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>relesease new HARD content >it last for less than a day

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>relesease new HARD content
>it last for less than a day
>>
they did say it's Creator 2.0
>>
You grind tomes of creation instead goyim.
>>
>not quitting an MMO as soon as you hit endgame and coming back every expansion.
MMO endgame is shit on every single one.
>>
WoW raids takes weeks to clear. This is sad. There is nothing to do at max level at this rate.
>>
>>384448263
>quitting just as the real work begins
>>
>>384448361
>work
>for minimal reward both ingame and mentally
I got other shit to play aint nobody got time for that.
>>
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>bought stormblood at launch
>still just taking my time doing Heavensward quests and maxing all disciples of land
The only real reason for me to play Stormblood right now is to unlock more gathering locations. Kind of don't even care about combat anymore. Just want to make a few million and then stop playing.
>>
>>384448361
>wanting "real work" out of a themepark MMO

No wonder stormblood flopped hilariously.
>>
any videos of O4S yet
>>
>>384448340
>The current WoW raid took around 25 times as long as XIV's to clear
Really makes you think.
>>
>>384448457
You'd make much more money by playing combat jobs though. Gathering and crafting is terrible when it comes to money making efficiency outside of day 1/2 of a new patch. You'd be way better off just selling runs if you want to make money
>>
>>384448475

>No wonder stormblood flopped hilariously.
I don't really want it to succeed, but how did it flop? If anything, it got more people to relog than Heavensward did. The servers are packed.
>>
>>384449020
>I don't really want it to succeed
don't cut yourself
>>
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>>384448997

>You'd make much more money by playing combat jobs though.
How?

>You'd be way better off just selling runs if you want to make money
What is selling runs?

Also, its more about me enjoying the gathering jobs, not so much the money. I have 2.5 million right now and you really don't need more than 100k for maintenance and teleport costs. Unless you want to buy tons of glamours and unique gear. But I just use the weapons I get through quests and never had a problem yet. I'll probably just quit the game after hitting level 70 at this rate.
>>
>>384449080

>I don't have any evidence for my previous statement so I'll just pull the edgy card to deflect
kay

And I don't want it to succeed because SquareEnix won't bring over Dragon Quest X. So I feel like they deserve to lose money on their golden boy Final Fantasy.
>>
>>384448408
>tfw still keep coming back to this game even though I don't find it rewarding at all
>keep grinding tomes and all that shit
>don't really even have people I play with regularly
>>
>>384449167
Unless you are happy to just chop down the same shitty common trees indefinitely you will need money for gathering gear. Also 2.5m is quite literally change in this game, that's not going to last you or even really get you anything.

The best way to make money is to sell carries, depending on the content, how hard you jew, and obviously how good you are you can quite easily make tens of millions an hour.
>>
>>384449270
>my previous statement
>i can't into anonymity
lmaoing at u
>>
>release new "hard" content
>nerf it a day later because someone whined about it on the forum

At least it's not WoW.
>>
>>384449020

It has been nowhere in any of the top sales charts for PC games and expansions, even in japlands it didn't make it anywhere into the top 40 in its release day.
That is a hefty flop for Square-Enix degrees of production.
>>
>>384447973
War still in cuckshed confirmed.
>>
>>384449401
It depends on the server. 2.5m is a good chunk of cash on Balmung.
>>
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>playing 3D MMOs
>>
>>384448263
This, why spend 1000000 hours grinding when everything is equalized with the next expansion again.
>>
>>384449507
>an expansion that everyone buys digitally
>having physical sales numbers
They'll say how many were sold in the future but judging it now is retarded.
>>
I just got the trial. How do I meet nice /v/ people to play with? No /vg/ people.
>>
>I'm in the world first group when in reality my static probably won't clear for another month

Sure thing kiddo
>>
>>384449507
Beause 99% of the players preordered or bought the game from the Square Enix online store and these sales don't show up anywhere.
>>
Neo Exdeath theme on youtube when? I need the remixed version.
>>
>>384449803
This
>some autistic group of NEETs beat it in a day
>loooooooool so easy xDDdd
>t-time to work on my v2 clear
>>
So I just came back for Stormblood and my only question is literally what the fuck am I supposed to do with my lore/scripture paperweights now?
>>
>>384449965
Turn them into poetics in mor dhona
>>
>>384449965
trade it in
>>
>>384449507

>top sales charts for PC games and expansions

These things don't even exist anymore.
>>
>>384449993
>>384449993
So I'm assuming it's a 1:1 ratio right

If so that's pretty fucking gay
>>
>>384449475
When has this happened
>>
>>384449327

I never grind tomes until they release the lockout. I stay geared just for the 4-mans and 24-mans then fuck off until the next update. When I play I just make gil to buy minions and collect minions and do other stupid shit like the sightseeing log.

The're fun.
>>
>>384450105
lmao
>>
>>384448340
>>384448872
Wasn't most of it gear-walled?
>>
>>384450309
No, KJ is the hardest boss in WoW
>>
>>384448340
Yeah, you could try to clear it yourself since you're talking out of your ass as if you could do it in a day as well
>>
>>384448872

>break raid into timegated sections
>"see, totally difficult, look how long it took from release for the final boss to die!"
>>
>>384449526
I severely doubt it's a good chunk of cash anywhere.
>>
>>384450415
hasnt been a thing in WoW raids for like ten years.
>>
>>384450415
What timegate?
>>
>>384450483

Ten years ago it wasn't even a thing, you're just talking out of your ass.
>>
Good, means it'll last my group a solid month. I'd rather shit be beatable with crafted i220 on the first week by the higher-end players than stuff that needs bleeding-end precision + couple weeks of gear for them to do.
>>
>>384450415
How's vanilla treating you? Don't you think it's time to move on already?
>>
http://forum.square-enix.com/ffxiv/threads/338014-Please-add-the-Savage-exclusive-phase-of-O4S-to-O4N/

who didn't see this coming lol
>>
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>I'll never be able to do battle with neo exdeath since I'm mediocre as fuck
>>
>>384450526
icecrown citadel was released in 2008, I'm only a year off.
>>
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>>384449401

>Unless you are happy to just chop down the same shitty common trees indefinitely you will need money for gathering gear.
I did buy all the best HQ gathering gear. Did cost a pretty penny (around 1.25 mil by my estimate). But I have all the DoL classes at level 50 with the best gear. And the 2.5 million is from just selling the stuff I collected. That means I've made around 3.75 million through gathering so far. And I still have 20 levels to go.

>Also 2.5m is quite literally change in this game, that's not going to last you or even really get you anything.
But again, I'm not buying anything. I've been able to defeat all ARR and HW content just with the gear I get from MSQ and PotD. What else am I gonna spend my money on? Glamours?

>>384449507

Are you seriously one of those idiots who compares the sales of MMOs with single player games? It's Dragon Quest X all over again.

MMOs make money on subs and downloads. SquareEnix already announced how FFXI was the most profitable game they ever made. And it's not hard to see why. A game like FFVII sells 9 million copies. But it only sells it once. A game like FFXI sells 1.5 million copies. Then about 250k of those people keep paying for a monthly sub for years. In about a year, a game with 'only' 1.5 million units sold has made more money than a single player FF game through subs and cosmetic downloads.
>>
>>384450436
It's pretty decent unless you're wanting a house. At the very least, I could sell 2.5m gil for $25 whenever a new patch hits.

>>384450204
I envy you, anon. I'm trying to play less and less hoping it'd make the game more fun. Even trying to give up raiding so I could devote more time to studying. I'm hoping one day I could do what you're doing and post about it on 4chan and honestly say I'm having fun.

At this point I just keep leveling one job after another and pugging trials/raids.
>>
>>384450664

Tomb of Sargeras was released less than a month ago.
>>
>>384450684
You need high level gathering gear with decent melds if you want to gather the better stuff. You quite literally haven't even started the game yet, you are still catching up. 2.5m isn't going to be enough for even a fraction of a piece.
>>
>>384450751
ToS is not timegated. ICC was.
>>
>>384450549

I moved on a while ago by finding other games to play, doesn't make Blizzard's later decisions any less stupid.
>>
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>trying to do susano ex on duty finder
>healer gets hit by knockback + dice and dies
>"WTF LITERALLY NO WAY TO SURVIVE THAT"
>tell him every combination of abilities is made so that you can survive them
>"OR IT'S JUST I'M DEAD NO MATTER WHAT"
>also an RDM keeps getting hit by the dice no matter how many times we tell him how it works

s-send help
>>
is o4s on jewtube yet? i wanna see how neo exdeath was
>>
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>mfw holmgang
>>
>>384448263
>Not coming back every content patch.
How does it feel to be late on everything actually relevant?
>>
cant wait to unsub and wait for 6 months for more content
>>
>>384450615
I understand their pain. Like only 5% of people playing the game even do savage. It sucks to miss out on something as cool as neo exdeath
>>
Are you guys brain damaged? Somehow think that watching a world first group means you cleared it yourself?
>>
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>Kiljaeden takes weeks to die
WHAT HAPPENED IS WOW DYING ARE RAIDERS GIVING UP
>Neo Exdeath dies in a day
WOW SHIT GAME NO CONTENT

t. daily heroic/daily expert dungeon hero
>>
>ONE group clearing it first day means it's too easy
I'll never understand this statement
>>
Cleared the normals once and unsubbed, they butchered Dragoon and now it feels like ass to play and apparently with DPS averages its DPS is ass too.
>>
>>384450958

At the same time that attitude is part of what got WoW to where it is now, the line has to be somewhere.
>>
>>384450996
>WHAT HAPPENED IS WOW DYING ARE RAIDERS GIVING UP
Did anybody really say that?
Mythic final bosses in WoW are still retardedly strong. Archimonde and Blackhand were fucking ridiculous. Even Imperator in his garbage filler raid was a fucktarded 20minute fight with like 20 stages.
>>
>>384451009
Why not? Even the best players need quite a lot of time to get the mechanics down
>>
>>384450958
SE said a bit over 20% of the playerbase cleared Creator Savage and this tier isn't that much harder. I severely doubt only 5% will see Neo, probably going to be closer to something like 30%.
>>
>>384450775

Guess I'll go look at the marketboard and see what lvl 70 gathering gear costs. But again, since all I'm buying is gathering gear and not DoW gear, I don't think it'll be a huge problem. It just gives me something to work towards. Since after I get that gear, I probably won't have anything else to strive for. Definitely not doing the relic crap.
>>
>>384451146
That was Creator Story, not Savage.
>>
>>384450415
I don't think WoW has had timegated bosses since sunwell.
>>
>>384451102
When i think of something easy, i think of a good bit of people being able to pass it consistently. it's like 1 person barely doing something and them 500k other people who have yet to do it complain its too easy. Easy is O1 and 2S
>>
>>384447973
Yeah remember that time it mattered to 99.9999% of all players how fast the top raiding guild cleared a new boss?

Oh, wait, it never did.
None of you trashlords in this thread will even clear this.
>>
>>384451071
Sure, DRG sucks dps-wise now but it's still pretty cool to play. It's literally the same as it was in HW but now you have more OGCDs to work with.
>>
>>384449507
>physical mmo expansions
>2017

wtf
are you a moron?
>>
Neo Exdeath: "How many debuffs can you inflict?"
Winged Brute Justice: "Like 4 or 5 at once my dude"
Neo Exdeath: "You're like a little baby, watch this"
>>
>>384448361

>activity that serves absolutely no purpose other than to have fun
>paying money to participate in it once it becomes something that one would describe as "work"

If this is you, it's probably time to find a new life goal. Or at least a new videogame.
>>
No MMO developer can create content fast enough to outpace player consumption.
>>
>>384449793
Anywhere but Balmung.

Any other shit servers that new players should be aware of?
>>
>>384451146
>a bit over 20% of the playerbase cleared Creator Savage
Absolutely no fucking way this is true. If it was there would be an abundance of learning parties for A12S, and I would have actually managed to clear it while it was relevant.
>>
>>384451009
The first two wings are a complete joke and can consistently be PF'd already. 3rd boss is a bit harder but give it a half a week and people will be PF'ing that too.
Exdeath we don't really know too much about but the parts EM streamed are all incredibly straightforward mechanics you've already executed a billion times in this game and for the most part it looks like nothing but a number checks, it's really similar to Bahamut when that came out actually. Give it a couple weeks and some gear upgrades and even the lower midcore groups should not have any issues unless the fight changes drastically in the later half of Neo.

>>384451250
They were specifically talking about Savage. Story clear rate was a hell of a lot higher, around 60-70% if I remember right.
>>
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>>384450654
Honestly I consider myself a fantastic player by XIV standards (not that it's hard) but I'll still never get to fight him since I don't have a static and I play dps
>>
>>384451463
>tfw i'm a pretty decent tank but I don't have the spare time to consistently dedicate X hours a week to this game
fuck
>>
>>384451306
>More OGCDs
They gave two OGCDs mirage dive, and they took power surge away for that, then they split the DPS bonus from your B4B trait in half from 30% and put it on a 120 second CD that buffs you 10% and another guy 5%.

The stack mechanic is the worst fucking garbage because in most fights with the transitions you're going to lose your hard earned stacks that take a minute to get from opener and about 75 seconds before you actually activate that shit cause you want B4B up.

DRG does not play the same as HW it is a lot more work for less fucking pay off, give me the old gerskogul back where I could choose to play save or skim by BoTD with 2 seconds left due to spamming gerskogul and remove dragon sight that garbage ability needs to go.
>>
>>384451416
Yes, but you can make content that lasts longer than a day if you make your playerbase wait 6-7 months for the next part.
>>
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>story, "normal" 8-mans, and 24 mans are all literally paint dry drool on keyboard easy
>savage raids are INTENSE STATIC ONLY ORDEALS

It's been this way since ARR launch, why won't they ever try to do something in the middle?
>>
Tab based classic mmo combat was a mistake
>>
>>384451463
Which is easier? tanking or healing? I want to git gut at something that is not DPS.
>>
>>384451463

You don't have a FC you can run stuff with? My FC is always desperate to do roulettes and trials. So far, the only time I needed help though was Odin.
>>
yes a bunch of no life poopsocker neets clear """""""hard"""""""" content in the most casual themepark ememoh in the history of casualized cashfrab ememohs in existence means that the content lasted until that

guess what nigger, your ultra casual fc will still wipe for weeks on it, so it will last
>>
>>384451530
Yeah but have YOU cleared?
>>
>>384451559
Tanking is the easiest archtype in XIV by quite a bit.
>>
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So how is the Neo exdeath fight? Despite people going HURR HE DIES TO FAST the group who killed him said the fight is absolutely incredible/fantastic

What kinda mechanics is there?
>>
>>384451559
speaking as a tank, its probably healing
>>
>>384451416
Correct.

But the only alternative is Eve Online style player driven conflict which requires a hands-off approach to managing the game world. No AAA studio has the balls to give up that much control.
>>
It's still just the hardcore amongst the hardcore that do it this fast. And there's no real way to stop those kinds of people just with mechanical difficulty alone, because mechanical difficulty hasn't stopped the hardcore for years. The only ways to prevent shit from being done week 1 are:

>gear checks, in which case you get Gordias all over again
>actual bugged mechanics like T5 Twisters

Otherwise someone's going to figure out the pattern or get the perfect run with how long the bleeding edge people raid on the first week.
>>
>>384451548

Agreed. But name an MMO that's actually alive and does better. Only thing I can think of is DQX, which we can't play.
>>
>>384451579
I will soon, probably later this week. Haven't gotten to Neo yet because people kept fucking up Blackholes but I'm sure we'll be fine.
>>
>>384451598
>What kinda mechanics is there?

e v e r y t h i n g

o3s is really good too
>>
>>384451416
runescape

>>384451615
is dqx really more popular than ffxiv? surely not, its only available in nippon
>>
At least people will shut up about shinryu nerf.
>>
>>384451559

Tank has all the responsibility. Healers just need to keep the tank alive and rez dumb DPS players. This game really puts way too much on the tanks, which is probably why so few people play them.
>>
>>384451561
No static implies no FC, yeah

Most FCs I run into unfortunately one of those chain-inviting general chat 2.0 crews or super secret clubs
>>
>>384451598
He shits out a dozen and a half mechanics almost right away. And if you haven't heard, the normal mode part of the fight was literally just Faust, so we actually saw NONE of the real fight.
>>
>>384448361
>coming home from work just to go to work
>>
>>384451529
They made a real effort to cut down on the number of damage buffing CDs. I suspect Squeenix wants to reduce player's ability to pull dps out of their asses for high end content.

I don't doubt that some devs are still bitter about week one FCoB clears.
>>
>>384451661

>is dqx really more popular than ffxiv?
No. Like you said, it's only available in Japan (and China). But it is more popular in Japan than FFXIV is. FFXIV has the bulk of its players outside Japan.
>>
>>384451712
Makes sense the normal mode was honestly boring as fuck
>>
>>384451598
It literally just reuses simplified versions of old raid mechanics the entire way through. You have Allagan Field, Earthshakers, Shriek, Meteor adds you have to DPS down before they crash into the ground and kill you, even the be on the side of the arena that corresponds to your debuff thing Sephi had going. There isn't really anything original about it, it's just a "can you deal enough DPS and healing while dealing with these simple mechanics you've known for ages in quick success" kind of fight like Bahamut was.
>>
>>384451725
It makes sense, because being able to skip mechanics due to DPS and not actually being overgeared for the fight is a bit silly. It's probably why they put Balance back to the 10% buff it used to be too.
>>
>>384451543
>He doesn't remember Pepsiman normal, smasher of pugs
>>
>>384451758
That phrasing makes it sound bad, but bahamut was pretty much a masterpiece of a fight
>>
>>384451416
Yet it worked wonders for FFXI, since ilvl content is obsolete the moment it leaves concept phase, as the next set is already planned.

Since XIV and modern MMOs work where the content is only going to last for the duration of the expansion it is released in, it's no surprise things are burnt through faster than devs can implement new things and have to rely on gating. XI would have had something that would be 24 man content and use either regular tanks in greater composition size or else had stuff like SMN using Titan-Egi to act as tanks at points in a fight while everyone else is rushing to do mechanics or something else to get a chance to lot on a cape or belt with something like Haste +3, with the idea that over time it'll drop down to 4-8 man content and still be ran due to sidegearing alternatives.

Sadly, we don't live in such a world anymore that would allow content like XI's Legion or Einherjar to exist in such a capacity, so it sucks that content is obsolete the moment it hits live servers.

>>384451543
They have a playerbase where the moment people realize they're not as skilled as they think they are IE Steps of Faith / Chrysallis / Final Steps of Faith / Royal Menagerie / any content that actively involves communication with strangers in an online MMORPG, people will just give it up or claim it needs a nerf.
>>
>>384451725
They literally just took the 15% and put it somewhere else on a longer CD. It boggles my mind why they thought this shit was good

DRG is support DPS now that has less utility than a ninja and less DPS than a ninja :^)))))

Thanks yoshi you hack fuck, I'll just go back to losing my stacks on lakshimi ex phase transition since nearly every other class has a way to keep their shit up but DRGs don't
>>
>>384451793
He smashed pubs like, day 1 of it's release dude, magnets was the only "pubstomp" part
>>
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have you got your crafting masterworks V yet /ffxiv/?
>>
Everyone knows that when one of if not the best raid group in the community cleared it, the entire community of FFXIV also cleared it shortly after.
>>
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>Clear OS1 with fucking pugs
In hindsight they should have returned to Alexander tier difficulty while not overtuning it.

It's like SE is incapable of achieving a middleground, it's either balls to the walls hard (like Pepsiman) or it's a casual shitfest like Omega 1.0 - 3.0
>>
>>384451904
Holy shit those must have been some sick ass pugs

I tried to do the same never saw the snek make it to 50%
>>
>>384447973
>even shit like diablo 3 offers more long term motivation than current MMOs
Why is mmo endgame such a meme?
>>
guys what time should I try to get on leviathan? it's always closed and my friends are all on it
>>
>>384451904
I've never not been able to clear the first fight of a tier with pugs. Asclepius was an even bigger joke than V1 was.
>>
>>384451875
Exactly, it's definitely the easiest fight in the game by far.
t. full unmelded allagan armor player
>>
>>384451416
No. Its about structure. Many ways to slow down players from clearing all, some good some bad.
You can add scaling content, there's always the option of making the grinds huge or the rng terrible.
You can recycle content in a smart way (use a boss model for two fights rather than one as an example). You can also actually make different types of gearsets worthwhile so its not just a one size fits all thing where you literally only care about one stat.

Even WoW adopted many of these concepts now. Meanwhile in FF14 they insist on making players run the same two 4man dungeons and then when a new set of them comes out they just kill off the older ones, rather than tuning all of the dungeons to have worthwhile challenge/rewards.
>>
>>384451929
It's not even hard, the majority of people die because they are fucking retarded and don't know where to position themselves when the fireball phase stops being stand on your spot and move forward and back"
>>
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>haven't even started attempting the new content with my Static yet since I was working closing shift
>they didn't get past Alt-Right yet anyways
REAL SAVAGE RAIDERS
>>
>>384451929
i made it to 17 with pugs but cleared it later, just call spots and once you make it past the 3rd elemental it's just a dps check.
>>
>>384451979
That's not the problem. Omega Savage 1 is Susanoo tier difficulty , we went into O1S blind and cleared it after 5 tries, Alexander was much harder than that and Pugs still didn't manage to clear it reliably even a month of it's release.
>>
>>384451087
Highmaul was great fuck you.

I'm reasonably sure that wow raids just take longer because you're much more likely to get a clean pull with only 8 morons to make mistakes than you are with 20.
>>
>>384451559
Tanking is the most straightforward role to both execute on a basic level and min/max in my opinion. There's a lot more variables and much tighter execution required to heal while dealing optimal damage, you also have to do a shitload of planning and be able to do quick on the fly adjustments together with your cohealer. I'd say in terms of how hard it is to really reach the ceiling tank is at the bottom, then DPS somewhere in the middle, followed by a bit of a gap, with the healing being at the top as the most difficult.

>>384451543
Final Coil, Creator, and Omega are that midcore content you are asking for. Not SE's fault you are too preconceived by what randoms told you on reddit to ever try them.
>>
>>384447973
>people want to play a HARD mmorpg
>the most hardcore, difficult MMORPG on the market still exists
>It's FFXI
>even casualized it's still insanely difficult all around
>people still play 14

I have zero sympathy
>>
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>>384452152
>Final Coil, Creator, and Omega are that midcore content you are asking for
So... what's the hard content to you then?
>>
>>384452224
Burden and Arm of the Father
>>
>>384451812
>IE Steps of Faith / Chrysallis / Final Steps of Faith / Royal Menagerie
I'm still fucking mad they nerfed this shit like are you fucking kidding me
>>
>>384452224
Second Coil, Second Coil Savage, Gordias, and Midas were difficult, so was First Coil but mainly just because that one was buggy as shit.
>>
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>>384450415
>he uses raidfinder
>>
>>384452143
Highmaul was short and only good for the Impregnator fight, which was also kinda crappy to be honest.
20minute fights are shit to progress on.

The 10-20man difference killed many guilds but I dont believe that it is the main reason behind endgame being so tough.
I mean, MoP with its 10man raids also had some really hard encounters like Blackfuse Mythic.
Archimonde was a stupidly tuned encounter. Lots of rng involved for those who didnt overgear it and extremely punishing in general.

They just know that they got their hardcore playerbase but also their shitter casual playerbase so with LFR/Normal/HC/Mythic they get to make the hard stuff real hard and the easy stuff easy.
Imo they should drop at least one difficulty mode though.
>>
>>384452224
Brute justice
Pepsi man
>>
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How to solve the problem with fights being too hard for most PUGs, and people crying for nerfs:
>prevent people from queueing for Savage/Extreme fights until they've cleared the relevant Stone/Sky/Sea dummy
There. Done.

The fights in this game aren't hard. People -make- them hard. And dealing with the sort of people that make things hard leads to intolerance of failure and isolationism, which is why we have this issue of all the talented players sequestering themselves away into statics. eg. If you joined a static that someone had already set up with other players, scheduling, etc. then congratulations, by definition you got "carried".
>>
>>384452224
200 potd solo
>>
>>384452302
Yeah I wouldn't put old twintania with that other stuff, that was just some buggy horse shit
>>
>>384447973
>Content was cleared first day by NEET's who account for less than .01% of the playerbase
>WOOOOOW THIS CONTENT LASTED ONE DAY
Comparing 8 NEET's who can bang their heads against a game for hour on end until they clear it extremely undergeared do not account for the overall playerbase. Show me your O4S clear anon since your so good at the game.

Granted my static cleared O1,2 in three hours just the few runs we did in 3 before calling it a night we will be on the fight for awhile. The first two fights were pretty easy but its got a steep difficulty spike in the last two fights like A11 was. The groups that make up the majority of the playerbase will be stuck on O3 until welfare upgrades come out and will not even get close to downing O4 pre-echo. There's also the super savage that will probably be coming.
>>
>>384452298
They nerfed Chrysalis? I still dread getting that in Trial roulette.
>>
>>384452224
You realize people are quite literally clearing clearing Omega 1 Savage on their very first pull going in blind, right?

Those three tiers were pretty easy for anyone that's not pugging everything and were easily clearable in PF.
>>
>>384452372
>a game for hour on
OS1 died the first 13 minutes the servers came online.
>>
>>384452108
Like I just said, basically every first fight of a tier is the exact same way. Only one I wouldn't consider an absolute joke is Turn 6.
>>
>>384452373
And there you have why they nerfed it
>>
>>384449507
Holy shit your retarded the vast majority of sales on PS4 and PC are digital directly from SE or from the playstation store.
>>
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So who's in the cuck shed this patch?
>>
>>384452193
XI's controls suck ass, anon.
>>
>>384452337
have many people pulled that off yet? I've seen that they've introduced the Necromancer title for clearing 1-200, and that the new sustain potions are meant to be crazy, but has it actually been done?
>>
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Savage became the new normal mode. Megadeath mode for Raids when?
>>
>>384452372
Literally took 16h from the patch going up to clear everything. By that logic you should be able to clear it this weekend, hell, you'll even be better off than them since you'll be rested and don't have to play fatigued
>>
>>384452460
They're coming up with Super Savage
>>
>>384452450
go back to xivg dude they literally cannot stop talking about cuckoldry
>>
>>384452415
>basically every first fight of a tier is the exact same way
Nah that's horse shit and clearly you aren't even raiding if you believe the horse shit you are saying. There wasn't a single raid that you could clear with Pugs while going blind before.
>>
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>>384452450
>>
>>384449586
2D MMOs lack depth.
>>
>>384452450
DRG DRK MCH SCH(PVE)
>>
>>384452193
EVE still exists, though it's too hardcore for most to make it past the beginning hours and then the remaining people are the ones that aren't standing in fire in modern games.

>>384452298
It's just how the XIV playerbase is, since for as much greatness as the game can have, it panders too wide of an audience and that audience are the ones buying fantasias and glamours off Mog Station at a regular pace.

Then the other sad reality is that hard content is useless since it turns into a ballroom dance of memorizing rotations and usually overpowered by undersync bypassing the ilvl intended for it just about two patches or so later.

>>384452373
It's only hard because people don't understand you need to destroy that tear in the subspace section. Otherwise due to how gear scaling works, we're so OP in trials by that point that a simple Medica II allows both healers to DPS freely due to how much HP and stats people have. I also think it has echo now as well for the really bads?

>>384452451
Your post sucks ass, shitter
>>
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>>384452525
>>384452450
Why is there DRK bully?
>>
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>>384452526
You cheeky cunt
>>
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>>384452526
>>
>>384452557
>it panders too wide of an audience and that audience are the ones buying fantasias and glamours off Mog Station at a regular pace.
What did he mean by this?
>>
>>384452557
EVE is going through a dead content period actually due to how citadels work in null. Game lost a bit of its appeal
>>
>>384452541
>>384452596
>DRK
Did the WAR buffs leave them in the dust?
>>
>>384452453
zero (0) people have that title, theres going to be an aetherpool upgrade at some point thats going to make it doable, but right now record depths are like 160/180
>>
>>384452512
Considering that's exactly what I did for shit like Asclepius, I'd say yeah, I believe it. Sorry you get shit groups, but that's just how it went for me and why I don't see the problem with this.
>>
>>384452642
Easily. And the drk "buffs" were ass.
>>
>>384452298
Menagerie is not nerfed and its confirmed it never will be nerfed.
>>
>>384452557
>Your post sucks ass, shitter
Anon, I tried to get into the game, but the keyboard controls are not intuitive at all. It doesn't help that no one plays the game, either.
>>
>>384452696
provide evidence for this claim
>>
>>384451146
You'd be surprised how bad this games playerbase actually is. I know people who took months to clear A11S and they didn't pull that off until the 24 man welfare upgrades were out, some didn't even get to A12S until echo let alone clear it. 11S was a good shitter filter though obviously nowhere near to the degree of A3S. My group was kinda late to A12S because of people not working out and ended up reforming but when we cleared about 2 weeks before echo only 9 statics registered on FFlogs had cleared A12S.

There were also still a ton of learning parties up in cross server party finder even after echo.
>>
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Do you think we'll ever get an option in the PF that allows you to filter out people based on their DPS on SSS?
>>
>>384449793
Theres a /v/ LS if you're on Gilgamesh.
>>
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>Literally can't decide if I wanna main WHM or DRK for savage

HELP!
>>
>>384452628
Eve began stagnating long before citadels. WWB gave it a brief spark of life that quickly fizzled out.

The only reason it still exist is because it has no direct competitors.
>>
>>384452451
It's an old ass game, so yes the controls are going to be, what, 15 years out of date?

They aren't terrible and the game does handle deliberately.

>>384452557
EvE is hardcore in too much of a sandboxy way - it literally tells you nothing, then asks you to read a massive encyclopedia britanica tier resource manual to figure out what you want to do. It would be the equivalent of becoming a doctor "hardcore" by having to go and find all the relevant text books, check them out, determine what material is relevant, and becoming a doctor - instead of just going to University and taking courses on the subject (which is still insanely hard)

FFXI didn't necessarily hold your hand but it was very clear on what you needed at times, and at other times it could be googled in seconds.

I would say a better capitalism simulator was early to mid Runescape. Not truly as crazy as EvE but it very much was a "Figure out what you can do to get by, and do it" affair. Game was hampered by bad design from Jagex tho
>>
>>384452756
No.
>>
>>384452784
How can you just decide a class at the last minute if you're doing savage?

Doesn't your static need to solidify roles?

also whm
>>
>>384452810
Nah citadels really stagnated the game and it took null babbies 8 months to realize that there's no point in fighting over places since all their shit will be evacc'd from the citadel and they take 3 weeks to fucking bash
>>
>>384452696
Quietus MP buff sounds good as a non-DRK player though
>>
>>384452316
Did they sort out the mythic+ overgearing everyone before the raids came out problem they had with EN in the later raids? I had to drop it for real life reasons in that tier.

I really think they should change the difficulties back to how they were in MoP. I don't think anything then seemed so egregiously easy.
>>
>>384452620
I think I may have had a mini-stroke at nearly 5 AM.

What I meant is that the bulk of the XIV playerbase doesn't care about challenging and rewarding content as much as instant gratification and feeling "cool and powerful" for the least amount of effort. Those are the people keeping the servers running by casually buying bulk time for their subs, compared to other players resubbing for like a month each content patch and then pissing off til the next one.

>>384452628
That's sad to hear, since I figured it was still going strong. I guess the old addage of "CCP will kill EVE" is going strong.

>>384452716
It's meant to be played with a controller, and Asura has plenty of USA players on it. Any other server and I can understand that pain, as well as the fact that it took them over a decade to make good M+KB controls in the form of XIV 2.0
>>
>>384452865
yeah sure its good, but its not like you're going to be getting any use out of it in the entirely single target savage fights
>>
>>384452835
Due to my work schedule it is impossible to raid with a static and I greatly enjoy both classes adn have relic for both. I just can't decide what I want to dump gear into and progress via pugs on.
>>
>>384452871
Basically citadels in k-space take 3 weeks to bash and your reward is just a kill mail, all the shit inside is evac'd to lowsec, literally no point to fight since you can't assault someone's wealth
>>
>>384452865
Sounds nice but it's a negligible amount of mp. Mp costs are still too high and mp returns and potency are too low on our aoe skills.
>>
>>384452865
it is, in fact its really good and makes drk dungeoning probably the strongest of the 3
>>
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>there will never be two different Relics
>one for casuals that like to grind than to fight challenging bosses
>one raid tier relic that's hard as fuck to get but looks cooler and has obviously better stats
>>
>>384452870
The actual raids with tiersets and good trinkets are out now so people actually do have a reason to run them.
>>
>>384452871
>Those are the people keeping the servers running by casually buying bulk time for their subs, compared to other players resubbing for like a month each content patch and then pissing off til the next one.
Are these the people who also buy vanity items and collect mounts/other useless shit?
>>
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>>384452910
>progress via pugs on.
>savage

I'm sorry in advance, might I suggest some other game? The 12 hd just came out or something.
>>
>>384452970
Its the same amount per tick blood weapon gives mang, with 5 targets your dark arts was literally free, anything more and you actually GAIN mp by using DA quietus, your strongest aoe gcd
>>
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>>384452979
>dungeoning
Post disregarded. Balance doesn't matter in any way or shape aside for Raiding.
>>
>>384452865
It's turned DRK from a good aoe tank to the most balls to the wall broken aoe tank ever to exist
but theres no interesting content that requires such a thing
>>
>>384453032
Fair enough, they're pretty middle groundish in savage, lower damage but pertty durable esp since many busters are magic based and they have a 30% on a tiny 60 cd that said blackest night might actually be one of the best cds in the game since it does everything
>>
>>384452871
>It's meant to be played with a controller, and Asura has plenty of USA players on it. Any other server and I can understand that pain, as well as the fact that it took them over a decade to make good M+KB controls in the form of XIV 2.0
What kind of controller? Is there a /v/ guild on Asura?
>>
>>384448340
It's because XIV players are just innately more skilled than the average WoWtard.
>>
>>384453228
PFFFFFFT
>>
>>384452941
That's the most fucking stupidest thing I've heard in EVE history, since that rivals risk aversion of high sec mining. At least when it was POS, it was a system designed where you could severely damage someone's wealth and influence, but now it sounds like they get a wrist slap and can come back with their allies to once more claim territory.

>>384453013
Like the $30 fat moogle mount and all that? Yeah, since they have more money than time to play the game and have no qualms using their wallets for fun. Why farm horses for hours on end when they could just buy Slepnir? Or buy the two-seater mog mount instead of referring friends and keeping them subbed long enough to get a draught chocobo?

They're the ones throwing fits that stuff like Royal Menegerie takes like 10-20 minutes of their day instead of a quick 3-5 minute Ifrit / Garuda HM for their tomes, and rather just quit DF and take the penalty instead of manning up and proving they weren't carried on the content in the past.

>>384453176
Just nab any PS2-style controller and you'll be good. There are /v/ LSs on Asura, but I don't know any of them beyond recommendations when XI threads pop up.
>>
>>384453228
Jokes aside, xiv lfr raids have instant death mechanics what stack on each other sometimes
I wonder how much drama there would be in wow put something like this in the "content for everyone"
>>
>>384453272
>Take 3 weeks to kill a keepstar
>All the titans and supers evac to a lowsec station
:^))))))

In w-space they did it right, takes 3 days to kill and you keep what you kill.
>>
Welp just did OS4, nothing to do time to quit i guess.
>>
>>384453272
>Just nab any PS2-style controller and you'll be good.
Any recommendation in particular? And how long would it take to finish all the MSQs in XI?
>>
>>384453404
prove it
>>
>>384453228
I play WoW and FFXIV. Thats a damn lie. There's thing in WoW that require far more brainpower than the stuff in FF14. Thats why sometimes when Im playing with my friend in 14, it's relaxing compared to WoW, where they expect you to pay close attention to every detail. Even in the raids in 14, I don't even need an addon to tell me what mechanic is going down. Everything is so easily transparent. Though I continue to not understand why people re having trouble CLEARING SAVAGE 1. It's basically a dance routine. And people keep fucking dying.
>>
>>384453272
>Why farm horses for hours on end when they could just buy Slepnir?

Don't even need to do that anymore. I went from 0 Ponies to all 7 plus Kirin in about an hour or so. A level 70 RDM can handle all the 2.X EX primals incredibly quickly. Don't need to lose rolls to anyone anymore. If a whistle drops, it's yours.

Every RDM should have Kirin by now.
>>
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>>384452784
Please someone help me decide.
>>
>>384453397
The alternative is Alliances staging out of invincible npc 0.0 or lowsec stations like the Goons in Saranen during WWB.

If the risks of citadels outweigh the benefits then they simply won't get used.
>>
>Pugged V1 with randoms on release day
>Now with a party that's gotten down Catastrophe to 50% and saw all mechs
Tell me 3 and 4 are harder.
>>
Video of the Neo Exdeath transformation sequence
looks fucking incredible desu
clips (dot)
twitch (dot)
tv/WittyTastyTarsierMikeHogu

fucking spam filter holy shit
>>
>tfw already PF groups with O4S duty complete
>>
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wait did I just run into Larryzaur in O1S?
>>
>>384452784
>>384453517
WAR
>>
>>384453540
First two turns have never been hard. Its always 3 and 4 that are the cock block.
>>
>>384453517
you've been posting this for the past three threads. are you autistic?

flip a coin. heads - WHM, tails - DRK
you'll know the answer before the coin even lands
>>
>>384453636
Who gives a shit?
>>
>>384453569
Fuck, that looks so good. Makes me really wish I HAD A FUCKING STATIC AAAAA
>>
>>384453517
>was drk for all of HW raiding
>decide to change it up and try sam
>at last minute statics other tank fucks off for who knows what
> HEY FAGGOT GET UR DRK GEAR ON WE GONNA STAB A SNEK
sometimes the choices are made for you anon, in other words quit being a bitch and do something you like and don't want someone else fucking up, I wanted to go dps because our dps are shitty, now I'm a tank because its something that needed to happen, also talk with your static u fuk
>>
>>384453464
It's pretty easy when you have an addon that tells you what to do though.
>>
>>384453526
Seems to be used in W-space quite a bit and we're at 3 days and drops shit.

citadel evac is bad for the game and will just lead to a build up of wealth.

Also people will use citadels even if they drop shit because it is easier to defend a place you live in rather than 3 cyno's down in NPC null.
>>
>>384453172
>since many busters are magic based
DRK lost that advantage since every damage reduction cooldown on every tank reduces both Physical and Magic Damage.
>>
>>384453682
this, wowfags need intense vocal babbysitting to do basic raid mechanics
>>
>>384453770
In 14, you don't need anything because your raids are too easy.
>>
>>384453770
>>384453682
Can do the same for 14 using ACT though I don't think people use it
>>
>>384453682
Don't pretend like XIV doesn't have almost the exact same thing going on with ACT.
>>
>>384453807
Why are you even in this thread, then?
>>
just cleared O1S with pugs

how hard is 2 compared to 1?
>>
Why don't they do FF-style attack announcements?
A blue/black box with the attack's name at the center of the screen

The cast bar is too small desu
>>
>>384452541
>SCH(PVE)
SCH is out of the shed
>>
>>384453751
Its still a 30% reduction on a 60 sec cd anon, and blackest night gives you an on demand 10k hp shield on top of that which when broken lets you slap out a 650 pot hit, every 15 seconds, drk is in a solid place, war just outpaces it for damage which is why war is brought for farm parties and drk for prog generally
>>
>>384453862
wait till square becomes proficient enough at programming to integrate a moddable environment
>>
>>384453814
>ACT doing anything but show you the damage you are doing

How is it comparable to getting told what mechanics to do when.
>>
>>384453858
Only slightly more difficult, it's definitely still pugable without having to worry too much.
>>
>Want an English speaking static on EU that doesn't play at like 22:00
>Can't voicechat either
Just fuck my shit up senpaichi
>>
>>384453917
buy a 5 dollar mic
>>
>>384452450
Unironic answer? MCH.
>>
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>>384453917
>needing voice chat
We did Alexander with only 3 people actually using voice chat.
>>
>>384453464
That's actually a big point. WoW has harder raids BECAUSE it has add-ons. Blizzard knows people use these add-ons and create their content with them in mind.

XIV has no add-ons at all, they're not allowed. Since they're not allowed, the XIV team don't need to take them into account when creating content.

WiW is trapped in a viscious cycle. Blizz creates hard content that needs Deadly Boss Mod to clear, the players use DBM to get through the fight, meaning Blizzard have to come up with something even more anal next time.

I think if they scrapped the use of certain addons, then they'd be able to relax a bit when it comes to creating difficult content. As it stands, it's a chicken an egg situation where you use DBM to clear the content, and they only make fights as hard as they are because you use DBM. But you have to use DBM because the fights are designed for it these days.
>>
>>384453995
>implying
When it's a requirement there's fuckall I can do.
>>
>>384453906
ACT can do a hell of a lot more than that if you know regex. Just making simple call out triggers for mechanics doesn't even need that much, for those you can literally just copy paste lines from your battle log and maybe add a timer for their recast if you like.
>>
>>384453464
>Even in the raids in 14, I don't even need an addon to tell me what mechanic is going down

If you cant tell whats going on in the game without external software the game may be designed badly
>>
>>384454028
???
buy a fucking 5 dollar mic
>>
>>384454060
I can't voicechat because I live with like 4 other people in a tiny-ass student flat and they're all busy studying and/or working and I don't want to be a bother because my voice is booming as fuck. I could if parties raided at like midday but every single one starts at ungodly hours.
>>
>>384453906
Fucking brainlet, showing dps is only most basic function of ACT.
>>
>>384454012
>XIV has no add-ons at all, they're not allowed. Since they're not allowed, the XIV team don't need to take them into account when creating content.
you give way too much credit to the FF14 team, the same team that just released a half ass expansion for $60.
>>
>>384453917
Just buy one of those 3$ Zalman mics, they are perfectly acceptable if you don't plan on using it much and just want to be able to do the occasional call during raids.
>>
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How the hell are you people pubbing omega savage? I get that statics are wrecking it don't get me wrong, but this fight seems way too much for a pub to handle, been trying all day and no group I've been has even gotten remotely close

Are you sure you guys aren't just stumbling into being the odd man out of a static/fc?
>>
>>384453865
Uh no? Whm/ast is still the combo.
>>
>>384454012
They have started to cut back the API in terms of how much information it can really relate to the player.

In WoD we got to the point where DBM could coordinate your entire raid with giant arrow markers denoting where to spread/stack efficiently to avoid mechanics.
>>
>>384454156
>>384453917
I don't think you need to actually talk, just listen. It's not like they need 8 people talking to call out mechanics.
>>
>>384454203
What i usually do is

1.Join DF groups so i can learn the basic mechanics/ look at the fight

2.Join PF practice group to refine things

3.Join PF clear group
>>
>>384454156
If just normal talking is an issue in your flat that's some serious fuckery. I'd just tell them to go to the library or study on campus if they need absolute silence with no words allowed
>>
>>384450654
The first step towards improvement is acknowledgement.

>>384451463
>I consider myself good but I don't have a raid group
If you were good you'd have a static
>>
>>384454203
o1s isn't that much more complex than the normal version, o2s looks doable as well
i have no hope for 3 or 4 in pubs
>>
>>384454452
>If you were good you'd have a static
t. someone without responsibilities in life
>>
>>384454012
>Since they're not allowed, the XIV team don't need to take them into account when creating content.
Despite the devs only creating 4 fights a tier, and the difficulty between tiers being all over the fucking place.
>>
>>384454503
Not that anon, but I worked 12 hour days up to 7 days a week and even I managed to have a static.

It's all about time management
>>
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HOW DO I MAKE A STATIC
HOW DO I CONVINCE PEOPLE TO PLAY THIS VIDEO GAME WITH ME
>>
>>384454651
Try being friendly or just spam invite like a loser.
>>
>>384451463
What you are saying is basically "I'm really good! I promise!!! Even if I've never actually done anything challenging!".
Sounds pretty fucking self deluded.

>>384451702
Then join one that fits what you are looking for. I will never understand people like you, there's literally hundreds of FCs with up to date public recruitment posts right at this second. I refuse to believe not a single one of those would be a decent fit for you.
>>
>>384450820
but there hasn't been a time gated boss in this xpac at all. you couldn't be more wrong
>>
>>384454651
If you're a newbie with no friends or achievements under your belt you are better off just joining someone else's.
>>
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>>384450684
>tfw no potato gf
>>
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Damn this guy I've been playing with is still in high school
>>
>>384454651
>>384454758
I have my FC tagged along, but we're still missing a few dps and everyone is really flaky
>>
>>384451605
As a tank, it's definitely tanks.
Healer's job would be easy, if everything went accordingly plan and no one would fuck up.
Everyone fucks up all the time and it's healers job to react and fix those fuckups.
>>
>>384454802
The expendable nature of DPS swings both ways, tons to choose from but they usually think they are "good enough" to warrant groups above their perceived skill level.
>>
>>384454802
Then make sure the people you already have are actually on board and fully committed, write a small paragraph what your group is all about, and post a recruitment thread on the subreddit.
>>
>>384454485
>o1s isn't that much more complex than the normal version
People said the same thing about A9S and it still took me like 2 weeks to clear in PUGs. Bought an A11S clear at about the 1-month mark because I wanted to elevate myself; happily farmed it for 2-3 weeks after (my plans were foiled by an absence of A12S learning parties), but then all the dipshits got carried through 11S by happenstance/gearbloat and it became impossible to PUG again.
>>
>>384454848
pretty much this, the difficulty of playing a healer scales directly with how retarded your dps are, so usually its the hardest but in good groups its pretty easy
you probably aren't playing in a good group
>>
>>384454848
90% of tanking is just being a DPS with an easy rotation and maybe doing a fucking taunt swap with cooldowns to soak busters here and there. Maybe you'll get an add every now and then.
>>
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>>384454880
>post on the subreddit
>>
>>384454885
There is one major difference. In O1 normal you don't need to know or care about any of the mechanics. In Savage that attitude gets you killed.
>>
>>384454880
>lebbit
Fuck off
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>>384452526
>>
>>384454797
What are you going to do?
>>
>>384455000
Double dubs and trips for this man speaking the utmost truth. Tanking is literally just playing as a melee dps with defensive OGCDs instead of offensive OGCDs. The only time you even have to worry about how much enmity you have is when you're required to swap who is getting hit by the boss, which is something a literal monkey could do.
>>
>>384455156
I have seen people without provoke in ex susanoo trying to tank swap
>>
>>384455156
With shirk tank swapping is easier than ever as long as both tanks know when it's done.
>>
>>384455231
Why would you ever take shirk?

I mean provoke, stunkick and fortify are basically must haves and you fill the rest with mitigation skills
>>
>>384455320
UNLIMITED AGGRO
>>
>>384450926
>late
>relevant
This is a meme perpetuated by no-lifes and company dick suckers. The game is easy enough already. The only "relevance" is that you experience the story.
>>
>>384455320
I take shirk when there is needs for tankswaps. Also stun isn't that relevant in most cases, still have it on always. I just go with less mitigation, that's healer's problem anyways.
>>
>>384455320
>stun is a must have
>bosses are immune to stun
>>
>>384455019
>>384455112
So you'd rather wallow in your misery, complain about never finding any parties and how shit pugs are, and not do anything about it than to make a single post in the one place pretty much everyone else uses for recruitment, got it.
>>
>>384455320
I ment rampart when i said fortify.

But what i use is rampart,low blow, provoke, convalesence and Awareness.

On WAR so the parry and block stuff is less usefull.

The only one i would swap out there is awareness
>>
>>384452865
Quietus buff has made DRK the undisputed king of AoE. A single DA Quietus with Blood Weapon on just 2 mobs returns 1920 MP, almost enough to refund the 2.4K you just spent on DA. 3 mobs sees DA Quietus with BW returning 2880 MP, more than refunding the cost of the DA, and it just gets more out-of-control from there. With big enough packs you can blow BW, toss out a DA Quietus for mad AoE DPS then hammer out a ton of DA Abyssal Drains for the life-leech and further damage. It's fucking nuts.
>>
>>384455320
stun is nowhere near necessary
>>
>>384455403
>>384455426
>>384455462
Meh an off gdc stun is a decent tool to have.

Also tank swaps can easily be done with provoke i dont really see the usefullness of shirk or why you would take shirk when provoke exists.
>>
>>384455320
are you retarded? Every savage tank I've played with uses rampart provoke reprisal awareness and shirk, it lets the other tank never have to use the scumfuck waste of fucking time and TP that is the emnity combo, low blow is literally only for dungeons which don't have 2 tanks anyways so who gives a shit
>>
>>384455517
Who gives a flying fuck about aoe trash? This raid tier doesn't even have trash to aoe.
>>
>>384455464
Fuck off you autistic reddit fag
>>
how small of a group can you do the previous raids with unsynced now, like coils etc. never really got into raiding but i want to go through the older ones now that you can easy mode them.
>>
>>384455576
shirk means there is never any threat of the offtank accidentally taking back aggro because they're higher dps than you
>>
>>384455608
Food for thought.
>>
>>384455576
To kll that one dps who thinks hes hot shit by blowing his whole load just as I pull the mobs, thats the true usage for shirk
>>
>>384455608
he never said that aoe content was relevant retard-kun
>>
>>384455601
Literally no one fucking uses awareness unless they're a retarded WAR, anticipation is more useful
>>
>>384455320
>>384455576
The two tanks voke shirk swapping with each other a couple times makes enmity a complete nonissue for the rest of the encounter since it increases it exponentially. With it you never have to even enter your tank stance to generate threat anymore, it's an invaluable tool and you should absolutely use it
>>
>>384455626
There is no way in hell the other tank steals your aggro if you start the fight with a single enmity combo and are in defense stance.

As the mt you probably stay in defense stance the whole fight in savages either way
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>>384448340
>friend says ff14 raids are one of the hardest ever
>"takes literally months to clear the hardest available!"
>orbit ff14 threads out of curiosity and ask questions related to the game
>ask friend's friend questions about the game because friend is not being clear about it
>his static spent 4 months trying to clear SephEx
>and 6 to 8 months trying to get past A6S
It really puts my neurons to work. Guy and his guild are or were from Matthew server.
>>
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>retards don't know about shirk
I think we can see who isn't doing savage
>>
>>384455756
do you not understand what a tankswap is?
>>
>>384455694
>he hasn't cleared o2
o3s features an attack called "critical hit"
>>
>>384455815
OT uses provoke and a single enmity combo in defense stance

You go dps stance and go dps combo

Easy swap.
>>
>>384455694
Have you tanked Omega normal mode? Exdeath regularly whacks the current main tank with 19K crit auto-attacks. Fucking nineteen thousand damage AUTO-ATTACK CRITS. Awareness is becoming more and more useful in XIV. Midas Savage already made crits a very real danger, especially in A7S where the multi-hit tankbuster could and often did crit at least once.
>>
>>384455823
>Swapping out one skill for literally one fight makes it a must have for every other bit of content

WOWOOWOWOW you really proved me wrong!
>>
>>384455861
>single enmity combo in defense stance
and now you don't have to do that notable dps loss
congratulations you now understand why shirk is good
>>
>>384455861
You wouldn't have to do an enmity combo or watch other peoples enmity if you just used shirk idiot
>>
>>384455625
Turns 1-4 can be solo'd
Turns 5-8 will at least need a DPS and healer
Turns 9-13 can be 4-man'd

It's still better to go undersized as 5+ players in Alexander.
>>
>>384455921
To be honest i should really look into shirk.

But you cant dps stance tank savage either way right?
>>
>>384455861
OT uses Shirk followed by Provoke, then the old MT uses Shirk
There, perfectly clean tank swap without having to waste a single GCD on generating threat and you even increased the tanks' Enmity lead substantially while you were at it.
>>
>>384455943
thanks, what class for soloing?
>>
>>384455965
>But you cant dps stance tank savage either way right?
You absolutely can and dropping tank stance is part of how good end-game tanks operate. They maximise their DPS output while using just enough mitigation to survive the predictable damage spikes each fight has.
That's what tanking in XIV is.
>>
>>384455943
>Turns 1-4 can be solo'd
Tried to solo turn 2 recently for Khole to see if I could. That didn't work out.
>>
>>384455965
You can and oftentimes are. There is zero reason to ever enter tank stance on 1S and 2S, and it's only even helpful during the add phases in 3S, the tank damage is otherwise very light in that fight. In 4S at least during Exdeath you need every bit of DPS you can get and the parts that are dangerous for the tanks are far and inbetween so you can throw all your CDs at every one of them and be fine in DPS stance. Who the fuck knows about Neo at this point but the parts Elysium streamed didn't have very heavy tank damage.
>>
>>384456024
I was always too afraid to just stay dps the whole fight because i think healers probably cant handle it, but if its overall better for the party i should adapt too it.
>>
whats the best easy/lazy dps class choice for clearing content with, want something I can relax with once in awhile and just be a hit shit guy, not have to worry about tanking or healing shitty dps
>>
>>384456023
I used Red Mage since it can heal itself.

Red Mage is fucking nuts for solo content. You can clear every dungeon and trial up to and including Thordan. This includes most 2.X Extreme Primals (I couldn't defeat Thornmarch and Ultima EX)
>>
>>384455861
You're a tool. Sick of seeing people like you sit there and refuse to recognize the benefit of something simply because it's different.

With shirk, there's 0 reason for anyone to tank stance anything. Provoke, followed by a shirk from other tank ensures you have highest enmity while maintaining your highest possible dps. That's only one use for it. Take Lakshmi. Know how there's a mechanic that requires OT to be second in enmity? Sounds like a job for fucking shirk. Stop being ignorant.
>>
>>384456106
Stop playing with randoms and you'll stop worrying about healers being unable to keep up with a lack of tank stance.
The goal is to use your tank stance as a cooldown. A cooldown with an MP/GCD cost yes, but a cooldown nonetheless. Unless you're a WAR, in which case you've got plenty of tools.
>>
>>384456126
RDM, SAM, BLM.
>>
>>384456106
You should talk to your group's healers and see what they think. Don't just make drastic changes like that without a discussion. It should be fine though, even if they aren't used to it yet they should adapt relatively quickly and be better off for it in the long term.
If you play with randoms then, well, stop playing with randoms.
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>>384453228
Players make raids harder than usual. Considering ff14 players are literal brain dead(NA to be specific, no idea about EU or JP).
>get in thornmarch hard
>tag everything ASAP
>people leave because its "too hard and confusing"
>get in steps of faith
>2/8 in 0.1 seconds
This was truth before I decided to quit 4 months ago.
>>
>>384449793
the /v/ free company is on Ultros, send an app but fucking make sure you say you're from /v/ in the application
>>
>>384456231
It's not like you need to give a single fuck about mechanics in thornmarch anymore.
Steps of Faith even is getting close to that territory.

I would almost assume that one of the reasons why playerbase is so bad is that the game rarely asks you to understand mechanics. So many encounters you can just brute force your way through.
>>
reminder that sam is an EXPERT level dps and the only reason it wasn't in the world first clear is that raiders picked the braindead monk instead because they couldn't optimize sam in time
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>>384447973
>healer tells me to pull bigger groups
>I tell them no. Tank sets the momentum and I'd like to take it easy.
>Healer threatens to not heal me.
>I tell them to kick me if its a problem and they can wait around for another tank to show up while I get into another dungeon instantly.
>Healer throws a tantrum and starts running ahead and pulling mobs to me
>I don't take aggro from him. Healer dies. Enemies run back to their positions ahead.
>Red Mage keeps me healed.

This was by far the funniest dungeon experience I've ever had.
>>
Not even going to bother to give that guy who says sam is hard a (you). It's not even funny at this point.
>>
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>>384456439
>my final fantasy.jpg
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>>384456231
EU is probably even worse thanks to French and German players, who should all kill themselves
>mfw some writes "salute" at the start of an instance
>>
>>384451598
Don't post /vg/ sluts, not even ironically.
>>
>>384456405
That healer should get a netflix subscription.
>>
>>384456494
In all my time in EU server I've not seen french of other non English outside of /shout.
Well, there was one time when someone said 'si' in party chat and then followed with 'sorry, wrong chat'.
>>
>>384456405
>>384456515
they should also stop being shit and dying when doing that if they're not actually healing other people
>>
>>384456494
>Not playing on an NA data center

Lul feels good being in UK but playing on NA :^)
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>>384456395
Hey buddy here is this for you.
>>384456389
>So many encounters you can just brute force your way through.
So fucking true. Many fights are poorly designer yet overpraised.
Personal preference but most trials are fun on extreme, only the very first attempts and with friends. It's just a waste of time doing it randoms that do nothing but smash their keyboard or literally move left and right for no reason, doing <400 DPS.
>>
>>384456439
Whoever you are, I love you and I aspire to be as excellent as you.
>>
>>384456494
Salut Premiere Fois :)
>>
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>Pub party dies 16 times on normal Susanoo
>Still cleared first try
Fucking hell.
>>
>>384456558
As of yesterday, SE disabled language preference in the DF to help with queues.

Any time you're in a duty now, have a look in the party member tab to see where they're from. You'll be in for a surprise.
>>
>>384447973
same for every themepark mmo, tryhard nerds will always aim to clear hardest content same day it comes out to boost their superiority, raid groups plan for months to get this achievement kek
>>
>>384448340
Funny part is, I bet literally everyone bitching about it being so short will never even do it. Just because world first groups kill it this fast doesn't mean everyone will.
>>
>>384456661
just the leveling roullete
>>
>>384456661
Thats only for levelling dungeons it doesn't affect 70s
>>
>>384456661
>have a look in the party member tab to see where they're from
Why? They don't bother me, so I won't bother them. I do my job, we do the dungeon and all is well.
>>
>>384454059
The thing is you can. People are just fucking terrible and constantly afk so they need great big warnings telling them exactly what to do and when to pay attention because they're terrible. It's a crutch that people use because they're lazy and shit, not because you actually need it if you just pay attention.

You can play wow perfectly without dbm, except that you'll get dropped from groups if they find out you're not using it.

I use it with everything except pull timers turned off and just use weakauras for the occasional thing that's actually hard to track.
>>
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>tfw yesterday morning a group helped me finally get my Round Lanner Whistle

if any of you guys go on /v/ I want you to know you're beautiful.
>>
>>384455418
This is a meme perpetuated by people who don't even like mmos.
>>
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>Bardam's Mettle katana
>that simplicity
FUCK I NEED IT
>>
>>384456558
It probably depends on the server, there were quite a few on Odin, but as I later learned Odin was some kind of inofficial German server and one of the biggest European servers, I simply chose it because my friend who got me into the game played there, keep in mind it has been some time since I actually played the game, so things might be different now, also to be fair I once had a great random group consisting of me and 7 french players, that kept at it for over 2 hours until we killed Leviathan Ex when it was brand new, I am just bantering a bit honestly. The only thing that really annoyed me were French or German players who can't speak English and then join English groups to improve their waiting time and then nobody could coordinate with them on harder content and the run failed because of it.
>>
>>384457153
DF is cross server so that doesn't affect it.
>>
>>384457119
The sohm al version is 500x better since it's black.
>>
>>384457194
ah yes you are right, probably was just the timezone then
>>
When I do dungeons as RDM I avoid using my dualcast procs instantly because I love the Verstone/Verfire animations and I hate clipping them.
>>
>>384457201
Good to know, I'll look into it
A little red is fine though. Monochrome gear can get tiring to look at
>>
>>384457289
You're a shitter
>>
>>384457408
It's back and red.
http://eu.finalfantasyxiv.com/lodestone/playguide/db/item/14de979acca/
>>
>>384457640
I'm autistic.
>>
>>384457730

im gay
>>
>>384457785
london?
>>
>>384457785
i'm gay AND autistic
>>
Rewatching the cutscenes in the inn again I realize why so many didn't like lyse.

She's just a big fat hypocrite. She sits there and condemns Fordola for killing and abandoning her people but Lyse did the same thing. She left her father to die while she and her sister ran away like cowards. Then she comes back 20 years later and expects people to be cool with it while knowing she killed her father by abandoning him that day and her people.

Fordola on the other hand really was fighting for her people. To be sitting on the same table as the Garleans and it worked to the point that Zenos respected her and treated her as an equal. And made the tough choices to get her and her people to where she is now and the skulls knowing the died for a great woman like Fordola.

You can't say the same for Lyse since everyone was fighting for the WoL. Not once did Lyse lead a unit herself into battle. Not once did anyone say for Lyse. Not many would die for Lyse. They would die for Curtis's daughter, but that isn't the same.
>>
>>384457840
Thats really cute, steam?
>>
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>current wow tier as 12 bosses

>ffxiv only has 4 for the first tier

Gee I wonder why...
>>
>>384448340
>wow raids take weeks to clear

emerald
nightmare
>>
>FFXIV has easy raids

Twintania still causes wipes easily enough with full 8 man unsyncd and on release people literally couldn't beat her until the devs told people how the mechanics actually worked.
>>
>>384458026
Simple fact is Yda should have died along with Papalymo and Lyse should have been introduced as her own character in the expansion.
>>
>Why do people hate lyse

Every fucking cutscene she was in this bitch was a stuttering mess, couldn't rally her own troops and couldn't even make a decent speech until the very end and never did anything at all besides attack someone that WE already beat into a pulp. Shes literally the Vaan of FFXIV
>>
>>384458136
>only a single group in the entire world killed unnerfed twintania
easy game
>>
>>384458072
Non tier raids don't count.
>>
>>384450996
wasn't KJs literally because he slapped out 2 mechanics at the same time that you just flat out couldnt survive
>>
>>384458136
If it wasn't for Unsync being a thing, 90% of players would not have got passed Twintania and unlocked Second Coil. 5 of that remaining 10% would never have cleared T9 and unlocked Final Coil. Even less would have beaten Second Coil.

Remember when having the Final Witness title meant something?
>>
>>384448997
But thats wrong. I can make 20k just selling full stacks of Alumen on my server. Selling basic mats always brings money, because someone, somewhere, is leveling and needs it.
>>
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>>384447973
Give me the quickest rundown on stats for tanks.

I hear tenacity is absolute shit and that direct hit is the best for DPS (except maybe Bard) and Warriors, but determination might still be slightly better for PLD and DRK.
>>
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>no SAM in world first O4S party
s-sam b-bros???? w-where we a-at?????
i-i-is it a-a-a-all over??????????//////
>>
>>384458628
Or you can make 3m in 10 minutes by carrying some scrub through Lakshmi.
Doesn't look like a hard choice to me.
>>
>>384458752
who the fuck pays for that? geniune question
>>
I like that you don't need fucking guides for Omega.

Where the guide, post the guide
Did you read the guide?
Watch this video
Do you have the macro
>>
Does Warrior really get this weird cone aoe pull instead of a circle like DRK and PLD?
>>
>>384458307
>"t--tt-t-this raid doesnt count because it doesnt drop a tier set!"

okay senpai
i guess ToV doesnt count either


>>384458679
tank damage meta is still pretty similar where the majority of dangerous damage is in the form of tank busters and tenacity has such low scaling in terms of damage reduction that it would take so many autos/skills from a boss for a healer to get a supposed extra gcd of damage in

literally just stack crit/det and aggro becomes a literal nonissue so you can swap between tank/dps stances super easily
>>
>>384458787
Idiots. Extreme primals are always easy to 7 man and there's plenty of retards that would rather just make the money to buy their clears than try and do it in pugs. The going rate for the current Ex Primals was 18m on Excalibur two weeks ago.
>>
>>384458897
yes
please enjoy it
>>
>>384458940
It sucks
>>
>>384447973
>BRD, NIN, MNK, RDM is now the new meta

Sorry SAM, DRG, MCH, BLM, SMN but you're just not viable.
>>
>>384458907
>literally just stack crit/det

But I heard direct hit gives you more deeps
>>
>>384456389
Yeah I'm doing the MSQ and every time I have to do a new instance or trial I look up a video on how to do the fight, but then when doing the actual fight most of the mechanics get ignored so it all feels like a waste effort.
>>
>>384458959
B-B-B-BUT SAM WILL S-SCALE WELL

>>384458956
more annoying is the fact that you can't regen resources as easily as the other two tanks t b h
>>
>>384458956
>overpower
>sucks
its a dps increase on 4 targets when you have excess tp
use accordingly
>>
>>384459035
my bad i shoulda been more specific
some gear is capped on one of those secondary stats for its ilvl so you have to mix and match a bit
i did mean DH/crit though, my mistake
>>
>>384459047
>>384459048
Are WAR supposed to deal the most DPS? I've barely noticed a difference compared to my DRK, especially DA Soul Eater doing slightly more than the Fell Cleaves I'm throwing out
>>
>>384459157
all tank dps is really very close at the moment. I'm interested to see some logs from O1S (since its more or less a dummy fight) regarding tank dps.
>>
>b-but SAM is so le overpowered and parses 1000 dps more than everything!
>still interchangeable with MNK
well-memed DRGcucks
>>
>>384459157
after the most recent changes, on paper they seem to be all pretty damn close
their base damage is kinda insane right now with the war in my group doing almost 3k dps in v1s but if the stats on the right side of gear stay proportional, itll even out by 4.2 or when people start hitting 330-340
>>
>>384459193
Feels like you're right so far. I can see why PLD is so preferred if the DPS tank WAR's damage is so close to the "lowest" DPS tank PLD. And why DRK is in the middle
>>
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>>384459206
Well figure out on your own why they nerfed Balance. It's what allowed SAM to get thrown into the front the hardest.
>>
>>384459206
DRGs complained when they were one of the best classes in HW. There is no winning with DRG faggots and you can tell when a SAM is an ex-DRG because they're absolute shit.
>>
>>384459318
"y-you can filter out balance parses" is also an argument that's frequently thrown around
>>
>>384459403
can you? i use fflogs quite frequently and balance buffed DPS is what is used in rankings
I dont think you can completely filter it out
>>
>>384447973
Hard content mean that the hardcore groups will clear it really fast.

The last hard content in an MMO is probably Naxxrammas, and it was literally unfair hard to the point that only 0.5% of all guilds ever completed it
>>
>>384459403
>>384459318
Buffing ast making spear into crit is what pulled monk ahead of sam for now because muh chakras. SAM is still strong
>>
>>384459394
DRG & SMN should make a club with how much bitching and unhappiness they have when their classes are buffed endlessly, yet nothing is enough.
>>
>>384459157
DRK dps honestly feels stronger since DA Soul Eater is practically a DA CnS now
>>
>>384459560
We just want ruin 4 to be what we have in DWT, if you're going to force us to be ruin mages atleast make it so that we can fucking use our best ruin, is that too much to ask?
>>
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>>384447973
>Yoshi tries to make coil easier
>Gets boo'd at his fanfest

>Yoshi makes Alex ultrabigdicks hard
>0.4% clear rate on some servers
>raiders quit game en mass cause its too hard for even the average elites
>raiders vocal as fuck on forums beg for more whole everyone else cries
>yoshi does it a 2nd time
>1.8% clear rate
>looks at the cash and man hours he spent on content no one actually fucking does

>SNAPS and begins making midcore content nonstop
>makes third tier alex easy enough that most servers are 5-20% clear rates
>the elitists cry but he knows they're 1% the pop, literally
>doesn't ever listen again
>his mind is made up

>makes Omega Savage same difficulty as third Alex

Yoshi felt shafted and depressed as fuck looking at those clear rates. After he just redesigned EVERY single fucking job to be easier for midcores do you really think he's going to cater to ultrasuperduper elites?

You're getting the rewardless SuperSavage in a later patch and /thats it/. Yoshi is never trusting the hardcore minority ever again. He got burned three times too many that way.

You can argue, and bitch, and moan. Doesn't change the facts. Doesn't change Yoshi saw that writing on the wall. And it sure as fuck WONT change how he's decided to handle it.
>>
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>>384459757
>release content that resets once each week
>want it to be fucking impossible so people could lost his weekly drop

why? I know its not as hard as the first coils and first alex but is not bad
>>
Can anyone break down how monk works in SB? I haven't played monk seriously since ARR
>>
>>384459757
>Yoshi makes Alex ultrabigdicks hard
>0.4% clear rate on some servers
>raiders quit game en mass cause its too hard for even the average elites
Stop talking about things you have no idea about. People quit the game in droves because Manipulator was the worst designed piece of shit endboss that's quite possibly ever existed in an MMO. The fight was agonizingly boring and yet completely overtuned. I refuse to believe SE tested it in any capacity, otherwise they would have noticed just what a pile of shit they created.
>>
>>384459516
>it was literally unfair
Calling it unfair isn't really a valid point. The only real unfair thing in naxx was the 4 horsemen that asked suddenly for 8 fully geared tanks. The rest was just really hard and asked for commitment. Instead of having 15 people carrying the rest of the raid, you had to have 40 people that actually gave a fuck.
>>
By this definition Wildstar is the hardest and best MMO available.

That's retarded.
>>
>>384460017
you never tried it, right?

The dps check was tight as fuck
>>
>>384460079
Yeah, definitely the hardest when you have to spend a week looking for other players to raid with.
>>
>>384460079
Wildstar literally failed on the backs of "HARDCORE" fags.

Nostalgiafags and autists thought an MMO catered to only the most extreme would be great.

Turns out it's not.
>>
>>384459516
0.000001% of FFXIV's community cleared Twintania before she was nerfed to the ground. Does that make it the hardest fight ever?


>>384460084
The DPS check on Manipulator was pretty light, Living Liquid's was harder. Juggling Nisi together with the various other mechanics was what was overtuned and completely ridiculous, but of course you probably only watched a video of someone doing the sac exploit and called it a day.
>>
>>384459757
A major problem with HW raids was gearing up. Hunts to upgrade sub-NM Alex and EX primal gear, late crafting/extra annoying crafting, NM Alex having weekly lockouts, etc. Instead of the normal 20 ilvl gear gap between available gear and time-locked gear you had a fucking 30 ilvl gap and simply getting to that gap was tedious or expensive as fuck. Maybe if they didn't make gear so tedious to get for a raid built around gear checks maybe people could enjoy the complex mechanics more.

I people quit HW even before Savage came out.
>>
>>384460157
Only 1 guild in the WORLD beat Datascape in Wildstar.

It took them almost 6 fucking months.

People here think that would be a GOOD thing.
>>
>>384459157
PLD/DRK seems to be the best option right now
>>
>>384460227
Any source on that? That number is way way too low to be real.
>>
>>384460260
>Raid is challenging as fuck
>Takes the best of the best to complete
>Somehow this is a bad thing

What is this casual mentality?
>>
>>384452224
Going outside.
>>
>>384460448
There was literally only a single group, ie 8 people, that killed Twintania before they nerfed her. Dunno how many people were subbed exactly back then but if you look at it as a percentage it'd be abysmally low.
>>
>>384460260
Can't you even take a joke?
>>
>>384460547
No but i can take your bwc bby ;)
>>
>>384460458
Because the point of group raiding isn't to fucking flex your e-peen, it's to play the game content.
>>
>>384460079
>>384460260
That's because simply getting to content is a huge grind that isn't fun. Every example of "hard" in an MMO is either a grind to get to or literally broken impossible like pre-nerf Pandemonium Warden or C'thun.
>>
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>>384460260
>People here think that would be a GOOD thing.

People heard the stories about Warden and Absolute Virtue back in the day and memed themselves into thinking content that nearly kills you IRL is a positive thing that should be promoted.
>>
Do you do Abyssal Drain with Dark Arts or do you just spam Abyssal Drain only?
>>
>>384458724
What was the comp?
>>
>>384460724
Content that's nigh on unclearable does make the world feel a hell of a lot bigger and more important than content that's cleared 16h after it's out.
Everything being dealt with in a day is just super anticlimactic, bosses that went months without anyone coming close is what people really remember, what draws people in whether they are actively trying to kill it or not. Having an extra boss like that is a very good thing for the community as long as it doesn't gate anything important.
>>
>>384460791
DA actually lets you gain the HP, which the main point of it
>>
>>384460527
Nice, didnt know about it.
Here a top 5 of the hardest. Stuff like the 18 hour boss FF11
>>
>>384460527
https://www.youtube.com/watch?v=PJSgfNXlZ7k
>>
>>384460724
Wasn't Absolute Virtue literally supposed to not be killable though?
>>
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>best players in the world clear something
>people act like that means they cleared it too.

all the fucking casuals in this thread rofl.
>>
>>384460527
iirc there were two groups that cleared but one group used a glitch to become untargetable or some shit
also iirc it wasn't really a nerf, she was literally broken and would just randomly kill you even if you did the mechanic perfectly
this was like 3-4 years ago so it's probably not a 100% correct memory but whatever
>>
>yoshi literally said this is creator 2.0 and the difficulty would scale linearly
>w-where is my gordias
???
>>
>>384461182
A couple groups exploited a bug that made her literally stand in place and do nothing, yeah. A few of those were banned since SE explicitly warned people not to do it. I wouldn't really count that though.
There was one legit clear before the nerf/fix, whatever you want to call it.
>>
It's straight retarded how fast 4 SAM can melt a health bar with balance/arrow.
>>
>>384455873
When would one need to use awareness anyways? Just use it always when it comes off cooldown?
>>
>>384461020
No it just had very very very very specific hidden mechanics to make it killable, and the nature of the game didn't make it easy to test things out.

And cheese strats got patched out immediately, I believe the drops from the cheesed kills also got removed, but don't quote me on that.
>>
>>384461403
>Banned for taking advantage of their fuck up

Damn SE is stupid
>>
>>384460448
It's real I was in one of the world firsts groups trying to get her down, first kill was Frenchies on Moogle using an exploit, real kills didn't come till much later
>>
>>384461467
what was the sekrit strategy?
>>
>>384460724
Actual complexity >>> Huge time wasting damage sponges
>>
>baby pull tank
>cure 1 netflix healer with reaction times of a slug
>single target into tenka goken SAM
just fuck my dungeon runs up senpai
>>
>>384461020
Basically. The guys who designed him took over XI around either Abyssea or Seekers of Adoulin and stated that they intended AV & PW to be taken on by groups of players with full Relics, which was impossible due to how much time and manpower it took to make a single one. They expected about 24 players in the best gear of the game with weapons that took a group of 18ish players 2-3 years per player to tackle those guys, on top of crazy mechanics like AV having Regen +200 HP when attacks were like 20-50 and considered GOOD damage, as well as him having access to all 18 job 2 hours, including Benediction, which fully restores all HP and I think removed all debuffs.

PW was an 18-22 phase fight where he would respawn after each death in a new form with a new strat and 5 helpers, one of them being a SMN variant and would use Astral Flow aka huge ass AoE magic attack, and AI would almost always favor the day of the week for it, granting +10% or +20% bonus damage.

A creature like that would just be an S Rank hunt at best, where it would take hundreds of people to down it, or worst case delegated to 24 man content where people quickly outgear it and it loses potency on mechanics.

>>384461467
That's correct, since one of the cheese kills was to trap him inside a wall, so his AI would default to trying to get to the player instead of being able to attack, and players found out SE didn't even load in drops for AV at that point in the game.

>>384461403
I remember they even said that there wasn't a cutscene for winning the fight at that point, since Yoshi didn't expect people to get to the end of Coil so quickly back then.
>>
>>384461537
They didn't ban the group that first found it and scheduled a maint to fix that AI glitch pretty quickly, if people still did it after it was documented on the official forums then that's on them.
>>
>>384461614
Cure I is the best Cure.
>>
Legitimately the most retarded playerbase in the history of MMOs. Love it
>>
>>384461614
Should I be pulling like 2+ stacks as tank in dungeons
>>
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Can you clear O3S dummy?
>>
>>384461537
Meanwhile Bliz used to ban entire guilds for much less obvious exploits than making the boss an inactive target dummy
>>
>>384447973
>top raiders beat it
>meanwhile 90% of the playerbase are still trying to clear it
>this means its worthless

Stop.
>>
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>>384461581
there was a way to pull twintania and have aggro on someone outside of the combat zone so he just stood there and didn't change focus or do any mechanics, it just became a punchbag

>>384461647
IIRC it wasn't to trap him in a wall but trying to get over it, there was a part of that zone only accessible from another zone in the map and have as many casters as possible on the other side nuke it down from across the wall where he couldn't get to, which still took the piss because of Benediction spam
The wall of death.
>>
>>384456173
>>384456226
Not him, but in pugs then you shouldn't risk staying in dps stance, right?
>>
>>384462021
>there was a way to pull twintania and have aggro on someone outside of the combat zone so he just stood there and didn't change focus or do any mechanics, it just became a punchbag
I was referring to Absolute Virtue but this is still interesting.
>>
>>384462052
I always dps stance, this is savage content stop being bad.

If you feel you're gonna die you can switch to tank stance super quick and pretend it's their fault :^)
>>
>>384461693
WHMs have so much MP management you can spam Cure 2 and still have enough MP to rez a Dragoon every 30 seconds.
>>
>>384450190
Literally in ToS with mythic avatar.
>>
>>384458280
Did she even lead a unit in the last battle?
>>
What do I do with all this fucking Materia, Dyes, Potions and Food clogging up my inventory from MSQ?

I'm at HW, is any of this shit worth keeping or should I just dump it all
>>
>>384462194
No. She fucked off and fought a literal trash mob that we could kill easily.
>>
>>384462021
The regen was the thing people didn't realize until years later, after Tanaka put out his horribly made video, but I'm pretty sure stuff like Bene was figured out real quick, since I recall lots of early talk about how you needed one of every job to pop their 2hr to lock him out of his. I figure they probably disabled Bene early on during that tactic, and knowing how SE hating the players was a selling point back then, wouldn't be surprised at all if they didn't put drops on him due to their own hubris as a dev team by that point in time.
>>
>>384462097
Oh my bad, the real way to kill AV was to have someone in your party pop the corresponding 2hour CD ability within a short window after AV uses his and it would have a chance to lock it out and make him unable to use it.

Hard to test because of 2hour CD, The RNG on lockout and AV might just not use the ability again anyway so no way to confirm.
Not only that but the boss itself was an RNG spawn after killing Jailer of Love which required an item to spawn

Add in the fact you could just get killed anyway from normal meteors and his normal damage
>>
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>>384460017
>Stop talking about things you have no idea about
>Immediately proves he has no idea what he's talking about

k
>>
>>384461020
I'm pretty sure Absolute Virtue was a big fuck you to the player base from Tanaka because he hated them so much. The very first Absolute Virtue kill didn't even drop anything and then later on the FFXI team had to patch in items for it.
>>
>>384462434
Unlike you I actually progressed on this shit while it was current but okay.
>>
>>384461717
assuming everyones brain is turned on and aoeing, yes
>>
SCH is shit right now, excog buff didn't help that much our adlos are still shit outside of critlos. I cant even do anything besides heal now without the tank being chunked and requiring me to blow 3 lustrates on him in a row.
>>
>>384462542
Get less shit tanks or git gud.
>>
>>384461537
You think that was bad you should have been around during the golden days of XI when the salvage bans hit. So much rage came from the player base.
>>
>>384461182

Twintania wasn't really broken, the mechanic worked correctly. The problem is that it was so precise that if you had more than 100 ms ping, which EVERYONE outside of Japan had, you risked failing the mechanic even if you did it correctly. Basically the same problem that caused Titan EX to be such an insurmountable hurdle because people constantly got hit by landslides/puddles/bombs despite being out of the aoe marker when the cast finished.

Square Enix upgraded their server ticks and the servers themselves later on, so if original Twintania was released today, it would have been easily clearable for any skilled player with a good internet connection.
>>
>>384462601
It was a DRK tank
>>
Do I always get a coffer in Savage and can roll loot as long as there are less than 5 people who haven't cleared it?
>>
>>384462341
it was still possible to beat him through the regen but it was hard getting enough of the prereq 2hours locked out first to allow you to go full K.club burn without dying.
If you even had enough fully geared guys with k.clubs to switch into, which was very very rare, you could still just get killed.

The investment just to attempt the boss was already massive, let alone kill it.
>>
>>384462616
that explains all those Japanese players that cleared ir
>>
>>384462616
Not 100% true, sometimes the tornadoes didn't even spawn originally and you would just die, yes the servers didn't help when they did spawn but it still wasn't free when the servers were more responsive
>>
>>384462672
1-4 people cleared: one coffer (random which of the two it is)
5-8 people cleared: NO ROOT FOR U
>>
>>384462616
The one group that cleared it was on an NA server but mostly made up out of Euros and JPs though.
>>
>>384462875
There isn't a weekly limit on it though, is there?
>>
>>384462941
There is
>>
I remember when I was just getting a clear on twintitties and you had to basically move way before the twisters even spawned else they still hit you because the aoe was about the size of weight of the land.
>>
>>384448340
because as sad it is to admit, Tomb of Sargeras is an actual raid with bosses and mobs, FFXIV "raid" is just four trials with 1 boss
>>
>>384451797

It's about presentation. Thordan was the same that it didn't really do many things new but was basically a lightning round of things you've seen many times before. Good visuals and music can make a boss much better than it actually is.
>>
>>384463003
There is on the Datalog since it says "Reward already received" after I beat it, but I didn't get the loot from the chest
Since it didn't say "Reward already received (1/2)" I assume it's possible to go back and farm chest loots as long as you satisfy the condition
sorry I'm retarded
>>
>>384463003
If you are the cleared person you don't get the access to the coffer at all
>>
>>384463232
I really like that if you re-do it to help someone out or for practice or for fun you just scam people out of loot.
>>
>>384462491
>Post about the people who made yoshi mad
>Find that exact kind of person
>Acting the exact way that made him do everything he's done

You're a living reminder, with every moment. Thats your purpose now. Here in this thread.
>>
>>384462828
>>384462832
>>384462903

Posted by a raid member from the T5 world first(and only) group:

"I was with the group that got the world first. Twisters were not bugged. They were very, very tight. You had to move at approximately 50% cast time (give or take based on latency), continue moving until the end of the cast, never cross over somewhere you already moved, and not move too far away.
Here's a video of our MT dodging them for reference. Some of us did spiral shapes, some did expanding box shapes, etc.
https://www.youtube.com/watch?v=sEeiyboAydI"
>>
>>384463303
People who haven't cleared always get a redeemable drop regardless
>>
>>384460724
>memed themselves into thinking content that nearly kills you IRL is a positive thing that should be promoted
Every single person who got to XI endgame was masochistic.

t.FFXI player
>>
>>384450415
What timegated sections are you on about? Cause limited attempt hard modes haven't been a thing in years.
>>
>>384448536
https://clips.twitch tv/WittyTastyTarsierMikeHogu
https://www.youtube.com/watch?v=4SfUdBlqsIU
>>
>>384450309
Nope Kj was hard and buggy.
>>
>people can't do the Dark Token/Mindjack combination in O3S.
>>
>>384454698
>What you are saying is basically "I'm really good! I promise!!! Even if I've never actually done anything challenging!".
Sounds pretty fucking self deluded.
Not them but
>implying skills developed from other games don't carry over
>implying you need to be doing bleeding edge world first gay shit to be a top tier player
What is it about MMOs that make people think this way?
>>
>>384451904
Pepsiman wouldn't have been as hard if server delay wasn't a thing.
>>
>>384463896
People still don't understand mindjack in normal. What did you expect?
>>
>>384453865
SCH can actually do some AoE now with Miasma 2.0, and Excogitation is worth using, and Fey union isn't as shit anymore, but it doesn't solve some intrinsically shit problems with SCH, like keeping their integral shielding shit expensive as fuck and still inferior to AST's nocturnal shields.

quickened aetherflow actually bothers me a little bit because now Lucid Dreaming won't line up with every other aetherflow perfectly
>>
Why is awareness is bad thing to have? It's great for when you pull a bunch of trash mobs so that way you don't get a bunch of crits on you
>>
>>384463836
that is SUCH a fucking cool transition
literally tears a hole in reality FUCK

shame you only see it once
>>
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>Tank for the first time
>No idea about the mechanics
>Party members are Japanese and can't tell me what to do
S-sorry
>>
>>384464192
some players don't know which mob types hit at a higher critical hit rate/damage so they misuse it.
>>
>>384464304
just curious, why not make it easier on yourself and look up content beforehand?

i have tank anxiety, but i've bit the bullet and making myself try it so i read and watch vids to help me. no shame in that dude
>>
>>384460243
Everything in FFXIV is tedious. The game sells itself on it's QoL shit. It's pretty. It has tons of references to the entire series. It has a nice story. It has a bunch of little side things to do. But the content? Repetitive. Every patch follows an extremely bland boilerplate on the actual content and on character progression. 2 EX roulette dungeons that get boring pretty quick. An extreme primal (sometimes two, but usually one unless it's a new expansion) that everyone is done learning after a week or two and is now just farming for mounts. And then it alternates every patch cycle between raids split between normal (with fucking weekly loot lockouts for time gating which ends up being more obnoxious than useful) and savage raids that appear to either be overtuned as fuck, or undertuned as fuck. And then the next patch cycle is exactly the same except they swap out the savage shit with a 24-man raid for catch-up gear.

Everything is cool and pretty when it first comes out, but after about a month (if you're lucky) everyone is bored and either mostly playing other games or going through the motions of capping your weekly tomes waiting for the next big patch.

Fucking everything in FFXIV is so shallow.
>>
>>384461464
since i don't tank this is probably wrong but:
big trash pulls, since crit autos are pretty nasty if you get a bad streak
an extra cooldown for busters, so you don't get splatted by an unlucky crit auto followup if you're just barely surviving the buster itself
cheesing the downside of raw intuition on warrior

it's basically an insurance policy against bad luck
>>
>>384464417
I did the leveling roulette and got put into a dungeon I haven't done in a long time, and never as a tank, just starting.

I literally forgot what I was supposed to do even though I've done it before
>>
>>384464447
oh yeah also some shit autocrits so that too
>>
>>384460661
>All content should be playable by players of all skill levels

That's not how things (should) work, anon.
>>
>>384458045
You mean 9 bosses right? Where the fuck are you getting 12 even the last raid was only 10 bosses.
>>
>>384464523
Ah I understand, my main is healer so even though I've done tons of dungeons a lot, I have to admit I'm clueless wtf the other roles do at times, especially for mechanics
>>
>>384464304
You can usually figure it out from the body language of the player who takes the lead. Where they move and where they jump up and down etc.

I've been in groups with tanks that rp walk and hold aggro on a single mob and still rarely end up actually failing.

>>384460661
Raiding is 100% about flexing.
>>
>>384460907
I actually agree. It should just be limited to Super Savage fights.

1 time fights that are just for funsies. Savage should be for funsies. Super Savage should be nigh unclearable and only be released once in X.1 and another in X.55. Gives each Super fight more than a year to be tackled.
>>
People like the idea of unwinnable content a lot more than they like actually playing it. Guarantee that the majority of people who bitch about raids being cleared too fast either don't raid, or won't get their own clears for weeks.
>>
>>384460260
>Only 1 guild in the WORLD beat Datascape in Wildstar.
But that's objectively wrong.
>>
>>384464830
>You have to clear content yourself in the same time as it takes for the best of the best to do it to be able to say that it's too easy

Anyone but the leading raiders literally do not matter. If those guys clear the content less than a day after it is added into the game, then it is too easy. And raid content should be designed with the best raiders in mind, not the average chump.
>>
>>384464274
>shame you only see it once
You see it every time you rezone
>>
>>384465087
That's like saying that running 100m in 9s is too easy because Usain Bolt can do it.
>>
Raiding is dumb.
>>
>>384465251
If they came out with new circuits, with obstacles and shit in them to test how well he can still run the lap, and he still does it in 9s or under, then the new circuit was too easy for him.

Same goes for raiding. If a new raid fails to challenge, then it is too easy.
>>
>>384465339
raiding is the only enjoyable part of the game
Pressing 123 while watching Netflix for dungeons and MSQ instances isn't fun at all
>>
>>384456152
>thordan
How?
>>
>>384465837
I'm pretty sure he only means Thordan normal.

>>384460907
Define what you mean by gating something important because binding coil 2 savage gave nothing but a title and literally nobody gave two shits about it.

Nobody cares about "world first" unless they put value into the dungeon. It can be the hardest content ever created, but if the only thing it drops is your free time with the reward being "bragging rights" most people wont give a shit. It has to give something shiny and cool that makes everyone go "Oh man i wish i was good enough to get that"
>>
SCHOLARS READING THIS
THERE IS A BUG WITH FEY UNION, IF THE TARGET MOVES OUT OF RANGE YOUR FAIRY WONT FOLLOW YOU EVEN IF YOU USE HEEL YOU HAVE TO WAIT FOR IT TO MOVE INTO RANGE THEN TURN OFF FEY UNION
>>
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>>384466209
>Nobody cares about "world first" unless they put value into the dungeon. It can be the hardest content ever created, but if the only thing it drops is your free time with the reward being "bragging rights" most people wont give a shit. It has to give something shiny and cool that makes everyone go "Oh man i wish i was good enough to get that"
And that's stupid. Why does everyone need a goddamn carrot to do anything in these sorts of games? Is doing things just for the sake of challenging yourself really that alien a concept to most people? This is a fucking video game, half their entire purpose is to be challenging. (The other half being challenging in a manner that's fun and not frustrating.)
>>
I hate healers!
>>
>Lakshmi
Ugh. Fuck any fight that makes me move away from the boss for extended periods.
>>
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>>384465726
>not ARR PEE
casuals swerve
Thread posts: 535
Thread images: 64


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