Why Dark Souls 3 was so safe and uninspired?
Felt like no one in the development team cared about game at all
>All covenants were poorly designed shit
>Bosses were garbage because for some reason they decided to recycle duel fights like false king and arthorias 30 times. And don't even start with "it's because gameplay is faster", bloodborne gameplay was even faster and 90% of bosses felt very differently from each other
>Poorly designed levels you don't want to go second time through
>Boring humanoid enemies with long weapons everywhere
>Shit tier gameplay thanks to the insane stamina regen and fast as fuck estus
>Terrible magic system thanks to the return of mp, literally no reason to not always use highest dps spell, in comprassion in the des it was better to always keep different attacking spells
>Worst npc in the gaming history aka firekeeper
>>384335725
Why are your shitposting threads so soulless and uninspired?
>>384335936
>Facts are now shitposting