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Metroid Samus Returns new gameplay

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Thread replies: 406
Thread images: 45

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It looks good

https://www.youtube.com/watch?v=zF7wMV-2HDo
>>
The dude in the far right looks like that guy from the "name something that isn't Jackie Chan" clip.
>>
Looks like Other M 2.0. According to comments by the developer so far, it's going to be linear just like Metroid II. What's the point? I'll just play the original game if I want a linear experience.
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>>384786364
An excellent fan game was C&D and buried for this atrocity.
>>
>>384787773
To be fair the first game was linear so I don't know where your complains come from, is a remake after all, is supposed to be a enhanced experienced, not a different one.
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>>384786364
Looks fun.
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>>384788051
>enhanced experienced

That would be the point of making it non-linear. Otherwise it's just a rehash with added gimmicks.
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>>384787773
>Other M 2.0.
Don't say things you can repent later.
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>>384787925
Can you post a download link for us? It's nice to see someone already played it
>>
>>384786364
no anon
YOU look good
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>>384787925
>literally rip off official assets and arrange them into metroid 2 levels
>gets shut down
>HOW DARE YOU KILL MY GAME REEEE
hopefully little shits will finally learn a lesson about copyright
>>
>>384788341
>non-linear = enhanced

You kids today. So obsessed with your non linearity when the best Metroid games are the linear ones
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>>384786364
I'm pretty hyped. glad that they confirmed some new areas.
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>>384790589
They did?
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>>384789781
>muh copyright
>>384786364
Looks fun. Wonder how well it controls. Any news on demos or something?
Is it me or does the powersuit have killer hips in this game?
>>
>>384787773
>Looks like Other M 2.0
Except not at all.
>so far, it's going to be linear just like Metroid II. What's the point? I'll just play the original game if I want a linear experience.
The same point than making Zero Mission. I don't see how metroid 2 being linear forbid it from having a remake.

>>384787925
1. how is it an atrocity?
2.How is it buried when you can basically download it everywhere.
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>>384790757
4:00
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>>384789781
>HOW DARE YOU KILL MY GAME REEEE
but the developer didn't do that at all.
>>
It's not new gameplay and that showing was terrible

>gets the name wrong MULTIPLE times
>say's they are showing off new stuff they didn't at E3 but it's literally the same demo area showing the exact same features
>stupid fuck questions "WHATS THE PLURAL OF 'METROID'?"
>Nintendo guy doesn't know the release date, not even the fucking launch month

Awful.
>>
>>384788341
>That would be the point of making it non-linear. Otherwise it's just a rehash with added gimmicks.
Excpet it"s a complete ovehaul with the map completeyly redone. Both game being linear isn't the same as both games being the same.
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>>384791212
The games like 1 hour long anyway, not much to spoil.
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>>384791168
Neat, I hope they are talking about proper areas and not just a couple of rooms here and there
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I guess it's not as bad as I feared, but it still looks way too casual. The enemies telegraph their attacks too slowly, leaving way too much room open to counter them. Even if I don't touch the melee counter mechanic, it still leaves them vulnerable for way too long. It screams "we want the casual audience" all over again.

>b-but Super Metroid wasn't that hard

And that was a flaw not to be emulated, but to be fixed in future installments. And if the "hard" mode in many metroid games is any evidence, it won't remedy the problem either.
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>>384791404
Sakamoto already confirmed it's getting Zero Mission extension treatment.
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>>384786364
>not being released for switch
Fuckin waste of an opportunity
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Literally the only new thing we get from this video is the fact that you can wall jump in this game. They never showed that in the E3 demo.
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>>384787925
Fuck you, you're the only atrocity around here.

"Oh noes, the fan game that was made due to the lack of a Metroid 2 remake and completed is now shutdown because Nintendo is making their own Metroid 2 remake. Now I have THREE VERSIONS of Metroid 2 to pick from."

Next you'll bitch about Federation Force or how Primefags aren't Metroid fans, despite the overwhelming majority of them buying the 2D games alongside Prime titles, in comparison to the 2D purists that bitch and moan that they only get a new game every decade since they don't support the series they claim to enjoy so much.
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>>384791646
Yes they did.
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>>384791489
>The enemies telegraph their attacks too slowly
When you compare to most of the enemies in 2D metroid game who always follow the same pattern, that's actually a notch up of difficulty.

>it still leaves them vulnerable for way too long. It screams "we want the casual audience" all over again.
People who have tried it confirm that it's at least on par with other metroid games.

>And that was a flaw not to be emulated, but to be fixed in future installments.
Difficulty in Super Fusion and zero mission were all right.

Not to mention, there is more than likely an hard mode so everyone is happy.
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>>384791675
>how Primefags aren't Metroid fans,

Not him, but it's pretty much well known that Primefaggots ruined the Metroid series forever.
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>>384791517
they wanted to use the double screen for the map.
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>>384791836
/v/ is litterally the only place where I hear people saying this
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>>384791836
how so
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>>384791716
I don't recall them ever using it in the E3 demo. And if they did, that's a grand total of 0 new things we learn here.

I wonder if the constant fuck ups and time restraints prevented them from showing off the new stuff
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>>384791802
>that's actually a notch up of difficulty.
No, it isn't. That just means you have low standards.

>People who have tried it confirm that it's at least on par with other metroid games.
And since I know all of them are on Nintendo's payroll, they're all automatically wrong until I personally get to try it out.

>Difficulty in Fusion and zero mission were all right.
Are you kidding? They were even easier with the retarded handholding elements.

>Not to mention, there is more than likely an hard mode so everyone is happy.
Not gonna be enough, since Nintendo hasn't made a challenging game in 10 years.
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>>384791489
>And that was a flaw not to be emulated, but to be fixed in future installments. And if the "hard" mode in many metroid games is any evidence, it won't remedy the problem either.
It absolutely does.

enemies being harder to kill compensate attack that you think too powerful.
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>>384791965
even the founder of the Metroid Database said that the Prime games weren't good Metroid games.
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How long is this game? I'm not paying full price for a 6-7 hour game.
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>>384786364
>still not as good as AM2R
It's shit.

>>384787925
Don't let Nintendo's C&Ds silence the truth, anon. Spread the torrents wherever you go.
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>>384792062
>enemies being harder to kill
>in a Nintendo game

HAH,. That's a good one.
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>>384792059
>Are you kidding? They were even easier with the retarded handholding elements.
What Metroid games do you even like?
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It doesn't seem very atmospheric, and the art direction looks mobile game tier.
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>>384792125
>founder of the Metroid Database
Literally who?
>>
This looks like the hardest Metroid game since the original. II to Other M were all piss easy and these Metroid battles look pretty brutal.
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>>384792158

It's a 2d Metroid. It will be 3 hours tops and 2 hours on your first run if you aren't retarded. These games aren't meant to be played just once.
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>>384792158
If that's the case, Metroid isn't for you. Metroid games are short and meant to be replayed either to get every item or to speedrun.
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>>384792059
>No, it isn't. That just means you have low standards.
This has nothing to do with standard.

an enemy with always the same pattern is obviously easier than an enemy that changeits pattern to attack you.

>And since I know all of them are on Nintendo's payroll, they're all automatically wrong until I personally get to try it out.
people who test out the games aren't paid by nintendo.
And guilty until proven innocent isn't a valid argument.
>Are you kidding? They were even easier with the retarded handholding elements.
you didn't had to follow it and depending of how much item you collected, it could be more difficult.
>Not gonna be enough, since Nintendo hasn't made a challenging game in 10 years
Play super Mario 3D world.
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>>384792215
You haven't played a nintendo game recently, haven't you?
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>>384792125
Oh no some (probably) autistic wiki manager has an autistic opinion
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>>384792059
>Not gonna be enough, since Nintendo hasn't made a challenging game in 10 years.

How to spot someone who doesn't even play Nintendo games.
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>>384792125
>Even some literally who non-important faggot has shit tastes
WOOOOOOAH
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Switch/WiiU port when?
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>>384792230
I like AM2R as of recent because it has so many options for how you play. Not just for difficulty options, but the billions of modifiers and new game + modes make up for any flaws in the enemy AI that might exist. Tell me, will Samus Returns have a hell run mode, a randomizer mode, a "get rid of the lava barrier" mode?

>>384792379
>>384792481
>an enemy with always the same pattern is obviously easier than an enemy that changeits pattern to attack you.
But AM2R already did this but better, and didn't give you a cheesy crappy mechanic that auto-counters them.

>people who test out the games aren't paid by nintendo.
They were hand picked to give positive reviews. They're on a payroll as far as I'm concerned.

>you didn't had to follow it
Try playing through Fusion without being forced to listen to every dialogue box that locks you into the information rooms with Adam. Go ahead.

>play Super Mario 3D World
A casual platformer where I can't remember the last time dying in it? Even in the crown stages? Boy, so difficult. Much challenging. Very hard.
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>>384792571
How to spot someone who doesn't play on a PC.
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>>384792059
>No, it isn't.
Explain how the enemies all rushing to attack you aren't an improvement over the ones slowly moving back and forth in the old games.
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It just isn't the same without the cute treehouse girl playing it.
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>>384792730
I do though. Here’s a hardcore game I finished recently
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Please stop replying to ACfag.
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>>384792638
Ok then, what OFFICIAL Metroid games fo you like?
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>>384792921
Yep. They didn't show anything new at all.
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>>384792638
He asked what Metroid games you like, not what shitty rom hack projects do you enjoy masturbating to
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Thanks marketer san
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>>384792737
>Explain how the enemies all rushing to attack you aren't an improvement over the ones slowly moving back and forth in the old games.
Because they're changing their AI to an even easier one to counter. It'd be like if the original enemies just stopped moving so it was easier for you to shoot them.

>>384793035
>>384793132
>game doesn't count because muh Nintendo brand seal of approval

Shills begone!
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>>384789153
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>>384793243
>avoiding the question
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>>384791989
It was used almost immediately after they got the scan pulse at e3.
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>>384793243
Game doesn't count because it's not an actual Metroid game. Why are you so inept?
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>>384786364
It looks insanely fucking easy, like it was made for the newer generation that needs hand holding.
Oh and look at that a fucking marth/roy counter in case you're fucking terrible.
Haha what a shit game.
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>>384793375
>>384793318
Who gets to decide what's an "official" Metroid game? Let's just say I refuse to consider their opinion if they'll also consider Metroid: Other M as "official".
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>>384793451
>Who gets to decide what's an "official" Metroid game?

So you are retarded. I'll stop picking on you now because I feel bad.
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>>384793451
>who gets to decide what's official?
Nintendo
Also
>still avoiding the question
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>>384793451
do you know what the word "official" means?
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>>384786364
>This game is pretty challening
>Arachnus fight
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This is the first real Metroid game to use 4 face buttons and to feature the Grappling Beam since Super
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>>384793243
A knockoff doesn’t count, yes. That’s how it works.
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>>384793451
You're going about it the wrong way. You should argue instead that "official" is meaningless in regards to quality since Metroid has shit like Other M and Federation Force as official.
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>>384786364
is it 60fps on o3ds?
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>>384786364
This is pretty much babies first metroid game
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>>384793940
Other m was a good Metroid game though. Better than Prime Trilogy.
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>>384794023
You really need to work harder on that bait, son.
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this fucking fanbase really need to stop infighting and just appreciate the fact that we're getting TWO new games, AM2R can't be that hard to find either
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>>384793886
>>384793703
>>384793557
>>384793553
>>384794023
>Metroid: Other M apologists

SHILLS BEGONE.
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>>384794106
What’s the second?
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>>384794106
One. One new Metroid game.

Fucking the Haloid shit on Switch.
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Does Metroid destroy friendships and bonds?
Usually you hear some guy talk about his friend having negative opinions over the recent titles or some jazz like that. Along with sucking your life energy, you gain a divide with your friends?
>>384792265
I hope it's the case and not that the players suck. I wonder how Omega Metroids will get revamped
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>>384794109
>if an official game is shit it becomes unofficial
>>
https://www.youtube.com/watch?v=jUq4aeU1TGw

Listening to Andre's impressions from Comic Con and he too has nothing but high praise for it and says it feels amazing to play and looks way better on the 3DS itself as most 3DS games do.
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>>384794106
I uploaded it once and everyone reported it, got taken down. won't be doing that again, no-one here deserves it lmao
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>>384792354
I'll buy it used once people realise how short it is.
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>>384786364
Wait a fucking minute. Do I hear a remake of Lower Norfair/Magmoor Caverns when Samus goes into the heated area around 6:00?
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>>384794520
Lower Norfair, yes.
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>>384794520
Yep. They shoved Norfair Ancient Ruins Area into yet another game.
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>>384794510
>once people realize how short it is
Do you have brain damage? He already said Metroid games are at their best when you are speedrunning or going for 100%. Everyone who has played a Metroid game knows this.
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>>384788341

Why do people shill ZM on this board all the time?

I just beat it and it was pretty linear.
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>>384786364
Why does it look so fucking easy? holy shit and the other trailer showed a QTE in battle. Just wow...I'm speechless, it's like they made this for seven year olds that haven't discovered call of duty yet.
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>>384794801
All Metroid games are linear besides the original and Super.
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>>384794814
Samus Returns threads have been great in finding out just how many people don't know what a QTE actually is.
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>>384794861
Super is also linear.
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>>384795069
No.
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>>384794928
>defending QTE's
why
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>>384795127
yes.
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>>384794928
Whatever is in Samus Returns, it's cancerous. This is the same board that unironically thinks that Crash Bandicoot and Dark Souls are hard. So let's just say I don't trust anyone here with a concept of difficulty.
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>people actually getting defensive about this game
You'll find out soon enough. Castlevania got fucked first, now it's your turn.
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>>384795153
But I'm not, because Samus Returns doesn't have QTEs. You're just a moron who doesn't know what a QTE actually is.
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>>384795279
>implying Metroid wasn't fucked long before Lords of Shitshow reared it's ugly head
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>>384795250
>This is the same board that unironically thinks that Crash Bandicoot and Dark Souls are hard
I can't tell if this is bait or you are just genuinely this stupid. Have a (You) I guess.
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>>384795279
>people call it shit without it even being out, spouting bullshit like "AM2R died for THIS!?!?!?" and "QTE'S OMG"

>whoa guys dont get all defensive

que
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>>384795305
Yes you are, Samus returns has QTE's. You're just a moron that doesn't know what a QTE actually is.
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>>384795527
>stale low hanging bait and misinformed people not a fan of the new system
Threads should get better once the game is out for a week, once people can actually play the game things should be more soothed.
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>>384795527
It's an ugly game with what appears to be horrible boring linear gameplay by a NOTORIOUSLY shit developer, the fact that people are going into the game with high hopes is baffling. Go play Mirror of Fate and tell me that you shouldn't judge the game until it's out.
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>>384787773
have a (you)
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>>384795564
I guess Super had QTEs then too.
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>>384791836
Good joke.
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>>384795760
Nintendo are developing this game. Mercury Steam are programming it.

Your comparisons to Mirror Of Fate mean jack shit.
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>>384791836
IMAGINE BEING SO FAT AT COMPUTERS
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>Comes out the day after my birthday
Feels good.
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>>384795934
Remember the last time Nintendo developed a Metroid game while another studio programmed it and created the assets?
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>>384796047
not an argument
>>
Why are Nintendo fans so dumb?
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>>384796047
Why so much hate for Mercury Steam?

LoS 2 was bad, OK. But LoS was a good game and the 3DS one was aceptable.

And their previous games were not bad either.
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>>384792125
And I know an unrelated wiki that's owned by an actual social justice warrior.

Nobody fucking cares. They're just people with opinions.
>>
>>384792207
>Don't let Nintendo's C&Ds silence the truth, anon. Spread the torrents wherever you go.
Wow, you're so brave.
>>
>>384796165
How is that not an argument? No matter how you look at it the track record is shit and nothing about the game has shown promise so far. I don't get what you're basing your hope on, but it seems pretty unwarranted.

>>384796187
Go back and play Mirror of Fate and see how well it holds up. The game is trash. The first LoS was also not a very good game, it just wanting the flaming trainwreck that LoS2 was. Mercury Steam has yet to make one thing that is a highly regarded solid title free from bullshit that shows they are a competent studio.
>>
>not on Switch
fuck
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>>384796234
But it's opinions that can used to bait people with.
Literally all that matters.
>>
>>384794801
You can sequence-break with a hidden path right after the ice beam, and go back to Crateria after you get the power bomb.
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>>384796542
>nothing about the game has shown promise so far
except that it looks like a fun and good game
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>>384796047
>Remember the last time Nintendo developed a Metroid game while another studio programmed it and created the assets?

No, actually. When?

All Metroids were developed in house besides Other M which was Team Ninja. The only guy from Nintendo for that was Sakamoto.

Samus Returns on the other hand has a bunch of people from Nintendo working on it.

Educate yourself faggot
>>
>2 weeks until 31st anniversary
Time flies.
>>
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>>384795564
If Samus Returns has QTEs then so does freaking Boktai.
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>>384796923
>All Metroids were developed in house besides Other M which was Team Ninja. The only guy from Nintendo for that was Sakamoto.
And since you said Other M was a good game, your opinion has as much weight to it as a bowl of helium.
>>
>>384797358
Please tell me where I said that.
>>
>>384797358
>bowl of helium
uh
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>>384797156
Blame the people who think Pressing a button to AWESOME is a QTE.

They think the Metroid Counter is a QTE, when QTE's don't waste ammo and are the same thing every time.
>>
>mfw all the Prime 4 hype reminded me that I botcotted all three Prime games because I was annoyed that the new Metroid games were FPS instead of platformers

I really should give them a chance but I'm very heavily biased against them.
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>>384797427
see>>384794023

And no, I don't believe you if you say that isn't your post. It has the same reddit spacing and everything.
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>>384798147
seriously. thank goodness they are still making proper Metroid games.
>>
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>>384798147
>Judging a game based on how it plays instead of how fun it is to play
But why though
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>>384797789
I think at this point we're only arguing semantics. Whether you wanna call it a QTE or not doesn't stop the fact that it trivializes every encounter in the game.
>>
>>384798317
>it trivializes every encounter in the game
So don't use it. There, I'm sure I just blew your mind.
>>
>>384798317
Sure, if you want to take the easy way out. Plus, its slow as fuck. What, you think time just stops? Kill it faster.
>>
>>384798192
>It has the same reddit spacing and everything.

It seems you'd know.
>>
>>384798314
If Pokemon became ARPGs or something I'd do the same, what can I say. I don't like a series making such a drastic change like that.
>>
>>384798454
>>384798425
The problem is that the gameplay is boring whether you use it or not. Opting not to use the melee counter just removes all the smoke and mirrors and makes the game feel flat and dull. It's like opting not to use fast travel in skyrim. it just makes the game more tedious, while opting to use it doesn't make it better. It's a bandaid on a problem that requires surgery.
>>
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>>384798147
>Prime
>FPS
Don't tell me you're one of those simple types, who think that the definition of a genre is limited to the word describing it.
Yes, you play Metroid Prime from the first person perspective. Yes, you shoot in Metroid Prime. Who would have thought that a character with a gun for her arm would ever shoot, right?
But yet, Prime is no FPS.
What's at the core of every FPS? The gameplay mechanic of aiming. With one hand you control the orientation of the camera and with the other hand you control the position of your character.
In Metroid Prime, the control sticks does both these things. Pressing forwards or backwards results in Samus changing her position. Pressing left or right however only results in the camera rotating.
If you wanna look around, you have to stand still and even then you can't look straight up or down and the camera tries to force itself back into the standard height.
If you wanna move sideways, you gotta lock the camera. Whith a locked camera, there's not much aiming to do.
Prime is more like Zelda in first person than any real FPS. Which is why Nintendo coined the term First Person Adventure. That term is more than just a marketing gag, there's some truth to it.
Go play Prime. Just emulate it to circumvent your boycott. If you still don't like it, stay away from everything Prime. If you like it, buy the Prime Trilogy from the Wii U eShop.
>>
>>384794614
Then I'll buy it cheap after it flops and sells 50k copies.
>>
>>384798781
>Opting not to use the melee counter just removes all the smoke and mirrors and makes the game feel flat and dull
I fail to see how this is true in reference to other Metroid games. The basic idea of shooting beams, missiles, going into Morph Ball, or jumping to avoid attacks, are all there. Metroid combat never had more than that going for it.
>>
>>384798972
Enjoy that bag of crows and dicks
>>
>>384798781
>standard Metroid gameplay is boring
Game's not for you then.
>>
>>384799031
>>384799067
>Metroid combat never had more than that going for it.
and this was their chance to fix that. but they're repeating the exact same mistakes in 2017 at full price just for nostalgia sake. At least AM2R added new mechanics and made the game harder.
>>
>>384798821
prime is a fps games can be multiple genres but it's a fps
>>
>>384798781
Regular Metroid gameplay with frenzy enemies that rush at you is boring?
Shitpost harder, please.
>>
>>384798781
But remove the melee counter and you're left with the same combat of all Metroid games, I.e. just run through everything


I also don't get how people can clamor on about "casualization" when the original Metroid 2 was hella easy and this game will probably at least be on par with it if not more difficult
>>
>>384799239
>At least AM2R added new mechanics and made the game harder.

As is this game.
>>
Why are we calling the counter overpowered based only on its interactions with enemies in fucking Area 1?

From what it looks like it doesn't do a significant of damage to the Gamma Metroids, and the availability to use the counter is so infrequent in that battle you'd have to be retarded to just wait for the next chance to use it.
>>
>>384799239
>At least AM2R added new mechanics and made the game harder

No it didn't, it was literally the same shit.
You can stop shilling your fan game now.
>>
>>384799256
I've written an entire paragraph about why I think Prime is definitely not a FPS.
Do you have any arguments to bring forth? Or do you just believe I'll take your word for granted even though I have every reason not to do so?
>>
>>384799239
>AM2R added new mechanics
Not really. If anything they added ways to go faster. They gave Metroid 2 the Zero Mission/Super Metroid treatment.

If your "New mechanics" are the Randomizer and the "No Lava" mode, those are not in AM2R, officially, AM2R ended with 1.1
>>
>>384799261
>>384799279
see>>384799239

They shouldn't be emulating the negative traits of old games. It's like intentionally adding sprite flickering to a 2D game because it feels "more authentic". you're not making the game better, you're just appealing for nostalgia sake.

>>384799381
>As is this game.
Will it have tons of unlockable new game + options? considering how no Nintendo game in the past 10 years has had much difficulty, I really can't believe this game to even be slightly difficult.
>>
>>384799390
It's ACfag, and idiots are taking his bait as usual.
Metroidfags are fucking retarded and deserve the autistic shitposters that ruin their fandom.
>>
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>>384799416
>>384799492
>AM2R didn't add new mechanics
>except for these, but they don't count because they were made by fans
>but for some reason fans don't count in a fangame
>>
>>384799524
Still shitposting I see.

Let's hear it, what Nintendo games were difficult over 10 years ago?
>>
>>384798821
Yeah, my whole "boycott" thing was years anyway, it's time I stop being so butthurt about it. I never got around to getting a WiiU so I might just start with Prime 4.
>>
>>384799552
>It's ACfag
literally who
>>
>>384799637
Doesn't change the base gameplay, they are just modes.

Still running, jumping, shooting missiles and beams at enemies.

Same thing in Samus Returns.
>>
>>384799689
Some escape goat for Prime faggots who get teary eyed when someone disses their Haloid shit.
>>
>>384786364
Looks genuinely awful
>>
It looks like shit. This is not how you revive the franchise. Ditch the Other M gameplay and bring back the team that designed Super. There's no reason why Metroid II can't be re-visioned into an open-world game.

- Continue to make the acid / lava / whatever lower as you take out the metroids, but include sequence breaks so the player can traverse to later phases as early as they want, provided they search every nook and cranny to find these shortcuts. Just keep the last phase locked down until all other metroids have been cleared.

- Since lowering the acid / lava is no longer required to traverse to later phases, it could be used to seal off some of the passages leading to energy tanks and missile expansions, and also allow the player quick access to different beams so they can be changed on-the-fly. (Remember that Metroid II's beams are mutually-exclusive; they're not upgrades like in Zero MIssion)

- Ditch the retarded melee counters / QTEs and introduce the Speed Booster for breaking speed blocks and sequence-breaking.
>>
>>384799689
Oh, you sweet summer child.
>>
>>384799686
Oh well, if you have no Wii U then there's no way for you to vote with your wallet by buying a Prime game from Nintendo.
You should still emulate the Prime trilogy on your PC, though. It emulates quite well on the newest dolphin. You can even play with mouse + WASD controls to REALLY make it a FPS title.
>>
>>384799682
I guess it's kind of cheating, but I enjoyed Metroid: Super Zero Mission for its hard mode. I think rom hacks should be allowed their due treatment.

>>384799784
>Doesn't change the base gameplay, they are just modes.
Except they alter how you find items, how you progress through the game, and the modfier.ini file literally lets you give the enemies more bite in their AI.
>>
>>384799060
I hope it does well, I'm just not going to pay full price for a 2-3 hour game. This game better make me nut in my pants if it's only 2 hours long, it should be perfectly crafted from start to finish.
>>
>>384799818
>- Continue to make the acid / lava / whatever lower as you take out the metroids, but include sequence breaks so the player can traverse to later phases as early as they want, provided they search every nook and cranny to find these shortcuts. Just keep the last phase locked down until all other metroids have been cleared.

You didn't even watch the video did you?
>>
>>384799848
>You should still emulate the Prime trilogy on your PC, though. It emulates quite well on the newest dolphin.

Neat, I might just do that.

Anyway, I'm getting a Switch sometime and will be picking up Prime 4 when it comes out.
>>
>>384799818
>(Remember that Metroid II's beams are mutually-exclusive; they're not upgrades like in Zero MIssion)
The beams were mutually exclusive in Metroid 1 too, but Zero Mission modernized that by adding Supers beam stacking mechanic.

They're obviously going to do the same here, because back tracking for beams is a pointless hassle.
>>
>>384799928
So as well as being retarded you also lack basic reading comprehension skills.
>>
>>384800035
I really want a Switch too, but there's no hurry for me due to the current lack of games. Once Mario comes out though...
Thing is, I kinda wanna wait for a revision of the hardware. I especially dislike that you can't just switch the battery like with the 3DS.
I can still play my original gameboy and it works like a charme. Like on day one. I know the same won't be true for the Switch in 5, maybe 10 years. Even if I'm lucky, it'll be dead in 15. My Game Boy is over 20 years old, though.
>>
>>384799524
W101, DKTF and KIU are pretty difficult games
>>
>>384800141
>you don't blindly defend every single Nintendo product in existence? Then you're retarded

Hah.

>>384800567
They're difficult only if you've never played their respective genres before. 9.0 on Kid Icarus, for example, is the equivalent of playing Uncharted on hard. Consoles just aren't the place for challenging games.
>>
>>384786364

nobody cares 240p trash where's metroid 4 ree
>>
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>>384794590
>>384794603
It really bothers me how devs seem to always want to go the easy, safe route nowadays. The Prime sounds is already pushing it a bit, but I can take it. However, they have a chance to come up with a brand new soundtrack given how Metroid II had none to really speak of, and possibly come up with what could be the next Lower Norfair theme. But nah, let's just do what appeals to nostalgia for the hundredth time.
>>
>>384800694
You've been asked a simple question multiple times now but all you can do is deflect.

Go away shitposter.
>>
>>384796187
>LoS 2 was bad, OK. But LoS was a good game and the 3DS one was aceptable.
Because the ones that made los1 left and the ones that the shitty ones are making this shit
>>
>>384800872
what was the question again? Was it "which Metroid game is my favorite"? I already answered that.
>>
>>384800694
>9.0 on Kid Icarus, for example, is the equivalent of playing Uncharted on hard.
>9.0 on Kid Icarus, for example, is the equivalent of playing Uncharted on hard.
>9.0 on Kid Icarus, for example, is the equivalent of playing Uncharted on hard.
>9.0 on Kid Icarus, for example, is the equivalent of playing Uncharted on hard.

Is this nigger for real
>>
>>384799928
And you just confirmed what I was saying. Yes, the items change, but again thats just a different mode from the Main game experience.

I'm not talking about optional modes here. Even including the optional modes, the -base- gameplay does not change, counter be damned.
>>
>>384801001
learn to read
>>
>>384801002
Neither game is really that challenging, unless you grew up playing console shooters and visual novels. Some of us are accustomed to challenging games, so Kid Icarus and Kirby and Halo aren't exactly that hard to us.
>>
>>384800694
>They're difficult only if you've never played their respective genres before. 9.0 on Kid Icarus, for example, is the equivalent of playing Uncharted on hard. Consoles just aren't the place for challenging games.

Dude I literally don't know what you mean by this.
>>
>>384801090
>Kirby
>Halo
>Hard
>>
>>384801041
The modifier.ini file does change the gameplay at the base level, by not only modifying enemy stats, but also weapon usage in general. It also changes enemy configurations, like the 1.3 update which allows Metroids to be damaged by beam weaponry, but makes them harder to compensate.
>>
>>384801090
>Some of us are accustomed to challenging games

Such as....
>>
>>384801178
>>384801140
Let me put it this way: if you grew up playing nothing but point and click adventure games, then the very first game that was a platformer would seem super difficult to you, even if it was something like Kirby's Epic Yarn.
>>
>>384801224
Does it make the Metroids have more than 2 attack moves?
>>
>>384786364
I want it to flop but am afraid this means no more metroid for a gorilion years.
>>
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>>384791836
Friendly reminder that anyone who screams that Prime ruined Metroid or that Prime was a generic Halo clone never played Metroid Prime
>>
>>384801330
Yes, actually.

>>384801289
>Such as....
Like I said, Metroid: super Zero is my top recommendation, as well Super Metroid: Redesign.

If Nintendo isn't going to make challenging games, then the fans will have to pick up the slack.
>>
>>384801307
Now I have to know what games you consider challenging if Donkey Kong is as easy as Kirby to you.
>>
>>384801224
And yet, your still doing the same thing. Running, Jumping, shooting enemies in the face, or the nucleus, or using missiles to open an area.

Again, your using an optional mode/modification as your argument when we were talking about how an addition to the game play simplifies it and how the gameplay is "Boring" as someone put it. All your doing is changing stats and if metroids are immune to beams, which if you kinda noticed in the video, you can shoot beams at the metroids here too.
>>
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>Waaahhh Nintendo give us more traditional Metroid games!

>Nintendo: okay, here you go

>Waaah, it's gonna be short and not as good as a fan game, I'm going to pirate it

Seriously, this is why Nintendo doesn't make the games you want. You all are a fickle bunch.
>>
>>384801504
see>>384801461
I'm also an avid fan of IWBTG, I dabbled with Super Meat Boy a bit, Dwarf Fortress, the classics.
>>
Just ignore the Romhack shitposter just as it ignores ever compelling argument that counters against its shitposting
>>
>>384801567
>/v/ represents the fanbase
>couple people's views in the thread represents everyone
Funny thing is no one should be bitching as much as it is, get a traditional one and a FPS one, for different groups
>>
>>384801660
I like AM2R as well, but this is some serious case of "WAAH, THIS GROUND IS TOO SOFT"
>>
>>384801090
Show me you beat every level on 9.0 you lying shit
>>
>>384801567
When nintendo announces it to be the same game it C&D we have a legitimate reason to be mad. Shame nobody picked heat at Mario Maker being just a late SMBX.
>>
>>384801556
>Again, your using an optional mode/modification as your argument when we were talking about how an addition to the game play simplifies it and how the gameplay is "Boring" as someone put it.
The thing is that it's not casualizing it. That's the big difference here.

>>384801793
>>384801660
Is the paying customer not allowed to make some complaints about a product that's obviously being shilled here? If you want to be hyped about the game, you have to allow criticism of it too.
>>
>>384801567
I'm a poorfag and even I've preordered the special edition (I'm a burger which means that I'm getting the barebones version compared to the Euros but whatever).
>>
>>384801894
But none of your shitty """""complaints""""" are valid which is why you have to dodge questions that are thrown at you.
>>
>>384801610
>IWBTG, I dabbled with Super Meat Boy a bit, Dwarf Fortress, the classics.

Those games are like the pantheon of anti fun. IWBTG in particular is the text book definitions of artificially difficulty.
>>
Combat in the original Metroid 2 is fucking easy, and the only reason navigation is hard is because the whole game is black and white with one tileset so every room is identical.

How is it casualization when the boss footage we've seen looks more engaging and dangerous than anything from the original game? In Return of Samus all Metroids would do is slowly float towards you while you spam missiles, you didn't even have to worry about dodging or aiming until Zetas and Omegas showed up.
>>
>>384801894
So, don't use the thing that "Casualizes" it? Just like how you use your modifiers.ini? Don't have to, you make that choice. Its just another way to take enemies down. Whats stopping you from just blasting them, avoiding them, or shooting missiles in their faces?

You could say using the modifiers.ini casualizes the game because you have the choice to make it easier if you are so inclined. But, you don't, you make it harder, as a choice.
>>
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>>384802023
>Euros get a cool keychain while we get nothing
>Switch stock units being shit is still a thing I hear of from others every day
Nintendo's artificial scarcity should earn each and every one of them at least the fifth circle of hell.
>>
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>cutscenes
>>
>>384794023

Dobson, you're the only one gay enough to still defend that travesty.


Beside that, since this is a metroid thread
https://www.youtube.com/watch?v=j_jXfsJ_s4c
>>
>>384802305
Yeah honestly, I really fucking wanted that keychain. Shit looks so cool.

Maybe I'll get lucky and find one on Ebay later when it actually releases for cheap. Maybe not since that's just me being hopelessly naive.
>>
>>384801860
Honestly, the issue isn't that Nintendo C&D'd it, legally they do have some ground in terms of how they want their IP managed. The real issue is the Nintendo shills who say "AM2R ISN'T A REAL METROID GAME, STOP TALKING ABOUT IT." The funny thing is that at least I don't shout down discussion of Samus Returns. I criticize it, but you still have a right to talk about it and be hyped. I'm just offering another viewpoint.

>>384802127
>>384802132
>says my complaints aren't valid
>unironically uses the term "artificial difficulty"
You two make quite a couple.

>>384802240
>You could say using the modifiers.ini casualizes the game because you have the choice to make it easier if you are so inclined.
I'm so glad you brought this up, because as a matter of fact, it couldn't be any farther from the truth. The modifier.ini file literally cannot modify the game to be easier, as it's hardcoded into the base game for every enemy and boss to have a base health and damage parameter. attempting to make it lower will just default it to standard. Isn't that a fun fact?
>>
>>384802512
Well, one thing I learned I suppose, still, the fact remains you have a choice to make it harder or not, Just like you have a choice to use the counter or not. Game's not forcing you to use it.
>>
>>384802512
>"AM2R ISN'T A REAL METROID GAME, STOP TALKING ABOUT IT."

Because it's not.

Would you call the Zelda CDi games real Zelda games? Even they were officially released.
>>
>>384802512
>AM2R ISN'T A REAL METROID GAME, STOP TALKING ABOUT IT."

But it's not a real game. It's literally just a fan project that leeches off the original GameBoy game.

And what little originality it has are just derivative (the bosses)
>>
>>384802741
They are
>>
>>384802741
It's more akin to calling Project M an official smash game
>>
>>384791489
>enemies telegraph their attacks too slowly (...) game looks casual
First off, nintendo was always casual.
2nd, this is just early level footage, isn't it? At least, I'm expecting that the timings and telegraphs will probably get more difficult as you progress into the game.
>>
>>384803101
This is the first Gamma Metroid you encounter, so yeah. It's early on in the second region of the map, after the introduction.
>>
>>384802738
Like I said before, the problem with the counter mechanic is that, should you choose not to use it, the combat doesn't become better. It just means there's less smoke and mirrors hiding the flaws behind it. Again like fast travel in skyrim. Can you say the game is good when it relies so much on that mechanic, and that removing the mechanic just shows the game as more tedious?

>>384802787
>>384802741
Like an anon earlier pointed out (in a way I wish I did, since he put it better) why should I, or anyone here, care about an "official" designation, when games like Other M are official? Or games like Federation Force? Official has lost its meaning and should be discarded as a buzzword.
>>
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>>384791919
why don't they do what sony/microsoft does and have second screen support via tablet or smartphone? I mean if Nintendo is retarded enough to make you have your smartphone one to use voice chat, they can do this.
>>
>>384803259
What does official mean to you, precisely?
>>
>>384803259
And.. now we are going in circles.

Again, at the base level, barring any other modifications to the game play or additional modes, the game play does not change much with or without the addition of said counter. Its a new mechanic just like your randomizer or your modifier.ini.

If AM2R didn't have those last two, which, spoiler alert. It was added on after the C&D, by reverse engineering it would you have said the same thing about AM2R that your saying about Samus Returns?
>>
>>384803401
Official means nothing. It's a marketing phrase much in the same way that nintendo's seal of approval is.
>>
>>384803612
>Official means nothing
This is what retarded bootleggers seriously believe
>>
>>384803601
>Again, at the base level, barring any other modifications to the game play or additional modes, the game play does not change much with or without the addition of said counter. Its a new mechanic just like your randomizer or your modifier.ini.
here's the thing: I'd be okay with the melee counter if it didn't trivialize combat. We saw how easily it dispatched a zeta metroid, which is the third strongest metroid in the game, so if it takes until an omega metroid for it to actually require skill, then it's an altogether useless mechanic that trivializes the game. Every encounter was obviously built upon using said mechanic, so when you choose not to use it, the game becomes more tedious, not necessarily more difficult.

I'm okay with the modifier and randomizer because they make the game HARDER.
>>
>>384803612
>It's a marketing phrase
I have to admit, I'm impressed by how far shitposters are willing to take their retardation.
>>
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>>384803763
>>384803886
Tell me that "official" means anything when this gets the seal of approval.
>>
>>384804015
It means something, but it definitely doesn't mean whatever you think it does.
>>
>>384803838
Metroid clearly isn't for you if the only game in the series you like is an unofficial fan hack.

I'm sorry the series isn't hard enough for you to get off on your own ego but it has to be accessible enough to appeal to the masses
>>
>>384803838
The thing about the counter is yes, it allows for more damage after a particular attack. But it doesn't do more damage than attacking it normally. It still uses missiles, or supers if you have them equipped. It doesn't change how much health the Metroid has. Its an additional attack that you have. Kinda like attacking the spine of an Omega Metroid.

We also don't know if it is faster or more tedius to use it or not. Won't know till we get our hands on it. Won't know how often we can counter, till we try.
>>
>>384804184
I enjoyed the earlier games like Super Metroid, but guess what? We gotta take off the rose colored glasses and look objectively at a series that has some flaws.

>m-muh accessibility
That's only when you're thinking about profit. Though it is nice to be able to make a return on a video game in terms of money, that shouldn't be your primary goal. Making games "accessible" just leads to casualization.

>>384804468
The problem with the counter is that it makes it so you don't have to dodge the enemy anymore. It goes into a retarded cinematic where you can easily dodge and counter any enemy in the game without even thinking. The difference between that and shooting at the spine of an omega metroid is that you're still in control when you're attacking an omega, and landing the shot actually requires precision. It'snot a cinematic where you just mash the button and do insta-damage.
>>
>>384786364
ONE WALL JUMPING IS BACK, YES!
>>
>>384804724
And thats what I just said. We don't know if the counter attack can be spammed. I doubt it. You assume it can be used against every attack.

I'm more curious at this point if countering is infact ideal over just waiting and doing damage normally. I want to see which is faster for speedrun purposes.
>>
>>384805026
The problem is that the footage we've seen shows that it works on any enemy, it has no cooldown, and enemies are seemingly too stupid to attack you when you're busy with another enemy.
>>
OP, I'm this guy>>384804820
Stop posting 2D Metroid on /v/, they hate 2D Metroid and FPS Halo staring Master Chief and only like Prime, Halo 2 Arbiter's side, ODST and Reach. Wait until September and start talking about Metroid Samus Returns in /vg/ when they finally make a Metroid General where the real Metroid fans can talk about the games.
>>
>>384803259
>Official has lost its meaning and should be discarded as a buzzword.
No, it still means a product that was made by the people who created it, rather than some shmuck who did it without permission.
>>
>>384805345
>rather than some shmuck who did it without permission.
Just like how Nintendo takes the law into their own hands without the governments permission, like with copyright law?

>Government: you can legally make a backup of a game as long as you own it
>Nintendo: REEE THAT ROBS US OF INCOME!
>>
>>384805268
>/vg/
>>
>>384804015
Official doesn't mean good
The Seal of Quality was just something Nintendo made to say "Yeah, this is our product and it's official" rather than "This is a fantastic game that follows our high standards for quality."
>>
>>384805554
Exactly. So what use does "official" mean in any context? It's like people who complain about mod discussion in Minecraft, when the base game is snooze central.
>>
>>384805265
Only thing the counter on regular enemies give you is a beam charge and a quick aim in its direction, up to you to fire.

Also, multiple enemies attack you at once, Happens right at 50 seconds or so in the video.
>>
>>384805504
Nintendo doesn't support making backups, but they haven't tried to go out and delete people's personal backups or anything.
And don't act like Nintendo is the only tech company who dislikes the idea of media backups.
>>
>>384791836
kys moviebob
>>
>magmoor caverns theme
Oh fuck yes.
>>
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Interested, how many of you metroidfags played scurge hive? It's basically metroid but in an isometric perspective, I highly recommend it.
>>
>>384805661
I bet you think that every piece of porn drawn, based on a game, is canon.
>>
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Why are people still replying to these shitposters?
>>
Jesus fuck, these people suck at video games.
>>
>>384791517
It would have been a waste putting it on a system that's not a guaranteed DS/Wii/3DS success.
>>
>>384786364
The soundtrack is getting good holy fuck
>>
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>>384786364

Jesus Christ, this level design.

If I wanted boxy hallways with random enemies I'd play Symphony of the Night.
>>
>>384805668
>Only thing the counter on regular enemies give you is a beam charge and a quick aim in its direction, up to you to fire.
It shouldn't give you anything, that's the problem.

>>384805674
>Nintendo doesn't support making backups, but they haven't tried to go out and delete people's personal backups or anything.
Oh yes they have. They've actively declared that simply owning a copy of AM2R is "illegal" and they'd press charges on anyone they could find.

>And don't act like Nintendo is the only tech company who dislikes the idea of media backups.
Your original point was that "some shmuck ignored the law" and then you act like it's okay for Nintendo to do the same thing. Whether other companies are similar is not really important to the discussion.
>>
Why would I play this casualized "cinematic" garbage when AM2R looks and plays much better and is free and readily available?
>>
>>384805661
>So what use does "official" mean in any context?
Separating fanfics from genuine material.
>>
>>384806223
as you can see here >>384804015 they did a terrible job of it.
>>
>>384805552
Yes, /vg/ that's where the actually fanbase of some game series are like Halo and soon Metroid. /v/ has shit taste and they will always have shit taste.
>>
>>384806293
Fanfics might be shit, but that doesn't make shit a fanfic.
>>
>>384806389
*actual
>>
>>384790294
>You kids today. So obsessed with your non linearity when the best Metroid games are the linear ones

Super Metroid isn't linear. The number one flaw for every "best Metroid" is linearity.
>>
>>384806415
I'd beg to differ since Sakamoto has no idea how to make a Metroid game. He's a liar when he claims that he had any involvement with previous Metroids, and his name in the credits is nothing more than lip service.
>>
>>384805882
>/v/
>intelligent to avoid bait
>>
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ENOUGH FUCKING SHITPOSTING AND BAITING AND TELL ME YOUR FAVORITE:
metroid game
beam
suit
area
music
boss
>>
>>384806148

>Castlevania invented Metroid
>>
>>384806176
Something I've noticed in this video.

Countering isn't what starts the cutscene on the Gamma.

Look at 8:37 in the video. Notice how he counters and nothing happens other than the stun and some of the new resource of the Aether or whatever it is.

You actually have to fire a missile, thus, requiring missiles to even trigger.

9:23, uses 8 fucking missiles in the entirety of the "cutscene" May or may not be worthwhile.
>>
>>384806556
But it's totally linear.
All that non-linearity is from people finding bugs in the engine, or developer oversights.
You certainly aren't intended to be able to go fight Phantoon before any other boss, for example.
Compare this with Zero Mission, where there are extra paths placed on purpose to allow you to go fight Ridley before Kraid.
>>
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>>384806745

Jesus Christ, this reading comprehension.
>>
>>384806389
>he thinks that's the case for the most part
You're just going to inevitably get drowned out by waifufags and drama like a lot of generals as content gets less fresh.
>>
>>384791836
The fuck ? Prime never ruined anything. The games were extremely respectful of the original material while still having their own identity. A notable feat for 3 very good games overall.
>>
>>384806792
Is there any threat of your shots not landing during the cutscenes? Because that's a thread you have to take into account when you're fighting them normally. That's why people liken it to a quick time event: the enemy isn't able to even think of stopping your attacks, which should never be a possibility in a Metroid game. The entire concept of stunning an enemy is stupid. That's something Zelda works better with. Metroid is about killing monsters who cannot be stunned.
>>
>this game sells
>Metroid becomes casual QTE and cutscene-riddled garbage forever

>this game doesn't sell
>Metroid dies on an incredibly low note with three shit games in a row and the AM2R C&D debacle hanging over its head

No matter what happens, we lose.
>>
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>>
>>384792125
Yeah because one guy doesn't like it, it means that the entire saga is shit.
>>
>>384806738
>Metroid game
Prime 2
>Beam
Annihilator Beam
>Suit
75% Corruption Suit with Nova Beam
>area
NOC in Fusion
>music
Phendrana Depths
>boss
Quadraxis
>>
>>384806738
Metroid Fusion
Plasma Beam
Gravity Suit (Chozo Suit)
Tallon Overworld and its Music
Nightmare (Fusion)
>>
>>384806738
Super Metroid
Hyper Beam (Super Metroid)
Varia Suit
upper Brinstar
upper Brinstar
Ridley
>>
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>>384802403
>hardcore third-wave feminist
>thinks the best Metroid game is the one where Samus is incredibly sexualized and helpless without the permission of a man
>>
>>384794814
>Why does it look so fucking easy?
Because it's a Nintendo game and those are more casualizated than ever.
>>
>>384806878

Regardless of whether the developers intended it (and this is totally arguable), people still prefer Super's non-linearity and wish devs would make more like that.

The non-linearity in Fusion and Zero mission is incredibly contrived and not at all what we're looking for. The appeal of Super is that much of the obstacles in the game are not impassable without the intended powerup. ZM doesn't achieve this, it just tightens up all the obstacles as much as it can and then gives you precisely one obstacle that can be overcome in two specific ways. Woopdeefucking do, it's nonlinearity essentially boils down to a single contrived branching path.
>>
>>384806738
>metroid game
Prime
>beam
Wave beam
>suit
Light suit
>area
Sanctuary fortress
>music
https://www.youtube.com/watch?v=Ak_p3Oqov08
>boss
Quadraxis
>>
>>384806987
You've been able to stun bosses since Prime. Some bosses even required it. Prime 2, Boost Guardian.
>>
>>384807159

If you've seen his BOTW videos, he got called out so hard that he actually bitched about it on his twitter. Last I heard too was even SJWs hate him because he really is only in on it just in hopes of getting fucked.
>>
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>>384806738
>tie between Super, Prime and AM2R
>plasma, for sure
>dark suit
>weapons testing facility
>Ancient Guardian
>the Tester
>>
>>384806939
They still talk about the games more instead of shitpost. Samus Returns looks and plays like a traditional Metroid and Samus has all of her moves from those games except the Speed Booster, yet all you faggots do on /v/ is shitpost about Sakamoto, MercurySteam or just plain show you don't care about 2D Metroid just Samus body (something that never mattered in 2D Metroid), and Prime. Just give me a Metroid General so I can get the fuck out of here, /v/ is worthless.
>>
>>384807349
And that's a mechanic I don't like in prime 2.
>>
>>384806738
Metroid Prime/Super Metroid
Light/Dark Beams
MP2 Varia Suit
Upper Torvus Bog
Tallon Overworld
Dark Samus (MP2)
>>
>>384807479
Depends on general, half of becomes regurgitated mess or simple image dumps and blogposting. Why else would game like FFXIV bail the board.
Maybe it will be good the first couple weeks after release, hell most /v/ threads are the same in that regard.
Just hope none of that status quo culture shit and the afromentioned shit doesn't popup inbetween games. Or the general dies until more Prime 4 news.
Rock and a hard place.
>>
>>384807539
And you know what? Thats fine. Its not the best mechanic in the world, but hell, I'm just glad we have another 2D metroid game. Its all I wanted. Gonna play the shit out of it and enjoy every minute of it. Counter be damned.
>>
>>384807015
>casual
>when this game will most certainly be harder than it's gameboy equivalent
>when Super the "holy grail of Metroid games" is the 2nd easiest game in the series
>>
>>384796332
Does this upset you, Nintenbro?


>Base game:
magnet:?xt=urn:btih:71c3dbdf9d7962c0cf359bea43ec99c8948ecac5&dn=AM2R_11.zip&tr=udp%3a%2f%2fzer0day.ch%3a1337&tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969&tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969&tr=udp%3a%2f%2fopen.demonii.com%3a1337&tr=udp%3a%2f%2fexodus.desync.com%3a6969

>Latest fan update: Includes new game plus, bugfixes, and a powerup randomizer mode.
http://www.mediafire.com/file/73wu5gxm21bf29a/AM2R-mod-v11-to-v129.zip
>>
>>384807479
I've been trying to get a Metroid/Metroidvania General started for years but no one's really interested.
>>
>>384808187
Me too, I enjoy myself in Halo General, I hope I can do the same in Metroid General.
>>
>>384808991
I hope they get interested by the fall.
>>
>>384808346
And like I said 50 posts ago, I'm not here to tell you that you're wrong, nor am I here to tell you that you can't be excited for the game. I'm just offering a bit of skepticism, since Nintendo has been a little iffy these past years.
>>
>>384809084
Well best of luck to your endeavor anon
>>
>>384808990
>mediafire
>>
>>384809209
I'll be honest with you anon, it was a nice discussion.
>>
>>384809187
Yeah I was kinda banking on a new Metroid game jumpstarting a Metroidvania General finally.
>>
You all know that it's going to suck.
>>
>>384810064
Can't be any worse than the original
>>
I think the game looks sick. One question though, do you use the circle pad or the d-pad for movement? Hoping for the later
>>
>>384806212
The cinematics shoot about 5 shots into the enemy in the time you could've shot the enemy 10 times plus you're risking damage when you counter.
>>
>>384810914
So it makes every battle slower and more boring? That begs the question why they even include it in the first place? Knowing Sakamoto he wanted the game to feel more "cinematic".
>>
>>384811061
ACfag, could you please shut up?
>>
>>384810064
Judging by all the new rooms and completely revamped metroid fights, it's looking way more of a substantial remake than ZM was.
>>
>>384811061
Then don't use it. It's literally optional.
>>
>>384811301
>>384811437
I apologize if I hurt your feelings. I just don't like the concept of a game where you need to avoid multiple mechanics just so it isn't a pushover. Seems like terrible design, or something that should be limited to easy mode.
>>
>>384787925
>could just spread a link with the latest patch
>instead chooses to wine and pretty much practice what he preaches
https://am2r-another-metroid-2-remake.en.uptodown.com/windows
Lemme help you out, retard
>>
>>384805771
I have, both versions. I got to the final boss in the GBA version, iirc. I should pic them back up one of these days. when I played the DS version, I got frustrated at some point, and wondered how I'd managed to get so far in the GBA version.Haven't played it since.
>>
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>>384786364
fuck off
AM2R will always be superior. Also nothing will beat the stuff the dev added in like seeing the marines get fucked, or the timed explosion segment. Also the cliff at the top of the planet was great. The new 3DS Metroid game is by mercurystream the idiots that did the 3DS Castlevania games so DROPPED
>2.5D 30fps Metroid 2 remake
>244p graphics
>from the developers of this pile of shit
Oh boy, I can't wait!
Same engine as Mirror of Fate, same slow-motion block-counter move as Mirror of Fate, same floaty movement, same 30 FPS lock with dips way below that (you can clearly see the trailer going sub 30 FPS multiple times) and most importantly, MercurySteam logo at the end.
It's also been casualized, if you die in a boss battle, you get spawned by the boss room. So no, 3D is always a mistake. Bloodstained looked awful and so does Metroid Samus Returns
>>
>>384811917
i think you're being a little more negative than what's necessary, but

>if you die in a boss battle, you get spawned by the boss room
You better not be serious.
>>
>>384811543
I'd hardly call it easy mode. You get 5 free shots out of every 50 you have to do properly. You'd be there for 10 minutes if you only did counters.
>>
>>384812084
You get spawned outside the boss room, you can look at the nintendo treehouse gameplay and see it for yourself
>>
>>384792638
>But AM2R already did this but better, and didn't give you a cheesy crappy mechanic that auto-counters them.
It's not auto-counter if you have to time it.

>They were hand picked to give positive reviews.
Wrong.

>Try playing through Fusion without being forced to listen to every dialogue box that locks you into the information rooms with Adam. Go ahead.
I did and I enjoyed it.

>I like AM2R as of recent because it has so many options for how you play.
Same with Zero Mission

>A casual platformer where I can't remember the last time dying in it? Even in the crown stages? Boy, so difficult. Much challenging. Very hard.
That's because you didn't play it.


At this point, it's clear you don't even know what casual means.
>>
>>384812149
>>384812387
>You'd be there for 10 minutes if you only did counters.
Yet you'd never get hit.

>It's not auto-counter if you have to time it.
Judging by both Mercurystream and Sakamoto's work, it's not gonna be hard to time it.

>Wrong.
Then how did they get early copies to review? Who sent it to them?

>I did and I enjoyed it.
lol.

>>384812223
Yeah, just saw. What the heck were they thinking?
>>
Why are you niggas complaining about two cakes
>>
>>384811917
>AM2R will always be superior.
You have played Samus Returns?

>>30fps
Source?
> same 30 FPS
Source?
>you can clearly see the trailer going sub 30 FPS multiple times
A trailer doesn't give the actual framerate of a game.
>It's also been casualized, if you die in a boss battle, you get spawned by the boss room
demo.
Also you don't know what casualized means.
>>
>>384812756
Because I was only supposed to buy one
>>
>>384806738
Super
ice + wave
varia
norfair
brinstair depths ssbm version
draygon
>>
>>384799786
>I-I-It's those primefags! They like something I don't and that makes them bad people! I don't know WHY they don't like innocent 'ol me!
I'm guessing you're ACfag.

>>384799821
I'm here all year. I just don't know who this guy is.
>>
>>384812648
>Yet you'd never get hit.
Wrong, you will be hit if you miss the counter.

It's just a game mechanic, not the spawn nor a win button.

>Judging by both Mercurystream and Sakamoto's work, it's not gonna be hard to time it.
Sakamoto has a track record of One bad game. I'd say it's in pretty good hands.

>Then how did they get early copies to review? Who sent it to them?
They played the demo and judging on the demo, it was on par with other Metroid games.

>Yeah, just saw. What the heck were they thinking?
Demo.
>>
>>384795760
It looks like it plays well you silly nigger
>>
>>384799786
>Haloid shit.
Fuck off the Prime series is great.

(also, why call it Halo when it play nothing like it?)
>>
>>384813234
>Wrong, you will be hit if you miss the counter.
And is this ever a hard thing to do?

>Sakamoto has a track record of One bad game.
Actually, he has a track record of like several hundred bad games, from all the mistakes in Zero mission and fusion, to the outright terrible garbage like Game and Wario.

>They played the demo and judging on the demo, it was on par with other Metroid games.
And notice how all negative reviews have been taken off of youtube by a certain company who filed copyright claims?

>Demo.
>b-but they'll patch it
>>
>>384795760
>with what appears to be horrible boring linear gameplay
>backtracking and even teleportation to make it easier allowed
>IT LOOK LINEUUUUUUR

At some point, you have to admit your hate alter your judgement. the only element that allow to think it it's linear is that Metroid 2 was Linear. Also, it was a good game, so it's not even a valid complain.
>>
>>384811917
Fuck off bitch boy, i've got my copy preordered and there is nothing you can do about it.
>>
>>384813437
>And is this ever a hard thing to do?
We don't know, we haven't played the game yet.

>Actually, he has a track record of like several hundred bad games, from all the mistakes in Zero mission and fusion
1. that's two game
2. Those are fucking Great game. Zero Mission has one of the best level design made. and Fusion, once you accept it's linear is tons of fun, so no.

> to the outright terrible garbage like Game and Wario.
Those are actually quite fun.

>>b-but they'll patch it
You don't understand how demo work, don't you?
>>
>>384812084
>>384812223
they probably just have you spawn outside the boss room for demonstration purposes, so the viewers dont see the path to the boss over and over in case they die again
>>
>>384813789
>>384814113
"We" have played all of Sakamoto and Mercury stream's previous work, so we have a right to judge it beforehand.

>and Fusion, once you accept it's linear is tons of fun, so no.
Being linear is just one of its problems. It actively bars you from doing anything unless the game authorizes it. That goes against the very spirit of metroid.

>Those are actually quite fun.
Then you have low standards.

>You don't understand how demo work, don't you?
A demo is representative of the final product until we actually see them change something in it, since nintendo hates taking feedback from its fanbase, anything in the demo will be kept in for the final game even if people have complaints against it. And this isn't even the first time they've done something like this. Despite the overtly casual level design in Mario, for instance, they still give you an instant win button if you die too much, which defeats the point of dying in a game. You shouldn't be allowed to progress under any circumstances if you don't get good.
>>
Let's say a Metroid mobile game is coming. Other than "non-existence" what would you want? A few ideas:

A runner with hidden branch choices and semi-random power ups with pause tiles and such for boss fights.

A pirate RTS with random Samus attacks, Metroid breaches, et cetera.

A Hunters style arena shooter.

A Metroid breeder that's basically Metroid tamagotchi.
>>
>>384811917
Oh shit I really want to buy Metroid Samus Returns now, I'm going to make sure to get a New 3DS XL just for it in September. What a great fucking year to be a 2D Metroid and FPS Halo fan.
>>
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>Calling Prime Halo shit when it plays more like Ocarina of Time than traditional shooters
Anyone who does this should get punched in the mouth
>>
>>384814389
>A Metroid breeder that's basically Metroid tamagotchi.
This. By far and away this.
>>
>>384786364
Holy christ the guy playing sucks.
>>
>>384814846

I can picture feeding it X pellets and putting bows and shit on it. Maybe include a feature like the magikarp jumping where you can raise its power to compete in a morph ball rodeo. Picture Samus dropping bombs trying to shake your metroid off.
>>
>>384814294
>"We" have played all of Sakamoto and Mercury stream's previous work, so we have a right to judge it beforehand.
And Sakamoto has ONE bad game.

>Being linear is just one of its problems
Linear in itself isn't a problem, it's just a game design choice.
>It actively bars you from doing anything unless the game authorizes it.
>The problem is that he game is linear and also it is linear
Complaining two time about the same thing doesn't result in more things to complain about.
> That goes against the very spirit of metroid.
Except before that, there was also Metroid 2 who was linear; and the Prime 1 and 2 game are linear too, with only sequence breaking not planet by the devs.

>Then you have low standards.
You are confusing different tastes with low standard.

>A demo is representative of the final product
A demo is meant to be a quick play so that players waiting in the line don't have to wait too long. also note that this demo doesn't have any saving point, because it's a demo.
>since nintendo hates taking feedback from its fanbase,
Source?

>And this isn't even the first time they've done something like this. Despite the overtly casual level design in Mario, for instance, they still give you an instant win button if you die too much
That you don't have to use

>which defeats the point of dying in a game.
No, it means that it can be enjoyed by both those who are good and bad at videogames. There is zero fucking reason people you are less good than you being able to enjoy a game mek it less good. It just bmeans there are easy option you won't use.

at this point your complain is basically
>Why can't nintendo only make game that Cater only to me an make sure people who are less good than me will not be able to play it?

Nintendo design games so that both good and bad players can enjoy them and it's a good thing.
>>
>>384815714
>And Sakamoto has ONE bad game.
Because you're biased.

>Linear in itself isn't a problem
It is in Metroid.

>Except before that, there was also Metroid 2 who was linear;
Which is why it it was the black sheep of the series before Other M.

>Prime 1 and 2 game are linear too, with only sequence breaking not planet by the devs.
Alot of sequence breaking is often unplanned by the devs. the point is that you shouldn't actively prevent it to the degree Fusion did.

>You are confusing different tastes with low standard.
When you say things like "Other M is a good game" it's kind of one and the same here.

>A demo is meant to be a quick play so that players waiting in the line don't have to wait too long.
They're demonstrating that they don't want the game to feel too videogamey by removing the penalty from dying. It's the exact same garbage that Kirby does in half of its installments.

>Source?
Other M and Fed Force, for starters.

>That you don't have to use
It doesn't matter. It shouldn't exist in the first place. We need to stop pandering to children.

>No, it means that it can be enjoyed by both those who are good and bad at videogames
People who are bad at video games need to go play something else, not demand that games be made easier for them.

>Nintendo design games so that both good and bad players can enjoy them and it's a good thing.
In other words, they water down their games for the lowest common denominator for the sake of profit. and yes, this is a bad thing marketer.
>>
>>384806738
>metroid game
Prime
>beam
Wave
>suit
Phazon Suit
>area
Tallon IV overwrold
>music
Phendrana Drifts
>boss
Meta Ridley
>>
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>>384800694
>>384800694
>9.0 on Kid Icarus, for example, is the equivalent of playing Uncharted on hard.
Here's how I know you're full of shit.
>>
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>go to catalog
>see this
what would you do /v/?
>>
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>>384817125
>the fans are doing their job and being critical of a new release, instead of lapping it up mindlessly
>>
>>384817125
AM2R fag is just upset his fan hack will disappear into obscurity once the real Metroid game releases :^)
>>
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>>384817359
>critical
sure thing ACfag. are you still crying wolf about Tanabe and MP4?
>>
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>>384817440
I'll take a fan hack over a cinematic experience.
>>
>>384817532
Nice low standards. AM2R is shit :^)
>>
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>>384817525
>calling someone a fag

And you just had to bring in the /pol/ speak, didn't you?
>>
>ITT: tryhard shills desperately try to defend Nintendo's poor design choices

Right. Every Nintendo game is infallible and above all reproach because Great Leader says so. Baseless arguing is not effective marketing, it's utter alienation of your consumer base. Stop it with these fucking threads already.

I've been a long-time fan of the series, and I was thrilled when Nintendo released Zero Mission, because it made up for the disappointingly linear experience that was Fusion. Even though ZM was a rehash of the first game's plot, it was at least created with gameplay in mind, not 2 hours of retarded cutscenes that expound on Samus' vulnerabilities in ways that only shit on the series' canon.

Now that Nintendo has a chance to right another wrong and develop a less linear iteration of Metroid II, they're instead continuing to take the series down the path of Other M. Shocking! Nu-Nintendo is garbage.
>>
>>384817935
Fusion is a better game than Super in my opinion.
>>
>>384808990
>1.2.9
There's a 1.2.10 patch. It's the final patch.
>>
>>384817810
Pathetic false flag.
>>
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>>384813206
this is Armored Core faggot
enjoy your redpill
>>
>>384817782
>the Other M apologist calls another game shit
>>
>>384817935
There you go again using linear as a derogatory term when there are more linear Metroid games than not.

And you call yourself a "long time fan"?
You probably only really like Super
>>
>>384818205
>all that reddit spacing

ACfag can't be in the thread. There's no reddit spacing here.
>>
>>384816358
>Because you're biased.
No. Other M is his only bad game.

>It is in Metroid.
It is in Prime 1 and Pirme 2 and it is in Metroid 2. Lienarity is a design choice, not a must have of the metroid series.

>Alot of sequence breaking is often unplanned by the devs. the point is that you shouldn't actively prevent it to the degree Fusion did.
IT was just simple to implement because it is 2D. Both game were done with the same logic. and with the will to prevent skipping.

>They're demonstrating that they don't want the game to feel too videogamey by removing the penalty from dying
That doens't mean "not feeling videogamey". and it restart from boos death because a demo HAS NO SAVING POINT.

>Other M and Fed Force, for starters.
Fed Force is a good game. Also, this isn't a source.

>It doesn't matter. It shouldn't exist in the first place. We need to stop pandering to children.
Children play video game, you know. And gamers other than you can enjoy a game. having an easy option, doesn't mean the game can't be challenging.

This is precisely for Gamer who hate difficulty that MEtroid has a % completion and time completion that reward gamers who can complete the game fast enough. This is the part of Metroid that make the game hard.

>People who are bad at video games need to go play something else, not demand that games be made easier for them.
A game that can allow not good gamers to enjoy it yet also present hallenge for good gamer is the way to go. this is what make a good videogame. a game tha cater solely to your taste is not a good game design.

Fuck even AM2R can be plaable by not so good gamers.

>In other words, they water down their games for the lowest common denominator
Wrong, as it also present challenge for good gamers.
>and yes, this is a bad thing marketer.
A game that can be enjoyed by good an not so good gamer IS a good game.

That an easy option exist doesn't alter the quality of a game.
>>
>>384806738
>Game
Metroid Prime 3

>Beam
Plasma

>Suit
PED Suit

>Area
Elysia

>Music
Meta Ridley

>Boss
Crocomire
>>
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who is this ACfag?
>>
Nonlinear Metroid games

Metroid/ZM, Super (unintentionally)

Linear Metroid Games

Literally every other game
>>
>>384818639
>Super (unintentionally)
I think some of the breaking was intentional. After all, wall jumping and Shinesparking are not necessary, as saving the animal isn't a requirement and those allow a lot of sequence breaking.
>>
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>>384792125
>even the founder of the Metroid Database said that the Prime games weren't good Metroid games.
TJ?

http://www.metroid-database.com/mp/reviews.php
>"Aesthetically, Metroid Prime is definitely a Metroid game. They did a fine job taking the classic Metroid elements and putting them into a three-dimensional format, as well as in the creation of new enemies and environments. Good show on that count. As a gaming experience, Prime is pretty darn good for a first-person adventure. I can't help but to be reminded of the astoundingly not-very-good Resident Evil Survivor, which I played through just because I felt an obligation as a Resident Evil fan to do so. Luckily, Prime is a far, far more enjoyable experience, and you shouldn't feel obligated to play it just because you like the other Metroids -- you should look forward to playing it because it's a unique addition to the Metroid series."
>>
>>384807083
>>384796234
>>384792605
>>384792504
>>384792261
>chew up some random anonymous faggot and hail it as true on the get go
fuck you faggots and do a google search for once, not reading bullshit on /v/

see >>384819436
>>
>>384818396
>No. Other M is his only bad game.
Bias on your end.

>It is in Prime 1 and Pirme 2 and it is in Metroid 2. Lienarity is a design choice, not a must have of the metroid series.
In this series its an objectively bad choice.

>IT was just simple to implement because it is 2D. Both game were done with the same logic. and with the will to prevent skipping.
Which is a terrible idea.

>That doens't mean "not feeling videogamey". and it restart from boos death because a demo HAS NO SAVING POINT.
Then simply have them start off at the beginning. IF the casuals don't like it, boo hoo.

>Children play video game
They can play Call of Duty if they want a casual experience.

>Fuck even AM2R can be plaable by not so good gamers.
The difference is that it doesn't force casual trash upon hard mode.

>Wrong, as it also present challenge for good gamers.
Blatantly wrong.

>That an easy option exist doesn't alter the quality of a game.
Only as long as this option is not allowed in hard difficulty. The game needs to violently frustrate the disgusting casuals that have infested this industry. They've ruined more than enough franchises.
>>
>>384819597
I still don't care what he thinks.
>>
You're not fooling anyone with this blatant shill thread. Fuck your abortive remake, and especially fuck you for trying to market this garbage every single day despite /v/ overwhelmingly rejecting it.

I can't wait to see Nintendo's reaction when Metacritic denounces this as yet another incompetent failure like Other M or Federation Force. But rather than apologize or ever learn anything from its mistakes, I'm sure Nintendo will try to shield itself from all responsibility by blaming its marketing department for not informing enough consumers of the game's "many strengths," or some other PR nonsense. Like anyone with even an iota of intelligence will actually swallow this.
>>
>very first post is some faggot complaining about something unrelated to 2D Metroid or official games
seems like noone wanna talk about Samus Returns :^)
>>
>>384819821
>The game needs to violently frustrate the disgusting casuals that have infested this industry.
i think the damage output of bosses and enemies will take care of that
>>
>>
>>384820541
Unless they can kill you in one hit, I'm not interested.
>>
>>384820665
ok, don't pretend you're that good at video games
>>
>>384820770
*snickers* I don't have to pretend.
>>
>>384786364
>Orbs and missiles now gets sucked into you
FUCKING METROID FOR BABIES!!! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>384820548
/m/ has Metroid threads?
Cool, I'll have to visit there more often.
>>
>>384820932
10/10 bait
i'll stand down, you got me
>>
>384820985
Lazy bait.
>>
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>>384790294
>when the best Metroid games are the linear ones
WAT
That's an afirmation against reality itself.
It's like saying the best Mario games are the ones you can't jump.
>>
https://youtu.be/zF7wMV-2HDo?t=75
man, watching IGN trying to play a game makes me want to kill myself
>>
>>384820353
Sometimes /vr/ is right about things and this is clearly one of them but they get butthurt if you don't play a fucking fan game so they are shit too, not as bad as /v/ but still shit.

>>384820548
They're not wrong, once /vg/ makes a Metroid General, I'm going to do what I did with Halo when those threads went to shit on /v/ go to /vg/ and talk to the real fans of the series. Ijust want to talk about 2D Metroid games and Samus Returns, but threads on /v/ is always ruined by AM2Rfags, ACfag, GF_SYBB, Cody, Dubson, Moviebob, Sean Malstrom, FEfag, and Smashfags. Then we have a false flagger that always start a 2D vs 3D Metroid game debate. I'm not a fan of Halo Wars but I don't shit up a the thread by putting my bias on there. I'm not a fan of Prime and I wouldn't fuck up a thread in Metroid General from my bias. I wish /v/ was the same instead of shitposting all the time, I've gotten to the point that I hate posting in /v/.
>>
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>>384821041
you can come, but be sure to keep your /v/ "friends" out from the /m/aster grounds
>>
>>384822354
I enjoy all the Metroid games.
>>
>AM2Rfags shitting another thread.
>>
>>384819821
>Bias on your end.
No bias. there is no other bad game by sakamoto.

>In this series its an objectively bad choice.
its not.

>Which is a terrible idea.
Something you don't doesn't mean it's a bad idea.

>Then simply have them start off at the beginning. IF the casuals don't like it, boo hoo.
I notice you make fun of them by making boohoo noise, not noticing it's the exact sound you make for complaining about options.

>They can play Call of Duty if they want a casual experience.
Or you know, they can actually play good games.

>The difference is that it doesn't force casual trash upon hard mode.
And neither does Samus Returns.

>Blatantly wrong.
Completing at 100% under 2 hours IS a challenge.

>Only as long as this option is not allowed in hard difficulty.
If an option, it means you don't have to do it, regardless of whether or not it's present.
>The game needs to violently frustrate the disgusting casuals that have infested this industry. They've ruined more than enough franchises.
Except none of the stuff we have seen is ruining anything.
>>
>>384823389
>falseflaggers shitting another thread.
>>
>poorfag pirates are too irrelevant to affect sales
>fanwork protesters are irrelevant as well
>latest firmware botch the accessibility of 3DS hacking
>Nintendo said a single million is a success to them for Metroid's case (see: pic related)
>Samus' Returns not being released at a time where the hardware line isn't getting killed off or accounted (see: Zero Mission)
>Samus' Returns is a pro-casual like Fusion, the very 2D game that outsold Super, meaning more $$$
>the synergy added with MP4 and the Phazon Incident cutscene from SR's introduction
you have ten seconds to prove Samus Returns won't bring home range of 1.5-1.8 million by 2019
>>
>>384823675
Except 3DS is getting killed off.
>>
>>384818175
What does 1.2.10 add?
>>
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>>384823958
>early Switch adopter: "A-Anyday now..!!"
>>
>>384824127
>production already stopping
>miiverse getting killed
>>
>>384824273
>>production already stopping
source?
>>miiverse getting killed
only for the PiiU
>>
>>384824273
>>production already stopping
Of the old model.
Meanwhile a new model is being released days from now.
>>
>>384823675
>>Samus' Returns is a pro-casual
Source?
>>
>>384808990
You are pretty obnoxious but thanks for the link
>>
>>384823675
>the synergy added with MP4 and the Phazon Incident cutscene from SR's introduction
Already confirmed that the intro will just show the ending of the first game when Samus fought and defeated Mother Brain in Metroid/Zero Mission.
>>
>>384787773
>looks like Other M 2.0
in what fucking way
>>
>>384824668
what do you think the Aeion Abilities do for the game?
fucking Scan Pulse helps you gain a better look at the map than so A.D.A.M. handholding to you next objective
fucking Scatter Shot gives you an easier kill for the boss you're going to face much later soon
>>
>>384824926
>Already confirmed that the intro will just show the ending of the first game when Samus fought and defeated Mother Brain in Metroid/Zero Mission.
source? mines was the GameXplain video. even said there was more scenes before/after that
>>
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>>384824273
>>production already stopping
No, only the OG 3DS and the non XL ones are.

They just put out the "new" 2DS XL.

Nintendo is trying to make out od the 3DS a second Gameboy success.
>>
>>384825127
>what do you think the Aeion Abilities do for the game?
It's an upgrage, like there are many in this game.
>fucking Scan Pulse helps you gain a better look at the map than so A.D.A.M. handholding to you next objective
knowing that there is secret doesn't mean you know the direction.
>fucking Scatter Shot gives you an easier kill for the boss you're going to face much later soon
Just like Missiles and Super Missiles and Power bombs.

None of this means casual. it's how it's implemented that make it a good game or not.
>>
>>384822035

Dunkey was right
>>
>>384825250
>>384824926
It could just be a flashback just like in Super Metroid, The flash back in Super doesn't contradict the Prime series.

The thing to understnad is that they can go too specific into the Prime, because they all take place between 1 and 2. so if they start refrencing them, it still can't reference coming Prime game released after.
>>
>>384825250
>GameXplain video
That video stated that we will only get that scene, Sakamoto already stated that the Prime games are self contained that their stories had no importance to the main series games. I think someone even posted that interview a couple of days ago.
https://www.youtube.com/watch?v=-UBpHhTa0ao
Starts at 0:36
>>
>>384787925
>anti-capitalist
why should anyone care about your point of view?
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