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Let's have a stressful DD thread.

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Thread replies: 126
Thread images: 25

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Let's have a stressful DD thread.
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>>383681704
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I just recently got to champion quests, but holy shit, fuck these faggots.
2 heroes down to mortality debuffs in the first random battle.
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>>383681704
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>>383681704

It's worth a watch.

https://www.youtube.com/watch?v=0IUaGQhlPwo
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>>383683951
Is this meme being spread by casual normies, who never got past apprentice level Ruins? Because there are many other more dangerous stress damage dealers in the game.
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>>383684198
i think it's because this enemy only does stress damage
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>>383684287
Nope. They do health damage too. Unlike the madman or squiffy ghast.
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>>383684198
I think it's because its the (one of?) first 'stressy' enemy you meet. This was especially true when the game was in early access and half the dungeons and enemies didn't exist yet.
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>>383684635
>when the game was in early access
Fair enough.
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>>383684040
>This formula was thrown out the window upon final release of the game

Damn, DD could have been a great game.
Oh well...
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>>383684040
I'm halfway in the video.
The guy's good. Not flawless, but it shows how they really love videogames and they ask themselves a lot what should and what shouldn't be in the game in order to communicate their idea better.
I can't dislike people like this, who take a look at their problems and mistakes and try to fix them or imrpove them, even if that means failing a couple more times.

They earned my trust for sure, gonna be waiting for their next game
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>>383684914
>their next game
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>>383685048
W-what's the problem, anon? they are making another game for sure.


Right?
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>>383685148
DD was TOO successful. Red Hook will forever remain one shot wonder gamedevs.
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>>383685248
Nah, DD's formula can be easily improved upon. The best idea will probably be to make another game that has the same formula/core gameplay but with new/more twists to it and more content.

People said the same with Yatch club and Shovel knights expansions and look how good they are.
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>>383685381
That's exactly what I'm talking about. They will be rehashing the same thing over and over again. This isn't good, that's just a slow death, unforeseen, unforgiving.
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>>383684040
>affliction system is the hook of DD
What. You just avoid them and manage stress.
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>>383685476
hmmmm I don't think it's that bad. Both plague of Shadows and Specter of torment were same but unique enough to be fully enjoyable. They could try to do the same. It worked too for demon to dark souls.

I mean, if it ain't broke, don't fix it. Sometimes people doesn't need something brand new and original, but more of something they already love.
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>>383685512
>You just avoid them and manage stress.
Exactly, you play around that mechanic. Stress is a bigger factor than health, dmg or anything else. IT's the most unpredictable resource, and therefore you build your playstyle around it.

The magic is how it's not the fact that it will happen, but what or when could happen.
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>>383685512
I'm pretty sure that's physically impossible in champion level dungeons. Everything just does so much stress damage, you're lucky if you don't get to 200. Like, a madman can easily manage to stack four horrors on a single character in just one fight.
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>>383685578
From is a relatively big company though. And the Soul series weren't their first. It took off in the west really well, yes, but they have other IPs to fall back on.
When the first thing you do becomes your most successful accomplishment, especially for a small indie studio, it unavoidably casts a tall shadow on all your future projects.
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>>383685690
>allowing the madman to live for more than 1 round

yer own bloody fault ye filthy wanker
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I'm about halfway through my first playthrough of the game, just got my first few guys to level 5.

Should I bother with the DLC now? I sort of want to try all the new stuff out, but I don't know if it will be a big pain in the ass and is just better off doing my next playthrough.
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>>383685778
I think ti will be fine, honestly. They have that Nintendo's policy of "if it does not contribute on making the game more fun or express themselve better, there's no point on adding that feature", so I'm pretty sure we won't see anything new from then until they believe it's worth doing.
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>>383685782
Can't control the RNG, man. It's not my fault they gave him that much dodge and I kept missing. And I'm pretty sure they specifically rigged the AI for stress inducing enemies to always attack the party member with the highest stress on your team. So that you'd have to go through a dungeon with an afflicted hero, who doesn't shut up and stacks even more stress on the other three.
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>>383685658
I mean they are not memorable, you avoid them altogether and when shit happens it's a result of RNG, not character traits or your actions.
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>>383685921
As the guy says it was originally planned to be bigger and more complex but left as it is to not distract too much from the rest of the game and not be too punishing.
It's not that memorable, true, and you'll most likely be able to keep going even when afflicted, but it does creates those nice stories and changes the way you play enough to enjoy the game as something different.
It works more as player favor rather than a problem, because it gives an overall different experience and different approach to the game compared to other turn based RPGs.

IT's no masterpiece but it works, right?
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>>383686276
>but it works, right?
Stress system works, affliction system doesn't
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>>383686409
Elaborate on that statement, please.
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>>383681824
You appear to have posted the wrong version, here.
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>>383686486
All afflictions can be rolled in one 'this buddy is fucked' event, they are themselves irrelevant. I played before heart attack update and 200 stress points were introduced, it was kinda the same stuff. You reach 100 stress points, you get deadweight on the team. Keep going or soldier on and try to overcome the circumstances.
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>>383686776
but that's the point. The affliction system fucks your character, but not completly, so you do get a chance of keep going and overcome the obstacles or maybe your character refuses to do so and fucks you, him and the whole party.

That's the idea behind affliction system and why is so unavoidable on later levels.
Could it have been done better? sure, but it does it's job for now. It works.
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Is it just me or is Houndmaster shit?
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>>383687308
It's just you, trust me. 4dog rapes most encounters.
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>>383687308
>houndmaster is shit
you're not chugging down enough scooby snacks
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>>383687308
Houndmaster NEEDS a marked target. But when he has one, he can shit out almost Leper tier damage. Don't think of him as a bleed class, he's basically a faster Arbalest with better utility.
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Instead of playing Dungeons and Dragons kid end up playing this.
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>>383686901
he doesn't get it
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>>383687308
played before crimson. stun+doggo is too good to ignore so I had him in every party.
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>The case are all 3+
>Still have some lvl 1 boss left
>Full slot
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>>383688496
Triumphant pride precipitates a dizzying fall.
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>>383687308
nah he sucks, arbalest, highway, hunter and GR are all superior damage dealers
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>>383687308
he's a really good arbalest with more utility
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>>383688496
Remember, overconfidence is a slow but insidious killer.
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Threadly reminder that you can swap skills during dungeon crawling (not mid fights tho) and you can trade heirlooms with eachothers while in town.
Also if you haven't tried antiquarian and think she is absolutely useless bring her with you in your next expedition with a riposte character, preferably with a MaA, just make sure she is the one who interacts with the objects.
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>>383689492
>you can swap skills during dungeon crawling
BULLSHIT
Why does a game warn you if you try to embark on a quest with not all four skills equipped?
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>tfw my Dismas just died before I got the achievement
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>>383689954
>not leveling them by only doing short quests and saving them for the final mission
>mfw my Dismas has Dismas' head equipped
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So how do you decide which characters you upgrade?
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>>383684198
Courtiers show up early and often, and give newer players a lot of stress if they don't focus them down.

It's also a meme because it's hilarious that your heroes are getting freaked out by wine.
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>>383689954
How slowly the tide turned.
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>>383689607
Because why wouldn't you have 4 skills equipped?
Being able to swap skills also lets you fix a run if you equipped the wrong skills.
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>>383686573
>hair
no way
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>>383688496
>kick out shitty characters
>obtain new ones

>send one group to the darkest dungeon
>have them abandon
You do lose one guy, but the rest aren't counted for the roster size after.
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Oh my
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>>383690521
ha i love how disgusting the enemies look
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>>383690181
>wine
Thought it was blood.
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>>383690521
ha do you ever think what her legs smell like? haha just asking
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>>383690826

I thought it was some crimson looking acid, doesn't it do some sizzling sounding effect when it hits?
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>>383691273
It sounded like it was fizzing to me, like soda being poured into a glass
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>>383690826
>>383690181
Why not both?
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>>383691404

It's settled then, he's splashing coke on people.
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>>383691636
I feel like the ancestor of all people should know exactly why not.
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>>383691726
That would cure some stress at camp ;)
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>>383691726
>Stressed
>Not healing stress
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>>383691896
i think its meant to be surprised icons
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>>383691896
Their boners are stressing them out, won't be relieved until it's taken care of.
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>>383691896
but those are white icons
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>>383692024
Yeah cause its surprising when ladies have breasts WEIRD.
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THEY NIGHTMARISH CREATURES CAN BE FELLED, THEY CAN BE BEATEN
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>>383692057
Shaped like the stress icon
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>>383692191
you wouldnt find it surprising if a woman took her top off while camping? kill yourself
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>>383684040
>his innovative mechanics are flavour text
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>>383692259
A DIZZLING BLOW
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>>383692191
You seem to have forgotten to take of your trip from a previous thread.
You see, the point of this image board is to be anonymous.
Please take off your trip as it adds nothing to your comments and makes you look like an attention seeking idiot.
Keep enjoying 4chan!
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>>383692259
these*

how can you fuck up something so simple
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>>383692601
>>383692723
>DIZZLING
>>
>be absolute beginner just wanting to play the story and explore the lovecraftian universe
>do fairly well for a while
>wolfs before the gates
>i lose 2 of my best heroes and abandon the quest
>had these guys for a while and it honestly makes me feel worse than i thought
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>>383691726
Plague Doctor is the cutest and most useful party member.
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>>383692949
Plague Doctor is a SLUT who works at the brothel getting gangbanged by the caretaker, leper and doggo
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>>383693095
hot
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>>383693173
gangbangs are overrated desu
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>>383693095
I ship PD, PD, PD, Leper for hot buffs and massive damage orgies.
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Slowly, gently, this is how a tide is turned.
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>>383687308
Houndmaster is the most broken piece of shit in the game that also enables meta faggotry and infinite stalling to heal stress.

On that note devs are fucking clueless about balance of their own game and didn't fix a single thing with dlc.
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>>383693837
Don't cross the lines
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>>383694029
>devs are fucking clueless
they already made it so stress increases the longer a battle goes so you cant stall forever
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>>383691689
Trust me, he already found out why not.
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>>383694128
I love running this party
>point blank shot
>finale
>stun/whack
>stun/judgement
>point blank shot again
Sometimes I run an occultist instead of the vestal to clear the corpses as well. I wonder if 4+ level dungeons are going to start pushing my shit in with this loadout
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>>383694575
Bitch please. If you leave 2 enemies alive, or one guardian enemy, it won't stress you out or call reinforcements, so you literally can sit there for half a hour chaining stuns through 2 stack of stun resist and heal all your stress to zero.
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>>383695034
Not him, but the heroes themselves stress each other by saying they shouldn't be taking too long to finish off the foes. Dunno when this was introduced, since I only recently started playing the game myself, but maybe you've missed that.
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>>383695034
you literally take stress from the fight being prolonged. I think it's past 10 rounds or something like that.
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>still have it installed
>sometimes get the itch to play more of it
>always get reminded of the mobile-tier gameplay
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>>383690076
dismas' head should only drop if and after he dies
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>>383695545
Nope. I have it on him legit. The wiki doesn't mention any pre-reqs either.
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>>383695662
im saying thats how it should be
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>>383695737
>denying a player who doesn't lose his heroes left and right a powerful trinket
No, it really shouldn't be like that.
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>>383695529
>no mobile port yet
Is it just a trick of the light?
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>>383695529
Remind yourself.
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>>383695207
>>383695359
>/v/ is that bad at videogames
Try it out and see for yourself. You don't get stress out if there are 2 enemies alive and kicking, nor will they call reinforcements. You can go infinite with that.

Hell that's how you cheese dd1, you get into the fight that has 2 zombies that don't do anything and sit in it with stress healer repeatedly passing turns to stress yourself and try get a virtue, if you don't you heal stress back to zero to remove affliction and try again. Repeat till every character rolls a virtue.
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>>383696060
>The stall timer starts as soon as there is 1 enemy left, and excluding bosses, 2 size enemies and the octopus enemies in the cove

Gotcha
>>
Uninstalled this shit because of how necessary it is to always have a curios guide out.
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>>383696030

that everything aside from the artsyle is awful? Of Course.
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Pelagic guardian will not call for reinforcements. Also if you end up fighting the Collector, try to save the vestal and the man-at-arms for last because they will not attack you, so you have infinite time to heal and remove stress.
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whats the point in even bringing the other tanks

I just bring a bountyhunter everytime now
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>>383681704
I just finished it. Sacrificed Rey and Dismas.
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>>383681704
>jump into an easy quest with a decent team, but bring an antiquarian for dosh so im missing a fightable unit
>"oh a new structure to interact with that I've never come across before? this should go fine"
>summons fucking cthulu or some shit and I have a painstaking 50 turn battle struggling to keep everyone alive but 3/4 die from heartattacks and the last guy hit punished himself due to stress and it put him in death state for the enemy to finish him off
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>>383684040
As I said, this game could've been great.
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>>383698801
>see a red sphere looking altar that said it needed a torch
>dont have one so ignore it
>next dungeon has the same altar
>okay time to get some nice loot
>put in the torch
>nightmare fuel ensues

This shit is exactly why these types of games are inevitably shit.
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>>383699867
>see a red sphere looking altar
>interact with it

To be fair, what did you expect?
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>>383692887
I just lost two heroes to the Champion Shrieker yesterday because he stole my fucking trinkets. The problem was that i only had 2 lvl 5 heroes. But you know what? Those were the two that died. My favorite with locked slugger tough and +speed. I was just sad.
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>>383686573
I know there is a hairless version.
https://vignette2.wikia.nocookie.net/leagueoflegends/images/2/2b/TahmKench.move33.ogg/revision/latest?cb=20150624151044
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>>383700306
>apparently had my Shrieker event trigger prematurely, because the patch notes say it wasn't supposed to happen until week 42 or something
>think it's a mini-boss, didn't notice it's a champion quest
>send four lvl 4 guys
>it's a super boss
Didn't actually lose anyone though. Just survived for four turns.
Are the Corvid quirks considered to be good? Should I lock them?
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>>383700934
>Are the Corvid quirks considered to be good? Should I lock them?

Yes, they are great for the HWM and the GR
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>>383700934
He critted his peck 2 times in a row on the same guy. Less then 4% chance for that. The game just decided that it was time for my first two deaths.
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>>383699867

>big demonic red thing
>literally says 'place a torch if you crave the void and want to see the gate to ruin' or some shit on the flavor text
>oh shit it opened the gate to ruin and a big Cthulhu guy slapped my shit

not sure what you were expecting
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>>383684635
>>383684725
Also, they are they do the msot stress damage early on, and a crit goblet early in a run is fuckign terrible.

And they are programmed to prioritize already high stress heroes
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>>383688496

there's a weekly event which temporarily removes level restrictions thus letting your lvl 3s tackle the lvl 1 bosses, hope that you get it
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>>383702303
>And they are programmed to prioritize already high stress heroes

This explains a lot.
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>>383702923

it might just be confirmation bias on my end, but i feel that enemies always prioritise hitting characters that are low health or on the verge of hitting a stress check
>>
Tried the game back then and ended up hating because it seemed like a grinding simulator. Guess i will give a more honest try
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>>383703098
Give it a try and if it seems too grindy, there's mods to ease the grind, but not the actual combat and exploration.
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