO wholove their expensive textures and give money to shit devs
>how does it affect gameplay
depends on the skin but having a brightly coloured gun/body cosmetic could make you spotted more easily.paid cosmetics are shit no matter what game or how they affect it
>they introduced a drop system
mark of games that have fallen below acceptable quality, they could have spent those resources fixing the hitboxes or even the shit netcode
>>
@384888581
This is some next level autism over skins.
>>
>>384882904
>lmao Siege was a fluke

Siegetards actually believe they are superior and to. E fair I wish the game was dead the community was better back when it launched
>>
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>>384888581
>they introduce fags from games like CSGO wholove their expensive textures and give money to shit devs
Fair point. Then again paid cosmetics it's a norm nowadays. Worth noting you can buy most (if not all? not sure) skins for in-game cash too.
>depends on the skin but having a brightly coloured gun/body cosmetic could make you spotted more easily.
You say that like it was a bad thing. Thanks to these brightly coloured weapons I was able to spot their users and kill them before they kill me. It's a bit of a natural selection: idiots will use brightly coloured skins and die.
>paid cosmetics are shit no matter what game or how they affect it
As above it depends on how you see it. I love when people use them so it's easier to spot and kill them.
>mark of games that have fallen below acceptable quality, they could have spent those resources fixing the hitboxes or even the shit netcode
Again, fair point. However let me play a devil's advocate and in their defence they are now focused on fixing the game, whatever it's worth.
>>
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>>384888698
its a slippery slope of capitalism, first skins then what? making us pay for weapons ammo and base game content? if you dont stop now every FPS within a few years will be a korean MMO which makes you pay out the ass for everything,
the transition has started and you are blind to it, you are just a useful idiot who enables the marketing of base content so devs can get richer whilst the players stay goyim
>>
>>384888817
Siege babies like think they are the superior game and act like Ubisoft doesn't care about them

All that needs to happen is some random slightly above average dev makes a Siege clone and Ubisoft is history
>>
>>384888064
Siege does have much more complex maps that allow you to out think and flank the enemy, which is why I find the game so fun. It's great when you pull off a flank that an enemy wasn't expecting, or running out of the building and running back in behind enemies that weren't prepared for an enemy to come from that angle.

>Also the fact that a headshot being a one shot kill shouldnt be counted as RNG, even if its a lucky one. Counterstrikes patterns are found out but they do vary by movement so its not really RNG unless youre moving erratically.

Both games have RNG in the form of recoil, it's just that controlling recoil in Siege is easier to do and actually makes sense compared to how unintuitive CS's recoil mechanics are. Granted good players of both games know how to minimize the randomness and tighten their recoil patterns, it's still an element of RNG.

I personally have like 1000 something hours into GO alone and almost 390 into Siege and I might go back to GO.

>>384888527
After the alpha packs dropped and better players started flooding casual I noticed those issues a lot too. Which is a shame, because some minor tweaks could turn Siege into an amazing arcady team based FPS.

Really bums me out though, I was hoping to get balls deep into Siege's ranked mode.

>>384888538
>Never going to happen with siege's shitty decade old netcode.

Still, that's a silly thing to change just to bypass how bad the netcode is.
>>
>>384888989
Pretty sure the new CoD games already have guns in crates that are outright better than the in game weapons, making it P2W to a degree. I honestly have no issue with cosmetic items, but I won't support a game that has superior items that you need to buy as DLC.
>>
>>384863004
it's the only fps thats actually fun
>>
>>384889368
It's full of flaws, but it really IS the only one currently available that's fun.
>>
>>384888698
his points are valid
i sure as hell don't want to see the "rush B cyka" type of people in a supposed-to-be slow paced game
>>
>>384889979
Those people are there because the gameplay is conductive to it, not because of the skins.
>>
>>384889979
>siege
>slow paced
t. Silver?
>>
>>384890570
SUPPOSED-TO-BE slow paced, practice your reading comprehension
>>
>>384890570
back in the beta where people didn't know about the 3 speed exploit players used to take it slow and careful, now it's just csgo marathon tier
>>
>>384863138
Agree with your first statement, but the memes are actually shit.
>>
>german counter terrorists use guns
Unrealistic game.
>>
>>384878904
The SAS are god-tier looking.
Too bad they fucked up the GIGN.
>>
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>>384863004
>run n gun gameplay, no actual tactics
>shitty gunplay
>laggy
>pro meta is to roam around maps with max speed operators to exploit the netcode
>no SP, no content
>jumped the shark with cosmetics nonsense

the only thing for certain is that normies love shitty games
>>
>>384888968
I wish there was an option to disable the cringe-inducing custom skins. I just want to play my dumb flawed shooter game without any gamur shit.
>>
>>384880980

being this much of a faggot.
just play a game you enjoy
>>
So when the fuck are we getting new content?
Velvet shell was nearly half a year ago and we haven't gotten anything since
>>
Its just not fun, really
>>
>>384888989
>first skins then what?

Skins, this has been going on for a while now nigger, when there's actually P2W shit people get all up in arms as soon as someone makes a video about it, unless it's the actual already too big to fail shit like CoD, but who even cares anymore in that case because those people live in their own little quarantines anyway.
>>
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>>384893025
>>
>>384891514
Ironically CSGO is actually pretty slow paced in high levels. The time to kill is often longer than in Siege, especially since you dont oneshot people without certaim guns, and sound is such an important key factor.
If your CS experience limits to playing Dust2 with russians then I can understand, but there's a ton more depth on CS than that
>>
>>384883193
>Tachanka that low
fucking n00bs dont know how to play the game lol
>>
Hibana ruined the game. The fact that she can open up 3 fucking hatches is retarded, it should be two shots per hatch and it'd be fine or defenders need an op who can make hatches jammed/bandited.
>>
>>384899458
jammers block hatches dumbo
>>
>>384899585
Only in like two fucking spots you idiot (And the one in Oregon can be gotten even without twitch/thatcher if they know what they're donig), their vertical range isn't that high
>>
>>384863004
Its what cod should had been past mw1, but its a cod after all
>lag
>shit hitbox
>shit balance (7,62*54r rounds deal 41 dmg in 1 wep and 86 in another one / headshots all deal same damage / shottys being a coin flip / vector, mac11/bearing , f2 vs counterparts/ etc)
>Glitches fucking everywhere (just got out of a game where my fresh new tachanka turret got its mirror broken in 1 ak shot)
>Regular characters cost 2000 credits tops, dlc 25000, but its totally not p2w guise
Its still fun for some fucking reason which i really cant understand
>>
>>384900362
>Glitches fucking everywhere
Had friends' drones twice now clip through the ground on spawn and just fly into the abyss.
How does this still happen.
>>
>cav will never tenderly peg you while holding your hands
i hate my fucking life
>>
>>384896716
It think the whole year is going to be pretty much about the project health.
>>
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I fucking hate Ash players, stop destroying my fucking windows before I get to bombard them you stupid niggers.

t. Fuze player
>>
>>384902636
You Fuzefags are worthless 90% of the time, so shut the fuck up. While you are jerking of around windows with your bombs, your teams is getting fucked inside.
>>
>>384901606
yeah for sure maybe you should just kill yourself
>>
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>>384903295
>destroys window with breaching charge
>doesn't even peak or use the window
>runs away
Maybe if autistic niggers like you could chill for 30 seconds you'd have 1 or 2 less ops to worry about but instead you insist on autistically sprinting into the building and get killed by some room camping fag with a hole in the wall. I have a burning hatred towards Ashfags and faggots who rush in general.
>>
>>384864473
>IQ's everything
She's the best girl, and that Aug of hers is god tier
>>
>>384878461
Just a reminder caveira ties 0 skill to use and her abilities are super unbalanced, that pistol is unbelievably op
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