>kill animal
>drops currency
>kill big bad bandit
>Teddy Bear
>gold bar
>sell value: less than one gold coin
>Beat animal in tournament
>Their entire universe gets erased
What is a video game? That's a good question to ask.
It is many things, but one of them might be: a collection of frames - a very large one, potentially - facilitating an indeterminate range of distinct possible outcomes and a particular brand of played-experience.
Similarly, each part of the whole - each individual frame - contains within it a set of possibilities - a possibility limit; only, at the frame level it is definite. There are only so many inputs which could occur per frame, so whatever can happen is easy enough to predict
I believe that any degree of difficulty that isn't none whatsoever has something difficult about it even if it isn't the least bit challenging.
>kill crow
>has a fucking hand grenade