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What went so horribly wrong?

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Thread replies: 153
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What went so horribly wrong?
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Absolutely nothing! Wouldn't you agree fellow anonymous?
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>>383795814
YES
YES(sarcastic)
NO(yes but later)
what ?(YES)
>>
>>383795814
its shit, even mods don't make it worth playing.

source: I have it with mods and am playing ps3 games instead.
>>
Todd thinks he makes good games but he doesn't. They're not even worth a pirate.
>>
>>383795814
It wasn't THAT bad. It was good enough that I cant exactly point to anything that I would consider bad.
>>
You would think that by making none of your choices matter, the story would make sense but they managed to fuck up pretty much all of the quest stories.

Combat was shit
Story was shit
Not enough of anything else left in the game so it was just shit
>>
>>383795814
They forgot they were making an RPG.

Honestly Fallout 4, everything about it from the hype train to the absentee gameplay, makes it seem like Bethesda was releasing a drawn-out, sixty-dollar marketing product rather than a game.
>>
>>383798216
HATE POST
>>
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Oh well, where do I start I wonder? I think saying EVERYTHING isn't enough.
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>>383798216
>mission: save shaun
>hey, im shaun, I freed you 60 years later for shits and giggles, didn't think you'd actually make it, sorry about the radiation...now go kill everyone

>were the brotherhood of steel, except we ditched everything we stood for, also fuck technology, we won't secure this facility just blow it up.

>but another settlement needs out help
>its sanctuary or the farm on a loop

the only redeeming factor this game has is that you can join the raiders and just fucking kill everyone, and even then you need mods so everyone isn't immortal.
>>
Why does /v/ hate on anything popular? Arent you guys just being plain contrarian?
>>
>>383795814
its not a fallout game
Its more action rpg than rpg action
>>
>>383795814
I love pretty much every fallout game besides BoS and 4. I can't even finish 4 like I did for the other games, it's just boring. A mile wide and an inch deep. They took the worst aspects of Skyrim and crammed them into the game, especially the perks/leveling system. The settlement system is a complete waste of time and resources. There are barely any weapons, just mods for them, and most of the mods are useless. I hate or am apathetic towards pretty much every faction and the dialogue isn't any better than 3/NV and sometimes even manages to get shittier in comparison. I wanted to love it and I've just been disappointed and bored by it.
>>
>>383795814
>Terrible character animation
>Dialogue and dialogue options that a 4 year old could produce despite fallout being an iconic RPG franchise
>Mediocre plot
>Institute kind of sucks considering its the main protagonist faction
The settlement building feature is the only reason I play fallout 4
>>
It's a good game. Not a good FALLOUT game
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>>383798532
>>were the brotherhood of steel, except we ditched everything we stood for, also fuck technology, we won't secure this facility just blow it up.
C'mon now.
>>
>>383795814
Bethesda tried to make a more casual game then skyrim.
they succeed but at what cost?
>>
>>383795814
The bottom guy isn't wrong. The experience is only constrained by your imagination, because you'd need a wild imagination to believe FO4 is a shooter or an RPG
>>
>>383798216
Yes, yes it was. Stop lying to yourself, anon.
>>
>>383798532
The "kill all because reasons" angle is just fucking retarded on a player character. You can just shut-off the game if you are supposed to play that kind of character.
>>
>>383798216
Even normies think Fallout 4 is shit
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>>383798673
come on nothing, they blew up perfectly usable labs because "muh synth terminator army", and for the record didn't even take out all the synths.
>>
>>383798631
you're in denial
>>
>>383798631
Fallout games aren't that good anyway. Especially 1 and 3
>>
>>383798237
>makes it seem like they was releasing a drawn-out, sixty-dollar marketing product rather than a game.
Welcome to the modern era of game development. It's simply too expensive to make games any other way for the AAA devs now. Look at MVCI, it's just a big commercial for Marvel.
>>
>>383798435

Come on guys.

Stop shitting on ambitious buggy games. You're all a bunch of contradictory morons.

>Wah this game is generic fuck these unambitious devs!

>Wah it's too buggy, stop being so ambitious!

You HAVE to stop scaring game developers from being ambitious. I get that if you spend $60 you don't want bugs, but you also don't want a generic derivative money grab. So shut up and deal with it.
>>
>>383795814
It's not even a good open world shooter. It's a case of a game trying to be everything and failing to do anything right. They just threw shit at the wall and nothing stuck and customers were left with an unmemorable game.
>>
>>383795814
why is the sarcasm option a coin flip between a shitty gearbox tier sarcastic observation or a personal insult to the person you're talking to?
>>
>>383798814
minutemen are the least sense too, you don't even get a reason you just have to somehow fuck up the institute, then go talk to sturges and be like "yo they couldn't be reasoned with"
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>>383798630
the institute is a fucking joke, they have the tech and knowledge to resurrect an extinct species and create robots that can easily pass as real people, but they let an irradiated surface dweller just roam freely throughout their facility, and after a couple hours of hanging around, they put you in charge of the entire operation, because your dad told them to. You don't get the option to refuse either.
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>>383798993
Because that's what middle-aged men at Bethesda and Gearbox think is cool. It wouldn't surprise me if they thought "suave" = "doesn't care about anything"
>>
>>383798962
Also IT'S FUN.
Why can't neckbeards understand that? Fucking entitled pieces of shit.
>>
>>383799191
yer you do you get teleported out if you tell them to fuck off or shoot them. you only get "promoted" if you at least play along.
>>
>>383799191
The synths escaping was retarded as well. Coursers never rebel, how hard is it to program synths to not be anlw to refuse orders?
And why does nobody ever guard the teleporter?
>>
Gimped dialog system.
Voiced protag.
Predetermined backstory and motivations (loving caring happily married father/mother, your kid means a shit ton to you).
Two (I think) settlements. The rest you must build, but they don't have the same feel naturally.
Shitty faction design.
Non existant faction system.
Skill points and perk system replaced with a shitty generalist system.
Shit writing.
Too much casualization.
Lack of gun variety

Only good thing fallout 4 accomplished was improved graphics and gunplay.
>>
>Build your brand name so normies buy anything you release no matter how shit it is just like Apple
>Don't have to do any hard work on your games because of that
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>>383799565
There is a rebel courser in the DLC
>>
>>383798965

>characters talk about how the Glowing Sea is a desolate place where nobody goes due to intense radiation
>mind conjures up a whole corner of the map full of untouched old world stuff, cracked and glowing earth, super strong enemies
>they even warn you not to go there until you get a stronger hazmat suit

>finally get there
>+2 rads per second
>giant mosquitoes
>ghoul town you can't interact with in any way at all
>plane wreckage with nothing around despite being a location marker
>maybe one strong deathclaw variant (if you're lucky)
>sunken office buildings and samey industrial hallways
>only thing of note is vergil at the very very back

I was so fucking disappointed, they could have easily done something like "if you hang around glowing sea without a hazmat suit you will turn into a ghoul", could've given you Ghoulification perk and actually changed your appearance

but no, it's weak as fuck rads you could monitor with a dollar store geiger counter
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>>383799594
Right on all points.
>Voiced protag.
This is one of the worst to me. It's supposed to be a RPG, and hearing my OC donut steel speak just completely takes me out of it, every time. Just think of all of the time and money they spent on voice acting for the main character that they could have put elsewhere. And I fucking hate the precedent it sets for future titles.
>>
>>383795814
To me it's fine in terms of being a game where you just wander from location to location shooting things, but everything else is really lacking.

The story is just retarded and doesn't even make any sense, the dialog is just embarrassing to listen to, and so is the design choice that prevents you from doing anything different when offered a quest that isn't accepting it or accepting it at a later time. Are there any real choices in the game outside of which of the factions you choose to end the game with? When you pick one, you aren't locked out of the others and can be in all of them at once which is just retarded, in fact you are pretty much forced into joining them. Also, you can't kill so many annoying NPCs, like the game is just too rigid to let any deviation from its planned storyline go ahead, it's just poor game design when you can see behind the curtain in that regard.

I still enjoyed it for the "rummaging around buildings and shooting things" aspect but everything else sucked hard.
>>
Same problems as every Bethesda game.

You knew this going into it
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>>383800457
I expected Skyrim with guns and somehow I managed to be disappointed by the new low it set.
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>>383798139
Same and I played NV and 3 on 360 had way more fun.
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>>383800457
>Same problems as every Bethesda game.
It's really not, they managed to conjure up new and improved ways to fuck up the series, even more so than TES
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>play game
>make sluts
>wait for sex mods
>there are no good sex mods because modders busy with skyrim

fuck
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>>383801521
"Easy access, baby."
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>>383801521
There won't be any because Bethesda are jews
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>>383795814
quests sucked

tho ESO pretty much confirms beth has perfected questing so fallout 5 is going to be the biggest leap in fallout history. Like the leap from fallout 2 to 3.
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>>383795814
>hate newspaper
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>>383802019
>eso
>bethesda
this isn't even good bait
>>
>Forced into a character of "good guy/girl who wants to find his/her son"
>>
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Its a good modern Fallout game. But its not a good game.
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>>383802310
>and then the DLC allows you to become a murderous slaver
lmao
>>
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>No roleplaying
>Shitty story
>Shitty DLC
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>>383795814
They didn't port it to Switch.
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>>383795814
Story was shit
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>>383798809
>>383798871
>>
>someone unironically called Fallout 4 the best game ever
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>>383802941
>someone unironicaly calling any game the best game ever
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>>383798962
fuc, off Todd
>>
Well at-least you were given sprint button.
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>>383803474
>at least you can sprint towards disappointment
>>
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Edgy leegun fags diddn't have a fleshed out path.

Lore flubs galore

Uninteresting main quest

75% of the game's content was in the glitchiest part of the game, so fags ITT who played for a half hour then returned it to redbox diddn't get to see nothing.

Blatant reuse of assets when new ones should have been created(Shotgun and combat rifle being the same receiver, etc)

Content cut from the game for virtually no reason(Combat zone had a fleshed out storyline, Option to oust maxon from the brotherhood, etc..)

Coolest spots hidden a bit too well(Entrance to the institute through sewers, etc)

Guns do shit damage

Skill system huge departure from original offput many people

Only 2 story DLCs, other DLCs essentially paid mods

Overpriced season pass

Overly lengthly intro sequence

Bad weapon balance

Limited clothing options with armor

Building minigame not for everyone

Radiant quests shoehorned in like a round peg in a star shaped hole(ANOTHER settlement needs our help)

some characters not fleshed out enough

Important elements left barebones(Commonwealth provisional government details?)

All in all, there is alot of fun left in the game, but it has it's problems.
>>
>>383804086
What gun mods are in the screenshot?
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>>383795814
3 words: diminished player agency
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>>383804290
Modern Weapons 2.5.

The mod author stopped updating all official links, so you're gonna have to download it from a link on the bethsoft forums.

It makes all gunfights super hairy, It's a blast!

Newest update fixes the terrible pink bubblegum nightmare BDUs
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Fallout 4 has infinitely better open world gameplay than TW3, at least.

>TW3
>press witcher senses
>shows all the loot
>get rewarded for being stupid

>Fallout 4
>see something under the table
>crouch and there's a skill book there
>get rewarded for paying attention

>TW3
>find a corpse in the open
>note on it starts a quest with bright glowing path to the "hidden" treasure

>Fallout 4
>hack terminal and look through emails
>one mentions a cache somewhere
>doesn't start a quest or puts marker on the map, you have to find it yourself
>>
>>383798560
Why do you assume it's due to its popularity? Don't you have any arguments to defend this piece of shit?
>>
bought it during summer sale, i modded it before playing but i've had fun ¯\_(ツ)_/¯
>>
>>383804838
The same could be said for 3 and NV, not just 4.
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>>383801786
Piper is a real QT. She seems kinda like the naive positive girl ready for those happy go lucky adventures until something goes horribly horribly wrong

Except it doesn't fit at all if you look at her backstory, she's got high charm/int/dex and can hold a gun although not that proficient at combat. She's basically the protagonist for those puzzle adventure games like beyondG&E, dreamfall, etc like a female gabriel or someshit and you could probably make a game out of what she's done before she meets parent(except that'll never happen)
>>
>>383795814
Looks like shit. Gameplay's shit. Story's shit. Too many bugs. No variety in anything at all. Crafting system. Mods are shit. Todd's a cuck. Fuck Bethesda.
>>
>NV threads everyday
>nobody cares enough about 4 to finish 1 thread
Kek
>>
>>383798560
because normal people who are able to get past a couple of flaws and still have a good time aren't going to sit on /v/ 24/7 and defend /their game/ like their lives depended on it.

Austistic people who live to roleplay, they have to turn the lightswitch off 9 times, wash their hands hourly, and NEED to have a bunch of clear cut, black and white, good and evil paths, all take great offence when someone either hates what they like, or likes something they deem unaccpetable.

That's your first half.

the second half is kids who want attention. These are in the same spirit of the spacegender bullshit. It's all oung teens who want attention and aren't getting it. So they take something popular, and they say it sucks. Now they look like they have interesting and unique opinions. Now they feel cultured and well read. Now they're getting the attention they crave. If you grill these people on "ok, so WHY does X suck?" they can either copy and paste a youtube video, they can repeat opinions they heard elsewhere, or they can name a flaw from a lets play video that may or may not have been the streamer's fault. Like being unable to crouchjump in blackmesa. That's on the streamer.

So it's a bunch of cocks cluckin over a big ol heap of horseshit.
>>
>>383795814
If we think of making a game a bit like building a wheel we see some geometry right away. The rim, the hub, and the spokes. If the rim is what most people think of as 'the game', then the spokes are the individual features that give the rim structure, and the hub is the core direction which determines the design, construction, and placement of the spokes.

Morrowind, Oblivion, Fallout 3, Fallout: New Vegas, and Skyrim all have a dented rim that dents easily because some of the spokes aren't placed correctly. Mods that only fix bugs or improve the game without radically rethinking its logic are like a retrofit - it's the same wheel, just better built. Fallout 4 is unique in that while its rim appears perfectly circular at first glance it quickly becomes obvious on mounting it that it actually cannot turn correctly at all. It is broken from hub to spoke to rim, and what's worse is that changes made in how the hub was laid out means that building and setting new spokes is much more difficult. The rim is less off kilter than past entries but fixing it is now needlessly hard. Any attempt to retrofit would require work so radical that the creative team capable of doing it could just as easily build their own game.
>>
>>383799914
you should visit the courier's mile sometime, it's a blast.
>>
>>383806232
dang, someone must like fallout 4
>>
>>383807669
>wheel analogies
You're not wrong, though.
>>
>>383804838
>TW3

something about this felt so drab, Noivgrod and riding through the country sides were top-tier though.
>>
the map was shit and the voiced character ruined everything
>>
Everyone knows
>FUCKING VOICED PROTAGONIST

also
>lack of weapons
>more than half of the weapons are complete trash
>mass effect 3 endings
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>>383801521
>Dat body suit and ass
Hnng
>>
>>383798897
Not of mention if they secured the facility they would have easilly secured the means to detect Synths between normal people.
>>
>>383808826
I guess a better analogy might be a house. I just wanted something that could explain the basic structure of how their lack of proper specialist laborers in the studio and an unwillingness (inability?) to maintain a design bible for their projects results in a basically broken thing.
>>
The shooting galleries were decent and the shooting itself was serviceable but there wasn't much else. There were, what, two towns in the whole game?
>>
>>383798435
Man, the "articel" is truly amazing. But I don't want to believe that people get money for that shit
>https://pastebin.com/ew63qPAG
>>
>>383795814
Cazuls
>>
>>383795814
Bethesda. We all knew it was coming.
>>
>>383806232
That's a nice reductive argument. You can't answer the points presented in this thread concerning the game's multitude of issues, both objective (bugs, dialogue options, skill checks) and subjective (it's shallow, basebuilding is shit, factions are shit), so you engage in this passive ad hominem not even directed at the "people" you're talking about.

Your little act of superiority is probably the most role play anyone actually got out of Fallout 4
>>
>>383806232

>making arguments base on identity in a anonymous board

Seems like you missed the whole point of this website desu
>>
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Pete Hines
>>
>>383795814
FO4 wasn't bad
They tried things that didn't work out
I won't bury them til we see what they do with their next game.
The paid mods thing will probably be the end of them
>>
>>383795814
Fallout 4 did nothing wrong. Oldfags just expect a modern Fallout game to follow their individual visions of a fallout game to a T. Little did these oldfags realize is that they are never getting a turn-based isometric fallout game ever again with the expectation that it would come from a mainstream game company.

Plus, I should add, there there have always been a group of dissidents with Bethesda RPGs and those dissidents will play 900 hours of the game and will still claim that they somehow hate the game. These people are called losers.
>>
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>>383811974
>>
>>383798601
See, I was right. Oldfags want Fallout games to be isometric and turn based role-playing games with eight sided dice, character sheets and such. How about you oldfags team up and make your own wasteland RPG..?
>>
open world.
>>
>>383811974
This is the power of autism
>>
>>383811974

Bethesda raped the lore in Skyrim their own thing cant even begin to imagine the horrors fallout lore has suffered
>>
>>383799594
>>383797991
You got to at least give Todd Howard credit for recognizing the failure of the dialog system.

http://www.ign.com/articles/2016/06/16/e3-2016-fallout-4s-dialogue-system-didnt-work-as-well-says-bethesdas-todd-howard
>>
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>>383811974
>realism
IT'S CALLED LORE YOU RETARDED FAGGOT
God this makes me angrier than it should.
>>
>>383812382
>Bethesda raped the lore in Skyrim
name one thing
>>
>>383812571
You've also got to remember that he's a liar and Peter Molyneux also said he realised how each Fable game fucked up and promised to fix the next one every time.
>>
There is no legitimate criticism of Bethesda RPGs anymore because, at the end of the day, those who criticize Bethesda RPGs will still play up to 1000 hours of the game, seething with hatred or not.
>>
>>383812867
Literally who?
>>
>>383798532
>>were the brotherhood of steel, except we ditched everything we stood for, also fuck technology, we won't secure this facility just blow it up.
You are wrong about this part.
Brotherhood of Steel was the only faction that was written correctly in Fallout 4.
In Fallout 3 Bethesda made them "we are the good guys, we want to save everyone!" and that was such bullshit.
In Fallout 1 and 2 they were guys that wanted to save the wasteland but they certainly weren't all nice and cuddly.
They were basically a cult that worshipped technology.
The reason they blew up the Institute was because that technology was "not pure" and they had to send a message to everyone, "if you fuck with us, this happens"
>>
>>383811426
you're projecting so hard, your shitty buzzwords don't even apply to me.

I did nail you when i talked about people who flip turds over people liking something they deem unacceptable.

Neck yourself.
>>
>>383811974
This is retarded. It doesnt have to follow the rules of our wolrld, just the rules of the fallout world.
>>
>>383812935
Does that mean I can't criticize a movie that I've watched a few times?
>>
>>383813215
>I'm rubber, you're glue
Fukken got em m8
>>
>>383795814
Crafting.
I hate it so much and the fact that the mods make you craft as well.
>>
>>383795814
It was skyrim with even more of the feature set removed. Then they added painstakingly vague dialogue wheels that spout dialogue that would make Resident Evil the first look intellectual in comparison.

Oh, and just gonna take a shot in the dark, but I'll bet it still runs in Gamebryo.

They've definitely taken an attitude that "Mods will fix it."

Elder Scrolls was never good. Fallout has become Elder Scrolls with Fallout's mangled face being worn over it like a mask.
>>
>>383812789
Nordic Pantheon.
>>
>>383795814
Bad story, shit guns, perk tree shit
>>
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>>383813215
You sound like a butthurt dev. I could not fathom being this mad at strangers for disliking something you didn't make otherwise. You haven't actually argued against any of the many, many points brought up but went straight for personal attacks against strangers. You are seething and it is funny.
>>
Voiced protagonist isn't that bad. They cut a lot of dialogue because of it. If they put in the same amount of dialogue as they would've done with no voiced protag noone would bat an eye.

When will they understand this? Also gameplay in FO4 is fine. It's a horrible rpg
>>
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>>383795814
Bethesda writers cannot write a story to save their lives. It has progressively gotten worse since Oblivion and the legion of normalfags who eat their shit up will make sure it'll never be fixed.

Even the exploration is stale, because locations barely have any stories connected to them.

The fact that all major modders jumped ship also killed the scene. You can forget about ScriptExtender, custom animations or the kind of framework Skyrim has.
>>
>>383813889
Could be trolling, but I've seen the "you don't like it because you're an angry loser virgin" argument being used unironically way too much. Usually by actual angry losers who take personal offense when you insult things they associate their "nerd identity" with
>>
>>383812571
Good, hopefully they won't try it on Skyrim 2.
>>
>>383813959
>gameplay

Weapon upgrades are completely linear. Stealth is broken, large weapons are useless. There is barely any variety.

Exploration is stale and the different locations are extremely shallow, with barely any background to them. Everything is just 'walk through dungeon -> kill enemies -> loot corpses and chests for randomized, leveled loot'.

Roleplaying is nonexistent, the story is beyond retarded, settlements are a buggy, tacked-on afterthought with no connection to the story. It's a crappier version of The Sims.
>>
>>383813959
Voiced protag is garbage and only works with HATE NEWSPAPERS dialogue wheels.
>>
>>383809731
The commonwealth BoS was a group of outsider wasters lead by an upstart with no respect for the codex, who favors purges of mutants and constant military action to reserved isolationism and seizing/guarding technology. If that weren't enough, they set off a fucking nuke, literally the exact thing the brotherhood was founded to prevent.

People who say "the brotherhood in 4 is more like the original" disgust me. They're Todd howard's ebin space marines, nothing more.
>>
>>383813959
Voiced protagonist is one of the worst things about the game and it ruins pretty much every dialogue option in every conservation.

The gameplay itself isn't fine. The perk system is a fucking mess. Weapons and mods lack variety, and often times still end up feeling like peashooters.
I like what they did with legendary enemies evolving in combat but if feels wasted with the poor combat itself.

>>383812935
I can't even put over 100 in 4 without getting bored and uninstalling it. I put well over 1000 in 3 and NV but 4 is just bad enough to dissuade me from that.
>>
>>383795814
Literally the dialogue. Everything flows back to the voiced dialogue.
>>
>>383814636
>no respect for the codex, who favors purges of mutants and constant military action to reserved isolationism and seizing/guarding technology. If that weren't enough, they set off a fucking nuke, literally the exact thing the brotherhood was founded to prevent.

Literally this, I remember in Fallout 1 having to gather evidence and have a near slideshow presentation of why they should help you kill the super mutants with decently high speech/intelligence before they'd even consider going after them
>>
>>383814636
I wouldn't call them the Brotherhood anymore, They're Lyons Pride,

The west-coast brotherhood are the true brotherhood, Unfortunately they are bleeding out their assholes due to being horrendously outnumbered.
>>
>>383804838
>staring at floors and walls looking for virtual garbage is good gameplay
>>
>>383798216
I can personally show you an entire area of the game that the developers left completely unfinished. I'd say even Skyrim was no where near as bad.
>>
>>383815452
which area?
>>
>>383795814
Bethesda wrote the story.
>>
>>383801521
The only thing that could have saved this game, but Jewthesda fucked even that up.
>>
I didn't play it when it first came out I was flipping between MGSV and the Witcher III and various emu and paradox shit on PC, but I picked it up when it was on sale for PS4 a few weeks ago. I like it 800x more than New Vegas
>>
>>383811974
Pete Hines is a fucking hack.
>>
>>383795814
people began to realise that RPGs have just been dogshit for the past 15 years
Also terrible writting and lore
>>
>>383813370
If you are watching Big Butts XXX for about five hours a day, six days a week, I really have to question your hatred of the movie.
>>
>>383798532
>were the brotherhood of steel, except we ditched everything we stood for, also fuck technology, we won't secure this facility just blow it up.
God you're stupid.

Why do you think the Brotherhood hoards technology? It's because they don't fucking trust anyone else with it because in this world it's already been proven beyond a shadow of a doubt that humanity at large cannot utilize some technologies without destroying themselves, and Synths are literally walking, talking, thinking fucking security breaches in that regard. What is the point of producing them other than driving humanity extinct? They literally serve zero purpose in existing beyond lowering humanity's own chance for survival. Every Synth manufactured is a hazard to them, so why would they make more? Why the hell would the Brotherhood ever purposefully condone manufacturing humanity's replacement? In the long-term, they're mere existence is even more dangerous to humanity than fucking nukes, and that's saying something. So long as the means of producing them exists, they are a huge problem.

They hoard technology to keep it away from everyone else, but the only reason they also make personal use of it is because they themselves are capable of using it without fucking things up. However, since they believe it's literally impossible to make use of Synth technology without fucking things up, they strive to keep it out of their hands as well. This is a very pragmatic and mature response to that shit.

The only argument you could theoretically have is that they're hypocrites for wanting to destroy the Synths while they still hoard mini-nukes and shit, but the key difference is that the world is already covered in nukes and they can't really nip that in the bud anyway. Synths are totally different. Unlike nuclear weapons, the Brotherhood can actually prevent that disaster from ever happening merely by nipping it in the bud early, which is what they're trying to do.
>>
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>>383798732
it got BTFO by witcher
>>
>>383798732
>more casual game then skyrim
Apart from your egregious spelling error, I can't say I can trust your comment.
>>
>>383815939
Someone doesn't know about the deleted alternative ending were the brotherhood secures control over the institute. It makes perfect sense for them, the developers only lacked the time and money to make it happen.
>>
>>383812382
Skyrim was still a major step up from Oblivion though.
It still wasn't what it should have been though.
>>383812789
No nomads, raiders, totem cult, alduin's personality and character or the nordic wife system
>>
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>>383803780
Chuckled/10
>>
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>tfw I paid actual money for Fallout 4
>>
Is Bethesda's reputation totally screwed as a dev?

They're so rich, how do they keep fucking up?
>>
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>>383816672
>tfw preordered
>got exactly the clusterfuck I was expecting
>>
>>383816915

They make games that pander to a huge crowd, and they're arguably the only really big and really moddable open-world game maker as of now.

Even games like the Witcher 3, though technically open-world, aren't quite the same flavor as Bethesda games.

They might only try to step up their game once they have a legit competitor, but no other AAA studio seems willing to take them to task. The only thing that I could imagine that could legitimately challenge TES is a highly moddable Warcraft game made in the same vein.
>>
>>383816915
by handing over IPs to people who have no idea what the fuck to do with them and then handling the result even worse.
>>
>no Assaultron prostitute in the entire game
Wasted opportunity, desu
>>
>>383816915
They should stick to making a more moddable engine for Skyrim 2 and profit off paid mods.
>>
>>383817314
What makes Bethesda games more open world? The vast empty spaces and repeative dungeons?
>>
>>383795814

Radiant quests turning an otherwise bland character (Preston) and making him the most obnoxious (ANOTHER SETTLEMENT NEEDS OUR HELP)

Caesar's Legion tier writing of the Railroad that makes their motivations make absolutely no sense effectively making the entire faction useless.

Inconsistent plot armor (You can shoot father right in the face, but he's about the only quest NPC you can do that to)

Taking the middle road with companion quests, making them much more interesting and fun to deal with than Fallout 3 but nowhere near the level of depth or development as New Vegas

Only one DLC pack that's worth anything

Commonality of fusion cores later in the game

No individual stats which makes character building less dynamic and easier minmaxing

Brought back random rolls for speech checks encouraging save scumming

Very few quests involving anything but shooting shit to death

INTRODUCING A RAIDER FIGHT CLUB AND JUST HAVING YOU KILL EVERYONE INSIDE INSTEAD OF FUCKING FIGHTING

SAME THING FOR THE ROBOT RACE TRACK
>>
>>383818139
Yes, actually. You can fuck around for hours, even if you're not having fun. It's actually amazing.
>>
>>383818139
The spaces aren't actually empty, they're good at this. The problem is that they don't have much depth either.
>>
>>383818271
Sounds like boring as fuck.

>>383818380
I had more fun in Witcher 3 than in Skyrim. Witcher 3 felt more alive and most random shit side felt different while Skyrim was those frozen zombie cunts and dragons all the time and it has the depth of a puddle after a rain.

Mind you im not gonna go into the "Witcher 3 is the leetest bestest goty all the year" convo but Skyrim was just fucking bland and shallow. It is to bad since the setting has some interesting parts but as soon as you look behind the curtains the charade dies fast and the immersion breaks.

Also Fallout 3 bored the shit out of me and I haven't tried Fallout 4 yet. But I own it. Just not really that impressed with the overall stuff I seen and how it seems to contain those settlements that need constant assistance even if it got lasertowers. They pretty much fucked Fallout over while they could just gone and done some 40k tier shit and called it The Elder Scrolls : The Apoclypse of insertgodsname as a spin off in the desert wasteland in the future.
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