Was this the original 3D metroidvania?
>constant backtracking
>blocked areas
>upgrades that unlock new levels and abilities
>non treatening enemies, focus on exploration
Why doesn't get recognition as a proper metroidvania? Same stuff for 2 btw. Too bad Kojimbo dropped the concept from 3 onwards
Mario 64
is Abe's Oddysee a Metroidvania?
King's Field was a thing before MGS so no.
>>384015648
no, banjo kazooie.
>>384015542
no because it lacks the heavy amount of exploration required for a metroidvania
now fuck off
Ultima underworld and ss1
If you don't count those The divide: enemies within came out in 96 and is literally what a 3d n64 would have been
>>384015717
Honestly Abe's Oddysee was pretty linear. It's just you gotta take all the branching paths for 100%
>>384015542
Still more of a stealth/espionage game than a metroidvania.
>>384015542
The backtracking was used to exclusively pad the game time (PSG-1, the shape-memory card key) rather than newly explore the game world with new abilities to find more areas and more secrets.