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Leave FPS genre to me

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Thread replies: 410
Thread images: 93

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Leave FPS genre to me
>>
>>383992501
You know what? We need a proper Duke Nukem game that offends as many people as possible
>>
>>383992581
But there already is, anon - it's called Duke Nukem Forever and is so horrendous, it offends everyone.
>>
>>383992657
NOT THE LGR
KING OF PETTY DUKE FANBOYS
HE PROVIDES REVIEWS COMMENTARY AND SNARK™
>>
>>383992501
But that is not Blood.
>>
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>>383992501
Hell yeah, finally a proper fucking fps game that is gonna put Doom and TNO firmly in the trash where they belong
>>
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>>383992581
But Duke Nukem only offended soccer moms

>>383992987
Blood isn't getting a new game, so no.
>>
>>383993203
>a proper fucking fps game that is gonna put Doom

Doom 2016 is the best thing to happen to the FPS genre since, well, Doom
>>
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FPS COMBACK WHEN???? real tired of all this generic realistic shooters, i want to have fun, not press X to do some gay shit
>>
>>383993307
Doom 2016 was a fucking abortion
>>
>>383992501
are there any gameplay videos of this yet?
>>
>>383993338
I though Titanfall 2 SP was nice
>>
>>383993352
Wrong.
>>
>>383992501
>new build engine game
looking forward to speedrunning it
>>
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>>383993352
Bait or not, I can't stop laughing
>>
Why is there no gameplay of this piece of shit?
>>
>>383992501
I just recently found out about the AMC total conversion for Duke3d.
Having fun with that, although the ending of 2nd mission is fucking horrible. "Hurr timed escape while enemies spawn around you durrrr"
Oh well. Maps are great though, best I've seen in Duke.
>>
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>>383993469
>>383993405
There will be a demo soon. The release date should be Q4 2017
>>
>>383993338
Hi anon how's 2013?
>>
>>383993424
>>383993446
No, when you could literally just start removing things from the game to improve it you know they fucked up.
>>
>>383993446
>get locked in a room until you kill lazily spawning demons the game
>best fps
lmao @t your life
>>
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>>383993556
>hows 2013
name me ONE good FPS without some bullshit, realism trash in it, just ONE
>>
>>383993676
Arcane dimensions
>>
>>383993676
The fuck does "some bullshit realism crap" even mean, none of the popular FPS are realistic at all.
>>
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>>383992894
Don´t hate based Clint
>>
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>>383993756
>Arcane dimensions
hows 1998?

>>383993809
from this decade almost all FPS are just some boring cod clone with the occasional gimmic and theme change
>>
>>383993608
>hurr reductionism XD

You can present it how you want, but it still comes out at the most fun FPS experience that you can get, second only to the original Doom and its fellow 90s shooters.

>>383993578
Why would you remove anything? Game's perfect as it is. Has some modern game elements to keep the game feeling fresh and not like some indie greenlight vomit all the while maintaining old-school feel in the actual gameplay, i.e. running and shooting. There's plenty of awful "muh retro FPS" shit with graphics worse than Quake 1 on Steam for you if the (very well done but entirely optional) upgrades system in D44M triggers you so hard
>>
>>383993969
there is no hope for you
>>
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>>383993904
looking fucking nice

>>383993203
IIRC, Eduke 32 can cast shadows and some other lighthin effects. I can't get why they are making the "shadows" manually instead of let the engine do it. It's like a fuckton of work.
>>
>>383994037
What makes you say that? Because I can enjoy a solid as fuck FPS and you can't?
>>
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>>383993307
>>
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>>383994158
obvious troll is obvious
>>
>>383994210
>>383994165
I'm not trolling. I really do hold up Doom 2016 as the best FPS of the 21st century. I don't care whether you reply to me or react to that or whatever. Just saying what I think.
>>
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>be D44M baby
>love being locked in a room with 12 (and only 12) enemies
>barley manage to kill them
>walk along some nice looking corridors to the next room
>repeat
or
>go play a game that does this shit well
why do kiddos always latch on to DOOM as a way of showing superiority? everyone and their mother has played it, its a good game but the nu-fanbase are not so good
>>
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>>383994142
I dunno maybe they just want to keep it oldschool
imo manual shadows can look pretty good when done right especially with the distance dimming effect
>>
what game is this

I'm glad bombshell and the new Unreal are making classic FPS come back.
>>
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all build engine games are cozy and cool as heck to play
>>
>>383994839
Yeah, but it's such a shame that Build wasn't as easy to mod as id tech 1. Imagine if we had the same amount of custom content and wads as we have with Doom.
>>
>>383994839
even extreme paintball?
>>
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sequel when?
>>
>>383994839
BuildEngine always makes me feel warm and fuzzy inside.

Even BLOOD gets me nice and comfy. Something about the low resolution.
>>
>>383993676
NuDoom
>>
>>383994839
witchhaven is pure shit tho
>>
>>383995073
>Something about the low resolution.

So much this. Playing a Build game using a source port just isn't the same. Gotta have that pixelated DOS feel.
>>
build sucks though
>>
>>383994730
It's the bombshell prequel game
officially it's called Ion maiden and is supposed to be out this year
>>383994839
there are as many shit build engine games as good ones but you don't hear about those
>>
>>383995239
>female protag
dropped. might give it a pirate at most
>>
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this guy comes on your GFs vent, how do you get him bent?
>>
>>383992501
What is this OP? Is it out?
>>
>>383995073
>>383995162
my Africans
>>
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>>383995319
Excuse me?

>>383995472
Ion maiden. Release and demo this year
>>
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>>383993307
was pleasantly surprised desu
>>
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>not playing OG system shock

The Enhanced edition makes this game fucking incredible, definitely the best of the lot when it comes to old ass shooters.

>dem insanely huge levels with an open world similar to metroid or dark souls
>dat plot
>dem powers and abilities you get
>SHODAN is cool as fuck

It's insane how well this game has aged.
>>
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>>383995849
>playing ss with the mouselook mod
>>
>doom
>heretic
>hexen
>shadow warrior
>blood
>quake
>duke
>serious sam
What else should I play?
>>
>>383994303
>I do hold up Doom 2016 as the best fps of the 21st century
you really need to play more games
>>
>>383995949
>not playing it with the mouselook mod

It makes the game way more comfy and super playable.
>>
>>383995951
Quake 3 with bots. Not even joking.
>>
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>tfw SW2 got panned by people who didn't understand that it has a natural progression curve

Damn shame. It shits all over other modern shooters once you get to the point where you're no longer "gearing up".
>>
>>383993676
Team Fortress 2, if you can't play it, you can try the 4fags version overwatch
>>
What are some amazing single-player 90s FPS games that I may have missed after all these years?
>>
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I was playing OG Shadow Warrior lately.
The reboot is missing some things, like walking speed and swimming, but it makes up for those with secondary powers on demand imo. Problem is that nobody ever mentions that.
Like seriously, we all did tons of shooting, every game with it is now boring shit. We always get a melee, the two pistols, the shotgun, rifle, smg, grenades, rocket launcher. Maybe sometimes a crossbow, flamethrower or a sniper rifle. Never anything new. Similar problem is with enemies and their variety, and boring hallway maps. Alternative routes, secrets, people, get it right already. Any time something interesting happens nobody cares though, and it all circles back to just hyping games for the day one buck.

Also fuck nuduum and all of the fanboys. Locking you in a room and spawning bads is not Doom, it's Painkiller. And even then it did it better, FASTER, and had more than 12 at once. You will get overwhelmed if you're not bhopping around.
>>
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>>383996053
>TF2
>only server that i liked fucking died
>only lasted for a week
>>
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After Doom (the actual one, not the nu-Doom) Shadow Warrior (the actual one, not the nu-Shadow Warrior) is probably my favorite FPS.

Great weapons, great atmosphere, fun enemy variety, awesome maps and excellent humor.

Be proud Mr. Woo!
>>
>>383995319
What are you? Gay?
>>
>>
>>383996053
>Team Fortress 2
>In the year 2010+x
>good
>>
>>383993352
Compared to the current state of FPS its a fucking masterpiece. This is coming from someone who grew up on the original Doom, Duke3D, and Blood. It was a breath of fresh air from open world ubisoft clone #894645 or corridor of duty military shooter #35.
>>
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>>383995986
no, it makes it far too easy and really breaks the balance
>>383995951
Descent, here they are since you can't buy them anymore due to interplay being greedy fucking jews
http://www.dxx-rebirth.com/download-dxx-rebirth/
https://mega.co.nz/#!R5kGAYYR!fa2YFqedgOgZotSTQYNtS_pL8N97oh2V1vgjTfDDtsE
https://mega.co.nz/#!l9MkQBCb!fpn7bt9Nn6vy9-Py49v7tzVXGKPPSUwLuDy4AEbgwC8
>>383996042
fun game when it all comes together nicely that only happens like 30% of the time though
just doesn't feel as precise as the 2013 game
>>
>>383996510
>far too easy

nigga what, the game difficulty wise is fine. I've died a ton of times.
>>
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>>383996142
>>
>>383996331
It's not any better than those games it's just different from those games
>>
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>>383996824
>>
>>383992581
I wouldn't trust Duke in Randy's hands senpaitachi. He won't do it justice
>>
>>383996824
> "pass the controller bro"
>>
>>383995849
>dark souls
ignored
>>
>>383997336
kys
>>
>>383997408
>kys
truly a game for edgy 13-year olds such as yourself
>>
>>383997672
I said kys because your argument was absolutely retarded. You basically just insulted the game and moved on, that's what edgy 13 year olds do.

So kys please.
>>
>>383995027

If you can find it the port some dude made of the PSX version to PC called Powerslave EX (I prefer the name Exhumed myself) is fantastic.
>>
>>383997061
I don't know why people hate the Riot Gun. It's a great weapon. Do people not know it has a burst mode, which is how it's supposed to be used?
>>
>>383996042
the SW reboot games are terrible, though. They are in no shape way or form classic FPS gameplay.
>>
>>383997901
that is the port
>>
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FOR GABRIEL
>>
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>>383992581
You know, Shadow Warrior was far more offensive than Duke.
>>
>>383997772
I'm not the one telling people to kill themselves online though, sweetie.
>>
>>383998049
>sweetie

discarded
>>
>>383997958
Please elaborate
>>
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>>383993338
Please dont anon

Its over. No one will ever make an FPS game as perfect and whole as Timesplitters in my life time.
>>
>>383998092
That's nothing really more to say. Their gameplay is not at all classic FPS gameplay, it's modern FPS gameplay and pretty bad at that.
>>
>>383996164
I'm not, which is why I don't self insert as females.
>>
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>>383997958
>Fast paced with much more mobility than what is available in the original
>Loads of weapons, and you can carry 9 of them at the same time (and switch what those 9 are at pretty much any moment)
>Varied enemies with additional challenge in the form of elite enemies

The only thing that sets it apart from the original, gameplay wise, are the light RPG elements, and those stop being an issue once you reach the "endgame".

This is for SW2, obviously. The 2013 reboot was slower.
>>
>>383997169
BAZINGA!
>>
>>383993307
It's pretty good but it does have issues. I'm just glad we got a legit movement based FPS without reloading.
>>
>>383998041
This was a fun game, but the mech sections weren't that great, and were repetitive. Which is weird considering the fact that the game was marketed as a mech shooter, even had one on the cover.
>>
>>383998041
Best fucking intro cinematic. Ain't nobody who can tell me otherwise.

https://www.youtube.com/watch?v=l_cCOBF9KZ8
>>
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>>383995951
Beast Within
>>
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>>383998140
some one has to try! even a TS clone for PC would be good, just the multiplayer and challenges, ntohing can beat the campaigns of 2 and FP
>>
>>383998287
>fast paced
maybe compared to nuFPS, it's slow shit compared to classic FPS. Your other 2 points are not confined to classic FPS. The only thing that's relevant there is that you can carry 9 weapons.If you think the only that that separates classic FPS from nuFPS are enemy variety and carrying many weapons, you clearly don't know shit about FPS.
>>
>>383995985
Not him, but he's right. Name a better FPS that came out in 2016.
>>
>>383998368
I agree that the Mech sections were kinda lacking, but it was funny how every single explosion could kill you. Foot sections were horrendously hard though, with 360 no scopes
>>383998395
>when a western studio makes a 90s anime
>>
>>383997958

I fucking hate you retards who think "classic" means Doom maze keyhunts. Classic in 2017 also means stuff like Half Life, Unreal, Serious Sam and Painkiller.

Hard Reset and Shadow Warrior are like Painkiller you fucking faggot.
>>
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>>383993307
I'd argue the expansion to Hard Reset was better to play
But the Doom remake was one of the best FPS games in 5 years. Thats just a sign of how bad the gaming scene has become.
>>
>>383993676
>I haven't played DOOM2016
>>
>>383998469
You can literally clear half of a map in one double jump dash in SW2. Which oldschool FPS allows movement like that?

And the combat is much faster than what you see in Doom (actual Doom, mind you, not a fanmade .wad)
>>
>>383998617
Hard Reset was ok in general. Nothing to write home about, but I enjoyed it enough not to regret my purchase. Weapons were a bit dull and all the enemies being robots (so no blood or gore) made it a bit less exciting for me.
>>
>>383998608
>the only things about classic FPS are keys
And this is a DOS FPS thread moron, no one cares about your made up definitions. Painkiller is a shit series, but is still far better than nuShadow Warrior (which in no way is classic FPS gameplay, in terms of half-life or duke).
>>
>>383998727
>you can skip large portions of maps in my casual FPS
>this is somehow classic FPS gameplay and a good thing
>>
>>383998738

>no gore
>oh no where is my red color

There was actually robot gore flying fucking everywhere, it was satisfying as fuck to blow them apart.
>>
>>383995538
OG Unreal is slept on way too hard, this shit is easily on par with the bests. The level design is awesome and the AI is shockingly fun to fight.

>>383998617
The only real issues with new Doom is the level design and the weapon balance, beyond that it's a solid shooter.
>>
>>383996931
I never said it was better.
>>
>>383996331
Black Ops 3 was better than Doom 2016.
>>
>>383998759

No it's a "leave FPS to me" thread you fucking illiterate.

>painkiller is bad because it didn't come out in the 90's
>Shadow Warrior is even worse since it was released even further away from le 90's (I am a le 90's kid)

Okay grandpa, just remember to keep your shit taste contained in this thread and don't let it spill out to the rest of the board.
>>
>>383998727
>actual Doom, mind you, not a fanmade .wad

I think people have completely forgotten how unexciting vanilla Doom is.

For example, look at this high octane action in which you are swarmed by thousands of demons from all angles (what nostalgiafags tell you Doom was like)
https://www.youtube.com/watch?v=dIWitBEfRYU

The only thing classic FPS games had going for them is the sanic tier base movement speed. Otherwise they were not that interesting.
>>
>>383998418
That's the dumbest fucking enemy design I've seen since the 90s.
>>
>>383998759
DOS fps is overrated.

I enjoyed Quake and Unreal more than I enjoyed Duke, Doom, and Shadow Warrior. Granted all are good, I just hate the fags that think "look how complex and mazelike this map is, HOW FUN".

Also I hate the argument of how Doom having more enemies made it a better game. If more enemies = better then Serious Sam blows Doom the fuck out.
>>
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>>383998215
It's always the same shit. "it be not how it used to be". Tell me exactly what is this classic fps gameplay, put into it as much detail as you can, cuz I can't seem to find be able to put it into words other than fast movement speed with slow moving enemies. Doom is firing shotguns, sometimes rockets at enemies, dodging plasma. SW is firing at them with uzis, sometimes slashing with the sword. Douk is firing guns at baddies, sometimes throwing the pipebomb. You get those parts with jetpacks, turrets or something from time to time, similar to today's scripted events. Nowadays they look different, but behave the same. We get to headshot bads now for more damage.
Major differences now include slower movement, regenerating health and hallway "maps". Three things that are what's wrong with today's videogames. You get a dodge button, regeneration is not automatic, and there's tons of secrets in SW.
Map design could be improved, there's few medkits laying around, could use with a few alternative routes, but it works. It's also an entirely different thing than gameplay.
Reply to my post with at least half an argument or I'm going to assume you just want to fit in with hating on any game after 2004.
>>
>>383995357
Kill him old style.
>>
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>>383998680
>D44M2016tmbyIDsoftwwarepublished by zenimax or bethesda
HHHMMMmmm.....

>>383999272
>games get less limitations
>they start getting worse and more generic
i think he is just assblasted he cant zoom around levels picking up health and ammo and not have to ADS to get decent accuracy, its just some kid whos mad he has ADHD ad cant handle slower gameplay
>>
>>383999212

I know I love it
>>
>>383999195

I agree with this. I did a playthrough of vanilla Doom 1, 2 and Quake 1 recently and while still alright they are nowhere near as good as DOSfags claim they are. Maybe with ports and mods they become better, but vanilla they have been surpassed, definitly.

The Build Engines games are much better than all of Id's games, and also the Quake 1 expansions were a lot better than the base game.
>>
there is this weird nostalgia when it comes to old FPS. look at duke3d and its engine, i had played all of the redneck rampage, shadow warrior etc when they came out, but all of them felt like reskins of the same old game. same when it comes to doom or quake and hexen or heretic

they were not a bad games but felt incredibly mediocre

same applies for prey. all had nice gimmicks but weak gameplay overall
>>
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>>383999136
Yeah, about a game imitating DOS FPS you fucking retard.

Looks like you're mad that someone insulted your shitty, casual FPS so you have to spew strawman. Keep your shit taste in a shit modern FPS thread.
>>
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is it possible to revert games such as half life back to their release state? seems like it would be a different experience to me, with all those changes
>>
>>383994708
what is this
>>
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>>383999212
Its actually the best damage system in a shooter ever. Being skeletal based you can blow chucks out of any body part/clothing with any weapon including the knife.
>>
>>383992501
https://www.youtube.com/watch?v=VN1N05WmiqU

Leave FPS to me.
>>
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>>383999781
>Here, a screenshot of the easy difficulty setting to prove that a game is for casuals

?????
>>
>>383999781

>easy is easy

WHAT THE FUCK!?!?!?!?
>>
>>383999861
Redneck Rampage
>>
>>383999861
Redneck Rampage
>>
>>383999272
whoa, underage. Do you know what paragraphs are? Not sifting through this whole shitpost, but shooting enemies is something done in every FPS, not just classic ones. The fact that you start the game in a slow, shitty cutscene wandering around a beginner level is proof right of the bat that it's modern FPS shit, not classic FPS. It's made for modern FPS kiddies in mind, like you.
>>
>>383993307
It has shit level design. Good gameplay is trash if it's utilized by throwing you in locked arenas
>>
>>383999884
>>383999895
The tone of that shows how the game is meant for casuals who like hand holding. Classic FPS would insult you for playing on easy, nuShadow Warrior coddles you and says it's ok, you need to "feel like a goddamn superhero" if you're shit at games.
>>
>>383995162
Play source ports at low resolution dummy
>>
>>383993307
I have a gtx 980 and a system devoid of a single defect. No bloatware touches my shit, no internet is run without being sandboxed.

Doom 2016 crashes on me. It crashes often.
>>
>>383993307
>He didn't play F.E.A.R.
Step it up nigger
>>
>>383999871

The gameplay looks cool but the visuals look even worse than Quake 1 holy fuck. Are we gonna get a wave of early 3D FPS games that suffer from the same shit that indie 2D retro games got? Where devs went for pixelated instead of just trying to make the best looking thing with the tech of the time?
>>
>>383992501
Linear single player action games are dead unless they are cinematic enough for the games art crowd.
>>
>>383999937
Yeah, because the REAL FPS games of the 90's certainly didn't have simple, slow paced first levels with less enemies for the player to get acquainted with the game in. None of that pussy shit then, oh no.
>>
>>384000052

>Play the game to find out if it's casual, good or bad? Haha, no. I judge games by the difficulty select spiel

KYS, you wont be missed.
>>
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>shadow warrior 2
>can't throw shurikens anymore
>>
>>384000052
>The game doesn't tell me to go fuck myself and uninstall on the spot if I choose anything but the hardest difficulty, so it's shit and for casuals

I wasn't sure if you were baiting before, but now you've outed yourself, pal.
>>
>>384000153

FEAR is a million times better than Doom. Well, it would be, if it just had one difference. If the release date said 1995 instead of 2005.

Such a shame, now the game is shit because it isn't a retro DOS game. If only more games where released in the 90's so I would be allowed to like them.
>>
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>>384000273
That got to me, too. It's the one thing I hope they will add to the game at some point.
>>
>>384000376
They could have fucking incorporated into the loot system too, just add a "throw shuriken" button and let us equip different shurikens with unique mechanics and elements to them.

and keep them infinite like in Shadow Warrior 1, that was fun.
>>
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>>383999884
Hard difficulty are bulletsponges. That's lazy design.

>>383999871
Please. Dusk have an atrocious level desgin. It wants to be an old school shooter without knowing how a classic FPS works.

Weapons and enemies looks bland and with no deep.
>>
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>>384000275
>>
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These games are nu how can any of you even like these nu games god damn stupid nu-fags how nu can you be with your nu shit taste I don't play nu games for nu males because they're not good, not even nu good or nu fun
>>
>>384000469
>Hard difficulty are bulletsponges

Nope. If you know how to upgrade your weapons and exploit weaknesses, nothing takes more than a few shots to kill.

>But anon, that's too easy then!

Not the case either, as you will die just as easy if you do not keep moving.
>>
>he doesn't like OG Doom and Quake
Why are these people on this board?
>>
>>384000225
Ok casual. Play your shit modern FPS because you don't want good gameplay and a challenge, you just want to feel likea goddamn superhero.

>>384000275
I wasn't sure if you never played a classic FPS before, but now you've outed yourself, casual.
>>
>>383993536
AMC TC is great.

Voice acting is awful, and some of the levels (especially Zaxtor's) are monotonous shit, but the scope of the levels is impressive for even today.
>>
>>384000196
I missed how Doom, Duke, Shadow Warrior, Blood, Quake, and so on had long, drawn out opening cutscenes. Care to show me those cutscenes on youtube?
>>
>>383993307

Weak story, mediocre visual design.

Addictive as fuck game play though.
>>
>>384000469
yeah the bullet sponges are no good especially when it doesn't match the enemy (human sized enemy has huge health pool compared to a giant monster thing)
Dusk looks good desu and they haven't really showed anything other than the endless hoard mode, the problems it might have is having to be super precise with aiming and movement, you can bunnyhop but still slide of walls without losing speed properly (strafe had a similar problem with it's bunny hopping so maybe it's a unity thing)
>>
>>384000741
>How do I press a button to skip these long, drawn out cutscenes?
>>
>>384000638
>player gets 70% more damage
>enemies have 90% more HP
>not lazy design
>>
Fun thing about vanilla Quake is that the gameplay and level design held so well that no one of this indie retro fucks who are trying to revive quake or doom style fps cant touch it
>>
>>383992501
Leave FPS genre to me
https://www.youtube.com/watch?v=8F0AdWBmiQY
>Hey, Taggart. Kill me, motherfucker.
>>
>>384000469
>Dusk have an atrocious level desgin.

The game isn't released, no one knows what the level design will be like.

>Weapons and enemies looks bland and with no deep.

You should probably get a better grasp of English before typing here.

>>384000609
They really should find a way to make the nu- prefix a bannable offense.
>>
>>384000851
What button do I press to skip the shit opening sequence of nuShadow Warrior? or others?
>>
Croat here.

Do people unironically like Serious Sam? Ì always thought it was garbage.
>>
>>384000872
How do you think "classic" fps did it, pal?
>>
>>384000921
so this is the power of nushadow warrior retards....wow
>>
>>384000893
I think that Quake 1's singleplayer didn't get the credit it deserves, due to its multiplayer. It's God-tier and is just as good as Doom.
>>
>>384000927
It's a tutorial. It's maybe more handholding than the tutorial levels of older fps games, but the principle is the same. It's teaching you the ropes.
>>
>>384000893
well quake and doom have modern sourceports and they are the golden standard of fps design
kind of hard to compete with unless you have a multi million dollar budget for epic graphics and cinematic animations and even the people in charge of those projects can't get it right.
>>
>>383995027
>>383997901
Where can I get a download to this? The website says it's taken down until further notice.
>>
>>384000981
>>384000741

Firefox fucked up and didn't save the link I copied and instead pasted something I copied like 2 hours prior. Fucking hell. Firefox is garbage.

https://www.youtube.com/watch?v=vTb6kEp5GjY

Here is your fucking opening to your 90's FPS.
>>
>>384001035
Sure, long drawn out story sequences along with cutscenes. Just like shitty modern FPS.
>>
You can get more advanced lights with eduke32 but the render that does it runs like shit and has bugs.
Hard-cut manual shadows with big contrast can make areas look really cool.
>>
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>>384001054
>even the people in charge of those projects can't get it right
>implying
>>
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>tfw Bungie is dead
>Even if they did come back from the grave they'd probably just return to Halo
>tfw Marathon 4 will never happen
>>
>>384001090
>not from a game I mentioned
>is from the game that many people criticize as one of/the worst quake
Thanks for proving my point.
>>
>>384001090
>blaming your stupidity on firefox
nuShadow Warrior kiddies
>>
>>384001116
You can literally skip any cutscene (that is an actual cutscene, not something that is happening in the game while you are still in full control) with the press of a button.
>>
>>384001160
>doom 2016
Yeah, my point still stands.
>>
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>>383999521
>too stupid to enjoy any games
>"EVERY GAME SUCKS!!!!"
anon it's time to kill yourself
>>
>>384001023
>>384000893
Quake 1 and its expansions are legit some of the best FPS single player games made. They just hit this perfect level of fun to fight enemies and levels that are complex but not overly complex.
>>
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>>384001089
http://www.mediafire.com/file/z8pba9xnxzjjv2s/Powerslave+EX+v.1.0.0+%2B+patch+v.1.0.1.7z
i got it from here, but if your worried about virus or some shit ask on /vr/

>>384001320
>REEEE HOW CAN SOME ONE DISAGREE WITH ME!! NUD44M IS GOOD! GOOOOOD!!!!
>>
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>>384000925
I was following the development for a while and I can tell you the dev don't know shit. Dusk is literally "my first FPS map". It's a one-man-army game and he should recognize his weaknesses and let other people do some wor he can't do properly
>>
>>384001286
That doesn't take away from the fact that the game in structured like modern FPS. Just call it what it is, which sure isn't anything like classic FPS.
>>
>tfw someone releases a really good FPS but it's not the 90's so you aren't allowed to enjoy it and you have to pretend to hate it online
>tfw gotta praise vanilla Doom and Quake again and again even though I've played them 500 billion times now and are very bored of them and even new WADS get tiresome after a while because I am just sick of the id tech 1 and 2 engines at this point.
>tfw I've been shitposting in this entire thread about how fucking bad "nu retro" FPS games are despite constantly asking why retro FPS games died in previous threads and wishing for a new game that plays like Doom/Quake
>>
>>384001313
Your point doesn't still stand, because D44M is a multi-million dollar budget game with epic graphics and cinematic animations that turned out to be the only modern FPS that's on par with the original id FPS games
>>
>>384001182
>wanting a marathon game made by modern bungie
>>
>>384001570
>D44M is a multi-million dollar budget game with epic graphics and cinematic animations
Yes
>on par with the original id FPS games
No
>>
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2004-2007 was APEX FPS KINO and (You) cannot deny this, so much good shit came out and the future looked promising
>>
This thread in a nutshell

https://www.youtube.com/watch?v=-5WDyEQ8e3E
>Wow, what a masterpiece of video game design! 10/10

https://www.youtube.com/watch?v=SPRoUHj6bIg
>Fuck off with this nu-bullshit!
>>
>>384001668

I would agree that early to mid 2000's FPS was an improvement over 90's FPS games.

I just wish the grandpa's of this board would fuck off with their nostalgia already.
>>
>>384001494
That's a bold claim with no facts to back it up yo.
>>
>>384001662
>>384001570
actually I'd go as far to say it's not even on par with most of the bargain bin fps games from the early 2000's
>>
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>>384001798
>>
>>384001668
i'd extend this to the 3PS genre too since games like Gun, Armed and Dangerous and various others were extremely fun and the genre dried up into cinematic BS
>>
>>384001668
None of the good Quakes were released then, Return to Castlewolfenstein was old news, I think Unreal Tournament 2005 and the first FEAR was the only really good FPS games I can think of. Maybe Prey but I never played it.
>>
/tv/ says kino and now /v/ says nu in front of everything. can yall just think for yourselves for one godamn second.

anyway we should have gotten the hell on earth Doom 4 instead of nu-Doom.
>>
>>384001668
What noteworthy FPS games came out in this time frame? That seems oddly specific.

>>384001570
>that's on par with the original id FPS games

Come on son, DOOM was my GOTY for 2016 but it's got some issues.
>>
>>384001747
I fucking hated SW 2013 and couldn't force myself to finish it. That video of SW2 looks awesome though. Is it worth getting if you hate SW 2013?
>>
>>384001968
you mean the "call of doom" game that got canned?
I have a suspicion a lot of that was recycled for wolfenstein.
>>
>>383999195
No, their level design was top notch as well as the sanic movement speed
>>
>>383993307
Its was a pleasant surprise but no.
>>
>>384002119
If you consider layered mazes top notch level design, then sure.
>>
>>384001494
since when did commending individuals taking a risk to bring something they love to everyone become so offensive to people on this site?
>>
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>>384001747

>Implying these are the same type of gameplay/quality

Umm, no sweety, their not.
>>
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>>384001874
>>384001762
>yfw WE are turning into them
>yfw all the good FPS are 10+ years old
>all those multiplayer games that have died

>>384001926
>muh quake
¬_¬

>>384001981
HL2, CSS Painkiller, crysis, FEAR, STALKER soc, TF2, timesplitters FP, R6 vegas 1,killing floor(UT mod), UT 2004, BF2, range could extend to 1998-2008 (early 3d shit - end of ps2 era games)
>>
>>383994210
So fucking what? Original doom enemies aren't nearly as engaging or dangerous as nudoom. A single summoner, a couple of imps and a pinkie in nudoom is more engaging than nearly any room full of shit in OG.
>>
>>384002104

That would make sense actually. I just feel like with some tweaking we could have got osmething REALLY special. They were all "oh it was call of doom" so it's like, okay, DONT make that then? The new Wolfensteins mixed old and new perfectly, just....do that? Instead we got Doom 4: Tech Base Again. I'm just tired of Mars.

The second half of Wolfenstein The Old Blood showed that a modern take of the Hell on Earth scenario would have turned out amazing.
>>
>>383995985
Name em
>>
>>384002327
Not really.
>>
>>383995849
>Open-world
You dense motherfucker
>>
>>384002275
Both videos showcase FPS gameplay, do they not? And are you implying that because SW2 is newer, it has some sort of advantage? What happened to classic 90's fps superiority?
>>
>>384001747
this underage in a nutshell
>progressing through a level is shit, I'd rather go through the same generic arena with bloody screen so real covering my vision 80% of the time
>>
>>384002327
>can't melee bait nu doom monsters
>infighting is rare
>most monsters just barrel down on you with all speed
The new imps do some cool shit by scurrying up walls and hucking fireballs at you while retreating, and the new humans are pretty good, but the rest of the new doom monsters aren't as fun as the originals.
>>
>>384001612
Hence why I said back from the grave, with Griesemer, Lehto, Marty, and the whole crew back.
>>
>>384002318
Quake 1, 2, and 3 are amazing. 3 is still played at tourneys to this day. It probably requires some of the highest skill to play well out of any FPS.
>>
>>384002417
it's semi open just like ds3 is, faggot
>>
>>384002468
>bloody screen so real covering my vision 80% of the time

That only happens if you get hit, and you don't get hit since you're not a casual, right?
>>
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>>384002521
they're good but get tossed around as much as DOOM when people act like theyre hot shit, do i need to buy quake or can i pirate that shit and still play online?
>>
>>384002594
hm...guess the video was my imagination....
>>
>>384002327
in the original it's not really about the single enemies but how they all function differently and how the level designer uses them to create interesting encounters
it also helps that once they are active they are completely unscripted and random.
everything in the new game feels scripted and manufactured, not interesting or enjoyable especially replaying levels and having the encounters play out in the exact same way every time.
>>
>>384002772
>Mediocre player makes mistakes and gets cornered in the video and comes near death several times, causing the reddened screen effect
>lmao constant bloody screen so real!
>>
>>384000564
I liked nu-wolfenstein. It was better than Nu-Doom imho
>>
What's best source port of Quake 1 and 2? Despite liking old FPS games I somehow never played those, and this thread made me want something new (old).
Or DosBox is preferable?
>>
>>384000951
It's okay. It's just different. I liked th first game, but that's about it.
>>
>>384001926
Original Prey was solid. Its a good FPS
>>
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I like the idea, but Bombshell fucking sucks
They're only doing it because they lost the rights to Duke.

They should pick literally any-fucking-one else as the protagonist.

How about this: Make a new protagonist. It's not like Duke was unique, he just had John St John's voice.

How about this, 3DR: Make another muscly pretty-boy, have John Dick voice him, call him Not-Serious-Sam. Bam.
>>
Serious sam first and second encounter were better than half the shit listed here
Also titanfall2 is new and good too.
>>
>>384002649
I haven't played any of them in a long while, but I remember both of the first quakes being a great FPS single player experience on par with DOOM. Quake 3 was a different kind of animal, but it was still a bit fun to play a couple of matches shooting bots if you couldn't get a good connection way back (like me).
>>
>>383993676
Wolfenstein The Old blood
>>
>>384002318
Good points, that was a pretty underrated era. I feel like HL2 Episode 1 and 2 are super underrated, and CSS was the first online game I got balls deep into.
>>
>>384003297
Bombshell was the best part of her game. What's wrong with her from a design standpoint? Plus, maybe this game will redeem her?
>>
>>384002917
>shitty player
>casual game
who'd a thunk. the guy just wants to feel like a goddamn superhero without proving himself to you, after all.
>>
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>For those confused, this is the protagonist of the game listed in the OP, you're playing as this abomination
>>
>>384003297
Bombshell isn't even the protag anymore since somehow during the merge with 3DR they lost the license to her.
>>
>>384003461
Bombshell, even in the 90's, was made as a blatant Harley Quinn clone capitalizing on the hot-topic trendsters of the time.
She's even worse now with the "HAHA SO NIHILISTIC XD" trend is in full-swing. She's one bad game away from tattooing 'Damaged' on her forehead.
>>
>>384003474
Yikes. Won't be buying this. Maybe I'll get it down the road when it's real cheap and there's mods to change the protag.
>>
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>>384003474
No need to be dishonest, anon. They changed her design during development of Bombshell
>>384003514
Source? This is news to me.
>>
>>384003514
Did they lose the license or did they just quietly bury her somewhere and hope no one exhumes her.
>>
>>384003514
Wait, did Interceptor keep the rights to her? how the fuck is that possible? Interceptor made the last Bombshell game.
>>
>>384003469
>Player comes close to dying several times due to mistakes he makes
>This makes the game casual somehow

And don't even pretend that old-school FPS games didn't allow a single mistake because that wasn't the case, not even on the hardest difficulties.
>>
>>384003618
http://steamcommunity.com/app/353580/discussions/0/2592234299541747878/

>We no longer own Bombshell. It was acquired by the lawfirm administrating the remains of the old company. We're trying to get it back, but it's a long process.

>We've put a ton of work into Bombshell, and trust me - as soon as we have news you guys will be the first to know.
>>
>>384003474
Dykeshell just doesn't have the same ring to it.
>>
>>383998481
Mankind Divided. The story was gutted and what we did get was shit but the gameplay was just Human Revolution again which I like more than D44M
>>
>>384000951
yes but it's hit and miss for most people
>>384003297
They had John st. john voice a character in Rad rogers so I guess they could have done something else.
>>384003682
well maybe it won't be related at all then
>>
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>>384003618
>No need to be dishonest, anon. They changed her design during development of Bombshell
For that game, yes. But the picture I included was the OG design. Back before Duke Nukem 3D wasn't Duke Nukem 3D, that was the design they had for her.
>>
>>384002963

I'm gonna agree with this. New Doom tried, it really did, but....eh, too shackled by the stigma of being old school, instead of being able to go off and do their own thing for fear of it not being "Doom" which is nonsense. Because Doom is MANY different things to many different people.
>>
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Doom 3 was best
>>
>>384003682
http://steamcommunity.com/app/353190/discussions/0/133258092244604189/

Seems like Interceptor went tits up after Bombshell and lost it when they reformed.
>>
>>384003669
Just the typical, casual nuSW player enjoying his casual game. He just wants to feel like a goddamn superhero.
>>
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>>384003949
You're not even trying anymore
>>
>>384003474
>>384003605
>>384003617
>>384003687
>>384003474 #
Level designer from Ion Maiden here. We understand the concern about the protagonist and we also didn't like her older designs. Let me ensure you that the character has been reworked for a more down to earth personality and looks. But she still loves bombing the fuck out of her enemies though.
>>
>>384003920
Oh fuck, really?
That sucks because I like Interceptor, but hated their last attempt at a game.
>>
>>384003870
Well, the concept art work for her was better than the 3D model you posted.
>>
>>384004012
>no argument
>uh, uh, le bait!
That's that.
>>
>>384003865
>>384004021
what is the release date and are the bombshell preorder people still getting the beta/demo early?
also post a new screenshot this is an imageboard m8
>>
>>384000125
nvidia drivers are busted senpai
>>
>>383992581
Duke Nukem really wasn't about being offensive, it was over the top action movie hero cliches and other pop culture references at the time
>>
>>384001054
what i ment is sp quake is god tier arcade shit from 1996. and even if indie developers are trying to emulate such design, they fail miserably. even their "retro" graphics feels lazy because they are shit even at simple 1996 art direction

i dont know why but everything still feels right about quake
>>
>>384003870
Terrible. Also for the so progressive stance they're going for, the forgot to include the trans* and POC characters. Bigots.
>>
>>384004021
>Down to earth looks
I'm not sure I'm happy about that
Exposed midriff was an inspired decision.
>>
>>384003865
Is your game fun? Be honest
>>
>>384003870
That's not true. In the old days bombshell was the typical blonde bimbo. Design changed when interceptor took the game. It needs to be mentioned that Ion Maiden is being developed by Voidpoint, not interceptor.
>>
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what makes a good FPS? variety? cool factor? cool weapons? personality?
>>
>>384004278
movement
levels
weapons
enemies
>>
DOOM 2016 is an excellent game and anyone who thinks otherwise is flat out wrong
>>
>>383998041
Rip Hank.

On of my favorite old FPS games.
>>
>>384003917
When it stopped pretending to be a horror game, it was alright. Good thing that the expansion gave up all pretenses of horror.
>>
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>>384004021
The closer the protagonist looks like Barb Wire, the more you're doing it right.
>>
>>384004347
>>>/reddit/
>>
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> best fps
>>
>>384003914
nu-DOOM had awesome movement, awesome gunplay but all that was destroyed by the pacing, glory kills, spawning monsters instead of properly placed demons on maps and worst of all, the arena lock between every corridor.
>>
>>383993809
Call of duty is unreallistic?
Did you even serve kid?
>>
>>384004021
Is your game fun? be honest.

And you people should have a website or use your youtube channel. You want to sell your game, right?
>>
>>384003239
the gunplay in original prey was very weak so it got extremely repetitive. jsut progress further and we throw more and more enemies at you
>>
>>383994397

I agree, ot's a fact that the monster rooms is a way for lazy devs to get away with not adding good level design and enemy placement. It's a fucking crutch. Go play old Doom or any of the classics and you will see genius level design and enemy placement, there's lots of traps, ambushes, great maps to navigate through and survive. This monster closet shit is garbage and I hate when a new game comes out and claims to be a hardcore classic style FPS and it's just copying Serious Sam.
>>
>>383994708
At one point I would have defended Redneck Rampage to the death as an unappreciated gem, but then I replayed it and realized it's dreadful. No enemy variety, no weapon variety, levels are byzantine key hunts.
>>
>>383994839

There is something comforting about sitting in the dark playing old games like this, I can't explain it and I don't get that feeling from new games, those simple old graphics have something great about them.
>>
>>384004091
I offered as much of an argument as you did. You've been spouting that the game is casual all this time without really pointing out what makes it casual.
>>
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>>383995538
muh game back in the day. I remember using heat.net for the first time to play with others before in-game server browsers were a thing. Unreal 1's dm was so much fun, and with coop.
>>
>>384004503

Yeah man :\ Pretty spot on.
>>
>>384004507
Fun is the main objective. Of course.
We are working on a proper reveal and are very excited about it!
>>
>>384004731
Can't wait for the time they abbandon nu-DOOM and modders find a way to remove the lock for doors and can place demons wandering about, just like the zombie dudes, (and how it is in one of the hell maps or so I've heard).
>>
>>384004839
The reveal should be a call of duty game devolving into a build engine game.
>>
>>384004503
>nu-DOOM had awesome movement,
needed less ground friction, double jumping and air control from the get go, can't go wrong with air strafing either but id made the concious decision to remove everything fun
>awesome gunplay
I dunno what you mean by this, the animations and sounds are fine but the guns all overlap in function rather than each being a unique "tool"
also the plasma rifle lowers your sensitivity while firing which is straight of the "how do design fps controls for gamepad" handbook
>>
>>384004839
Timestamp, please
>>
>>384004839
Tell us about some of the weapons, I'm mainly curious about the nightstick thing. is there a mighty boot/quick offhand melee attack too?
>>
>>384002773
>defending having no AI
WEEEEWWW
>>
>>384004997
Not sure if I got the plasma rifle.
I stopped playing early, I did get the SSG but quit on same map.
>>
>>384001494
>1200x675
Explain this resolution.
Phone poster?
>>
>>384003917

> everything is slow even things like reloading and switching weapons
> can't see shit
> enemies constantly spawning right next to you or behind you
> stupid scripts as bad as QTE like a demon waiting behind a door to jump at you as soon as you open it and hurt you.
> only cramped and small corridors and rooms where you bump into everything when you try to dodge.
> almost unplayable amount of screen shaking when hit
> everything looks the same, the only good parts were the Hell levels.

I never understood why it was so praised even by a lot of Doom fans, for me it wasn't a good Doom game and not even a good FPS. I had more fun with Quake IV.

D44M has problems, mainly the spawning enemies in locked areas system but it's just one aspect of the game, it's definitely way better when it comes to everything else.
>>
>>384004468
Whenever a FPS game makes satirical jokes they always joke about turning it into CoD MW for a reason.
Because it ruined how FPS games should be.
>>
Be honest,/v/. If you were to play the original doom again for the first time,would you think the level design is good?
Because I remember getting frustrated as a kid by Doom's maze-like level design. And I don't know if it's because I was a kid or the level design was just not fun.
>>
>>384005318
Ask Voidpoint, I downloaded it from their twitter account
>>
>>384005489
Just like Warcraft 3 killed RTS?
>>
>>383995951
The first Soldier of Fortune
>>
>>384000749
But it's boring as all fuck?
>>
>>384004894

That would honestly fix my second biggest issue with the game outside of the boring setting.
>>
Hi, some anon posted a link to a recent fps in the style of old school shooters during a steam sale thread. I can't find it now. I vaguely remember it being you against soldiers with basic weapons like pistol, shotgun and a minigun. Does anyone know it? Blue theme comes to mind.
>>
>>384005812
I hear ya.

A DOOM game without official modding is no DOOM.

Heck, DOOM and DOOM 2 was made specifically so it'd be easy to mod it without having to edit any existing files like in Wolfenstein 3D.
>>
>>384005506
yes because the levels are actual levels
I think the build engine games were better in this respect as their levels were built in a way that it would represent something rather than seemingly random rooms and corridors
I wouldn't call doom inherently maze like but there are certainly some areas designed to confuse and disorient the player
>>
>>384005417
Usually it's a dice roll when they aim and fire at you whether or not you get hit, other factors like range can come into play of course.
Good singleplayer FPS games make hitscanners a little more on the uncommon side, and use them in maps in smart ways so it's engaging to fight those assholes.
>>
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>>384005902

Fuck it man, let's build our own Hell on Earth FPS and make it turbo moddable as fuck.
>>
>>384005014
Sorry man not used to 4chan. How do I do that?
>>
>>383995951
SiN
Requiem Avenging Angel
>>
>>384005990

The shittier levels in OG Doom are the ones built by Sandy Petersen, who also did the majority of Doom II's levels. Romero's levels were dope as fuck. No, they didn't resemble real places, but they had consistent visuals and were always interesting to explore. Petersen was awful.
>>
>>384006039
I wish I could.

I suck at coding, I'm more of a hardware nut.
>>
>>384005506
Doom's level design is really uninteresting nowadays.
Blood, Duke Nukem and Shadow Warrior all have more interesting levels without making you feel lost in them.
>>
>>383995951
KISS Psycho Circus
>>
>>383995951
Clive Barker's Undying. So underrated.
>>
>>384006117
but the best level in Doom was designed by Tom Hall and Sandy Peterson (e2m3)
>>
>>384006263
Same with another UE1 game: The Wheel of Time.
>>
>>383993307


the only evolution we got in the genre since doom was first person adventure masterpieces like metroid prime, the rest was just noise
>>
>>384006383

That's not E2M2.
>>
>>383992581
Leave it to a humorless right wing parasite to completely miss the point of Duke Nukem
>>
>>383994210

>mancubi

OwO
>>
>>384000052
>oh noes my fragile ego isn't being reinforced by having others shit on people I'll never know or see
Holy shit you have issues anon.
>>
>>383995951
Tekwar
>>
>>383995849
You know this used to be free as well as part of a usb boot drive to hijack any computer, forcing it to run it.

But hey go ahead and drop $10 on abandonware, it's your money.
>>
Intrude is pretty fun
>>
>>384006850

8 Bit Killer is a fun half an hour too.
>>
>>384006797
I think that was the first time I paid money for a game and hated it. It was a weird thing for me, considering I could find joy in anything. It was the start of my vidya cynicism
>>
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>>383995951
Chex Quest
>>
>>384006838
It's not abandonware now, how is this hard to understand?
>>
>>384004468
>Absolutely horrid gunplay (guns lacked oomph and shooting people felt like you were shooting cardboard cutouts)
>Terribly balanced maps (let's just spawn like 1000 enemies from every possible direction hyuck hyuck)
>Looks like putrid shit
>Generic story
Why do people like this again?
>>
best fps of all time coming thru

https://www.youtube.com/watch?v=qR9kvbXt4tk
>>
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>>383995951
F.E.A.R.
>>
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117KB, 1280x720px
>>
>>384005489
Either CoD or Halo.
>>
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>>384002327
>as engaging or dangerous as nudoom
Not saying it's one way or another, but I really hated the Mancubi in D44M. It felt like they didn't even move. At least I think it only felt like that, I never really cared enough to stop and watch. Still.

Also, nu-Cacodemons are just retarded and barely do anything other than getting stuck on geometry.
>>
>>383995951
Doom64 EX
Unreal
>>
>>384006071
You just take a picture of a piece a paper with the time and date. Usually with something to prove that you are who you say you are.
>>
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>>384007085
http://store.steampowered.com/app/586310/Gunman_Taco_Truck/
>>
>>384007080
>it took this long for someone to recommend FEAR to that guy
>>
>>384007242
FEAR is an old-/v/ meme. We're wiser than that these days.
>>
>>384001182
Unfortunately Marathon is a product of the times and can never properly translate to a modern audience. The technology of the era meant the story had to be told in text terminals because of lack in cutscenes, the levels had to be puzzling because maps could only hold so many pologons. The multiplayer maps were made to be goofy and fun because there was no esports. At least with Doom there's the "rip and tear" and "OMG demons EVERYWHERE!" memes. Even if these notions may be somewhat misleading, normies still love them. Marathon doesn't have the same reputation. Your average FPS fan would hate running around maze like areas and having to actually read. A reboot would never work.
>>
>>384007117
Both played almost exclusively on XBOX (first) at the time thus both are the trash frat games and also a reason why I hate XBOX, other than the shit controller.
>>
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>>383999871


loos kool
>>
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>>384007234
Don't you like my wife's son game?
>>
>>384007361

Marathon is terrible. Ghastly. Terrible sound effects, storyline up its own ass (par the course for bungie), awful sprites, frustrating level design.

Marathon 2 is all right though.
>>
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>>384004839
>Objective: Fun
>>
>>384007452
And here I had shelved the whole series because I got bored 8 hours into Marathon 1. Maybe I'll go back and try 2.
>>
>>383995951
Painkiller Black Edition
>>
>>384007221
Heh, dunno how that would help. I'm not famous or anything. Just follow @d4vox on Twitter. Will be posting tidbits from time to time.
>>
>>384000564

>westcuck game has to steal japanese disgns to make nazi menacing
>>
>>384007509
>Pic related will never be a game

I didn't know I want a game like this till now. I'd like a shoota with a cute and dumb girl who take selfies after killing the thugs
>>
>>384007731
Audio and animation porn the movie.
>>
>>384007579

I can't vouch for Marathon Infinity. Some people love it, others hate it. I'm not fond of it but I didn't get far enough I felt to have a fully formed opinion.
>>
>>384007452
Marathon is a niche series, it's not for everyone. It's objectively not terrible though. But you're welcome to your opinion. I await the "nah it's all shit bro it's ass" reply.

>>384007579
The second game is a lot better than the first but fundamentally they're the same. The combat is exactly the same except with a new weapon and a few new enemies. It's better because the level design is much better and the game is overall faster paced. There's still puzzle levels though so if you're the kind of person who couldn't get 8 hours into Marathon 1, you're probably not going to enjoy 2.
>>
>>384007731
>Uniforms in a piece of media are taken from German World War era apparel
>LE JIN ROH REFERENCE?

You're such a fucking faggot, dude.
>>
>>384007792
Play that new Mario Rabbids game
>>
>>384007694
Oh cool. Is that you?
I'm excited for your game, man
>>
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>>384006756
because modern leftists are really funny amirite comrade

>Two Scoops!!!
>>
>>384007910
Infinity was designed by Double Aught, and not Bungie. Although Double Aught did have ex-Bungie employees (namely Greg, the main writer of the series) most of the maps were designed by new heads. The game was designed to be exclusively for veterans of the series and has a lot of "fuck you" moments to the players. You'll either hate this way the game treats you or you'll love it.

>>384008067
>It's better because the level design is much better
Just now realized how retarded I sounded here
>>
>>383992501

okie dokie :D *drops the FPS genre off at your house* please don't forget to feed and water it xD
>>
>>383996042
SFW2 is one of the best shooters for me, best fucking gunplay ever.
>>
>>384007242
I know it's fucking rediculous
>>384007303
you're an old meme
>>
>>384004634
eat shit, casual who just wants to feel like a goddamn superhero.
>>
>>384008453
I have literally never heard a leftist use the two scoops meme, it's all /pol/tards trying to be ebin and ironic.
>>
>>384006775
>butthurt casual
>>
>>384009102
well it's not like you speak to people or leave the house

bernie bros dont show their faces out of shame
>>
>>384009102
Yeah, /pol/ is the one who started two scoops.You're a moron.
>>
>>384009232
He can still win, drumpfdiot. It's possible.
>>
>>384009294
Don't call me a moron when this guy >>384008453 implied that it was "leftist humor". Call him a moron.
>>
>>384009386
It is leftist humor, they came up with it and whined about it. You're a moron.
>>
"Heh. Problematic Drumpf is gonna pay for not respecting trans rights" - Duke Nukem.
>>
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>>383994708
>>
>>384009294
>>384009446
Pick one
>>
>>384007080
Is it me, or was this game REALLY fucking long for a shooter?
>>
>>384001383
find a gun and end it now you have no value alive
>>
>>384004627
It's still a fun romp. The level design is above average too
>>
>>384009602
I pick both. The point is that /pol/ didn't come up with it. Clearly you have a double digit IQ, typical for a leftist.
>>
>>383993352
its the best AAA FPS to come out in a very mucho long time, matey.
>>
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>>384009748
>/pol/ is the one who started two scoops
>The point is that /pol/ didn't come up with it
>>>>I pick both
>>
>>384000679
Zaxtor's levels are optional, mainly because they would cause a brain haemorrhage for most people.
>>
>>384009898
>reading comprehension
you're exactly the type of person to laugh at le two scoops
>>
>>384010086
Sorry, I can't understand your /pol/ doublethink.
>>
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>>384001383
new doom is good
maybe it's because i'm an adult with a fulfilling life but i just can't understand you pathetic nerds
all videogames are good
>>
>>384002194
Doom has zero layered mazes. Same with blood, Duke, and quake
>>
>>384002194
As someone who actually is a fan of layered mazes in FPS (Marathon), Doom had very little of them. Doom is pretty straight forward
>>
>>383996510
>Descent
Great taste, I had a bunch of fun playing with some /v/irgins quite some time ago. You should've included the fantastic redbook soundtrack for D2 though.
>>
>>384009661
it drags on, especially because of how little enemy variety there is
>>
>>384000125
If you're running it on the Vulkan API, try switching to the other one, OpenGL I think it is.
Nu-Dewm ran pretty well for me on that, and I have a 980 as well.

-One might suspect Nvidia of letting their drivers' Vulkan support fuck up on purpose to """"subtly"""" sabotage anything not proprietary to them, but you know; that'd be slander or something...
>>
>>384007731
You know that Jin-Roh isn't the originator of that design, right?
>>
>>383992501
I've been playing FEAR lately. so good
>>
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>>384007509
>>
>>384006263
It should be the REAL Bioshock....
>>
>>384010296
where's the /pol/ boogeyperson?
>>
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>enemy drops weapon
>cant pick it up and use it
>have to wait for a cutscene or till some NPC hands you it
>>
>>384009690
The level _architecture_ was miles above average for the time, and I think that's what secretly carried it, that fascination of exploring a lifelike 3D environment, but the actual design and direction of the levels was absent. Being fairly open meant they couldn't funnel you towards the right path, the keys were in convoluted yet unremarkable locations, and the locked doors were similarily nondescript and easily missable.
>>
>>384010901
Then what is?
>>
>>384011773
>>384011773
>>384011773
new thread
>>
>>383996510
>>384010726
https://mega.nz/#!hoVCUaSR!MFZKw90EyikQRXLMtXG3DFQ-aDngFsLnlIgGm9HpEIo
There's the entire Descent 2 disc image with the higher quality FMVs and the CD audio soundtrack.
>>
>>383998994
outch
>>
>>383996142
the music really added to the atmosphere
>>
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>>384011796
>making a new thread 108 posts before bump limit
>>
>>383992501
Is the actual Bombshell game worth a shit if you use a mod or whatever to turn it into FPS/TPS
>>
>>383999884
>90% more HP
why does FWH keep fucking doing this
>>
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>>384011620
Rides again expansion is a must play
>>
>>384003741
First, you just admitted it was shit.
Second, I said FPS, not RPG.
>>
>>383992581
>postal
>>
>>383992501
my favorite FPS games are the STALKER ones
>>
>>384000798
as someone who's desgining a retro FPS, it's not a Unity thing but there's a FOSS thing someone made to add quake 3 movement to Unity that everyone uses but they're retarded people who copypaste it 1-1 and don't take steps to implement it properly, so that's why you don't lose momentum in most Unity shit with strafe jumping
>>
>>383998047
That's because it played the racism card though, Duke was more vulgar and didn't "cheat" to do so.
>>
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>trying to make a small FPS game
its about collecting artifacts and killing demons, how do i make it good?
>>
>>384011796
You have shit where brains should be.
>>
>>384014471
make everything 3 times faster than you currently have it, this isn't a joke
>>
>>384010790
The gameplay alone is enough to carry it though, haven't had this much fun with a shooter for a while
>>
>>384014471
Movement speed.
Make switching weapons fast, but not instant.
Something else than standard pistol-shotgun-rifle combo, but don't make it buttfuck retarded.
Make enemies do more than just standing there menacingly and shooting when they see you, like attempts to dodge, set traps, taunt.
A dedicated taunt button.
Most imortantly, make the map design good. Secrets, alternate ways, GOOD looking places. I'm talking simlistic, but varied.
>>
>>383992581
Make Duke a White nationalist. It'd be so offensive that it would never be published.
>>
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>>384016527
thanks for the input my man, its time to get to work

>>384016550
davidDUKE3D
Thread posts: 410
Thread images: 93


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