>You can walk while crouching
The game that did this best isMGS4
>>384156535
Running and swinging your sword simultaneously.
"Sell all button for getting rid of loot.
>>384156535
When you can see your character getting more damaged physically in fighting games
>>384158043
Mad Max did this but it was kinda lame because there was no way to get rid of it besides saving and reloading. If you played a while and got hit a bunch you'd get a busted lip, black eyes, busted nose etc.
>>384156535
>jumping is never necessary but you have a shitty little hop anyway
if you throw a boomerang you have to actively catch it
>>384156863
This. It's actually NOT useless, though. You can keep a low profile while moving more quickly than prone. It's literally one of the best ways to move around.
Game has a control combination that gives you an useless way to move like by handstanding.
Dedicated button for sheathing weapon
>>384158578
in what game is this a thing
>>384161814
Botw does, can't think of anymore though
>>384156535
What the fuck, what game CAN'T you walk while crouching? Not including 2d
>>384161814
Breath of the Wild
>>384161691
This. Especially in an RPG. Though I didn't buy the third mass effect for a number of reasons, I was fucking pissed I couldn't put away my weapon in ME3's demo.
>Big enemy/boss appears
>Short cutscene of enemy getting hyped/ready for battle
>Camera seamlessly transitions back to game play
>>384157789
>accidentally sell an item you wanted to keep
>can buy it back for the same price you sold it for
>>384161814
Don't Starve
>>384161982
Almost every early 3D platformers
>boss/enemy reacts to you using a non combat item
>>384161691
This so fucking much.
>if you did it while an enemy corpse was eploding in Zelda TP link also did the sheathing animation of defeating a boss
>birds
>they fly away when you get too close
>you can shoot them
>you gain nothing from it
> Gun slings
> Character puts the rifle in their off hand instead of just putting the weapon in their pocket or on their back
> Enemies can surrender and flee
> No insta death for enemies you've defeated.
>zeroing sights
>bartering
>diplomacy
>>384163626
>actually gives you lil' bit of exp on hardest difficulty
>your sword can cut grass, flowers, and other vegetation
>friendly npcs react to you swinging your weapon
>alternate dialog depending on your outfit
>another BOTW shill thread
>>384163679
>> Enemies can surrender and flee
I YIELD I YIELD
>>384156535
>RUNNING while crouching
>>384165443
NEVER SHOULD HAVE COME HERE
You can change the background color of the Menu/HUD
>>384156535
>you can reload while sprinting
>fps game
>it lest inspect and fiddle your gun
we ADD people really appreciate these things
>>384167181
I love arma letting me reload uselessly and KF2 for weapon fiddling animations
>>384157573
This is the only thing I miss from Twilight Princess. Maybe the sword skills too but damn it felt good to cut grass while running
>>384166605
Must've been the wind
>>384161814
>>384161956
>>384161995
tfw first time I threw a boomerang in botw I didn't catch it and it fell into the lake
>>384156535
>you can speed up the game
>>384156535
>Bosses have no intro cutscenes
>>384156535
>guns have two separate reload animations depending on whether or not you emptied the entire magazine
>bots attempt and respond to communications to formulate tactics on the go
>shooting/gibbing a particular part of the body causes a different reaction
>you can see your legs if you look down
>dedicated slow motion button
>>384168628
>Spam the slowmo button on and off
>Starts to fuck with the game's timings and things start to break
>Get Even
>Cole turns off/on the safety whenever you switch gun
>Secret of Monkey Island
>You can die by staying underwater for ten minutes
>Far Cry 4
>Get the best ending by just staying put at the beginning
>Final Fantasy X
>Different injured poses depending on how much hp they have left
>>384156535
>>384157573
>>384157789
>>384167127
>useless
>good controls are useless
>>384157573
Some don't like this because you don't get the idea of a solid satisfying swing if it's just arms only and you're willing about.
>prices of items and how much you can sell them for depends on your reputation in the area
>enemies can become scared of you
>AI notices when you kill other people/notices if people are missing
Wish more stealth games had creative AI