[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Samus Returns E3 previews

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 310
Thread images: 54

File: H2x1_3DS_MetroidSamusReturns.jpg (1MB, 2000x1000px) Image search: [Google]
H2x1_3DS_MetroidSamusReturns.jpg
1MB, 2000x1000px
>It looks great, and it plays as good -- or better -- than any other Metroid.
http://uk.ign.com/articles/2017/06/14/e3-2017-metroid-samus-returns-hands-on-a-welcome-upgrade

>The most important thing I learned in my brief time with the game is that it felt like Metroid, and it felt damn good.
http://www.nintendoworldreport.com/hands-on-preview/44929/hands-on-with-metroid-samus-returns

>As I mentioned before, I did not want to stop playing. The game plays smoothly, the new counter mechanic feels great, and the ability to to scan the environment will hopefully help reduce those moments where you are exploring aimlessly without clear direction.
http://www.gameinformer.com/games/metroid_samus_returns/b/3ds/archive/2017/06/13/metroid-samus-returns-looks-and-feels-great.aspx

>the 20 minutes or so we had with the title was already enough to show that the game captures the look and feel of the series’ past in an exciting way.
http://www.dualshockers.com/metroid-samus-returns-preview-3ds-nintendo-demo/

>For one thing, it’s the rare game that actually makes great use of the handheld’s glasses-free 3D effect, lending a sense of depth to the world. I found myself stopping to catch details in the background, like the corpses of unlucky cave explorers, and — unlike almost every other 3DS game I’ve played — I didn’t want to turn the 3D effect off.
https://www.theverge.com/2017/6/14/15797610/metroid-samus-returns-nintendo-3ds-preview-interview-e3-2017
>>
File: TrustThisManHisBodyIsReady.gif (1MB, 321x310px) Image search: [Google]
TrustThisManHisBodyIsReady.gif
1MB, 321x310px
Game reviewers are fucking retarded. I'll make my own decision based on gameplay videos.
>>
>>384350790
/thread
>>
>>384350790
/thread
also same
>>
>>384350790
You can only get so much from gameplay videos. It's nice to know from actual hands on impressions that it FEELS like a Metroid game, something you wouldn't be able to know otherwise.
>>
>>384350564
Previews don't mean a doggamn thing. They're almost always overly positive. Don't wanna piss off the publisher so you can get your early review copy.
>>
>>384350564
Game reviewers will always make the game look good and i dont trust them anymore. I just go in youtube to find basement dwellers for more detailed info.
>>
>you can scan for where to bomb
This game is going to be piss easy, isn't it?
>>
>>384351638
>>
File: 1497908050723.gif (94KB, 514x510px) Image search: [Google]
1497908050723.gif
94KB, 514x510px
>>384351768
Shit.
>>
damn
>>
File: 5fd05c4b795530538aa538fe87b881d3.jpg (518KB, 1000x1300px) Image search: [Google]
5fd05c4b795530538aa538fe87b881d3.jpg
518KB, 1000x1300px
>>
Eh, I'll give it a go, but I don't like the look of it. Also:

Super > AM2R > Fusion > Zero Mission
>>
>>384353807
Meh. At least you didn't put AM2R over Super
>>
>>384353665
>character looks great in canon
>all fan art mostly porn of the character engorges the tits to absurd degrees
I mean yours isn't to absurd degrees, but I don't understand the obsession with turning every character into a titty monster.
>>
>30 fps
>>
>>384353807
>shitty fan hacks

lol
>>
>>384353887
Super will never be topped. Reason I put Zero Mission last is because it's short, the stealth section sucks and the structure of the game is all to fuck. If they were going to do the Space Pirate/Mecha Ridley shit, it should've been before Tourian.
>>
>>384354191
I actually really enjoy the stealth section. but the rest of Chozodia sucks. That's why I place it below Fusion.
>>
File: zeta metroid encounter.webm (2MB, 698x720px) Image search: [Google]
zeta metroid encounter.webm
2MB, 698x720px
>>384354072
we dont know the framerate why do people keep parroting this?
>>
>>384354365
primefaggots gotta shit post about something
>>
It looks colorful enough, but the textures look fucking weird to me. Samus' animation doesn't look right either. This MercurySteam shit's got me concerned.
>>
>>384350564
The general public doesn't really know what makes a Metroid game. They think Metroid is all about backtracking, they think that Prime is a 1:1 copy of Super Metroid in 3D and they think that AM2R is on the same level as Super Metroid and Zero Mission.
>>
>>384350564
HYPE OVERLOAD
GIVE ME THE FUCKING GAME
>>
>>384354741
What makes a Metroid game, senpai? The only thing I can agree with there is that
> they think that AM2R is on the same level as Super Metroid and Zero Mission.
is a problem.
>>
>>384350564
>game jorunalists have positive impressions of a game

might as well posts about the devs saying the game won't be shit
>>
>>384354885
There are a lot of shitty things about AM2R including the designs and audio which prevent it from being anywhere near the greatness of a real Metroid game.
>>
>>384354741
Zero Mission is a lot weaker than Super though.
>>
>>384353807
>Game > Romhack > Game
I hate when people do this
>>
>>384355069
I know, that's not what I'm complaining about.
>They think Metroid is all about backtracking, they think that Prime is a 1:1 copy of Super Metroid in 3D
These statements are what confuse me. What makes a Metroid game in your eyes?
>>
My only major gripe with AM2R was the fight with that fucking circular defense robot with the drop platforms. Having it take place in a tall room where the damn thing spends most of its time at the top was a mistake.
>>
It dawned on me that this will be the first Metroid game to use 4 face buttons since Super.
>>
>>384351768
Are you implying Super Metroid ISN'T piss easy?
>>
File: 1338072986741.jpg (925KB, 1274x1022px) Image search: [Google]
1338072986741.jpg
925KB, 1274x1022px
>>384350564
>In a little under a month, Sonic Mania Comes out
>almost Exactly a month after that, This comes out
>this doesn't even take things that come later in the year like Mario Odyssey or the other myriad of games I've ACTUALLY preordered in the past few months
>mfw

Jesus Christ. the rest of the year is going to be rad as fuck. I should spend some time clearing some backlog over the next few days.
>>
>>384350564
The /v/ cycle
>unexpected game is announced
>hype builds
>/v/ commences doomsaying
>previews are good
>"B-but previews don't mean shit!"
>Reviews are great
>"PAID REVIEWS!!!"
>game releases and people enjoy it
>"fucking shills. the game sucks"
>game is fondly remembered years afterward
>"WELL I STILL HATE IT SO IT IS BAD"
>>
>>384350564
>sure, I miss the 2D artstyle, but--
>you may not be a fan of the artstyle, but
It's obvious. The game is ugly.
>>
>>384353807
Super > Prime > Zero > AM2R > Prime 2 > Fusion = Prime 3
>>
File: 1498891689953.png (369KB, 575x813px) Image search: [Google]
1498891689953.png
369KB, 575x813px
>>384353807
Fusion>AM2R>Metroid II>Super>Zero Mission

>>384355083
Lol what are you gonna do about it?
>>
>>384355365
>puts romhacks alongside actual games
>what are you going to do?
Laugh at you?
>>
>>384355298
Mah nigga. this year has been great. and yet /v/ still claims this year is one of the worst ever
>>
>>384355346
Decent taste.

>>384355365
>Metroid II>Super>Zero Mission
Very strange taste, care to explain?
>>
>>384355171
I can tell you what doesn't make a Metroid game

>First person
>Slow movement
>Gimped powerups when compared to how they have always worked
>"Puzzles"
>Key collecting
>Horrible pacing, broken up because you have to scan and read shit
>Totally unfamiliar designs and unrecognizable characters
>The outright absence of the series iconic powerups, you might as well have a Zelda game without bombs and arrows.

Amongst other things.
>>
>>384354885
What makes a good Metroid game is the kind of exploration that makes you to every corner of every environment, the kind of environments that are so interesting and atmospheric that you love exploring them, the kind of atmosphere that is bipolar as fuck but very deliberate.

Metroid is first and foremost a platformed that sucks you into its world with unique worlds, areas, enemies, creatures, music and clever item placement. This is specifically why Other M was a garbage Metroid game. It wasn't because of the shitty story or the bastardization of Samus as a character, it was because of the aforementioned points. Although, none of that shit helped either. Still, I have made my point I hope.
>>
>Personal Favorites Tier
Prime 2 Echos
Fusion

>Good Tier
All of them with the Exception of 3 specific games

>Meh Tier
Prime Hunters
Federation Force

>Bad Tier
Other M
>>
>>384355505
I feel that Prime achieves that completely. Not quite as perfectly as Super but still better than any of the other titles in the series.
>>
>>384355437
It has honestly been the best gaming year I've had in gaming in a while. I'm having trouble remembering a year where I've bought so many new releases
>>
File: 14a89447eca40d6b810f98cbd3c37416.png (557KB, 660x1044px) Image search: [Google]
14a89447eca40d6b810f98cbd3c37416.png
557KB, 660x1044px
>>384354035
Maybe because titty monsters are god's gift.
>>
>>384355325
Subjective
>>
>>384355473
>>Slow movement
go away, GBAbby,, you have no idea what you're talking about.
>>
>>384355551
>>Bad Tier
>Other M
Well meme'd
>>
>>384355408
That's it?
>>384355453
>Very strange taste, care to explain?
The last time I played Zero Mission it left a poor impression on me. Too easy, not nearly enough highs like Metroid Fusion. Super is piss easy. Zero Mission is even easier. Maybe I'll play it on hard mode again someday.
>>384355473
>broken up because you have to scan and read shit
This is untrue. Important things are highlighted in red, and if you see that it is lore and not a switch you immediately let go of L and you're on your way.
>Totally unfamiliar designs and unrecognizable characters
How is this inherently a negative?
>Slow movement
Metroid, Metroid II...
>"Puzzles"
This isn't inherently a negative. What are your arguments?
>Key collecting
>This isn't inherently a negative. What are your arguments?
>The outright absence of the series iconic powerups,
>This isn't inherently a negative. What are your arguments?
>>
I just want it to be great.
>>
>>384355587
Prime was a pretty good effort at translating Metroid to 3d. I am not a huge fan personally, but it's not as if I can't objectively say it's a great game. My issues with prime are that I hate being constrained to first person and I hate how slow it can feel. Scanning was also kinda rough. The only thing I remember asking myself while playing prime was "okay, this was a great effort and some aspects have actually blown my mind, but why do we NEED a 3d Metroid?"
>>
>>384355764
what about the II > Super ?
>>
>>384355848
>Prime was a pretty good effort at translating Metroid to 3d

A good effort, but in the end it completely missed the mark.

Other M was way closer to a true 3D Metroid, but there are still shortcomings.
>>
>>384355473
>'puzzles"
what is this meme? I've seen this on other games. what the hell is the context here.
>>
>>384355764
The nonlinear Metroid games are always easy, you're supposed to find your own difficulty by undertaking self-imposed challenges. low% Super/ZM/Prime changes the game dramatically, far more than low% Fusion for example.
But, I see where you're coming from. That might seem too artificial if the only thing you're looking for in a game is a challenge.
>>
>>384355473
Well, then it's not a typical Metroid game. Holy shit. Better go back to playing the same 3 games over and over again.
>>
>>384355764
>That's it?
I'm laughing pretty hard
>>
File: you.png (208KB, 501x506px) Image search: [Google]
you.png
208KB, 501x506px
>>384355935
>>384355707
>>
>>384350790
This.
>>
>>384351358
you think polygon will ever, in any way portray an accurate view of a game ? or kotaku, or whatever shit tier crap you read ?
are you autistic ?
>>
>>384355638
Makes me worry that 2018 will be shit for games with a few exceptions
>>
File: Erisdefault.jpg (21KB, 480x360px) Image search: [Google]
Erisdefault.jpg
21KB, 480x360px
>>384355913
II is the only no bullshit Metroid game. You're set on a planet to kill Metroids and that's all you do. It's great.
>>384355956
>you're supposed to find your own difficulty by undertaking self-imposed challenges
On repeat playthroughs, yes. First time through? Piss easy.
>>384356012
That's it?
>>
>>384356119
I suppose we won't know until we hear about more release dates when we get closer to the end of the year
>>
>>384355935
mmmm idk about that. I don't like Prime, however I can easily acknowledge why people do. I just don't like it as a Metroid game. From a gameplay perspective, I don't think Other M did anything indicative of a mlMetroid game except pit Samus in it. The game did allow you to explore... Post game... Which was fucking retarded, but conceptually Prime was far closer to a Metroid title than Other M.
>>
>>384355848
Fair enough.
I feel like the slowness in Prime isn't much of an issue - Super is terribly slow until you learn the level design and how to handle your momentum, and I feel like Prime is the same.
I'm glad you can acknowledge the aspects it succeeded in despite not finding it appealing personally.

>>384356179
That's an advantage IMO. Anybody can simply complete Super. But at the same time, anybody can find a challenge which pushes their skills in Super if they're willing to play the game unconventionally. That makes the appeal much more broad than a game like II, Fusion or Prime 2 where everyone gets the same experience.

Difficulty settings are a fantastic thing though. That's the big reason that makes the JP version of Fusion superior.
>>
>>384350564
On the other hand, I've played Mirror of Fate. So Samus Returns gets a 1/10 on the hype-o-meter.
>>
>>384356461
t. retard
>>
>>384356396
>That's an advantage IMO
In the long run absolutely for all the reasons you stated. Ultimately I have a problem with Metroid's combat and enemy types. Since they haven't seen fit to improve or change these aspects, adding a bunch of bosses makes things infinitely more interesting to me.
>>
>>384356548
Sorry I insulted your favorite game, 2D God of War, but it is a bad game. Samus Returns is made by the same studio, would you believe it? And boy does it look cynically similar to Mirror of Fate.
>>
>>384356585
Yep, I agree. I love the bosses in Fusion and Prime 2. They're thrilling, especially under challenge run conditions. Those are the aspects those two games both nailed completely, particularly compared to their predecessors Super and Prime 1.
>>
>>384356692
>it looks similar visually so that means it's the same game

MercurySteam are coding the game. Nintendo are developing it.
>>
>>384356758
I'm of the opinion that Fusion has the best boss fights in the entire franchise.
>>
>>384357016
I'm torn between Fusion and Prime 2. Prime 2 had higher highs (Quadraxis) but also had a few shit bosses (Spider Guardian)
>>
>>384356832
You clearly have not played Mirror of Fate to say the games only look graphically similar.
>>
>>384357135
Make up your mind shitposterkun, first you say it's my favorite game and now you say I haven't played it.
>>
>>384355764
>>Slow movement
>Metroid, Metroid II...
movement in 2d metroid improved over time, and you can't say that for the prime series. if anything it got even worse
>>
File: 1468025451790.jpg (432KB, 1242x1920px) Image search: [Google]
1468025451790.jpg
432KB, 1242x1920px
I personally feel Zero Mission had the best feel of control for Samus
The fast rising and falling allows for better mobility and makes me feel faster overall
>>
>>384357369
Movement in 2D Metroid peaked at Super.
Movement in 3D Metroid peaked at Prime 1.
>>
>>384357445
It worked well for the kind of game it was, but I still prefer the weight and momentum of Super.
>>
>only played fusion
>no Gamecube
>never was a big fan of "metroidvanias" but enjoyed fusion
>just have AM2R lying around but don't want to touch it until I feel like I've experienced enough of the series
Alright, what game do I go to next? Super? ZM?
>>
Samus should have B cups. Debate me.
>>
>>384357519
Super had some pretty fucking slowass movement
and the big Samus sprite doesnt help it
>>
>>384355848
prime being slow wouldn't be such a big deal if it were slow in an interesting way, but the gameplay is so basic and unsatisfying that there's no tension to anything
>>
>>384357449
>Movement in 2D Metroid peaked at Super.

Nah.
>>
>>384357572
fuck you. C cups minimum but preferably D cups
>>
>>384357557
Super of course.
it's the only good one
>>
>>384357557
If you don't like getting lost in games (i.e. you don't like Metroidvanias), pick ZM and then AM2R. Both of those games will give you enough hints where to go.
>>
>>384357634
Kill yourself. Smaller tits perfectly compliment her for body and large buttocks.
>>
>>384357590
Why are you calling Return of Samus "Super"?
>>
>>384357590
Only while you're a novice. Once you learn how to handle your momentum and know where all the platforms are, it's very rewarding to be able to keep the momentum going. In ZM you stop on a dime, instantly run at full speed and drop like a rock. It's good for combat but much less satisfying for gaining a real sense of mastery over the environments.
>>
>>384357737
Scheiße, I meant fit
>>
>>384357737
you mong, her butt isn't even that big. she needs those tits
>>
>>384357572
I fully agree my brother. Not only are they superior, it just makes sense for an athletic woman to have smaller boobs.
>>
>>384356108
Is that guy still stuck in that white stone?
>>384357636
>>384357691
Well I'll go ZM then Super, in terms of easy to more difficult curve. Thanks.
>>
>>384357294
Hey in this day and age, people can say a game is their favorite without ever having played it themselves. That's life. Or perhaps this is an anonymous imageboard and thinking that ever poster is the same as the last is incredibly noobish. Or maybe one of the two posts hyperbolizes. Either way, of what I have seen of Samus Returns, Mirror of Fate is its blood cousin. Slow-paced, low emphasis on engaging platforming, not very creative options for moving around the environment, bad grapple hook, over-cinematic design and an abusive relationship between the player and cutscenes, and an unnecessarily high amount of dinky combat options and power-ups that overlap in a bad way and don't sum up to an interesting collection of worthwhile mechanics. Oh, and a really unenthusiastic melee parry. I'll still play it to confirm if it's as mediocre as it looks, but I expect something even worse than Fusion. This will obviously NOT save the franchise.

>>384357572
Samus should be a brain in a jar. Like RoboCop in the bad reboot.
>>
>>384357932
You make me sick
>>
>>384357937
AM2R feels very much like a sequel to ZM. AM2R and ZM are more similar than Super is to either of them. Super is also a very hands-off game, so if you don't enjoy Metroidvania exploration you might be put off.

Go ZM > AM2R > Super. It makes sense chronologically and also in terms of the experience you have already.
>>
>>384357572
she should have massive 106cm titties like in super metroid, but also like super they should keep it a well guarded secret because that's hilarious
>>
>>384357859
She has a fairly large butt.
>>384357932
Good taste
>>384357963
A brain in a jar with smaller tiddies and a large butt
>>384357995
Fuck off megamilk
>>
>>384357937
In that case you might as well play ZM, then AM2R, and then Super for the ideal experience. It'll be chronological, there's a little more payoff in Super because the end of Metroid II is pretty important.

Only problem is ZM and AM2R are both heavily influenced by Super.
>>
>>384354365
man this looks gorgeous
>>
>>384358126
Why do you hate tits, anon? Do you hate happiness too?
>>
>>384356396
>Anybody can simply complete Super. But at the same time, anybody can find a challenge which pushes their skills in Super if they're willing to play the game unconventionally.
Zero Mission is a lot better at that, and Fusion and the Prime games are pretty good with it as well, you just are ignoring that most of their side stuff is also optional. ZM has half its shit hidden behind some of the roughest shinespark puzzles ever conceived.
>>
>>384357963
>Slow-paced
Flat out wrong

>not very creative options for moving around the environment
Spider ball, Grappling beam, Space Jump, Power Grip. It's all there. What more do you want?

>bad grapple hook
What?

>abusive relationship between the player and cutscenes
What?

>unnecessarily high amount of dinky combat option
They are necessary though. Metroid II is all about combat, it's the games focus, so having multiple options is fitting and suitable.

Really though you're just coming off like a whiney faggot.
>>
File: 1491053436359.png (252KB, 402x392px) Image search: [Google]
1491053436359.png
252KB, 402x392px
>tfw no character sprites with 3D environments
>>
>>384358280
No, I am just mature *tips behind you*
Real happiness is found in a well defined but soft booty, baby
>>
>>384356692
>And boy does it look cynically similar to Mirror of Fate
It really doesn't at all. Are you sure you have seen both games in action?
>>
>>384353665
Might as well be wearing nothing at all.
>>
>>384358367
Just wait until you're really mature like me. then you'll like your girls flat as a piece of plywood
>>
>>384355551
>Hunters
>meh
I know, the single player was mediocre, but the multiplayer was fun as fuck, it should be at least above Federation Force
>>
>>384357449
Crazy how both of those are wrong, and a simle playthrough of ZM and Prime 2 would show that.
>>
>>384358442
That's called lolicon
>>
File: 2016-12-14_10-19-20.png (181KB, 386x401px) Image search: [Google]
2016-12-14_10-19-20.png
181KB, 386x401px
>this game succeeds
>after Prime 4, they make a new 2D metroid for the switch
>yfw
>>
>>384357932
Most women aren't infused with space bird wizard genes.
>>
>>384358498
Shoo, GBAbby.
Also Prime 2 seriously nerfed the dash, the most interesting part of Prime's movement mechanics.
>>
>>384358502
explains why plenty of old people are pedos
>>
>>384358589
Even more reason to have petit boobies
>>
>>384358334
Fusion and ZM definitely had more interesting hidden content, but I prefer how Super gave you way more options regarding the main game.
>>
>>384358589
>see the big tits make sense because she's an alien!
Cringe.
>>
>>384358581
>After Prime 4

Hope not. They should get started on a new Metroid game as soon as this one proves to be a success rather than waiting for the spinoff to be released first.
>>
>>384354413
But you said only primefags would lile this game, before, and only super and some fangame are good.
>>
>>384355551
>Quake Hunters
>On the same tier as Federation Farce

Prime Hunters single player might have been a little dull but the arena shooter versus mode was god-tier.
>>
File: m2_ending3.gif (2KB, 320x288px) Image search: [Google]
m2_ending3.gif
2KB, 320x288px
The cutest.
>>
>>384358883
It was unbalanced as fuck.A release/port would have done that game a lot of good.
>>
File: 1493166235501.jpg (8KB, 258x200px) Image search: [Google]
1493166235501.jpg
8KB, 258x200px
>tfw you will never consider Samus Returns better than AM2R no matter how good it is, simply because Sakamoto can go jump off a cliff for all you care

Is that fair? NOPE
>>
>>384358718
Nevwr said that, just pointing out that crying "muh IRL human biology" doesn't mean shit for a part alien superbeing in a videogame about shooting space jellyfish.
>>
>>384359015
well meme'd, fellow redditor! :D
>>
>>384359015
>letting your hate ruin fun
I bet you also didn't fuck your ex when she came crying back
>>
>>384351638
Well it's tied to a limited resource and regular usage of it will likely inhibit your ability to utilize an enhanced counter/lightning armour, or the barrage.

I can only hope that replenishing drops for the stuff are less frequent on higher difficulties or otherwise that the stuff gets eaten up more.
>>
File: 1450272160434.png (249KB, 1724x908px) Image search: [Google]
1450272160434.png
249KB, 1724x908px
>>384358351
>It's not slow paced
For a Metroid it is. Especially with the lack of speed booster.
>Spider ball, Grappling beam, Space Jump, Power Grip. It's all there. What more do you want?
>What more do you want?
Have you-- have you ever-- played-- Oh my god. Okay, ignoring the embarrassing discrepancy, the Spider Ball is not very creative. You can slowly crawl around things. You're sorta punished for trying to do tricky jumps with it. You can't engage in combat and continue on easily. Grapple Beam is allocated to Grapple Beam Blocks only so lol that's the absolute antithesis of creativity (see pic related now). Space Jump is the absolute worst power up in the entire franchise because it makes every other vertical tool (aside from shine sparking, in places) obsolete. You just jump and jump and it doesn't feel satisfying and it looks really stupid. I hate it. Power Grip is cool.
>What cutscenes what
Mirror of Fate has those cutscenes that rip control away to show you something stupidly obvious. It also has cutscenes that rip control to force the player character to do something against the player's desires, such as letting a monster slowly throw a trinket away and waltz off-screen. It makes the player HATE cutscenes. A cutscene should show the player something neat and be measured. MoF is inflated. Yes this includes those epic combat finishers.
[cont]
>>
>>384359057
And I'm just making fun of how everybody draws Samus with big tits because they want to beat off to it when they're done.
>>
>>384359130
Since Nintendo hasn't made anything fun in about 10 years, I'd say there's not much to worry about then.
>>
>>384358883
hunters was the only prime game with good shooting
>>
File: 1500312067841.jpg (59KB, 719x923px) Image search: [Google]
1500312067841.jpg
59KB, 719x923px
>>384359015
>tfw you will never consider AM2R better than Samus Returns no matter how good it is, simply because it isn't a Metroid game but is instead some glorified romhack made in Game Maker
>>
File: 1498010481250.png (777KB, 1309x856px) Image search: [Google]
1498010481250.png
777KB, 1309x856px
>>384359293
>take previous anon's post and rip it off wholesale, trying to pass it off as original with a few changes here and there
>just like Samus Returns

P O T T E R Y
>>
>>384359275
oh, you're one of those
>>
>>384359293
Yeah but you sexualize the Samus so your opinion ain't worth shit.
>>
>>384359275
Oh they have, you just clearly ignored it all to play bad fangames and romhacks instead of things made by people with talent.
>>
>>384359191
>Space Jump is the absolute worst power up in the entire franchise because it makes every other vertical tool (aside from shine sparking, in places) obsolete.

do you really think anyone is going to take you seriously
>>
>>384350564
Based 3DS working the Switch drones
>>
>>384359293
There are people ITT that think samus shouldn't have these glorious tits. What the fuck is wrong with you people?
>>
File: aw jeez.png (145KB, 347x750px) Image search: [Google]
aw jeez.png
145KB, 347x750px
>>
>>384359447
When Nintendo's crowning achievement is a game that can't even maintain 30 FPS, I'd struggle to say that they have any kind of "talent."
>>
>>
>>384359469
what glorious tits? post tits that are actually nice
>>
File: metroid shinesparking.webm (522KB, 256x224px) Image search: [Google]
metroid shinesparking.webm
522KB, 256x224px
>>384358351
>[Combat options] are necessary though. Metroid II is all about combat, it's the games focus, so having multiple options is fitting and suitable.
Consider re-reading the sentence you replied to. Having a bunch of weapons and abilities is cool if they have a constructive relationship with eachother. Let's use Dishonored as an example again: It has weapons and abilities that play off eachother. You can buy Agility II to double jump, increasing your vertical Blink range. You can upgrade your pistol so you have a more deadly Bend Time II barrage. It's not perfect, it has a lot of useless abilities and gimmicky ones, but there's a sense that there's a singlular toolkit being added to and refined with each ability.
Mirror of Fate has like, a dozen different little whip combos. What do they add up to? Nothing really. The level design doesn't exactly matter since the whip attacks have such huge hitboxes. Fights are sorta like slap fights where you don't have to hit and respond like you would in a fighting game or a good beat em up. It just adds and adds sub-weapons and special moves and combos and they don't really go anywhere. I get this same vibe looking at Samus Returns footage, watching the different Aeon abilities in conjunction with parrying and 360 aiming. Maybe they could gel. They don't appear to so far.

>Really though you're just coming off like a whiney f**got.
If you want to be homophobic, you can just take a hike. (This is the low-hanging fruit to reply to in case the walls of text intimidate you)

>>384359461
It dumbs everything down. It's not fun or creative. It's a destructive ability instead of a constructive one.
>>
>>384359612
>>
>>384359637
shoo, loli-lover shoo
>>
>>384359651
Who knew, increasing your power makes things easier. It's not like people like slowly building Samus into an unstoppable killing machine over time or something.
>>
>>384359675
>>384359612
>>384359492
Samus is cute! CUTE!
>>
>>384358194
no it doesn't what the fuck
>>
>>384359651
>>>Really though you're just coming off like a whiney f**got.
>If you want to be homophobic, you can just take a hike.

I think you're on the wrong board
>>
>>384359762
What
I didn't say anything about difficulty
>>
>>384359651
>And endgame powerup makes early obstacles trivial
Who knew? Next you'll be complaining about the Screw Attack being overpowered.
>>
>>384359792
Yes it does, faggot
>>
>>384359792
not the same anon but I also actually think it looks nice
>>
>>384359651
>It dumbs everything down. It's not fun or creative.

You might as well complain about the speed boost because it serves a similar purpose.
>>
The main problem with the Metroid fanbase is that they don't understand that every game in the series aside from arguably Prime 3 tries to do something incredibly different from its predecessors.

They just want Super Metroid 2, Super Metroid 3 and so on.
>>
>>384359507
>m-muh 60 fps
You keep saying this like it matters.
>>
>>384360082
I want Super 2 the most, but that's not happening.
So in the end, I'll accept ZM 2, Prime 4, Fusion 2, etc.
>>
>>384359851
>It dumbs everything down. ... It's a destructive ability.
Like no shit, that's kind of the point. It's like saying getting access to the wave beam dumbs down killing shit, or getting access to the power bomb dumbs down exploration because it's basically a scanning ability.

It is, generally speaking, late-game to endgame ability and is reflective of the amount of power and capability we as players generally expect Samus to have. Furthermore it does open up myriad more design decisions for allowing her to explore further up without the aid of shinesparking or walljumping, even if it happens to replace the latter.
>>
>>384360082
>They just want Super Metroid 2, Super Metroid 3 and so on.

Not true.

The main problem with the Metroid fanbase are the Prime fans.
>>
>>384360168
The main problem with the Metroid fanbase are people who try to split it.
>>
File: all smiles.png (92KB, 571x737px) Image search: [Google]
all smiles.png
92KB, 571x737px
>>384359784
>>
>>384360241
>The main problem with the Metroid fanbase are people who try to split it.

Yes. Prime fans.
>>
>>384360082
This, why can zelda and mario fans accept different gameplay but metroid fans can't?
>>
>>384360128
it matters more than you think but less than >>384359507 thinks

Higher framerate is better but 30 fps with some drops is plenty serviceable for a lot of games
>>
File: 1487492490836.png (529KB, 1024x854px) Image search: [Google]
1487492490836.png
529KB, 1024x854px
>>384360264
>tfw we'll never get a cute and goofy metroid game
>>
>>384360335
2D purists are constantly bashing Prime games. Prime fans always respect the 2D games.
Purists of any kind are the problem and the only faction of those large enough to matter are the 2D purists.
>>
File: BELLY SPIKES.png (97KB, 800x567px) Image search: [Google]
BELLY SPIKES.png
97KB, 800x567px
>>384360414
>>
>>384360414
Federation Force could have been that.
>>
File: 1498068795245.jpg (64KB, 636x431px) Image search: [Google]
1498068795245.jpg
64KB, 636x431px
>>384360414
>Metroid Kart
>Metroid Mystery Dungeon
>Cooking Metroid
>>
>>384360346
Both Mario and Zelda translated perfectly into 3D. Metroid hasn't.
>>
>>384360128
It's already unacceptable that it's stuck at 30 in the first place, but continuing to have drops after the fact, along with the game's other problems, it only makes it worse.
>>
>>384360567
Wrong.
>>
>>384360567
OoT was a rockier transition than Prime was.
>>
File: 1407122662126.jpg (69KB, 480x480px) Image search: [Google]
1407122662126.jpg
69KB, 480x480px
>>384360548
>>
>>384359870
It makes them not interesting. It makes all future platforming not interesting.
>>384360026
How on earth would you reach that conclusion?
>>384360141
Then just give her a double jump! Or a grapple beam that works on all blocks.

>>384360346
When Zelda and Mario do things differently they do it well. I'd love a good 3D third person Metroid, but alas not all designers are created equal.
>>
>>384360567
Sure buddy
>>
>>384360335
>Prime has often referenced explicitly the one Metroid game taking place before it
>Every non-prime game after Prime has been ignorant towards the events of the Prime trilogy

Yeah, it's Prime's fault that there seems to be a "split".
>>
>>384360643
Comfy.
>>
>>384350564
>SMOOOTH
>FEEEELS GREAT
>LITTLE DETAILS AND ATMOSPHERE
Why not bring a tangible argument to the table instead of spewing buzzwords? For example, how the new mechanics interact with each other to create depth? How's the enemy and level design?
Why are professional journalists as insightful as youtube comments?
>>
>>384360570
Guess OoT and MM are shit games as well
>>
>>384360548
>>Metroid Mystery Dungeon
How would it work?
>>
>>384360632
At least OoT actually felt and played like a Zelda game. Prime looks, feels nor plays nothing like Metroid.
>>
Why no Switch? Was it just too far in development? Port when? I'm not buying a 3DS for this, but it would push me to buy a Switch earlier.
>>
>>384360680
I don't know but when you get your suit back along with the space jump at the end of ZM, it was the hypest shit ever.
>>
>>384360732
How would a 3D metroid feel and look like to you?
>>
>>384360680
>Then just give her a double jump!
That's exactly how the Space Jump works in Prime. Have you even played these games?
>>
>>384360714
>How's the enemy and level design?

YA WHY COU;DNT THEY COMMENT ON THE WORLD AND LEVEL DESIGN AFTER 15 MINUTES OF PLAY WTFF FUCKING JURNALISTS XD
>>
>>384360680
>>384360567
excuses excuses, just admit you don't want metroid to grow because of MUH CLASSIC DESIGN
>>
>>384360714
They're major game sites, what did you expect?
Just wait for the game to drop and people on 4chan to either praise it to the ends of the earth or shit on it, and sort out the truth from that.
>>
>>384360714
Are you the "Fun is a buzzword" guy?
>>
File: You.png (221KB, 600x336px) Image search: [Google]
You.png
221KB, 600x336px
>>384360567
>>384360732
>>
>>384351638

> inb4 arbitrarily bombing everywhere for secrets is considered good game design
>>
>Star Fox gets nothing but SF64 remakes
>Now Metroid is getting a remake
>in the off chance another f-zero ever came out it would be a remake
Fucking nostalgiafags.
>>
File: 1405466305302.jpg (196KB, 600x800px) Image search: [Google]
1405466305302.jpg
196KB, 600x800px
>>
>>384360720
Chibi Samus and Chibi Kraid, Ridley, etc. crash on a barren planet and have to put aside their differences to survive, and they go into the caverns to explore together. It'd be like Enemy Mine only adorable.
>>
File: 1389239278625.jpg (15KB, 285x249px) Image search: [Google]
1389239278625.jpg
15KB, 285x249px
>>384360715
In a way, yes, they are. Especially since Nintendo couldn't get them to run at 60 FPS despite having noticeably better hardware in 2015, when they made both remakes for those games.
>>
>>384360991
>Tfw Kevin Bayliss wont direct the next Starfox game with the Retro Studios team developing it
Doomed from the start
>>
>>384360986
>arbitrarily
>>
File: 1482552127027.gif (636KB, 320x256px) Image search: [Google]
1482552127027.gif
636KB, 320x256px
>>384354365
Man is it just me or does that new suit design show off Samus's legs more than usual?
>>
>>384361067
ok lol
>>
File: 1407306577087.jpg (92KB, 340x466px) Image search: [Google]
1407306577087.jpg
92KB, 340x466px
>>
>>384361125
you see, anon. when you hit puberty, you start viewing intergalactic alien chicks in a different fashion.
>>
>>384354365

Hope you can get rid of the enemy "danger flashes" on hard mode.
>>
>>384360991
Is Star Fox 64 3D worth getting? I keep forgetting if I still have my original N64 cart or not but it's moot now since my home vidya is packed up until I get a new place.
>>
>>384361325
its the same as 64 with some aesthetic changes
>>
>>384361125
It does, they made her look a tad more feminine.
>>
>>384360780
Yeah but if the same music played and the space pirates still died in two shots, with the Space Jump replaced with a double jump and the levels designed appropriately, it would have been just as hype. Perhaps more hype since the platforming would have been more fun.
>>384360814
We're not talking about Prime. No I haven't played Prime btw. I've heard they're great so I don't pretend to hate them or anything, I just don't bring 'em up.

>>384360863
Metroid is the Star Wars of Nintendo.
>>
>>384354365
This looks way too easy, and considering the praise it's getting from casual retards like IGN, I feel only despair from this.
>>
>>384361429
They could be playing on easy.
>>
>>384361429
yeah yeah go play the original metroid, grandpa
>>
File: 1405848743903.png (18KB, 511x367px) Image search: [Google]
1405848743903.png
18KB, 511x367px
>>384361537
You mean Fusion, right?
>>
>>384361412
I must have gotten confused about what you were saying then, sorry.

Anyway, I don't think it matters. In Super, the Space Jump is the last powerup you get that isn't the Screw Attack (which makes combat competely trivial too). In ZM, the Space Jump is the last powerup you get besides the Power Bomb (which is completely useless besides opening doors).
I don't see any problem with endgame abilities breaking the game. Every RPG does it.
>>
>>384360861
How much time do you think is needed you asshat? Bloodstained's demo lasted just as much and everyone called out how terrible the level design was, you don't need 20 hours of playtime to make a judgment

>>384360952
Nice fucking argument fag
>>
File: pew pew.png (612KB, 1000x897px) Image search: [Google]
pew pew.png
612KB, 1000x897px
>>
>>384361429
>playing Metroid for the difficulty
There are hundreds of franchises better suited for that.
>>
>>384361412
>>384361412
>>>384360780 (You)
>Yeah but if the same music played and the space pirates still died in two shots, with the Space Jump replaced with a double jump and the levels designed appropriately, it would have been just as hype.
I disagree. Part of the hype was also feeling goddamn invincible because of the screw attack+space jump combination. It was the complete 180 from being helpless moments earlier. And yet I still ran into the trouble because it makes you get careless, and the pirates don't drop health, and the grey pirates are still a thing.
>>
>>384354365
What game is this? It looks really nice for a fan game.

Can't wait to see what a professional team does with it, though.
>>
>>384361685
AM2R at least had some difficulty, especially thanks to later patches that let you modify the game to your exact specification.
>>
>>384361573
>Bloodstained's demo
It was the opening prologue and the level design wasn't significantly worse than any other castlevania.
>>
>>384361573
FUUUUUUNNNNNNNNNNNN
does it hurt you, anon? I hope it does
>>
>>384361685
Nobody played Metroid II or AM2R for the exploration, because there's barely any of it. This game is a simple extermination mission, combat difficulty should be high.
>>
File: classy.png (212KB, 826x1001px) Image search: [Google]
classy.png
212KB, 826x1001px
>>
>>384351358
>You can only get so much from gameplay videos
Nah, you can very well imagine how a game plays from videos - provided the player isn't garbage.
>>
File: mrthebaby.png (94KB, 700x513px) Image search: [Google]
mrthebaby.png
94KB, 700x513px
>>
File: Metroids.png (203KB, 639x360px) Image search: [Google]
Metroids.png
203KB, 639x360px
>>384361780
And thusly that is the one thing that does look promising to me: they seem to be making the Metroids more like intricate boss battles instead of them rushing you relentlessly, though I will miss the stark terror of being cornered in a tunnel with an Omega Metroid.
>>
File: 1495813942511.png (56KB, 357x248px) Image search: [Google]
1495813942511.png
56KB, 357x248px
>>384354365
>run, stand still and wait for enemy to charge you, counter kill, repeat

Why are people saying this looks good? They did this in the Tree house showcase too.
>>
File: samus bearan.png (146KB, 785x936px) Image search: [Google]
samus bearan.png
146KB, 785x936px
>>
>>384362048
>they seem to be making the Metroids more like intricate boss battles
More like they're making them glorified cutscenes.

>Metroid approaches you slowly
>press counter button
>Metroid is completely smashed against a wall and stands there for 5 minutes while you get free pot shots in

Definitely made for the Call of Duty audience.
>>
>>384362064
as opposed to press B every time you see a bad thing? Don't pretend metroid gameplay is the deepest shit ever. and you have to time the uppercuts so there is a chance you'll miss.
>>
>>384362242
>and you have to time the uppercuts
Just like you have to time the quick time events in God of War. You act like this is something hard.

>b-but Metroid was never difficult
We don't repeat the mistakes of the past, anon. We're supposed to fix them.
>>
>>384350564
>It looks great, and it plays as good -- or better -- than any other Metroid
HAHAHAHAHAHAHAHAHA

Fuck off retard
>>
>>384362241
Yeah I'm not fond of the cutscenes either, but did you see how you can use the grapple beam to grab a Metroid from the ceiling?

It might end up being a by-the-numbers type thing with a cut scene every time you do something, I don't know, but I do know that after a while you get sick of fighting Metroids in II over and over.
>>
>>384362242
The window looks pretty big in all the vids. At least before you had to dodge and shit. I don't like the counter mechanic, seems to trivialize every enemy except the bigger Metroid.
>>
>>384362396
>Yeah I'm not fond of the cutscenes either, but did you see how you can use the grapple beam to grab a Metroid from the ceiling?
That just makes them even easier. The entire point of the game is that the Metroids are so damn dangerous that you need an expert to kill them. Having them be vulnerable to your entire arsenal just defeats the point.
>>
>>384362396
I see the Metroid fights in Samus Returns to be like Dragoon. You have a wide range of options available to you on how you want to take them down. Shoot at them, parry them, grapple them, use QTE's, do whatever the fuck you like.

It's fantastic.
>>
>>384362408
Honestly, I think the counter mechanic has been a long time coming. always annoyed me that samus has super strength but can't just punch some of the smaller enemies
>>
>>384362586
I will agree with that to a point and worry somewhat because I always used to get real nervous before confronting a Metroid, especially if it was a new evolution or if there were a couple in short succession. I don't know if they are going to be as scary or threatening this time.
>>
The baby?
>>
File: npcomics_21-1.jpg (38KB, 315x312px) Image search: [Google]
npcomics_21-1.jpg
38KB, 315x312px
>>384362919
The baby!
>>
>>384359492
>>384359612
>>384359675
you can try making it cute all you want, other m is still shit.
>>
>>384360335
Lolno. Prime fans still really like 2D Metroid games. It's a fight between idorts and purists, not purists and purists.
>>
>>384350790
>Game reviewers

These guys have lost touch with reality and are now living in the bizarro dimension.
>>
I really enjoyed Prime 1. It's been a while since I've played Prime 2 and I wasn't too keen on 3.
>>
File: 1447861479175.jpg (591KB, 1159x1330px) Image search: [Google]
1447861479175.jpg
591KB, 1159x1330px
>>384360996
samus in suit is the sexiest,
I want to cuddle her in bed, rub my penis on all the curvy bumps and grooves and cum on her visor
>>
File: 1404892396587.png (1MB, 1000x1186px) Image search: [Google]
1404892396587.png
1MB, 1000x1186px
>>384364470
samus
is
not
for
SEXUAL
>>
File: birthday.jpg (152KB, 900x783px) Image search: [Google]
birthday.jpg
152KB, 900x783px
>>
File: 1489110787184.jpg (40KB, 418x354px) Image search: [Google]
1489110787184.jpg
40KB, 418x354px
>>384364470
>samus in suit is the sexiest
>posts the other m nigger abortion
>>
File: 1403512819086.jpg (174KB, 720x936px) Image search: [Google]
1403512819086.jpg
174KB, 720x936px
Can't wait for the director of the Netflix Castlevania to get his hands on Metroid.
>>
>>384364930
Please god no. For the love of all that's good in the world please never allow this.
>>
>>384365031
Agreed, I don't want anime OVA Metroid. I want Alien-esque live-action Metroid.
>>
>>384365031
It's gonna happen man. People like the Castlevania series, aside from that one dude who keeps sperging over the church stuff.

>>384365149
LIVE ACTION IS SHIT
SHIT!
>>
>>384365149
You're retarded too. Metroid should never be more than a video game.
>>
>>384365243
It's had some decent manga and fan-comics here and there.
>>
>>384365243
Metroid should never be a shitty first person shooter either but what can you do
>>
>>384364930
I have that as a shirt
>>
>>384359397
>a Nintendo game that is a recreation of a Nintendo game is ripping off some fan that made a wildly different remake of a Nintendo game
That is why you're dead, baby. You were an idiot.
>>
>>384359507
But Smash and Mario Kart 8 DX are both 60fps, anon.
>>
File: 1-1.jpg (23KB, 417x268px) Image search: [Google]
1-1.jpg
23KB, 417x268px
>>384365413
>a game they refused to remake for 20 years now suddenly gets a remake not even a year after AM2R comes out
>>
>>384360414
If we did you would all shit on it for "ruining the franchise", just like with Fed Force.
>>
>>384365605
Fed Force was a bad game, though.
Nobody complained about an idea as silly as Metroid Prime Pinball. It was a pretty good pinball game, too.
>>
>>384365184
It won't happen. Nintendo would never allow it. Besides, what would it even be about? The only games that have other characters for Samus to interact with are Prime 3 and Other M. They absolutely won't get the go ahead to do Prime 3, so that leaves the other one. The whole thing is a shit idea and only serves to illustrate that Metroid is fun to play, but would be shitty to watch.
>>
>>384364816
I know, sorry, but that's the only 'sexy suit' picture I had. I like the cute pose.
>>
>>384364612
he says, as he posts the work of an artist that draws samus lewds
>>
File: 1449039671953.jpg (546KB, 696x985px) Image search: [Google]
1449039671953.jpg
546KB, 696x985px
>>384365716
here's a sexy suit
>>
>>384355346
I'd put AM2R over Zero Mission honestly.
>>
>>384365689
I thinkt hat's why nobody complained about Prime pinball. It was at least a competent spinoff. Federation Force is essentially the Hotel Mario of the Metroid series.
>>
>>384366019
ZM is the weakest 2D game by a country mile. Of course AM2R is better. Fusion is better too.
>>
Metriod will never surpass its SNES times.

This thread is pointless.
>>
>>384362064
>>384362305
>>384362408
What if you just didn't use it.
>>
File: Haman_Karn_(Frown).jpg (74KB, 960x720px) Image search: [Google]
Haman_Karn_(Frown).jpg
74KB, 960x720px
>>384366271
>build all game's combat encounters around the counter
>lol just don't use it bro
>>
File: 1465373403865.jpg (69KB, 502x560px) Image search: [Google]
1465373403865.jpg
69KB, 502x560px
>>384366238
>implying the GBA games arent the best in the whole series
>>
>>384366387
They aren't. Super and Prime are better.
>>
>>384366271
>don't use it
>game is still too easy because they built it around style over substance cinematic "action" attacks, and didn't plan on people using other means of attacks
>>
Linear or not, Fusion is fucking awesome.
>>
>>384366454
Gotta love dated controls and a shitty slowdown people STILL defend for no reason
Prime 1 is great tho
>>
>>384366475
This. This worries me greatly.
>>
>>384366563
>Dated controls
Control Freak fixes that right up. I never play without it any more.
>>
>>384365490
>one of 1000000 fangames that took a guy many years to cobble together comes out a year before Nintendo announces their remake of one of their earlier games, which they had been working on for at least 2 years
Fixed that for you, meme man.
>>
>>384365689
But that isn't what people complained about. 90% of whining was directed at the artstyle. And no >>384366070, it is actually pretty fun with friends. Alone it is a bit boring, but nowhere near CDi games.
>>
>>384366839
>which they had been working on for at least 2 years
Which was a lie they spewed for damage control purposes. They started it the moment AM2R came out. Otherwise it wouldn't look like hot rubbish.
>>
>>384366982
>it is actually pretty fun with friends.
Every piece of crap under the sun is "fun with friends". Sonic 06 was fun with friends. That doesn't make it good. If anything it makes it worse because Metroid is not supposed to be multiplayer friendly.
>>
>>384366364
>>384366475
But you can clearly see that the game is perfectly playable without it. Or you could if you had watched gameplay. And it seems to be a fair challenge without it.
>>
>>384366982
I played the game, it wasn't fun in the slightest. The art style really did suck, and that's not just because it's chibi.
>>
>>384366997
So you're saying this game took 13 months to plan and develop and test and release?

Do you realise how fucking retarded you sound right now?
>>
>>384366387
The GBA games lack any vertical momentum and vertical level design (presumably due to the GBA's resolution). They're more accessible but when you replay the games you'll realise that Super is a much better designed game. Fusion completely butchered Samus's movement options by removing infinite bomb-jumping and butchering wall-jumping. And Zero Mission handled its non-linearity very inorganically by putting random missile blocks in the areas you could sequence break. The only thing the GBA games do better in terms of controls is mapping missiles to the R button, although if Fusion and Zero Mission included the Grapple Beam and X-Ray Scope then their controls would end up almost as awkward as it was in Super Metroid as you try to cycle through all of them with Select.
>>
>>384367147
My friends and I played it. It was pretty fun.
>>
>>384365908
it's more cool and badass than cute and sexy
>>
>>384362064
>press button when enemy is directly in front of you

yeah gee, the older games are so much better.
>>
>>384367197
Considering the low quality of most modern Nintendo games, I'd say yes to all of that. I've seen indie games come out in less time with smaller budgets, but with better gameplay and similar graphical presentation.

>>384367126
>And it seems to be a fair challenge without it.
Nintendo please. Stop trying to push this meme. You haven't made a challenging game in years.
>>
File: 1492262606928.png (244KB, 1234x619px) Image search: [Google]
1492262606928.png
244KB, 1234x619px
>>384367197
Assuming a decent amount of assets are pulled from other projects, I could see this game being done in crunchtime. Of course, I doubt Nintendo would lie about development time. Actually nevermind, I shouldn't put that past them.
>>
File: 1460489188682.png (1MB, 2000x2500px) Image search: [Google]
1460489188682.png
1MB, 2000x2500px
>>384364612
fine, just give me the suit then, that's all I need
>>
Samus is a MUSCLE BIMBO
>>
>>384367682
>I've seen indie games come out in less time with smaller budgets, but with better gameplay and similar graphical presentation.

Go ahead and list a few, along with evidence of their start date and the date the games went gold.
>>
>>384367682
>You haven't made a challenging game in years
I never made games. Nintendo put out Tropical Freeze which is pretty much the hardest non-indie game this decade. And funny you would talk about challenging games while posting in a Metroid thread, as if any of them but bits of Fusion are hard in any way.
>>
>>384365706
And therein lies the limitation of your thought.

That it can only be based on something that currently exists. As if there isn't enough structure to allow for her to take on jobs outside of Metroids or the scope of the Galactic Federation, or a new story between Super and Fusion because nothing else has ever existed in that time frame.

Castlevania has to the best of my knowledge had limited exposure to people outside of Dracula's Castle, and yet the Netflix series made that work well enough.
>>
File: Literally me.png (489KB, 470x469px) Image search: [Google]
Literally me.png
489KB, 470x469px
>>384355551
>Prime 2 and Fusion
>Personal favourites
I like you
>>
>>384367719
Thry were already talking about working on a new 2d game while Fef Force was in development. But fucks like you claimed they were just lying then, too. Why don't you ever post something aupporting your claim.

Also
>do everything in your power to erase it
Nigga they told him to stop distributing it on his site. It is still up on any torrent site and they didn't pursue it in the least. You anti Nintendo cucks really, really have a nasty victim complex.
>>
>>384367207
>GBA games lack any vertical momentum and vertical level design
So did you just simply not play ZM? It is more vertical than Super ever was.
>>
Prime 2 was always my favourite prime, though that's largely because I'm a sucker for light/dark dualities and dark worlds. My only real gripe with the game is that even though we got a yinyang beam, we never got an Annihilator Suit.
>>
>>384368290
You'lll just say they're terrible, so why even bother?
>>
File: 4535452.png (70KB, 238x259px) Image search: [Google]
4535452.png
70KB, 238x259px
>>384368430
>Nintendo put out Tropical Freeze which is pretty much the hardest non-indie game this decade.
Stopped reading there. Sounds like someone doesn't even own a PC.
>>
>>384368890
Did you play it? Pretty much every screen is either one screen tall or it's a vertical shaft. There was only a handful of larger rooms in Chozodia but that's at the very end of the game.
>>
>>384369148
So you've got nothing because you're shitposting. Gotcha.
>>
>>384369340
>Pretty much every screen is either one screen tall or it's a vertical shaft.
Even the vertical shafts just zigzag upwards.
>>
>>384369148
>>384369384
>both parties assume the worst of the other, prematurely labeling their opponent a shitposter
>neither party will put themselves out there for fear of being hurt or wasting their time and effort on a futile endeavor
>in the end, both become that which they despise most, shitposters
Perfect little 4chan microcosm.
Thread posts: 310
Thread images: 54


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.