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How would you make a The Thing videogame? And how would

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How would you make a The Thing videogame?
And how would you make it work?
>>
>>384773751
There already is one.
>>
>>384773751
The Thing: LA Noire Edition
>>
>>384773751
There is one but it's not very good
>>
>>384773897
Yeah but its not very good.
I mean making one this gen and making it work.
>>
>>384773751
one player is the thing and has to kill the other players before they kill him, pretty simple
>>
Here's my pitch:
>multiplayer fps
>think TTT or zombie mod
>players spawn on random points in a semi-open-world-equie map
>essentially several scattered locations in a large field of snow
>due to random spawns, some games start you in a group of people while other games have you search for other players first
>after a certain while, one player randomly becomes infected
>infected players are indistinguishable from human players, only the infected players know they are infected
>infected players can turn into a thing creature at will
>things have incredible combat abilities, but the transformation from infected to thing takes a while and leaves them open for attacks
>most weapons are rather weak, but flamethrowers do great damage (think Alien Isolation)
>an infected player should try to seperate a single human from a group to attack, or at least attack small groups
>a thing can turn back into an infected, but it needs to cocoon itself and the process takes longer when you've been a thing for quite a while
>during cocoon mode, the thing can not defend itself
>player names are shown when you put your crosshair on their modell, but the process takes a while if they're further away (think Metroid Prime scanning, with the scan time being dependent on the distance and the view)
>view is dependend on weather (think MGSV snowstorms)
>when players communicate via mic, the volume of their speech depends on their distance to you
>players further away or behind a wall are thus harder to identify and hear
>the radio on their chest blinks red when they speak, so you can see people talking even if they're too far away to be heard
>binoculars can be found to look further into the distance
>binoculars can be upgraded with a microfone, so you can hear further too
>there are other upgrades too:
>snow boots delete the slow effect on snow, but cap your maxi running speed
cont.
>>
>>384774563
>warmer clothing keeps you warm in the snow, allowing you to be exposed longer at the cost of being slightly less mobile
>you can find snowmobiles, circumventing the problem of wandering through snow on foot
>using snowmobiles uses gas though, which can be problematic as flamethrowers need gas to run
>evidence of fights do not despawn
>broken glass, bullet holes, burnt surfaces, destroyed resources remain, allowing human players to see when a fight occured
>if a human player dies, he leaves a corpse
>eventually the corpse ressurects as an infected player
>human players can prevent this by burning the corpse
>the thing can choose to stay at the corpse and corrput it further, decreasing the time it needs for the corpse to respawn as infected
>the blood stain remains even if the corpse is ressurected
>only way to communicate over long distances is with the help of radio stations
>radio stations do not only transmit a players mic, but also their in-game sound
>you can hear a player talk into a radio station and then hear the carnage of a surprise attack by the thing before the signal is lost
>human players win by killing all infected / things, HOWEVER...
>they are not informed when that condition is met
>instead the human players must decide when they believe to have killed all infected / things and then leave via helicopter
>if the left an infected or thing behind or accidentally took one with them on the helicopter, the thing team wins
>if all human players get infected or die, the thing wins
>if all players die, human team wins, because they saved humanity from the thing infection
>human players can order blood-tests, but it takes a little gas from the flamethrower and also there is nothing forcing other players to participate in blood tests
>participating in blood tests loses you health, but it does show you are not infected

I think I'm done.
>>
>>384774563
>multiplayer
Stopped reading there
>>
Alien Isolation, but in a station on anarctica.
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>>384776023
This.
I would play the fuck out of that.
>>
>>384775937
Not that guy but you're a serious retard if you don't think a The Thing game wouldn't work best with live human players engaging in a fancy version of Whodunnit.
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>>384776114
I just think that would be hard to pull off.
I mean what's stopping everyone from just shooting etch other till The Thing is discovered?
>>
>>384776353
Also what happens in 2 months when the community is completely dead? Not everyone who disagrees with your stupid idea is a retard, Timmy
>>
>>384776353
Points would work easily. Just remove points and punish players who kill other players

But that is also non-immersive.

The Thing could be too strong for a single player alone so that could discourage just shooting everything until you are alone with it.
>>
>>384776353
I'm the guy who wrote the pitch above. To answer your question:
If everyone starts killing each other, there will be one survivor left with nobody left to shoot him.
What if that survivor is the infected?
What if during the shooting an infected transforms into a thing and slaughters the already weakened human players?
By simply shooting each other, all you're doing is giving the thing a great opportunity to strike.
>>
>>384773751
>And how would you make it work?
by making everyone ingame to be dumb fucking stupid just like in the movie.
>>
>>384776692
The characters in The Thing all acted pretty intelligently for a horror movie.
>>
>>384773751
I'd make a procedurally generated first person survival walking simulator that has crafting and early access that took place in the setting but butcher the whole story so it's only connection to the movie is it's title
>>
>>384773751
Friday the 13th the game, but in anarctica
>>
>>384776692
and here is that guy saying he would act much more smartly in a horror context
also this >>384776796
that's one of the reasons the movie is a cult classic, they understood way too quickly that they were in deep shit.
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>>384776692
Everytime you even attempt to talk shit about The Thing is one step closer to dying.
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>>384776692
>i would be much smarter in the same situation
>i-i swear man!
>>
>there are still people who think Childs was the thing
>>
>>384774563
>multiplayer
No need to say anything more. Fuck off.
>>
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>>384774563
>>384774838
This is too intricate and smart for any big developers. But i still wish it would happen.

>>broken glass, bullet holes, burnt surfaces, destroyed resources remain, allowing human players to see when a fight occured
i love this idea.
>>
>>384775937
>>384777561
>multiplayer is inherently bad meme
fuck off
>>
Multiplayer The Thing video game completely ruins the point. The Thing needs good atmosphere, something a multiplayer game can't provide. It would get competitive tricks and people gaming the shit out of it.

It needs to be a great single player game.

Why not a game where you play as The Thing? Might be a bit hard to pull off with all the scripting, but I think it could be fun.
>>
>>384777576
Thanks!
>>
>>384774838
>just doing nothing until you leave is an effective strategy for the thing

I can see this being really fucking boring.
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>>384776692
How do you outsmart Wilford Brimley's paranoia suicide gambit?
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>>384777553
>There are people who think Childs isn't The Thing.
When will you fags learn. I've been hearing excuses for him being human for years and its just not true.
I think you niggers are trying to delude yourselfs into thinking the film had a happy ending when it clearly didn't
>>
>>384773751
The player would be the thing. You'd have to catch people out alone and propagate yourself. If you're found out they'll get ya, and if all of you are then that's it, Jack.
>>
>>384778023
Sure, that might be a problem.
But then again if you wait as a Thing for the survivors to leave the area, they'll have plenty of time to scout the map and aquire weapons, ammunition, flamethrowers, gas, snowmobiles, clothing and so on...
Instead of watching the human player taking the advantage, you should try and infect some players, so your side grows stronger.

Also if you wait for everyone to get ready to go on the chopper and then suddenly someone says everyone who doesn't agree to a blood-tests get shot, you're fucked.
>>
>>384778195
The ending isn't any happier if neither person is The Thing. In fact, I'd argue it's darker.
>>
>>384775937
how about something like left 4 dead versus mode? the thing would work well with something similar to that, obviously its all aobut suspense.
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>>384778161
Wilford Brimley was The Thing since the autopsy scene. His suicide gambit was a trick to give himself the advantage of infecting everyone.
>>
>>384776353
Karma system. Trouble in T Town does it too.
Make it so that you're less likely to become a Thing (which most will want to play as) if your Karma is low. Problem solved
>>
they already made one dumdum
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>>384778271
If Childs is The thing then the whole world maybe even Universe is fucked.
He will infect the outside world and it will all be over.
If Childs is human then that means they one and The Thing is dead.
>>
>>384778481
Yeah, but that's largely completely irrelevant to the plot and the characters I actually care about in the movie.
>>
>>384774563
>>384774838
>Everyone instantly runs to each other in a big group and blows themselves up.
>Counter-terrorists win
>>
>>384773954
F U N D I T
U
N
D

I
T
>>
>>384779276
How are they supposed to do that?
Running through the snow isn't a good idea, it could get you killed if you have no proper clothing / snow boots / snow mobile.
You don't know where everyone else is, unless they use a radio station and reveal their position or make themselves noticed.
Who said explosives will be in the game?
Who said everyone is going to be willing to let themselves blow up? Especcially considering there's at least one infected who doesn't wanna get blown up?
>>
Multiplayer is fine. That was how the custom maps for Starcraft were at the time and they were a ton of fun.
>>
>>384779970
Discord is a thing.
And I always account for idiots and faggots in games. and if he one player doesn't want to get blown up it's obvious they're the infected.
Flamethrowers are excellent explosives. The average lifespan of a Flamethrower unit was two weeks.
https://www.youtube.com/watch?v=KcdWxEfMf_c
>>
>>384778161
>>384777447
>>384777287
>>384777257
>>384776796


There's one thing in the building that infects and assimilates people.

oh ok you two go take that thing to that other room lmao and you other people go alone on your own and you know what forget about sticking together and just leave that nigger alone in that room by itself while we check up after the crazy doctor in the shack lmaoooo
>>
>>384778481
>If Childs is the Thing he's back to square one, hoping the next team to find the bodies screws up.
>If Childs isn't the Thing their final moments are of paranoia and suspicion before they die in the cold.

The real bad end is being part of the Thing is paradise.
>>
>>384780429
>Flamethrowers are excellent explosives. The average lifespan of a Flamethrower unit was two weeks.
Did anyone of the flamethrowers in The Thing explode? Why would they in the movie adaption? Is that one of your points about the game having to be realistic? Alright, sure... but how do we get things into the game then? They are not awfully realistic, are they?
If you wanna use discord to ruin your experience, then that's your thing. Have you ever played TTT? Players are muted there too when they're dead. Only works when everyone uses the in-game mic.

We can fix the problem: No explosed avaiable. Alternatively: Everyone dying doesn't result in a win for anyone, just a stalemate.
>>
>>384776353
Make bullets limited and dangerous to humans but non-lethal to the Thing. So the guns aren't really there to be weapons but to keep players in line.
Make flamethrower use extremely risky with high collateral damage.
Dynamite would act as a deterrent against flamethrower spam as well.
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Remake never ever.
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>>384780564
You think there going to spend every waking second huddled together in one room when none of them trust each other?
You fucking dumb nigger.
>>
>>384780956
Yeah, they just only spent MONTHS in that place.
Sticking together for a few days would totally kill them.
>>
>>384780564
Are you 12?
>>
>>384778196
Make everyone start out alone and isolated. Also give the Thing the ability to one shot stealth kill/infect a lone player. It would make for some great paranoia.
>>
>>384778481
I think Carpenter has adressed thid. Childs was a thing. They put gasoline in all the liquor bottles to make molitoves and he takes a drink. Also his breath isn't visable in the cold air.
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>>384773751
The closest The Thing experience I've had in vidya is Garry's Mod MORBUS gamemode. Pretty fun, but I think it's dead now.
>>
>>384781128
No, just a volunteer firefighter with a nursing degree
>>
>>384781259
Honest question, then why he kills all the other things, even when he was alone?
I always thought the thing was dead or it was the nigger, but hey I like reading other theories.
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>>384781035
When they don't trust each other because they all think each other are a bunch of shapeshifting aliens then yes of course they would want to be far away from each other there scared shitless of each other.
>>
>>384774563
This is already a thing in Gmod. It's called Morbus.
>>
>>384780932
is it any good?
>>
>>384781453
Yes, they would rather go outside and die by the thing as it has already infected the dogs and they ALL saw it escaping the dog's lair than risking sticking together with people you've expend months together and you're very likely to notice anything off.
>>
>>384773751
No kill feed or anyway for the players to check on who has died already.
>>
>>384781682
The thing tricks you into believing its host is the real thing.
To this day we are still arguing who was infected and who wasn't.
What is not clear about this to you?
Granted going outside is suicide, but it's a desperate situation.
You CANNOT trust anyone anymore.
>>
>>384774838
You'd need to provide a reason for players to not just meet up, huddle in a corner together and wait until the Thing slips up, something like required maintenance across the base could work. Just simple stuff like "hold E to fix generator", You could go even further with it and give the Thing the ability to sabotage stuff to deliberately cut people off from each other and create traps.
>>
>>384781831
>The thing tricks you into believing its host is the real thing.
Except the thing is just trying to survive and if you've read the novel it's actually surprised the humans are afraid of it and don't wish to join it.
>You CANNOT trust anyone anymore.
The Thing wasn't going after anyone it was just waiting for a way to escape, it's not even interested in infecting the planet
back to >>>/tv/ bud.
>>
>>384781682
How dumb are you nigger? if the Thing revealed itself to everyone in the same room who knows how bad that would go.
And you really think someone is going to be holding a flame-throwers 24.7? do you even know how flame throwers work?
It went bad enouth when they did the blood taste the closest thing to what you are suggesting and it went fucking horribly.
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>>384781932
>if you've read the novel it's actually surprised the humans are afraid of it and don't wish to join it.
That's not canon to the movie bud.
We don't know its true intentions.
>>
>>384781932
>the novel
Haven't you noticed that the thing in the movie is totally different from the one in the novel?
>>
>>384781035
MONTHS of spending time with regular ass humans, when anyone you know could randomly turn into a monster that could cut you in half you're gonna change your attitude.
>>
>>384782065
The novel is canon, sorry /tv/ bud, but that's the factual true.
>>
>>384773751
Literally take the Spacestation 13 changling mode, make it 3D and have gameplay have elements of The Ship (ie its sims-like needs system to split the players up) / Trouble in Terrorist Town and it will be perfect.
>>
>>384782065
>We don't know its true intentions.
Except that spaceship the thing was building as if its intentions were to escape, lets just completely ignore that.
>>
>>384781932
>I readed the novel!
And so what's your point?
The guys didn't know the thing's motivations nor they gave a fuck about them.
It's a survival matter for them, and I guess for any sane human in a similar situation.
Who cares it wasn't a bad fella?
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>>384782191
Yeah to escape. But it could of flew over to a populated country and started invading. or it could of flown into space we don't know.
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>>384782427
Yeah, make a spaceship to fly in low orbit.
Just take the heli.
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>>384782427
>could of
>>
>>384781446
I think he was infected towards the end. He disappeared for quite a while there at the end. An anon on /tv/ pointed out that it looked like he was wearing a different jacket when he showed up at the end. A big red flag that he had been taken over.
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Do not respond to Thing posters.
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>>384782505
The heli was destroyed man
>>
>>384782786
By The Thing.
>>
>>384782818
Wilford Brimley was infected while he was locked up in the shed.
>>
>>384782786
>Can't build a spaceship
>Can't fix a helicopter
>>
>>384781259
So why then is Mcready drinking too?
>>
>>384782818
By doc, when he was still human.

HE WAS STILL HUMAN, PERIOD. DO NOT TRY TO ARGUE IT.
>>
>>384782890
>Wilford Brimley
You don't know that, he was one of the first to come in contact with the Thing as it dissected it.
>>
>>384782976
Not only that but he uncovered how the Thing operates, he was very likely infected since the moment he cut that thing open.
>>
>>384782956
>Be the thing
>Pretend to be human all along
>get a free pass

devilish
>>
>>384781446
He had to have been infected towards the end sometime before McReady had the final showdown. His blood test was good so we know he was human up until that point. He disappeared at a very convenient time for the thing.
>>
>>384783142
This is assuming the Thing didn't just played out the whole react while in contact of the hot iron thing.
It could just be pretending to care while it disguises as somebody else.
>>
>>384782954
To trick it into revealing itself
>>
>>384780932
with SC remastered hopefully porting old maps should be the same, i remember their version was quiet popular
>>
>>384783041
It also makes since that he'd be the first prime target. Since he had the thing pretty much nailed when it comes to it's nature.
>>
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So was he infected?
>>
>>384783467
Doesn't matter. They are both fucked.
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>>384783467
Yes and if anyone tells you otherwise there fucking wrong.
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>>384783467
I thought Carpenter more or less confirmed it?
>>
>>384783280
He was gearing up towards drinking before he noticed Childs. If his tactic was to lure a The Thing out it needs precognitive awareness that The Thing was formed, and in fact would try to approach him. How was he supposed to know a dozen budds or at least enough to strategically outmaneuver him wouldn't have spread off the big mass he just ranaway from before confirming it killed it?

I would sooner buy that Mcready is actually willing to drink gasoline while dying.
>>
>>384774071

It was flawed, but pretty enjoyable. Shit ending though.
>>
>>384784086
>the babadook

haha holy shit i was scared shitless until the big reveal and i just fucking lost it

the thing is good though, i don't think anyone reasonable counts it as horror
>>
How many times are you gonna post this? What is your endgame OP? How many answers do you need?
>>
>>384784185
>the thing is good though, i don't think anyone reasonable counts it as horror
Why would it not be a horror movie?
>>
>>384784185
>the thing is good though, i don't think anyone reasonable counts it as horror
What
>>
>>384784335
>>384784327

It's gruesome not scary

A movie about a serial killer isn't scary even though he's going around killing people, I didn't feel the same with the thing either. Guess I shouldn't have generalized but I really don't know why you would class it as such.

Its a really interesting concept but its not what I would call what is now horror
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>>384784086
>I'm a hipster faggot look at how different I am.
>>
>>384784579
Okay this is the part where I reply and you make your definition of horror so we can all regret joining this conversation.
>>
>>384784579
Nigger, a turbo infectious, disgusting alien shit from space which infects on touch and wants to digest everyone while masquerading as normal humans is pretty much the most horror thing possible.
>>
>>384784579
i kind of thought the same i was more tense during my first viewing, always second guessing everyone and who could be the thing, theres a couple of jump scares like the blood test bait and switch. But id say its more body horror then zombies coming out of closets scary like cabin.
>>
>>384784086
>"I posted again mom!"
>>
>>384773751
There was a Warcraft 3 map called Parasite that was basically The Thing in space. Everyone controls a single marine and one is randomly chosen to be a hidden parasite, the other marines try to find him while he evolves to kill them.
>>
>>384784326
not him but thing threads on /v/ are usually pretty decent compared to our usual console wars faggotry, so I am ok with him
>>
>>384784086
>see these well-made and well-respected movies? Well they're shit because Reddit likes them. Yes, even Jacob's Ladder because FUCK YOU
>>
>>384783985
Well sure. And I personally believe enough in John Carpenter to see his side of this despite the clues never occurring to me earlier. Like I never went back to specifically check if people failed to have frozen breath in other parts of the movie.

But more often than not I see directors out of hand state things about their movies that don't seem to be grounded in realities or the materials presented. I trust nothing George Lucas says about Star Wars behind the scenes activity since he contradicts everyone including himself on a lot of turning points. Also tak Ridley Scott for instance, he has spent the last 20 years trying to convince people he intended Deckard to be a replicant. Despite that undermining the entire plot and theme of the material the movie is based on, and every other creative working on the movie disavowing the notion.
>>
>>384780564
>There's one thing in the building
But that's wrong you fucking retard. Several people were infected near the second half.
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alright fellas, the thing is great and all, but I think it's time to ask the hard hitting questions.

Is "Them!" the best giant monster flick from the Silver Age of horror movies?
>>
>>384785236
You should listen to John Carpenter's real thoughts on the ending.

https://www.youtube.com/watch?v=JhgJ82sDDuU
start around 1:39:10
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>>384784086
I know you're aware of this and it's no doubt your intent but I still feel the urge to tell you you're the literal cancer killing this site. Faggots who are more preoccupied with shitting on stuff purely because *group they dislike* enjoy it rather than taking it on its own merits (good or bad) are just fucking hollow people.
>>
>>384777553
>>384778195


iir it was debunked in the the thing 2011 as the thing could not assimalte foreign objects like the dudes arm brace which was metal so rejected it. Same with the ending of the film where kate notices the other guy doesnt have an earring so he is infected. Childs still has an earring on in the final scene, unless you dont count it as canon.
>>
>>384773751

Consistent online game

Whoever kills the thing becomes the thing
>>
>>384784649
>>384786443
>>384785183
It's just bait, guys.
>>
>>384786817
obviously
>>
>>384786057
is there a commentary track with the film or is there just audio?
>>
>>384787164
I have the track in the bonus features with my copy of the movie, but I don't know where you could find it online.
>>
>>384773751
If singleplayer - similar to first videogame, ezpz.

If multiplayer - dayz-like, session based (say 30-60 mins), enormous map with say 4-5 relatively big polar stations, some players start infected, can transform on demand but not instantly, survivors must escape and ensure nobody on the ship or helicopter is infected. Have to repair snowcats in order to move between stations.

+this:
>>384774563
>>384774838

>>384781883
>You could go even further with it and give the Thing the ability to sabotage stuff to deliberately cut people off from each other and create traps.
That's actually a really neat idea desu. Give the Thing the ability to sabotage generators so the players will have to move somewhere else where it's still warm.
>>
>>384788632
>Give the Thing the ability to sabotage generators
Or just give it to everyone
>fuck this shit, they're probably all infected!
>go all Madagascar on their asses and shut down everything
>things freeze solid while one dude with a flamethrower torches everything trying to get near his hotspot
>>
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>watch Alien (1979) and The Thing (1982)
>both 10/10
How did they do it ? Creative Assembly should make a game based on The Thing, after how good they handled Alien with Alien: Isolation, i believe they're the devs to do it
>>
>>384773751
Roguelike, similar to Cataclysm: DDA but with different random quests and endgame.
>>
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>>384788963
>game based on The Thing
>by people who made Alien: Isolation
Holy shit, would play.
>>
>>384773751
Stalker-esque.
>>
Do you guys remember Epic Mafia?
>>
>>384774109
please don't ever go into game developement
>>
>>384781259
Carpenter never outright said that either character was a Thing. The video game implies that Macready was infected, and the comics start with both of them being clean, although Childs does get infected later on.
>>
>>384781682
Holy shit you are truly retarded, or 12. Take your pick.
>>
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>>384788469
>but I don't know where you could find it online.
I leeched this shit for literally 2 years. The only seeder was some dude in Finland that would upload at 5-6Kb/s for a few hours a day.
>>
>>384776631
Have you even seen the movie? The Thing doesn't wander around and infect people. It kills them, eats them and digests them for assimilation. It then assumes the form of the assimilated and blends in in order to isolate and slowly do the same thing to everyone else.

The only way someone is infected is if they've been killed and were cut out of the Thing while it was still digesting them. And even then they are still being assimilated because the cells aren't dead.

And shooting them doesn't do anything because they regenerate. That's why they used flamethrowers and even then they were only temporary solutions because they couldn't completely incinerate them. That why when they thawed out one of the frozen burnt bodies it came back to life.
>>
>>384791520
>couldn't completely incinerate them

Didn't putting them in a snow pit and dousing them with diesel work? Did i miss something?
>>
>>384774563
All you're missing is eternal EARLY ACCESS
>>
>>384791520
>That why when they thawed out one of the frozen burnt bodies it came back to life.
When was that?
>>
>>384791915
All that did was do the same thing that happened before. Put it back in the ice waiting to be uncovered and thawed out and then it would begin to regenerate. Which is what MacReady said when he realized it had nowhere else to go.
>>
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>>384789634
>Got a bunch of trophies
>Everyone else stopped caring
>>
>>384792050
The dogs after the dissection because the torched it (seen on the table) and I want to say there was another but I'm drawing a blank atm.
>>
>>384785375
https://www.youtube.com/watch?v=8MWmCskZwM0

Nigga pls
>>
>>384793064
Sorry. That's the frozen burnt body from the Norwegian camp they brought back.
>>
>>384773751
Make it play like a game of Zerg Infestation from WarCraft III.

>Station is being assaulted by thing monsters
>One of the players is the thing
>Players can only be infected if they're killed by Thing players
>You have to simultaneously hold off thing creatures attacking from the outside and deal with traitors with
>Survivors have an objective they need to defend, i.e. a machine mixing up anti-thing gas which will kill any thing creature it touches
>If the Thing can't kill or turn all of the survivors in time, the survivors win
>Add secondary objectives and other key areas to defend so the entire team just doesn't camp around the main objective

The Thing can't stall the game and the survivors can't just all camp together in order to win. It also provides a clear, visible threat for players to deal with, but also a far more subtle and insidious one.
>>
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>>384781259
>>384782954

I hate this completely retarded gas-in-the-bottle "theory". You have to be an utter retard to think a human imitation would be ok with drinking gasoline.

You daft cunts are either trolling or talking about a movie you haven't seen in the first place.
>>
An adventure game like the Blade Runner game. The Thing would randomly be one of the characters after the initial scripted two-three deaths. For each infected character, the story would play out differently. Give each one a different weakness too. There would be a secret scenario where the MC is The Thing, but the player doesn't know. There's some good meta scares someone creative can pull off with this.
>>
>>384795763
It's a shitty /tv/ meme.
>>
>>384795763
Why would The Thing not drink it?
It has no reference for human taste.
When macready drank the gasoline The Thing thought that was a perfectly normal thing to do and drank the bottle thinking it was blending in.
>>
>>384784649
>>384784992
>>384785183
>>384786443
Lmao at mad redditors. Your taste is garbage
>but but ur edgy but but ur trying to fit in hurr durrr, muh ur newfags , muh ur reddit
No, if you consider any of those movies 'good' you should just leave 4chan. Stupid redditors
>but but muh thing muh bvest movie ever muh atmospheric aaah carpenter my master aaah *cums*
Cringe
>>
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You play as the thing and try to assimilate the entire base one human at a time.
>>
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>>384792050
I had to go back and double check. So they moved the body from the Norwegian camp into a storage room and they show it thawing out with the goo dripping on the floor. Then when the guy goes back in the room he finds the guy he left alone in the process of being assimilated.
>>
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>>384796129
(you)
>>
>>384796121
>It has no reference for human taste.
It knows English. It knows everybody's names. It knows how to wear clothes and how to behave among humans. And yet for some reason it would not know that humans don't drink gasoline?
>>
>>384796507
It doesn't matter at that point though, it already won.
>>
>>384796507
Did Carpenter ever address how the Thing is seemingly able to absorb memories but does not absorb a person's sense of empathy? I've been wondering about it for a while.
>>
I'd like a movie that explores The Thing reaching civilization. Would it really be game over for humanity?
>>
>>384797151
Literally everything that doesn't make sense about The Thing can be chalked up to "Because it's an alien." I realized that years ago.
>>
>>384796129
Nah my enjoyment of something has very little to do with you anon. I know its not very nice but you're irrelevant.

A lesson 4Chan will never learn. But it makes for enjoyable reading every time. This site is like drugs.
>>
>>384797270
It's called "Invasion of the Body Snatchers". It's pretty good!
>>
>>384797151
It could just not see assimilation as bad.
Or simply not give a fuck about humans - humans can treat lower beings with pretty much zero empathy and the thing seems more advanced than humans.
>>
>>384784579
>>384784985
>>384784804
>>384784717
He means the Babadook, not the Thing.
>>
>>384773751
You mean Space Station 13?
>>
>>384784804
a regular human choosing to do all that is more horrifying than an alien, and that happens ten thousand times a day
>>
>>384780932
>>384783283
>came to the thread to post this
>it's already posted
Excellent. It warms my fucking heart that some people still remember wc3 custom maps.

Someone also remade it on SC2
>>
>>384797151
I imagine when it copies somebody it also somehow perfectly copies their brain with all of the memories and personality, but the actual thought process of the alien is completely detached from that identity. So the copies run on auto-pilot until the alien gives it a signal to execute a task or when it hijacks the body completely. The human persona is oblivious to the fact that it isn't human.
>>
>>384797716
A human can't do that, so it's as scary as a tinfoil hat trying to crush you with telekinesis.
>>
>>384797151
It probably sees us as nothing more than food or a basic essential need that it has like we have for eating, sleeping, or procreation.
>>
>>384797363
Yeah, but that alien couldn't infect birds and other animals and was much weaker. The Thing would likely not be as hidden too. Really though, I just want some good body horror. With everything at its disposal, it can create some truly horrifying beasts.
>>
>>384798283
>was much weaker
Still won, with the thing loose on a city it would end even faster and more gruesome.
>>
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>>384774008
>>384774071

Aside from graphics, the game is great. If anything they should remake it and only give it a graphical facelift.
>>
>>384773751
There is that cool WC3 map and it's pretty fun
>>
>>384773751
You have to repair fuse boxes every 5 feet.
>>
>>384774838
Issue I have here is with voice chat, once you turn into the thing you pretty much have to keep your mouth shut or everyone's gonna know who the thing is, and if you don't speak everyone's likely gonna kill none talkers first.
>>
>>384788963
>>384788963
No feminism, no pandering to demographics, no accountants on set, no shoehorned diversity to tick a box. Just a couple of nerds with great vision, and other nerds working on set to create the best possible product.

Look at the travesty that was The Thing 2011. Ruined everything that made the original great.
>>
>>384796507
It could have very well mistaken it for alcohol.

But that theory doesnt really have a foundation since you can see MacReady trying to get a sip of the bottle and stops after noticing Childs.
>>
>>384778481
Wasn't there an after credits scene that implied The Thing became a dog again and ran off.
>>
>>384798730
>It could have very well mistaken it for alcohol.
It has the full wealth of human knowledge, there's no possibility of such mistake.
>>
>>384798779
An ending like that was filmed but test audiences didn't like it. And I actually agree, ambiguity works better.
>>
>>384798521
Or you just keep talking exactly the same as before?

>human player says "Let's find some gas"
>three other player answer "alright, let's go"
Who of those three players is infected?
>>
>>384798624
It's a crime they weren't allowed to use the animatronics they made in the 2011 movie.
>>
>>384798898
I think that scene was more of a psychological trick by MacReady.

Childs failed the test by taking a sip out of the bottle without even considering that MacReady could have been infected.

It doesnt make sense anyway since Childs could have torched MacReady right there with the flamethrower.
>>
>>384798730
Then why does McGready laugh when Child's sips the drink. We clearly know they're using Molotov cocktails. They have three in total, they throw two. Where's the third? And he goes to sip it, remembering gasoline and stops himself.
>>
>>384799204
I actually kind of like that theory. Though you can also interpret it as Childs being tired.

And maybe he needed his biomass for some reason? I mean, Childs' story is shaky and he did change the coat.
>>
>>384799072
Not when you're infected, when you choose to transform into the The Thing to kill the one person that you've lured away
>>
>>384799072
Obviously there should be events that force the people to split up.

Like 3 people being forced to go to three different spots of the base to start up the gasoline generator again.
>>
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>>384778481
childs was the thing. there was no light in his eyes
>>
>>384796121
Dude, pay attention to the movie. Look at all the molotovs that are being carried around, they aren't labeled. The "Molotov" macready is about to drink at the end is labeled, it's exactly the brand he was drinking at the beginning of the movie.

Watch the movie again and check this out: when the Thing and Mcready have their final showdown and he blows the whole place up it zooms out and you can see Macready's shack to the right, and it is unaffected. But after the final scene it shows the camp again and his shack is burning.

Macready is a drunk, after his showdown he goes back to his shack for a bottle of booze to die the way he wants to and torches it himself, and that's when Childs shows up.
>>
>>384799372
I don't get what's the problem? You transform into a thing, kill that guy, he comes back as a thing. And both of you go back to your infected form and pretend like nothing ever happened so you can lure more humans away and kill them. Where does the mic come into play?
>>384799465
You may have a game which is split up from the get go due to random spawns. I imagine the map to be really big. Kinda like those battlefield maps. You may have 3 players in one building, 5 players in a whole different building. So far away that those 5 players wouldn't even notice if the 3 other players got eaten by a thing.
But yes, resources are supposed to be scattered and yes, there should be incentives to split up.
>>
>>384799204
That's a good point. They're not supposed to share food or water, if Childs is suspicious of being infected , why so readily drink.

Also Childs refuses to let McGready back in, he says he's not leaving the base, then asked why he left the base, says he heard a noise and investigated. Bullshit, his character would never do that. Also his jacket is different, the Thing rips through your clothes.
>>
>>384799508
Thats a dumb point of reference that was never implied.

I find the most important part to whether childs was infected or not is the scene where the camera moves through the corridor where childs was standing with all jackets being shuffled up after childs fucks off.
>>
We need a Telltale version of The Thing
>>
>>384800005
[Glass her]
>>
>>384800005
agreed but it would need to e a reboot or something with a wholly new cast to reduce metagaming
>>
>>384773751
prey?
>>
>>384783747

It does matter tho, if at least one of them was the thing then the rescue team would have prob been infected and earth would be fucked. If none of them were then the world would be fine
>>
>>384800005
>Make a choice with a random crew member
>[The Thing will remember this.]
>>
this whole thread is just a reminder of how big a disappointment prototype 3 was
>>
>>384800996
OOGA BOOGA COMPUTAH YOU EMO FUCK
Wait, there is a 3?
>>
I always thought it was pretty obvious that Childs was the Thing at the end. Mac gives him the whiskey like he 'gave' the computer at the start a some whiskey, admitting defeating in the face of his opponent. They even play the Thing theme when Childs starts drinking.
>>
>>384783292
The thing wouldn't have had any idea he was the scientist of the group. At least until it assimilated someone else.

The dog takes the first victim when mac and copper are at the Norwegian base.

-Then the dog thing kills all the other dogs.
-After that is the autopsy of the dog thing.
-Blair takes some samples of dog blood and asks clark about the dog
>By this time they know about imitating and whatever, he suspects clark because he was alone with the dogs
He does the tests with the dog blood
Takes out the gun from the drawer

He knows someone is infected and he thinks it's Clark, not Palmer. At this point Palmer IS infected and is doing stuff behind the scenes.
-Bennings gets taken by the thing brought back from the Norwegian base and that thing gets killed by everyone else
>Important thing to know about this is Windows asked Bennings for the keys to storage to get some stuff, Bennings tells him to get Garys keys. When windows comes back and sees Bennings, he drops the keys and you can hear them fall. That's how Palmer got to the blood and placed the keys back where Gary would have found them again.

After this Blair goes crazy, destroys any means of communicating out, getting away and generally leaving. He does that because he sees everything going to shit and suspects more people to be infected, he's in "end of the world" mindset at this point.
They beat him up, lock him in the shed and that's that. How and when he gets infected are unknown other than "when he's in the shed" which is right. The thing wouldn't destroy radio and transport equipment, Blair did that as a human to stop it.

Other than that the only unknown confirmed assimilation is Norris. it's unknown when he's a thing other than after they get back from the Norwegian base.
>This is known because the three people that went to the base were Mac, Palmer and Norris. If both Palmer and Norris were things they would have taken Mac out there.
>>
>>384783985
Carpenter also endorsed the game as the canon sequel and Childs is found in the game dead.
>>
>>384802053
No, blair was already the thing when it did that. It was just subterfuge to isolate its victims and ensure it could escape the base without the world getting alerted.
>>
>>384800005
We don't need Telltale to keep releasing more licensed shit. What we need is for Telltale to fuck off.
>>
The discussions and arguments about who was infected when is why The Thing is such an excellent movie.
>>
>>384802439
There is nothing confirming that at all.

If Blair WAS the thing at that point they would have had a much better chance of survival by not causing the mess, carrying on after Bennings was dealt with and then taking people as and when.

If Blair going nuts didn't happen and he WAS infected at that point they would have had 3 things at the point of the blood test suggestion, meaning 3 v 7 which is better odds than the 1 v 5 the Palmer thing was against at the blood test.
The only evidence that could suggest Blair got infected at the examination was when he touched the rubber tip on his pencil up to the dog thing and then his lip

But again; all evidence shows that that kind of biological take over would still take time, he may have been infected because of that but that would further reinforce his motives to cut off the base and isolate it in an attempt to stop the thing from getting out. Not AS the thing trying to make the humans not call for help which is counter intuitive.

You should look at what is known, not what is assumed. It is KNOWN he gets infected at some point, it isn't KNOWN when or how. everything is assumed theory.

Every single person making a statement on whether childs or mac were infected at the end are idiots grasping at straws, it's supposed to be ambiguous, there is no evidence to make a proper decision for either. no b-but he drank the bottle it was a molotov!, b-but the glint in the eye. all assumed theorys.
It's the same with Blair, don't say anything matter-of-factly because I can guarantee people have looked at it much closer than you have and there still is no firm proof.

Do you know how it's known Palmer was the third person at the Norwegian base with Mac and Norris even though no face is seen or voice heard? Like I said; people have combed the movie over frame by frame and the fact that it's still unknown how some people get infected means at no point should you claim you are right and someone else is wrong.
>>
>>384803103
It also has all the central plot devices necessary for a good horror movie. Sense of helplessness, isolation with nowhere to run, paranoia, and an ever present threat not just from the monster but also the environment.
>>
>>384804345
It is established that the thing can hibernate within antarctic temperatures and its infection rate is insane (liquids, any direct contact, perfect imitation), therefore the only thing that prevents its success is crew members alerting the outside world.

Blair going nuts was just an act by the thing causing chaos and ensuring the crew members would remain isolated so it could ensure its own survival.
>>
>>384804345
The fact that his hands got bloodied by the thing means he's very likely to be infected.
>>
>>384804345
Blair may have been one of the first ones way back when Nauls finds the torn up clothes in the trash.
>>
>>384804727
>Very likely
Since no obvious point was made of it in the film it's taken as read that his gloves stopped that or that the tranmission of a virus through skin doesn't happen.

If every little detail was taken into account and theorised then the whole thing is a moot point since Windows uses the same scalpel to get everyones blood for the blood test including palmer.
>>384804647
Again that's theorised and pointless.

Windows was shown to be useless at his job, for all intents and purposes they were already cut off from the rest of the world since he couldn't get radio contact for 2 weeks.
Blair destroying the radio was simply a way of stopping the thing calling more victims in once it had assimilated everyone.
There was already records, evidence and audio tapes of what the thing was, Mac even did one during the film and the notes Blair wrote for the examination that Fuch went over would show anyone who found the base what happened.

So if the Things "plan" was to freeze itself into stasis and hope that whoever found it didn't know what it was so they wouldn't incinerate it on sight was a bit of a shit plan wasn't it?

It's only hope to survive was to take over the base and get a way out because if it stayed there it was dead. people would find it and find out what it was, then deal with it while it was frozen. Blair isolated it containing the situation. Any rescue attempt afterwards that found a frozen lump of flesh in the middle of a destroyed research base would question what that thing was and whether it was the cause of the destruction. they would find out what it was and deal with it accordingly.

An example of that is the start of the film. If any of them spoke Norwegian the guy would have told them exactly what it was and they wouldn't have been fucked. Same situation with the research notes, audio logs and whatnot. The thing has no chance of survival if it can't get away from the base, that's the point thrown down by the film. Blair stopped that.
>>
>The Thing
Either a System Shock-like FPS/RPG hybrid or a point and click.
That's the only way to see that kind of atmosphere be handled well imo.

If one went multiplayer I think it'd just end up either a rehash of Alien Vs Predator 2's multiplayer or the AssCreed:Brotherhood one. Neither of which could keep the atmosphere going for long.
>>
>>384784086
How can you not like THe Thing? It's objectively great.
>>
>>384798624
congratulations you won the least original post award

tard
>>
>>384797960
this
>>
>>384797270
Humanity wouldn't stand a chance.
>>
>>384784086
Fuck you The Mist was great
>>
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This is probably the best thread on /v/ at the moment.
>>
after watching it again the thing really resembles the necromorph from dead space, could it be said its the same thing?
>>
>>384807576
It's much more intelligent and subtle. And you need to burn it, not just dismember.
>>
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>>384807576
You can't possibly be serious.
>>
>>384807798
im talking more about the way it infects and the look from the guy who grows a limb out of his chest when he died
>>
>>384807576
The biggest threat from the thing comes from its infectiousness.
Necromorphs need to kill to infect things, Thing only needs to touch.
>>
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>>384807527
The Thing Threads are always the best because The Thing is the best movie ever made.
>>
>>384807125
I think it would be interesting seeing humanity try to come up with fucked up methods to keep their plans and bases secret while fighting the thing monsters.
>>
>>384798391

They need to fix the whole infection mechanic because it's blatantly, blatantly scripted and not random at all.

But I do agree it was a great game. Really managed to capture the atmosphere. Too bad literally every copy I got had sound issues that affected cutscenes as early as the 3rd or 4th level.
>>
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So when The Thing assimilated Wilford Brimley did The Thing get diabetes?
>>
>>384797270
It's pretty much instant-death in non-futuristic setting.
Look at what malaria does to people. Now change malaria into intelligent zombie virus, except it's not a zombie but something stronger and faster than any human could hope to be.

For humanity to have any hope, it would need to either be a futuristic setting with AI trying to defend humanity from the Thing, or the Thing would have to be artificially dumbed down into just upgraded zombie.
>>
Pretty good thread but we could do with a whole lot less shitposting and bait
>>
>>384806940
>ad hominem attack because he's right and I can't prove him wrong
>>
There is a game called SurvHive, which even mentions The Thing in the first sentance of it's steam description. It's super janky and EA as all fuck, so probably not worth playing, but the idea is solid.
It plays a lot like TTT where one of the players starts as a 'Traitor'. They need to kill the other players, but when they attack they turn into an alien and they take some time to turn back. Anyone they kill becomes an alien too.

If it wasn't super EA and janky it might be really cool, and it seems like the perfect way to do a compelling The Thing game.
>>
>>384797270
the thing is highly organized and more intelligent than humans, it's a superior species and would replace humanity completely.
>>
>>384806323
> that whoever found it didn't know what it was so they wouldn't incinerate it on sight

You mean a human form that defrosts and can easily replicate or infect any other fauna on contact? Seems like a pretty good plan, seeing as it succesfully did so twice already
>>
Are there any fictional characters who could stop The Thing if it got into a city?
>>
>>384776353
>I just think that would be hard to pull off.
This is why games are such shit right now
Fuck you dude
>>
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According to the original story published in 1938, the Thing can assume the shape, memories, and personality of any living thing it devours. The Thing is also telepathic and able to implant memories.
>>
>>384808976
No. It does not inherit impurities, as it was stated in the prequel.
>>
Take the existing The Thing game, make the infection random instead of scripted, update the graphics, and you got a 10/10 game.
>>
>>384811332
Thats not true cause it inherited the heart disorder that caused it to have the heart attack.
>>
>>384808768
A game with scripted events? Say it ain't so!
>>
>>384809927
I mean a human form that is laying out in the open amidst a destroyed research outpost with evidence that a creature that assimilates other lifeforms destroyed everything
Similar to the one they found frozen in the middle of a destroyed Norwegian base previously and defrosted before killing them.

Anyone who arrived at the base would find out what happened.
Like I said the only thing the Thing has is surprise. If the Norwegian guy spoke English or any of them spoke Norwegian they would have known right at the beginning and there would have been no problem, no Thing would have been thawed out no dogs would be dead.

Same happens with anyone discovering the base after the incident. the notes and audio logs everyone had would more than likely shed light on what happened before anything got thawed out. Because the notes they found would have been in plain English.

>We found a charred remains at the Norwegians destroyed base
>It assimilated everything
>That thing we found at the Norwegians base thawed out and started assimilating everyone
>We all dead as fuck

>Yeah, sir that frozen thing we found in the middle of the base? Burn it.

There was just so much evidence around to show exactly what it was and could do that the thing has pretty much no chance of being allowed to thaw out
>>
>>384811332
>>384811526
>It immitates it perfectly - Blair

If the heart has a defect it immitates it. The only thing it can't do is foreign bodies.
Missed opportunity that there wasn't a team member with a pacemaker. that could've been interesting

The jewelry was a nice touch but it's a shame it happened in the sequel rather than with Coppers nosering.
>>
>>384811526
That was clearly a trap.
>>
>>384797592
this
>>
>>384811921
it had the heart attack when no one was around it and why would it reveal itself like that when it was completely hidden?
>>
>>384812096
it got sick and tired of being zapped with electricity
>>
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>>384811809
It would have a hard time these days with all the people with plastic surgery and dyed hair. Dead giveaway.
>>
>>384812275
It took the defibs as a threat and showed itself.
>>
>>384812275
It defended itself, part of it did anyway. That is what gives MacReady the idea to test the blood.

Its not a trap.
>>
>>384812096
He wasn't by himself. They didn't even know for sure it was a heart attack. They just knew he stopped breathing.

https://www.youtube.com/watch?v=EX9ZpsEg6Mc
>>
>>384813069
Then why was it clutching its chest when it was looking out the window when no one else was there? Who is it trying to trick?

It copied the body so perfectly it also copied the heart defect, there is no strategic reason for it to fake it and draw attention to itself.
>>
>>384812663
>not a trap
Right. So it played dead for the hell of it. Makes complete sense.
>>
>>384813902
It copied the heart defect and thus it had a real heart attack. Wasn't playing dead at all.
>>
>>384773751
Structure it similarly to Way of the Samurai, in that every time you die, the game ends and you get a different ending.

Have a small group of well-developed characters on a small but substantial base that go through various events and routines (think Dead Rising), but among them is the Thing, which behaves intelligently and assumes most of the AI characters' routines if it assymilates them.

Have whoever is the initial Thing be random every time
Have a rare New Game where there is no Thing, but it doesn't tell you and if you play the game normally your character goes insane and just brutally kills a bunch of innocent people you've probably gotten to know over multiple playthroughs.
>>
>>384813512
It doesn't copy defects. It copies shape, memories, and personality. That's it. Are you familiar with the actual story at all? You've been told this. Why would it copy defects? That's just retarded. That's like saying "hey, we got this monster from hell but he gets a brain tumor and can't remember why he was eating everying because he ate Bob who had a brain tumor." Thank god you didn't write the story.
>>
>>384814543
Then why did it have a heart attack?
>>
>>384811538

I don't mind scripts at all but pretty much everyone who hadn't played the game had an expectation of the infection being random. Instead, once you've played the game, you know exactly who and when will turn on you.

Not to mention it seriously cheapens the use of blood tests because of shit like this:

https://youtu.be/AJpJXSR9_Sk?t=367
>>
>>384814014
Yeah, that makes complete sense. It killed itself when the whole premise of the monster is to copy everyone and kill them. Not itself. What the actual fuck?
>>
>>384814690
>you know exactly who and when will turn on you
That's not actually true. What really happens is that there are moments where your whole team changes if you manage to keep them alive until then. Like the first boss (because the battle and the next chapter are designed for you to do it alone).
>>
>>384809563
nothing to prove. even if he (You) was right it's still such a lazy ass, safe opinion it added nothing to the thread. creating an echochamber isn't good for the board
>>
>>384814649
Same reason why Opossums have "heart attacks" and then get back up and walk around.

It OBVIOUSLY wasn't a heart attack because it was CLEARLY still alive and well. Hence, why it was able to eat the guy and then detach it's head and attempt to run away. Now how could it do that in the midst of a heart attack? IT CAN'T. Why? Because it didn't actually have a heart attack!
>>
>>384815257
Wrong.
>>
>>384814938
>creating an echochamber isn't good for the board

says the person that added absolutely nothing to the conversation
>>
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>>384815559
>>
>>384811560
> It already succesfully did so twice already
Sorry bro but you are superwrong
>>
>>384810226
Anyone who can control flame or ignite things I guess. OPM might be fucked since it's cellular though.
>>
Have you guys ever considered that all these great ideas you have could be done without the actual need for The Thing licensing?
>>
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What was The Things true end goal?
>>
>>384814543
>It copies shape

The shape of your heart is what a heart defect would be altering though.
>>
>>384814543
It isn't shown that it avoids defects, though. At least not when still pretending.
It may well be in two "modes" - fully pretending and full retard mode with flailing tentacles.

All of its forms were pretty shitty functionally.
>>
>>384817473
Ok, whatever you dream up is true.

The facts within the film show that the Norwegians had no idea what they had until after it was too late
The Americans had no idea what they had until after it was too late (even though the Norwegian told them)
Whoever goes to the base to check up on them due to loss of contact will know everything about it because of research notes from both stations.

Notice the trend? The two times it worked neither side found out what it was until it was too late because they both had to do their own research. If the Americans could understand Norwegian they would have known.

It's far more likely that the next people to go to outpost 31 are more Americans looking to see what has happened.

They will see the place destroyed and wonder what happened
Find the research and audio logs and realised what happened

Then they know.
Then they won't take the thing back to civilization
Then they won't thaw it out
Then Humanity isn't fucked

Where will the thing be when the rescue party arrives to find out what happened? Frozen in the ice waiting for some dumb cunt to find it and thaw it out.

Ain't happening, no idea what fantasy world you're mind is working in but it defies all logic
>>
>>384818121
>implying the Thing needs a human heart to live and is susceptible to all it's human qualities when it's not restricted by any of those things
>>
>>384818121
If you didn't noticed, when the chest opened up, there was't a heart inside. Just a giant mouth.
>>
>>384819160
>All of its forms were pretty shitty functionally.

because they were always catching it while it was changing
>>
>>384819926
Or maybe because it's just bad at the job because it doesn't need to be good.
Even when it goes dog-dude-pillar at the end, it doesn't try obvious tricks like spitting or throwing.
>>
>>384773751
In today's market, it would survive as a multiplayer survival game akin to Dead by Daylight. Otherwise ask Telltale games to make a game.
>>
>>384784185
>haha holy shit i was scared shitless until the big reveal and i just fucking lost it

I wonder if the guy who made that fucking creepy as shit book resents whoever was in charge of making the actual Babadook some Marilyn Manson-looking idiot in a top hat.
>>
>>384782137
This motherfuckers. SS13 has a changeling mode, it's even got the horror form if you suck up enough spessmen.
>>
>>384776796
This. The characters in The Thing are scientist and unlike in Prometheus they act believable as scientists.
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