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Sonic Mania

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Thread replies: 509
Thread images: 121

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Adventurefags not welcome. They were the worst in the series.
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Don't be rude to Adventure just because of one autist. Adventure 2 may have started some of the modern bullshit but both brought Sonic into 3D better than anything that came afterward. It's a shame they never stuck with that gameplay style and refined it into something amazing
>>
Should Tails AI be improved?
>>
>>384017135
Stfu you piece of shit pussy. If you said this to me irl I'd deck you in the face and beat your ass into submission. Fucking keyboard warrior, the classic games are overrated 6/10's. Adventure games are better in every single way. This is an objective undeniable fact.
>>
Don't start shit in the OP, even if we had an autistic sperg in the last thread.
>>
>>384017135
fuck off with this stupid shit you can like both games or if you dislike adventure you can discuss it but dont open a thread with that garbage
>>
Adventure 1 was on par with sonic 2
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>>384017810
this
don't make any more posts, let this shit thread archive
>>
>>384017463
>>384017692
>>384017740
>>384017810
>>384017875
>>384018047
>all these angry delusion adventurefags

They were bad games. Period. No ifs, buts, or maybes about it. Get over it.
>>
Sonic was never ____
>>
>>384018460
I hate how the internet or 4chan rather, allows the pussiest of beta faggots to be edgy keyboard warriors and talk all the shit they wouldn't otherwise say to someone irl. I wanna personally find you and bash your head in. I wanna knock all your teeth out and beat you unconscious and then take a hot steamy dump on your body
>>
>>384018460
I'd play Sonic Adventure DX over Super Mario Sunshine desu

Half the Gamecube library is pretty fucking jank

>>384018568
Hyper
>>
>>384018460
They're outdated games that are tangentially connected to classic Sonic at best and have always had issues.

They're still overly hated and have redeeming aspects and qualities to them that make them at least enjoyable and fun. I admit that I have a biased soft spot for them though.
>>
>>384018568
bad
>>
>>384017875
lol no

sonic 2 didn't have a bunch of unskippable cutscenes (dreamcast) and the boring playmodes for knuckles and big the cat
>>
>>384018863
t. keyboard warrior
>>
>>384019092
t. fat black balding nigger keyboard warrior
>>
Realistically, how well do you see Mania and Forces doing?
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>>384019283
Stay mad, kiddo. Also Adventure fucking sucks and there'll never be another one.
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>>384019378
Mania will be praised critically and by fans, but will sell a moderate amount. Forces will be rated as being meh as hell and not sell much.
>>
>>384019378
Mania seems to be getting pretty good pre-order numbers. Most of the collector's editions on Amazon are sold out.
>>
>>384019378
Mania: 85-92% on Metacritic
Forces: 55-79% on Metacritic
>>
>>384019537

>Forces won't sell much

don't be silly
>>
>>384018460
>classicfags

These are the same people who will defend Sonic 3D Blast as a good Sonic game because they feel so threatened by any Sonic game made after 1997 for whatever reason.
>>
>>384019787
Nobody defends the gimmick game that would set the tone for Sonic's future

>Isometric platformers
Why
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>>384019863
You wouldn't do shit besides larp on your keyboard, little babby boy. Sonic Team has no faith in the Adventure formula, eats ya up inside doesn't it?
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what the fuck is this thread, I came here for comfy mania hype, not autismo classic/adventure fighting

cut that shit out
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Adventure games were not the worst in the series.
Sonic Free riders
Secret rings
Boom
Lost world
Pinball
and Heroes were the definitive worst.
I for one am looking forward to Forces and Mania
>>
>>384019863
I reported this to the internet police. Both of you better wisen the fuck up and stop polluting our comfy sonic mania thread with your inane bickering.
>>
I can't even be bothered to come up with an intelligent well thought out response to this bait, so I'll just say fuck you.

Fuck You
>>
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>>384020192
Which stages do you think will get in?
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>>384020350
I like how unique modern Amy's design is, but also like how simple Classic Amy's design is

Classic feels like a female love interest recolor like how Minnie is to Mickey
Modern feels like her own unique character

I can't tell which is better
>>
>>384020350
>Free Riders
>Secret Rings
>Pinball
>Boom
Spinoffs, don't count but still terrible.

>Lost World
>Heroes
Agreed.
>>
>>384020506
>bait
Lmao
>>
>>384020734
I'm sensing alot of pent up angst anon, who hurt you?
>>
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>>384020734
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This is all you really need to make the Sonic 3 Remaster, Sega. https://soundcloud.com/leila-wilson-woofle/alternate-launch-base-zone-act-2?in=leila-wilson-woofle/sets/sonic-3-alternate
>>
>>384020518
personally i'd like Hydrocity and Mystic Cave. they've gotten little representation outside of their original games, and they add interesting variety to the game's stages.

Lava Reef would be nice


I imagine we could get Tidal tempest from CD, incorporating labyrinth zone ideas

i dunno man. as long as we dont get Sky Sanctuary again (we probably will) there's plenty of stages to choose from and id be happy
>>
>>384020583
I don't like how Modern Amy gotten rid of the green shirt.
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>>384020943
hmmmm

something about this is.... I can't put my finger on what it is...
>>
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I lterally couldn't give a fuck about Mania because it's not Sonic Adventure 3
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>>384020967
Why the fuck do they never bring back Mystic Cave? Everyone loves that zone

>>384021014
I love the red skirt, but both are so different it's hard to say which is better
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>Sonic 1 was fun but otherwise just meh
>Sonic 2 was really good
>Sonic 3 and Knuckles is the greatest Sonic game ever made
>Sonic CD is good but overrated
>Adventure was fun when I was a kid but a slog trying to play it as an adult
>Adventure 2 makes me feel the same way
>Heroes was a burning dumpster fire
>Shadow was absolute fucking garbage
>Sonic 06 is legitimately one of the worst games I have ever played in my entire life
>Unleashed gets more hate than it deserves
>Colors was amazing
>Generations was an absolute blast
>I haven't played Lost World yet

Basically, I'm really looking forward to Mania.
>>
wow this thread is great
>>
>>384021204
>He doesn't like 1 or CD
Might as well just says you don't like Sonic
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>>384021101
This
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>>384021204
Lost World is what happens when you branch out from a working gameplay style, and instead of trying to make sure it works you dump a bunch of really bad gimmicks to pad the game out and Mario level design instead of something that actually feels like Sonic

It had potential to be as fun as the Adventure games but was bogged down by dumb design choices like giving Sonic a fucking run button or making the Homing Attack shit

It was so bad they're just rehashing Generations now
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>>384021101
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>>384021480
All strayed too much from the original formula, design, and physics. Try harder.
>>
>>384021480
In a way Heroes and Shadow kind of are like an episodic Sonic Adventure 3

>Continue the same shitty story
>Use the same shitty gameplay and characters
>Two games for the price of two
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>>384018929
>Adventure is outdated

Watch out guys, this guys knows his IGN memes. Do you think he learned them on reddit?
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>>384021682
>same gameplay
Literally get the fuck out
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>>384021586
So Sonic 4?
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>>384021204
I have a slightly higher opinion of Sonic 1 but otherwise this is spot on
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>>384021586
You're telling me there wasn't a equivalent amount of difference between SA2 and 06 as there was between SA1 and SA2, minus straight up not being finished?
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>>384021056
>>384020943
Whatever could yo possibly mean?
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>>384021748
What's the difference other than guns instead of power characters? The physics are exactly the same as one-another

Hell, Shadow is as tangentially related to Sonic Adventure 2 as Adventure 2's gameplay is to SA1
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>>384021720
It's mostly the camera and padding for length that make them outdated, but nonetheless they have aged. I never said they were bad.
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>>384020948
Sounds like shit, desu
>>
>>384020192
The closer Mania gets, the more vocal the Adventurefags will get. They see that Mania is going to firmly anchor itself as the best Sonic in years, and that Forces, the game that looked to tonally set from what they want, is going to be a flop.

They're terrified their Sonic is going to join Boom Sonic. The exception is, Boom Sonic can at least die knowing the show got praised. Modern Sonic only had Sonic X, and that sucked ass.
>>
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>>384020518

We're getting a water stage for sure given that it isn't a trope covered by an existing stage and Chemical Plant ditches the water in act 2. Unless a new trope is water based, they're going to pull one of the following: Labyrinth Zone, Tidal Tempest, Aquatic Ruin, or Hydrocity.

If they're really pulling 2 zones from each classic game, CD really only has Tidal Tempest left. However, Labyrinth zone could very possibly get the nod over Scrap Brain and might be the level transition from Green Hill. They're very similar trope wise and can pull from one another easily. I can see CD or Sonic 1 sitting out of a second stage rep though. Both would require a bit of an overhaul so they aren't bogged down so much.

Hydrocity is cited as one of the best water stages in the series and one of the best zones outright and isn't a stage that would run into music issues so I think it has an extremely high chance to be in.

Sonic 2 has many more stages to pull from than Aquatic Ruin as well, but it was featured in the announcement trailer like Flying Battery was and that got in. Generations did a similar thing by teasing the stages to be remade.
>>
>>384021763
Imagine getting 8 Sonic 4's in a row. At least you guys had Sonic Advanced to tie you over. We had nothing but shitty game after shitty game.

>>384021880
This is pathetic bait, the physics are conpletely off for both games, there is no chao garden, a lack of character selection, and the character design looks like plastic horseshit.
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>>384021204
Heroes was good. If you only played it once, that is.
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>>384022106
It needs to be Hydrocity. I guess Azure Lake would be fine too, since that'd be practically new, but Hydrocity is the best water stage in 2D platforming.
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>>384021586
>Sonic 06

I mean, you can make that play all you want, but 06 is entirely 1:1 on terms with Adventure. If you can't accept this, then sucks for you.
>>
>>384022117
I blame the desire to stray further from the formula for the sake of diversity and experimentation and pad the games so they didn't feel as short as Genesis games

Lost World was the closest they got to replicating that feel and then they had to utterly fuck it up like Heroes and Shadow. It's awful, Sonic Team are incompetent
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>>384022218
>no chao garden
>completely different physics
>mach speed/level splits
>amigo system instead of full levels for side characters
>>
>>384022218
Sonic 06 is like Sonic 4 to the Classic games

Aping on it, but is mechanically broken and doesn't get the original games
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>>384021995
Are you a fucking retard or what? The OP is shitting on adventure, what do you expect to happen?
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>>384020518
Why is Ice Cap one of the "Forbidden Three"?

Also I would guess they'd go for Ice Cap, given what we have already. But an Azure Lake act 1 leading into an Aquatic Ruins act 2 is my dream scenario.

I wish Music Plant wasn't out of the running for several reasons. That is probably the level I want to see completely remade the most, just on theme alone (the stage itself, hell he entire game itself, can go suck a dick).
>>
>>384022502
If only we left the hornet's nest alone. But people keep getting the idea to punch it.
>>
>>384022619
It's one the most MJ-esque musics in the track. Getting it back is hell in itself

That's why Sega seems to focus more on Sonic & Knuckles
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>>384022380
They still got stages, and there was a plan for more stages with the friend characters (Knuckles cannot legitly beat a stage, so you never see his ending animation--only by clipping in Flame Core)

As for Chao Garden, the guy that made the engine left the company. It's considered a waste of time to update it to newer engines, and the teams keep getting fragmented to other games (Shadow and Secret Rings at the time.)

Physics are the result of a new engine. Even SA1 and SA2 had different physics anyway.

The Mach Speed/Level Split comment makes no sense because even Adventure had level splits. Twinkle Park and Hot Shelter between Sonic/Amy and Amy/Gamma?
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>>384022689
>that image
But... Tails can fly.
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>>384022619
>Why is Ice Cap one of the "Forbidden Three"?
https://www.youtube.com/watch?v=H2OWC5Hosv8
>>
>>384022689
what was the point of posting that image and making a post with okay ideas?
>>
>>384022502
It would have happened anyway. Sonic threads are a bug zapper for the irate Adventurefags, especially after the last thread.
>>
>>384022218
>I mean, you can make that play all you want, but Sonic 4 is entirely 1:1 on terms with S3&K. If you can't accept this, then sucks for you.
>>
>>384022689
...so you don't want the Adventure games at all.
>>
>>384023015
I know you're baiting, but people at sonic team actually believe this and still don't quite get why Mania's getting so much praise.
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>>384023021
Let's be real, we don't

We want Sonic's gameplay not bogged down by gimmicks and unnecessary gameplay additions. Sonic Heroes COULD have been this, but instead of working on what worked, they tried something completely different

Heroes IS the start of the dark age. It was an unnecessary change to a series that never needed it
>>
adventurefag here
I'm fucking hyped for mania
>>
>>384023219

Heroes did some ok things. Mostly bringing back to more surreal stage tropes and ditching the slight realism slant of the Adventures.

But that was kinda it.
>>
>>384021475
Lost world's issue is shit level design.

the very first stage is an example of what could have been. the idea could have worked. it really felt like the long lost bastard child of Sonic Xtreme and Mario galaxy
>>
>>384023219
At the least, Forces is trying to go that route. Even the OC plays like Sonic, to an extent.

The only fault is that it looks like Sonic Team is burned out of the boost style. Classic was always hollow, and Mania is making that so much more apparent. I would not be opposed to Classic Sonic never returning in 3D, and it existing as a pixel character as a sub-series.
>>
>>384023219
Heroes is unironically the game I hated the absolute most. It had the absolute worst fuck tier physics. The worst character design, and the worst level design. I actually liked 06 better.
>>
>>384021824
it must be the arms not being blue. that must be what's off...
>>
>>384022886
But his post was a terrible idea. Among all the troll level ideas he's had, he has:
>Expand and redesign levels to the scale of generations
Which is horrid. He's asking to make a boost corridor styled sonic adventure, and that game only worked at the slower pace it had.

No one remembers the wide park segments of Generation's City escape nor knows where are the shields and one ups scattered on them because that game-play style is not fit for wide environments, but they still included them to parrot SA2's City Escape. He's asking to do that to a WHOLE GAME. The same environments could never be recreated to a nice point of familiarity.

It's not a remake at that point.
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>tfw one month away
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>>384023557
Glad I'm not the only one, but fuck trying to argue that opinion anywhere online. It helps if people have tried to beat both games properly.
>>
>>384017135
>implying you are a classicfag and not just a patethic piece of shit that wants to instigate shitstoms
the fanbase has enough autists, so go dive back to the hole you came from and kill yourself.
>>
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>>384023398
Heroes had some genuinely good intentions, but changing the core gameplay as it did just hurt the series' reputations

If
>Controls were closer to Adventure and fine-tuned to not be so fucking slippery
>Flight characters weren't forced into that always hanging shit and were genuine characters with the hanging mode as an option
>You weren't forced to play all 4 Team just for the good ending (I mean fuck, only Sonic can go Super what's the point?)
>The Special Stages weren't ass

Those are some minor changes that would make the game even better

>>384023532
As dumb as saying Classic being hollow sounds, you're right. Classic shouldn't be used as a bad crutch to make the game sell. Forces looks appallingly bad

Also the OC gameplay looks like the worst the game has to offer
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>>384018863
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>>384023863
The wait is fucking agonizing, Comic Con better have some good stuff to hold us over.
>>
>>384022619
>>384022805

it also matches smooth criminal as well.

I mean, Brad Buxer worked with MJ on Sonic 3, so it makes sense
https://www.youtube.com/watch?v=XzNWRmqibNE
>>
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>>384022805
damn this is grooving
>>
>>384024221
>>384022805
>>384022619

We will never hear Michael Jackson's studio quality Sonic 3 demos.
>>
>>384024221
Ice Cap does not match up with Hard Times, it literally IS Hard Times.
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Does anyone else at least appreciate Sonic Heroes for trying to go back to the Classic Genesis Sonic formula in a lot of ways?

>went back to colorful wacky levels instead of the realism Adventure 2 was going towards
>levels were essentially 2 Acts to a Zone and then a boss
>special stages coming back even though they sucked
>>
Do you guys think it'll be worth buying Sonic Mania? I kinda want to. I haven't played a Sonic game since Sonic&Knuckles.
>>
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>>384023532
The only two blatant flaws Forces has, that I can see so far, are one and the same.

First: The plot is being given by a shitload of characters. The demo stage alone had at least 7 characters talking to Sonic while he searched fo one more, Shadow. The trailer has all of the rival enemies Sonic faced since Adventure. This is going to be way too many characters and most will be completely inconsequential.
Second, Classic Sonic is there for no reason. Classic Sonic is mute. Classic Sonic doesn't go away from Modern at any time except during gameplay, during which he's voiced by the annoying fairy: Tails. The issue here is Classic Sonic doesn't actually exist, he's not an important character and he won't do anything Modern Sonic couldn't be fit to do on his own. And worst of all, 2D in general is the weakest part of Modern Sonic gameplay, so Classic being a character means less content for the other two.

The real flaw with forces is that they're trying to put everything that as ever seemed like "Sonic Fans want" onto a single game. Campy Music. Kiddy Jokes. An Adventure Plot with a new Rivals. Classic Sonic to trick fools into assuming this is Generations 2. That's the flaw, they are making a game specifically to pander as many people as possible.
>>
>>384020943
Give him Sonic Adventure's fangs
>>
>>384024570
Yes. Yes.
>>
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>>384020518
One thing that's come out is that Hydrocity was almost certainly made by Cirocco and Jackson, and Cirocco has tapes of some level Jackson made called "The Water" that he wont release. Remains to be seen if Sega is ballsy enough to include it (as it is the Sonic 3 stage that should be included).
>>
>>384024541
yeah I liked the stages

honestly heroes gets too much hate. it's got problems, but it was still fun.

biggest issue was the lack of themed enemies.
>>
>>384017467
At the very least if he gets hit in a special stage like in Sonic 2 it shouldn't deplete your ring count
>>
>>384024541
sonic adventures only realisitc levels were the citiies and government.
everything else was jungle, space stations, egyptian robotic base, and pumpkin hill.
But i agree heroes had some good stages.
>>
>>384019787
>Sonic 3D Blast
was shit
so were adventure 1 and 2.
>>
>>384024795
>Realistic
>Hardlight highways hovering over a futuristic city

Urban doesn't' equate realistic.
>>
>>384024591
That's the exact vibe I'm getting from it, I agree. Nothing about this game screams like it'll be good. Hell, I'm expecting all four of those guys in your pic to be humiliated in some form.

Something like, two of them will actually be bosses, one will die in a cutscene, and given his illogical heel turn, Shadow is probably a fake or some shit, because writing him as a double agent seems too challenging for the Colors/Generations/Lost World writers.
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>>384020506
bet you're the guy from last thread. ready for round two?
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>>384024809
adventure 1 and 2 were great games and were very well received.

reminder that the hate on adventure usually comes from boostfags, not classicfags.

>he actually plays boostgames
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>>384019787
Classicfags don't defend Sonic 3D.

I do. And my taste sucks. Sonic 3D was enjoyable.
>>
>>384024656
They had Hydrocity as an unlockable track in Generations, I'm pretty sure that's safe.
>>
>>384024656

Given that Sonic Generations had MIDI versions of Angel Island (also remade in Smash Bros), Hydro City, and Marble Garden, and we've seen remakes of Flying Battery, Mushroom Hill, Sky Sanctuary, and Death Egg in some capacity, I think it's pretty safe to say which zones are contested, and it's none of the ones I listed.

I'm predicting Hydrocity, comfortably.
>>
>>384025023
if thats the case im almost 100% positive that Hydrocity will be the Sonic 3 stage

Now what would really make the game a winner is
Knuckles Chaotix stage
>>
>>384025023
>Angel Island, Hydrocity, and Marble Garden were all in Generations
If anything, this just further proves the Forbidden 3 Theory.
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>>384025096
The only good Knuckles Chaotix stage would be the one with the boats just so we got a fleet level with floating platforms. Chaotix had trash level designs and only one major gimmick on the entire game. If they use one from it,it'll be on stage theme alone.

Of all the Sonic games, it was one of the few I legitimately consider a trash game because it failed to do what it itself wanted to do, even with he base mechanic. I'd rather they use a Sonic Advance or Rush stage.
>>
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>>384024570
Hoo wee you're a little uninformed aren't ya. The answer is yes absolutely.
>>
>>384025405
>Sonic Advance Stage
Chaos Angel!
https://www.youtube.com/watch?v=AY6WjFf0D6w
>>
>>384025096
>the best track in Chaotix belongs to the tutorial level which means it wouldn't be the one remixed
Feels bad. If they do a Chaotix level hopefully it's Botanic Base because that's the next best stage music.
>>
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>>384024570
>>384025493
>>
>>384025405
The quality of the base game is completely irrelevant due to Mania's status as a remix game. They can just come up with brand new level design and brand new gimmicks (and/or reusing gimmicks from other games) and just slap the level graphics and name on it.
>>
>>384020518
Somebody redo this so the text has outlines. It's a bit difficult to read
>>
>>384025687
But from what we saw of Stardust Speedway, they're still keeping that level's shitty narrow corridor mazes.
>>
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I just want a physical copy of Mania. Is that too much to ask?

With all that glorious 90's style art made for it, it's a waste not to make a box for it
>>
>>384025782
i liked that desu
>>
>>384025687
And that's precisely my point. If they're going to remake a stage from that game, they would have to come up with something entirely new other than the aesthetic. The game sure had vibrant colors, but that's not enough to make do as a choice.

These are the stages in that game:

Botanic Base
Speed Slider
Amazing Arena
Techno Tower
Marina Madness

Speed Slider and Techno Tower are out of the running by default due to other existing stages already in Mania (Stardust Speedway and Chemical/Battery). Amazing Arena is the stage that had the light off-on gimmick I mentioned. But it's also very tech-like.

Between Botanic and Marina, Marina seems the most unique and we do need a more proper water stage.
>>
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>>384019787
>for whatever reason
lol

>>384025007
Can't really defend 3D Blast. But, I love it anyway, and there are good qualities going for it:
Carries the style of the classics pretty well.
Excellent music.
Impressive technical feat for the Genesis.
Best special stage (Saturn version).
Flickies.
>>
>>384026454
It's legitimately a fun game to play. While playing the without flickies mod. Is there a equivalent mod for the Saturn version floating out there?
>>
>>384021204
Lost world was meh pointless Wisps powers (Wisps in general), music was nice at least, writing could have been better and level design was a mess. also the parkour system didn't feel like it played well.
>>
3d blast is legit fun
>>
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>>384018460
>>
>>384026849
Not that I know of. Playing without flickies? What kind of heathen are you?
>>
>>384027223
Literally everything I hate about 3D Blast comes down to tediously having to find badniks and not getting hit to not have to collect the flickies again. Without that it starts to feel much more like a actual sonic game.
I know some people would go "But it makes it too easy!" The earlier levels yea, but I played through the majority of it once and I have no idea how any sane person's supposed to play it with the flicky mechanic through the last level.
>>
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Does Sonic, dare I say have the deepest lore?
>>
>>384027767
>Echidnas worshipped Hedgehogs
lel, what a cuck race
>>
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>>384027767
How about Tails becoming a celebrity in Spring Yard?
>>
>>
>>384028492
Now the Sonic 1 remake makes canonical sense.
>>
>>384021914
>padding for length
I can beat adventure 1, all stories, in 4 fucking hours.
>>
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>>384027767
Why were they locked up?
>>
>>384029757
It's not long padding, but it's padding. It's not anywhere near as bad as the same padding that Heroes, Shadow and 06 had
>>
>>384029757
On your first try? I mean, I can beat Adventure 2 in a few hours too, doesn't mean it wouldn't be a much shorter game if not for the treasure hunts and shooting stages.
>>
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>>384023309
same nigga
>>
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Guys I just had a thought.

All of the game looks glorious right now but what are we gonna get for a final boss??

>Mfw thinking about the possibilities.
>>
>>384023398
>surreal stage tropes
My favorite stage is hallway in the sky #2.
Hallway in the sky #5 comes close second.
>>
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>>384030258
Have you maybe considered that we might get Super Sonic with this track remixed?
https://www.youtube.com/watch?v=OqvIfKSTwTI
Imagine.
>>
>>384030989
Super Mario 64 did it. Why can't Sonic?
>>
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>>384031116
3D Mario > 3D Sonic
2D Mario < 2D Sonic
>>
>>384017692
You're not supposed to reveal your assblasted level
>>
>>384017135
>Adventure is the worst in the series
Are you seriously this autistic? When so many worse games exist in the series?
>>
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>>384031327
I agree with you entirely
>>
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>Getting this hyped for a glorified romhack with rehashed levels

You're only setting yourself up for disappointment
>>
>>384031327
>those lone sonic jam models that sega team forgot to remove for that one scene in the OG dreamcast version
>>
>>384020457
>They actually believed in the internet police and deleted their post

Autists are among us
>>
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>>384031438
>REEE STOP BEING EXCITED FOR THINGS
>>
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>>384031438
>>
So this. Big surprise.

Betting the ending will somehow give a hint or nod to how Classic Sonic appears in Forces.
>>
>>384031654

Yes, stop getting excited for things, you're only setting yourself up for disappointment.
>>
>>384024591
You forgot how they're essentially allowing sonic Autist's to bring their deviant art character to life. Because we needed this in Sonic
>>
>>384020948
Those just aren't impressive

Mania already has a great music guy who's probably been thinking of what redone music would sound like ages ago for when sega gives a green light
>>
>>384031438
>>
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>>384031739
>REEE LOWER YOUR EXPECTATIONS EVERYTHING IS TORTANIC
>>
>>384031327

Mario was always superior. Better controls, better levels, better everything really.
>>
>>384031890

But Romhacks aren't good, they bring nothing new to the table like an actual sequel could. It's a remix, nothing to get too hyped about. For 17 bucks i'm not expecting much

>>384031971

I didn't say it was Tortanic
>>
>>384031993
S3&K beats the shit out of anything from SMW

Mario levels are as vanilla of a platformer as you can get. That's part of the reason why NSMB got so fucking stale
>>
>>384032121
>Hasn't played Megamix.
>>
>>384017135
Wanna know how I know that you were born in the 90s?
>>
>>384032217

I have, actually, long time ago though
>>
>>384032121
If romhacks aren't good why did Super Mario Maker do well on a doomed system?
>>
>>384032121
>romhacks bring nothing new to the table
Original music, art assets, level design, characters, challenges, objectives, and power ups sure aren't new.
>>
>>384032263
The genesis version, or the leaked CD version?
>>
>>384032363

Because Nintendo fans will buy an empty box that says "Nintendo" on it
>>
>>384018979
>Heroes
>Shadow
>'06
>Shuffle
>Riders Kinect
>The RPG
>The GBA port of Sonic 1

Come on.
>>
>>384026052
What if they made one and it adds more stuff later?

Obviously, early owners can upgrade to the new stuff, as is normal for todays Jewish economy.
>>
>>384032552
Just like the Wii U
>>
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>>384032552
>buy an empty box
>>
>>384032552
Fuck off retard, thank your trash somewhere else
>>
>>384032714

But you know i'm right
>>
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>>384031438
>>384032121
This is far beyond what a romhack can do.
This has new stages.
The rehashed levels are thoroughly redesigned and expanded.
Taxman does not disappoint and the videos alone are evidence of the game's quality.
Everything you said shows you have no idea what you're talking about.
>>
>>384017135

sonic has never had a good game even the 2d ones where shit
>>
>>384034047
Hi Arin.
>>
>>384032552
>Because Nintendo fans will buy an empty box that says "Nintendo" on it

Wait there's an empty box with Nintendo on it? Where do I get one?
>>
>>384034340

even a broken clock is right twice a day
>>
>>384034529
he's memeing, but didn't nintendo actually sell empty splatoon 2 switch boxes or something like that so people didn't have to change entire systems for that
>>
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>>384031438
>It looks like the old ones so that means it's a romhack
>>
>>384031438
just watch the shills disappear once the game gets criticized for this.
>>
>>384037180
except everyone but the most rabid adventurecucks is praising the game for exactly being a "glorified romhack", which means the physics are perfect, artstyle top-notch and level design rock solid
>>
>>384037180
People have been anticipating that the "Sonic was never good, screen too small, can't go fast, I suck at video games but I'm going to blame the game instead" crowd will shit on Mania and don't care. Fans have been wanting a proper classic-style Sonic game for over 20 years now and calling it a glorified romhack is a compliment as far as fans are concerned.
>>
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>>384031438
>>384037180
Dumbass, people are shilling the game because of that

It's not really criticism if the point being criticized isn't a fault
>>
>>384034678
Then why is he never right?
>>
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>unleashed fans
>expecting their views on game design to be taken seriously
this is a sonic thread, all right
i'd post a webm of rockman 4 minus infinity for the "romhack" nonsense, but i don't have one
>>
>>384023618
I recently had to rehome my dog and this picture has broken me.
>>
>>384038427
holy shit, thats fuckin insane
>>
>>384037634
>>384037680
>>384037906
I wonder how much you guys get paid.

Look how fast you replied to my post.
>>
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Guess the remaining boss and stage themes for operation egg eater
>>
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>>384038697
If I got paid I wouldn't be on /v/
>>
>>384038697
>p-paid shills!
4chanx, retard
>>
>>384038427
>C
lol
>>
>>384038729
>lost the badge in the sprite
Shamefur dispray
>>
>>384038427
>rank C
kek, gives the idea that the game is harder to perfect,
>>
>>384039145
Ranking in pre-Unleashed relied a little too heavily on ring bonus

It was at its worst in 06. You can spend an hour in a level and still get an S if you had like over 50 rings
>>
>>384034678
You're right. With him it was Mega Man X.
>>
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>>384039280
indeed,also the main part of the ranking was really affected by going for a perfect run
>mfw dying at the middle of the stage and see your score resetted to 0

was quite soulcrushing at first, same for unleashed
>>
>>384021995
Literally no Adventure fan wants Forces.
>>
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>>384026454
Lange you make good fan games but for the love of God stop being a tripfag.
>>
>>384032585
downloads are a thing you know

it's not unheard of for a disc based game to get updates. The updates are stored to the console
>>
>>384026454
>>384040331
this t b h
only wear a trip when talking utopia
>>
>>384040480
Or Overture.
>>
>dumb anime posters don't know how to NOT respond to a retard
>>
>>384031697
This would not surprise me.
>>
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>>384040784
Oh boy, time to respond to you!
>>
>>384040467
That's what I mean. Pay $5, existing digital versions get a theoretical physical premium edition's extra stuff.

Of course, this is unlikely to actually happen.
>>
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>>384017135
Why you gotta go and start shit? I like the Adventure games and I'm excited for Mania?
>>
>>384040331
make me
>>
>>384042092
>I like the Adventure games and I'm excited for Mania?
You don't sound too sure.
>>
>>384031438

I understand not being hyped for rehashes and you are free to criticize anyone's shit taste for liking it, but how are they setting themselves up for disappointment if they are already hyped about the thing fully aware that it's full of rehashes?
>>
>>384042307
>tripfags being faggots
If you can't figure out the reasons then you're an even bigger faggot.
>>
>tfw you enjoy classic, adventure and boost games and you're excited for both mania and forces but fans are divided so much on those three
>>
>>384042670
I liked Generations enough but that doesn't mean that Forces doesn't look like shit.
>>
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>>384042898
the only reason i'm waiting for it is because this guy
>>
>>384042670
boostfags have seen better days and adventurecucks have been seemingly shafted for good
let's be thankful lost worlds didn't catch on because we'd have a 4th team
>>
>>384042318
Don't know why I put that there.
>>
>>384042092
Adventurefags were getting too uppity last thread. I had to put them in their place.
>>
>>384043170
Lost World is Adventure with a run button

I'd say with shitty gimmicks too, but that was also in Adventure
>>
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Knock knock.
>>
>>384043694
Time for cock. What's up, chumps?
>>
>>384043857
Two heads are better than one.
>>
>>384043694
why the fuck did they make him pink
this was only ever in the Sonic 3 sprite
>>
>>384020583
all the classic characters are ugly as fuck and look like the old mcdonalds mascots
>>
fuck i really want to replay all the classic games now
what's the best version of each of the genesis & CD games?
>>
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>>384044532
>>
>>384044687
Taxman remasters for 1,2 and CD. 1 and 2 being mobile only. 3 Complete romhack for 3&K.
>>
>>384044687
taxman ports for 1, 2 and cd (apparently you have to emulate the phone versions of 1,2; cd is on more platforms)
sonic 3 complete hack for sonic 3&knuckles
>>
>>384044451
Chaotix colors

>>384044687
Taxman's stupid ass Mobile-exclusive Sonic 1 and 2 ports
His Sonic CD port
Sonic 3 Complete

Sonic Genesis for the GBA
>>
>>384045070
>>384045079
>>384045098
thanks my people
>>
>>384038729
Took the difference of the two images to try to get them separated, but the two in the center are too covered up to get anything useful, but the ninja and Mirage Saloon robo have decent results.
>>
>>384017135

>Adventure
>worst in the series

Look, I know Adventure fags can be annoying but to outright say they're worse than 06, Rise of Lyric, or Dark Brotherhood? Come on, man. Be reasonable.
>>
>>384043113
Watch him get wrecked with no remorse and be a non-factor
>>
>>384045852
I think that was for adventures fanbase, not the games themselves.
>>
>>384043542
No, it isnt adventure AT ALL. Adventure had actual physics, while lost world had no momentum at all. It was just a shittier mario game.

https://youtu.be/xIR1VwaRVao
>>
>>384045657
Oh thanks I was going to try that but didnt expect good results

The middle guy's is revealed anyway and you can see the outline of his cape on the right side

What really confuses me is what looks like boobs at the bottom of the morning star heavy
>>
What are some good Sonic romhacks other than the obvious Megamix and Sonic 3 Complete?
>>
>>384045657
>Correction: Not Mirage saloon, completely different robot. Carnival?

>>384047096
Now that I look at it again, I think the center area might have three robos: The Mirage Saloon robo, the one with the mace on a rocket jet ski, and something too obscured to get any sort of reading of.

On a semi related note, does anyone else get KND vibes from these robot designs?
>>
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>>384046393
Just gonna use this from now on
>>
>>384048021
It might be the silhouettes looking similar to the logo then they're all overlapping one-another
>>
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>>384047279
Sonic 2 XL, a big romhack, for you.
>>
>>384027767
Would this be considered a cathedral?
>>
No Super Sonic would really grind my gears
>>
How have the main classic games improved with each release, only for the 3D games to have really polarizing opinions?
>>
>>384051497
>Classic Sonic
>No Super

Now what Tails and Knuckles are going to do is the real mystery
>>
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>>384051601
Yuji Naka+Hirokazu Yasuhara superstar dream team combo

They made those games work
>>
>>384051671
Hyper Knuckles and Tails was always bullshit imo, only Sonic should transform
I wish we could play as Metal Sonic and Metal Knuckles instead
>>
>>384051497
No way it isn't going to be in. I hope that the music when super is optional though.
>>
time for rouge thread
>>
>>384017135
not as good as freedom planet 1/2
>>
>>384052178
But there needs to be a point in getting Chaos Emeralds with them.
>>
>>384052178
Shut the fuck up, Izuka.
>>
>>384051671
if his eyes aren't green a la 3K Super Sonic i'm gonna be disappointed desu
that was the coolest shit
>>
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>>384052502
I like the red eyes desu but the green eyes were a nice reference to Goku

Could go either or
>>
>>384052256
Pfffffft
>>
>>384034047
Arin don't you have a daddies cummies simulator to defend?
>>
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>>384052256
>>
>>384038729
I want to believe that the middle one (mirage saloon) will appear again at some point simply because it appears in the animation. Maybe in like the second to last level.
>>
>>384053538
>because it appears in the animation.
I'm sure that animation is for a CD style ending, which had Sonic fighting a variety of the game's badnicks and Metal Sonic.
>>
>>384051846
Yuji Naka is an artist, not a games designer. He hasn't made any original idea for a game that is worth playing for the gameplay itself besides Sonic, and to an extent, ChuChu Rocket.

He can design pretty worlds. He can't design games worth a damn.

inb4 hurr durr Nights. Nights is actually boring. It's a game where you can fly through shapes, pressing the "do a twirl" button whenever there's a line longer than half a second of flight and... that's it. It's boring.
>>
>>384052178
>only Sonic should transform
Why? Because he's special? Like hell.
Same shit in Dragonball. Why can't there be Super Humans. Super forms aren't exclusive to Saiyans, specially now that Freeza has one.
>>
>>
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>>384054610
>Yuji Naka is an artist
>>
>>384052203
Me too, it would be a crime to have something playing over the level music from the tracks i've heard.
>>
>>384054610
>Yuji Naka
>Artist

He was the programmer you dipshit. He made the physics fucking work. Naoto Ohshima was the artist and worked on Sonic CD and look how that ended up

Yasuhara was the designer of the games and he was the one who got Yuji Naka to work with the series. The last game those two worked on was Sonic & Knuckles

Without each other, Yuji Naka kept "producing" games while Yasuhara left the series on Sonic R and X-Treme
>>
>>384048021
I think the knight/morning star HBH is riding something that is emulating a horse or something, but it's a hovercraft, maybe one will joust at you.
>>
>>384054610
maybe you're thinking of Yuji Uekawa.
>>
>>384055137
What if it's the best Sonic song ever?
>>
>>384055415
It would have to be a 10 minute long varied song that's some kind of super medley on-par with classical music in Genesis form
>>
>The last good Sonic game was developed when Yuji Naka was still at the company
>It was rushed and turned into the worst Sonic game possible
Really makes you think, I hate that Gopher-toothed fuck Iizuka
>>
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>>384054610
>Yuji Naka is an artist
>>
>>384055827
>The last good Sonic game was developed when Yuji Naka was still at the company
>It was rushed and turned into the worst Sonic game possible

Having 15 gameplay styles meant 06 was doomed from the start. That's why Naka got out of dodge
>>
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tfw would kind of appreciate if one of the final levels of Mania is Scrap Brain Zone
>>
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>>
Anybody have the Sonic 4 vs Sonic Mania title animation frames?

>>384056856
I appreciate how he wanted to make games of consistent quality, but how come Sonic R happened?
>>
>>384057008
Sonic R is based kys
>>
>>384057008
Sonic R is also from Traveller's Tales, anon.
>>
>>384056624
This but I want an updated background. Original background was meh.
>>
>>384057145
Sonic R had good intentions like a lot of the post-2000 games, but the controls are ass

>>384057257
That's why I'm asking
>>
>>384057286
https://www.youtube.com/watch?v=K1Y2rPipk64
It needs to have that Game Gear music.
>>
>>384057008
He's commenting on what they started doing with the Traveller's Tales games. Incidentally, he stopped working on Sonic games after that. Look what happened.
>>
>>384020518
What I'd like:
1: Starlight
2: Aquatic Ruin
3: Ice Cap & Endless Mine
K: Lava Reef
CD: Nothing

What I expect will be in:
1: Labyrinth
2: Mystic Cave
3: Hydrocity & Azure Lake
K: Lava Reef or nothing
CD: I'm pretty sure Tidal Tempest won't appear, it shares way too many visuals with Labyrinth, its gimmicks will be used in act 2 of Laby
>>
>>384056259
It was rushed, those were meant to be different stories like SA1, but it never got completed. Sonic 06 would have been finished in around 08 according to the development. Infact those mach sections would have been regular stages, on the unleashed engine instead, but the game never got that far. Because the faggots at sega rushed the team to shit out a launch game for the 360 and ps3.
>>
Are all classicfags so bitter over their shitty games they have to remake them 20 years later?
>>
>>384058283
That's still some bullshit because Silver and Shadow still had completely different gameplay from Sonic and were clearly being built with those in mind. All those gimmicky vehicles for Shadow or the Havok abuse from Silver were gonna eat up a lot of time too. That's not getting into tacking on treasure hunting with Knuckles and Rouge or whatever the fuck Amy's gameplay was supposed to be

They must've been working on the game during 2005 when Shadow and Rush came out. To say it's rushed is still giving them too much credit for producing such garbage
>>
@384044532
nice bait, doesn't deserve a (you)
>>
I wish classicscum were as hated in the Sonic fanbase as genwunners are in Pokemon.
>>
>>384058473
Are Adventurecucks so bitter over not getting pandered to anymore that they have to shit up a good thread?
>>
>>384058845
Unlike genwunners classicbros are actually correct.
>>
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>>384058845
The difference was Game Freak were a very small company that could barely develop games at the time on a system that gave them so much shit to develop for due to how small it was and people touting that as the pinnacle of the series don't understand what makes it good in the first place

In contrast the Classic games were developed by passionate people who cared for the series, yet also had the drive to produce a commercialized mascot and make sure it's fun. Then later they started to use that same mascot to do what Yasuhara was talking about "Making haphazard shit instead of a good game and slapping Sonic on it to sell"
>>
>>384058845
Sonic as a series isn't something that improved as the generations moved on like Pokemon though. And even Pokemon is regressing.
>>
>>384017135
>Adventurefags not welcome
true of all threads
>>
>>384021204
Sonic 1 and CD are just shit. The worst digital purchases I have ever made on XBL. True about sonic 2, 3, and adventure. Heroes gets way more hate than it deserves and i still play it. True about shadow and lost world. Sonic 06 wasn't that great but I wouldn't say it sucks, I've enjoyed it more than many AAA games I've played. Unleashed is better than Colors and Generations.

We're kind of similar my family. Mania = GOTY
>>
>>384059809
>CD is shit
>Heroes gets too much hate
>Wouldn't say 06 sucks
Quite the sickening individual aren't you?
>>
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>>384059809
>Sonic 1 and CD are just shit.
>Heroes gets way more hate than it deserves
>Sonic 06 wasn't that great but I wouldn't say it sucks
Hoo boy.
>>
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I'm replaying S3 Complete right now since I've never 100%ed the game by myself. Where the fuck are all the Super Rings at in the S&K half?
>>
What the heck are you people on and where can I get some? Heroes is the best game in the franchise.
>>
>>384060650
Way too fucking hard to find. You can find 4 in Mushroom Hill pretty easily, but good luck finding the rest

There's one ring going upwards at the end of the first sand slide that's easier to get with Knuckles in Act 2 of Sandopolis and another you can only reach with him high up a vertical shaft
>>
>>384060348
I mean 06 does suck but I still had fun with it and dont regret buying it. Its more like a 5/10 rather than a 2/10. 1 and CD are ireedemable. Theyre not funny, theyre not fun, theyre not entertaining. They just...suck at everything they try to do except music
>>
>>384060650
There's seven in both acts of Mushroom Hill.
>>
>>384060898
>where can I get some?
Why do you need anything? You're on crack 24/7.
>>
>>384060898
Stop it Lee
>>
>>384060650
You can get all 7 super emeralds in Mushroom Hill if you know where to look, this might help you.

http://www.sonicgalaxy.net/maps/gen/sak
>>
>>384060898
I love heroes but sonic 3 is easily the best. Although honestly, mania looks to have way more free roam level design and I can see it easily being better than sonic 3. It kind of looks like rayman origins level design at times and that game was better than any sonic game
>>
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>>384060916
>>384060974
>>384061157
I'm way past Mushroom Hill. Got fucked by Special Stage... 5, I think, since I decided not to turn and follow the blue spheres and take my chance with the gold :^)
>>
>>384029856
Prisoners of war who were used as slaves for mining, Before they were forgotten about and the place flooded with lava,

Now they haunt the place.
>>
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Sweet.
>>
>>384061836
The amount of times ive been killed by rolling into off screen crushers...priceless. Just a quirk/flaw you have to get used to when playing 2D sonic
>>
>>384059809
>Sonic 06 wasn't that great but I wouldn't say it sucks, I've enjoyed it more than many AAA games I've played.

Can you put this at the start of this post so I know not to read it? thanks
>>
>>384061950
I'm used to it, I just like shitposting. Also, I rolled /between/ the blocks, for what it's worth.
>>
is sonic 3 complete that rom floating around of the game sega made that puts s3 and knux on one cart?
>>
>>384061950
I hope mania doesn't have any sucker punches

I hate when the games use "go fast" layout language, you take off on that long strip of flat ground and go straight into a hazard
>>
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>>384062082
That's not all it does. It has a fuckton of features, like changing up the music, custom cutscenes for Tails's and Knuckles's Angel Island intros, enabling Sonic CD's Peelout for Sonic, 1P control of Tails's AI, turning out of Super forms, turning into Super forms with shields on... There's a pretty extensive feature list.

http://info.sonicretro.org/Sonic_3_Complete
>>
>>384062082
No, it's a fan hack that gives an insane amount of options to the base game like being able to change the music, Flying Battery's placement in the list, alterations to make the game more similar to base Sonic 3, and with a patch even change the sprites of Sonic
>>
>>384062082
Yeah isnt that just called Sonic 3 & Knuckles?
>>
>>384051497

Eh, I rather it not being in if they don't include a failsafe for not activating it when you don't want it.

It's the worse shit in Sonic 2 and I have stopped collecting the emeralds in that game in my subsequent playthroughs because of it. Did Taxman fix this in his remake?
>>
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HERE WE GO AGAIN
>>
>>384062298
It will, you can count on it. Its a quick and easy way to add difficulty to any game, have off screen stuff kill you
>>
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phew
>>
>>384062408
not that It matters but I was thinking it was just that rom leaked of the games already precombined when sega was planning on releasing both on one cart without the lockon tech
>>
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Who was the guy who said these were hard to find? I've found four in Lava Reef with minimal effort (couldn't reach one as Sonic). This is like Mushroom Hill 2.
>>
>>384049505 Oh I remember that one! It's the one that was made by inflation fetishists!
>>
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>C:\Program Files (x86)\Steam\steamapps\common\Sega Classics\uncompressed ROMs/Sonic_Knuckles_wSonic3.bin
>STILL no Whitehead sonic 3 featuring Knux remaster
>>
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How do y'all feel about the Sonic Rush and Advance games?

Seems like a lot of people like those, but don't like the 2D Boost Gameplay, and I always found that weird since 2D Boosting sections just felt like a little bit of Sonic Rush here and there.
>>
>>384063342
I've never played the Advance games but I really liked the Rush games.
>>
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If Mania is going to be such a big game will they limit themselves to only 7 Emeralds? One of the cool things that ended up happening in the S3K slit was that it forced them to do the Super Emeralds thing and it basically added a checkpoint at the middle.

I'm concerned that I'm going to get all 7 by Mania stage 3 and kill my desire to explore for the rest of the supposedly large game. There should be some sort of reset.
>>
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Well, here I am, no more Super Rings left. Just me and my 6 Super Emeralds. Fucked up one of the stages, too. Fuck me.
>>
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VS.
>>
>>384063554

You can still do Doomsday as SS iirc. In theory you are going to get the canon ending.
>>
>>384063698
Oh no!
>>
>>384063441 The Super Emeralds aren't canon.
>>
>>384063782

I don't care for the Super Emeralds, I just want the reset I mentioned. Could be any other sort of item so that finding the Super Rings feels worthwhile throughout the game.
>>
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>>384063769
Is that a Complete-only thing? I remember not being able to get SS in 3&K if I even activated Hidden Palace.
>>
>>384063342
The games are only really decent. Dimps never really made amazing games like the Classic series and the level design has almost always been consistently bad

I wouldn't mind revisiting the art style of the Advance games but with better designers
>>
>>384063989

In both you lose the ability of turning SS at will but you can still access Doomsday if you collected all 7 regular emeralds iirc.
>>
>>384063441
>collect all the Chaos Emeralds
>no Super Sonic yet
>a new cutscene plays
>the Master Emerald gets shattered into 7 pieces
>you have to complete 7 more special stages to restore it
>>
>>384063924
Time Stones
>>
>>384063342
Rush Adventure > Advance 2 => Advance 1 > Rush > Advance 3

But i do like them all
>>
>>384059809
>Sonic 06 wasn't that great but I wouldn't say it sucks, I've enjoyed it more than many AAA games I've played.
How many AAA games have you played exactly?
>>
>>384063342
Dimps have creativity when they aren't stuck with rehashing stages. Shame about the physics and level design.
>>
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>>384064173
Maybe I'm remembering wrong. Hopefully!
>>
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What is the best Special Stage in the series?
>>
>>384065249
Knuckles Chaotix
>>
>>384063554
I'm pretty sure there's still like 2 or 3 rings on the first act of death egg.
>>
>>384065249 Knuckles Chaotix, all the others are either shit or too hard.
>>
>>384065249

Chaotix or Saturn CD Blast.
>>
whats the best genesis emulator?
>>
>>384065249
Rush Adventure
>>
>>384065545
It doesn't get better than Kega Fusion

Try emulating Taxman's Mobile Sonic 1+2 if you can
>>
>>384065668

I tried using Bluestacks but holy shit the fucking bloatware spread everywhere, I deleted it within 5 minutes.
>>
>>384065668
I'm gonna try sonic 3 complete
>>
>>384019456
>and there'll never be another one.
Good, they would've ruined it anyway.
>>
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>>384017135
what if such a needlessly shitty OP is a ploy to make everyone hate classicfags
>>
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>>384059809
>Sonic 1 and CD are just shit.
>Sonic 06 doesn't suck
Who invited this faghat?
>>
>>384063342
Advance 1 was good, Rush Adventure was decent, Advance 2, Rush, and Colors DS were mediocre, and Advance 3 was bad.
>>
>>384054610
Naoto Ohshima was the artist, not Naka.
Naka was the programmer and Yasuhara the game designer.
>>
>>384066593

It's been over a decade since I played Advance 3, what exactly is wrong with it? I recall it being ok.
>>
>>384063342
I haven't played Rush or Rush Adventure so I can't really say they're good or bad.

Advance 1 is really solid as far as Sonic games go. There's decent level variety, and it's generally enjoyable all throughout the game.

Advance 2 is literally HOLD RIGHT TO WIN for the first half of the game and complete bullshit in the second half. That said, if you've got a GOTTA GO FAST itch, it'll scratch it for a while.

Advance 3 is a mess from the start. The buddy system is tacked on and clunky, the levels are a design mess, and FUCK who came up with the special stages. The music is good, but damn near every Sonic game has that, so big fucking whoop.
>>
>>384066896
Level design and control. Also, hub worlds are a shit.
>>
>>384066896
For somr reason, they changed the really good controls that advance 1 and 2 had (my guess is the partner system required them to make some changes to the engine). The level design also had tons of pop up spikes, crushers, and was more maze like, a big shift from the previous 2 games. 2D hub worlds are never fun.

With that said, it had very clean and gorgeous art direction (chaos angel, twinkle snow, sunset hill), the first level took place in a city instead of a green hill, the sprites are extremely lively and characteristic, and the music was as good as ever. It also had fun multiplayer races if you partnered with someone. I wouldnt call it bad, but its definitely a decline in quality and you could tell they were ready to wrap up the advance series and start working on rush
>>
>>384065353
There's not a single Special Stage ring in Death Egg.
>>
I'd enjoy Hydrocity Zone and Hidden Palace in any capacity. Either tweaked or something enw built from the ground up for the game.

>>384064173
You can keep the chaos emeralds without going into the Hidden Palace Emerald Chamber.
>>
>>384065249
Blue Spheres>UFOs>Half pipe>Rotating maze
>>
>>384065668
What's a good Android emulator for toasters?
>>
>>384020518
Besides the confirmed ones we know already, Oil Ocean, Hydrocity, Lava Reef and Metallic Madness.

RIP Sonic 1 second rep
>>
>>384068410
The only other sonic 1 stage worth salvaging is starlight. Play green hill, level skip to starlight, and you are done with sonic 1 and can actually start playing the good ones
>>
Threadly reminder that we're getting Labyrinth, lads:

http://forums.sonicretro.org/index.php?showtopic=35709&view=findpost&p=895639

http://info.sonicretro.org/Game_Secrets:Sonic_the_Hedgehog_(16-bit)#In-game_vs._technical_level_order

https://twitter.com/teelopesmusic/status/850072943791144964

But on the bright side we're likely to get a Sonic 3 multiplayer stage to represent that game, since that was one of the things they wanted to do for the Sonic 3 & Knuckles remake.
>>
>>384060650
Flying battery has 2 easy to find one! Find LONE springs near the magnet spike platforms, You can push them to fall down a hidden hole under!
>>
>>384068410
>Metallic Madness
Lol fuck no that level would be a fucking maze to complete even though the Past and Bad Future music would literally be godtier, and even though if Stardust Speedway is any indication that level does have a chance
Collision Chaos has a better chance.
>>
>>384068365
Nox should play fine on a toaster for reference I have an Ideapad 100s that I use for college shit
>>
>>384063342
I played Rush. Had a blast doing Time Attack on the stages. Years later I looked at record times online and it turned out I was pretty shit, even though I thought I got the routes and speed techniques figured out.
>>
>>384067006
>>384067460

Hum, I'll still replay it but that's a shame.
>>
>>384068697
>https://twitter.com/teelopesmusic/status/850072943791144964

Why am I seeing 5 so much with mania?

5 hard boiled heavies and presumably 5 new stages

The promotional art and zone title motif uses 5 colors. Blue, orange, red, yellow, and teal

Mania is five letters

Am I just retarded?
>>
>>384063342
Even with the boating sections I believe rush adventure was one of dimps best sonic game they eased up on the bottomless pit shit and stages flowed much much better compared to the original rush also better boss fights
>>
>>384070293
>Am I just retarded?
maybe
>>
>>384068697

Will you still be around after the release of the game so I can make fun of you for posting this circumstantial evidence every thread?
>>
>>384070293
1. Sonic 1
2. Sonic 2
3. Sonic CD
4. Sonic 3&K
5. Sonic Mania

Probably pure coincidence.
>>
>>384070293
Mania is Sonic 5 all along.
>>
>>384068697
Third link is probably just a red herring. Don't know about the others
>>
>>384070293
M O R E C L U E S
>>
>>384070771
forgot about s4nic
>>
>>384017463
anything on dreamcast and later was fucking shit. your generation just don't want to accept it
>>
>>384071220
So did Sega
>>
>>384071376
anything born from your mother was fucking shit. your generation just don't want to accept it
>>
Me and my cousin marathoned sonic adventure when we were kids and tried to complete the game with all characters

With no memory card

We lost everything about 90% through because his dad got pissed and shut it off when he found out the console was left on overnight

Anyway I remember it being a decent game that just got a little cheesy at times. Watched a few game grump segments on it just now and I can't fucking take it. 90% of the time is spent doing stupid hubworld filler bullshit instead of playing an actual level. The fuck. And the game doesn't break use much as 06, but it still breaks often and sonic's control is janky as fuck. The game's challenge is not to clip through a level object and die for no reason, all just the same. The music is good and the orcas breaking the pier is one of the most memorable moments in video games, but sonic adventure always has been a shit game.
>>
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>>384072675
>Watched a few game grump segments
>>
>>384072675
Sonic adventure has the worst hubs. They are both big and confusing with little direction and terrible camera angles in certain parts. 06 hubs are structured better but again to big. Unleashed has some of the best hubs in a game period. You can either do a bunch of stuff in them or just walk right through it in 5 seconds.

But sonic adventure is alright, it was huge back in the day. It hasnt aged that well and the sequel is much better but for a first 3D attempt developed throughout 1995-1998, its decent. I still want to call you a massive faggot for getting your opinions from game grumps however
>>
>>384025007
I love the Saturn version, the Genesis version is trash save for the music tho.
>>
>>384072675
>Watched a few game grump segments on it just now and I can't fucking take it.
Arin is shit at video games and ignores everything the game tells him.
This isn't new.
>>
>>384072976
No one is going to film a no commentary walkthrough of the game and show themselves falling through the same wall 3 times in a row and landing somewhere they aren't supposed to get to on the 4th try.
>>
>>384073179
Go watch their playthrough of the first beach level and tell me sonic being a twitching massless object was arin being shit at video games
>>
>>384073181
TASes
Longplays
etc
>>
>>384073181
People do it with 06 all the time. The difference being Adventure has a better reputation and you really, REALLY have to try to break the game engine by doing things the game clearly doesn't intend for you to do

Arin doesn't even like Sonic games. He's basically paid to shit on them
>>
>>384073020
>I still want to call you a massive faggot for getting your opinions from game grumps however

Um no. I'm not 12 so I know game grumps is taking the piss out of the games they play. There's just no way anyone can think about what you actually do in Sonic Adventure and think it's a good game. If they cut out all the hub shit and made it straight levels like the classic games, then fixed the spots where the game breaks the most, it would actually be pretty good.
>>
>>384073319
>Go watch their playthrough

Fucking never. Go watch someone who actually likes Sonic and don't try to force every other 3D game to be the next 06 cause he misses the attention since Jon left
>>
>>384073319
If you want to prove your point, go play the game yourself.
Arin is a shitty e-celeb who sucks at every 3D game and just wants to force the "Sonic was never good" meme.
His opinion is invalid.
>>
>>384073523
https://youtu.be/dXxrOPXxhpA?t=10m4s

Go to the stamped time

Is the gamecube port buggier than the DC original?
>>
>>384073876
It is. That's common fact
>>
>>384073686
>>384073768
You don't get to tell me I'm wrong and then refuse to look at proof of the contrary.

>If you want to prove your point, go play the game yourself.

No

See how retarded that sounds? Both of you are denialist retards.
>>
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>>384074325
>Tell you to watch people that actually like Sonic play Sonic
>NO NO I GOTTA WATCH THIS ONE ASSHOLE CAUSE HE'S THE ONLY ONE THAT PROVES I'M RIGHT

Go replay the game yourself, in fact. It's not perfect, but it's not broken as fuck like you're saying
>>
Fuck off, Kuta.
>>
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>>384074325
Listen, I'm no Adventure defender myself, but absolutely no one here is going to take you seriously by citing one of the biggest e-celeb retards around. Play the game yourself and form your own opinions or don't come back.
>>
>>384074638
Liking the game does not make the bugs not happen. You're covering your eyes an ears like a sperging child.
>>
>>384072675
>>384074325
>played the game and enjoyed it
>changed his opinion on a dime after watching a crossdresser use it as a comedy prop
so this... is the power... of neo-/v/...
>>
>>384074887
>Play the game yourself and form your own opinions or don't come back.

Play binky's facts and opinions. Sonic Adventure being a broken mess is not an opinion. It breaks a lot. That's objective reality.
>>
>>384074325
Sonic Adventure is a mediocre game just like every other 3D Sonic.
But it's not the blunder of the century you want it to be.
Stop parroting shitty e-celeb opinions.
>>
>>384073876
Yes you fucking moron, everyone knows that.
>>
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>>384074904
All Sonic games are fucking buggy. I clipped into the walls with Hyper Sonic as a kid in S3&K

But it's not a dealbreaker like 06 cause the game is still solid enough to play. If you're trying to argue the game has flaws then what point does this argument serves?
>>
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>>384075057
>It breaks a lot
And on my recent replay I had no glitches happen to me. I'm not outright denying their existence as most games in fact have bugs. But to outright say some stupid shit like "sonic's control is janky as fuck" when you weren't even the one playing is outrageously stupid.
>>
>>384075318
>If you're trying to argue the game has flaws then what point does this argument serves?

You tell me because you're the one who decided to argue against me.
>>
>>384074325
The only glitch I EVER recall happening to me in the entire game is the elevator one on the last level.
>>
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>guy is a fan of sonic adventure for most his life
>watches an e-celeb bash it in a comedy video
>WTF I HATE SONIC ADVENTURE NOW
You can't make this shit up
>>
>>384075505
>But to outright say some stupid shit like "sonic's control is janky as fuck" when you weren't even the one playing is outrageously stupid.

I ruled it out because sonic twitches when he steers and snaps directions almost like he moves in 8 instead of 360. Everything in the game has guard rails for a reason. Also all bets are off if you are doing anything that isn't walking on a flat surface or running on runway. It's like watching a drunk driver, given arin is driving, but I can't tell this aint sonic utopia.
>>
Does anyone here look at these Sonic games and instead of calling them "Classic" they just...refer to them as Sonic? Honestly I understand, having grown up with Sonic games, that the fanbase is split due to how many ridiculous variants of gameplay we've had.

But what I think Sonic Mania's hype and PR all amounts to is just reminding me -why- it is the way it is.

It has to be more than just "It's classic" and "it's well made". It feels like it's Sonic returning to form again in his proper place.

I'm starting to look at Mania as not just a Classic game anymore an dmore of just....I don't know, a sequel I've wanted since 1994's Sonic & Knuckles.

it is what it is but I don't know: I think I just don't like calling it "Classic Sonic" anymore because I see it as 'This is how he SHOULD be' and no amount of debate is going to make me think otherwise.
>>
>>384075827
>Once when I was 10 years old
>My whole life

Also game grumps only complained about the bugs or how dodgy the camera and action gets. They actually didn't bitch about the hub.
>>
>>384076001

Point is that you shouldn't rule anything out from a source that is biased, let alone watching Arin with any investment in the first place.
>>
>>384076001
>given arin is driving
Yes that's the issue here. We are telling you competent human beings are capable of playing it without issue. If you still don't like it that's completely fine. Hell I started off saying I'm not the biggest defender of the game, I'm just getting tired of brainlets using e-celebs as their guiding argument. It's like seeing people say Mario 64 isn't good or aged, because that retard is bad at it.
>>
>>384076267
How old are you now dude? like 13? Even if you're 21 that's still over half of your life
>>
>>384076201

"Classic" isn't a badge of shame, it's just what we have been forced to use due to what happened to the franchise. Semantics aside a lot of us have been waiting for this game for 23 years, that hasn't changed because of a word.

I look at the 3D series as interesting distractions. Kinda fun to play around with but with nowhere the same amount of appreciation.
>>
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>>384076201

The distinction is necessary due to Sonic having multiple playstyles throughout the years. Even Nintendo went out of their way and made in infographic stating that Odyssey would be following in 64 and Sunshine's footsteps as opposed to Galaxy-3D World.
>>
>>384076503
So what are you even trying to say? I played most of the game at 10 years old then haven't looked at it again in 17 years. Am I not allowed to change my mind?
>>
>>384077003
Not if you just watch a comedy video and not experiencing it yourself firsthand
>>
>>384076935
>Even Nintendo went out of their way and made in infographic stating that Odyssey would be following in 64 and Sunshine's footsteps as opposed to Galaxy-3D World.

This is just confusing. Galaxy felt more similar to 64 than sunshine. Yet they're all pretty similar anyway. I don't see the distinction they are making at all.
>>
>>384077185
Yeah no

That one anon was right that I shouldn't judge sonics control-ability no matter how bad it looks. And I'll give you guys the benefit of the doubt that the DC version wasn't unusually buggy.

But the opinions about the timewasting gameplay are my own. And I know because game grumps didn't shit on that. For as much as I watched, they never once complained about all the stupid shit they were doing in the hub world instead of playing levels.
>>
>>384077505
>Yeah no
Stopped reading there r-tard
>>
>>384077225

Galaxy pretty much railroaded you depending on the star. Sunshine at least lets you fuck around in the level even if you can only get that episode's Shine Sprite.
>>
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>>384077225
Galaxy having the long jump didn't automatically make it more 64 than Sunshine. Sunshine is actually very similar to 64, it's just FLUDD gimped the gameplay and level design tremendously

Galaxy is a lot floatier and has quite a few more actually useful moves than what 64 offers
>>
>>384077605
>cant read

I know
>>
>>384017135
why not both
>>
>>384077807
>Sunshine is actually very similar to 64, it's just FLUDD gimped the gameplay and level design tremendously

Yeah but that's what pushes it further way from 64 to me. The game is about using a water hose as a gimmick. Galaxy is straight up like 64. And how could nintendo be talking about nuances with the controls?
>>
>>384077828
>can't read
stopped reading there
>>
>>384078139
It's weird. I'm inclined to agree with you even though I know it's technically wrong

Also considering Mario looks a lot more mobile than he was in 3D Land/World which I'm thankful for hopefully the movement options will be as high quality as 64/Sunshine

Maybe Sonic Team can learn a lesson or two from Nintendo cause Sonic's controls fucking suck when he's not going fast in a boost game
>>
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>>384078176
>AHHH SONIC HELP
>>
>>384059809
Bitch
>>
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>>384078402
>Also considering Mario looks a lot more mobile than he was in 3D Land/World

Oh I forgot that was on there too, that makes even less sense. Sure galaxy is pretty linear but it's nothing like the 3D series
>>
>>384025007
Was alright, though as always it suffers the same thing as isometric action games have. It is just really hard to line spin dashes or jumps with enemies.
>>
>>384078446
you got a steam anon? I'll buy you adventure DX so you can try it out yourself
>>
>>384073523
I can play 06 without dying or falling through shit. The game is certainly finnicky, but its not hard to play unless you are actually retarded
>>
>>384078783
It was a transition. 64 was unintentionally open, Sunshine railroaded the series more, Galaxy got a little more linear, Galaxy 2 became super linear due to the world map system, then the 3D Land/World games

Now they're actively gonna try to do a more open game like BotW. If they could get Zelda right for once, Mario's gonna be a blast
>>
>Think for yourself and form your own opinions
>Arin thinks X, it can't be true

You guys realize Arin is determining your opinions right?
>>
hi i love sonic and im big and strong and if anyone ever troubled you guys for your personal preference for sonic games id throw them in a garbage can
>>
>>384079256
hey big bro
>>
>>384023953
This
>>
>>384017875
Kek no.
Adventure 2 is better and at best it's a 6/10
>>
>>384078531 11/10 writing there.
>>
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>>384079237
Oh god.
>>
>>384079461
And everything after mystic cave or hill top ymmv makes sonic 2 a 7/10. Sonic is consistently a 7/10 series. There are a handful of 8s and only one 9 (sonic 3). If mania doesnt make the same mistakes sonic 3 did it could legit be the first 10/10 sonic game
>>
>>384079612
Thanks
>>
>>384079697
>he can't into metropolis
Kek
>>
>>384078890
Yeah it's useafork I think

Also is DX supposed to be buggy or something? Or was it only the GC port?
>>
>>384079697
In your opinion
>>
>>384079861
I'm pretty sure it was only GC. I could be wrong.
>>
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>>384017135
You can tell Mania was made in the modern day with the pig disgusting sprite scaling but this art is so close to the trippy as shit 90's promo art it's scary.
>>
>>384079861
Early releases of DX are. Most are not.
>>
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>>384079461
>>384079697
>10-point rating scales
>>
>>384079861
http://info.sonicretro.org/Sonic_Adventure_DX:_Director%27s_Cut#Changes_Between_Dreamcast_and_GameCube_Versions
>>
>>384079836
Metropolis is ok. The final level should be daunting, like death egg, final fortress, and eggmanland.

For me its oil ocean, hill top, wing fortress, and death egg (2) that are terrible. I also find aquatic ruin and emerald hill a bit bland visually but they have good structure
>>
>>384079952
Sprite scaling was a thing even 90s games did to show how "high tech" and "cool" the systems were. Mega Man X games were always the most obnoxious with it
>>
>>384079861
It's a PC port of an Xbox 360 port of a bad Gamecube port of a Dreamcast game.
It's worse.
>>
>>384079952
>sprite scaling meme STILL
>>
>>384079952
wait this is new art?
>>
>>384080961
No I'm talking about OP's picture.
>>
>>384080223

I don't hold the game against it like the other anon but do you honestly think rotating/scaling sprites look good?
>>
>>384081547
yeah
>>
>>384081547
Pretty sure he's pointing out that so many people bitch about sprite scaling not being retro but it's actually retro. It's just devs stopped using it because it usually does look bad.
>>
>>384073117
They play the same other than the special stages. Both have excellent music too. 3D Blast isn't a bad game by any means. Spinball, on the other hand, is awful.
>>
>>384079952
Knuckles Chaotix and S3K did it too.
>>
>>384076201
I usually just call him Sonic. If there needs to be a distinction I'll call the original incarnation Classic and the current one Modern.

I can understand how you feel though, I don't like calling any Mario characters in the Paper Mario games "Paper [name]" because I just see them as the same character, up until Sticker Star anyway.
>>
>>384080153
It's funny that he says that while posting a picture featuring the Saturn of all things.
>>
>>384079461
Adventure 2 was inferior. The Sonic/Shadow levels were worse than SA1 Sonic's levels, the Knuckles/Rouge levels were worse than anything in SA1 (including the shitty Big levels), and even the final fight was worse. The only upgrade was Tails/Eggman levels being better that SA1 E-102 levels.
>>
>>384017135
When does it release and why isn't it tomorrow? Come on Sega I fucking need it Sega WHY THE FUCK ARE YOU KEEPING THIS FROM ME SEGA.
>>
>>384017135
Why'd you have to start the thread with drama? Adventure 1 is good except when fishing.
>>
>>384082383
>The only upgrade was Tails/Eggman levels being better that SA1 E-102 levels.
I'd complain that the e-102 levels are too short, but I honestly hate how fucking long some of the walker levels in 2 last.
>>
>>384082383
>and even the final fight was worse
you were right about everything until this
the Biolizard was fucking amazing
>>
>>384082383
This is all wrong. SA2 is better in every aspect except story and music. There is no fucking reason to replay anything in SA1 because there is no ranking systems, the level design is very simplistic, and any character thats not sonic has stages that are 30 seconds long.
>>
>>384082661
Character switching was cool but otherwise it played worse, looked far less intimidating, and had a worse song playing.
>>
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>>384080961
No that's from Sonic Jam/Sonic Screensaver.
Pretty sure this one is new art though.
>>
>>384082768
>any character thats not sonic has stages that are 30 seconds long.
This is a bad thing? People hate the non-Sonic stages in the Adventure series

Also fuck the ranking system
>>
>>384082768
>the level design is very simplistic
Compared to SA2? In SA1 there were legit platforming sections and even some exploration. In SA2 everything is automated and there's always speed pads to propel you down the hallway levels.
>>
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>>384082803
At least it had some challenge and the song didnt cut out 1/3 of the way into the fight
>>
>>384082383
This is all true. Playing as Tails in SA was better than playing as Tails in SA2 though.
>>
>>384083208
It just switched to a different song. And don't pretend either fight has any semblance of challenge. They were glorified set-pieces.
>>
>>384083345
True but SA1 Tails was basically Sonics levels but cheesing them with flying to cuck Sonic out of the lead.
>>
>>384083493
And there's nothing wrong with that
>>
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>>384082768
>any character thats not sonic has stages that are 30 seconds long
Are you saying you'd rather spend 20 minutes suffering in Mad Space than enjoy a short and sweet Knuckles campaign?
>>
>>384082383
Final Hazard plays better than Perfect Chaos.
Gamma is 10x better than Tails and Eggman's shittacular levels.
>>
>>384083493
Personally loved how Tails' story was glorified fanfiction

I almost kind of wished that wasn't a plot point in Adventure 2 just so it could be confirmed as noncanon
>>
>>384019378

Mania is guaranteed to be good.

Forces is up in the air. It could win critics over or it could easily be another mediocre Sonic game.
>>
>>384083034
What platforming? The water areas in lost world? SA2 is all about flow and doing the right thing to get a good score to get an A rank at the end, involving time, tricks, kills, and experimenting. SA1 is the game with the magical gravity pulls that send you forward. Not to mention completely pointless sections like windy valley 2 and ice cap 3

>>384083637
If anything takes you 20 minutes you are legit retarded and that would make sense- there is a lot of retards. It takes no more than 3 or 4 minutes and its TREASURE HUNTING. Its supposed to make you roam and explore
>>
>>384079952
https://www.youtube.com/watch?v=Sd38gTmBZOE
You do realize that sprite scaling and rotation is a staple of the Saturn hardware, was one of the upgrades that the SEGA CD gave the genesis, and that the genesis almost had sprite scaling and rotation from the get go (but inflated the price of the hardware too much), right?
>>
>>384084058
>Meteor Herd
>"No more than 3 or 4 minutes"

The stage is so big that it can legitimately take you more than 8 minutes on your first try.
>>
>>384017135
Agreed. It's amazing how many Adventurefags have plagued the board these days, these obnoxious cunts would have been considered underage just five years ago if that.
>>
>>384084058
Giant levels with little in the way of landmarks and everything looks the same, with a busted ass radar with tiny range, and the emeralds only show up one at a time. Those levels were fucking awful and the real retards are people who defend them.
>>
Classic > Boost > Adventure > Boom

If you disagree with this at all, you're objectively everything wrong with this fanbase.
>>
>>384084936
Nice try kiddo. Boost is awful and always has been.
>>
>>384085007
Good thing it's nowhere nearly as awful as SA 1 and 2 then, Adventurecuck.
>>
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>>384085182
>Trying to shit on Adventure
>When Boost tries to hard to ape on big brother Classic due to how uninspired it is
>And Adventure is the actual Classic in 3D
>>
>>384085182
Adventure games aren't good but they are nowhere as bad as Boost shit. Sonic hasn't been good since the series left the Genesis.
>>
>>384084936
I love that Mania exists, but at the same time Classicfags are why we no longer can have nice things.
>>
>>384084324
>>384084572
This.
How the fuck are you supposed to find anything in such a large level if you can only track one emerald at a time?
You could use a hint monitor, but the game punishes you with an E rank for not knowing every possible spawn area.
Even if you do know where an emerald could be, it's up to the RNG to determine which one the radar tracks first.
You never know if it's there until the radar decides it wants to track that specific emerald.
It's bad design.
>>
>>384079697
>Sonic is consistently a 7/10 series

Well at least that's true.

The absolute weakest Marios and Zeldas (the mainline ones anyway) utterly shit all over even the best Sonics.

Even the classic games had serious faults, like you know the objective was obviously speed but then you run into stages that deliberately slow you down as much as humanly possible.
>>
>>384086732
Honestly the handheld Zeldas shit all over the mainline ones. It wasn't until BotW where they finally decided to make a 3D game that wasn't a ripoff of ALttP
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