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TOC to entry team: be advised, there will never be another SWAT game.

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 137
Thread images: 46

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TOC to entry team: be advised, there will never be another SWAT game.
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>>383721603
>these is the same studio which made Bioshock Infinite
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>>383721603
https://www.youtube.com/watch?v=Gd139Nin33M
https://www.youtube.com/watch?v=TtEosGhOpZg

theres a spiritual sequel in the makes but youre right there will probably never be an official SWAT 5
>>
>>383722117
pleasebegood.jpeg
>>
>>383722820
i have doubts but also hopes
>>
>>383721603
Seeing what they did with Rainbow Six, seeing what they did to Ghost Recon.. as much as I loved SWAT 3 and 4, I'd rather not see it go down the same path.
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>>383722117
>get into massive cover gunfight
>no bullet wounds
>small pieces of microscopic glass, wood, and metal fly into your eye if you don't have goggles on
>lose eyesight and become incapacitated five minutes later
>>
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>>383722117
>>
>>383722117
This looks breddy gud. I'll have to wait to see actual gameplay footage tho.
>>
>>383722117
This game has been all flash and very little gameplay. What little gameplay we have seen frankly doesn't look very good. i want to be optimistic, but all i see is a edgy, flashy, trailer and some stiff looking animations.
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>>383721603
>there will never be another SWAT game.
Thankfully there is something that is much better.
>>
>>383724236
>pic unrelated
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>>383721941
90% of that studio whose employees did SWAT series weren't there any more by the time of Bioshock Infinite. That said, playing it and its not *that* bad.
>>
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>>383724236
Get out.
>>
>>383724481
I know that, but it's still the same logo on the cover. It's just weird, you know.
>>
>>383724472
>>383724539
Not an argument.
>>
>>383724236
It would be better if they removed all the characters and made everyone the same with traditional equipment selection.
>>
>>383724663
I can't make an argument unless you make one first.
That's how these things work.
>>
>>383724809
And by better I mean better than the current travesty that Siege is. It'll never be better than SWAT 4.
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>>383721603
>SWAT 4
>X-Wing vs Tie-Fighter
>Pharaoh
>Age of Empires II
>Half-Life
And pic related defined early teenage PC gaming for me.
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>>383724236
Ha ha ha, no. This is just CoD with destructible environments. Not bad, but not even close to being like SWAT 3/4

t. 800 hours
>>
>>383724019
yeah there hasnt been much gameplay and some animatinos have been very stiff and amatateur, but on their lasted devblog they aonnounced they got an animator on their team and the next video trialer will be complketely gameplay
>>
>>383722117

"OMG I'm so fucking HYPED! This is the true successor of Swat 4! I'm gonna pre-order it right now!"

You guys are truly pathetic... You keep falling for this shit over and over again. Why are you wasting your money on these shitty kickstarter early-access scams?

The gameplay looks like another poorly optimized Unity game, with an average of 15 FPS. The devs are promising the world... yet, they're gonna deliver jack shit.
>>
>>383726390
Why are you getting upset over things nobody has said?
>>
>>383726390
Why do you type like such a fag?
>>
>>383726390
this isnt on kickstarter or early access
>>
>>383726542
You said nothing.

But, weirdly enough, their kickstarter amount was pledged in two fucking days. I'm pretty sure you were part of that.
>>
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>>383722117
Please don't be another Red Sabre

>>383727076
There is no kickstarter, what are you talking about?
>>
Obligatory spoony post
>>
>>383727076
>their kickstarter
You what?
>>
>>383722117
Those are "thumbnails" for their dev blog entries that can be found in each videos descriptions
>>
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>http://voidinteractive.net/developer-blog-02-an-era-approaches/
>Great News
>We’ve received overwhelming support from everybody regarding Ready Or Not, with a lot of individuals claiming they’d be willing to pitch in what they could to help this game grow. This rally of support was unexpected and VOID is glad that we have such an enthusiastic audience.
>However, our company recently completed negotiations with an investor, effectively cementing the ability for us to develop on Ready Or Not in a more permanent fashion.
>mfw they actually have an investor that wants a good product and won't use kickstarter
Lads, could this actually be good?
>>
>>383722117
Let's hope they stick with the adult subject matter. Stopping a school shooting, finding people about to be solid like cattle. Good stuff.
>>
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>>383727076
How retarded are you?
>>
>>383728024
After some research, it looks like Void Interactive is actually BANNED from using Kickstarter, because of previous fraudulent activities i.e getting cash and never delivering.

You guys are so naive, it's unbelievable.
>>
>>383721603
Good it would probably be shit anyways
>>
>>383728024
Until there's gameplay, it's only a dream.

I hope it will be the next SWAT 5, but I ain't holding my breath.
>>
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>>383728376
He's going all out.
>>
>>383728376
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>>383728376
>claims they have a kickstarter
>no they don't retard
>then claims they don't have a kickstarter because they're banned from using it
For what purpose
>>
>>383728835
I never claimed they have a Kickstarter.

I'm not the same person as that guy.

>>383728597
We're in 2017. Just Google it up.
>>
>>383729174
I googled it and there is literally nothing backing up your claim. Link some evidence or fuck off.
>>
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>all this talk about Ready Or Not
>Very worried it's going to be pretentious and heavy handed retardation judging by the trailers
>Just want a realistic modern video game that isn't ARMA
I don't even need an FPS, I'll take a fucking virtual card game if it that's what it takes.
>>
>>383729174
>Just Google it up.
I'm not seeing anything anon.
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>>383729174
What is it, you think, that uh, compels you to lie so frequently?
>>
>>383729557
That's a similar fear here, anon.
They seem to be overbearing with the darker aspects of SWAT4
>>
>>383721603
I still can't get the game to run. I've tried the .ini fixes and anti-virus fixes also been running it in compatibility mode. anyone had the same thing happen and find a fix?
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>>383729557
I'm more worried it will end up as an unfinished piece of shit like Takedown did. And that game even had experienced people attached. I would be okay with a pretentious game as long as it's somewhat competently made.
>>
>>383729557
There is the game Squad that is probably the best right now.

>>383729512
>>383729616
What did you google? "Void Interactive kickstarter fraud"? Did you go on Quora or Yahoo answers? Lmfao.

I'll give you a hint...

Find the name of one of the guys in Void Interactive. Then, search his past. Look at his portfolio, linkedin, etc.

By the way, how old are you? I thought 4chan was supposed to be 18+.
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>>383729174
>lie
>gets asked to post proof
>lol just google it
>>
>>383729730
The worst part is, if they even had half the features they're hyping up. The game would very much satisfy my desire. The only other thing that's caught my interest is Spy DNA and that's some futuristic sci-fi shit that I hate.
>all the guns have an ergonomic of an awkwardly shaped cinderblock
>shitty """""sleek""""" sci fi designs
>but it has an armor penetration system and a proper damage model
>>
>>383730151
>you want proof? you must be underage!
How much is Ubisoft paying you to try and eliminate competition for R6:Siege
>>
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Mission complete. Put 'em on safe and let 'em hang boys, we're good to go.
>>
YOU'RE IN MY WAY, SIR
>>
>>383728376
>lying about easily verifiable things on a Bhutanese knot-tying online noticeboard
Anon, please...
>>
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>>383730292
He also seems to be shilling for Squad, which I hear has a sixteenth of the features as the game it wishes it was.
>>
>>383730248
>Spy DNA
You have hurt me deep.
Thought that'd be another NeoTokyo until watching the trailer.
>>
Anyone else play Swat 3? It sucks you need to download multiple things just to get it playable.

Is there a map pack that puts swat 3 maps into 4?
>>
>>383722117
it really looks like ass, hopefully it will be miraculously good.
>>
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>>383730609
>It sucks you need to download multiple things just to get it playable.

All you need is dgVoodoo2
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>>383730248
>all the guns have an ergonomic of an awkwardly shaped cinderblock
>shitty """""sleek""""" sci fi designs
>but it has an armor penetration system and a proper damage model
>Spy DNA and that's some futuristic sci-fi shit that I hate
What the fuck are you talking about?
>>
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>>383730756
Spy DNA is some upcoming indie game in the style of JA 2, Silent Storm and 7.62 High Calibre. It takes place in the future where people get DNA and I think cybernetic augments. It's about doing espionage shit, but the guns look like garbage. The only thing that acceptable there is the AR-15 minus magwell.
>>
>>383730292
I just hate when underage kids, like you, get hyped up about a game and don't want to hear the truth. And then, they want ME to copy and paste the link, because some mystical forces are preventing them from finding the articles that will prove them wrong.

>>383730419
Easily verifiable...

That's why most of you are too dumb to find the article in question. And when you don't find it, because you didn't learn how to research in high school yet, you assume it doesn't exist.

Pathetic.
>>
>>383724236
What? I have 570 hours in Siege but it's garbage, not even in the same league as SWAT 4. hell, not in the same category either. Siege survives because everything else is also ass-garbage. The day we get a real tactical shooter that's not all the worst parts of indieshit and none of the good, it will be goty every year except for real.
>>
>>383730727

Can you get 1080p without last resort?
>>
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>>383721603
>>383721941
>these people also made Tribes Vengeance
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>>383731009
>Pathetic.
no need for such strong language here
>>
>>383730960
Well damn, that sucks. I really wish there was a JA2 succesor that wasn't horrifically buggy and unpolished like 7.62 and still had the 80s/90s setting.
>>
>>383731009
>he still doesn't have a single fact to back up his claim
>he actually tries to save himself by flipping the burden of proof and talking about some "easily verifiable" information that, oddly enough, doesn't fucking exist

Just admit you're a retarded squad shill
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>>383731653
It's awful, because if it's anything like the pre-alpha gameplay videos and they can properly implement the features they have going, it might actually be a decent game. But it's stuck with a shitty wannabe cyberpunk aesthetic.
>>
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>>383731009
>t-the informations all over the web you idiot!
>show you? What are you retarded? It's easy to find!
>oh my god you can't even find it! Looks like I'm right!
>>
Is there a Swat 3 map pack for Swat 4?
>>
>>383724481
who said it was bad to begin with?
Aside from the contrarian who will reply to this post in an attosecond.
>>
>>383732473
/v/ was pretty damn split on defenders and attackers. Typically the main points are on absolutely stupid story that contradicts itself and wouldn't even be solved or meaning anything because the guy Levine or whatever his name was doesn't understand what he was trying to copy in any manner, and the two weapon limit with ammo/health thrown at you every second by Elizabeth.
>>
>>383721603
>TFW there will never be a game where you SWAT famous streamers
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>>383732649
There better be, and it should be the first level.

>walk up to apartment door
>hear gunfire and screaming like crazy
>prep flashbangs
>breach in with C2 and bang the room
>subdue a single guy who was on his computer
>Mission Complete

make it happen
>>
>>383731901
Also, i'm gonna shill the game about despite my disappointment, but this video makes me feel like there's hope
https://www.youtube.com/watch?v=d_1sVlbYmHU
>>
>>383732948
That would make a great tutorial. It would teach you the basics of squad commands and breaching and clearing rooms.
>>
>>383731732
>>383731950

Again. If I give you the answer right away, you'll learn absolutely nothing from this argument.

My entire goal here, is to show you how you can use your small underdeveloped brain, to actually analyze those scammy games that pop out of nowhere every day or two.

You're almost there... just a little bit more effort!

I gave you some good tips above. Here's another one...

Let's say you were about to make a big Kickstarter campaign to scam people out. Your company name is DumbAndNaiveAndRetardedKidOn4chan, and you successfully manage to get money and disappear...

Two months later, you want to do the same thing, but your previous company name was flagged (with reason). So, what do you do?

Of course, you create a brand new company name. But, the problem is, that your banking info is still blacklisted on Kickstarter. So, you seek "private investors" to help you out.

Anyways, the whole point is this...

ANALYZE things, before saying "Didn't find an answer on Quora and Yahoo Answers, so you're lying! Hurr".
>>
>>383722117
>Walther MPK
What department authorized that? "Yeah sure, just carry whatever the fuck."

Looks cool though.
>>
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>>383726390
>>383727076
>>
>>383733006
The fuck kind of art direction are they even going for?
>>
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>>383733510
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>>383732948
>Taze and pepperspray his mother when she freaks out as a nod to Swat 4's tutorial

Do it.
>>
>>383733510
retard just spouting bullshit until you provide your source, nobody is going to go looking for something an anonymous faggot on 4chan claims. what a massive waste of time if somebody followed up on even half of the shit idiots claim here.
>>
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>>383721603
wasnt that game made like a million years ago?

seems dumb if your not hunting black people desu famalam
>>
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>>383733510
Literally That Kid who claimed bullshit in Pokemon games.
>>
>>383724236
that game sucks so bad I refunded it on steam.
>>
Are bean bags just ineffective or what? I'll pelt a guy like 3 times in the fucking face and he'll still run raise his gun to shoot me. Playing coop if that affects anything.
>>
>>383733929
Lag, my dude. Coop is beyond fucked for most of the time. I've more than once unloaded half of my MP5 mag into a fucker's face with blood spray and all, but he just shakes it off and runs away.
>>
>>383733929
They don't typically give a fuck about them. Pepper balls and tasers tend to work better in my experience, though masks will stop pepper like armor stops bean bags. Tasers go through everything though.
>>
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>>383733668
The "We don't have modeler for characters so some of our shit is taken from the unity marketplace" style
>>
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>>383726542
>>383726645
>>383727048
>>383733626


EXHIBIT A

STOP EATING THIS SHIT UP WHY IS THE TACTICAL SHOOTER FANBASE SO CLUELESS
>>
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>>383722117
I really hope they don't fuck this up. Just an updated SWAT game with some more modern game types and technology added.
>>
>>383734256
I don't know what that is.
>>
>>383734256

Since they want to act like actual operators but cant
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>>383734256
>Still trying to be a kike after being disproved twice and people calling your bullshit since you give nothing to back it up
And you still type like a fag.
>>
>>383734256

The tactical shooter fanbase would eat shit if they could get the perfect "operator game"
>>
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>>383733510
Amazing work if bait. If not, may God have mercy on your soul, holy shit lad you're on another level.
>>
>>383730151
>he has a kickstarter you gays
>he was involved with kickstarter fraud just google it, guys, really
>honest, just do a comprehensive background check and you'll find out everything.
>>
>>383734256
this will be my last (You) for you

spend it wisely
>>
>>383734256

Ahhhh. The "Ready Or Not" of a few years ago.

I remember how he devs just published some pictures of the map, without any gameplay. And claimed it was the real successor to Swat 4 and Raven Shield.

Then, it came out...

And it looked worse than FPS Creator games!

Then, you could see the devs posting instagram pictures from some yacht in the bahamas...

That's where your Kickstarter money is going.
>>
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>>383722117
>in the first scenario you swat a streamer
>>
>>383734256
No one here bought this you dummy. Stop putting all your energy into fighting the men of straw.
>>
>>383734835
Stop replying to yourself. Or at the very least change the way you type before you do.
>>
>>383734946
I'm fairly certain it's just shitposting
>>
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>>383734835
>>383734256

I wonder how delusional you are and if you feel like you've won anything today
>>
Why are you fucks defending a game we dont even know anything about

https://www.youtube.com/watch?v=IxEAowfLJMA

This is a game that should be on your radar
>>
I just played this recently and absolutely loved it, and craving for more like it. However I played the old R6 games and didn't care for them. What else is there?
>>
>>383735262
No one is defending anything, we're talking about it.

>video
I think you're in the wrong thread
>>
>>383735262
You realize that abstaining from subscribing to completely unfounded horseshit is different from defending something, right?
Also due process is more multiplayer only trash.
No thank you.
>>
>>383735262
this looks like garbage
>>
>>383735262
Disgusting!!

Actual gameplay footage? Are you crazy!?!

How am I supposed to get hyped with this?

No false promises claiming to be the spiritual successor of Ghost Recon, Swat 3, Swat 4, Rogue Spear, and Raven Shield? Why should I even bother?

Give me some theatrical CGI trailer with some mainstream music in the background, and I'll empty my wallet in a matter of seconds!
>>
>>383726390
>promising the world

they're literally just copying SWAT4 and adding a few features.

Current features include:

Incremental lean system
Our most prominent feature involves the players ability to maneuver around obstacles, opening up infinite possibilities regarding tactical positions. Players can duck under low cover to avoid oncoming fire, or peak above high cover in order to spot and return fire upon the enemy. The assigned keys can be tapped in any order to “peek”. On top of this, we have also included a classic quick-lean system seen in many shooters.

Incremental Door control system
This gameplay feature allows for doors of multiple types such as sliding, swinging, and revolving doors, to be manipulated by the mouse wheel at any time. Provided the door is unlocked, players can interact and incrementally move them.

Modular speed control
Our final mouse-wheel-based feature involves the control of the player’s speed by scrolling up or down. This allows for precise movement in a close-quarters environment, which may mean the difference between life and death in a hostile situation. This, of course, can be re-bound to suit our users needs.

Simulated and detailed third person inventory
In a real life situation, each item has its place in a loadout. We wanted to ensure this level of replication, so we included detailed animations and systems which show your teammates exactly what you’re doing. Magazines, grenades, and items are retrieved and returned to their specific pouches, with the pouch flaps opening and closing in synchronicity with the players reload or draw, respectively.

Convex collision armour, allowing for precise protection
Armour collision in Ready or Not is calculated based on the mesh coverage on the player, allowing for accurate levels of realistic ballistic protection.
>>
>>383735262
>somebody makes a bunch of shit up
>"stop making shit up, retard"
>"w-wow, ready or not defense force!"
This is some advanced shitposting going on here. Are these shills or something?
>>
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>>383735745
>>
>>383735838
Visceral gore
Deaths need to be impactful to the end user and we’re committed to providing an experience like no other. If characters in the game are hit, parallax bullet holes spawn on flesh, and blood will then seep out into surrounding fabrics. A gory bullet hole also becomes an emitter, as individuals who knock their wounds onto objects create a small splatter, based on bone velocity. In the future, we plan to implement an entire bodily destruction system.

Highly detailed weapons, characters and environments
As seen in our gallery and teaser, Ready or Not’s assets aren’t camera-shy. A realistic and high-detail representation of all assets is necessary in immersing the player in our world. Weapon edges are smooth and seamless, environmental detail is minute.

Massive selection of items
As of pre-alpha, we currently have over 30+ items in total, with plans to greatly expand this selection monthly. Concerns may arise over balance issues, but each item will have its place and value considered in order to avoid having duplicate functioning (but visually different) gear. These items include weapons, devices, grenades, and deployable items (read: items that can be selected in our planning phase)

Tactical Analysis
All missions begin with a tactical analysis and planning phase, currently allowing teams to shut off power grids, blockade entrances, create or choose new entry points, and spawn unique devices including ballistic shields, heavy rams, and telescopic ladders.
>>
>>383735745
spot the jelly due process dev. your game looks like garbage.
>>
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>>383735912
Not even that guy, but they're only promising that shit at this point and haven't released anything showcasing any of that.
>>
>>383735838
>>383735912
Sounds like they're trying to mesh SWAT4 and Soldier of Fortune 2 together. I like it.

Here's hoping they pull through.
>>
there is no kickstarter for ready or not you dumb tool.
>>
>>383736027
those features aren't exactly difficult to achieve, this isn't star citizen where you can supposedly do everything. its just a relatively simplistic realistic tactical shooter, its hardly promising the world.
>>
>>383736027
Apparently the next trailer will show gameplay, we'll just have to wait and see. Nobody is saying that you should go out and preorder it.
>>
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>>383736285
>>383736205
Well, either way, I really do hope the game does end up being good. There's just so much potential for failure and it's going to be pain if it is a failure.
>>
>>383736460
>There's just so much potential for failure

based on what exactly?
>>
>>383736516
Heavy handed plot, literally any of the features not being implemented. I mean >>383734256
as much as a fag as this guy is, didn't Takedown promise even less than this and ended up being absolute garbage? There's always potential for failure anon.
>>
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How is SWAT 4 in multiplayer? Does it work at all?

I've never played it, neither have my friends.
>>
>>383736837
I hear it's basically a Team vs Team firefight, with less than lethal options. It's fun but nothing amazing from what I've read, and a bit prone to some bugs and imbalance.
>>
>>383736837

play it for COOP the multiplayer is horrible
>>
>>383736930
>>383736980
Yeah I was mainly interested in the co-op mode.
>>
>>383736205
>its just a relatively simplistic realistic tactical shooter

Even Irrational Games couldn't get it right
>>
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>>383721603
AS AN ELEMENT
BREACH BANG AND CLEAR
>>
You're in my spot, sir.
>>
>>383736837
I've only played it coop and vs, never singleplayer.

Coop is great.

vs was weird. depends on the mode though. There's one mode that resembles the coop a bit more.
>>
>>383736837
Coop is only fun if both players are in the mood for the same thing.
Running around screaming POLICE and shooting everyone is funny once, not the next 500 times.
>>
>>383736837
Coop is too fucking easy if all the players have enough common sense to use non-lethal only. Makes you realize that all the challenge in singleplayer is solely putting up with the garbage AI and shitty rule system. The game is actually rather poor for tactical shooter standards.
>>
>>383732473
It have is Elizabeth sfm porn
That's enough to justify its existance
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