What's the best way to play Morrowind? Should I add mods or play vanilla?
>>383975547
Texture and model improvements are required. Rest is to taste
>>383975547
Vanilla for as long as you can stand then heavy mods
>>383975674
>Texture and model improvements are required
any specific required mod?
>>383975674
No it's not. Install Morrowind Code Patch and MGE XE.
Then just do what you want.
>>383975547
Get the Code Patch, and the Official Plugins. That's all you really need.
Running depletes stamina, and with low stamina, you get MISS MISS MISS, so when you see an enemy ahead, slow down to walking speed as you approach them.
Also, try out at least a little magic. Healing spells are always nice, and Alteration lets you unlock doors, walk on water, and fly, so it's pretty cool stuff.
>>383975815
>>383975919
This. On top of that get the magic regeneration mod and my favourite texture mod is probably the watercolor one. Makes it quite pretty to look at
Don't waste your time with the game.
Awful combat that has zero depth to it without its already simplistic numbers.
Quests don't have anywhere near the variety in objectives that Oblivion and Skyrim do since Morrowind is so reliant on its stat based abstractions.
Morrowind has more NPCs than Oblivion and Skyrim combined, but they are all generic as fuck with 99% of dialogue options being the exact same. Variety is non-existent. Not having actual NPC schedules like every other TES game doesn't help either.
People praise this game's encouraging of exploring and understanding directions, yet it turns out to be tedious most of the time. I doubt any of you hardcore fans can tell me the names of all Foyadas and exactly where they are without looking it up on the internet first.
Morrowind has the worst dungeons in the series. They aren't the intricate labyrinths of the games before it, while nowhere near as fun to traverse as the modern game dungeons which may have more "straight" path, but each individual bit of a dungeon's far more open than boring/restricted. Also the Tribunal Sewers are the worst dungeons in the series.
The game's most lauded features are its custom magic and its freedom. It's magic system is very hampered by the combination of how clunky the inventory system is with constant pausing/unpausing and how awful the combat is. Both the magic and freedom are also pointless when the game itself has so few systems implemented in it in terms of how the rest of the game interacts with the player as a result of their actions.
Morrowind is the most overrated game on /v/ and possibly of all time.
>>383977709
did you play morrowind before oblivion or after?
>>383978590
It was my first Elder Scrolls game. Not that it matters because my personal life has nothing to do with the (low) quality of Morrowind.
>>383978703
so did you like oblivion and skyrim?
>>383975547
accurate attack is a mut
>>383975547
Just enough mods to fix all of the serious bugs at first.
>>383975547
love of reading first of all
then code patch and mgo
nothing else
>>383979207
>so did you like the sequels with better gameplay
obviously, dear nostalgiafag
>>383977709
Underage
>>383977709
Copypasta
>>383979318
so you are dumb kid that grew up to be dumb adult
>>383979427
epic comeback for the defense of your shit game
you really showed me lmao
>>383975547
Morrowind Patch Project
Solstheim Rumor Fix
Delayed DB Attack V2
Finally either:
OpenMW
or
Morrowind Code Patch and MGE XE