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>Just finished my first Final Fantasy game Loved it but are

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>Just finished my first Final Fantasy game

Loved it but are all FF games this short?

It only took me 45 hours including getting all the Aeons, Persona 4 Golden took me almost 90 hours.


also which one should I play next?
>>
Depends. Do you plan on using a guide for all of them?
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>>384716857
>45 hours
there's no way you got the monster arena and grinding up stats for the dark aeon fights in that amount of time
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>>384717105
Ouch
>>
>>384716857
Show me your Platinum trophy.
>>
only 45 hours? a movie is 2 hours
>>
>>384716857
There is a lot of extra content in the HD re-release, it could last you months.
>>
>>384717105
>>384717219
have you guys done a recent playthrough?

its short as FUCK, and I didnt use a guide, I just grinded shitloads on the planes then everything became a breeze
>>
>>384716857
>Loved it but are all FF games this short?

nope. most are pretty long actually.
>>
I feel like I'm the only person who doesn't like 10

I never got the point of the sphere grid. It boxes you in, and you get very little real choice.

Am I just doing it wrong? I feel like I may be doing it wrong.
>>
>>384717419
yes I did a recent platinum run. not counting maxxing out the sphere grid for all characters, it still takes longer than 45 hours to complete the monster arena
did you skip cutscenes or something?
>>
>>384717419

I don't think you understand what the other anon is saying. There is a monster arena in the Calm Lands (iirc) where you fight the hardest monsters in the game. There is literally no possible way to grind enough to have beaten all of them in under 45 hours even if you know exactly what to do every step of the way.
>>
>>384717219
Where did he say that he has donde that?
>>
>>384717591
It's best to look at it as a job system. You've got to fully learn your job before you can go off and learn another. You could always just use the expert grid.
>>
>>384716857
Would you rather have 40 hours of deliberately designed content, or 90 hours of randomly generated trash?
>>
>>384716857
>also which one should I play next?

FF2, 6, 8, 12. those have been my favorites.

I finished neither though. I usually drop them close to the end.

like in FF6, I wanna climb the magic tower and take out the last dragon before going for Kefka but since I can only rely on magic I don't have great choices in the team.

FF8 I just dropped in Ultimecia's castle because I was bored.

and FF12 somewhere in the middle.
>>
>>384717419
>getting Anima and the Magus sisters in 45 hours and completing the main game
>playing for the first time
>without speedrunning or using a guide
Riiiiight.
>>
>>384717591
It's shit. XII might be good, but basically X and up is diarrhea.
>>
>>384717731
6, 9, and 14 are my favorites. 7 is also a good one to play.
>>
>>384717419
isn't it literally a movie though? I was always waiting for the gameplay to actually kick the fuck in but it never happened.
it's such a movie and that's why I dropped it completely.

same crap with Witcher 2. I hated it.
>>
>>384716857
HA HA HAHA HA HA HAH!
>>
>>384717657
he didn't but he shouldn't say an rpg's short if there's still important stuff to do in it. if he had said 45 hours to beat that's fine but he made it sound like 45 hours to complete which just ain't happening
>>
>>384717614
>>384717615
I didnt do the monster arena, just the summons and main story, also fuck that butterfly shit in the forest

Only point I got stuck was Seymour at the ice mountain thing
>>
>>384717891
meant for OP>>384716857
>>
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A JRPG longer than 50 hours isn't worth playing, it is most likely padded as fuck if so
>>
>>384717919
45h to finish the game and get anima and the sisters. Period. Sounds about right.
>>
>>384717891
I really never played FF7. I probably should so I can say I checked it out but FF8 was my first FF game and it was always more interesting to me than 7.
>>
>>384717978
so you skipped all the stuff that would push the game into the 90-100 hour range?
>>
Is X-2 better than X? I heard it has cute girls
>>
>>384718029
No. Not without guides on your first playthrough.
>>
>>384718014
depends on how many of those hours are extra sidequests and stuff. I agree that 50 hours just to finish story seems a bit excessive
>>
>>384717731
just finish them you pussy, holy shit
>>
>>384717791
Why is it so hard to believe honestly it isnt THAT long, when was the last time you played it?

All I did was grind for fucking ages
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>>384716857
>also which one should I play next?

The only correct answer after X is XIII. You get the best of linear FF and then move to VI, XII, and XV.
>>
>>384718141
absolutely not
>>
>>384718087
it looks like it

So your the only one in this thread to really answer my question, I ignored the main thing that lengthens the game

THANKS ANON, its literally all I wanted to know

>>384718141
I just started X-2, I love the combat desu, the story and other shit however is stupid
>>
>>384718141
not better but still worth playing
>>
>>384718373
post photo of ingame time counter
>>
>>384718373
Because knowing exactly where to find Anima, how to get Anima(which requires returning to Zanarkand after clearing it the first time), and unlocking the Magus Sisters on top of that without a guide is very easy to doubt. Grinding is not going to get that for you. Hell, grinding doesn't even get you the money you need for Yojimbo. Your best bet would be to go to the Omega Ruins and fight mimics, again, something that is extremely easy to doubt you knowing about on a first playthrough with no assistance whatsoever.
>>
>>384718450

That's not a bad idea, anon. Good taste.
>>
>>384718014
I'm at 115 hours in P5, and every one of those hours were necessary.
>>
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>also which one should I play next?

avoid these like the plague, avoid FFXV as well.

Play 5, 6, 7, or 9 next. See which one appeals to you more
>>
>>384717731
>FF8 I just dropped in Ultimecia's castle because I was bored.
>dropping the game a couple of hours before it ends during. The best dungeon in the franchise.
Jeez aloo
>>
>>384718686
>>384718373
Hell, just getting treasure spheres adds to your game time.
>>384718628
I'm curious as well. If he really did it in <45 hours without any guide, then I'll just shut up.
>>384718558
It's really not even that bad.

>Spira gets Eternal Calm
>Yevon had been deceiving people for generations; There's distrust of Yevon
>Youth League offers new alternative for governance of Spira
>civil war breaks out between two groups
>skeletons in Yevon's closet stir shit up in the Farplane all the while
Makes more sense on New Game+, since you learn more about Yevon and their history in Spira.
>>
>>384718450
>>384718738
samefag harder please
>>
>>384717591
In the international and HD rerelease it doesn't box you in as much. There are also unlocks and special spheres that allow you to jump around the grid, though most of those you don't get much access to until end game.

I can understand not liking it, though.
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>>384716857

Final Fantasy games are about watching cutscenes and story. So yes, most of them are short. They don't have a lot of open world exploration or NPC interaction to make the games longer. You need to play Dragon Quest games for that. Dragon Quest VII or VIII can easily go over 80-100 hours. And despite the idiot memes, that's not because of grinding. The games just have that much content to find. Even a small town in Dragon Quest VIII like Alexandria has more NPC interaction than the biggest town in Final Fantasy XII.
>>
>>384718880
time count doesnt even mean much because it doesnt account for the time spent restarting. but it would be a start
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>FFX
>first FF game

holy shitballs, you are in for the wildest of rides with the rest of the series
>>
>>384718751
Spaceport dungeon would have been way better if it wasn't in the game. Almost completely dropped the game because the story just kind of stopped during that dungeon and it was dull as fuck.
>>
>>384719139
>Dragon Quest VII or VIII can easily go over 80-100 hours.
VII, yes. VIII, I don't think so. Pretty sure I beat it in around 60 hours. Still haven't finished that fisticuffs run. My first one ended around Empychuu, and the second one I haven't bothered to really progress in.
>>
>>384717105
fucking savage
>>
>>384719356
you beat the draconian trials in 60 hours?
i'm at 140 hours and still haven't finished those what am i doing wrong
>>
>>384718141
Worse story, better gameplay

The story is actually not all that bad, if you do the optional stuff that fills in the background of Yuna's dad, the pre-history ganf gang (Baralai, Nooj, Gippal) and the many side characters. Te Gullwings are a vehicle, but not the main focus of the game, if you explore a bit
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>>384719487
>including post-game in completion estimates
m8. Although I think my file where I cleared the trials is around 113. Might be 153. Don't remember, since it's been a while. It wouldn't be surprising if it were 153, since I spent a lot of time making shit in the alchemy pot and did pretty much all the side content.

>didn't know about the puff-puff place until I was pretty much done with main game
Shit was great.
>>
>>384719356

>Pretty sure I beat it in around 60 hours.
You probably just rushed to each story event and skipped all the optional side quests/exploration/alchemy/end game trials. Which is fine if you want to do that. Just saying that the game is much bigger than a straight linear story.
>>
>>384719487

You're not doing anything wrong. You're probably just exploring and didn't rush. The first time I played DQVIII, my game ended at 150 hours. And I still didn't want it to end.
>>
>>384717347
>There is a lot of extra content in the HD re-release
no there isn't
>>
>>384717731
I personally loved 5 and 9. Stay away from 13 its a horrible horrible mess.
>>
>>384719729
I didn't rush anything, but I definitely didn't get all the side quests. I don't understand why you'd consider having everything completed for a general estimate of a game's playthrough. DQVII is just long as fuck, but DQVIII isn't nearly as long. You can beat the main game in less than 50 hours without too much effort.
>>
There's still celestial weapons, omega ruins and dark aeons, i got the chocobo race and lightning dodge tropy the other day it was easier then I remembered but to platinum you need to complete all sphere grids
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>>384719947
loved 9
hated 5
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>>384719701
my bad I re-read your post and you did say 60 to beat
>>384719832
I did spend a lot of time exploring the corners of the world for possible hidden treasures or cool little monuments or stuff like that. must've added up
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>>384720000
>tropy
>platinum
wat. Oh wait, there's the HD remasters.
>>
>>384718141
If you like a fan fiction esque story that takes a dump all over the first game you 'll love it. The battle system gets a lot of praise but I thought it was meh. Preffered Xs combat.
>>
>>384719962

> I don't understand why you'd consider having everything completed for a general estimate of a game's playthrough.
Because the meat of Dragon Quest games is the exploration and side content. They're not like Final Fantasy where they stuff all the side quests in the end game. You're suppose to do side quests in Dragon Quest on the way to the next main objective. To gain EXP points and gear without having to stop and grind.

>>384720096

>I did spend a lot of time exploring the corners of the world for possible hidden treasures or cool little monuments or stuff like that. must've added up
Yup, that's what you're suppose to do.
>>
>>384718763
I personally don't like 8 but I get why others do. W and 13 are below garbage would use as toilet paper tier
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>>384720529
>I personally don't like 8 but I get why others do

Thank you. Our persecution must end
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>>384716857

>also which one should I play next?
About the most loaded question you could ever ask on 4chan. Every FF game tries to be different from the others so everyone has a different opinion of what games they like. I'd say FFX took the most influence from FFVIII and Chrono Cross however, so you might want to try those.

In before FFVIII haters prove my point.
>>
>>384720586
>likes 8

kys
>>
>>384720325
>not like FF where they stuff side quests in the endgame
???

>meat of Dragon Quest games is exploration and side content
Again, you're making an estimate for a regular playthrough, not a completionist playthrough. That's not the case in VIII. You can explore, but there's not that much incentive to besides, well, feeling like exploring. Most of the side quests are pretty easy to miss.

>To gain EXP and points with having to grind
That's not what side quests in the game are for. That's what metal slimes and the alchemy pot are for, and those aren't even required to make it through. Although Dhoulmagus can be tough without being at a decent level. Or at least having insultate.

>That's what you're supposed to do
You mean, that's what you prefer to do. Regardless, DQVIII isn't that long. As I said, VII is much longer, so a 100 hour estimate actually makes sense there.
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>>384720815
Quistis is for lewds
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>>384719962
I'm playing dq 8 and 7 right now what are the side content in both of them??
>>
>>384720815
I genuinely love 8

They fucked up the game, but the Ultimania creates a comprehensive and complex world
>>
45 hours is a good play time for it. Persona 4 is just stupidly long.
>>
>>384720731
FFVIII is one of the good ones, It has some incredible moments, Incredible settings, you really get the feel of being on missions with your team in a distant city, getting bahamut was the most challenging thing for me,
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>the Random rule has spread through the region
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>>384720910

>???
Look at OP example. FFX is one of the worst offenders of stuffing all the side quests into the end game, since you need the airship to do a lot of them. Either because you need the airship to get to the side quest, recruit people for your blitzball team, find aeons or to get back to a part of the world that is no longer accessible by foot. And you get the airship 90% through the game.

>You can explore, but there's not that much incentive to besides, well, feeling like exploring. Most of the side quests are pretty easy to miss.
That's why you explore. To find those side quests and extra content. You're trying to tell me there's no reason to explore, then pointing out the very reason you are given to explore every inch of the map.

>That's not what side quests in the game are for. That's what metal slimes and the alchemy pot are for
If you stop to fight metal slimes, you're grinding. Doing exploration and side quests allow you to find new locations and complete objectives while gaining EXP. Instead of sitting in one spot grinding on metal slimes.
>>
Yeah sorry theres no way you got all the aeons at only 45 hours without using a guide. I've done a 100% run of ffx and it took almost 120 hours. Getting all the aeons would take a minimum of 60 hours or more.
>>
>>384721286
He might be American

Without Dark Aeons, the run time is significantly reduced
>>
>>384721145

I agree. FFVIII would have been the absolute best one if it didn't have Rinoa and just focused on Laguna flashbacks and SeeD missions. But as it stands, the game completely falls apart at the start of disk 3.
>>
You can't compare the length of Final Fantasy to Persona that's full of mandatory padding that naturally makes it a far longer game.

Most of the Final Fantasy game will take around 40 hours if you are not a dumb kid.
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>tfw you win a Blitzball match 22-0 because of Tidus and Wedge
>>
>>384716857
> Loved it
> 45 hours
Autism?
>>
>>384716857
>including getting all the aeons

no you didn't
>>
>>384721032
DQVIII? I don't remember everything, but
>monster catching
>Troll Den
>Puff Puff place
>Baumren(sp?)'s Bell
>monster arena
>casinos
>overworld islands and locations with items
>That dragon's trial thing in the desert
Probably some other stuff that I'm missing outside of the post game.

>>384721264
No, I was saying there isn't much incentive to explore. You aren't exactly being given side quests on a regular basis, so unless you just felt like running around, you could easily go without it. Those side quests typically don't give you much extra experience, either. You could easily consider it grinding in terms of the amount of random battles you're going to have while running around.

>FFX
That's one game. It's not representative of the whole damn series. You can recruit blitzball players at any given point in the game, though. You can find them easily as you travel. As far as aeons are concerned, the final two are only unlockable late in the game, so needing the airship isn't a big deal. If you have the money, Yojimbo can be obtained almost as soon as you fight him, especially since you can negotiate with him. As for the rest of the side quests, I don't really remember much else aside from celestial sigils.

>>384718686
Scratch what I said here. It's possible to get Yojimbo if earlier if you saved your money. Although, knowing to do so is unlikely.
>>
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>>384721638

>recruit Brother and the loser goalie standing outside the Blitzball arena
>have Tidus get the ball and pass it to Brother every time
>score every time
>repeat until you get all the prizes
>>
>>384718373
Youre a fucking liar and are being sussed out for it. You did not find Anima within 45 hrs on your first playthrough without a guide.

Good day sir.
>>
>>384722043

>Those side quests typically don't give you much extra experience, either. You could easily consider it grinding in terms of the amount of random battles you're going to have while running around.
And that's what I was referring to. Instead of just sitting in one spot using whistle to fight metal slimes, you travel to locations to explore or do a quest. In the process of traveling, you fight enemies. And sometimes you find treasure chests with better gear, which makes it so you don't have to level as much.

This is basically how every DQ game operates. Instead of sitting in one place grinding, you level while exploring.
>>
>>384722205
Brother isn't available until you have the airship

If you waited that long to start playing Blitzball youre a cheat
>>
>>384722205
>get the ball
>jecht shot
>jecht shot
>jecht shot
>jecht shot
>sphere shot
>jecht shot

i wish they hadn't messed with the blitzball minigame in X-2
>>
So you're telling me on your first time playing it took you 45 hours to obtain and upgrade all the celestial weapons, defeat the dark aeons, defeat penance, find all the aeons, unlock all the overdrive's, and Max out the sphere grid? If you're considering it finished after just beating the story, take a look at the PS4/Steam achievement list
>>
>>384722205
>just finished my playthrough of the remaster
>score the game-winning goal in the story game against the goers with motherfucking datto
OG Aurochs are da best, ya brudda
>>
>>384722043
I just got to where I need to find some jewel in a cave for red..I'm assuming I'm not close to doing most of these.
>>
>>384722482

>If you waited that long to start playing Blitzball youre a cheat
Why? If you rushed to beat blitzball early on, you just make Wakka overpowered with his ultimate weapon. And the game is a joke.

Blitzball is stupid either way.
>>
>Omega Ruins
>No Encounter shield from Geosgaeno
>try to open chests in order
>repeat a hundred times
>finally get it
>x99 Warp Spheres

Seeing Auron and Rikku cast Ultima is funny as fuck
>>
>>384722618
>i wish they hadn't messed with the blitzball minigame in X-2
I nearly threw my ps2 out the window when I saw what they did to blitzball in X-2. Fucking still mad.
>>
>>384722043
Oh. Well, I looked up the celestial mirror and when you can get it, and that's available as soon as you get to the Calm Lands, so even that doesn't require the airship. Sigils and Crests can largely be obtained along the way. I know Rikku's sigil requires you to fly back to Bikanel.

>>384722419
That's still grinding. You're fighting a bunch of mobs for the sake of experience. The way you stated it made me think you were trying to say that the quests rewarded you with experience or something.

>treasure that makes it so you don't have to level
That rarely happens in DQVIII. In order to get better equipment without spending a lot of gold or grinding, you're going to have to use the alchemy pot. If not, then you're going to get equipment later than you possibly could have.

>This is how basically every DQ game operates
That's JRPGs in a nutshell, but if leveling is your goal, then Metal Slimes are going to be your best bet and result in the least amount of acual grinding. You don't do side quests for the sake of leveling up and again, there are only so many side events in DQVIII, many of them not even revolving around combat.

>>384722802
Yeah, that's a little early.
>>384722685
He only said aeons, dude.
>>384722618
I fucking love Blitzball in FFX-2.
>>
>>384717614
You can't skip cutscenes in ff10.
>>
>>384723120
>I fucking love Blitzball in FFX-2.
Explain
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>>384722954
>exploring omega ruins
>haven't saved in an hour or so
>forget to put guy with first strike in the 3 guys who start the battle
>pic related says hi
fug
>>
After replaying I change my opinion

Rikku is cutest FF girl
>>
>>384723282
>can build you team up to be the best in Spira
>can trade players and train them to your liking
>easy to make the game fair instead of just cheesing with techniques
>or cheese them with techniques, if that's your thing
>can actually build teamwork between characters
>all those goddamn recruitable characters
Blitzball Manager 2002 was the hottest shit. FFX's just gets old after everyone's around level 20. There's no suspense, no change in gameplay-- You just power through and pick a technique shot.
>>
>>384723120

>That's still grinding.
This is the problem. 'Grinding' will be a different definition for everyone. I don't consider it grinding when you're fighting mobs with a goal in mind. Only when you stop to fight stuff just for the sake of leveling. Other people will think grinding is any time you fight mobs at all. In which case the whole game is grinding to them. Even when you're doing a main story quest.

>That rarely happens in DQVIII. In order to get better equipment without spending a lot of gold or grinding, you're going to have to use the alchemy pot.
Or actually explore the world to find gear. Hell, in the very first area, you can find a pot lid, copper sword, bunch of medicinal herbs and a leather hat, all for free. Instead of going out to grind for the 450 or so gold it would take to buy all those items. By finding these items for free, you save yourself time and energy.

Realize Dragon Quest is not a game about bashing your way forward. It's a game about endurance and preparation. A half hour of exploration can save you two hours of grinding.

>but if leveling is your goal, then Metal Slimes are going to be your best bet and result in the least amount of acual grinding.
Except stopping to level on metal slimes is grinding. I don't follow your logic at all. You're not saving grinding by grinding...
>>
>>384723353
Malboros are a meme in FFX

Just summon an aeon that knows Flee

>>384723364
Riku is just millennial Selphie

https://www.youtube.com/watch?v=f8OCRlLB-DQ
>>
>>384723251
can you do it in x-2? might be why i got confused there

>>384723120
>I fucking love btlizball in FFX-2

Reallyyyy? I don't want to knock on you or anything but there's just so little control over it. And getting injured is just terrible
>>
>>384718141

no, it kind of shits on X's legacy
>>
>>384723793
Lies

i am willing to debunk your opinions, if you like
>>
>>384723742
Can't do that because in omega ruins they always ambush you and most of the time open with bad breath and then you just watch your confused party members do sudokus
>>
>>384718763
add XV to that
>>
>>384718141
I hated it. I've beaten ffx a few times and I dropped x-2 after a few hours.
>>
>>384723840
>debunk your opinions
>>
>>384723876
>they always ambush you

git gut scrub
>>
>>384723595
>>384723282
Also, leveling people up in FFX is a fucking pain.
>>384723629
>Hell, in the very first area, you can find a pot lid, copper sword, bunch of medicinal herbs and a leather hat, all for free.
All that shit sucks and is immediately outclassed when you leave the dungeon. Also, it takes pretty minimal exploration to get those items.

>I don't consider it grinding when you're fighting mobs with a goal in mind
Okay, well when that goal is to gain experience and level up, and it requires you to fight enemies repeatedly to get to that goal, it is grinding.

>>384723749
Dude, intensive care is easy to manage. Plus, you can sub out players. Don't max adrenaline out all the damn time, and you will rarely get injured.

>>384723793
>shits on X's legacy
Oh, that's just being melodramatic.
>>
>>384721264
you don't need to recruit better people for blitzball, if you have the jecht shot on tidus you're ready to roll
>>
>>384716857
>Persona 4 Golden took me almost 90 hours
Thats not a good thing. 30 hours of filler and repetition is what makes Persona unplayable.
>>
>>384723979
>Also, leveling people up in FFX is a fucking pain.

Not sure how "use everyone in each random encounter" i any harder than other games
>>
>>384724050
Stay mad ffx is trash though
>>
>>384724109
Not mad, I don't even like RPG's
>>
>>384724050
I thought it was too much dialogue, a relatively boring story, and shit dungeons that make Persona unplayable.
>>384724079
I'm referring to Blitzball, m8. Keep up with the convo.
>>
>>384724109
X has the best story and the best music
>>
>>384724165
>I'm referring to Blitzball, m8. Keep up with the convo.

Blitzball levels were irrelevant because only your forward positions mattered
>>
>>384724165
>I thought it was too much dialogue, a relatively boring story, and shit dungeons that make Persona unplayable.
That too.
>>
>>384724187

https://www.youtube.com/watch?v=HM5FThAsgBg
>>
>>384724232
>only your forward positions mattered
Yeah, until the other team has the ball.
>>
>>384724297
>win 14 - 2

oh no, m-muh defence
>>
>>384724187
Muisc with a billion of variations of the same song the rest being forgettable, main plot getting a back seat for a shitty love story between a girl and fucking water footbal casper, yeah great game
>>
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>>384723353
I remember watching a streamer grind for 3-4 hours on his first playthrough and die to one without saving.

>twitch tv/videos/47100563

It was beautiful.
>>
>>384723353
RIP
>>
>>384717219
>grinding up stats for the dark aeon fights
I've never done that even once in all my playthroughs because it's just not fucking worth it. Keep in mind I've also spent the time to get Caladbolg.
>>
>>384724753
>Keep in mind I've also spent the time to get Caladbolg.
That's one of the easiest ones to get.
>>
I recognise that it is far from the best game, but FF9 is still my favourite

https://www.youtube.com/watch?v=qmbgCBZ86z4#t=14s
>>
>>384724753
I no joke got the chocobo race in 3 attempts on my first playthrough. it was sheer dumb luck but damn does it make for a nice memory.
anyway grinding to absolutely demolish the dark aeons is way better than just zanmato'ing them
>>
>>384724897
And it was still ludicrously fucking difficult if only because the controls are dogshit.
I never bothered with Lulu's weapon and I hate Blitzball too much to even attempt Wakka's.
>>
>>384724753
Just Zanmoto. Last time I played I Zanmoto'd the Final Aeon and usually I Zanmoto Dark Valefor to get the Jecht sphere.
>>
>>384724984
>not playing "lightning dodge"

fag
>>
>>384724984
Lulu's is easy if you have No Encounters. Without it, I wouldn't bother.
>Flee a random battle
>LIGHTNING
>"FU-- NO!"
>>
>>384724753
The chocobo minigame is meme'd way out of proportion it's not really that hard. The most annoying for me by far was the butterfly minigame. That or blitzball solely because it takes quite a lot of time just to get the overdrives and the sigil.
>>
>>384725085
>>384725093
You have to do them HOW many time in a row without getting hit? I'm not fucking doing that, fuck off.
>>
>>384716857
Assuming you rushed it that fast all JPRGs should take that or less for you. FFX with the cutscenes alone would take you a lot of time more
>>
>>384725267
200. Can take around an hour with No Encounters.
>>
>>384724273
People die...and Yuna dances. When will she stop dancing? When will it stop?
>>
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>>384725073
>Zanmoto
>Zanmoto
>Zanmoto

this is bugging me way more than it should
>>
>>384725267
200

Only homo pussy faggots cant do it
>>
>>384717219
Why would you ever do that
>>
ORCHE STRA
R
C
H
E

S
T
R
A

https://www.youtube.com/watch?v=YXlE8ZESSEI
>>
>get FFX-HD
>cant quick hit spam as easily
>nemesis takes a good 30 minutes
>cant even beat half of the dark aeons even at max stats
>>
>>384725397
Sorry, meant Zonmato.
>>
>>384723979

You're pretty much an idiot. You're claiming the whole game sucks because its all grinding and exploring to find gear is pointless since it will become useless over time. That's what Dragon Quest is all about! Why not just say you don't like Dragon Quest and leave it at that?
>>
>>384717731
You got to the castle and dropped it?! The hell is his wrong with you? Its one of the better final boss fights in games. You at least watched the ending cinematic on Youtube right? Because that IS the best ending of a game of all time right there. That fucking song never fails to make me cry
>>
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>>384716857
>>
>>384716857
9
>>
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>>384725605
stop
>>
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>>384716857

well 10 is overrated so you get to play good ones
>>
>>384717731
>slogged through 40 hours of pure garbage and then dropped it at the end when it was actually fun
>>
>>384725654
>You're claiming the whole game sucks
Are you out of your goddamn mind? I said nothing of the sort. My argument was that an 80-100 hour estimate of a regular playthrough of Dragon Quest VIII is fucking inflated. Again, what you PREFER to do is not an accurate representation of what the average person might do.

If you're referring to that borderline-useless equipment you mentioned, then my point in saying that is that your example is a very poor one for "treasure that keeps you from having to level up," since it does nothing of the fucking sort.
>>
>Blitzball
>monster arena
>fucking celestial weapon mini-games
>maxing the Sphere Grid, let alone stripping all the default nodes and redoing the entire thing with max stats so you can survive the monster arena

>45 hours

Pure lies. Come back when you've actually completed the game.

And
>any Persona game
>90 hours

lol
>>
>>384725968
You people can't fucking read. He said he cleared the main game and got all the aeons in 45 hours. I still think it's bullshit, but you all are completely misinterpreting what OP said.
>>
>>384716857
play 7 or 9
>>
>>384725735
>V not inline with X-2
>>
>>384726198
Final Fantasy IX can (and is designed to be) speedrun. The only reason it actually takes any time at all is because it takes 45 seconds to start a goddamn fight.
>>
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>>384726029
Yea, and he said with no guide. There is no way he got anima and the magus sisters in 45 hours with no guide on a first playthrough while also "hardcore grinding".
>>
>>384717591
>I never got the point of the sphere grid. It boxes you in, and you get very little real choice.
I don't think you've played very far into the game. You get keys that allow you to have any character progress to any node on the grid, which means Tidus can learn every white and black magic spell and every other (non-overdrive) ability in the game, for instance. You can even remodel the grid and replace any stat node with any other stat node you want. You just have to farm the spheres to do it.

tl;dr - Play the game. The mechanics are rather dense at times, and you aren't going to understand everything if you're only a few hours in.

>>384719131
>In the international and HD rerelease it doesn't box you in as much.
That statement is a little deceptive. Those versions (of which the HD release is shit, and I wouldn't encourage anyone new to the game to support it) allow you choose a different default Sphere Grid to start; but I think that other anon just doesn't understand the mechanics of the grid that well, or how the grid can be totally redone to one's preferences. Playing a different version of the game doesn't remedy anything about this situation. Dude just needs to learn how to play the game.
>>
>>384719947
>"I personally loved 5 and 9"

>liking the worst games in the retro series

I don't even want to know why
>>
>>384726847
>5
>the worst
>>
>>384719139
>that's not because of grinding

Yes it is. VII and VIII have a lot of content, but in general, DQ games do demand incessant grinding. Cut out the grinding and those games might take 20 less hours to finish.
>>
>>384727129
>in general, DQ games do demand incessant grinding
Uh... No, not really. I mean, outside of the first two games, anyway.
>>
>>384720325
>They're not like Final Fantasy where they stuff all the side quests in the end game.

Nigga, have you ever actually played an FF game before? There's tons of missable shit because the sidequests are littered all over the place, and at every point in the story. This is obviously not true of the very early games that had little to no sidequests, but trying to 100% FF5 and onward will take you an average of 90+ hours per game. In some cases, you'll max out the timer before you're even finished.

FF9 and 10 were the worst-case scenarios. 9 had extremely time-limited sidequests and mutually-exclusive events that had to be missed. At this point in the series, sidequests involved mini-games that were far less static and actually required you to level-up and unlock independent stats or skills within the mini-game, which in itself took several hours to do.
>>
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>>384717731
>Dropping VIII at fucking Ultemicia's castle of all places.
>Missing out on the Ultemicia fight

Come on.
>>
>try to have a thread about FF10
>some autist tries to hijack it into a Dragon Quest circlejerk

And the sad part is that it's one guy flooding the thread with a massive quote nexus where he attempts to defend DQ against dozens of anons who are all basically telling him to fuck off.

This is why we can't have nice things.
>>
>>384725938

>Are you out of your goddamn mind? I said nothing of the sort
Yes you have. Every time I question your logic, you take it to another level. I said exploration isn't grinding. You said it was because it still involves random battles. Hence you are saying the whole damn game is grinding, regardless if you're standing in one place fighting metal slimes or traveling towards an objective. I also pointed out how exploring to find gear can reduce the amount you need to level and save you time. Once again, you just claim it doesn't matter since gear quickly needs to be replaced. But that happens wither you sit and grind on metal slimes or not. Since you're going to such lengths to make sure everything in Dragon Quest is a flaw, I can only be led to believe that you don't like the games.

Face it dude, you have trapped yourself in a corner of your own logic.
>>
>>384727129

The only DQ games that require grinding are I and II. You can beat DQVII and VIII without stopping to level outside of the battles you encounter naturally. Unless you really fuck up classes/skill points somehow. Yes, this also includes Dhoulmagus. You can beat him a full 10 levels before getting multi heal. You just need to actually use skills instead of spamming attack/heal.
>>
>>384727628

See >>384721264

>Look at OP example. FFX is one of the worst offenders of stuffing all the side quests into the end game, since you need the airship to do a lot of them. Either because you need the airship to get to the side quest, recruit people for your blitzball team, find aeons or to get back to a part of the world that is no longer accessible by foot. And you get the airship 90% through the game.
Yes, you can do some of the sidequests along the way. But a lot of them are saved to the end game either because they don't tell you about them well or it is just way more efficient to use the airship to do them. And a few require the airship just to start them.

And stuff like getting the Jecht shot isn't a side quest. It is an example of really bad design since it is part of a cutscene and permanently missable if you don't get it.
>>
>>384728480
>I said exploration isn't grinding
You said leveling up as a result of battling through exploration is not grinding. You also said battling "with a goal in mind" is not grinding. In reality, you're doing the same thing. Repeated battling for experience.

>Hence you are saying the whole damn game is grinding
No, I'm saying REPEATED BATTLES FOR EXPERIENCE CAN BE CONSIDERED GRINDING. Fuck. It doesn't matter if you're exploring or moving in the same damn place. It's the same damn act. Side quests do not mitigate or reduce the number of battles needed for experience; however, Metal Slimes do.

>I pointed out how exploring to find gear can reduce the amount that you need to level
And I said that that largely doesn't apply to DQVIII, because that largely DOESN'T HAPPEN. Equipment of merit that will actually make a significant difference in battle is mostly obtained through using the alchemy pot, and NOT by randomly exploring the overworld. Your actual example was shit.

Fucking idiot. I said nothing about the game being flawed. I didn't even use the word "flaw".

>When I question your logic, you take it to another level
I'm addressing how your points are either inconsistent or don't apply to the goddamn game.
>>
>>384728839
>It is an example of really bad design since it is part of a cutscene and permanently missable if you don't get it.
You can actually go back at any time and retry that mini-game.
>>
>>384728996

Using your own logic, every battle in the game is 'grinding' to you. Even ones along the main story quest. This is why your logic is breaking down. If you want to claim all leveling is grinding, then that's fine. As I said in a post long ago, different people will consider different things to be grinding. But then why did you even try to single out certain types of things as being 'grinding' when you basically think all random battles are grinding?

If you are going to claim doing random battles along the main story path is somehow not grinding, then I'll argue doing random battles while exploring is also not grinding. I only consider sitting in one place and leveling only with the objective of leveling is grinding. But exploring a cave or the overworld and running into some fights along the way isn't grinding to me.

>And I said that that largely doesn't apply to DQVIII, because that largely DOESN'T HAPPEN.
Because you suck at finding gear means it doesn't happen? I already provided an example right at the start of the game where it DOES happen. By actually exploring the starting town and the waterfall cave, you find totally free items that allow you to beat the waterfall cave with a level as low as level 4. And that free gear you get will last you until you get to Alexandria or even the tower if you want it to. That means you can use the starting gear you got for a good 4-5 hours of the game. Which by that time, you will find more gear in the tower and to buy at Alexandria with the 2000+ coins you should have by then. Your only argument against this is that gear will eventually become lackluster over time. But that happens in EVERY RPG!
>>
>>384729515

After you reach a certain point, you can't go back in the story anymore to get the jecht shot. Because you can't go back to the boat after a certain point (I think its the Sin attack on the beach). And after getting the airship, the boat is not longer available either.
>>
>>384726930
5 certainly wasn't the worst, when 2, 8, and 15 exist, but it was absolutely in the bottom half of the series.
>>
>>384716857
FFXIV takes about 25 hiusand hours to complete
>>
>>384729659
>every battle in the game is 'grinding' to you.
Repeated random battles fought for experience is grinding. Forced encounters and boss battles are not examples of grinding. Few side quests offer that, so I don't consider battles fought during a side quest to be any different from regular grinding.

>different people will consider different things to be grinding
Which is a completely nebulous point that says virtually nothing. Your claim was random battle being fought as a result of running around for a quest is somehow not grinding, as opposed that battles fought in one spot, which makes little sense, as the method and result are the same: Repeated battles for experience. The battles are not part of the side quest. They're just a result of running around. It's not much different.

>>384729659
>And that free gear you get will last you until you get to Alexandria
Which is literally 15 minutes later and just along the path, where you have no option of getting other equipment. Also, it doesn't make a significant difference. If you don't replace that leather armor by Alexandria, you're going to take heavy damage from enemies.
>Clearing the first dungeon as low as level 4
>with leather armor, a copper sword, and 2 herbs
Good luck with that. Again, the difference isn't that significant. The Copper sword holds you over, but it doesn't "keep you from having to level".

>You suck at finding gear
The point isn't finding the gear. It's the actual difference that gear makes, and it most cases, it's not much.

>finding gear in the Tower
All that's in the tower is a scale shield. Your exploring doesn't reward you that much, which is my point, again.

>Your only argument against this is that gear will eventually become lackluster
>eventually
No, IMMEDIATELY. Your examples suck.
>>
>>384730789

I give up. Your logic makes no sense. Being 'forced' to fight stuff isn't grinding despite having random battles, yet choosing to do optional content is grinding because you happen to run into random battles along the way. And Replay the game. Getting to Alexandria isn't 15 minutes away. You'll be a good 3-4 hours into the game by that point. Maybe 2 if you really rush through (which will take the help of all that free gear and low levels which you keep arguing against).
>>
>>384731153
>Getting to Alexandria isn't 15 minutes away
It's 15 minutes away from the cave that you claimed to beat at level 4 from that equipment you found, including the copper sword that is found within said cave and immediately becomes an average weapon upon leaving said cave.

>Your logic makes no sense
Whether you are fighting repeated battles in one place or along the way to get somewhere, the nature of the game is the same: Repeated random battles for experience. Using a side quest as some sort of exception as to why it's not grinding makes little sense, since you're essentially doing the same thing. Metal slimes decrease the amount of grinding that you would have to do to level up.

Only side quests that don't feature random battles could be considered totally separate from grinding, but those are far and few in between. Seriously, I defined grinding numerous times, and what you tried to establish as an exception still fit the definition.
>>
>wait for tutorial to end
>game ends
>>
>>384732038

That's my experience with Portal 1.
>>
>>384716857

"All Aeons" is not completing the game entirely.

You still have to:

Complete the omega dungeon

Unlock and charge all ultimate weapons

Beat the monster arena

get all al bhed primers

beat the dark aeons (if international).
>>
>>384717105
FPBP
>>
>>384731819

>It's 15 minutes away from the cave that you claimed to beat at level 4 from that equipment you found, including the copper sword that is found within said cave and immediately becomes an average weapon upon leaving said cave.
But that copper sword is the best sword you can use going to and during the Alexandria story. So why are you saying it becomes inferior? And even if it did have a replacement, you could still use the copper sword through that whole area. A weapon you got for free in the starting cave can last you many hours. In the waterfall cave, it is enough to keep you from having to stop and level. After that, you gain levels naturally by walking to Alexandria and through the tower. This is called game balance, which DQVIII does exceedingly well. You don't have to stop and grind anywhere. Oh wait...you think grinding is any time you fight a random battle. I forgot. So the whole game is grinding.

>Whether you are fighting repeated battles in one place or along the way to get somewhere, the nature of the game is the same: Repeated random battles for experience. Using a side quest as some sort of exception as to why it's not grinding makes little sense, since you're essentially doing the same thing.
And yet saying random battles aren't grinding when you're forced to do them in a story dungeon or on the way to a boss also makes no sense. Because they're the same exact thing. The only difference is the objective you're aiming for.
>>
And I bet you did exactly 0 post-game.
>>
>>384732604
>beat the dark aeons (if international).
And Penance afterwards
>>
>>384717731
>Actually recomending someone to play II
Forget the not finishing shit, THIS is the worst part of this bait
>>
>>384733813
Mexbannically shite, story and characters are great though.
>>
>>384717791
>>384718373
Isnt Anima one of the 3-4 places you have to know the coordinates for?
>>
>>384734086
No, it's just doing the Destrcution Sphere shit in the temples.
>>
>>384734217
You still have to search for the place with the coordinate thing
>>
>>384733435
>A weapon you got for free in the starting cave can last you many hours
Yet nothing is keeping you from having to level up to continue to dish out sufficient damage, which was your entire point of bringing up exploration for equipment. Your point was not supported by your example. Also, as far as time is concerned, you are not saving time throughout the game by exploring the overworld. It is faster to proceed with the game.

>In the cave it's enough to keep you from having to stop and level
You will likely have to leave the cave and heal, as that boss will wreck your shit. Sword's not enough. As far as levels are concerned, you generally get enough levels just going through the cave.

>why are you saying it becomes inferior
Because you go back to doing average damage to enemies almost immediately. Also, I did not say "inferior". I said "average". That leather armor that you get? Yeah, not doing shit to help.

>>384733435
>grinding is any time you fight a random battle
Repeatedly for experience, yes. You are not forced to complete random battles. Random battles fought while running around for a side quests are the same. Boss battles and forced encounters are different by nature.

>>384733813
FFII can't be that bad, right? RIght? I'm seriously just about to play this.
>>384734086
Yes, as is the Omega Ruins.
>>
>>384734367
Who doesn't methodically scan that shit?

If you meant the paswords you might have a leg to stand on.
>>
>>384720815
I just can't dislike the best OST in the series, best summons in the series, best optional content in the series, best towns in the series, best mini game in the series. Why is always 11/10 perfect or total shit 0/10 with you ff fags
>>
>>384729763
This is strictly not true, you can take the boat whenever you want, if you couldn't then you would also miss out on a Jecht Sphere and an Al Bhed Primer and everyone who's ever collected them knows they're not missable outside Primers located in Home and the Bevelle Cloister

Do your research
>>
>>384722858
Starting early is definitely harder. Firstly, the overdrive prizes don't show up unless Wakka is high enough level IIRC. Then by the time you've travelled to a place with a good free agent, they've been signed by some other team. In fact if you play regularly since the first time blitzball is available, by the time you get the airship, every team is hanging on to at least 1 or 2 of the best players in the position. As a side note, after playing blitzball at every savepoint while progressing and getting up to end game, I never got Auroch reels (I had his crystal thing too if you needed that.) I ended up just resetting the teams and snapping up the players I liked since I had stupid amounts of money, could travel anywhere, and had a bunch of free time. Yes, starting earlier is harder.
>>
>tfw playing the ff games in numbered order
>>
>>384734468
>FFII can't be that bad, right?
Its not terrible, I stil enjoyed it, but the mechanics of it are terribly implented.

It had a good idea, one of those "the more you use something, the more it increases" systems. But they didnt fine tune it at all.

The best way to gain hp is to attack yourself.
Youll never gain mp if you use it efficiently, as the amount at end of battle has to be much lower than at the start of the battle.
Monsters have an invisble rank to determine if theyre elegible to give you a stat point, so the only way to know for sure youre even gaining "experience" is to kill end game shit. Its a total guess before then.
Every spell levels up individually, so youll only want to use a few unless you want to grind your ass off training specifically magic.

The story is all right. It uses a password system to "learn" things, but its really just a waste as most npcs wont know most words.

If youre a big FF like me, its still going to be fun for a playthrough. But I would never, ever recomend it to someone new to the series.
>>
>>384734497
Do people really go through every space without even knowing what the rewards are or how many theyre looking for? Assuming youre not using a guide at all, I assume most people would skip it.
>>
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>>384736535
>The best way to gain hp is to attack yourself.
>Monsters have an invisible rank to determine if they're eligible to give you a stat point
Huh. Well, uh, I guess I don't have to play that right now. It can wait.
>The story is alright
I just wanted to play through it so I had a better understanding of the characters. Playing Dissidia feels weird when you don't know a third of the cast. Maybe I'll just skip to VI for now.
>>384737086
On a first playthrough, I imagine not.
>>
>>384722618
X-2 doesnt have Blitzball.

End of discussion
>>
>>384734367
Omega Ruins and Baaj Temple are pretty easy to find since they're on islands with nothing else on them
>>
>>384737561
Yes it does, it's just blitzball manager 2005
>>
>>384723979
>>384723793
On the note of shitting on a legacy, I just thought of something.
>Calm Lands in FFX-2
>made into a game theme park
>where fiends are used for attractions such as racing and slots
>fiends
>which are the grudging souls of the dead
>led to play in leisurely games
This is kind of hilarious.
>>
>>384737756
There is no Blitzball in X-2.
>>
>>384725668
It really is the most satisfying ending to a game I've ever seen. ffX is close tho (it got some tears out of me)
>>
>>384734468

>Yet nothing is keeping you from having to level up to continue to dish out sufficient damage
I never had to stop and level anywere in Alexandria The first time you see any drop off in damage is on the path to Port Prospect. And that path is so long you should be 2-3 levels higher by the time you reach the port, making up the difference.

>You will likely have to leave the cave and heal, as that boss will wreck your shit.
Not if you have the medicinal herbs you found in town and in the cave. Plus the multiple herbs you get from enemies as you travel along. Put 10 herbs on each character and stagger heal as you travel along. You can beat the cave without even casting heal with the hero.

I hate to say it, but I think you just needed to grind. But that's not the fault of the game. Its your fault for not using every option you have.
>>
>>384724187
I have a lot of X's OST on my phone and listen to it at work.

Truely 10/10
>>
>>384738826
>Put 10 herbs on each character and stagger heal as you travel along.
That would not coincide with the point you were making about equipment/items that you FIND being sufficient to make it through.

>>384738826
>the first drop off in damage
You immediate go from dealing double digit damage in the cave to rougly 8 points to the enemies in the next immediate area on the way to Alexandria.
>>
>>384739137

That would not coincide with the point you were making about equipment/items that you FIND being sufficient to make it through.
Yes it would. Read my damn post. The enemies IN the cave drop more medicinal herbs. Plus a few extra in chests. And you should already have half a dozen from the town. And if that still isn't enough, you can buy a few more before leaving the town since you start off with 150 gold, which is enough for .

The lengths you're going to whine about the very beginning of the game is just making me more sure that you CHOSE to stop and grind. But just because you couldn't get through the starting area without grinding doesn't mean it is impossible. I did it. And I'm sure you can find a youtube video of someone else doing it.

>You immediate go from dealing double digit damage in the cave to rougly 8 points to the enemies in the next immediate area on the way to Alexandria.
Enemies gain defense in a new area. What a shock. But even doing less damage, it is still sufficient to get through Alexandria. But from my memory, I wasn't doing such low damage. I clearly remember doing 12-20 damage to clockwork birds in the waterfall cave itself. Before I even started off to Alexandria. And they have high DEF compared to slimes, jail cats and wyverns.

Either you are remembering the game wrong or making stuff up.
>>
>>384739080
Calm before the storm
Wandering flame
Macalania forest

Those songs do something to me I can't explain. 11/10
>>
>>384739858
Also best chilling song
https://www.youtube.com/watch?v=fGoSAJeVwg8
>>
>>384739735
>I clearly remember doing 12-20 damage to clockwork birds in the waterfall cave itself.
>12-20
I don't think I'm the one remembering things wrong. Unless you used tension or were at a fairly high level, that likely didn't happen. Also, I'm not whining. You made a poor point, and I'm pointing out why its poor. You can't just power through the cave with just that copper sword and 2 herbs(the example you gave).

>enemies drop more herbs
Neither the point nor part of your initial conditions. Also, they don't drop 10 goddamn herbs. There was no argument on my part being made about having to grind excessively for levels in order to progress. You're just not going to power through with what you happen to find.

>Enemies gain defense in a new area. What a shock
So you agree. Weapons found aren't as effective as you made them out to be. The immediate benefits are short-lived or barely noticeable,

Equipment found in the overworld does not make a significant difference in the playout of the game. Equipment that is made through alchemy actually does. That being said, exploration for equipment is actually not that great of an incentive, which moreover leads to it being more likely that someone doesn't spend a great amount of time exploring the overworld. With that, I can conclude that 80-100 hours on a regular playthrough of DQVIII is probably a high estimate, as it really doesn't take that much time to get through the game.
>>
>>384725735
I unironically think X is the best in the series to start with.

>First "modern" game with models that arent blurry or jagged and voice acted
>Turn based combat is the easiest to learn Final Fantasy staples (the various buffs / debuffs, the magic tiers, etc) vs ATB
>It also does a great job of introducing things at a non-overwhelming pace without being too slow (minus the retardedly slow sphere grid tutorial)
>Characters (except Khimari) have a clear defined role in combat
>Cast, story, and soundtrack are all towards the top of the series
>Tons of customizability once you want to do advanced shit
>Summons are more than strong magic
>Decent amount of sidecontent
>You can see how your characters develop rather than just leveling up
>>
>>384740979
>>384739735
Also, I'm done from this point onward. This is gone on for way too long.
>>384740638
Besaido is my shit. Also Mt. Gagazet and Via Purifico.
>>
>>384740979

>You made a poor point, and I'm pointing out why its poor. You can't just power through the cave with just that copper sword and 2 herbs(the example you gave).
>clearly said in two different posts that you find half a dozen free herbs from the starting town plus more you get in the cave and from enemies you fight along the way
Well, I'm just gonna stop posting since you clearly aren't even reading my posts.
>>
>>384729881
It was better than IV or VII
>>
>>384741523
This
>>
File: 5-PSOGL2_214.jpg (95KB, 640x480px) Image search: [Google]
5-PSOGL2_214.jpg
95KB, 640x480px
I'm currently playing 9.

Is there any point in this stupid card game? Is there an item or some storylane behind it?
>>
>>384745887
Uhm, more cards?
Think you might have to beat someone at Cards to unlock their synthesis shop.
>>
>>384718840
>tfw I also dropped FF8 in Ultimecia's castle
>>
>>384725905
If anything is overrated, it's gotta be FF7.
IX is the most underrated one

Also
>FFXIII similiar to FFX
>>
>>384716857

You are unquestionably lying.

FFX takes more than 45 hours to beat even without doing optional stuff. Getting all the aeons takes any guide-less player double that time or more.
>>
>>384741523
ATB is terrible in any format, that's why X is automatically the best.
>>
>>384747264
You're quite slow anon
As a 10 year old I kept a save at the Sin airship fight clocked at 24 hours because I enjoy the fight and Assault is my favorite track
>>
>>384748648
no avg time is 49 hrs for just the story. optional stuff doubles that time.
>>
>>384718450
Do not fucking do this, FF13 is absolutely awful.
>>
>>384749540
And where are you getting this 'average time', some shitty gamefaqs survey? FFX is a total corridor of a game, just a less offensive one than XIII, and is balanced so that you never need to grind in order to clear the story. Taking over 30 hours to beat it means you've been wasting time or doing sidequests, both of which detract from the idea of a completion time for just the story.
>>
>>384718450
This.
>>
File: ffx time.jpg (87KB, 1177x305px) Image search: [Google]
ffx time.jpg
87KB, 1177x305px
>>384749864
>And where are you getting this 'average time', some shitty gamefaqs survey?
how new?
>>
>>384750047
wow, an image that proves nothing
>>
>>384716857

FFX is pretty short by FF standards, main story completion is about 25 hours on average. However there is a lot of post game content, including ultimate weapons, monster arena, blitzball(if you like it), hidden dungeons. Doing all of it is going to take probably in the 150-200 hour range.

There is also maxing out the sphere grid, which if you want to spend thousands of hours on, then have at it.
>>
>>384750098
>avg's of over one thousand playthroughs with times
>includes submitted speedrun
>versus anon shitposting about how he beat it as a kid with nothing to show for it
wow, a post that proves nothing
>>
>>384750260
All this shows is that a lot of people are slow as shit at games or are confusing story completion with a casual playthrough

Speedruns take roughly 10-11 hours and are made largely of cutscenes, cutting out most combat. If you really spent 35+ hours in random battles throughout the game you are just plain wasting time or as I said, doing side content which does not equate to story completion
>hurr durr he cited a file he had as a kid he must be basing his entire argument on that
>>
>>384750532
speedruns are by people who know the game basically inside and out and manipulate it to cut down time. saying that anything outside of the speedrun time is just 35+hours of combat/grinding is really retarded especially considering this thread was talking about first time blind runs and just shows that you're really reaching to save face and argue your point.
also that 10hr time is the world record after over a decade and half of speedrunning people refining runs and is relatively new.
>>
>>384750532
>Comparing speedrunning to a first playthough
Must be hard being this stupid
>>
>>384751985
>>384752142
Speedrunning FFX is different than speedrunning a lot of other RPGs though in that the game is already a straight line and all you're doing is cutting out a lot of combat to focus on optimal strats, you can't skip cutscenes so it actually does equate to 35+ hours of purely combat and sphere grid which is an absurd time period regardless of whether or not it's a first playthrough because X is an extremely easy game that lays out every character's combat role and every enemy's weakness on a red carpet

You can argue all you want otherwise but it's a pure fact of the game's design that there is very little deviance from your main objective compared to the majority of the genre and to take that long you have to actually just meander and not make progress or seek out sidequests, which as I've said multiple times now is different from measuring purely story completion

Sorry you guys are so incapable of understanding how utterly retarded you sound and assume I don't know the difference between a speedrun and a casual playthrough
>>
>>384752654
they still are use methods to cut down time that most people would never do in a normal playthrough. you're fucking daft if you think all they're doing is fighting their way through enemies along the story and skipping chatting with people.
>Sorry you guys are so incapable of understanding how utterly retarded you sound and assume I don't know the difference between a speedrun and a casual playthrough
you obviously don't though, you're trying to prop up your argument and ignoring every single piece of evidence shown to you, by clinging to your speedrun world record time and your memory of a save you had at 10 years old.
and you're acting like a snobby little shit on top of everything.
>>
>>384753024
If I'm acting snobby for supporting my arguments I don't know what you consider yourself since you've only just now given any reasonable effort by bringing up NPC dialogue, which is few and far between as the setting of the game necessitates little NPC interaction due to the small number of livable areas

If you booted up FFX right now and went to go beat it, talking to every NPC and fighting every random encounter you came across, but didn't go out of your way to do a bunch of sidequests once you beat Yunalesca and get the airship, I guarantee you'd finish in 30 hours, but you'd rather sit there and act like claiming that beating the game in 30 means rushing through it in the same way that beating it in 11 would
>>
>>384753414
>but you'd rather sit there and act like claiming that beating the game in 30 means rushing through it in the same way that beating it in 11 would
never said that and unlike you I actually gave a bit of evidence to show that no, by doing just the main story and also not rushing the general time for the main game is ~20 hours more than what you're claiming.
speedrunning is not comparable to first run blind playthrough times. at all. if you ever watched them you would know why.
>>
>>384753807
>speedrunning is not comparable to first run blind playthrough times. at all.
The only reason I brought up speedruns in the first place was because it was mentioned as a contributor to the list of runs that averaged the playtime in >>384750047 and I acknowledged that there are extreme differences between them and a casual playthrough, but also noted that FFX does not see these differences as strongly as most games because you can't skip the story segments or even areas of the game with sequence breaking, which is why I pointed out that the disparity between a speedrun's time and a casual playthrough is entirely combat and NPC interaction since FFX is a linear game

Again, it's most likely that those people averaging 49 hours spent a good amount of time going back to old areas once they got the airship and to say that someone beating the game a good deal faster than that, nowhere near speedrun levels but still noticeably faster is bullshit is totally ignorant. I never defended OP's claim of 45 hours doing all sidequests and grinding heavily but simply beating the game in less time than that is an extremely realistic scenario

If you really want to continue this discussion you should drop the speedrun thread since I haven't been using it as the base of my argument at all
>>
>>384754405
>mentioned as a contributor to the list of runs that averaged the playtime
yes, because that helps even out the avg times. the whole point of the avg time played is to cut away the extremes and the ends of the bell curve. except you keep pointing to the extreme as your main argument as to why that avg is wrong.
>FFX does not see these differences as strongly as most games
like I said you have not watch many speedruns of different games. there are still a crazy amount of ways that aren't normal for regular players to cut down time in between. it's what the people work on for literally decades.
>you should drop the speedrun thread since I haven't been using it as the base of my argument at all
but you have.
>avg time - speedrun time = too long spent going through the main game
you realize that avg time you post includes people replaying the game and ONLY doing the main story. still turns out to be relatively close to the avg time.
>>
>>384755095
How is speedrunning the core of my argument when this entire time I've been arguing in favor of an average time of 30 hours, which is almost 3 times as long as an FFX run takes? Sounds like you're just reading what you want to read.
>like I said you have not watch many speedruns of different games. there are still a crazy amount of ways that aren't normal for regular players to cut down time in between
Sounds like you generalize all speedruns to be the same thing, games with nonlinearity as their focus, movement mechanics, or open exploration see greater cuts in their time than linear games like FFX because you can sequence break, abuse movement to get out of bounds, and generally just skip large parts of the game. Speedrunning FFX does not involve this because you can do none of those things, thus analogies to your average speedrun including those of the same genre do not work
>>
>>384755458
>all speedruns to be the same thing
you're right, speedruns shouldn't be generalized as trying to beat a game as fast as you possibly can. shame on me.
you realize that there are more ways to cut down time than just fighting unnessary enemies, using exploits, and running through optional content? there are still plenty of ways to find things to cut out time that normal players will never do, even in linear JRPG games.
>>
>>384755714
>there are still plenty of ways to find things to cut out time that normal players will never do, even in linear JRPG games.
Yeah and I already listed them, minor combat optimizations and not talking to NPCs
Please at least spend a few minutes watching an FFX run if only to realize how little speedrun tech there actually is and how there is no skipping anything outside of running from random battles

80% of the run minimum is cutscenes
>>
>>384718751
no, that is padded the fuck out
>>
>>384718763
fuck off faggot
>>
>>384721391
>falls apart on disk 3
More like everything after disk 1 (except all the Laguna stuff).
FF8 have some of the best FF you can get, but also has the worst shit I have experienced. I felt sick when I finished the game and literally threw up once I finished the game. I guess mostly because I had the flue, but still it was just bad.
>>
>>384725509
Autism
>>
>>384717219
>what is tomberry leveling
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