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So is this a legit game engine?

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Thread replies: 17
Thread images: 2

File: medium.jpg (26KB, 640x360px)
medium.jpg
26KB, 640x360px
>>
>>384425532
Yes but they will rape your profits if you get lucky and your game becomes popular.
>>
>>384425656
What % do they take?
>>
File: 1493065048222.jpg (34KB, 400x400px)
1493065048222.jpg
34KB, 400x400px
>>384425532
>Not building your own engine
It doesn't even have to be graphics based, just make a text based one.
>>
>>384425991
Apperently they don't take a share but if your game makes more that $100k then you are obligated to buy unity plus or unity pro or you need to delete unity editor from your PC and never update your game again.
>>
>>384426607
Unreal is the one that takes a share of profits. Unity just has a flat cost for commercial use.
>>
>>384426607
>>384426720
Why the fuck are people using them instead of making their own then? Or paying someone to make one for them? There's literally no excuse in 2017 for this kind of behavior.
>>
>>384427219
Engines are hard to make for a small team, unless you are doing a small pixel based indie game.
>>
>>384427219
Because it's hard and slow.
>>
>>384427219
Not worth it, too hard.
Even AAA devs are using third party engines now

t. dev
>>
>>384427351
>>384427357
>>384428343
That's why you pay someone to make it for you, if you can't make one yourself.
I'd rather do that then get kiked over by greedy devs.
>>
>>384428759
Making an engine is expensive.
>>
>>384428759
Nobody is going to make an engine comparable to Unity for anything close to what Unity costs per seat ($420/yr for Plus, $1,500/yr for pro).
>>
>>384428759
>>384427219
you have no idea how game development works
>>
>>384430075
I was under the impression this was a subtle unity shitpost thread.
>>
>>384426475
literally who plays text based games
this isnt the 70s anymore
>>
>>384425656
>makes more than $100k a year using an engine for free
>have to pay $60 per month now
wow
Thread posts: 17
Thread images: 2


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