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>boss can attack 5 times per turn
>boss can attack infinite times per turn
>>384704384
>enemy has 16 attacks per round
>enemy can summon a bunch of monsters in one turn
>boss challenges you to a duel
>boss fight going fine
>boss suddenly attack x5 times faster when low hp
>boss can heal
>boss has passive health regen
>boss also has a life leech on hit passive
>boss is immune to status effects
>>384704384
>boss can spawn 5 more bosses
>each new boss gets 5 immediate turns to spawn 5 more bosses
>>384704772
>boss enemy comes with minions.
>it buffs those minions
>focus on killing minions, debuff boss.
>last minion dies
>boss uses ability to resummon minions.
>>384704384
>Ruler Reaction
Fucking Xcom 2
>>384704384
>Boss fights you fair and square with a party of his own
>you get wrecked because you can't gang up on him like a bunch of niggers.
https://www.youtube.com/watch?v=PC9g0vgZPnk
>>384704384
>boss can attack 5 times per turn
>all hits 95% chance of insta death
>its not an optional boss
>when recruited he's totally underpowered
>>384705347
I dont understand games that make bosses immune to status effects. You should be able to use a strategy if you came up with it. Its like the dev coming and saying "nuh-uh i dont like u playing that way with my toy,play like this"
>boss can lower your stats permanently
>>384704384
>Enemy uses steal
>Enemy ran away
>Goodbye legendary sword
>>384706504
I wanna punch whoever came up with Overdrive