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>Dark Souls 2 looks ugl-

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Thread replies: 40
Thread images: 11

>Dark Souls 2 looks ugl-
>>
y
>>
y
>>
Dark souls 2 is the true reddit filter. You know when someones talking shit about it that they let spooks fornicate with their spouse.
>>
the scaly cunt could use a wash
>>
That looks like a cheap Instagram filter.
>>
>>384062101
*achoo*
Ugly
>>
>>384064689
bless you
>>
>>384064863
>bless you
fag
>>
>>384062101
This looks like someone dicking around in UE4 editor.
>>
>>384062101

hey, I made that image!
>>
>>384064863
Thank you
>>
DS2 and DS3 were rush jobs
>>
>>384065215
>Being this much of a heathen
lmao
>>
>>384065215
*tips fedora*
>>
File: 20170521183237_1.jpg (320KB, 1920x1080px)
20170521183237_1.jpg
320KB, 1920x1080px
>>
>>
File: 1437332327804.png (381KB, 500x750px)
1437332327804.png
381KB, 500x750px
>>384066963
>>
so this.... is the power... of miyahacki
>>
>>384062101
Is it weird to enjoy all 3 dark souls?
>>
File: 20170516011815_1.jpg (300KB, 1920x1080px)
20170516011815_1.jpg
300KB, 1920x1080px
>>384067483
lolol
>>
>>384067528
DELET THIS
>>
>>384067548
Yep, all 3 are shit.
>>
>>384062101

Majula still the best dark souls hub
>>
>>384067528
i was literally going to ask if that was from the bohemian palace in DeS. Then I saw file name....
>>
I don't understand Dark Souls fags at all. There was ONE (1) good game, and that was Dark Souls. It stood alone, had great level design in a connected world, enemies were placed well enough that each one felt like a challenge to overcome without being too much to handle. The storyline was self-contained and ended at the end.

Then, we get 2. A parade of more of the same, but so much less competent. Worlds weren't interconnected anymore, enemies were thrown into the world thoughtlessly, bosses became less memorable and more one-shot machines. Core mechanics were stripped away in favour of rolling around a pretty, nonsensical world.

This all comes to a head in Dark Souls 3. Devoid of any ideas, they suck up to the filthier corners of the fanbase. The characters are the same as the first game, despite thousands of years passing. The places are the same. Armour has no use at all, and the level design is so thoughtless there are bonfires set up with no enemies in between.

Everything about Dark Souls 2 and 3 has been engineered to try and recreate the magic of the first game, and end up as pale imitations defended solely by a zealous fanbase who put any flaws in the game down to player error.
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File: 594.jpg (13KB, 229x286px)
594.jpg
13KB, 229x286px
>>384069857
>>
File: 1500052899170.jpg (15KB, 227x205px)
1500052899170.jpg
15KB, 227x205px
>non ironically liking DaS
>>
File: 3ZXpNw8.jpg (70KB, 861x279px)
3ZXpNw8.jpg
70KB, 861x279px
>>384062101
>>
>>384067528
That looks like fucking Skyrim on xbox 360
>>
>>384071876

reminds me of ps1 vagrant story
>>
>>384069857
I dunno man. Played and completed all the souls games except DSII including demon's souls and bloodborne. Found Dark Souls 2 to be an extreme departure from the first game in terms of gameplay, mechanics, artstyle, level design, etc. Dark Souls 3 was good but just didn't live up to the first. I still like Bloodborne more than all the others though. You usually only use 1-2 weapons in Dark Souls anyway. The tighter combat and player movement made it the best of the souls games, but only by an extremely close margin. The fucking retarded healing system brought it down a bit. Why they didn't just use the perfection of Dark Souls estus is beyond me.
>>
>>384069857
>playing in a gothic fantasy setting
>best way to play is to roll around naked

it broke me when I learned this. I went from being a super-cautious player having fun to just rolling everywhere and spamming iframes like a "pro". I wish i'd never gotted gud.
>>
>>384062101
Just fucking repeated attacks on toes
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File: kek.jpg (935KB, 1920x1080px)
kek.jpg
935KB, 1920x1080px
>>384062101
I would say that the sky texture is good, but the rest are cheap
>>
>>384075618
>I would say that the sky texture is good
>not posting heide's tower of flame's sky box
>>
File: Dark Souls II development.webm (2MB, 1440x900px) Image search: [Google]
Dark Souls II development.webm
2MB, 1440x900px
>>384075618
>>
why is dark souls 2 actually good and fun instead of bad like /v/ says?
>>
>>384076239
Probably because you're a mongoloid.
>>
>>384069857
The only point of contention I have is your claim that 3 had overall poor level design. If you look at each level as a self-contained area and not a connected world it's probably the best in the series, like Cathedral of the deep and Lothric Castle where you loop into the same bonfire multiple times it's astounding. It's weird they went with the boss bonfire approach, and I think if they simply removed them from the game would be better as a whole from a player perspective

From should stick to making similar games that approach things differently, not making sequels if they're just going to rehash everything
Thread posts: 40
Thread images: 11


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