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How did Nintendo create the best open world game of the decade?

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Thread images: 53

How did Nintendo create the best open world game of the decade?
>>
>>383885349
Since when did Nintendo create Horizon: Zero Dawn?
>>
Asian devs are garbage at open world games, and it shows.
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What? I thought CDPR made The Witcher 3
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>>383885349
Considering how awful most open world games are, that's not much of an accomplishment.
>>
I got bored of it after like 10-12 hours
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massive development team and 4 years of production
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>>383885434
as opposed to westerner ones?
the only good western open-world game is Gothic 2
>>
>>383885349
By not being a movie fag
>>
>>383885880
The game was made realistically in 2. The first two was spent revamping the game after the Switch was being pushed. Thats why the game is half done.
>>
Nintendo just understands how to make fun video games and they could trim the fat from other open world games.

They then went in and gave it that Nintendo touch where they seem to be able to tell what's fun and what isn't.

They showed why they're the best developers in the world.
>>
>>383886082
they trimmed it so hard, they forgot to add an actual game
>>
>>383885957
do you truly believe two whole years went into removing the gamepad feature
>>
Is emulator good enough to play it now?
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>>383886394
the gamepad feature took 1 month. The other two was spent them trying to make a game, and then the management fucked everything up and said get it done for the switch, too. And thats why Botw exists.
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>>383886346
Not enough cutscenes for you?
>>
>>383886485
not enough game

>past zeldas
>nice constructed experience with well told narrative and full of content and flush of a world
>breath of the wild
>stretches of empty nothingness with patches of a story and absolutely no kind of direction

Nintendo aren the same devs that they use to be
>>
>>383885349
They took their time and corrected many of the aspect that made other open world boring, like

>un-interactive worlds
>check list quest mini map, no sense of exploration
>mandatory ubisoft tower
>>
>>383886418
yes if
you have a decent rig
its no AMD
>>
>>383886485
More like not enough dungeons.
>>
>>383886573
except while going through that list somewhere along the way they just stopped creating the game entirely. Those elements you mentioned are all is what in the game. They forgot that if you're going to make a open world game, you also have to make open world content
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I loved BotW, but do you know what would make it so much better? If Hyrule was actually alive and not in ruins.
>>
>>383886670
>you also have to make open world content
like what, tell me what does the game miss??

please,
>>
>>383885349
https://www.youtube.com/watch?v=ZLRedgWqejo

this video actually sums it up pretty well.
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>>383885349
They basically created the genre so it makes sense. Nintendo has more GOAT titles than any other company so I don't get why people are surprised. Every GOAT list is filled with Nintendo games. They have 4 from the Zelda series alone.
>>
>>383886729
game was alive for what a post apoc world its
>random travelers
>enemies camps and roaming
>few surviving towns
maybe a full blown Capital city can be used on the sequel
>>
>>383885384

I know it's bait, but I just beat H:ZD the other day, and BotW is flatly better in every way.
>>
>>383886750
Skyrim does Botw better by ten times. And it didnt need garry mod tier physics or climbing everything.
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>>383886602
got 1070 and i5
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>>383886823
>They basically created the genre
Zelda was not the first "open world" game, nor the first adventure game.
>>
>>383886826
0/10
>>
>>383886892
>ask what is the game missing
>SKYRIM DID IT BETTER
did better what anon, come on, im sure you are not some stupid shitposter that can answer that
>>
>>383886948
Once again, we come across a nintendo fag who never played a game outside his console
>>
>>383886892

>likes skrim

Welp, your opinion is invalid.
>>
>>383886993
kys contrarian shithead
>>
>>383885349
They had a clear vision and borrowed only what they needed to

I hate when its compared to witcher, one focuses on making space interesting, one focuses on making the people in the world interesting.

Theres two completely different visions for supposedly comparative games.

I loved zelda, but after my first 20 hours, I had the gut wretch feeling of "what am I going to think about this game when the first impressions wear off and I want to play it again"
the answer is I didn't want to.
It was a big game that did things I never expected, but I wouldn't want to explore a world that big again once every valley is known to me and everyone I talked to.

Witcher is way more story and character focused, and uses its open world to elevate the believability of those characters.

Zelda makes the enjoyment of just exploring with the goal of "defeat ganon" as far back or front of their mind as they want it.
There is a genius to the game in its design to provoke maximum curiosity, but it falls a little flat when you have everything you need and run out of goals to set up for yourself.
I WISH it had at least a fraction of the character strength that the Witcher does.
but again, they were both made with completely different priorities in mind.
>>
>>383886919
It's not about who's first, it's about who does it best. For one thing a genre needs success and game design to work, that's what Ninty did.
>>
>>383886559
whut?
>Botw not full of content
Did we play different games? Hyrule field in OOT is a more barren stretch of land than anything of the same size in Botw.

>patches of story with no direction
How do you not understand that that's what Nintendo was trying to do. The emptiness goes with the music to show that the world is empty, the history forgotten after a war, the people have built small towns and villages, the wilderness is exactly as it's described- wild.

As for the direction, it was designed from the ground up to let you go in whatever direction you wanted. It's supposed to be completely non-linear. I'm not advocating non-linearity over linearity, but Botw is designed around this fact, that whichever direction you go is the correct direction.

The story in Zelda has never been strong, but Botw does a perfectly serviceable job of making Link be an empty slate with amnesia to tell you the history of the land and what you need to do.

I feel like your attention span is too short for Zelda. That or you played on mute with a tv show or youtube on in the background and missed the game.
>>
>>383885349

>Colorful
>Can climb
>Collectibles

Thats about it desu,
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>>383886993
>a nintendo cuck getting angry that anyone mentions a non nintendo game

like clockwork
>>
>>383887021

I'm not being contrarian, Skyrim was dumbed down garbage and you fucking know it. Every entry has been progressively shittier than the last, and Skyrim is the epitome of casual garbage.

Also, TESO.
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>>383887054
>Hyrule field in OOT is a more barren stretch of land than anything of the same size in Botw.

false. it makes sense. most of botw players never played a zelda in their lives, no less the classics.
>>
>>383887105
Still better than BoTW no matter how you put it.
I wouldn't be surprised if Skyrim outsells Botw on the Switch itself.
>>
>>383886082
>Nintendo touch where they seem to be able to tell what's fun and what isn't
Unironically this.

Many of us westerns keep despising Nintendo because we have an hard time dealing with this simple fact: it doesn't exist a know-how for the Nintendo formula. You'll never know how it works and nobody can explain or teach that to you. This is because everything Nintendo does comes from the artistic talent of its own employees. You can't understand or reproduce artistic intuition.
Many Japanese developers (such as Capcom) had the very same talent until senior staff left.
>>
>>383887081

Not a nintendyfag. BotW is the only nintendo game that I've played in years. I have a PS4 and PC, and my roommate has a Wii U. Skyrim is an objectively shit game, regardless of your dumbass 'console allegiance' defense.
>>
>>383886978
niugger, stop deflecting. mention what does game do that BotW does not or do it better
>>
>>383887025
agreed. loved it the first time, didn't feel like ever playing it again after. botw and zelda, in fact most nintendo games are only good for one playthrough unless you are some autistic speed runner that somehow isn't bored by the kindergarten level narrative.
>>
>>383887169
Nintendo doesnt have that talent you're overselling that they have. I've been following them my whole life. They've slipped over the years starting back with the Wii.
>>
>>383887169
You have your head shoved so far up Nintendo's ass it's embarassing.
Remember, Horizon Zero Dawn outsold Botw, nuff said.
>>
>>383887168

The only plausible explanation is that you have not played BotW. If you had, you'd know that there is absolutely no contest.
>>
>>383887167
Bitch I played N64, Master quest and 3DS remake, you can royally suck my dick
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>>383887230
>with the Wii
>when they created the Galaxy games
Hooo boy
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>>383887042
>It's not about who's first, it's about who does it best
Then say they refined the genre with their work. Don't pretend everything prior was ignored when they were receiving praise and established the foundation for later devs to build off of. It's ignorant.
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>>383886825
Oh yeah, BotW's Hyrule still felt like a "real" world, but you know what I mean. Having everything destroyed really limits the things you can do. I'd like to eventually see an open world Zelda game where Hyrule isn't in ruins, and is bustling with activity.
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>>383887272
What's better? Minecraft or Skyrim?
>>
>>383887272
I have played it, couldn't even play for more than 10 hours. It got decent playtime, but it's nowhere near as good as a game as Skyrim is. Stop slirping on that nintencock.
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>>383886729
I'm seriously praying that Nintendo is working on a Majora's Mask-esque sequel to Botw.

Now that they've got the engine working and polished, I hope they create more content with it and push it out as a brand new game and increase the depth of the collectibles and make huge dungeons.

I'm worried that they'll just make DLC and then wait for years and years before making a new Zelda.
>>
>>383887276
>played the 3ds remake

Found the youngfag. Actual OoT fans think the remake is retarded. I wonder if you can guess the reason.

>>383887281
The galaxy games were not that great. I never had a liking of 3d Mario anyway. I always felt the Banjo Kazooie formula works better for 3d adventuring and platforming.
>>
>>383886823
>They basically created the genre
that's like saying super mario 64 was the first 3d platformer or that taito invented breakout
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>>383887305

Depends on what you like. I would personally choose Minecraft. Though, I would play Morrowind over Minecraft.
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>>383887282
You don't understand how genres work, do you. FPS became a thing because Doom was such a huge success, not because it was a new genre. A genre needs big success and someone that created the framework which is what Nintendo did. They didn't just influence it with the early Zelda, they did it with Ocarina as well and that's when the open world genre exploded.
>The game's executive producer, Sam Houser, described it as "Zelda meets Goodfellas"
tldr Nintendo did more than any other company did, not just with open world games with gaming in general. They innovated, others copied their design over and over.
>>
>>383885349

You posting from the Future, mate?
They haven't done this yet in 2017
>>
>>383887392
>minecraft has been top seller on the Switch ever since it came out
BTFO.
>>
>>383886826
I know this is bait, but i just started BOTW and Horizon feels way better in every way.

how the fuck do people actually like BOTW? Such a boring empty game.
>>
>>383887404
You're being an idiot. Open world gamings roots go back to CRPGs like Daggerfall.
>>
>>383887392
>I would personally choose Minecraft
Thats why you like Botw. You're an autistic kid that rather sparkly things light up in your face and you be able to run around with ADD doing what you want because having ultimate freedom means a game is instantly 10/10 to you. Bonus points cause it's made by Nintendo, the master of making autistic games.
>>
>>383887404
>You don't understand how genres work, do you
What you don't understand is what "created" means. The original Zelda was inspired by MANY previous games.
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>>383887482
>Daggerfall, in Peterson's opinion, was little-influenced by contemporary video games, as they simply "weren't very interesting.
KEK. Every time you guys keep repeating the same bullshit over and over even if history say it's wrong
>>
>>383886892
>skyrim
>guaranteed replies
>>
>>383887230
>my whole life
What life are you talking about? You're just a kid
By the way, nice try buddy. I had a good lough.

Not talking about Nintendo right now but you know many artist make slips sometimes.
Does your favorite musician make masterpieces only?
>>383887253
>mentioning Horizon
>nuff said
Came on guys. Try harder. This is low quality bait.
>>
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>>383885349
nice try n*ntendoshill
>>
Why do so many people act like master sword powerup isn't worth it or is underwhelming or something

shit went from 1200 total damage output to 12000 total damage output, with double damage sword beams
>>
>>383887167
I'm not saying that OOT hyrule field didn't make sense. OOT is probably the most impressive game for it's time, but saying that Botw isn't jam packed with stuff every 10 meters is just wrong.
>>
>>383887380
>The galaxy games were not that great
lol. Banjo Kazooie sucks so I guess your taste just sucks.
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>>383887452

Skyrim is coming to switch, too. It's still going to be a shitty game, then, too.

Here is a picture from my facebook 6 years ago when Skyrim came out. It was a shit game then, but I really, really hoped it wouldn't be.
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>Zelda games
>>
>>383887630
>with double damage sword beams

AND the sword beam no longer damages it.
>>
>>383885349
Yes. But it is still not a good a game.
>>
>be nintendo
>allow minecraft on the wii u
>it's beating all your games constantly on the eshop sales chart
>decide to change zelda into an open world, do what you want game like it cause thats what the kids want

And thats how Botw was born and why when I saw "Wild" in the title during E3, I instantly knew what was going to happen.
>>
https://nowloading.co/p/horizon-zero-dawn-outsells-breath-of-the-wild-in-opening-week/4220612

https://press-start.com.au/news/nintendo/2017/03/06/horizon-zero-dawn-outsells-zelda-botw-become-sonys-biggest-new-ip-launch/

http://www.pushsquare.com/news/2017/03/uk_sales_charts_horizon_zero_dawn_beats_zelda_to_summit

Horizon Outsold Zelda and it's a brand new IP compared to the supposedly renowned Zelda series.

>>383887580
(you)
>>
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>>383885549
This is a wonderful game but the world is something you ride past instead of something to interact with like in Zelda.
Witcher's story is a thousand times better though.
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>>383887404
>FPS became a thing because Doom was such a huge success
FPS was a thing before DOOM became a success. Why are you insisting video game genres didn't exist prior to a specific title? Castle Wolfenstein predates DOOM and it wasn't some obscure little game.
>>
>>383887636
The only thing its jam packed with are trees, sometimes korok seeds, and less occasionally a shrine.
>>
>>383887614
half of those games are a different genre cause 3rd//1st person shooter / Open world

the other are inferior in most gameplay aspects
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>>383885384
>>383885434
>>383886946
>>
>>383885957
Stop talking absolute shit.
>>
>>383887704
Minecraft isn't even an open world game
>>383887749
>hurr durr
Oh my god, I've been over this. How a "genre" is created depends on COMMERCIAL SUCCESS. That's what Doom was but you probably wasn't even alive back then.
>>
>>383887404
>FPS became a thing because Doom was such a huge success
first person shooters existed decades before doom, not to mention wolfenstein 3d was what really established everything
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>>383887253
>Pottery
>>
>>383887732

>-in the uk, that is

Your reading comprehension is not very good.
>>
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>>383887682
fixed that for ya
>>
>>383887253
It never did, actually. Even if PS4 has 60 million Nintendo still outsold it with the few million that has Switch :) Embarrassing.
>>
>>383887682
Is this trying to say LttP is the best Zelda?
>>
>>383887253
Except it didn't
>>
>>383887832
>How a "genre" is created depends on COMMERCIAL SUCCESS
Creation ≠ popularization
Why don't you say Bungie "created" the FPS genre while you're at it?
>>
>>383887868
>>383887857
>>383887959

Nintenbros pls see >>383887732
Get you're eyes checked if you see something else other than Horizon outselling Zelda.
>>
>>383887857
>>383887253
>Remember, Horizon Zero Dawn outsold Botw, nuff said.
in what fucking alternative reality do you live??

BotW was 3.8M as MARCH 30

H:ZD was 3.4M as APRIL 30
>>
>>383887338
Aonuma confirmed that the new Zelda is a long way off, but it will probably be for Switch since he said he wants to make more use of the HD rumble.
>>
>>383887995

My response was to that post. If you read the articles, that only covers the UK.
>>
>>383885384
I know people like to meme about one or both being shit. They are both fantastic and they take different approaches to open worlds. They both do what they set out to do very well, but I prefered BoTW. Neither games are shit though, that's just the meme-contrarian-hi/v/emind
>>
>>383888006
see >>383887732
Get you're eyes checked if you see something else other than Horizon outselling Zelda.
>>
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>>383885349
It's simple; Nintendo's design philosophy is to come up with a fun game play concept first and then build a game around it.

In BotW's case, they wanted to make a seamless open world where the player could explore without restrictions and bring said world to life by intricately interconneting various systems of climate, environment and player agency.

Most other developers are fucking retarded by comparison. They always try to reverse-engineer the game from the marketing backwards.

/v/ will deny this.
>>
>>383888017
>Aonuma confirmed that the new Zelda is a long way off
aonuma should stop being the director of these games. it's clear he's tired and he keeps making shit. give the project over to a younger person already. that old fuck cant make zelda games anymore
>>
>>383887749
why does everyone avatarfag this girl when the main girl is objectively perfection
>>
>>383888017
they haven't started development on the next zelda
but considering they'll recycle the BotW engine, that means it might only take 1.5-2 years development time
>>
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>>383887732
>>383888059
>in UK
>On RELEASE WEEK only
>>
>>383887732
>even mentioning sales
You can't possibly be serious. You can't be that retarded

Do you fucking own stock on Sony you goddamn beaner? Do you happen to own stock on anything vidya related?

I fucking don't. Nobody around here does. That's why nobody cares about sales unless it's a multiplayer game.

Grow the fuck up.
>>
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>>383887832
>That's what Doom was but you probably wasn't even alive back then
You retard. Wolfenstein established the genre.
>>
>>383887995
Sonybro can't handle being wrong
Just another day on /v/
>>
>>383887974
Because Doom is the reason why it's so huge today. Framework/commercial success = other companies create more games in that genre. If you really think otherwise you're incredibly stupid.
>>
>>383888049

I prefer BotW, but H:ZD was a pretty good game. The thing that sold me one way or the other was feeling like I was actually immersed in a world in BotW, even if that world was more polygonal. H:ZD felt like I was part of a really, really good looking movie set.
>>
>>383885349
I'll go against the grain here. I'm almost at 100% completion with this game and I can't really say it's anything other than a decent game.

I actually do think Horizon is better in some ways, worse in others. To be honest most open world games have a similar problem that I think Breath of the Wild also has. There are cool things scattered throughout the world, but for the most part you'll find the majority of your playthrough is climbing a rock or walking in a field with nothing in it, or worse yet, solving brain dead puzzles in one of the many numerous shrines. After the 40th or 50th one you start to miss the "real" Zelda. Exploring dungeons and getting unique items.

Decent game. Not earth shattering. I hope Nintendo learns from their experience.
>>
>>383888061
You do know other open world games have climate, day/ night cycles, weather, and interconnecting systems that interact with each other, too, right? Having confirmation bias cause you love nintendo and dont play other games is the basis for making claims like that
>>
>>383888146
No, other open world games SUCK ASS. That's all.
>>
>>383888061
I find it funny that in a previous thread you called out people who nitpick BotW while admitting in an older thread that it has some of the issues which plague all open world games. No, really. Look up your doggy image.
>>
>>383888079
God I hope so.
>>
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>>383888136
HZD lacked detail and interactivity and seamlessness
it was just a very high resolution static environment simulator that held models with just as high resolution scripted animations

but nothing at all was dynamic
>>
>>383888198
You're better off saying

>they're not nintendo so they suck!

You'd be more honest
>>
This thread just goes to show you how fucking retarded nin-toddlers are even with all these objective facts they still slurp the shit straight from Nintendo's asses.
This shit is worse than defending Skyward Sword.
>>
>>383885349
>morrowind was 15 years ago
You're right
>>
>>383888123
>If you really think otherwise
I don't think otherwise. I'm just pointing out that you literally don't know the difference between creating a genre and building existing things to hit the mainstream.
>>
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>>383888209

Not him.

Really, I think this proves my point.
>>
>>383888226
>talking about botw having dynamic anything with a terrible weapon system that doesnt even act right with enemies cause they are all just damage sticks
>cant even do anything in the world
>fishing is ass backwards
>cant even mine to craft items despite hvaing fucking ore in the game
>for a dynamic system, it sure allows only small grass to be lit on fire cause the console cant handle anything more

Look at all that dynamic world!
>>
>>383888146
the overall idea is not wrong, but they lack to BOTW, specially in the exploration part

Horizon and MGS:V both have limited exploration due to terrain, and climb mechanic limited to limited areas, which effectively make some areas in horizon just isolated segments connected by hallways

something BotW and XBX did that outclass other open worlds is that you literally can get anywhere from any side.
>>
>>383885349

I will never understand the love for this open world. It's fucking boring. The ability to climb everything really isn't that fun, I'd rather there be a lot more caves and caverns than a bunch of fucking nothing above. This game world has practically no mystery or intrigue; would have been cool to see some remnants of older history or mysterious things but instead it's a game of doing checklists like shrines and seeds.
>>
>>383888320
>>fishing is ass backwards
>>cant even mine to craft items despite hvaing fucking ore in the game
your criticism of the game is lack of features most people hate in other game??

how fucking low??
>>
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What if Nintendo did for Smash Bros what they did for Breath of the Wild and used it to directly inspire the next entry in the series

>all new stages are constructed entirely of dynamic 2d physics objects, each with their own parameters and affected by elements and abilities
>wooden stages can be lit on fire and spread, creating wind gusts, metal stages arc electricity, etc
>every inch of the map is destructible and can be broken apart like terraria (but made of polygons instead of squares)
>the single player campaign takes more inspiration from breath of the wild and is a sidescrolling open world 2d with no loading screens
>>
>>383888240
No, I really liked Vice City. I just know that companies copy the most successful, in this case GTA, which usually sucks ass.
>>383888286
Not an argument. All you're saying is "hoooo no no no no" see? I've said how a genre is created and why. You haven't said jackshit, retard. Just fuck off already you fucking kid
>>
>>383888226

I agree, and I sincerely missed the interactivity since I played BotW first. However, after I stopped comparing the two to eachother, I enjoyed H:ZD quite a bit. I do think that if they'd held off another six months and straight up robbed some ideas from BotW, it could've been the better game.

I will also say that H:ZD is the only game I've ever seen that makes black people look like black people.
>>
>>383887832
>calling people underage while you're saying DOOM pushed the FPS genre
>when Wolfenstein did it and is credited with everything
>>
>>383887636

Being jam packed with stuff isn't as important as being interesting.
>>
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>>383888324
>exploration

Except thats wrong. Skyrim and Fallout knows the importance of not letting the player get bored in long stretches. They also no the importance of treating the player more than just a child getting off the short bus. The NPCs are better, the dialogue is better, they have more content, more orchestrated quests, the side content isn't just fetch quests, and in general, skyrim's presentation beats the fuck of anything Botw.

Nintendo makes games for children. Like very little children. Thats why their games look the way they do and why Botw plays like a watered down minecraft or Ark Survival.
>>
>>383888470
>not letting the player get bored in long stretches
tell me 1 part of BOTW were you walk for more than 1 minute without something to do, mine, harvest, korok, fight, Do it fagget
>>
>>383888410
>I've said how a genre is created and why
No, you talked about how genres have hit titles. Like multiple people have stated, these genres were CREATED long before and the games you're bringing up expanded on that.

Judging by your reaction, I bet you think I hate BotW too. I actually enjoy it. My problem was your stupid statement.
>>
>>383888226

I see a lot of these silly webms, but honestly, who cares about these incredibly minute details? When I think back to what I like in games it rarely has to do with these very small things that you notice in webms and can be impressed by the detail. When actually playing it this stuff really doesn't matter much, especially because most of the content in the game doesn't make special use of it.

If you judge a game on its ability to show off neat physics in webms, then yes, I can understand why you like it....But it doesn't tend to hold interest for long.
>>
>>383888415
>if they'd held off another six months and straight up robbed some ideas from BotW, it could've been the better game.
Without a fucking doubt, but /v/ would fucking hate the game more than they do now because lolsonycopied!
>>
>>383888061
>other developers are fucking retarded by comparison. They always try to reverse-engineer the game from the marketing backwards.

This nigga makes a good point.
>>
>>383888537
You just answered your own question. That's all you do.

Here's the gameplay loop:

>walk/ climb > YAHAHA!
>walk/ climb > shrine
>walk/ climb > bokblinmafuck
>walk/climb >cliff/ more flat land > repeat
>>
>>383888638
Yep, you're just retarded.
>>
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>>383888089
>>383888430
He's only mentioning DOOM because he wasn't alive when Wolfenstein 3D got huge. I bet he only heard about DOOM due to the generals on /vg/.
>>
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>>383888686
>fuck, he's right
>>
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>>383888638
>GAMES HAS NOTHING TO DO!!
>Post things the game has to do
>THOSE ARE NOT THE THINGS I WANT SO THEY DO NOT COUNT!!1, WERE ARE MY GUNS RE!!!!!
>>
>>383888638
>other zelda games
>walk > village/settlement > dungeon
>repeat about 8 times
>hurrr they are better than botw!
>>
skyrim for toddlers
>>
>>383888725
The game has little to nothing to do. That's the problem. It's the same repetitive shit.
>>
>>383888764
>The game has little to nothing to do. That's the problem. It's the same repetitive shit.
You can use this weak generalization for any game to make it look bad.
>>
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>>383888730
The game is good enough to where you are never thinking about that. Botw unfortunately makes its gameplay very obvious.
>>
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>>383888589
>who cares about these incredibly minute details?
the kinds of people that can tell the difference between a lean cuisine and haute cuisine

breath of the wild is a systems driven game and emphasizes interactivity in all its aspects. HZD is a scripted game and is a shallow cinematic experience. If you don't know the difference, you should stick to call of duty
>>
>>383888226

I don't understand. On the right that doesn't seem impossible, she could clearly fit through it, so whats the problem?
>>
>>383888738
Then Botw is for toddlers with down syndrome.
No matter what childish label or insult you nintodlers attach to Skyrim, Botw will always be below it.
>>
>>383886823
Zelda looks like an angel.
>>
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>>383888738
>B-babys first open world game!

And yet BotW treats players with more respect and intelligence and is ultimately more sophisticated in it's design than most of it's peers.
>>
>>383885349
They put in an effort.
>>
>>383888798
Except the good games in the history of the game industry are the ones that disguise this with good gameplay the most.

>>383888824
The only people who care about those details are autistic people. Guess who are the greatest buyers of minecraft
>>
>>383888824
>emphasizes interactivity in all its aspects.

Too bad there's nothing interesting to interact with
>>
>>383888592

Eh, I'm less concerned with what /v/ thinks and more concerned with games being fun
_
. I hope they give us more 'open world' shit to do in the sequel and sony just steers into it.

I also hope they remove the durability system from BotW, but only because I ended up not using the items I really loved because I didn't want to lose them. Other than that, I'd be comfortable with pretty much the exact same formula with another 100+ hours worth of shit to explore.
>>
>>383888470
To be frank, dialogue in Skyrim and post Bethesda Fallout is better because that is the only good thing about them at release. If the games were unmoddable, they would be utter trash.
>>
>>383888860
>And yet BotW treats players with more respect and intelligence and is ultimately more sophisticated in it's design than most of it's peers.
That might be true, but Skyrim and Horizon Zero Dawn simply did better in this regard.
>>
>>383888560
>No, you talked about how genres have hit titles.
Nope. I don't know why you retards even bother. Nobody cares about your shit opinions, especially if you weren't even alive when Doom was created. You can't read 3 sentences without getting it wrong somehow. How low is your IQ?
>>
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>>383888860
>And yet BotW treats players with more respect and intelligence
>instead of allowing players to manage unique weapons, craft their own, or repair them, Nintendo decided to throw that all away and make it all streamlined and easy so the player doesn't have to ever think about any of that stuff
>this is treating them intelligently
>>
>>383888954
>craft their own, or repair them
this is objectively a shitter system that BotW farm and break
>>
>>383888846

>People in this thread defending Skrim

You people are the scum fucks responsible for Re-re-re-re-release NOW IN HD FOR APPLE WATCH AND JUICERS THAT HAVE UBUNTU ($59.99USD).
>>
>>383888954
It's all about making the game fun and enjoyable, something you sony-tards don't get.
>>
Niggers
>>
>>383888829
left side:
>pixel shader for water blur
>crisp normal map for water
>dynamic lighting being reflected properly
>dynamic shadows in the water
>water surface particles & wake
>water splash particles
>drip particles on land
>fluid animations

right:
>the light source is just a static overlay being rotated to poorly mimic dynamic lighting
>no particles
>choppy animations
>clipping through water
>no shadows in the water
>opaque water
>>
>>383889017
>putting effort and thought into managing your resources is shit. just let me break stuff and forget about it

You sure are showing that intelligence nintendo must be appealing to
>>
>>383888952
>Nope.
So even you don't know what you're talking about. You're just going to give up like that? I still see people crying Wolfenstein, which you DID conveniently ignore to insist you were right.
>>
>>383885349
That's not minecraft
>>
>>383888894
I definitely do not disagree with you. Was just talking about how much more insufferable these fuckers would be.
That said, I didn't mind the durability system, but I feel like they could have improved it by adding a repair system of some sort that could not be used during combat.
>>
>>383889026
The fact that there are even people defending Skyrim just shows how fucking hard Nintendo dropped the ball with Botw.

Also you sound like you barely turned 13, the perfect age range for nintendo products.
>>
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/v/ will never get over this game.
>>
>>383888824

Call of Duty games are harder than Zelda so I don't know why you're using it as an example of a casual game.
>>
>>383889042
I bet you buy happy meals, too, cause they have your favorite pony toys.

>>383889049
>those points about Breath of the Wild's graphics

top fucking kek. You shouldnt have went there. Nintendo has the same shitty design being shown on the right. Their textures are low res as fuck, nothing is dynamic cause they're literally using pop in shadow objects, and particles are literally something done by the shader, something all consoles can do. Why did you think Nintendo chose the most eye-killing colors? They wanted to hide all the low polys and low res textures.
>>
>>383886823
>They basically created the genre
Please don't use zelda's cute face to shitpost
>>
This will sound like blasphemy but I don't like the climbing. In fact I would prefer it if you couldn't climb at all. I don't know, there's just something boring about it. I kind of like it when mountains act as obstacles
>>
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>>383889149
>720 max
>900 upscaled blur docked
>>
>>383889149

Still looks like a big empty world
>>
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>>383889149
>/v/ will never get over this game
I did.
>900 turds finally obtained
Time to wait for the real GOTY.
>>
>>383889217
>cute face

she looks like a fucking mongul
>>
>>383885349
tfw the best open world game of the decade is still shit.
>>
>>383889134

I'm the faggot who posted the Skyrim facebook photo earlier when the game first released. I am 29. BotW is a good game, Skyrim is not.

>>383889125

They're already pretty fucking terrible, I'd at least like to get a solid game out of the whole experience. You could fix the 'hero' weapons, but I would've liked to have had the option with some of the harder to find non-legendary items.
>>
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>>383889205
> nothing is dynamic cause they're literally using pop in shadow objects,

so is HZD
in fact HZD has a shorter dynamic shadow range than botw, the game has just awful distance on most effects

BotW's only crutch is pop-in. HZD meanwhile smothers everything in fog, uses tunnel loading, has no actual wide view distances that aren't skybox, has static uninteractive foliage, checkerboards, etc

BotW was always going to have lower resolution and can't render an infinite number of objects or shadows, but it does 100x more with the hardware available than a shitfest like HZD that can't do basic stuff right
>>
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I always said Minecraft would be the death of the industry cause everyone would copy its "do what you want". Now look where we are. Level design is gone, challenge is gone, progression is gone, all for the sake of millions of easy buyers who dont want to play games and uses mom's wallet. Fuck this industry
>>
This game is going to age like shit. Focus tends to age better than ambition.
>>
>>383885349
I think blood dragon did that already
>>
>>383885349
But thats not RDR and GTA 5.
>>
>>383889445
>I always said Minecraft would be the death of the industry
but GTA did that
>>
>>383889430

that movement looks pretty fun to be honest. i like when simply walking is a satisfying motion
>>
By copying the best RPG of the century, Skyrim
>>
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>>383889149
6/10 at best.
>>
>>383887167
What BotW needed was giant motherfucking Peahats that erupt into the air from a great distance, then come flying to shred the fuck out of you. Alternatively, there could have been airborne Guardians based around them.
>>
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>>383889508
GTA was fine up till 5. Rockstar just became shitty like everyone else at that point. The industry is just a mess of beaucrats who feed only the lowest common denominator and dont even care about video games anymore. At least the video games that were made prior to the HD age. Everyone stopped giving a shit, game budgets spiralled out of control, and publishers own the media. The game industry as we know it is dead. Steam killed PC. Normally, when something like this happens and an industry stagnates, the core group that got ignored starts their own. Unfortunately, most of this group dont want to make games and there's barely any young people who old the same ideals cause there's no amount of mentoring available.
>>
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>MY bland sandbox full of tired gimmicks is better than YOUR bland sandbox full of tired gimmicks
>>
>>383889491

Its a shame that RDR didnt have more of a legacy, that game did open world right more than most other games. There were a ton of smaller goals that made going out into the world feel fun and meaningful
>>
>>383889661
>there could have been airborne Guardians based around them
Did you even play the fucking game?
>>
>>383889730
Yeah, I found some flying Guardians that shoot at you, assuming they can keep steady and not lose sight of you immediately. You know what the fuck I meant.
>>
>>383889730
I'm pretty sure he means something that does more than shoot a laser from higher up.
>>
>>383889679
>>383889508

GTA V is fun though. Yeah you can talk shit about online but the base game is great.
>>
I never understood this binary mentality since you can't really compare 'open world games' with each other since they often in terms of what games they're trying to be

for example: BotW, the Witcher 3 and Dragon's Dogma are all open world RPG games but they focus at completely different styles of gameplay, and they can all be equally enjoyed if you know what you want to get out of them
>>
>>383889949
*they often vary
>>
>>383889949
>I never understood this binary mentality
It only applies to poorfags. They're the ones who outright call other games shit since they can't afford the platform to enjoy it. They also hoard Wojak images.
>>
>>383887540
Yeah, Skyrim, the most popular open world game in existence, has nothing in common at all with Daggerfall. Not like they come from the same fucking series or anything.

OoT isn't even an open world game.
>>
>>383889949
Shut the FUCK up. Pick a side or leave.
>>
>>383890030
>replying to a retard who probably thinks Sega invented speed in video games
>>
>>383889949
You're absolutely right. But that means nothing to these kiddies. Rather than just accept that Nintendo made a good and then be happy with the games they have on their own console, it becomes a dick measuring contest.

>b-but MGSV let me set to fire grass so fuck your game!

Kids eh?
>>
>>383888061
The problem is they came up with this great concept, executed on it, and then the rest of the game built around it was a joke; shit enemies, divine beasts, shit weapons and melee combat, empty world full of korok seeds, terrible shrines and camps, and a complete lack of variety of any sort.

So you have this great traversal and detailed interaction mechanics marooned in this really shitty game where it's weaknesses end up subtracting from it's obvious strengths the longer you play. For example despite the traversal of terrain being superb, the exploration actually becomes worse over time because you know there's nothing out there to find but shitty Korok seed or another crappy shrine you've done a million times already.

My experience with the game was the first 10 hours were clear goty, the next 10 hours the game started degrading when I realized all the enemies, shrines, and bosses were going to be the same, the last 10 hours I played was essentially me just doing kooky stunts like I do when I get bored in GTA. Dropped it with 28 hours clocked and my Switch has been a dust magnet since.
>>
>>383885880
Wrong.
What made it a good game, is the combination of a mediocre combat system and a extremely good movement system.

Video games has not seen good climbing systems since the early 2000s. Its that simple.
And on top of that, you got a lot of cool stuff, like Statis movement, gliding, and many cool tools.
>>
>>383890140
>Kids eh?
Dude, don't stoop to that level unironically.
>>
>>383887741
I think it's an honest trade off. Witcher 3 is pretty hand holdy, and while it does have elements of exploration, it's not on the same scale as BoTW. That same scale is why BoTW's story is so anemic in comparison. The game relies on memories to piece together the story because you can go wherever you like right from the start and can't have the more rigid structure the Witcher enjoys. I honestly loved both games, both have their strengths, and as soon as a dev figures out how to combine the two, we'll have a truly God tier game on our hands.
>>
>>383890189
why do i always crave ocarina when i see this shit? what is it about that game that i love so much? wtf ive played it like 100 times and every time i go to do it i stop and think "wtf dude why are you playing this again when there are so many games you havent experienced". why do i love this game so much?
>>
>>383889316
A radiant mongol princess.
>>
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>>383890356
nostalgia goggles
>>
>>383890486
>anon enjoys OoT because it's a good game
>HE MUST BE SHITTING ON BOTW FUCKING NOSTALGIA FAG
Wow.
>>
>>383890486
I think that must be it. I did play it a good amount as a kid, but I don't feel that way about mario 64 or other shit. Idk I think it might just be because I know the whole game by heart so playing it is a breeze.
>>
You criticize us, but we're fighting for Nintendo every day on here because we love video games.

That's why we love Nintendo so much. That's why we dedicate a lot of time to defending them on here, on GameFAQs, on IGN, on GAF etc. Nintendo are like our childhood to us, it's like MovieBob said, Miyamoto is like this nice kindly old man protecting everything and modern games are just these jock fucks beating everyone up.

We will fight for Nintendo till we die.
>>
>>383890535
not everyone spergs like you
>>
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>>383890619
>defending a company online
>>
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>>383890535
you'll have to excuse botw fans
the instant they see something that isn't botw they shit on it even if it's also zelda related
>>
>>383887042
>Ninty

I've never seen a non-slobbering fanboy use this word.
>>
>>383888320

>cant even mine to craft items despite hvaing fucking ore in the game

kek yet another loser who hates on every game for not being minecraft
>>
>>383890356
Good map
Good items
Good combat
Everything after Ocarina has some flaw Ocarina lacks, so essentially everything will get compared to being worse than Ocarina in some way.

Also that 2-3 instrument MIDI is amazing, especially since it doens't use a bad soundfont(unlike most DOS stuff).
Also the dungeons are FUCKING HUGE and INTERCONNECTED AS FUCK, which can't really be said is a standard in later games
>>
>>383886457

Why do you want to believe your self-made delusions so hard? They said multiple times that porting it for the switch wasn't that big of a deal in the end.
>>
>>383887224
>that somehow isn't bored by the kindergarten level narrative.
>caring about story at all in video games
>>
Still in honeymoon phase, cute
>>
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>>383885384
>>
>>383887380
>Actual OoT fans think the remake is retarded.
Literally the opposite of this is true. The remake is better in every way, except maybe dumbing down the water temple.

>I wonder if you can guess the reason.
Why don't you enlighten us, anon?
>>
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>>383888470
>The NPCs are better, the dialogue is better, they have more content
Have you ever been to the cloud district? Of course you haven't.
>the side content isn't just fetch quests
This is bait right? Motherfucker, I like Skyrim but 95% of the quests are fetch quests looking for a macguffin and fighting draugur.
Please don't bring Skyrim into this, you're just embarrassing yourself. These are two different takes on the same genre, why can't you kids just enjoy both?
>>
>>383888638
Here's skyrim's gameplay loop

>walk
>talk to npc
>left click and hold s
>walk some more

wow such fun
>>
>>383893841
Hah I wonder whether a year later when this game is still getting praise people will still cry "muh honeymoon phaseeee"
>>
>>383888879
>Guess who are the greatest buyers of minecraft
...children?
Also you're retarded
>Who cares about these incredibly minute details
so gameplay is an incredibly minute detail now?
I'm going to take games over movies to be quite honest anon, enjoy your cinematic "adventure"
>>
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>>383888470
>They also no the importance of
>>
>>383887875
kek
>>
>>383895467
>replying to your own post
>>
>>383889074
more like
>Let's force our players to sit through menu screens scrolling left and right for the right arbitrary bullshit thing to repair a weapon that's going to be obsolete in 15 minutes' time anyways
vs
>Ah damn this weapon broke, oh look, here's a better one anyways. Oh I can just equip it from the d-pad? Cool

I don't want to argue that a crafting system is a bad idea, I actually think it would have been quite cool in botw to have one, I just see Nintendo's thought process behind avoiding it.

Keep the player getting new stuff, don't make it a survival type situation where players lean on certain weapons and never touch new special weapons because they may break and never get them again.
>>
>>383885384
Fpbp
>>
>>383885349
For me, it's entirely because of the movement. Running, jumping, swimming, climbing 99% of everything (98% if it's raining), shield sliding, gliding. It's a fucking joy just moving around without hardly ever feeling limited beyond your own skill. It's a similar feeling one gets when you master the physics in an early Sonic game to go fast and utterly wreck levels, or doing the same and just flying through something like Super Metroid. Plus the world feels alive with all the fauna reacting to me and each other instead of just going through the motions.

That all said, most of my excitement for the game stems from that if it gets the Zelda sequel treatment where the next game builds off what it set, THAT game will be the true blow your balls off amazement. Breath of the Wild currently has a bunch of flaws so it's not actually the bestest ever, but fuck if I don't enjoy playing it anyways.
>>
>>383885349
Well it's not like it's hard to beat out the vast majority of games made in this decade. It still falls very far from the best though due in large part to your toolset being gifted to you at the very beginning of the god damn game. As far as open world titles are concerned, its only "competition" was Skyrim which is the worst game ever made. Not a challenge.
>>
>>383893841
>300 hour honeymoon phase
money well spent.
>>
>>383889570
>>>/reddit/
>>
they just steal best parts of Jorney, Shadow of the colossus, Witcher 3 and dark souls. and they build game on zelda. im pretty amazed how good it is and im bloodborne fag for life.
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