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Marvel vs Capcom: Infinite what the fuck

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Thread replies: 10
Thread images: 3

WHAT THE FUCK IS THIS FACE MODEL?! Why is one eye lower than the other? Why does the nose look glued on? Why does everything about this scream PS2? I'm fucking triggered. Marvel vs Capcom is supposed to be good
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>>384263212
Fighting games have always had absolute shit graphics considering that they have to render two people and a 2D backdrop.
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>>384263212
This is the face of a Tony Stark that would totally nail MvCI Chun Li.
>>
File: bang.png (220KB, 500x281px) Image search: [Google]
bang.png
220KB, 500x281px
Join us in playing best game when it comes out (Blazblue Cross Tag Battle), literally MvC:I but better
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>>384263212
That face definitely puts the "down" in Robert Downey Jr.
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>>384263731
bb sucks
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>>384263589
>Fighting games have always had absolute shit graphics
Were you alive during the 90s? Fighters always had the best sprites of the day back then.
>>
File: john douche.jpg (34KB, 400x400px) Image search: [Google]
john douche.jpg
34KB, 400x400px
>>384263212
What's your agenda?
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>>384263212
Someone replace his face with DSP.
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>>384263212
Like I said in the last thread about the claymation looking ST5 models.

All the models in the new capcom fightings games are made by new western 3D sculpt designers.

3D Sculpt programs like Zbrush have become standard in 3D modelling and easy to use in the last years this attracts a lot of inexperience artists with no knowledge what they modeling for which slips a lot of bad geometries in their models and create difficulties in animating or optimizing them.
Thread posts: 10
Thread images: 3


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