Do developers need protection if you beat their game and get a refund?
>>383738053
make a game that takes more than 2 hours to beat, that's your protection
If the first runthrough of your game is under two hours you fucked up. Like it's one thing when adderall fueled speedrunners can bust through your game in under two hours but a normal person on their first run should never be able to beat it that quick.
if they're selling it for 2 bucks who cares
>>383738053
>played a free hour of a trash indie shmup
wow you sure bamboozled them
I've seen this thread many times before
Probably should have it scale via amount. Or people could stop being jews about 2$