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ITT that part of the game that keeps you from ever touching it

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Thread replies: 135
Thread images: 26

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ITT
that part of the game that keeps you from ever touching it
>>
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>>383545829
>Have to install hundreds of porn mods before you can even begin playing
>>
>craft lightsabers
wow nothing
>>
>>383545829
fuck dis niqqa so much
>>
WEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLL
>>
>>383545829
>Having trouble with antonio or antoine w/e his name was
Dude the snipers on the rooftops are way worse.
leon on his chain saw motorcycle is worse than that shit.
The twins are tougher than that pussy.
Antonio is actual casual filter tier.
>>
>DA:O
You know what

>Fallout: New Vegas
The main game is in the way of the DLC
>>
>>383545829
>dat personality
>dat theme song
>getting that fucker with boxing claws
GOTYAY
>>
>>383545829
Maybe you're just bad at video games.
>>
>>383546003
dude his name is on his fucking hat
>>
>>383545829
>The Last of Us
the gameplay
>>
>>383545829
MY OWN LITTLE WORLD
>>
>>383546062
>>383546003
>>383545943

>adopt counter hit method
>his attacks are so fast with fast hitboxes that he can punish on counterhit
>faster than the player character
>can heal extremely quickly
>this is supposed to be "fair"
>>
>>383546095
>tlou
>gameplay
?
>>
>>383546217
>load up on lightsabers, steak, and ribs
not that hard bruh
>>
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>spreadsheets: the game
>>
>>383546386
Dude,
no.
>buggy hitbox makes it so most of your swings go through him
>>
>>383546431
Nice
>>
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>>383545829
>DR2
>Hard

The first one is hard.

Unless you are talking about OTR.
>>
>>383545829
>Not touching a game because of an optional boss
???
>>
>>383546467
idk man, I just loaded up on food and combo weapons and it was over quickly
>>
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All the boss fights in DR2 are fundamentally bad the game falls apart as soon as that kind of combat is made
>>
>>383545829
Looks like Ethan Klein.
>>
>>383547158
>metagame
>is not hard bro
Fuck off
>>
>>383546081
>Implying I clicked on the thumbnail
Up yours nigger.
>>383546217
What are the boxing claws? Alex. Even the lightsaber is good enough but you can only get like 2 swings before you need to fuck off.
>Buggy Hitbox
I hear getting good helps a lot but maybe you just have fucked up eyes. I beat this boss like 2 months ago, I've never not killed Antoine, Slappy is way harder than Antoine.
The fucking mailman is more difficult than Antoine.
>But A-ANON! what about his heal?
Maybe if you weren't stupid you'd be able to tell when he runs over to a fucking cooking pot he's going to heal, attack him???? hard concept, I know.
>Muh plates
Increase distance faggoli.
If he is faster than you, then you probably blew dick at helping survivors leading up to him. The only time in the fight he is actually faster than you is when he is going to heal.
>>
>>383547347
>clicking

Ha ha
>>
>>383547347
>attack him
he is literally alway 100% faster than me, i cant get him to stop healing before he has already been healing a bit
>>
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>>383545829
>>
>>383547347
>being this much of a shill
its fucking horrible dude
>>
>>383547026
same goes for the first. fuck why couldn't they have just made the shooting feel normal?
>>
>>383547913
Play Chop Till You Drop then.
>>
>>383545829
Build Knife Gloves.
Kill all bosses with exceptional ease.

The bosses of DR were honestly the weakest aspect of the series.
>>
>>383548070
>find these rare as fuck items and combine them
>its ez:3
>doesnt solve the issue of chuck being slow as balls though
>>
>>383547913
>missing with a firearm in DR1
you'd literally need to be handicapped, guns have XY autoaim and are almost all game-breaking. if you were aiming manually you were doing it wrong
>>
>>383548157
>rare items
>boxing gloves and knives are literally found rightout side of the saferoom

I made it through the entirety of DR2 building nothing but nail bats and knife gloves, one for regular enemies the other for bosses.
>>
>>383548335
>Not also building axe sledgehammers
???
>>
>>383548157
>good combos always found right outside every maintenance room
>rare as fuck
You're the reason dead rising is atrocious garbage now. Even if you were only talking about knife gloves in particular you'd be wrong.
>>
>>383545829
>not trying to tame Snowflake

That fucking boss made me happy to see tigers die
>>
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see the shit in the corner?

It slowly goes up, when it hits 100% it's game over, and YOU CAN'T DO A FUCKING THING TO LOWER IT EXCEPT FOR STARTING OVER
>>
>>383545829
>Give survivors guns
>He dies
woooow so hard?????
>>
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Every boss in Dead Rising and Dead Rising 2 is just

>hit once or twice
>run away

In the chef's case, you attack him while he's eating, because he makes himself vulnerable, and then run the fuck away when you see him stop his eating animation. Video games 101 you little fucking bitch, Jesus Christ. You're not gonna lock him into a combo and unleash a Smokin' Sick Style beat down on the fucking guy, but you should know this from fighting the other bosses.
>>
>>383548505
Dragon Quarter is the best Breath of Fire games ever made.
>>
>>383548505
so it's like a roguelike? don't you see new things on each playthrough? also, it goes up very slowly from what I gather. the only times it goes up fast is when you're in dragon form.
>>
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This fucking level
>>
>>383548620
when why is it considered to be the worst?

>>383548628
>so it's like a roguelike?
kinda

>don't you see new things on each playthrough?
only did one when I realized that restarting was the only way to lower it.
>>
>>383548670
All of Zero's shit to be honest.
>>
>>383548505
I had to use that so often it was fucking stupid!
It was a cool mechanic and you are bullshitting if you say it isn't. I can't think of any other game with such a good risk reward feature.
>>
>>383548682
also isn't it short? so what's the problem exactly?
>>
>>383548682
Your average Breath of Fire fan is exactly like your average JRPG fan.

Change bad, carbon copy good.
>>
>>383545829
>Optional boss
>Has a boss theme better than most games

Why do the boss fights in DR1/2 have such great music?

https://www.youtube.com/watch?v=grEVqapEUqo

Also, I h barely had any trouble with him.
>>
>>383548823
it was a bad change. I like change if it doesn't suck.
>>
>dead rising
These games were never good. they're literally a bunch of mechanics everyone hates glued together. time limits, durability, non-intuitive crafting, escort missions, an open world that is not really open, bullet sponge enemies

I mean these games literally suck shit how does anyone like them
>>
>>383546023
what part of DA:O?
>>
>>383548670
It's easy but pretty fucking disorienting at first
>>
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>>383545829
Any Witcher game due to the abortion of combat and glitches Pic related when I tried to jump a regular fence. Wasn't eve trying to break it

And no, I don't wanna hear how "hurf durf it's 4 dah storiez, man!"

Silent Hill 2 was the same way but managed to provide a combat system that was designed poorly on purpose, yet still functions better than any Witcher game
>>
>>383548913
All that stuff was taken out in Dead Rising 4 and it was a fucking disaster
>>
>>383546431
Lmao there's dozens of big corps that give you handouts and just point you at the enemy now. You can be in fleets and fighting people from day 1 unless you are retarded. Its complex to do everything available in the game sure but getting started is incredibly easy now. Just not WoW braindead tier
>>
>>383549142
The entire series sucks. It's like the Lost Planet series. They're just intrinsically mediocre to bad games and it's maddening they somehow got sequels.
>>
>>383547674
What did he mean by this?
>>
>>383548913
>These games were never good
DR1/2 are great in my view.
>they're literally a bunch of mechanics everyone hates glued together
DR isn't supposed to be a standard zombie game.
>time limits
That's the whole point of the game, it's designed around this feature
>durability
That's the point, you're supposed to be careful >non-intuitive crafting
Much better than crafting in other games honestly
>escort missions
They're a fun challenge
>an open world that is not really open
It's not open world, anon.
>bullet sponge enemies
Confirmed for sucking at the game. You're not supposed to use guns, they suck for a reason.
>>
>>383548913
huh, you're right. they literally took everything awful about games and threw them into a giant pot. don't forget choices that don't really matter much.
>>
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>>383548913
You make those aspects sound more intrusive than they actually are
>>
who thought this was a good idea?
what a clusterfuck of unlocking jobs.
>>
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>>383545829

Randy was probably the biggest motherfucker in that game if you didn't know his trick, boxing gloves or no.
>>
>>383545829
Have you actually considered suicide you faggot?
>>
>>383549490
DR is a game that you're supposed to fail at. Eventually, you get used to the mechanics of the game and it's easy as fuck. DR1 was my first DR game and I brought the remaster this year. I had a lot of fun with it and actually enjoyed its mechanics. It's a unique game.

>>383549601
What trick did you use? I just lured him over, jumped over the rafters, hit him, rinse and repeat.
>>
>>383549127
See you in 2020 when youre still going to be shitposting about W3 for no reason.
>>
>>383549490
>>383549690
Ya'll are even admitting the game is a clunky piece of shit you have to "get use to" via rote memorization and failing.
>>
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>>383548913
This casual faggot right here is exactly why this industry is going to shit. God forbid a game be it's own thing and follow its own rules.
>time limits
The real tension of the series that rewards your understanding of the world around you, scheduling and familiarity. Game allows you to start over with earned stats because it's never expected that you get things done correctly your first go. Oh wait, you're probably one of those retards that thinks that the zombies are the tension and not just an obstacle. They're necessary for the time limit to work, otherwise you have a boring world with boring fodder, much like Dead Rising 4.
>durability
Understandable. It encourages you to be smart about what you have on you and be aware of what's nearby. It's part of the strategy. There's also ways to enhance durability and literally break the game.Otherwise you have a boring tools with no tension, much like Dead Rising 4.
>non-intuitive crafting
What does this even mean? Did you want more control of the crafting? Like the on the fly crap dead rising 4 did?
>escort missions
Optional. Improved greatly from the first game into 2, but it was for the purpose of rewards and items. Something that you could do between deadline. Otherwise you have a lifeless world with no one worthwhile to help you that drop even more useless shit. Like Dead Rising 4.
>an open world that is not really open
The world was never supposed to be "truly open." You're stuck and confined, like the game is trying to make you feel. You can still do anything you want within the games rules. But you're never going to have a true sandbox structure because the game becomes broken and boring as a result...Like Dead Rising 4.
>bullet sponge enemies
At earlier levels sure, but that's why you level up. Maybe try leveling up.
>>
>>383549934
The game is simply not good anon. Just because you can grind at it until you're able to defeat the shitty mechanics via autistically repeating the same shit over and over again does not make it hardcore. It makes it a repetitive piece of shit.
>>
>>383549831
It's not really clunky, it just doesn't spoon feed the player. This isn't a casual game.

>>383549934
This.
>>
>>383550097
The game is a retard's version of Dark Souls, replacing everything that's good about Dark Souls with garbage gameplay and enemies that demand you grind zombies for levels.
>>
>>383550067
Games being replayable is autistic now?
>>
>>383549831
>"get use to" via rote memorization and failing.
Welcome to most things that resemble a challenge you coddled little princess.
>>
>>383550067
No one is saying it's hardcore. The game has rules and it follows it's rules well. It does it's own thing, and in my opinion does it well. It's not trying to copy what other shit is doing because then it would just be a lifeless game with zombie in it like please don't make me say it again.
>>
>>383549690

Like you said, using stuff you can jump over to make him run until he's out of breath and vulnerable. He's fast as hell and will shrug off your attacks if you try to fight him normally.
>>
>>383549934
>AI improved greatly from the first game into 2
nothing triggers me more than this. all they did was remove personality mechanics, give every survivor 99999hp, and lets them effortlessly waltz through any density zombie group

the only difference between DR2 escorts and DR3 escorts is that DR2 escorts take longer.
>>
>>383550184
Dead Rising is not replayable, it instead demands you Groundhogs Day the same static scenario over and over until you've memorized everything.
>>
>>383550248
I'll take that over survivors stopping in their tracks every time a single zombie gets in their path
>>
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>>383550257
(You)

a passive aggressive image has been included as a bonus
>>
>>383549831
The clunkiness was part of the appeal to Dead Rising.
>>
>>383550380
number one, that isn't an improvement to the AI, its a dumbing-down

number two, if you read the tutorial messages you should have no problem escorting 8x with zero damage. there's even a magazine that makes every survivor have the same zealot personality you want them to if you're a casul.
>>
>>383550248
By greatly improved, I just mean less frustrating than the AI in DR1, which ha tricks to it, but would still do some retarded crap like HOP THE DAMN BARRIER AND GET INTO THE SAFE HOUSE I'M ON A SCHEDULE YOU IDIOTS.

But that's the point. You had to balance shit, and be smart about who you save and when you save them.
>>
>>383550398
>>383550382
>>383550217
>>383550214
Even its staunchest defenders have no good responses. "Y-yes it purposefully has shitty gameplay that demands you memorize what happens and where c-cause that's the way it's meant to be played!"
>>
>>383550380
I used to think escorting people was a pain in the ass in DR1 until I started clearing a pathway and just using the move command to make them move to safe areas. It's really not that bad once you start doing that and gets pretty satisfying when you successfully escort a group of eight people to safety.
>>
>>383549703
Sorry I like games with good combat and that don't freak the fuck out on me every 15 minutes.

Maybe you need to be a nu-male who can disregard every other thing that makes a game good for "muh story"
>>
>>383550561
Don't put words into my mouth as if they're a long hard cock I'm eager to gobble.
>>
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Watching people argue about Dead Rising's difficulty and intuitiveness is fucking hilarious because I played 2 blind as my first one and got the best ending by just

get ready for it

Following the prompts that came up to advance the story. There's only one real decision to make, you don't have to grind zombies(just drop an aoe or cleave a crowd as you feel like it), and the crafting is pretty intuitive(smash shit together until you have a few convenient go-tos you like that are easy to restock.)

It's like people arguing about the difficulty of the systems in a Zelda or Mario game. Is this your first vidya, son? Buncha literal fucking retards here.
>>
>>383550561
The only argument I need is that Dead Rising 4 exists and it failed spectacularly.
>>
Everything from every game ever.
>>
>>383550798
Which is honestly great. The series deserved to die after the first game, that it got to DR4 at all is a travesty. Hopefully it gets forgotten.
>>
>>383550887
I unfortunately agree. I do enjoy 2 and what it brought, but Canada, ultimately, was a mistake.
>>
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>>383550561
You haven't made a single case as to why memorization is bad. Way to blanket reply as well.
>>
>>383545829
I kicked this nigga's ass
>>
>how can people honestly find fun in killing zombies with wrestling movies and everything around you
gee iunno
>>
>>383550965
Does this really need to be explained? Dead Rising excels at nothing, has awful gameplay and relies very heavily on making the player just memorize things. Having rote memorization be its only challenge to getting 100% or crafting everything is damning.
>>
>>383551230

100% and full crafting are optional you twit, everybody has a lot of fun just smashing through zombies and doing 1-3 replays to flush out endings. What's to understand?

>awful gameplay

cool subjective opinion, bro! Ugh! Why are the other 99 people so damn stupid?! Can't they see how brilliant I, the one guy playing a game he dislikes, is?!
>>
>>383551076
>>383551559
Posts like this convince me that people still haven't recovered from the incredible disappointment that was the first game. It was hyped up and portrayed as a different sort of game, then it comes out and is a clunky, aimless piece of shit loaded with mechanics no one likes.

That the game's subsequent releases sold less and less until Capcom revamped the game into the ground supports that theory. People were no longer fooled.. save for the morons who think it's a good game. Thank god this franchise is dead.
>>
>>383550961
what?! You don't like zombie mini golf with exo-suits. What a snob.

But really the only thing DR4 got right was the Capcom references of other games....that I want back, but know I wont because if they did they'd fuck up like DR4 and MVCI. Oh, they also had covers from the Udon comics.
>>
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>>383545829
>>
>>383549265
Is your post satire
>>
>>383547872
>Being this much of a shill
I do it for free nigger, because this fight is easy and anyone who is struggling with it is terrible at video games and should feel ashamed.
But I'm not gonna argue against how terribly designed the boss fights were, I am just saying they were easier than you casuals are making it out to be.
>>383547512
Please refer to that part where I said, maybe you didn't save enough survivors, because I was able to jump away from him.
>>
>>383548670
>never build first bridge
>take care of everything else
>build first bridge last

Only reliable way I could do it.
>>
>>383551776
So they ported the first 2 games because nobody liked them?
>>
>>383552429
>ur casual
>i mean i agree with u
>but ur casual
Dude do you have mental problems
There's literally 0 argument and you're still trying to pick fights, good fuckin luck dude
>>
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NEVER
EVER
PLAY
DR1 and 2
AND TRY TO GO FOR BOSSES AND SURVIVORS
the game is 100% improved by beelining main story and fucking around doing nothing in your spare time, side quests ruin the experience
>>
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>>383552851
>not slaughtering zombies with a squad of 8 survivors
>>
>>383553097
MOOOOT
>>
>>383552851
>NEVER
>EVER
>PLAY
>DR1 and 2
Could have stopped there.
>>
>>383545829
>multiplayer only
I'm older, myself and my friends have lives, careers, and families. I can't coordinate four adults for a guy's night, let alone a vidya session. Just let me solo at my own leisure.
>>
>>383552623
Those bastards. They also made a digital triple pack of DR1/DR2/DR2:OTR. Also Case Zero and Case West.
>>
>>383553193
Who?
>>
>>383553283
THE ABSOLUTE NERVE! HOW DARE THEY!
>>
>>383553193
MOOOOOOOOOOT's replacement
>>
>>383549934
Top post, eternally underrated. Couldn't agree more.
>>
>>383550184
>"YES! I DONT WANT TO REPLAY THINGS! I WANT THE DLC ADD ONS!" ~ Nu/v/.
>>
>>383554023
I can't blame the attitude. The industry's made these things so disposable to the point that the only way they can fathom adding replayability is lackluster multiplayer modes.
>>
>>383545903
>stop playing 10 minutes later.
>>
>>383546095
The story is also shit, though
>>
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>>383546023

did you know that in FNV if you just click on the "load" button on the title screen and scroll down a bit, you can load a save that takes place before you started the DLC?
>>
>>383545829
>have one or two survivors with automatic weapons
>stand back and do nothing

Free win.
>>
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>>383547026
I remember all of DR2's bosses but can only name two from DR1.
>>
>>383546431
People still play that garbage ass piece of shit?
>>
>>383548670
I enjoyed this one but fuck the last one. I beat it when it was still bugged and hard as fuck by driving on the ground.
>>
The biggest issue with the first game are the escorts, other than that I don't mind it but holy shit trying to get survivors to do anything is an exercise in tedium. That being said, calling people casual because they don't like how clunky and frustrating it is is retarded and just makes you look like you think "it's alright when Japan does it". At no point would that shit be tolerated on here if it were a Western game.
>>
>>383545903
What does this even apply to other than Skyrim
>>
>>383546541
>fight one is hard

If you don't learn the game or try to do every fight low level yeah.

>get to Adam the chainsaw clown
clown
>shoot his balloon
>kill him
>get construction book, blade book and some other book
>use chainsaws all throughout the game and only have to get them again one or twice
>>
Hitman 2
Approaching the Castle

Bugged to shit.
>>
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>all these retards killed Dead Rising with their petty complaints

Dead Rising is a perfect example of a pleb filter because it's easy as fuck once you figure it out but only retards give something a cursory glance then deem it shit because of something they don't want to invest in. Literally don't judge a book by its cover you dumb motherfuckers.
>>
Easily the last dungeon fron darksiders 1... just hate that place
>>
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>>383561168
>>
>>383561168
>we never got to see Adam's sexy clown sister

Fuck Capcom
>>
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Don't mind me, just posting best theme
https://www.youtube.com/watch?v=rct233J9lsE
>>
>>383563107
>>383563350
>we'll never save Jesse
>there will never be a crossover with Resident Evil yet L4D somehow did

I just want to play as Jesse and bash zombies and thank fuck for Jill. Trixie Payasita btw
Thread posts: 135
Thread images: 26


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