>https://gematsu.com/2017/07/little-witch-academia-chamber-time-details-horologium-room-game-flow
>■ Visual Harmony System
The Visual Harmony System is a system in which the characters move as if they are anime characters.
Official TECHNOLOGY/hype/Lotte appreciation thread
>>384726210
The graphics look delightful but I could care less about a cash-in brawler.
I wish it was a dungeon crawler like the test from the first OVA
Hopefully we can see this system in other games that people actually care about.
>>384726210
Lotte a CUTE
>>384728052
What about it is even a "system" though. Isn't it just cel-shaded character models with a lot of squash and stretch?
>>384729969
Procedural animations and shading effects
>>384727542
>Dungeon crawler
>Not comfy as fuck magical school life simulator
The only game that satisfies this need of mine was that Animal Crossing spoof on the DS.
>>384730303
Whats even the point of a school life simulator if you can't be cute lesbians
>>384730470
That's the point. It'd be your magical school life, /u/ can be anything you want.
>>384729969
>>384728052
Maybe the devs just watched the Guilty Gear Xrd GDC talk where they mention absolutely nothing about their tech was custom made and was accomplished using currently available tools and used a similar frame by frame workflow
>>384729238
Lotte is shy.
>>384726210
Why do people care about this?, the tv show was garbage
>>384726210
>The Visual Harmony System is a system in which the characters move as if they are anime characters.
Last time some small-time devs were hyping up how their game would animate and look like an anime, we got Time and Eternity.
>make comfy as fuck anime about witches
>make game a side scroller brawler
Why? Kill LA Kill I could understand if they went that direction
But why this? They had a chance to make something amazing
Where is my game to play as a witch in school and do stuff?
>>384734076
Should went for an rpg, a brawler makes no sense
Wait so this is a fighting game?
That is an odd choice. I thought this was gonna be a copy of those Harry Potter games.
>>384732446
nu-weebs finally found an anime they can actually watch because it's just jap /co/shit, so they jerk off over it all day every day
>>384726210
Honestly it's a little embarassing that they're so proud of their artstyle when it looks really REALLY janky. Especially when their publisher Namco Bandai is already publishing one of the greatest looking anime games every created.
I'm more curious about the Mahou Senshi Grand Charion extra game they teased.
I want to corrupt Diana and ruin thousands of years of pure Cavendish blood!
>>384734132
I want to cuddle this kraut!
The producer said that he thought of a brawler when he saw the first OVA, so I guess he meant something like Dragon's Crown.
>>384734230
If this was like the GBC HP games then it would've been legit amazing.
>>384735156
I'm looking at the gameplay and I'm really not feeling it. It's like the developers just wanted to make a brawler first and then out of nowhere they got access to the LWA license and so they said fuck it just change it to that style.
>>384735639
That was supposedly an early build. We'll have some new footage in the live stream that's supposed to happen in some days. I really do hope they confirm local co op because that maes it an instant buy.
>>384734396
It's a good step forward at least. They just need to work on the AA and have less stiff posing.
No Diana
No buy-ana
>>384731294
This game isn't on a 2D plane, so the whole "emulating anime animation" doesn't fly here.
BUY MY SHITTY FUCKING GAME!!!!!!!!
>>384736719
Nah, I'm gonna make my own LWA game it's going to be like the Sorcerer's Stone on PS1.
>>384737068
>3D platformer
>not 2D metroidvania
>>384736659
Xrd's style was mostly from the animation being entirely keyframes, there's nothing preventing a 3D game from having that too.
>>384737068
>>384736719
BUY IT
Why didn't they use Live2D so the characters faces don't look like shit?
https://www.youtube.com/watch?v=Xg40RzBIqTY
>>384737589
Do you understand how much more work goes into keyframes compared to non-key frames?
A fighting game can get away with that, a 3D action game is gonna have a lot more active models and environments. It'd either be absurdly expensive to do all that, or jarring as hell because only the main characters would look good.
Will best girl be playable?