Recommend me a good Real time with Pause RPG, /v/. Sort of like DA:O.
Turn Based RPGs that don't suffer from "Waiting for enemy to finish turn..."-syndrome also acceptable.
If you'd like, this thread can also be about Turn based vs RTwP vs RT systems and how they fit each genre, but please include recommendations.
Protip: No DnD "roll for initiative" or "THAC0" bullshit.
Arigato~
>>384754519
>recommend me Crpgs
>Protip:don't recommend me the good ones
Kill yourself, I guess.
>>384754725
I'm not really in the mood to play through an early 2000s VN in disguise with a combat system of:
*miss*
*miss*
*miss*
*miss*
*cast fireball*
*Fireball: 0/1 charges. Rest at inn to restore charges"
*miss*
*Cast Caltrops* x 90001
>>384755121
>early 2000s VN in disguise
Have fun playing trash like Numenera then, underage.