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Persona Q was nowhere near as bad as the fanbase made it out

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Thread replies: 153
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Persona Q was nowhere near as bad as the fanbase made it out to be. I enjoyed the puzzles and even the dialogue. Was a bit too easy though combat wise
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>>383648389
Persona Q has the best gameplay from combat and level design out of all Persona games. I also unironically like the chibi models and art over how it's normally like in mainline Persona.
>>
I thoroughly enjoyed it. The only problem I had was that they oversimplified the characters. i.e. Chie likes meat, Akihiko likes to train, etc.
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The fanbase didn't like it? I remember enjoying the threads right after its release. Probably because JoJoposting wasn't a thing yet.
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Persona Q2 when?
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>>383648592
Having virtually infinite MP was not a good thing for the game. Although the HP buffer was an interesting mechanic.
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>>383649724
The skills are already sp expensive when compared to mainline, it's not like that mattered much.
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>>383648389
It was an excellent game, the only real issue was that it was pathetically easy.
Also magic offense skills being useless, but eh, wurld of str.

Amazing atmosphere in the 3rd Stratum too. Was a pretty good EO game overall aside from the aforementioned difficulty and balance issues, although I've never played a Persona game outside of it so I can't speak for that series.
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>>383649956
Just teach Naoto Impure Reach and watch almost every random encounter go down with either Mahamoan or Mamodoon.
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>>383649956
Well Persona is an already easy game series.
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>>383650432
Yeah of course, but I mean stuff like Agi, Zio, Garu, Bufu, etc. Not even the best ones (e.g. Keraunos, Ragnarok, Niflheim, Panta Rhei) are useful.
Instant death is considered a status ailment in EO and given it is also treated as such in PQ, I didn't think of it when I was referring to such magic.
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>>383648389
it is the shittiest Etrian Odyssey game yet it is still the best Persona game
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>>383650432
Eh, some enemies are immune to either dark or light and she functions better as a status inflictor or binder and she also learns mahamoan and mumodoon pretty late.
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>>383648389
The only thing I disliked about it is that they flanderized some of the characters
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>>383650697
Is it? I have never actually seen the games. All I know are the Hiimdaisy stuff that she tried to take down.
>>383650861
Naoto is still the absolute best instant death and status ailment inflictor. She can't really deal any damage but she makes encounters where you don't need to deal damage just dandy.
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>>383648389
How did Atlus go from revitalizing the Dungeon RPG genre and making interesting and engaging spinoff's (IE SMT Nine and Megami Ibunroku Persona) to making shitty series like Etrian Odyssey and low budget slack jobs like Persona 5? Persona Q was a breath of fresh air but it still ended up shoehorning in dumb EO mechanics and trying to fit in a simplified form of neo persona combat which itself is a simplification of Nocturne which is a simplification of classic gameplay. I wish Sega would get Atlus to stop sitting on their asses, their shitty kusoge games like Conception II have ended up being their most interesting games in recent years.
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>>383651071
>She can't really deal any damage
Are you kidding me? Her Megidos hit like a nuke with like 200 or so damage up until later on in Inaba Pride Exhibit. And megido is pretty easy to deal with the expensive SP through the boost That's still some good amount of damage in the mean time.
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>>383651329
Never use megido on Naoto. It wastes an enormous amount of MP for mediocre damage that is easily matched by basic physical skills that can be easily spammed and healed in a loop with Fuuka's healing breeze.
Naoto's MP is much better spent with buffs or ailments, Megido is an awful skill, not even Megidolaon is that good considering physical almighty aoe attacks exist in this game at the point where she'd get it.
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>>383649724
It didn't really matter at all considering magic was worthless outside of binds/status ailments
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>>383651514
>200 damage
>nuke
Maybe in the 1st or second stratum, but that's pretty chip damage otherwise, and it kills her SP meter.
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>>383651071
Lol what are you talking about she basically casts a free megido spell each fight and makes them easy 1-rounds.
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>>383649357
/v/'s favourite e-celeb, Pat from TBFP, didn't like it so they took his opinion, after all those people left.
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>>383650747
>it is the shittiest Etrian Odyssey game
That's not Untold 1.
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>>383651514
200 damage is absolutely nothing in this game when your physical fighters are dealing 500 at the very least.
She's much better off inflicting Panic on bosses and just instant killing everything else before they get an attack off. That's what I did and never had to deal with a random encounter.
She was so OP that she even trivialized the Evil Spirit Club FOEs with her instant kills and agility.
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>>383651920
Megido barely does any damage and it eats more SP than her sub-Persona regenerates, unless you're using something like Slime. Why would you ever use that over an AOE instant kill spell, which is cheap enough to fully regen every fight and does the job better?
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>>383648389
I really enjoyed it. Beat it 100%. The character developments, especially from the P3 cast, were a lot of fun. What could have been of SEES tried to become friends instead of whatever they were.
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>>383652106
Because you're only using it on the 10% chance she can't wipe with a light/dark spell and even then the sub-persona usually does cover the vast majority of the cost of the spell. And even that's assuming you choose not to use a panic circle.
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>>383650924
Akihiko, Chie, and Teddie suffered from this the most.
Yukari, Shinjiro, and Mitsuru actually got development in this game. Kanji and Ken had a nice subplot too.
And I'm probably one of the only few who actually liked Rei and the ending. Felt so depressing when Yu says "We'll meet again" to the P3 protag
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>>383649357
I hate JoJoposting, but how did it affect Persona threads?
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>>383652337
She will almost always kill with the instakill spell and the one straggler she leaves every once in a blue moon will be easily autobattled through even on risky, wasting no SP.
The sub-persona's do not cover the immense cost of megido when you first get it and the damage it deals is so pathetic it's not worth wasting the turn on, even with Naoto's high magic stat.
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>>383652471
Jojofags keep claiming Persona ripped off Jojo and ruin threads for it.
>>
Postin superior version
https://youtu.be/zJM_DPqV50c
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>>383649357
>The fanbase didn't like it?
Was on a P5 board and people were shitting on it saying it had bad gameplay and a non existent story with tedious dungeons
I expected a trainwreck and ended up having a blast, beat both routes and beat the Velvet Trio. Kinda surprised even the Velvet Trio was weak to Panic..
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>>383652337
Just use whatever physical unit you have instead for beating down her misses, damaging magic is dogshit in this game.
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>>383652306
>What could have been of SEES tried to become friends instead of whatever they were.
This is the most depressing part of the game. Everything they learn you know is going to go away because canon says they have to make those mistakes in P3 and the Answer before they finally grow up
>>
I wish your party guage was bigger like 10 or something or that you built up your party guage faster, as the only ones I found myself really seeing much use were Rise's "act first" spotlight skill and Fuuka's Healing Breeze skills.
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>>383652065
>Untold 1
That's not 1. Well, it kinda is but you know what I mean.
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>>383651321
>their shitty kusoge games like Conception II have ended up being their most interesting games in recent years.

Retard
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>>383652471
Stand fags who have only played neo Persona think it's a ripoff even though there aren't any similarities .
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>>383652667
P3 has the best party members, the best story path, and the best themes.
I don't know why, but outside of Yu, Margaret, Kanji, and Naoto, the P4 party annoyed the hell out of me in this game, even though I love P4
I never played Golden but I could not stand Marie in this game, skipped all her stupid poems
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>>383652963
T. Personababy
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>>383651321
>persona 5
>low budget slack job
I get if you don't like the game, but you're fucking retarded. The game was in development for years and is fucking huge.
>>
>Zeus is from the world of EO
Does it ever make a cameo in EOV?
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Quick rate the labyrinths.
Evil Spirit Club>Inaba Pride Exhibit>Group Date Cafe>Clock Tower>You in Wonderland
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>mfw personababbies are too casual to enjoy etrian odyssey
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>>383653354
>fucking huge
It's a 10 hour game stretched to 80 hours to pander to the neet audience. After waiting for so long I expected a lot better, but the gameplay and story was atrocious and the graphics barely look better than PS2/Xbox Era MT games.
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>>383653575
>Evil Spirit Club>Inaba Pride Exhibit>Group Date Cafe>Clock Tower>You in Wonderland
>Inaba Pride Exhibit being anywhere but last
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>>383653732
I enjoy Etrian Odyssey, Q just sucked
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>>383653575
3>5>1>4>2
ESC was by far the best, I was actually disappointed when it was over.
Great atmosphere, fun puzzles, the best FOEs, and the best part of the plot.
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>>383653813
I liked the torch and gate permutation puzzles. Plus it has the best labyrinth theme.
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>>383653878
>>383653575
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Rate their story arc and characters
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>>383654164
I loved that part, and the slime dolls and torture device baby FOEs were the best FOEs in the game.
Particularly the first time you engage a doll, given how much you can't see of it from the map.
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>>383654164
one of the few times I've been legit spooked by a game

>that part of the dungeon where the red ones that move two squares at a time show up
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>>383654292
0 would be too generous
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>>383649357
They were butthurt because it was a "persona game on a Nintendo's console".
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>>383654292

>"muh food" Rei
shit/10

"muh life sucked" Rei
okay i guess/10
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>>383654292
Started out weak but the truth about her character was very suitable for a MegaTen game.
If it were a standalone narrative then it would be 4/10, but the stuff in game like the Kind Doctor panicking mid battle with quotes like "we can't save her" made it far better.
Basically it was a mediocre plot integrated into the game very well.
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>>383654378
Honestly, I cheapened the whole part and just had Naoto nuke all of them because I was on Risky and messed up trapping it in between the 2 lights
Once I realized that Mahama actually worked on the fuckers I tested it on the babies and normal dolls and ended up overleveled due to all the dead FOEs. Feel bad about doing that

>>383654620
Niko was far superior to Rei. Too bad she gets kidnapped IMMEDIATELY after gaining depth
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What would your reaction if they announced persona q 2 for 3ds and it's main plot is the three teams fianlly going to save P2's MC?
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Is this the optimal late game party?
>Yu responsible for stat buffs
>Makoto responsible for debilitate, holy blessing and heals (back row)
>Naoto responsible for binds, status infliction, hama, mudo, and heals
>Akihiko responsible for link starting
>Aigis responsible for main damage output and providing extra protection for the front row
I also sometimes switch out Aigis or Akihiko with Junpei as he's also another main damage dealer and has death chaser.

I also have Yu with Beelzebub, Makoto with Metatron, Naoto with Astaroth, Akihiko with Hachiman, and Aigis and Junpei with Yoshitsune.
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>>383654781
I'd be pretty happy.
More EO mapping is a delicious thought and I'd love to see the new FOEs.
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>>383654781
Don't you mean P3's MC? Tatsuya is perfectly fine at the end of P2, he chose to return to his shitty world
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>>383654781
no
That is why Elizabeth changed to the Fool Arcana in P4A. I am anxiously awaiting her game
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>>383654879
Shit, yeah, I mean P3's MC.
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>>383652471
The threads would have been derailed into shitposting too fast if JoJoposting was a thing then.
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>>383654850
Needs Mahakala, but otherwise yeah, given your Junpei alternate.
Give Yu or Aigis the Mahakala if you're busy with a Link one on Akihiko.
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>>383654850
>>Naoto responsible for binds, status infliction, hama, mudo, and heals
Any party is fine if you have the goddess of destruction
Panic Circle destroys any threat. Yu with Heat Riser and Makoto with debilitate just rubs it in

I'd put Lucifer on one of your attackers for the Ultimate Boss.
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>>383655006
I didn't find Margaret interesting until this game for some reason. She seemed a lot more fun than she did in P4
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>>383655153
Lucifer is ok, but multihit skills are usually better than his End of the World skill. Have to fuse Myriad Arrows onto him.
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>>383655292
I'm talking about for the Velvet Trio boss fight. It's the only battle where Lucifer is better than the Multihit skills, since they have random targets.
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>let's make every single normal enemy and even a few of the bosses vulnerable to at least one instant kill
>let's make status effects crazy good, and make literally everything vulnerable to them
>let's boost both of them with the same passive skill

I'd almost feel bad for using her if the encounter rate wasn't so obnoxious. Just playing like a normal rpg and beating every random encounter leaves you overleveled as fuck because there's so many of them.
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>>383655380
Fair enough, although multihit still works great if you have Mind's Eye available to buff with.
Poison is also strangely good there, if you decide not to panic for some reason.
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>>383648389
It wasn't bad but the gameplay was pretty shitty. Spells were HORRIBLY balanced and completely pointless outside of instant kill spells, which were broken good for regular battles.
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>>383655491
Yeah me too. Sometimes in the earlier game I replaced her with Ken or Makoto for those jobs.
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>>383655491
Nice that they made her exactly the same for Q as they did for P4G.

The ultimate random battle destroyer.
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>>383655554
People use poison to actually have the fight be challenging. If you use Panic the fight is pretty much over, just like every other fight in the game. Even the Reaper died on my first encounter thanks to Panic, and ST
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>>383655762
Reaper was pretty pathetic.
Ambush him to negate his initial Mamudoon, then rip him apart like every other boss.
x3
>>
>No End of the Raging Waves x Lotus Juice mashup
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>>383655889
>tfw the only track by Yuzo Koshiro was the Zeus battle theme
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Best boss coming through
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I'm not the only one here how had to reset after finding out Chronos' time countdown spell for the first time, right?

>>383655864
>Ambush him
Literally how?
>>
As someone that has neither played EO or Persona, this game looks interesting, is it a good jumping in point for either series? Also, what are things to know going in? I see posts here saying Panic OP, and magic attacks are awful except for instakills.
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>>383656109
He moves 2 sq, then stops to rest.
Jump him from the side to get a preemptive strike and kill his first turn set mamudoon.
It's not like EO where you have to hit them from the back, just don't hit the front.
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>>383655762
It's a little disappointing that there's no bonus dialogue for killing FOEs when you're supposed to be avoiding them
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Someone please redpill me on how to get gud on this game
I use both MCs,Naoto,Junpei and aigis but at labyrinth 3 I get fucking destroyed at random encounters,there's barely enough MP and discovering enemy weaknesses is a pain
Send helpl
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>>383656016
This shit looks like something from Stretch Panic.
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>>383648389

I thoroughly enjoyed it. I enjoyed every dungeon especially the 3rd one because of the character banters. My only problem with it is that it didn't have more post game content such as another dungeon and a super boss.
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>>383656167
Just play an Etrian Odyssey game instead. This game's mechanics are literally broken and the story is awful. It's honestly just an excuse for some Persona 3 and 4 crossover fanservice
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>>383656338
Oh, OK. is 4 a good starting point, or should I play the DS games? or the Untold ones?
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>>383656265
Fucking plebfaggot give up

This shitty game is barely above Pokemon in difficulty, worst MegaTen spinoff game in existence
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>>383656418
4 is a fine starting point, it's one of the easier games
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Post your parties.

Koromaru
Aigis
P4MC
P3MC
Naoto
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>>383656506
aight, thanks anon.
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>>383656265
You use Naoto. Use her instant death skills on everything. Have your characters kill whatever survives
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>>383655491
>everyone starts trying to assemble the most OP team before the game comes out
>keep talking about how this or that will be brokenly good, or how these characters and those characters will be shit
>decide I'm just going to use my favorite bros ahead of time
>decide I'll rock Kanji, Naoto, Brotag, DA MAN and Akihiko
>BUT ANON BUT ANON BUT ANON THAT'S F O U R PHYSICAL GUYS AND T H R E E ELECTRIC PERSONAS AND I'VE GONE IN AN ETRIAN ODYSSEY THREAD BEFORE SO BLOO BLOO BLOO
>tell them to fuck off, it's a fangame, yada yada
>game comes out
>Naoto annihilates weaker enemies after the first stratum-equivalent
>Kanji's infinite STR hard-anals any single enemy and turns into a physical god after upgrading to his ultimate perosna
>Akihiko strikes fast and hard once you get him a halfway decent physical sub-persona
>Junpei's ultimate skill is godlike, even if he's kind of mediocre before then
>Brotag is the ultimate tanky healer type
>mfw
Always bet on your bros, /v/,
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>>383656521
Yu
Minato
Kanji/Akihiko
Naoto
Junpei/Aigis

I want to use my girls Yukari, Mitsuru, and Yukiko, but mages kinda suck.
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>>383656682
I love using Kanji and Naoto together, they have some cute lines for each other
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>>383656843
Rise fangirling if Yu wins a battle is my favorite
>You're so cool. Wow
Sounds like a total thirsty fangirl and her delivery is perfect and hilarious. Also when you marry her, she's the most thirsty of all the girls
>You smell so nice
Rise is hilarious
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>>383656265
Firstly, fuck weaknesses for random enemies, you'll never use them.
Secondly, give Junpei multihit skills, especially Myriad Arrows.
Third, kill everything with Naoto's instakill spells (give her a skill card of Impure reach, from an Incubus).
Also fuck the game's recommendation of Aigis in the back, put her in front always, she's the best tank in the game.
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>>383657086
You're not going to hit shit with myriad arrows, without binding their agility. And the weakness exploitation is still damn worth it for the boost and all out attack opportunities.
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>>383657286
You can hit pretty easily with it and agility bind isn't hard to inflict with a proper impure reach+stagnant water Naoto.
Weakness exploitation is not usually worth a skill slot compared to just buffing crit and making your physical party boost with that.
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>>383657286
Only if you're carrying a magic party or if you brought Zen with your physical one.
Otherwise just mind's eye or crit boost items will work better, since they can trigger easily with a proper multihit skill.
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>>383657286
When would you ever use boost/All out Attack on random enemies?
1 turn battles with Naoto don't need them.
I did say random enemies for a reason, not FOEs.
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>>383657864
Is there even a point in using Zen once you gain Personas?
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>>383657032
Rise pretty meant for anime chad
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>>383658201
If you like him I guess.
He's not so good.
I used him one playthrough anyway.
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>>383650747
>etrian odyssey game
jesus how young are you kid, do you really think etrian odyssey was the first dungeon crawler?
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>>383658201
He's pretty good for cheap healing early on? Not much reason to use him past the first dungeon
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>>383658564

It's built on the EO engine, m8.
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Welp. After reading this thread, guess I have been playing the game wrong.

For FOEs and bosses, my strategy always was
>Brotag and Aegis for physical in front line, with Aegis buffing when she gets a critical
>Door-kun attacking with physical attacks only until he gets a critical and he uses Healing Harp (while I hope that he gets one critical once every 3 turns)
>Yukari helping once in a while with heals and buffs
>Naoto attacking until she gets a crit and the using Megidolaon (while she wipes the regular enemies with Hama/Mudo)

I never even bothered with circles.

And the worst part is that I haven't even finished the game. It's not even hard, but after autistically having all floors as fast as possible at 100% and trying to kill the FOEs as soon as I encounter them, I kind of burned myself, so now everytime I try to play it, I advance a little in one floor and then drop it again.
>>
>>383656521
Akihiko
P4MC
Junpei
P3MC
Yukiko
Fuuka Support
>>
>>383659028
For Aegis you just want to use Shura Tensei and then Orgia Mode. She doesn't need to use any other buffs, rather it's better to have someone use a buff for her so she spends less turns getting from Shura Tensei.
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>>383659028
I mostly did that too. Was anal about 100%ing the floors asap, and if an FOE was in my way, then they had to die, regardless of how underleveled I may have been, I needed that damn tile.
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>>383658564
>same engine
>5 party 2 row based combat
>Yuji Himukai styled art for characters, even guested in the game
are you just pretending to be retarded?
>>
>>383656521
That is my exact same party, but I sometimes switched Aigis with some other physical characters. Koromaru made a good healer.
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>>383648389
I really wanted to like this game but ashley burch fucking killed the game for me
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>>383658564
He meant it as it is a spinoff of the series, not that Etrian Odyssey is the genre. Don't be so dense.
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>>383659769
Hell, even the Q in the title is a reference to EO's japanese title, Sekaiju no Mei-kyuu-, or at least so I've heard.
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>>383659769
don't bother, he is a retard pretending to be an oldfag hence the use of the insult "kid"
>>
>>383659769
>Yuji Himukai styled art for characters

Nah he didn't, but he did design a boss in the game, it's quite obvious which one it is.

>>383660114
Etrian Odyssey is abbreviated SQ in Japan, because yeah labyrinth in Japanese is MeiKYUU(Q)
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>>383653147
Spike Chunsoft developed it you retard, Atlus USA just localized it
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>tfw they explain how every boss and dungeon is linked and story relevant
While the overall plot was basic, the reveal and everything suddenly making sense was very well done. Even the goofy bosses suddenly changed in tone
>>
>>383656521
P4MC
Yosuke
Aigis
Naoto
Zen
Swapped out Yosuke for P3MC a while in.
>>
>>383656016
I liked how he looks like he's moving to the music.
>>
>>383656521
Junpei/Aigis/Kanji
Yukiko/Yu

Kanji's innate skill that makes him go first and hit 3x as hard made him a great linker, add Junpei's Death Chaser made it even better. Aigis for tanking hits, and Yukiko for heals, she also has good luck so making her do circles or tentarafoo spammer.

Yu makes a great all-arounder, so if I needed somebody else for a quick save due to a miss step or was in a bind, then he would do the job. Need a guy on the front line to do damage for a couple of turns because somebody was statused/binded, needed a quick heal, or needed a quick circle or tentarafoo, then Yu could get the job done. Also gave him the skill card one of the 4 angles gives, I think it was Uriel, which was a heavy physical move that can attack even from the back line.
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>>383660645
He did a damn good Zeus, I wish he did more monsters. Loli is all well and good for EO, but his artstyle is great and would go so well on monsters like this.
>>
>>383656521
Its been a long time, but I think it was P3MC, P4MC, Aigis, Naoto and I think Kanji?
>>
>>383664521
3D models absolutely butcher it though. I wish they just did the SMT4 approach and go back to sprites for combat but give FOEs 3D models for the dungeon since Orange Balls are RIP
>>
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>>383648389
Speaking of PQ2
>>
>>383664767
Well, the only thing I wonder is if they're doing something about their PT costumes in crossovers, because it would be kinda clashing if they're on costume while everyone else is in uniform/normal clothes, unless...

>yfw everyone gets a PT costume
>>
>>383665269
It never clash, since yusuke come from different school and futaba didn't even go to school, I bet they still use PT costume.

And I doubt everyone gets PT costume, probably as a service at some point yeah but no.
>>
>>383664652
Zeus never appears as a model though, he only shows up as a drawing in skill cutins.
I don't recall if it was Himukai who did the monsters in EO since I know the designer was a different guy.
>>
>>383660827
I liked how Kind Doctor worked in the most.
It was the most obvious but the most impactful in hitting home that her death was unpreventable and she died in a hospital, feeling a deep sense of fear towards the staff around her.
>>
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>>383660827
>P3 is themed around death
>P4 is themed around facing yourself
>PQ is about a little girl facing her own death
>>
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>>383666992
>P4 is themed around facing yourself
>P5 is themed around rebellion
>PQ2 is about rebelling against yourself

That's so deep. Really makes me think.
>>
>>383666992
I really liked on how PQ combined P3's and P4's themes together.
>>
>>383667168
>P3 is themed around death
>P4 is themed around facing yourself
>P5 is themed around rebellion
>PQ2 is about rebelling against death, but you're the grim reaper
>>
>>383667319
But that's just PQ

>PQ was PQ2 all along, the PT were in the background doing shit without you noticing
>>
>>383667394
>PQ preemptively combined all the themes of P3, P4, and P5 before P5 was even out
>is its own sequel themewise
holy shit
>>
>>383667394
>>383667319
I really didn't realize that when I wrote that.
Turned out pretty well I guess
>>
>>383666936
I still don't really get why the festival turned all gay
>>
>>383669084
What the fuck did I post, I thought I deleted that. Anyway,
Taken from the wiki, "The setting is stylized after one of Rei's wishes, which come from wanting to go to a real festival. However, after the first floor, the homoerotic turn it takes is due to Rei overhearing the guys talk about Kanji wearing a loincloth and the men who work during festivals."
>>
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>>383654378
>enemy can open doors
>enemy moves twice as fast as you
>enemy has its own theme music

That thing was awful and I loved it
>>
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>>383654378
>>383670380
>tfw learning you can nuke them with Light

TASTE THE SUN.
>>
>>383670450
>mfw Sagaki Rice x99+ Naoto
>didn't nuke it until after because that part was too good
>>
>>383670450
Or rice, considering that's the easiest way to do it.
All party members spamming rice except naoto.
>>
>>383666992
Rei's death reminded me of this girl I knew in grade school.
Friendless hyper kid with sudden mood swings, one day she didn't show up and the teacher told us she was very sick. Never saw her again.
>>
>>383648389
I liked it, but party building was annoying, especially if you played the P4 route.
I found I really only had one slot to use who I really wanted to, and even then that person usually wound up being semi-useless support.
>>
>>383648389
Who made it out to be bad? I've only ever seen a few complaints.
>>
I still believe that this was just some fanfiction and ATLUS decided to made a game about it
>>
>>383656521
Yu, General support and healer. Sometimes throws down in melee.
Kanji, Sodomizer of bosses
Chie/Junpei, Link starter, debuffer, and general chump. I used Junpei if I thought I needed the extra firepower, Chie if I needed more support help. I usually ran Chie.
Minato, Bind/Ailment monkey. Sometimes uses spells if he has nothing better to do.
Yukiko Bind/Ailment monkey, emergency healer, and support. Rarely uses spells.
I used to use Yukari, but she kept dying in a dungeon for some reason, so I swapped her out.
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