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Total War thread

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Thread replies: 511
Thread images: 86

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THE NATION CALLS
>>
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VENGEANCE!

Who the fuck is the Old Friend holy shit
>>
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>>384240786
https://www.youtube.com/watch?v=VhDkfdpJYp4
>>
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SLEEP IS FOR THE LIVING!
>>
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I
AM
SUPREME
>>
>>384240786
>implying it's not Nagash
>>
>>384242469
Nagash is fouth LL for tomb kangz

https://www.totalwar.com/blog/early-adopter-post-launch/
>We called these big DLCs ‘Campaign Packs’ in the past, with Call of the Beastmen and Realm of the Wood Elves, but we’re heard the feedback that players would prefer larger rosters instead of the mini campaigns that came with these.
>So the biggest change we’ll be making with the first large DLC for Warhammer II is to swap out the mini campaign for two more additional Legendary Lords, for a total of 4 playable Lords in the pack. These four will each have their own factions, unique start positions, quests-chains, epic gear, benefits and playstyle… the whole nine yards. They’ll be playable in both the Eye of the Vortex campaign and the forthcoming combined campaign map, if you also own Warhammer 1. So twice as many play-through opportunities than before. We’ll be watching closely to see if players think this is a good trade.
>>
How the fuck do I win as Bretonia, I cant even figure out the first couple of moves
>>
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>playing as empire
>varg, skeilfags and chaos invade all at the same time
>atleast 3 full stack armies of each
>at war with crooked clan aswell and they are raiding my shit
>alt f4 and never looked back.
>>
>>384243005
>Post an Old roll sheet

I fucked up
>>
>>384242743
Didn't really play the mini campaigns so whatevs. I'd rather have them add units instead of LL tho. Some rosters feels really barebones (beastmen)
>>
SUMMON
>>
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BETTER ROLL CHART
>>
>>384243509
Ralling
>>
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>not starting the thread with a shitpost to draw people in
I don't think the thread is long for this world OP
>>
MAGNUS DID NOTHING WRONG
>>
>>384240786
CA confirmed that it's not a LL, and that it's just a small thing.

>>384242743
Nah, 4 LL's will be Settra, Khalida, Arkhan and Khatep.
>>
>>384243851
Arkhan would have to be his own faction, there's no way he would work with Settra and pals.
>>
>>384243509
Rolly poll
>>
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>>384240725
TASTE
GOLD
MAGIC
>>
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>>384243509

rollen dem bonez
>>
>>384243509
Give me something good to play
>>
>>384243509
rollann
>>
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SUMMON
THE
ELECTOR
COUNTS
>>
>>384243934
All 4 LL's are separate factions, just like any LL added past Grim and the Grave has been it's own faction.
>>
>>384244026
you win
>>
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>>384243509
>>
>>384244048
There's no way a new race is going to be spread across four separate factions like that
>>
>>384242839
worst faction they fucked up badly
>>
What LL Could they add for each Warhammer II faction after release?
>>
>>384244314
>So the biggest change we’ll be making with the first large DLC for Warhammer II is to swap out the mini campaign for two more additional Legendary Lords, for a total of 4 playable Lords in the pack. These four will each have their own factions, unique start positions, quests-chains, epic gear, benefits and playstyle… the whole nine yards. They’ll be playable in both the Eye of the Vortex campaign and the forthcoming combined campaign map, if you also own Warhammer 1. So twice as many play-through opportunities than before. We’ll be watching closely to see if players think this is a good trade.

They literally say so in the announcement.
>>
I AM FRANZ
THEY WILL OBEY
>>
>>384242743
I still can't believe how the company that made Rome 2 handles the community feedback for Warhammer so incredibly well.
>>
>>>/vg/
>>
>>384244654
>stop talking about video games on the video game board
>>
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This is your date tonight.
>>
>>384244654
>already talked about it in the general
>>
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>>384244654
>backseat moderating on 4chan
Is there anything more pathetic?
>>
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>Western devs can't design attractive wo-
>>
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>>384244553
I don't think people hated the idea of mini-campaigns themselves, they hated that they were fucking shit
>>
>>384243509
Rolllllllllllan
>>
>>384243509
If you give me Gelt again i'll kill myself
>>
>>384244314
Flc Bretonnia is.
>>
>>384243509
I already play franz, gimme something else!
>>
>>384242839
Load up on archers, siege marienburg asap. Trebuchet some holes in wall, shoot arrows and cycle charge through until you win.

Kill off the orc settlement to get rid of the -20 PO, take the rest of marienburg. After that you can kind of do whatever, and slowly confederate while you go crusading. At the end of the day it still feel's like you're playing a poor man's Empire.
>>
>>384244741
My boipucci is going to be sore tomorrow morning.
>>
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What's the best beastmen starting position if I want to destroy Hitler elves?
>>
>>384244918
>nipples covered

Fucking american prunes ruining everything for everyone again.
>>
>>384243509
rollin rollin rollin
>>
Are any race packs worth it?

I'm thinking of getting Wood Elves and maybe the Goblin pack. Opinions?
>>
>>384243058
>at war with crooked clan aswell
at the beginning of every game you wipe all the mountains between you and bretonia/elves clean. just git gud
>>
>>384246504
Wood Elves is the GOAT DLC pack
Dwarves and Gobbos are pretty good too
Beastmen are beastmen
Human and Vamp pack is kinda shit but if you like the factions, then why not
>>
>>384246504
If you get them on sale. For the full price of 19 dollaridoos for each of beastmen and forest hitlers, no. Also for now the chaos faction works the worst so hold out on buying it until the bigger campaign map with TWW2.
>>
>>384243058
when you capture an uninhabitable province you raze it, dont be a greedy fuck

razing the golbin, green skin and capture wood elves are you duty as an empire leader
>>
>>384240725
I wish they werent so goddamn jewish with the DLC, i mean 20 bucks for a single race? What the fuck
>>
>>384243768
You were right
>>
>>384248003
A lewd picture would probably work too, get some vaguely pornographic image of a wood elf or something
>>
>>384240725
I'm so glad they buffed his bonuses.
With the extra Lord points mod, he's actually pretty fun right now.
The greatswords and mortar are a brilliant starting combo
>>
>>384246504
Skarsnik is practically mandatory for greenskin runs, since skulkers and squigs are so ridiculously useful against early game dwarfs.
Also the goblin and night goblin Lord buffs stack together, making goblin armies borderline OP against unarmoured armies
>>
>>384243509
Kek
>>
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>Tfw you park 4 armies at Kislev and wait for the apocalyptic showdown
>>
>>384243509
Just finished chaos... so as long as its something new...
>>
So what will the Old Friend be
>>
>>384251649
Probably Krell.
Possibly Gotrek and/or Felix
>>
>>384247986
The constant sales on Steam have fucked the pricing of everything on there. Loads of DLC is now stupidly expensive to sucker in the people who can't wait for it to be cheap.
>>
>>384243509
ok
>>
When is the Skaven reveal scheduled for?
>>
>>384251649
>The ‘Old Friend’ will indeed be our next content drop for WARHAMMER, it’s tied to an event later in the summer. I know there’s some excitement, but it’s just a small thing that we wanted to do. Think along the lines of the Blood Knight Free-LC, rather than lords or anything. Not saying it’s a unit specifically, but that sort of scale addition to the game. The event gave us the chance to do something, so we took it.

The event it's tied to is probably CA's 30 year anniversary in august.

>>384252969
No idea, they're doing an 8-part "ritual" where they give you artwork and such if you solve riddles. There's still 5 parts left. So probably within the next 4-5 weeks.
>>
>>384244301
You SUMMONED THE ELECTOR COUNTS.
>>
>>384247986
New animations and models can cost a lot.
>>
>>384253084
Ah right, well I'll just wait for all that be done with then.

I am really curious to see what they're going to do with the Skaven though since expendable troops is something that seems pretty difficult to implement in a Total War game.
>>
I recently bought TWWH and only played about half an hour so far trying to find out what's different to other TWs
How the fuck do I find out which weapon type I should be using? I have cudgel infantry and sword infantry and I have no clue what the difference is
>>
Even if they're not doing mini-campaigns anymore, I would still like to see one for Karak Eight Peaks.
>>
I wish there was just one post in threads like this one that doesn't talk about Warhammer but other Total War titles.
>>
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>>384253745
By all means make one, or start the discussion yourself.
>>
I just recently started playing this. How far am I supposed to take the empire's borders before I overextend? I don't know if I can wipe the chaos all on my own.
>>
>>384253745
I am a terrible general so my technique in every TW consists of just building a line of whatever infantry is the best at holding the line and letting the enemy walk into it
For some reason, I can play like twice as many battles in gunpowder TWs before I get bored. I guess it really is all just about the spectacle
>>
>>384253358
Way I'd do it is to have no morale loss for slave deaths, and add an extra two slots for Skaven armies that can ONLY be used for slaves.
Artillery and ranged units can also fire into melee with no obstruction, with morale loss scaling depending on how high value the unit is.

That first one should honestly be added to any unit marked expendable
>>
>>384253509
It should all be on the unit card stats. If there's some extra bonus it will be indicated, for example bonus vs large for spears.
>>
>>384243509
Rollan dollan
>>
>>384253509
Cudgel, hammer sword and 1h axe units all counter spear/halberd units.
Spears and halberds counter large units, with halberds being better against armoured large units.
Great weapons counter armoured infantry.
>>
>>384254535
So there are no inherent advantages and disadvantages to different weapons? If I have an two-handed sword unit with no damage modifiers and a cudgel unit with no modifiers and they have the same attack value, they will be equal in damage against every unit type? I imagined the weapon types were some kind of rock paper scissors thing
>>
>>384254729
>>384254751
Guess I should have refreshed before posting
So basically just use whatever infantry hits the hardest as my main units with spears as dedicated anti cav/big unit? Sounds good, I'm used to that from every single other TW game
Well okay, I guess in Shogun 2 yari walls and in M2 pikes were pretty good line infantry because of those bugged engagement ranges
>>
>>384254929
>>384254751
Well you have the flat weapon damage stat, but if you hover over it then you can see it's made up of basic damage plus armour piercing damage. The other guy was correct, but there are some differences between the various weapons of the same general type.
>>
>>384255574
>some differences between the various weapons of the same general type
Those probably don't matter too much when picking units though, right? At the end of the day, it's not like you have a Europa Barbarorum tier selection of spear units and have to choose whatever is the best one out of 10
>>
>>384251649
Disappointment in downloadable format.
>>
>>384243509
Ooga booga roll
>>
>>384254460
I was wondering if maybe they'd give you slaves for free, like a bonus to every stack that you'd always get even if they all died in the last battle. If you have to protect them like a regular unit then they're just a single use speed bump.

>>384255814
Shouldn't do, no. Generally you just get higher tier units which are straight up better, rather than two spear options with slightly different stats.
>>
>>384255902
FREE disappointment though
>>
>>384255902
As long as you don't have to go into a GW store to get the code like we did with Grombrindal then I'll be happy with whatever the fuck it is.
>>
>>384254929
Also remember that counter is somewhat relative.
A Group of spearmen will still be fucked against a giant, but the point of them will be to limit the damage it does, and make it not be worth the damage it takes
>>
>>384242743
Hmm, I like the mini campaigns for fun and unlocking the side LL but I will say I prefer a larger roster to a mini campaign. I'd rather the mini campaign separately.
>>
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>>384240725
>$12 for TW Rome 2 Emperor Edition

How is it?
Is it still shit like at launch?
>>
>>384256401
Nah, they hammered it into a working state eventually. I mean, you still might think it's shit though.
>>
Is there even any point in investing in anything but battle skills for your heroes?
>gee dude do you want 25% more combat damage or +2% tax?
>>
>>384256610
Depends on the hero. The ones that buff your regular units and the campaign map movement skills are usually great.
>>
>>384256401
Yes, they put so much effort into those shitty graphics the battles are just blob vs blob
>>
>>384256610
Campaign movement is great, lightning strike is obviously very useful. Or special skills like Alberic's port income.
>>
Did they ever reveal the contents of that new free DLC/patch thingy coming this year? I've heard rumours of Norsca or Border Princes getting a real roster.
>>
>>384256610
>tfw Gombrindal the White Dwarf skills are broken as fuck

For what purpose?
>>
>>384257105
They'll show gameplay via Stream on Wednesday.
>>
>>384257130
Just for fun I guess, he's meant to be the ultimate dwarf after all.
>>
>>384240725
Any tips for playing attila? Starting out as western empire and getting totally btfo.
>>
How does Chaos play? Reviews for the dlc on steam seem quite negative on how they work.
>>
>>384257130
I thought all non-free DLC content was OP
>>
>>384257328
Hell no. Beasties are crap and the only 'OP' thing about Grim and the Grave and King and the Warlord are the Regiments of Renown.
>>
>>384257319

They have the horde mechanic. Meaning your towns are the armies of your faction. You can upgrade them with buildings and settle down for reinforcement.
You will always run on negative gold and your main source of income is pillaging other regions. Quite fun faction if you ask me. Just don't really enjoy their campaign that much.
>>
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Why later total war games have less voice actors than medieval 2? Also, I really miss general's speeches cutscene in Medieval 2. But at least they implemented that in Empires faction, I wish they also put that too into Bretonnia faction.
>>
>>384257319
Chaos corruption is worthless, you need to beat every garrison 1.5 times which makes the campaign slow and formulaic as fuck, Norscan AI is cancer, troops need to be constantly merged and dismissed, you'll need specialized hordes that have trouble trading troops if you don't want to have a boring roster for most of the game. It's just a poorly thought out shitty campaign. Which is a shame because their legendary lords are pretty cool.
>>
>>384257276
Let the AI take everything but your core provinces in Italy and Africa. Defend those like crazy and build them up until you're ready to build the empire all over again.

You are going to have to fight literally hundreds of settlement defence battles, it's more a test of endurance than anything else.

>>384257319
Like a horde from Attila with absurdly slow growth and super expensive units. They're fine when you get going but it's kind of a crappy start in my opinion.
>>
>>384242839
Literally, hard mode. Git gud
>>
>>384250956
>having 4 armies to spare at any point before chaos arrives
how
which faction
>>
>>384257709
English does this thing where questions use auxilliary verbs as predicates while keeping the original verb in the infinitive. You got it half-right already, now repeat after me:
"Why DO later total war games have less voice actors than medieval 2?"
It's also fewer, not less
>>
>>384257785
I should add that the Attila ERE and WRE campaigns are two of the hardest in Total war. You probably should play something else first.

>>384257878
It's maybe possible with Orcs.
>>
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>>384257923
Thanks
>>
>>384256610
campaign movement is mandatory on everyone
>>
>>384243509
ROLL THEM BONES
>>
>>384256610
Goblin buffs, lightning strike, upkeep reduction and some of the eite buffs are damn good.
>>
>>384258368
>Suneater

Aw fuck I never even touched Chaos before
>>
>>384258108
>>384257065
>>384256804
Is campaign movement really that vital? Forgive me for speaking from a position of ignorance (just started my first campaign), but it appears to me that overall you're usually confined to a smaller part of the map than in other TW games, since your objectives lie around you and there's not really any reason to blob across the entire map
>>
>>384257878
Orcs, Dwarfs and Empire can manage it pretty well
>>
>>384258469

You will never catch your opponent if your armies are slow. The mouse and cat game sometimes get fucking ridiculous in total war warhammer. Force march stance was a mistake.
>>
>>384258469
Being able to run away faster or catch raiding shits is pretty important. It can also be the difference between a city falling or not.
>>
>>384258469
It's not just useful for traversing long distances, but for catching armies that are raiding your territories.
>>
>>384258469
It's not for long distance movement, it's for catching the AI armies.
>>
>>384258602
Forced march having an initial movement cost mod is mandatory
>>
>>384258602
>The mouse and cat game sometimes get fucking ridiculous in total war warhammer.

Especially with the Orcs and Dwarfs teleporting around you.
>>
>>384258658
>>384258625
>>384258605
>>384258602
Sounds like I have some fun times ahead of me
Can't wait to pingpong like vanilla Crusader Kings 2
>>
SKAVEN REVEAL WHEN?
>>
>>384243509
rollan mcdollan
>>
>>384257319
The main issue for me is that you are forced to play incredibly cautiously because one over-extension on the campaign map, one lost battle, is game over. It fucking sucks and doesn't fit the faction at all. Beastmen at least have the option to hide or beastpath away; with chaos you are just fucked.
>>
>>384258823
soon soon

Actually, not that soon. 5 weeks or so I think.
>>
How do you unlock Kislev and other human factions?
>>
>>384259120
In the 3rd expansion
>>
>>384258867
It seems like they just decided to have them play like the Huns from Attilla because that worked well without really considering how it would play out for an infantry heavy faction.
>>
>>384259146
Fuck.
>>
>>384259120

With mods. They're still reskins of Empire. Apparently there's gonna be a new free DLC coming later this year that might have something in store for those factions.
>>
>>384259228
The Huns also started with 2 or 3 hordes. Meanwhile, Chaos has one and starting another will bankrupt you and waste your precious growth.
>>
>tfw no prince AND emperor husbando
>>
>>384259379
And the Huns get cheap, effective units.
>>
>>384259321
But they're there, in the game, just controlled by AI. wtf?
>>
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THEY WILL BREAK UPON THIS FOREST LIKE WATER ON ROCK
>>
>>384259379
When I started with Chaos I instantly made a second horde because that would have been the sensible move in Attila.
>>
>>384259483

I mean go ahead and unlock them with mods but why would you want to play as them when they're 1:1 reskins of the empire factions without any legendary lords? The point of getting a DLC for them is to give them those lords and unique units.
>>
>>384259625
Oh, ok I see.
>>
thinking about picking up warhammer
I read that not all factions can control all settlements
can you still just wipe out every other faction even if they're not your primary goal?
>>
>>384260113
Yeah, you can raze any province.
>>
>>384260113
yeah, though I've never heard anyone actually controlling every settlements. the map is huge.
>>
>>384243509
rrowwallling
>>
https://www.youtube.com/watch?v=I161bchiCiY
2 second teaser at the end

Trailer tomorrow.
>>
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>>384260559
CGI trailer too. What they are showing must be big for them to give it that big of a marketing budget.
>>
>>384260732
>>384260559
Holy shit, Chaos Dwarfs confirmed.
>>
>>384243058
>he didnt cleanse the goblins near him within the first 20 turns

you fucked up
>>
Played Rome earlier. Accidentally clicked the automate battle thing. Think it bugged out, cause apparently my capn with 73 units won against 700.
4 losses, then he got attacked again, this time by 500. Figured I automate it again, see if it happens again. It did.
Heroic Victory in deed, motherfucker's smart as fuck to win against overwhelming numbers.
>>
>>384244918
So who's rolling DE first campaign with nothing but slut armies?
>>
>>384260954
Maybe you just had superior units
>>
>>384261298
Yes, right after I play at least two Skaven campaigns.
>>
Norse tribes up in the north were supposedly "normal" people like other human races, right? until they got corrupted by the chaos, somehow. I'm not really into Warhammer lore
>>
>>384261632
They're basically exaggerated vikings. They probably always worshipped Chaos though.
>>
>>384261342
Just some hastati
>>
>>384261808
>hastati
yea, probably bugged out then
>>
Out of Rome 2, Attila, and WH, which one is the best?
>>
>>384260865
Goblins are mainly for bullying, not wiping out.
If you sack their cities repeatedly and keep raiding, your diplomatic relations with other human nations will skyrocket
>>
>>384262197
I'd say Attila over Warhammer, it's close though.
>>
>>384262197
I'd say Attila. It's the most challenging of the 3. But "best" depends on what you value more in the game. Although I'd say there's no point playing Total War if you don't want a challenge.
>>
>>384262197
Warhammer, easily
>>
>>384262197
I really like Charlemagne campaign and Bretonnia campaign reminds me of Medieval II. I don't know. Why not both?
>>
>>384262197
medieval 2 with lotr mod, I just wish I can make myself play with orcs though, I just hate playing with horde units and prefer elites, thats why I hated barbarian invasion
>>
>>384262619
I do enjoy Third Age TW but the map is so fucking huge, and unlike WH, they don't compensate for that by having you do stuff in your vicinity. Instead, everything just takes 5 times as many turns as it does in vanilla
>>
>>384262471
That's true, the Eastern and Western empire campaigns feel like the only seriously difficult main campaigns in Total War. They're hard even if you put no constraints on yourself at all.
>>
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>start creating historically accurate city maps for attila
>ca never releases more tutorials and conversion remains broken to this day
could've been neat
>>
>>384262546
The Charlemagne campaign had some pretty nice ideas, it's just a bit lacking in variety. I mean, I realise that's just the time period.
>>
>>384262197
WH has a higher level of unit variety and focuses more on the battles.
Atilla has a higher level of Campaign management.

Depends on what you find most entertaining personally.
>>
>>384243509
roll, hope i get something good!
>>
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>>384243509
Playing Gelt now, let's see who I get next
>>
>>384243509
Alright, here we go.
>>
>>384255814
Depends on if you're in the campaign or multiplayer.
In the campaign you can usually have at least one horrendously Overpowered army that will curbstomp anything up to the Chaos invasion.
In Multiplayer, all teams get a set amount of cash to buy units with, and that's where the counters really start to matter.

In campaign, for example, you can get a legion of Demiggryphs and charge them full on into spear lines knowing that you'll rip them to shreds, even with their slight bonuses.
In multiplayer, you'll only have a few top tier units, and you really need to have those where they count, otherwise that thousand plus gold investment is going to get a good kicking from a unit barely worth 400
>>
>>384266018
That campaign sounds pretty good
I loved getting to a point where I could just wreck shit with legendary units and heroes in King Arthur
>>
Greenskins desperately need an anti large unit that doesn't fucking suck.
Boar Boy Big 'uns are amazingly terrible.
>>
>>384242743
it'll be interesting to see how Settra works when you're playing another TK LL
>>
>>384266765
I've not played the online battles in TWW, how are they?
>>
>>384243509
Gimme somethin good
>>
>>384267452
Fuck yea! wheres my pegasus and flaming sword?
>>
>>384267305
They can do some decent damage against isolated cavalry, but they're slow and have little armour, meaning that sending them after any monster or cavalry that's stuck in the melee is a one way ticket to getting tarpitted.
>>
>>384267557
Also, I need hardly add that the fact that they're so damn slow means that the only thing they can catch in the open are monsters, which anyone who's not a retard will have close to the fray.
Sure, you could wait for them to disengage, but what sort of an idiot wouldn't see that and exploit it?
>>
>>384267557
>>384268496
It's always odd how much difference there is between the campaign and online, they're reasonably useful against the AI. I don't envy them having to balance everything for both.
>>
>>384267557
Definitely the Greenskins' major problem alongside no real support for Ahzag in the air, while gobbo archers make for decent blanketfire against any sort of hero squad their dps even with the renown unit can't match a lord + 2 heroes. A spear-chukka might help for anti large.
>>
>>384242743
fuck lords just give me more unique units that ever faction can use something like "mercenary units"
warhammer has tons of mini factiosn like kislev, arabia or Tilea at are never going make into the games as their own factions but they could still give us one or two units for each of them
>>
>>384268947
seems like mercenary units might be getting added in 2 if the rogue armies are anything to go by
>>
>>384268637
I'd give them something like Stone/River trolls as an anti large, spear-chukka and some flying units.
Only problem is that there aren't any they could use from the tabletop, but they managed something with Brettonia, so they could probably whip something up,
>>
>>384269029
well guess I´m to retarded to read.
yeah that sounds very likely and an ultra cool concept.
>>
>>384262619
Isengard's got what you want. You get heavily armored Uruks with sword/shield and pikes to fuck them Rohirrim up.
>>
>>384243509
rolls for the roll god
>>
>>384269128
I'm not even sure what flying units they could come up with for orcs. Baby wyverns maybe.
>>
>>384268947
That would be awful, allowing you to cover your factions weakness so you can play them all exactly the same with the exact same army composition. Dwarfs don't have cavalry? Just buy some mercenary cavalry! Wood Elves and Vampires don't have artillery? No problem, just buy a couple mercenaries! Well done, now every faction plays the same.
>>
>>384243509
Rollan for CHAOS
>>
>>384269941
Flying squigs.
>>
>>384269946
the just make them exclusive to bretonnia and the empire for all i care. just give me some more unique looking units that add to the world building
>>
>>384269897
Looks like you're >>>/tg/54369389 buddy
>>
>>384269946
They'll probably limit it rather than let you just hire stacks of mercenaries.

It's a choice though, you don't have to cheese it, and it would be nice just to have some new interesting units from the dogs of war pool.
>>
>>384269897
rerolling because I'm a poorfag with no miniatures
>>
>>384243509
rollareno
>>
>>384243509
ROLL CHAOS GET
>>
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>>384270139
>Description: Wurzag's been muckin' about again
>>
>>384243509
rolling for BURN IN ARCANE FIRE
>>
>>384269946
Just restrict which mercs work for which factions.
>>
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>>384270640
i knew it
i just had to get the old fuck who keeps barking his name like a pokemon
>>
So is the endgame of every WH campaign to just build full stacks of whatever big-ass almost invincible unit you have and steamrolling?
>>
>>384270386
Regiments of Renown are a choice too anon, but look at how the AI handles them. Christ, it can barely handle basic army composition.
>>
>>384270640
You poor bastard
>>
>>384270891
It's a Total War game, yes.
>>
>>384270967
Get the AI army composition mod. It also gives the Chaos Invasion better units
>>
does anyone else feel like they really fucked up artillery? Ive seen them take out 10 units with one strike is pretty common.
>>
>>384271127
In other TW games I at least built a bunch of heavy infantry and then flankers
>>
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>>384243509
WE'LL HAVE A RECKONING
>>
>>384243509
Something New
>>
>>384271253
I'm so sorry, anon.
>>
>>384271170
>Ive seen them take out 10 units with one strike is pretty common.
What? RoR Empire artillery can't even pull that off.
>>
>>384271210
Well, it is entirely up to you what you build.
>>
>>384248824
This doesn't work. It just devolves into porn dumps and then trapfags roll in and further ruin the thread by being le lewd x3c
>>
>>384271170
Not sure about that, but Hellcannon can be fucking horrible in certain situations when the AI brings half a dozen of them.
>>
>im playing as the dwarf DLC faction on hardest diffuculty
>Make it to around turn 20 defeat orc neighbors
>Suddenly TIliea and Orcs make a confederacy/alliance against me
>2 stacks of Feral Orcs in my city 2 stacks of regular Orcs and a stack of Tilea in my city

I did nothing for the AI humans to even be hostile against me....
>>
GIVE ME GOTREK AND FELIX hack&Slash game ffs like GOW or Space marine its not that hard...also i want them in total war
>>
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>>384271373
It's really up to the game though, because I can't stand playing intentionally inefficient armies
A completely different question: Does it matter whether you put your archers in front of or behind your line? They never seem to direct-fire anyway, always shooting in giant arcs
>>
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>>384271557
>It's really up to the game though, because I
>>
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WHERE ARE THE TOMB KINGS REEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>384271712
Have you ever heard of the Squats,
Anon?
>>
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>>384261808
>>384262134
>doubting hastati
>>
>>384271701
Yeah. Just compare it to something like an RPG, if there's a straight-up objectively best class it's not my fault I pick it every time
>>
I AM FRANZ
THEY WILL OBEY
>>
>>384271557
No, it doesn't really matter with bows and crossbows. Surely part of the fun of Total War is building thematic armies though.

>>384271712
Slated for release right after the Chaos Dwarfs.
>>
>>384271885
It's not the game's fault you have weapons-grade autism.
>>
>>384271885
yeah it is actually
>>
>>384243509

FHEG
>>
Age of Sigmar
>>
>>384271998
I just like efficiency
>>
>>384272060
We've got TWW now, nothing of value was lost.
>>
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>>384243509
VENGENCE
>>
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>>384270891
>So is the endgame of every WH campaign to just build full stacks of whatever big-ass almost invincible unit you have and steamrolling?
If you play with a small number of armies, I guess.
I don't know about you but I always try to build multi-purpose armies and then use their counters effectively.

For example I could just build 19 steam tanks but it's more fun to have handgunners, halberdiers, cav, arty, and a few greatswords instead. That way unlike you I can maintain 9 different armies in different theatres at once.

What you're talking about is pretty inefficient. To be honest I only put a high number of elites (greatswords, demigryphs) in my LL armies, while generic armies just get normal unit comps (swordsmen, empire knights).
>>
>>384244741
Does he bring any friends? OwO
>>
>>384272530
What is the most efficient army comp I wonder. Loads of trash stacks to autoresolve?
>>
>>384271170
Depends.
I find that Straight shooting cannons are underpowered and get blocked far too easily, whereas catapults and mortars retain a lot more usability throughout the match.
Hellstorms are ridiculously good against the Undead, Empire, Beastmen, Wood elves and greenskins, Volleyguns wreck Brettonians, dwarfs and Chaos into the ground. Hellcannons and doom divers are absolute bastards to deal with for everyone.
>>
>>384272530
does the table top work that way??? how close is to the original?
>>
>>384271971
>2 is adding the Southlands
>implying TK won't be the first race pack
>>
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>>384250956

>Bitch nigger Chaos suddenly is afraid of facing me when I had equal numbers.

It became this 18th century style maneuver warfare where all our time was spent trying to maneuver against one another into an optimum situation. They would venture down towards my southern city, I'd position towards it, they'd move towards that city in the screenshot and I'd reposition.
>>
>>384272380
A shame I don't have beastmen I guess I'll just paint my figures
>>
>>384272768
Table top has army limits.
>At least 25% of your points total must be spent on Core.
>You may take up to 25% Lords.
>You may take up to 25% Heroes.
>You may take up to 50% Special.
>You may take up to 25% Rare.
>>
>>384272530
The beauty of The Empire is that it can have an elite and highly versatile army simultaneously
>>
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>>384272978

The bright side is it led to this hilarious case.
>>
>>384273023
You should recheck your math, that's 175% you fucking idiot
>>
>>384273023
Or if you started in 4th and 5th edition, 90% on Lords.

>>384272915
Won't they save them for the third game?
>>
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>>384272978
>mfw deliberately leaving a town defenceless and laying all my armies there in ambush
>>
>>384273169
>up to
>>
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>>384273083

5 seconds in.
>>
>>384273232
>when you reply to point out a mistake but make a mistake in your reply and delete your post but everyone can still see it anyway
>>
>>384272712
>Loads of trash stacks to autoresolve?
Probably super expensive units to autoresolve
The most "efficient" is trash/cheap units that you're just really good with using, which was my point with maintaining a high number of cheaper armies across the world instead of a small number of cheese armies
The way you win is like anything else; lord sniping, hammer anvil, skirmishing, etc
I had one fight against beastmen that I replayed 3 times but eventually won since I did some weird maneuvering to trap them all in a pocket, while running my handgunners/FC around behind and unloading on them, while using cav to pick off strays that went after them

I forget the numbers but my gunners had hundreds of kills each, I even had to cycle charge with them to break morale because they ran out of ammo
>>
>>384273254
Yeah because that makes sense
>take 100% army strength
>other guy took "up to" 175% and is now 1.75 times as strong as you
>>
>>384273184
they're not going to leave a big fucking unoccupied gap where the TK would be between the Old World and the Southlands for an entire expansion
>>
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>>384273216
>mfw I did this
>>
I'm thinking of picking up a TW game.

I am thinking of either Empire/maybe Napoleon, Attila or Rome.

What would you all suggest?
>>
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>>384273216

That's a good idea. I got so tired of chaos bullshit of fake-retreating and then sicking all their stacks on my attacking force (usually so that even if I withdrew they'd have one ready to come in and attack me and get all their fellow stacks as reinforcements) that I opted to play to win rather than play for honor or challenge.

Part of me would be happier with half as many chaos stacks but twice as much survivability of said stack. It gets exhausting and impossible to do well having to fight off 3+ stacks especially with fucking cocksucking chaos chariots.

>>384273339

Six seconds in.
>>
>>384272978
They really ought to change chaos AI.
Currently they clump together like bitches and take a ridiculous amount of attrition before you even fight them.
>>
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>>384273610

And speaking of chariots, beyond your comprehension
>>
>>384273508
Are you pretending to be retarded?
Spend 50% on special, you only have 50% left. 25% must be on core, so you only have 25% left. so 10% here, 15% there. What's the matter with you?
>>
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>>384273730
>>
>>384273557
Is this your first TW game ever? Those choices are good, just pick whatever period you like best
Medieval 2 is also quite good and Shogun 2 FOTS is the best gunpowder TW
>>
>>384273521
They left the Skaven out of the first game.

And wait, one of us is geographically confused here. The Southlands isn't going to be in 2 is it?
>>
>>384273557
Do not get empire. Buy Fall of the Samurai if you want guns.
>>
>>384273862
It is, alongside Lustria, Naggarond and Ulthuan.
>>
>>384273848
>>384273868
Yeah it will sort of be my first TW game, I had Medieval 2 but couldn't get into it.

Is Shogun 2 a solid game then?
>>
Cathay when?
>>
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>>384273862
>>
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>>384273961
>>384274165
And the Under-Empire, yes, yes
>>
>>384273961
>>384274165
Wow, I didn't even realise that.

So it'll just be the Dark Lands and all the eastern stuff that barely gets a mention left for the final game.
>>
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>>384273557
Shogun 2 is a great starting point
Atilla is also a fine choice, if a bit more complicated
Warhammer is the current hot shit

I recommend Shogun 2, apart from the first Rome I think it's the best game for it's time. If you don't mind older stuff, check out Rome or Medieval 2. Avoid Rome 2 unless it's on sale and you just really like the time period.

Empire is okay, would be good but is riddled with bugs and problems that have never been fixed. I haven't played Napolean so I can't comment.
>>
>>384274061
Base Shogun 2 is great, Fall of the Samurai is an expansion set during the Meiji Restoration or whatever that period was called so it has about the most advanced guns you can get before getting into modern war squad tactics
Feel free to pirate the game though if you're not sure about actually liking this kind of gameplay
>>
>>384274260
the third game is going to be Daemons of Chaos with Ogre Kingdoms and Chaos Dwarfs as DLC
>>
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>>384273216
>other nation finally sieges my crappy border town after having been chased out of my territory three times
>crush them and chase them into their own territory
>take a bunch of badly defended cities
>loot them, raze all the buildings and let them rebel
>leave them to their ruins and broken dreams

I love turtling in TW
>>
i bought attila and a bunch of dlc from steam sale. what should i think of it? haven't played it yet.
>>
>>384274260
+ an expansion of the Chaos Wastes, it stretches a lot further than shown on the map in TWW and includes various chaos fortresses to the north, ruined cities, god-aligned ziggurats and general warp fuckery.
>>
>>384243509
Doing it for my boy Karl
>>
>>384274061
Sort of. Depends on how much of a Sengoku boner you have. All the factions are basically the same except for start position.


If can't name 3 daimyo off the top of your head, just get fall of the samurai stand alone.

>>384274407
Enjoy the AI taking 3 minute turns.
>>
>>384274559
That's not necessarily true, I am about the biggest non-weeaboo there is and Shogun 2 stands well on its gameplay alone. I prefer Medieval 2 but that anon said he couldn't get into it
>tfw can never remember which part of the japanese leader names is the first and last name
>>
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>>384243509
Best boys aren't in yet, but let's see what we get
>>
>>384274407
Just try the WRE starter campaign at first. Don't jump into playing the smaller factions before you know what you're doing.
>>
>>384274698
Those guys remind me of Dark Iron Dwarves from warcraft. Is there anything blizz didn't take inspiration from?
>>
Why do the Varg do nothing but spam fucking chaos chariots for their armies
>>
>>384274891
>Is there anything blizz didn't take inspiration from?
With regards to warhammer, no.
>>
>>384274891
Warhammer is just a huge mass of inspirations anyway. Except for the Skaven I guess.
>>
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>>384274407
Pretty good. My campaign basically split the world in 2 with the Geats (Norwegians) + european allies on my end vs the Sassanids (Middle East) + african/asia minor allies on the other
>>
>>384275142

>Rats
>12 main "tribes"
>Hidden plot to conquer the world

Oh there's an inspiration alright.
>>
>>384275142
Warhammer FB is actually fairly original.
>>
>>384275316
only moderately more original than any other Tolkien ripoff
>>
>>384275316
You think? It's just Tolkien crossed with Moorcock really. I'm not saying it's a bad thing, it was a great setting RIPIP etc.

>>384275291
>>
>>384274469
Guess I'm off to jerk off. Thanks Karl
>>
>>384275445
Dwarves, elves and Orcs all behaved in ways that were unique to the setting.
>>
>>384274909
Because they don't get 120 armor infantry units like Horde Chaos does.

>>384274695
Traditionally it aught to be Family Name then Given Name, but it gets switched around so much these days for some weird reason.
>>
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>>384275316
>Warhammer FB is actually fairly original.
hmmm
>>
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>>384243509
KARL FRANZ
>>
>>384275603
>Elves are either uppity mortals or tree huggers, with an evil flavor of the uppity version
>Dwarfs are grumpy and like crafting shit
the real differences are the presence of Chaos, Lizardmen, Skaven, and evil versions of classic races, along with general tech level
>>
>>384243509
Why not. Rolling.
>>
>>384275603
They're still recognisably dwarves, elves and orcs though, just with a different spin.
>>
>>384275845
uppity immortals, rather
>>
>>384275845
>>Elves are either uppity mortals or tree huggers, with an evil flavor of the uppity version
>>Dwarfs are grumpy and like crafting shit
Now I don't know enough about Warhammer to know whether they actually started that trend, but hippie tree huggers is not tolkien elves
>>
>>384275843
Deathclaw is NOT for lewd!
>>
>>384275843
THEY WILL OBEY
>>
>>384275845
>High Elves are haughty but quite close allies to men and don't view themselves as inherently superior
>Wood elves are gradually turning into trees and will violently mutilate anyone who breaks a twig
>Dark Elves serve a god of murder and enslave and rape whenever they're able
>Dwarves are stout creatures fond of drink and industry but have absolutely no sense of humor and are easily offended.

They're unique enough.
>>
>>384275925
WHFB Orcs are actually unique. Tolkien Orcs are small cowardly creatures.
>>
>>384276469
The only thing that really stands out about Dwarfs to me is that in other settings they're stubborn but friendly and good allies, whereas in warhammer they're dickheads who keep a giant book of every time someone stepped on a Dwarf's shoe
>>
>>384276469
>no sense of humor and are easily offended

Isn't there some sort of dwarf rap battle thing where they both diss each other like in a rap battle. They do have a sense of humour its just more dwarfy.
>>
>>384276108
>what are Silvan elves
they're even fucking called Wood Elves in The Hobbit and the elf word for Lorien elves literally means tree-folk
>>
>>384243509
I hope i get chaos
>>
>>384276682
>they're stubborn but friendly and good allies
this is also true in Warhammer but only if you're the Empire
>>
>>384276817
I specifically added the "hippie" identifier to point out what kind of tree-huggers I meant. Just because they fucking love themselves some nature does not mean they are pacifist dudes
That's like saying all tolkien elves are effeminate wimps cause they love songs and language
>>
>>384276682
when are they dicks? Only time I can think of is when they went to war with the high elves for shaving that guys beard and that was only because the high elves also murdered some dwarf. Not really the dwarfs being dicks..
>>
>>384276469
>no sense of humor and are easily offended.
Get the book
>>
>>384276974
>added an adjective that was not there originally to argue with a point that was not made
>>
>>384276936
Nah, they'll march whole armies into the empire because some peasant made fun of a dwarf's beard.
>>
>>384277131
so have you actually read any Warhammer lore or are you just operating off memes
>>
>>384277131
No? At most the dwarf would beat up the peasant. If he did go to the high king for the grudge then he would just ask for gold from the chieftain..
>>
>>384277231
Have you? Or are you just operating off Warhammer wikia?
>>
>>384276705
Every verse would be its own grudge, so probably not
>>
>>384277121
Yeah m8 because when you hear "tree hugger" the first description that comes to mind is "war-like race of people who happen to love nature"
Shut the fuck up
>>
>>384276976
They razed an entire city for 5 coppers.
>>
>>384277465
so that's no, then
>>
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>>384276157
Objectively wrong. Here's baby Deathclaw
>>
>>384277231
>>384277371
It's most likely a meme, but it's not unlike the dwarves to march a whole clan against the empire over a grudge.
>>
>>384277757
The clan would probably have more grudges against rival clans and those clans would take the time to ally with the empire to settle there grudges with those dwarfs. I don't think that actually happens.
>>
I really want to fuck deathclaw
>>
>>384278028
>and those clans would take the time to ally with the empire to settle there grudges with those dwarfs
It seems very unlike the dwarves to rely on anyone but other dwarves.
>>
>>384276682
>>384276469

There's also de gold fever, which is a anctual psychological defect spread across the whole race that can shatter a dwarf's common sense and even moral wheel at the sight or promise of the fucking metal.
>>
>>384276469

Chrace has the most unique flavour of High Elves, with hillbilly lumberjacks carrying axes and wrasslin' lions to prove their manliness.
>>
>>384278195
the Dwarfs are the Empire's oldest and staunchest allies

where the fuck do you think the runefangs and Ghal Maraz came from
>>
>>384277720
I don't think this action has Karl Franz's consent...
>>
>>384278409
It's a very tsundere relationship
>>
>>384244584

Problably really passionate about the franchise because people have been wanting this for goddamn decades.

Granted, it wasn't until after the Beastmen DLC that CA realised they struck oil. That shit sold more than some entire titles and every DLC and content update have been great.
>>
>>384278634
No, but it has the EMPIRE'S BLESSINGS, YES
>>
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>>384243509
rollllllll
>>
>>384262197
Play Attila first. All of the autistic features they took out of warhammer make it a lot of fun. Put as much time between W2s release and buying warhammer as possible, get that discount.
>>
>>384262619
nobody mentioned medieval 2. twg died because of you people
>>
>>384269946
vampires get a mercenary option that fits their faction.
>>
>>384275316
>>384275445
>Tolkien -> DnD -> Warhammer -> Warcraft
>>
>>384243509
lets go
>>
>>384279538
>DnD -> Warhammer
D&D is another evolutionary branch entirely.
>>
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i want to marry and start a family with the Everqueen
>>
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>>384279760
>>
>>384271810
I don't get the obsession with Squats. They had miniscule role in the setting, and apart from being techno-dwarves, they didn't do anything interesting.
>>
>>384279650
All were inspired by Tolkien fantasy, who cares
>>
>>384256401
It's really fun now
>>
>>384279963
GW had a period where they went ridiculously OTT with the banhammer when anyone even mentioned them. Naturally this lead to even more people joking about how they were the best thing ever and it ruined 40k to remove them.

The reality is that, at the time, ALL the armies were just as shallow as squats were. The difference is that they never got the 3rd edition update to make them something more fitting and interesting because nobody could be bothered.
>>
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How do I get good with the stunties?
>>
>>384246278
FOOL. You lack imagination.
>>
People say in Shogun2 you just have to spam ashigaru, right?
But the AI always gets their own bonuses so my dudes always falter first. Do I just need more armies (at the cost of advancement) And to just give it a shot?
>>
>>384280387
Q U A R R E L E R S

or just use Grombrindal
>>
>>384276469
>>High Elves are haughty but quite close allies to men and don't view themselves as inherently superior
Literally only Teclis thought that way because he was emo the high elves hated him.
The high elves are like one step down from CWE when it comes to how they treat humans.
>>
>>384243509
rolling because I need to learn how to play this fucking game
>>
>>384280497
>Reccomending worst Dwarf LL

Nice
>>
>>384243509
Rolling for dawi
>>
>>384280387
Napoleonic Squares, Quarrelers and Grudge throwers.
>>
>>384280773
Ungrim is the third or fourth worst LL in the game, and Grombrindal is among the most OP in the campaign.
You couldn't have picked a worse moment to shitpost, m8
>>
>>384243509
No DLC here
>>
Holy shit you never noticed it in shogun because japans so thin but the Ai will never try and take you in an even feild battle.
Literally try and run around 3 armies to sack a minor settlement then run into the ocean.
>>
>>384273730
>>384273802
Surtha Ek and Felman Ingersson should be given unique stuff...and both have unique skins and Chariots for themselves.
>>
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>>384280612
>>
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>>384243509

Rolling for chaos

Even with mods I cant seem to finish a campaign as them.
>>
>>384280939
its smart enough to know you will outsmart it.
>>
>>384280773
are you confusing Ungrim and Grombrindal
>>
>>384243509
rollin bowlin
>>
>>384281152
Playing chase the horde into a corner for four turns every time the norse fucks invade while you have 3 armies camped in ostland for 30 turns really isn't fun.
The need to make the ai more willing to fight and pull the trigger on sieges in 2.
>>
>be complete trash at total war games
>playing warhammer, gotten through some of a normal campaign with quick battle, get to a quest battle
>you cannot quick resolve quest battles
>be notified the enemy are camping high ground with hidden allies nearby ready to fuck me up
well i have a giant, a giant spider, and 17 regiments of savage orks. up the hill, whoever's left alive chop 'em gud
>>
>>384281672
stop being shit
>>
>>384281447
>The need to make the ai more willing to fight and pull the trigger on sieges in 2.
This is especially an annoyance of mine.
I've had about 3 siege battles in over 300 hours, and each one of those has been one where the balance of power had me hopelessly outnumbered.

Didn't stop me from abusing the AI and kicking the shit out of them, but the principle stands
>>
>>384281776
i don't know how to not be shit, yes i know you can engage with shit infantry and charge the rear with cavalry,but when i do that, they have more shit infantry from their line engage the cavalry and bog them down before i can get them out, so now they are stuck in with the rest of the boyz.
>>
>>384282028
The best traps spring twice; keep reserve infantry and cavalry.
Use archers to maneuver round their flanks and punish anyone who disengages from the main line.
>>
>>384240902
Gotrek and Manling when?
>>
>>384240725
>Play Wood Elves with Steel Faith
>The mod buffs the shit out of wood elves, your standard eternal guard can handle three times its number in empire spears
>"We made the wood elves more like wood elves"
>Campaign is a fucking nightmare on hard
>Your upkeep is so bad you can only have a 16 stack at the start
>The other wood elf factions have fullstacks and fuck off garrisons
>Fucking at war with Fay bitch
>Fucking Angrand forms NATO with Tilea, Border Princes, and Estalia.
>Can barely expand because Dwarf NATO is fucking horrifying
>Empire constantly declaring war on me out of the blue.
>Frenchies want to be Austria and drag me into their war with Dwarf NATO.
>Dwarf NATO eventually declares war on me for fun
>Dwarves in SF have near unbreakable morale and fight to the death
>Humans just happen to breed everywhere
>Fight 19 stacks off with Orion ambushes
>None of my elf bros help.
>Empire keeps attacking any holding outside my border
>I get so mad I go Nazi Elf and proceed to raze and kill fucking everything I can get my hands on
>Fucking 100 turns of genocide as I go in and out of bankruptcy and replenishment issues.
>Finally can afford a second stack on turn 110
>Elves declare war on me (they joined empire against the chaos invasion)
>Chaos declares war on me
>Put campaign on hold after fighting off four elite Clan Angrand stacks. Like rank 7 Longbeard mainline with rangers, artillery, and fucking ghost dwarves.

Is Wood Elves supposed to be just fighting hardcore on Steel Faith
>>
>>384282028
Learn unit counters.

What faction you playing?
>>
>>384278179
Deathclaw is for combat, not lewd
>>
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>>384244918

Remember the good ol days when tits wasn't a bad thing?
>>
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>dlc announced in two days

The wait is almost over.

Hoping for Southern Realms but it's probably going to be Norscan related.
>>
>>384242839
>>384244408
man you guys fucking suck
>>
>>384243509
rollin for them numbers
>>
>>384243834
https://www.warhammer-community.com/2017/07/17/warhammer-40000-doubles-event-report-magnus-did-nothing-wrong/
>>
Fuck you GW.
>>
>>384243509
re rolling because sigvald a shit
>>
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>>384284068
Tfw it's Halflings
>>
NAGASH WHEN?!?
>>
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>>384284068
>it's Tomb Kings
>>
>>384283806
wurrzag, my army is just a massive amount of savage orcs/savage biguns/4 savage bigun boar riders, with 1 giant and 1 arachnorok spider. i tie people up with the savages, then send biguns and the cavalry in, while the giant and spider just engage anything that isnt going to shit on them (i.e slayers)

last total war game i played was shogun 1 many many years ago, so i am learning by doing at this point
>>
>>384243509
rolling for somethin good
>>
>>384251649
(You), the player!
>>
>>384243509
rolland
>>
>>384284068

Why would you want to play as pikes: the faction?
>>
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>>384285568
>he doesn't like pikes
>>
>>384244048
>Love Shogun 2
>Enjoy Medieval 2, Rome 2
>Don't know shit about warhammer

Will I be able to enjoy the new games? I've seen some gameplay and the battles seem good, specially with all those crazy magic units. But I feel like I will miss a lot because I don't understand the lore.
>>
>>384283103
Probably with Thanquol. Would be a perfect time to add them
>>
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>>384285568
I really liked the mod and would enjoy something more polished.

Also, for Skaven-fighting shenanigans.
>>
>>384285990
knowing the lore helps a lot, but just look at it this way: it's got the most unit diversity out of any other total war game
>>
>>384243509
waa
>>
>>384284705
It's generally best to use your good infantry units as the anvil.
It seems counter intuitive, but it's easier to disengage flankers, and you'll want the weaker units to be charge cycling rather than getting stuck in where they take a lot more damage
>>
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playing the mods that let you play as Tilea
I feel like it's just snowballing to the extreme. Kill one guy in the middle of a war with another, easily conquer.
Kill one guy in the middle of a war with another, easily conquer.
Why's it all so easy?
>>
>>384278906
Probably helps that the fantasy crowd is a bit easier to please. If the game isn't in the Roman era it'll piss off the Romaboos. And even if it is, "it's not in one I want!"

That said I think CA has learned something from these Warhammer DLCs. Namely that people just want to play /their guy/, so they're focusing now on putting out these Total War Saga things to encapsulate that autism.
>>
Did they ever add Strigoi to the vamps?
>>
>>384286676
yes
>>
>>384286394
that makes sense, thanks for the tip pal. what should i be doing when the enemy has a superior defensive position (not during a siege)? is it possible to force them to attack me or will they sit up on their hill or whatever forever, and i have to make my way up to them? it always fills me with great pain when i have to go up some hill that clusters my units together, and here comes artillery doing immense splash damage
>>
>>384286740
Awesome.
>>
>>384286676
Stirgoi ghoul king is a generic lord in the grim and the grave. Pretty baller too since he has great passive regeneration and can ride a terrorgheist.
>>
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>>384279650
Gamesworkshop was originally a company that existed to import dungeons and dragons to Britain. People have a theory that Warhammer is simply a DnD setting people at GWS played and used it as a base.
>>
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>>384240725
Who here READY, WILLING AND ABLE?
>>
>>384284705
The savage orcs are comparable to empire swordsmen so long as they get a charge. Anything above a swordsman is going to be them. Namely anything unbreakable is going to eventually outlast them. So Greatswords, any heavy or elite infantry will stomp them. Replace them with Big 'uns when you can.

As orks you picked a very unfriendly race for newbs. You have to get the charge and you have to win quick. In this regard cav and your monsters are a strength. The Giant and Spider are amazing against Dwarf infantry since they lack anti large in most of their good units. The giant you want to meld with your mainline of orcs and during the charge put him on a flank. March your cav and spider to the flank with the giant. Use the cav on infantry and get the spider on the rear of the infantry flank. The spider causes terror, and this isgood against empire, frenchies, woodelves, orcs, and standard dwarf units.

You want to break morale and roll up the flank like a carpet. That means finds the weakest part of the flank (the one with the shitty empire swords, not the greatswords or flagellants) and overload it with the giant, spider and your cav.

This is the basics. Hit hard and hit with terror. Use wurrzags magic, Here we go is great. Effigy of the Git should be used on any free roaming unit that could fuck up your plan (like demi knights).

Your cav will lose most cav fights against other factions. Wurrzag can fix this so you can charge with the cav and make this go easier.

Wurrzag's Foot of Gork nukes enemy cav when overcasted. Be careful about its placement and use it on a cav fight you need to win (engage enemy cav with your cav) and it will decimate any enemy cav.

Also follow the normal advice too. Have some infantry in reserve to reinforce failing parts of the line. Keep your infantry formation as wide as you can to wrap around. Have anti-large units set aside to assist your cav in cav fights so you dont have to rely on magic. Always try to cycle charge.
>>
>>384243509
ROLLAN :)
>>
>>384286804
If you have artillery with a superior range, they'll charge the moment it can fire on them every time.
Sometimes, you can also bait them into attacking by hiding the majority of your force and leaving one out in the open. Easier for Goblins, but so long as there's trees or hills it's a viable tactic.
If you're greenskins, have some wolf or spider riders hidden if at all possible. The AI will always leave their artillery undefended, and they can massacre at least 3 stacks per unit.
>>
>>384286069
Thanquol is probably the most well-known Skaven, there's no way he's not one of the LLs in the main game
>>
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>>384286961
>tfw poor

Soon, though.
>>
>>384283389
Wood elves should have had arrows immune to being blocked by trees/the environment

I want to play them in a forest, like they're meant to, but there's no reason to because all your arrows just bounce off the trees
>>
>>384286961
I'm waiting until I find out the pre-order bonus
>>
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>>384240725
Back when Total War meant Total War and not fantasy shit.
>>
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>>384285661

>Fucking pike furries
>>
>>384280426
YARI
WALL
>>
>>384275316
How can it be original if it ripped off Warcraft?
>>
>>384287484
They will release a standard Total War too.
>>
>>384287091
thanks for all the advice, thankfully i recently picked up ere we go and foot of gork on wurrzag, most of my points went towards the red tree grabbing all the stuff that offensively boosts savage orcs, i figured if they are gonna be the majority of my line, they might as well do some heavy damage while they're at it. i don't touch regular orc units at all on wurrzag, or even savage archers for that matter, but i will probably eventually get some black orks/cavalry on my regular warboss that defends my lands while wurrzag is out krumpin'.

I didn't even think of using the giant or spider to flank, i was using them to tie up weaker units, or sometimes i just park the giant near wurrzag (which in hindsight is a gigantic waste, but it at least ensured nobody tried to engage him while he sits behind the line supporting)
>>
>>384287420
>the preorder bonus
Playable Norsca.
>>
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>>384287484
And yet Total Warhammer outsold every other Total War.

How strange.
>>
>>384287692
it was the other way round retard
>>
>>384287420
Given the backlash last time, It will probably be the same Pre order + buy on first week bonus.
Not a bad strategy, honestly. Rope in the normies who see Pre Order, while actually allowing people to view the product first.
>>
>Go to TWWH2 video
>Go to comment section
>Turkroaches complaining about it not being Medieval 2.

Every time.
>>
>>384288352
Total War: China when?
>>
>>384287484
What is it about historical strategy games that attracts such horribly bitter and autistic manchildren?
>>
>>384287940
>Throwing spiders into weaker units

This is a tactic called tarpitting. Its where I tie your big scary terror causing unit with something that will lose the 1v1 fight, but will keep your spider busy while I wreck your front line.

Think about tarpitting when you're facing the enemy. Sometimes the goal isnt to win a fight but to win the battle. Use your special units to break morale and give you advantages while using strong durable, or unbreakable units to tie up the chaff.

Regular orc big 'uns are great tarpits and Black Orcs are the perfect infantry counter to anything wearing armor.
>>
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>play as Chaos
>Take over the North
>Awaken all the chaos tribes there
>Move south, wrecking shit along the way
>Find out that all those tribes are their own faction now and not vassals
>They all go hostile on me
>Find out that the chaos corruption that fucked with me so much as other factions doesn't do shit to the AI
>Have to deal with all this shit constantly just to piss me off

i feel tricked
>>
Just bought the game. What faction should I start as? Also how's VH/VH in this one?
>>
>>384287940
Something to also keep in mind is that large units like spiders and giants are so large that ranged units and artillery can tank them even while they're engaged in a big melee blob. So target those first when you have your cav free to engage.
>>
>>384288713
that is a good point, i did win a fight pretty easily by rushing the spider and giant in first, which caused a bunch of terror that my horde of savages took advantage of, but i never tried to apply that elsewhere because i am a moron apparently.

also, is it a good idea to crush their hero ASAP? once the lines crash, i have taken a regiment of savage biguns and sent them right at their hero to chop them down, which usually ends up working, but always leaves me wondering if that was even necessary, and if i wasted that unit and could have done it with regular savages or just the giant instead
>>
>>384288910
Dwarf, Empire, or VC
VH/VH is alright. Legendary is fruitless.
>>
>>384243509
k lets see what we get
>>
>>384289112
by hero i mean whoever is leading their army, legendary lord, hero, whatever
>>
>>384288910
Easy start? Dwarves with grombrindal

Harder start? Orcs with Azhag

Normal start? Empire with Karl Franz

Difficult start with end game units at the start? Vampires with Vlad

Start with best voice actor? Empire with Gelt
>>
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paint me a strategy /v/
>>
>>384289112
Depends on the faction but usually its a good idea if you can multitask.

It works best on Frenchies, Orcs, Empire, Beastmen, and Orcs. Mostly because their common infantry has shit morale and a leader death just wrecks it.

Heroes should be targeted too of course, but always with the right unit. If the hero is mounted and armored with a shield, than a melee unit that has armor-piercing and anti-large will make that hero crap his pantaloons.
>>
>>384243509
Too bad I don't play any DLC.
>>
>>384288508
>total war barely manages to release 1 historical game every year
>CA switches to fantasy for 1 year
>sells so well CA is now ready to pump out 3 fucking historical titles in the next 12 months

Who knows?
>>
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>>384289319
nvm he's just letting me shell him as i position for 20 minutes
>>
>>384289772
Stop bullying the not-Italians.
>>
>>384289319
Mortar the shit out of anything without armor.

Wait until its out of ammo.

March up the hill with spears and swords first but try to skirmish with handguns and crossbows to force them down.

Honestly, once the mortar starts they have to come to you or lose their infantry. And you got forest to your left to hide from return fire on your infantry. You got that battle in the bag.
>>
>>384242839
>what is cycle charge
>>
>>384243509
ROLLING roll
>>
>>384243509
HENRY ROLLINS
>>
>>384288026
Total War: Hammer clearly outsold every historical Total War, I mean, it's superior in every conceivable ways.
BTW I pre-ordered it, I knew it was gonna be better.
>>
>>384288026
>And yet Total Warhammer outsold every other Total War.
It didn't, Rome 2 is their best selling title. Warhammer was their "fastest selling" title, meaning it moved more units in its first few weeks than any other TW.
>>
>>384289754
>total war barely manages to release 1 historical game every year
Every other year*
>CA switches to fantasy for 1 year
>sells so well CA is now ready to pump out 3 fucking historical titles in the next 12 months
They planned for a trilogy from the outset, with co-development on historical titles.
>>
>>384290785
>"fastest selling"
Thanks day one DLC bait.
>>
>>384290974
>They planned for a trilogy from the outset

They publically made it clear that they were set on a trilogy for Warhammer, but the information regarding all the new Historical titles (the main title, the expansion, and stand alone) only came out well after people were butthurt at the WH2 reveal trailer.
>>
>>384291065
Not the main psoter but you know Rome 2 pulled that bullshit too?
>>
>>384287484
Boo fucking hoo. Fantasyfags had more than 30 years of setting flushed down the toilet because the company who owns them is retarded. Let them have the first nice thing they've had since botchjob that was Storm of Chaos.

And you're still getting historical games.
>>
>>384291281
>but the information regarding all the new Historical titles (the main title, the expansion, and stand alone) only came out well after people were butthurt at the WH2 reveal trailer.
Nope, they said before WH1 even released that they still had a designated team working on the next historical title with a separate release schedule from the trilogy.
>>
>>384240725
>Empire swordsmen exist in a world with
>autistic midgets that cant let a fart go ungrudged
>Elves that want to kill them for looking at the trees wrong
>Canadian Eves that want to kill them for fun
>Elves that want them to die first
>Medieval space marines worshipping gods much more powerful than Sigmar, and want to kill them for these gods
>dinosaurs and the dinosaurs riding them
>Trillions of man eating rats with WW1 era technology
>Rampaging green niggers that only understand hitting things and shitting on the rest
>Undead monsters of horrific power and the capability of raising dead comrades to fight for them
>Man-eating ultra hippy racist goatmen that want nothing more than to kill and rape every human they find
>FRENCH PEOPLE
>Other swordsmen who dont like your elector count

How in the fuck are you expected to accomplish anything?
>>
>>384260732
wheres this from? tw trailers are shit
>>
>>384291574
adamantine testicles
>>
>>384291597
>wheres this from?
Latest rallypoint
>tw trailers are shit
trash opinion
>>
>>384260732
gotrek and felix confirm
>>
>>384291781
>trash opinion
butthurt by comment back to >/r/eddit
>>
Any recommended mods for Total Warhammer? Just stuff to spice up the game since I've beaten it vanilla a few times.
>>
>>384292214
>butthurt
>makes reddit post
>>
>>384292239
Steel Faith

You can also use the faction unlocker and that Krak Drak mod to play dwarves and Kislev versus Chaos.
>>
>>384292304
>reddit post
>makes butthurt
>>
>>384292239
I recently started using Steel Faith Overhaul with Cataph's Southern Realms (and the SFO submod), alongside Crynsos' Faction Unlocker so I can play those southern realms that have been fleshed out.

Been pretty fun.
>>
>>384292239
SFO, Cataph's faction packs, Crynsos' unlocker, Knights of the Empire, Lore friendly Recruitment. Most of these aren't compatible with the rest.
>>
>>384292465
>calls your opinion shit
vs
>tries to censor by sending me somewhere else
Good to know that the average poster age of this board remains below 18.
>>
>>384291510
They said that the historical and fantasy teams were separate and had historical titles planned, but it wasn't until the post-TWWH2 butthurt that they publicly posted their plans for historical content: the campaign pack, the complete historical title, and the "flashpoint" content which they renamed to "Sagas."

https://www.totalwar.com/blog/what-the-teams-are-working-on-07-06-17/

Before this blogpost they only reaffirmed that they were continuing on historical content and wanted a "black ops" team to push out something extra.
>>
>>384292797
Yeah I get that they went into more specific detail about their plans, but my point is that its been known since before the fantasy series dropped that they weren't abandoning historical titles like most of the butthurt kids seemed to think. These are also the same people outraged at learning that Warhammer is getting a trilogy 2 years after it was announced.
>>
HELP

How do I Bretonnia?

>can't conquer breton dukedoms
>mousillon too stronk
>orc rebellion every other turn
>shit peasant infantry
>limited amount of peasant infantry before farming penalty
>>
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>>384243509
rollann
>>
>>384293163
>but my point is that its been known since before the fantasy series dropped that they weren't abandoning historical titles like most of the butthurt kids seemed to think.

That was my point too. Are you >>384290974? Because I've just been trying to clarify my position these last few posts.
>>
>>384293291
Archers and virtually unstoppable cavalry.
>>
>>384293291
>>orc rebellion every other turn
sit at home for 20 turns leveling up yourself on the orc shits before conquering someone
>>
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>>384293291
>bretonnia
>using infantry
Shameful.
>>
>>384293291
Don't expand, focus on defending your starting territory (unless playing as Couronne, then raze that fucking orc settlement next to Marienburg). Immediately go for researching the Bretonnian diplomacy tree and confederate with each faction as you get that tech. Don't ever start a war with other Bret factions because it will murder your chivalry score.
>>
>Cut a major race out of the game to sell as Day 1 DLC
>Sell a single race for a quarter of the retail cost of the game
>Hero packs are literally seven dollars a pop
>Oh and now they are releasing a DLC pack and calling it a stand alone sequel.

How can you support this blatant anti consumer bullshit?
>>
>>384293723
>WoC
>cut content
>>
>>384293723
denuvo's dead, anon...
>>
>>384293723
Because it's fun, still less Jewish than GW and pirating exists.
>>
>>384291574
That's the power of Aryan People.. if it was any less a challenge it wouldn't be fair.
>>
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>Big TW thread

I'm impressed
>>
>>384293291
I don't get why people whine how do I play this, how do I play that, just lower difficulty and play. Then when you find difficulty that is challenging but not frustrating, stick with it.
>>
>>384293291
>Turtle up for orcs
>Always stay near to stomp orc rebellion
>If Fay Enchantress, go whoop Orion's bitch ass and raze King's Glade and get an early treaty
>Research confederations
>Be whore of the french and spread your cheeks for every knight lord
>Confed all Brits
>Fight for 80 turns until chaos gets the shitty germans to fuck off and focus elsewhere.
>Once you confed half of Bretonnia, french vampires wont stand a chance.
>Create the whole kingdom of Bretonnia
>Win game
>>
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>>384291574

>FRENCH PEOPLE
>>
>>384293884
Bretonnia and Louen Leoncour is understandably confusing considering it'll tell you you have 0 chance at killing castles and you're constantly being rebelled against for a reason you don't understand why.
>>
>>384293864
more like /twg/ flooded in
>>
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>Shittila
>>
>>384293291
If Leoun
>take Marienburg I M M E D I A T E L Y
>kill those fucking Greenskins
>confederate with other Brets when available
If Fay Enchantress
>turtle up, maybe kick Orion's ass early
>confederate with other Brets when available
If Alberic
>pick another LL
>>
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>>384293864
Post best battles
>>
I know for a fact Warhammer is the greatest Total War title ever because it sold SO MANY copies and it's obviously better than the previous ones.
You know it's the first Total War to use DirectX12, right? Meaning it's one of the most innovative if not THE most technology advanced Total War title, including multi-threading optimization it's obviously superior.
You know Creative Assembly worked hard on this for you and many others, and I mean, it's definitively an all-new engine you got there just for you to enjoy.
And please acknowledge, Total War: Warhammer 2 will be just as innovative if not MORE.
>>
>>384243509
rollllllllllllllllllll
>>
>>384294554
shame the grand campaign mechanics are even worse than the shit in every other Total War game
>>
>>384294554
is this pasta
>>
>>384294554
didn't know Todd Howard started working for Sega
>>
>>384291574
You also forgot
>literal skeleton kangz who think they own everything and get pissed because your ancestor has a gold coin they owned
>marauding mercenary fatasses who literally think with their stomach, whos most famous mercenaries got their name from eating your fellow swordsmen
>Freudian nightmares that want to kill, fuck, and eat your soul, not necessarily in that order
>>
>>384293291
>How do I Bretonnia?

Bretts are probably the easiest faction to play, but that mostly comes from cheesing their mechanics.

If you want to git gud, turtle up and get friendly. Farm those early orc rebellions for XP and chivalry. Brettonians love each other and confederations only make your people happier.

Just remember:
1. The Southern realms are for conquering or trade.
2. The Empire is a buffer against Chaos, so don't bully.
3. Marienburg is almost always worth conquering.
4. The water-duke whatshisname only exists for his blue $$$ skill, park him in a port city.
5. Peasants are near worthless without a Grail Reliquary, which is actually pretty easy to get but requires some minor tech.
6. The Welfs will declare war every fucking turn but until they confederate into the super-blob they won't actually leave their forest.
7. Knights of the Realm and Questing Knights are the core of an early and mid-game army.
8. Mousillon, unless they capture other territories or through raise dead, can ONLY field skeletal warriors and spearmen.

8.1. If you're really, really shit and Mousillon is raping you just build an army of yeomen archers, set them to skirmish, attack move at the enemy army, and retreat once you've run out of arrows. You'll get a "valiant" defeat after losing maybe 20 horses and they lost 10,000 skeletons, letting you autoresolve the next engagement.
>>
Any of you boys only play with a recreation of your tabletop army? Maybe I'm the only one that autistic.
>>
>>384294921
>imblying anyone can afford tabletop
>>
>>384291489
>botchjob that was Storm of Chaos.
The orc players throwing a spanner in the works was hilarious though
>>
>>384294554
Nice bait, too bad I already pre-ordered 2 for $35.
>>
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>>384294430
>>
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>tfw you ambush the enemy outside of your city gates
>>
>>384295278
Why is Warhammer's Spain led by a Blood Elf?
>>
>>384295159
Greenskin players always did hilarious things in those global campaigns. The Green Kroosade they did for the 13th Black Crusade global campaign always makes me chuckle.
>>
>>384287484
nigga who fucking cares, I enjoyed third age for total war, enjoyed every total war before this and am enjoying this one as well. fantasy or not it's a fun game
>>
>>384295207
Darthmod? Had some pretty crazy wars in that mod. I remember basically a World War where just about every faction got involved on one side or the other, and all the major factions dumped their armies in Denmark for some reason, at least 50k on each side ready to murder each other.
>>
>>384295784
I wish I could enjoy TA:TW but the map is just too fucking empty.
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